Page 1 of 3
CIP->XL27YASD:My next DEFE In progress!
Posted:
Saturday, 17th August 2013, 16:38
by delarado
Hi Guys,
Another DEFE here, Just completed Lair and enjoying the game thus far. How do I find out what that papyrus high level book is that I have?
Had a scary moment earlier where I thought I'd commited suicide. Went down to lair:8. Saw a pack of death yaks, sheep and elephants (5 death yaks, 8 sheep, 2 elephants)
I thought sweet, I'll fireball them a bit, then up the stairs and down another stair to finish them off.
This game I didn't learn throw flame, so my fireball is D rather than E. Out of habit I did Z->E...which is blink. I ended up right in the centre of the pack of them!!!!
Luckily I sticky flamed the sheep, read scroll of fear and made for the stairs, all the sheep died (never knew it spread between them, its hilarious) and I got upstairs with only 1 death yak in tow, So I promptly sticky flamed that and ran around until it died. Scary facepalm moment though!
Also just drank a potion of beneficial mutation, and got the blink ability. Sweet, thats rather annoying, giving me a spell I already have!
- Code:
Dungeon Crawl Stone Soup version 0.13-a0-2716-gc56f784 (webtiles) character file.
Delarado the Eclecticist (DEFE) Turns: 31933, Time: 02:44:49
HP 77/77 AC 7 Str 6 XL: 14 Next: 45%
MP 38/38 EV 19 Int 25 God: Vehumet [*****.]
Gold 1057 SH 9 Dex 17 Spells: 8 memorised, 22 levels left
Res.Fire : + . . See Invis. : . L - staff of death
Res.Cold : + . . Warding : + D - +1 robe {rC+}
Life Prot.: + + . Conserve : . C - +0 buckler
Res.Poison: . Res.Corr. : . h - -2 cap of Articulation {MR++ Dex+2}
Res.Elec. : . Clarity : . H - +0 cloak
Sust.Abil.: . . Spirit.Shd : . s - +1 pair of gloves
Res.Mut. : . Stasis : . e - +2 pair of elf boots
Res.Rott. : . Flight : . m - amulet of warding
Saprovore : . . . j - ring of sustenance
N - ring of protection from fire
@: burdened, slow, very resistant to hostile enchantments, fairly stealthy
A: blink 1
a: Blink, Renounce Religion
You are on level 1 of the Lair of Beasts.
You worship Vehumet.
Vehumet is exalted by your worship.
You are encumbered.
You are very hungry.
You have visited 2 branches of the dungeon, and seen 17 of its levels.
You have collected 1037 gold pieces.
Inventory:
Hand weapons
E - a blowgun
Missiles
F - 4 poisoned needles
Armour
d - a +0 robe of cold resistance
e - a +2 pair of elven boots (worn)
h - the -2 cap of Articulation (worn) {MR++ Dex+2}
(You found it on level 1 of the Lair of Beasts)
It affects your dexterity (+2).
It affects your resistance to hostile enchantments.
s - a +1 pair of gloves (worn)
C - a +0 buckler (worn)
D - a +1 robe of cold resistance (worn)
H - a +0 cloak (worn)
Magical devices
t - a wand of lightning {zapped: 1}
B - a wand of teleportation {zapped: 1}
M - a wand of digging {zapped: 3}
R - a wand of fireball {zapped: 1}
Comestibles
c - 3 bread rations
z - a royal jelly
I - a meat ration
Scrolls
g - a scroll of fog
l - 2 scrolls of recharging
n - a scroll of fear
u - 3 scrolls of identify
y - 3 scrolls of teleportation
J - a scroll of magic mapping
K - a scroll of amnesia
P - 3 scrolls of remove curse
Jewellery
a - an uncursed ring of positive energy
j - a ring of sustenance (right hand)
m - an amulet of warding (around neck)
w - an uncursed ring of protection from cold
N - a ring of protection from fire (left hand)
S - an uncursed ring of regeneration
Potions
b - 2 potions of berserk rage
f - a potion of speed
i - a potion of flight
k - 5 potions of restore abilities
o - a potion of magic
p - 5 potions of brilliance
r - 10 potions of curing
A - 7 potions of heal wounds
Q - a potion of invisibility
T - 2 potions of agility
U - a potion of cure mutation
Books
v - a papyrus book {highlevel}
This book is beyond your current level of understanding.
G - a book of Frost
Spells Type Level
Freeze Ice 1
Throw Frost Conjuration/Ice 2
Ozocubu's Armour Charms/Ice 3
Throw Icicle Conjuration/Ice 4
Summon Ice Beast Ice/Summoning 4
Condensation Shield Ice 4
Magical staves
L - an uncursed staff of death (weapon)
Skills:
+ Level 6.9 Fighting
+ Level 3.2 Staves
- Level 10.0 Dodging
- Level 2.4 Stealth
- Level 1.1 Shields
+ Level 15.8 Spellcasting
+ Level 13.8 Conjurations
+ Level 13.9 Fire Magic
+ Level 6.1 Evocations
You have 22 spell levels left.
You know the following spells:
Your Spells Type Power Failure Level Hunger
a - Flame Tongue Conj/Fire ##### 0% 1 None
b - Conjure Flame Conj/Fire ######.. 1% 3 None
c - Sticky Flame Conj/Fire ######.. 1% 4 None
d - Fireball Conj/Fire ######.... 1% 5 None
f - Apportation Tloc ###....... 3% 1 None
g - Summon Butterflies Summ ###..... 3% 1 None
h - Ignite Poison Fire/Trmt ######.... 1% 5 None
i - Blink Tloc N/A 6% 2 None
Dungeon Overview and Level Annotations
Branches:
Dungeon (9/27) Temple (0/1) D:7 Orc (0/4) D:8
Lair (8/8) D:9 Shoals (0/5) Lair:4 Snake (0/5) Lair:6
Slime (0/6) Lair:6
Altars:
Cheibriados
Fedhas
Kikubaaqudgha
Nemelex Xobeh
Okawaru
Sif Muna
Trog
Vehumet
the Shining One
Shops:
D:7: }
Annotations
D:7 exclusion: oklob plant
D:8 exclusion: iron devil
D:9 1 exclusion
Innate Abilities, Weirdness & Mutations
You can translocate small distances at will.
Message History
As you read the scroll of identify, it crumbles to dust.
O - a potion of strong poison
Read which item? (? for menu, Esc to quit)
Identify which item? (? for menu, Esc to quit)
As you read the scroll of identify, it crumbles to dust.
Q - a potion of invisibility
Read which item? (? for menu, Esc to quit)
Identify which item? (? for menu, Esc to quit)
As you read the scroll of identify, it crumbles to dust.
q - a potion of beneficial mutation
You see here a -2 ring of intelligence.
Drop what? (_ for help) (? for menu, Esc to quit)
You drop 4 potions of paralysis.
You are being weighed down by all of your possessions.
You drop a potion of strong poison.
Drink which item? (? for menu, Esc to quit)
You feel jittery.
You feel fantastic!
Use which ability? (? or * to list)
Okay, then.
#..................
#..................
#................%.
##...............%..
#f..................
##.......#.#####P###
#....)/)### ###
##.....(<#
#=.@.[=?%#
#!....:).#
##.......#
#.......#
#.......#
#.......#
##.......#
#f.......##
##........#
There are no monsters in sight!
Vanquished Creatures
3 hydras
17 death yaks
The ghost of Duskembrace the Quickloader, an experienced KoHu of Okawaru (D:8)
Pikel (D:8)
3 griffons
3 elephants (Lair:8)
Maurice (D:9)
8 black mambas
13 spiny frogs
Psyche (D:9)
7 komodo dragons
A giant firefly (Lair:8)
A fire drake (Lair:8)
A queen bee (Lair:6)
10 spriggans (Lair:8)
2 polar bears
17 blink frogs
A boulder beetle (Lair:8)
3 wyverns
8 grizzly bears
30 yaks
A trapdoor spider (Lair:7)
9 sharks
5 hippogriffs
4 elephant slugs
Grum (D:9)
42 wolves
A mottled dragon (D:9)
An ice beast (D:8)
2 phantoms (D:4)
6 orc warriors (D:8)
7 giant goldfish
A sky beast (D:7)
5 porcupines
12 black bears
2 ogres
A slave (D:8)
A centaur (D:9)
A boring beetle (Lair:8)
13 crocodiles
A gnoll sergeant (D:7)
7 agate snails
16 water moccasins
15 giant frogs
8 giant slugs
A manticore zombie (D:9)
A manticore skeleton (D:9)
An eye of draining (D:8)
5 wights (D:9)
6 electric eels (D:9)
33 killer bees
2 goliath beetles
3 jellyfish
6 crimson imps
9 hounds
A jelly (D:6)
6 orc wizards
Crazy Yiuf (D:2)
3 orc priests
13 big fish
A giant frog skeleton (D:4)
A centaur skeleton (D:8)
7 iguanas
A scorpion (D:6)
6 worker ants
23 sheep
Jessica (D:5)
A hound zombie (D:6)
32 green rats
26 adders
A worm zombie (D:5)
3 giant mites
An adder skeleton (D:7)
A giant eyeball (D:8)
6 giant geckos
2 oozes (D:3)
20 orcs
A bat skeleton (D:4)
A bat zombie (D:5)
9 giant cockroaches
5 goblins
19 hobgoblins
8 kobolds
14 quokkas
A ball python (D:1)
24 bats
A giant gecko skeleton (D:4)
12 giant newts
21 jackals
An orc zombie (D:9)
27 rats
2 butterflies
11 fungi
10 plants
685 creatures vanquished.
Vanquished Creatures (others)
3 slaves (D:8)
A water moccasin (D:8)
A killer bee (D:8)
3 orcs (D:8)
A hobgoblin (D:8)
32 fungi
7 plants
48 creatures vanquished.
Grand Total: 733 creatures vanquished
Notes
Turn | Place | Note
--------------------------------------------------------------
0 | D:1 | Delarado, the Deep Elf Fire Elementalist, began the quest for the Orb.
0 | D:1 | Reached XP level 1. HP: 10/10 MP: 4/4
307 | D:1 | Reached XP level 2. HP: 15/15 MP: 3/7
1193 | D:1 | Reached XP level 3. HP: 16/19 MP: 7/10
1289 | D:1 | Learned a level 3 spell: Conjure Flame
1918 | D:2 | Noticed Crazy Yiuf
1926 | D:2 | Killed Crazy Yiuf
1926 | D:2 | Reached skill level 4 in Fire Magic
1926 | D:2 | Reached XP level 4. HP: 21/24 MP: 10/13
2190 | D:2 | Learned a level 4 spell: Sticky Flame
3063 | D:3 | Found a sparkling altar of Nemelex Xobeh.
3230 | D:3 | Reached XP level 5. HP: 28/28 MP: 4/17
4182 | D:4 | Noticed a phantom
4673 | D:4 | Killed a phantom
4673 | D:4 | Reached skill level 5 in Spellcasting
4673 | D:4 | Reached skill level 5 in Fire Magic
4673 | D:4 | Reached XP level 6. HP: 22/32 MP: 13/20
4959 | D:4 | Noticed a phantom
4971 | D:4 | Killed a phantom
5150 | D:4 | Learned a level 5 spell: Fireball
5266 | D:4 | Reached XP level 7. HP: 36/36 MP: 17/22
5536 | D:4 | Found a deep blue altar of Sif Muna.
5716 | D:4 | Found a blossoming altar of Fedhas.
5807 | D:5 | Entered Level 5 of the Dungeon
5809 | D:5 | Reached skill level 6 in Spellcasting
5938 | D:5 | Found a snail-covered altar of Cheibriados.
5962 | D:5 | Reached skill level 5 in Conjurations
6537 | D:5 | Noticed Jessica
6539 | D:5 | Killed Jessica
6548 | D:5 | Found a sparkling altar of Nemelex Xobeh.
7778 | D:6 | Reached skill level 7 in Spellcasting
7884 | D:6 | Reached XP level 8. HP: 41/41 MP: 23/25
8513 | D:7 | Found Strakich's Gadget Shoppe.
8621 | D:7 | Found a radiant altar of Vehumet.
8621 | D:7 | Noticed an oklob plant
8631 | D:7 | Became a worshipper of Vehumet
8737 | D:7 | Reached skill level 8 in Spellcasting
9262 | D:7 | Noticed a moth of wrath
9264 | D:7 | Found a bloodstained altar of Trog.
9305 | D:7 | Got a bloodstained scimitar
9309 | D:7 | Identified the scimitar of Bile {freeze, -Tele MR++ Str+2} (You found it on level 7 of the Dungeon)
9348 | D:7 | Found a staircase to the Ecumenical Temple.
9754 | D:8 | Noticed Pikel
9763 | D:8 | Killed Pikel
9763 | D:8 | Reached skill level 9 in Spellcasting
9763 | D:8 | Reached XP level 9. HP: 39/45 MP: 2/28
9902 | D:8 | Noticed Duskembrace's ghost (experienced KoHu)
9915 | D:8 | Killed Duskembrace's ghost
9915 | D:8 | Reached skill level 10 in Spellcasting
10129 | D:8 | Acquired Vehumet's first power
10129 | D:8 | Offered knowledge of Magic Dart by Vehumet.
10480 | D:8 | Found a staircase to the Orcish Mines.
10683 | D:8 | Reached XP level 10. HP: 50/50 MP: 19/30
10802 | D:8 | Found an iron altar of Okawaru.
11030 | D:8 | Noticed an iron devil
11158 | D:9 | Noticed Maurice
11621 | D:9 | Killed Maurice
11621 | D:9 | Reached skill level 11 in Spellcasting
11630 | D:9 | Noticed Grum
11730 | D:9 | Killed Grum
11770 | D:9 | Reached skill level 10 in Fire Magic
12228 | D:9 | Reached skill level 10 in Conjurations
12419 | D:9 | Offered knowledge of Searing Ray by Vehumet.
12513 | D:9 | Found a glowing golden altar of the Shining One.
12519 | D:9 | Paralysed by you for 5 turns
12794 | D:9 | Found an ancient bone altar of Kikubaaqudgha.
12946 | D:9 | Noticed Psyche
12948 | D:9 | Killed Psyche
13531 | D:9 | Reached skill level 12 in Spellcasting
14165 | D:9 | Found a staircase to the Lair.
14391 | D:9 | Offered knowledge of Stone Arrow by Vehumet.
14554 | Lair:1 | Entered Level 1 of the Lair of Beasts
14560 | Lair:1 | Reached XP level 11. HP: 36/54 MP: 24/33
14766 | Lair:1 | Noticed a black mamba
14774 | Lair:1 | Killed a black mamba
15015 | Lair:1 | Acquired Vehumet's second power
15278 | Lair:1 | Got a twisted cap
15282 | Lair:1 | Identified the -2 cap of Articulation {MR++ Dex+2} (You found it on level 1 of the Lair of Beasts)
15525 | Lair:1 | Reached skill level 13 in Spellcasting
15738 | Lair:2 | Reached skill level 1 in Fighting
16052 | Lair:2 | Offered knowledge of Olgreb's Toxic Radiance by Vehumet.
16900 | Lair:2 | Acquired Vehumet's third power
17782 | Lair:3 | Offered knowledge of Lightning Bolt by Vehumet.
17871 | Lair:3 | Reached skill level 5 in Dodging
18172 | Lair:3 | Reached XP level 12. HP: 60/62 MP: 14/35
19239 | Lair:4 | Found a staircase to the Shoals.
20826 | Lair:4 | Reached skill level 14 in Spellcasting
21337 | Lair:5 | Learned a level 2 spell: Blink
21339 | Lair:5 | Learned a level 1 spell: Apportation
21341 | Lair:5 | Learned a level 1 spell: Summon Butterflies
21881 | Lair:5 | Offered knowledge of Ignite Poison by Vehumet.
21888 | Lair:5 | Learned a level 5 spell: Ignite Poison
22452 | Lair:6 | Found a staircase to the Slime Pits.
22558 | Lair:6 | Found a staircase to the Snake Pit.
23897 | Lair:7 | Reached skill level 5 in Fighting
24050 | Lair:7 | Reached XP level 13. HP: 66/69 MP: 34/36
24104 | Lair:7 | Reached skill level 1 in Evocations
25128 | Lair:7 | Offered knowledge of Venom Bolt by Vehumet.
25655 | Lair:7 | Reached skill level 15 in Spellcasting
26993 | Lair:8 | Entered Level 8 of the Lair of Beasts
26995 | Lair:8 | Upgraded the game from 0.13-a0-2712-g07f05f3 to 0.13-a0-2716-gc56f784
27537 | Lair:8 | Reached skill level 1 in Staves
28932 | Lair:8 | Reached XP level 14. HP: 76/76 MP: 23/38
29137 | Lair:8 | Reached skill level 5 in Evocations
29227 | Lair:8 | Offered knowledge of Bolt of Magma by Vehumet.
30627 | Lair:8 | Reached skill level 1 in Shields
30648 | Lair:8 | Reached skill level 10 in Dodging
31932 | Lair:1 | Gained mutation: You can translocate small distances at will. [potion of beneficial mutation]
Action | 1- 3 | 4- 6 | 7- 9 | 10-12 | 13-15 || total
-------------------------+-------+-------+-------+-------+-------++-------
Melee: Club | 5 | | | | || 5
Quarterstaff | | 2 | 21 | | || 23
Whip | | | 57 | 8 | || 65
Scimitar | | | 11 | 10 | || 21
Staff | | | | | 5 || 5
Throw: Club | 25 | 29 | | | || 54
Stone | 10 | 39 | 48 | | || 97
Dagger | | | | 1 | || 1
Cast: Flame Tongue | 70 | 124 | 102 | 207 | 84 || 587
Conjure Flame | | 8 | | | 4 || 12
Sticky Flame | | 3 | 41 | 99 | 62 || 205
Fireball | | | 20 | 201 | 179 || 400
Ignite Poison | | | | 18 | 23 || 41
Summon Butterflie | | | | 1 | || 1
Blink | | | | | 3 || 3
Evoke: Wand | | | 3 | 15 | || 18
Use: Scroll | | 11 | 8 | 10 | 7 || 36
Potion | | | | 4 | 1 || 5
Stab: Paralysed | | | 1 | | || 1
Re: CIP:My next DEFE In progress!
Posted:
Saturday, 17th August 2013, 16:43
by delarado
How do I make it show the weights of things in my inventory?
Re: CIP:My next DEFE In progress!
Posted:
Saturday, 17th August 2013, 18:25
by Siegurt
you can change spell letters with =
Re: CIP:My next DEFE In progress!
Posted:
Saturday, 17th August 2013, 18:26
by Siegurt
delarado wrote:How do I make it show the weights of things in my inventory?
control-w
Re: CIP:My next DEFE In progress!
Posted:
Saturday, 17th August 2013, 18:28
by Siegurt
delarado wrote:Also just drank a potion of beneficial mutation, and got the blink ability. Sweet, thats rather annoying, giving me a spell I already have!
the ability is usually cheaper also you can now forget the spell and memorize something else
Re: CIP:My next DEFE In progress!
Posted:
Sunday, 18th August 2013, 10:17
by delarado
Siegurt wrote:delarado wrote:How do I make it show the weights of things in my inventory?
control-w
Doesn't that set waypoints?
I see some people playing web tiles that open their inventory and they have aum values listed for the weights of all the items, seems like something you have to change in your rc to me? I'll have a look anyway when I get home.
Will vehement gift me fire storm 100% or is it change based what I get?
I have changed fire ball to E as I'm used to and blink to P as far away as I can get
Should I use scroll of I'd on that spell book or is that a waste?
Re: CIP:My next DEFE In progress!
Posted:
Sunday, 18th August 2013, 12:10
by Wark
delarado wrote:Doesn't that set waypoints?
I see some people playing web tiles that open their inventory and they have aum values listed for the weights of all the items, seems like something you have to change in your rc to me?
ctrl+w in inventory screen displays or hides item weight. If you want it to be displayed by default, your rc file should have show_inventory_weights set to true.
delarado wrote:Will vehement gift me fire storm 100% or is it change based what I get?
No, firestorm is not guaranteed to be among Veh's final gifts.
delarado wrote:Should I use scroll of I'd on that spell book or is that a waste?
http://crawl.develz.org/info/index.php?q=highlevel+bookYou should be able to read Annihilations by now, so it is either Necronomicon or Grand Grimoire.
Re: CIP:My next DEFE In progress!
Posted:
Sunday, 18th August 2013, 14:03
by delarado
Hopefully its necronomicon, as I want to get necromutation at some point! Thanks for the info Wark! Anything to do with chocobos?
Re: CIP:My next DEFE In progress!
Posted:
Sunday, 18th August 2013, 22:23
by delarado
Well, THAT was exciting.
Just encountered a strange vault on D:12 with an altar of Sif Muna in it (Oh, and about 8 vampire mages, a hungry ghost, a mottled dragon, four naga mages, two orc sorcerers, an efreet and obviously a whole crapload of summoned stuff from the orc)
I got sticky flamed by the mottled dragon initially, so dropped most of my scrolls. Then proceeded to kill the mottled dragon. An orc sorcerer must of heard it, as he came along and promptly summoned a load of crap. It took five bolts of fire to kill him (I later learned he was wearing a +2 robe of resistance) This just left his summons to deal with at that time.
After getting smited four times in four moves by a lone smoke demon, (Down to 29hp) summoned by its now-late master; I started to panic. In the end, all I had to do was move away, I didn't know how much slower than me it was. So anyway, after that panic was over and I'd moved halfway across the map, I waited to recover my HP (The level was almost fully explored)
An efreet appeared from around the corner. At this point, I had NO non-fire elemental spells to kill it with. I RTFA away from it, and it almost killed me too. A summon butterflies managed to get me to the stairs, and I waited and regenerated.
I figured since I had RF+++ available to me at the time, and a scimitar of freezing, I'd try and kill it in melee. No good. It won that fight! I bailed at about 60%HP and tried to teleport...
- Code:
the scimitar of Bile {freeze, -Tele MR++ Str+2}
DAMN ITI unwielded, teleport wanded myself and waited out the delay. the teleport dumped me right into the furthest reaches of the only unexplored bit left on the level, the weird Sif Muna vault. Next to an Orc Sorcerer and a vampire mage. I managed to kill them both quietly (despite having no sInv) and waited my HP and MP to recover.
I then cleared the rest of the vault of the remaining stuff uneventfully, and started to look around at what this place was. I learned Iron Shot from somewhere, and later killed the efreet in two shots with that.
I found:
- Code:
V - the Guide on Nocuous Black Magic
Z - the Almanac of Virous Displacement
y - the Disquisition on Confrontation
g - an uncursed staff of earth
D - an uncursed staff of conjuration
G - an uncursed staff of power
X - an uncursed staff of fire (weapon)
Wow, thanks Sif, and I don't even worship you! I also later found a +2 robe of resistance from one of the orcs, and various other nice bits (A +3 robe of magic resistance, yada yada)
I'm NEVER doing that again at this level, but my gosh I got some nice rewards
I Learned swiftness and regeneration as I think they are really good spells, and now I'm training Charms, Necromancy and Transmutations so I can hopefully identify my unknown book as the necromonicon, cast necromutation fairly sharpish once I can understand the book, and also cast haste easily when I hopefully find it.
I really hope I find some see invis soon though, I HATE dealing with invisible stuff blind. Unseen horrors can easily ruin your day.
- Code:
Dungeon Crawl Stone Soup version 0.13-a0-2719-g654be61 (webtiles) character file.
Delarado the Eclecticist (DEFE) Turns: 42523, Time: 04:11:37
HP 83/83 AC 8 Str 6 XL: 15 Next: 23%
MP 39/39 EV 19 Int 25 God: Vehumet [*****.]
Gold 2342 SH 9 Dex 18 Spells: 13 memorised, 1 level left
Res.Fire : + + . See Invis. : . X - staff of fire
Res.Cold : + + . Warding : + A - +2 orc robe {rC+ rF+}
Life Prot.: + . . Conserve : . C - +0 buckler
Res.Poison: . Res.Corr. : . h - -2 cap of Articulation {MR++ Dex+2}
Res.Elec. : . Clarity : . H - +0 cloak
Sust.Abil.: . . Spirit.Shd : . s - +1 pair of gloves
Res.Mut. : . Stasis : . e - +2 pair of elf boots
Res.Rott. : . Flight : . m - amulet of warding
Saprovore : . . . w - ring of protection from cold
j - ring of sustenance
@: burdened, slow, very resistant to hostile enchantments, fairly stealthy
A: blink 1
a: Blink, Renounce Religion
You are on level 1 of the Lair of Beasts.
You worship Vehumet.
Vehumet is exalted by your worship.
You are encumbered.
You are not hungry.
You have visited 3 branches of the dungeon, and seen 23 of its levels.
You have collected 2322 gold pieces.
Inventory:
Hand weapons
E - a blowgun
Missiles
d - 8 curare-tipped needles
Armour
e - a +2 pair of elven boots (worn)
h - the -2 cap of Articulation (worn) {MR++ Dex+2}
(You found it on level 1 of the Lair of Beasts)
It affects your dexterity (+2).
It affects your resistance to hostile enchantments.
s - a +1 pair of gloves (worn)
A - a +2 orcish robe of resistance (worn)
C - a +0 buckler (worn)
H - a +0 cloak (worn)
Magical devices
t - a wand of lightning {zapped: 2}
B - a wand of teleportation (1)
M - a wand of digging {zapped: 3}
R - a wand of fireball {zapped: 1}
Comestibles
c - 2 bread rations
Scrolls
n - 2 scrolls of enchant weapon I
o - a scroll of fog
q - 2 scrolls of recharging
u - 2 scrolls of fear
J - 3 scrolls of teleportation
P - 2 scrolls of remove curse
Jewellery
j - a ring of sustenance (left hand)
m - an amulet of warding (around neck)
w - a ring of protection from cold (right hand)
Potions
f - 2 potions of speed
i - a potion of flight
k - 2 potions of restore abilities
p - 4 potions of brilliance
r - 4 potions of curing
F - a potion of might
Q - a potion of invisibility
T - 2 potions of agility
Books
a - a book of Frost
Spells Type Level
Freeze Ice 1
Throw Frost Conjuration/Ice 2
Ozocubu's Armour Charms/Ice 3
Throw Icicle Conjuration/Ice 4
Summon Ice Beast Ice/Summoning 4
Condensation Shield Ice 4
l - a book of Changes
Spells Type Level
Beastly Appendage Transmutation 1
Sticks to Snakes Transmutation 2
Spider Form Transmutation/Poison 3
Ice Form Ice/Transmutation 4
Blade Hands Transmutation 5
v - a papyrus book {highlevel}
This book is beyond your current level of understanding.
x - a book of Transfigurations
Spells Type Level
Stoneskin Transmutation/Earth 2
Polymorph Hexes/Transmutation 4
Ice Form Ice/Transmutation 4
Statue Form Transmutation/Earth 6
Dragon Form Transmutation 7
y - the Disquisition on Confrontation
(You found it on level 12 of the Dungeon)
Spells Type Level
Throw Frost Conjuration/Ice 2
Mephitic Cloud Conjuration/Poison/Air 3
*Fireball Conjuration/Fire 5
Venom Bolt Conjuration/Poison 5
Bolt of Magma Conjuration/Fire/Earth 5
*Bolt of Fire Conjuration/Fire 6
*Poisonous Cloud Conjuration/Poison/Air 6
*Iron Shot Conjuration/Earth 6
U - a book of Clouds
Spells Type Level
Mephitic Cloud Conjuration/Poison/Air 3
*Conjure Flame Conjuration/Fire 3
*Poisonous Cloud Conjuration/Poison/Air 6
Freezing Cloud Conjuration/Ice/Air 6
Ring of Flames Charms/Fire 7
V - the Guide on Nocuous Black Magic
(You found it on level 12 of the Dungeon)
Spells Type Level
Pain Necromancy 1
Corpse Rot Necromancy 2
Poison Weapon Charms/Poison 3
*Regeneration Charms/Necromancy 3
Mephitic Cloud Conjuration/Poison/Air 3
Animate Dead Necromancy 4
*Poisonous Cloud Conjuration/Poison/Air 6
Simulacrum Ice/Necromancy 6
Y - a book of Burglary
Spells Type Level
*Apportation Translocation 1
*Swiftness Charms/Air 2
Passwall Transmutation/Earth 3
Passage of Golubria Translocation 4
Lee's Rapid Deconstruction Earth 5
Darkness Hexes 7
Z - the Almanac of Virous Displacement
(You found it on level 12 of the Dungeon)
Spells Type Level
Sting Conjuration/Poison 1
*Apportation Translocation 1
Shroud of Golubria Charms/Translocation 2
Recall Summoning/Translocation 3
Olgreb's Toxic Radiance Poison 4
Summon Scorpions Summoning/Poison 4
*Poisonous Cloud Conjuration/Poison/Air 6
Disjunction Translocation 8
Magical staves
g - an uncursed staff of earth
D - an uncursed staff of conjuration
G - an uncursed staff of power
L - an uncursed staff of death
X - an uncursed staff of fire (weapon)
Skills:
+ Level 7.6 Fighting
+ Level 4.8 Staves
- Level 10.0 Dodging
- Level 2.4 Stealth
- Level 1.1 Shields
- Level 16.3 Spellcasting
- Level 14.4 Conjurations
+ Level 0.0 Charms
+ Level 0.0 Necromancy
- Level 14.5 Fire Magic
+ Level 1.8 Air Magic
+ Level 2.0 Poison Magic
+ Level 7.8 Evocations
You have one spell level left.
You know the following spells:
Your Spells Type Power Failure Level Hunger
a - Flame Tongue Conj/Fire ##### 0% 1 None
b - Conjure Flame Conj/Fire #######. 1% 3 None
c - Sticky Flame Conj/Fire #######. 1% 4 None
d - Fireball Conj/Fire #######... 1% 5 None
e - Bolt of Fire Conj/Fire #######... 1% 6 ####...
f - Apportation Tloc ###....... 2% 1 None
g - Summon Butterflies Summ ###..... 2% 1 None
h - Ignite Poison Fire/Trmt ######.... 1% 5 None
i - Blink Tloc N/A 4% 2 None
j - Poisonous Cloud Conj/Pois/Air ######.... 10% 6 ####...
k - Iron Shot Conj/Erth ######.... 7% 6 ####...
l - Regeneration Chrm/Necr ###....... 10% 3 None
m - Swiftness Chrm/Air ###....... 3% 2 None
Dungeon Overview and Level Annotations
Branches:
Dungeon (12/27) Temple (0/1) D:7 Orc (3/4) D:8
Elf (0/3) Orc:3 Lair (8/8) D:9 Shoals (0/5) Lair:4
Snake (0/5) Lair:6 Slime (0/6) Lair:6
Altars:
Cheibriados
Fedhas
Kikubaaqudgha
Nemelex Xobeh
Okawaru
Sif Muna
Trog
Vehumet
Xom
the Shining One
Beogh
Shops:
D:7: }
Annotations
D:7 exclusion: oklob plant
D:8 exclusion: iron devil
D:9 1 exclusion
Innate Abilities, Weirdness & Mutations
You can translocate small distances at will.
Message History
Welcome back, Delarado the Deep Elf Fire Elementalist.
Vehumet says: Let it end in hellfire!
Press ? for a list of commands and other information.
Items here: ) ||||
an uncursed staff of death; an uncursed staff of power
an uncursed staff of conjuration; an uncursed whip of flaming
an uncursed staff of earth
There are several objects here.
Pick up an uncursed staff of death? ((y)es/(n)o/(a)ll/(m)enu/*?g,/q)
D - an uncursed staff of conjuration; L - an uncursed staff of death
g - an uncursed staff of earth; G - an uncursed staff of power
Items here: :::::::::
Char dumped successfully.
There are several objects here.
Pick up the Almanac of Virous Displacement? ((y)es/(n)o/(a)ll/(m)enu/*?g,/q)
Z - the Almanac of Virous Displacement; y - the Disquisition on Confrontation
V - the Guide on Nocuous Black Magic; Y - a book of Burglary
l - a book of Changes; U - a book of Clouds; a - a book of Frost
You are being weighed down by all of your possessions.
x - a book of Transfigurations; v - a papyrus book {highlevel}
#.....................
#.....................
##.....................
#f.....................
##.......#.#####P######
#....)/)### ###
##....!(<#
#=...[=?%#
#!....@)}#
##.......#
#.......#
#.......#
#.......#
##.......#
#f.......##
##........#
#.......##
There are no monsters in sight!
Vanquished Creatures
2 deep elf sorcerers (D:12)
3 hydras
Harold (D:10)
The ghost of AmberJosephineLiu the Grappler, an experienced TrBe of Trog (D:10)
5 vampire magi (D:12)
An orc high priest (Orc:2)
17 death yaks
Nergalle (D:12)
2 unseen horrors (D:11)
The ghost of Duskembrace the Quickloader, an experienced KoHu of Okawaru (D:8)
Pikel (D:8)
A hill giant (D:11)
Joseph (Orc:2)
3 orc sorcerers
2 orc knights (Orc:2)
3 griffons
A cyclops (D:12)
3 elephants (Lair:8)
Maurice (D:9)
8 black mambas
13 spiny frogs
Psyche (D:9)
7 komodo dragons
2 trolls (D:12)
A giant firefly (Lair:8)
A fire drake (Lair:8)
A queen bee (Lair:6)
An efreet (D:12)
3 naga magi (D:12)
10 spriggans (Lair:8)
2 polar bears
18 blink frogs
A boulder beetle (Lair:8)
A hydra skeleton (D:11)
A slime creature (D:11)
3 wyverns
8 grizzly bears
A basilisk (D:12)
6 deep elf magi (D:12)
35 yaks
2 hill giant zombies
A shadow (D:12)
2 trapdoor spiders
A merfolk (D:10)
9 sharks
A ynoxinul (D:12)
6 hippogriffs
4 elephant slugs
Grum (D:9)
A steam dragon (D:11)
A vampire mosquito (D:11)
A hill giant skeleton (D:12)
42 wolves
A manticore (D:12)
2 necrophages
2 mottled dragons
3 ice beasts
2 phantoms (D:4)
18 orc warriors
7 giant goldfish
2 sky beasts
5 porcupines
13 black bears
14 ogres
A slave (D:8)
A warg (Orc:2)
6 centaurs
A boring beetle (Lair:8)
14 crocodiles
2 big kobolds (D:12)
A gnoll sergeant (D:7)
7 agate snails
16 water moccasins
19 giant frogs
8 giant slugs
A manticore zombie (D:9)
A manticore skeleton (D:9)
A yak zombie (D:12)
2 eyes of draining
5 wights (D:9)
6 electric eels (D:9)
39 killer bees
3 goliath beetles
3 jellyfish
9 crimson imps
A centaur zombie (D:10)
11 hounds
2 jellies
19 orc wizards
Crazy Yiuf (D:2)
A giant frog zombie (D:12)
14 orc priests
14 big fish
2 giant frog skeletons
A centaur skeleton (D:8)
A two-headed ogre skeleton (D:12)
9 iguanas
3 scorpions
9 worker ants
23 sheep
Jessica (D:5)
A hound skeleton (D:10)
A hound zombie (D:6)
32 green rats
33 adders
4 gnolls (Orc:3)
A worm zombie (D:5)
3 giant mites
A worm (D:12)
3 ufetubi (D:12)
An adder skeleton (D:7)
3 giant eyeballs
6 giant geckos
2 oozes (D:3)
106 orcs
A bat skeleton (D:4)
A bat zombie (D:5)
9 giant cockroaches
13 goblins
24 hobgoblins
13 kobolds
14 quokkas
A ball python (D:1)
24 bats
A giant gecko skeleton (D:4)
12 giant newts
A giant spore (D:10)
23 jackals
An orc skeleton (D:10)
An orc zombie (D:9)
28 rats
2 ballistomycetes (D:10)
2 butterflies
11 fungi
11 plants
963 creatures vanquished.
Vanquished Creatures (others)
3 slaves (D:8)
A water moccasin (D:8)
A killer bee (D:8)
3 orcs (D:8)
A hobgoblin (D:8)
4 butterflies (D:12)
32 fungi
7 plants
52 creatures vanquished.
Grand Total: 1015 creatures vanquished
Notes
Turn | Place | Note
--------------------------------------------------------------
0 | D:1 | Delarado, the Deep Elf Fire Elementalist, began the quest for the Orb.
0 | D:1 | Reached XP level 1. HP: 10/10 MP: 4/4
307 | D:1 | Reached XP level 2. HP: 15/15 MP: 3/7
1193 | D:1 | Reached XP level 3. HP: 16/19 MP: 7/10
1289 | D:1 | Learned a level 3 spell: Conjure Flame
1918 | D:2 | Noticed Crazy Yiuf
1926 | D:2 | Killed Crazy Yiuf
1926 | D:2 | Reached skill level 4 in Fire Magic
1926 | D:2 | Reached XP level 4. HP: 21/24 MP: 10/13
2190 | D:2 | Learned a level 4 spell: Sticky Flame
3063 | D:3 | Found a sparkling altar of Nemelex Xobeh.
3230 | D:3 | Reached XP level 5. HP: 28/28 MP: 4/17
4182 | D:4 | Noticed a phantom
4673 | D:4 | Killed a phantom
4673 | D:4 | Reached skill level 5 in Spellcasting
4673 | D:4 | Reached skill level 5 in Fire Magic
4673 | D:4 | Reached XP level 6. HP: 22/32 MP: 13/20
4959 | D:4 | Noticed a phantom
4971 | D:4 | Killed a phantom
5150 | D:4 | Learned a level 5 spell: Fireball
5266 | D:4 | Reached XP level 7. HP: 36/36 MP: 17/22
5536 | D:4 | Found a deep blue altar of Sif Muna.
5716 | D:4 | Found a blossoming altar of Fedhas.
5807 | D:5 | Entered Level 5 of the Dungeon
5809 | D:5 | Reached skill level 6 in Spellcasting
5938 | D:5 | Found a snail-covered altar of Cheibriados.
5962 | D:5 | Reached skill level 5 in Conjurations
6537 | D:5 | Noticed Jessica
6539 | D:5 | Killed Jessica
6548 | D:5 | Found a sparkling altar of Nemelex Xobeh.
7778 | D:6 | Reached skill level 7 in Spellcasting
7884 | D:6 | Reached XP level 8. HP: 41/41 MP: 23/25
8513 | D:7 | Found Strakich's Gadget Shoppe.
8621 | D:7 | Found a radiant altar of Vehumet.
8621 | D:7 | Noticed an oklob plant
8631 | D:7 | Became a worshipper of Vehumet
8737 | D:7 | Reached skill level 8 in Spellcasting
9262 | D:7 | Noticed a moth of wrath
9264 | D:7 | Found a bloodstained altar of Trog.
9305 | D:7 | Got a bloodstained scimitar
9309 | D:7 | Identified the scimitar of Bile {freeze, -Tele MR++ Str+2} (You found it on level 7 of the Dungeon)
9348 | D:7 | Found a staircase to the Ecumenical Temple.
9754 | D:8 | Noticed Pikel
9763 | D:8 | Killed Pikel
9763 | D:8 | Reached skill level 9 in Spellcasting
9763 | D:8 | Reached XP level 9. HP: 39/45 MP: 2/28
9902 | D:8 | Noticed Duskembrace's ghost (experienced KoHu)
9915 | D:8 | Killed Duskembrace's ghost
9915 | D:8 | Reached skill level 10 in Spellcasting
10129 | D:8 | Acquired Vehumet's first power
10129 | D:8 | Offered knowledge of Magic Dart by Vehumet.
10480 | D:8 | Found a staircase to the Orcish Mines.
10683 | D:8 | Reached XP level 10. HP: 50/50 MP: 19/30
10802 | D:8 | Found an iron altar of Okawaru.
11030 | D:8 | Noticed an iron devil
11158 | D:9 | Noticed Maurice
11621 | D:9 | Killed Maurice
11621 | D:9 | Reached skill level 11 in Spellcasting
11630 | D:9 | Noticed Grum
11730 | D:9 | Killed Grum
11770 | D:9 | Reached skill level 10 in Fire Magic
12228 | D:9 | Reached skill level 10 in Conjurations
12419 | D:9 | Offered knowledge of Searing Ray by Vehumet.
12513 | D:9 | Found a glowing golden altar of the Shining One.
12519 | D:9 | Paralysed by you for 5 turns
12794 | D:9 | Found an ancient bone altar of Kikubaaqudgha.
12946 | D:9 | Noticed Psyche
12948 | D:9 | Killed Psyche
13531 | D:9 | Reached skill level 12 in Spellcasting
14165 | D:9 | Found a staircase to the Lair.
14391 | D:9 | Offered knowledge of Stone Arrow by Vehumet.
14554 | Lair:1 | Entered Level 1 of the Lair of Beasts
14560 | Lair:1 | Reached XP level 11. HP: 36/54 MP: 24/33
14766 | Lair:1 | Noticed a black mamba
14774 | Lair:1 | Killed a black mamba
15015 | Lair:1 | Acquired Vehumet's second power
15278 | Lair:1 | Got a twisted cap
15282 | Lair:1 | Identified the -2 cap of Articulation {MR++ Dex+2} (You found it on level 1 of the Lair of Beasts)
15525 | Lair:1 | Reached skill level 13 in Spellcasting
15738 | Lair:2 | Reached skill level 1 in Fighting
16052 | Lair:2 | Offered knowledge of Olgreb's Toxic Radiance by Vehumet.
16900 | Lair:2 | Acquired Vehumet's third power
17782 | Lair:3 | Offered knowledge of Lightning Bolt by Vehumet.
17871 | Lair:3 | Reached skill level 5 in Dodging
18172 | Lair:3 | Reached XP level 12. HP: 60/62 MP: 14/35
19239 | Lair:4 | Found a staircase to the Shoals.
20826 | Lair:4 | Reached skill level 14 in Spellcasting
21337 | Lair:5 | Learned a level 2 spell: Blink
21339 | Lair:5 | Learned a level 1 spell: Apportation
21341 | Lair:5 | Learned a level 1 spell: Summon Butterflies
21881 | Lair:5 | Offered knowledge of Ignite Poison by Vehumet.
21888 | Lair:5 | Learned a level 5 spell: Ignite Poison
22452 | Lair:6 | Found a staircase to the Slime Pits.
22558 | Lair:6 | Found a staircase to the Snake Pit.
23897 | Lair:7 | Reached skill level 5 in Fighting
24050 | Lair:7 | Reached XP level 13. HP: 66/69 MP: 34/36
24104 | Lair:7 | Reached skill level 1 in Evocations
25128 | Lair:7 | Offered knowledge of Venom Bolt by Vehumet.
25655 | Lair:7 | Reached skill level 15 in Spellcasting
26993 | Lair:8 | Entered Level 8 of the Lair of Beasts
26995 | Lair:8 | Upgraded the game from 0.13-a0-2712-g07f05f3 to 0.13-a0-2716-gc56f784
27537 | Lair:8 | Reached skill level 1 in Staves
28932 | Lair:8 | Reached XP level 14. HP: 76/76 MP: 23/38
29137 | Lair:8 | Reached skill level 5 in Evocations
29227 | Lair:8 | Offered knowledge of Bolt of Magma by Vehumet.
30627 | Lair:8 | Reached skill level 1 in Shields
30648 | Lair:8 | Reached skill level 10 in Dodging
31932 | Lair:1 | Gained mutation: You can translocate small distances at will. [potion of beneficial mutation]
31984 | Lair:1 | Upgraded the game from 0.13-a0-2716-gc56f784 to 0.13-a0-2719-g654be61
32060 | D:10 | Entered Level 10 of the Dungeon
32060 | D:10 | Noticed AmberJosephineLiu's ghost (experienced TrBe)
32066 | D:10 | Killed AmberJosephineLiu's ghost
32749 | D:10 | Noticed Harold
32755 | D:10 | Killed Harold
33610 | Lair:1 | Paralysed by you for 4 turns
33720 | Orc:1 | Entered Level 1 of the Orcish Mines
34187 | Orc:2 | Noticed Joseph
34197 | Orc:2 | Killed Joseph
34197 | Orc:2 | Reached skill level 16 in Spellcasting
34480 | Orc:2 | Offered knowledge of Bolt of Fire by Vehumet.
34488 | Orc:2 | Learned a level 6 spell: Bolt of Fire
34514 | Orc:2 | Found a roughly hewn altar of Beogh.
35039 | Orc:1 | Found a shimmering altar of Xom.
36532 | Orc:3 | Found a staircase to the Elven Halls.
39197 | D:12 | Offered knowledge of Poisonous Cloud by Vehumet.
39205 | D:12 | Learned a level 6 spell: Poisonous Cloud
39552 | D:12 | Noticed Nergalle
39554 | D:12 | Killed Nergalle
39938 | D:12 | Reached XP level 15. HP: 82/82 MP: 24/39
40122 | D:12 | Reached skill level 1 in Poison Magic
40255 | D:12 | Reached skill level 1 in Air Magic
40350 | D:12 | Found a deep blue altar of Sif Muna.
41158 | D:12 | Noticed a deep elf sorcerer
41159 | D:12 | Killed a deep elf sorcerer
41436 | D:12 | Identified the Disquisition on Confrontation
41444 | D:12 | Learned a level 6 spell: Iron Shot
41764 | D:12 | Noticed a deep elf sorcerer
41767 | D:12 | Killed a deep elf sorcerer
41784 | D:12 | Paralysed by an orc sorcerer for 6 turns
42212 | D:12 | Identified the Guide on Nocuous Black Magic
42231 | D:12 | Identified the Almanac of Virous Displacement
42295 | D:12 | Learned a level 3 spell: Regeneration
42495 | Lair:1 | Learned a level 2 spell: Swiftness
Action | 1- 3 | 4- 6 | 7- 9 | 10-12 | 13-15 || total
-------------------------+-------+-------+-------+-------+-------++-------
Melee: Club | 5 | | | | || 5
Quarterstaff | | 2 | 21 | | || 23
Whip | | | 57 | 8 | || 65
Scimitar | | | 11 | 10 | 8 || 29
Staff | | | | | 33 || 33
Throw: Club | 25 | 29 | | | || 54
Stone | 10 | 39 | 48 | | || 97
Dagger | | | | 1 | || 1
Cast: Flame Tongue | 70 | 124 | 102 | 207 | 188 || 691
Conjure Flame | | 8 | | | 5 || 13
Sticky Flame | | 3 | 41 | 99 | 138 || 281
Fireball | | | 20 | 201 | 344 || 565
Ignite Poison | | | | 18 | 32 || 50
Summon Butterflie | | | | 1 | 1 || 2
Blink | | | | | 8 || 8
Bolt of Fire | | | | | 47 || 47
Iron Shot | | | | | 6 || 6
Evoke: Wand | | | 3 | 15 | 4 || 22
Use: Scroll | | 11 | 8 | 10 | 14 || 43
Potion | | | | 4 | 7 || 11
Stab: Paralysed | | | 1 | | || 1
Re: CIP:My next DEFE In progress!
Posted:
Monday, 19th August 2013, 10:55
by Klown
Sweet
Keep it up!
Re: CIP:My next DEFE In progress!
Posted:
Monday, 19th August 2013, 19:45
by delarado
It's going well so far, but I'm annoyed and worried that I STILL have no means of invis detection, nor do I have repel/deflect missiles available to me, or haste.
I dont want to go deeper into Dungeon because I've had three times now a heart attack due to stupid unseen horrors. Whats the best way to deal with these when out in the open?
I don't want to do shoals because I don't have Rmsl or Dmsl.
I don't want to do elven halls because it scares the crap out of me.
I don't want to do Orc:4 because I don't think I'm quite experienced enough yet
I don't want to do slime for obvious reasons
Where do I go next with this character?
P.s poisonous cloud / ignite poison is hilarious. Performing two actions and then ending fights against multiple enemies with .... is very satisfying
- Code:
Dungeon Crawl Stone Soup version 0.13-a0-2725-gfd4ef73 (webtiles) character file.
Delarado the Eclecticist (DEFE) Turns: 51361, Time: 05:11:08
HP 89/89 AC 8 Str 6 XL: 16 Next: 21%
MP 40/40 EV 19 Int 26 God: Vehumet [*****.]
Gold 2748 SH 9 Dex 18 Spells: 13 memorised, 3 levels left
Res.Fire : + + . See Invis. : . X - staff of fire
Res.Cold : + . . Warding : . A - +2 orc robe {rC+ rF+}
Life Prot.: . . . Conserve : . C - +0 buckler
Res.Poison: . Res.Corr. : . h - -2 cap of Articulation {MR++ Dex+2}
Res.Elec. : . Clarity : + H - +0 cloak
Sust.Abil.: . . Spirit.Shd : . s - +1 pair of gloves
Res.Mut. : . Stasis : . e - +2 pair of elf boots
Res.Rott. : . Flight : . n - amulet of clarity
Saprovore : . . . x - ring of protection from magic
j - ring of sustenance
@: delayed fireball, extraordinarily resistant to hostile enchantments, stealthy
A: blink 1
a: Blink, Renounce Religion, Release Delayed Fireball
You are on level 13 of the Dungeon.
You worship Vehumet.
Vehumet is exalted by your worship.
You are not hungry.
You have visited 4 branches of the dungeon, and seen 28 of its levels.
You have collected 2728 gold pieces.
Inventory:
Hand weapons
E - a blowgun
Missiles
d - 8 curare-tipped needles
Armour
e - a +2 pair of elven boots (worn)
h - the -2 cap of Articulation (worn) {MR++ Dex+2}
(You found it on level 1 of the Lair of Beasts)
It affects your dexterity (+2).
It affects your resistance to hostile enchantments.
s - a +1 pair of gloves (worn)
A - a +2 orcish robe of resistance (worn)
C - a +0 buckler (worn)
H - a +0 cloak (worn)
Magical devices
t - a wand of lightning {zapped: 2}
B - a wand of teleportation (1)
M - a wand of digging {zapped: 3}
R - a wand of fireball {zapped: 4}
Comestibles
c - 3 bread rations
G - a meat ration
L - an apple
Scrolls
b - 3 scrolls of blinking
o - a scroll of fog
q - 2 scrolls of recharging
u - 2 scrolls of fear
v - a scroll of magic mapping
y - 2 scrolls labeled PSUORI NUFRAB
z - 2 scrolls of identify
J - 3 scrolls of teleportation
N - a scroll of enchant weapon III
O - a scroll of amnesia
P - 2 scrolls of remove curse
S - a scroll of enchant weapon I
Jewellery
j - a ring of sustenance (left hand)
m - an uncursed amulet of warding
n - an amulet of clarity (around neck)
w - an uncursed ring of protection from cold
x - a ring of protection from magic (right hand)
D - an uncursed amulet of conservation
I - a ring of protection from fire
Potions
a - 4 potions of heal wounds
f - 2 potions of speed
g - a potion of magic
i - 3 potions of flight
k - 2 potions of restore abilities
p - 2 potions of brilliance
r - 4 potions of curing
K - a potion of berserk rage
Q - a potion of invisibility
T - 3 potions of agility
Books
l - a book of Flames
Spells Type Level
*Flame Tongue Conjuration/Fire 1
Throw Flame Conjuration/Fire 2
Conjure Flame Conjuration/Fire 3
Inner Flame Hexes/Fire 3
*Sticky Flame Conjuration/Fire 4
*Fireball Conjuration/Fire 5
F - a book of Dreams
Spells Type Level
Ensorcelled Hibernation Hexes/Ice 2
Flight Charms/Air 3
Phase Shift Translocation 5
Shadow Creatures Summoning 5
Mass Confusion Hexes 6
Darkness Hexes 7
Magical staves
X - an uncursed staff of fire (weapon)
Skills:
- Level 8.0 Fighting
+ Level 7.2 Staves
- Level 10.0 Dodging
- Level 2.4 Stealth
- Level 1.1 Shields
- Level 16.3 Spellcasting
- Level 14.4 Conjurations
- Level 5.2 Charms
+ Level 6.5 Necromancy
- Level 14.5 Fire Magic
- Level 4.4 Air Magic
- Level 4.6 Poison Magic
+ Level 9.7 Evocations
You have 3 spell levels left.
You know the following spells:
Your Spells Type Power Failure Level Hunger
a - Flame Tongue Conj/Fire ##### 0% 1 None
b - Delayed Fireball Conj/Fire N/A 1% 7 #####..
c - Sticky Flame Conj/Fire #######. 1% 4 None
d - Fireball Conj/Fire #######... 1% 5 None
e - Bolt of Fire Conj/Fire #######... 1% 6 ####...
f - Apportation Tloc ###....... 2% 1 None
g - Summon Butterflies Summ ###..... 2% 1 None
h - Ignite Poison Fire/Trmt ######.... 1% 5 None
i - Blink Tloc N/A 3% 2 None
j - Poisonous Cloud Conj/Pois/Air ######.... 4% 6 ####...
k - Iron Shot Conj/Erth ######.... 6% 6 ####...
l - Regeneration Chrm/Necr ######.... 1% 3 None
m - Swiftness Chrm/Air #####..... 1% 2 None
Dungeon Overview and Level Annotations
Branches:
Dungeon (13/27) Temple (0/1) D:7 Orc (3/4) D:8
Elf (0/3) Orc:3 Lair (8/8) D:9 Shoals (0/5) Lair:4
Snake (4/5) Lair:6 Slime (0/6) Lair:6
Altars:
Cheibriados
Elyvilon
Fedhas
Kikubaaqudgha
Makhleb
Nemelex Xobeh
Okawaru
Sif Muna
Trog
Vehumet
Xom
the Shining One
Beogh
Shops:
D:7: }
Annotations
D:9 1 exclusion
Snake:1 exclusion: Roxanne, Roxanne
Innate Abilities, Weirdness & Mutations
You can translocate small distances at will.
Message History
The bolt of fire hits the cyclops skeleton.
Casting: Bolt of Fire
Confirm with . or Enter, or press ? or * to list all spells.
Aiming: Fireball
Press: ? - help, Shift-Dir - straight line, p - cyclops skeleton
You feel a surge of power! The fireball explodes!
The fireball engulfs the cyclops skeleton.
You destroy the cyclops skeleton!
Vehumet accepts your kill.
You start resting.
Magic restored.
You now have 2748 gold pieces (gained 7).
All of the chunks of flesh in your inventory have completely rotted away.
Done exploring.
Saving game... please wait.
Welcome back, Delarado the Deep Elf Fire Elementalist.
Vehumet says: Let it end in hellfire!
Press ? for a list of commands and other information.
Char dumped successfully.
Saving game... please wait.
#..###........# #
#..# #........# #
#..# #..####..# #
#..# #..# #..#
#..# #..# #..#####
#..###..# #......#
#.......####......#
#......%%.....#####
#.@###).......#
#..# #...>....#
#..# #........#
#..# #........#
#..###........#####
#..................
#<.................
###################
There are no monsters in sight!
Vanquished Creatures
Rupert (Snake:2)
2 deep elf sorcerers (D:12)
2 greater nagas
4 hydras
Harold (D:10)
Josephine (Snake:1)
6 anacondas
The ghost of AmberJosephineLiu the Grappler, an experienced TrBe of Trog (D:10)
5 vampire magi (D:12)
An orc high priest (Orc:2)
17 death yaks
10 naga warriors
Nergalle (D:12)
3 unseen horrors
The ghost of Duskembrace the Quickloader, an experienced KoHu of Okawaru (D:8)
Pikel (D:8)
3 hill giants
A wolf spider zombie (D:13)
Joseph (Orc:2)
3 orc sorcerers
2 orc knights (Orc:2)
An oklob plant (D:7)
4 griffons
A cyclops (D:12)
3 elephants (Lair:8)
Maurice (D:9)
27 black mambas
14 spiny frogs
A guardian serpent (Snake:4)
Psyche (D:9)
7 komodo dragons
An item mimic (Snake:2)
2 trolls (D:12)
A giant firefly (Lair:8)
A fire drake (Lair:8)
A mermaid (shapeshifter) (D:13)
A queen bee (Lair:6)
An efreet (D:12)
An iron devil (D:8)
9 naga magi
10 spriggans (Lair:8)
A two-headed ogre (D:13)
2 polar bears
A hydra zombie (D:13)
18 blink frogs
A boulder beetle (Lair:8)
A hydra skeleton (D:11)
A slime creature (D:11)
3 wyverns
8 grizzly bears
A basilisk (D:12)
6 deep elf magi (D:12)
35 yaks
2 hill giant zombies
A shadow (D:12)
2 trapdoor spiders
A merfolk (D:10)
9 sharks
A ynoxinul (D:12)
6 hippogriffs
4 elephant slugs
Grum (D:9)
A steam dragon (D:11)
7 vampire mosquitoes
A hill giant skeleton (D:12)
42 wolves
A manticore (D:12)
A swamp drake (D:13)
2 necrophages
2 mottled dragons
3 ice beasts
2 phantoms (D:4)
18 orc warriors
10 giant goldfish
2 sky beasts
68 nagas
5 porcupines
13 black bears
14 ogres
A slave (D:8)
A warg (Orc:2)
6 centaurs
A boring beetle (Lair:8)
14 crocodiles
2 big kobolds (D:12)
A gnoll sergeant (D:7)
7 agate snails
34 water moccasins
20 giant frogs
8 giant slugs
A manticore zombie (D:9)
A manticore skeleton (D:9)
A yak zombie (D:12)
2 cyclops skeletons (D:13)
2 eyes of draining
14 wights
7 electric eels
39 killer bees
3 goliath beetles
4 jellyfish
9 crimson imps
A centaur zombie (D:10)
11 hounds
2 jellies
21 orc wizards
Crazy Yiuf (D:2)
A giant frog zombie (D:12)
15 orc priests
14 big fish
2 giant frog skeletons
2 water moccasin skeletons (Snake:1)
A centaur skeleton (D:8)
A two-headed ogre skeleton (D:12)
10 iguanas
3 scorpions
10 worker ants
23 sheep
Jessica (D:5)
A big kobold zombie (D:13)
2 water moccasin simulacra (Snake:1)
A hound skeleton (D:10)
A hound zombie (D:6)
32 green rats
52 adders
4 gnolls (Orc:3)
A worm zombie (D:5)
3 giant mites
2 worms
3 ufetubi (D:12)
2 adder zombies (Snake:1)
An adder skeleton (D:7)
3 giant eyeballs
6 giant geckos
2 oozes (D:3)
109 orcs
A bat skeleton (D:4)
A bat zombie (D:5)
9 giant cockroaches
13 goblins
24 hobgoblins
13 kobolds
14 quokkas
3 ball pythons
24 bats
A giant gecko skeleton (D:4)
12 giant newts
A giant spore (D:10)
23 jackals
An orc skeleton (D:10)
An orc zombie (D:9)
29 rats
2 ballistomycetes (D:10)
6 butterflies
11 fungi
25 plants
1188 creatures vanquished.
Vanquished Creatures (others)
3 slaves (D:8)
A water moccasin (D:8)
A killer bee (D:8)
3 orcs (D:8)
A hobgoblin (D:8)
4 butterflies (D:12)
32 fungi
12 plants
57 creatures vanquished.
Grand Total: 1245 creatures vanquished
Notes
Turn | Place | Note
--------------------------------------------------------------
0 | D:1 | Delarado, the Deep Elf Fire Elementalist, began the quest for the Orb.
0 | D:1 | Reached XP level 1. HP: 10/10 MP: 4/4
307 | D:1 | Reached XP level 2. HP: 15/15 MP: 3/7
1193 | D:1 | Reached XP level 3. HP: 16/19 MP: 7/10
1289 | D:1 | Learned a level 3 spell: Conjure Flame
1918 | D:2 | Noticed Crazy Yiuf
1926 | D:2 | Killed Crazy Yiuf
1926 | D:2 | Reached skill level 4 in Fire Magic
1926 | D:2 | Reached XP level 4. HP: 21/24 MP: 10/13
2190 | D:2 | Learned a level 4 spell: Sticky Flame
3063 | D:3 | Found a sparkling altar of Nemelex Xobeh.
3230 | D:3 | Reached XP level 5. HP: 28/28 MP: 4/17
4182 | D:4 | Noticed a phantom
4673 | D:4 | Killed a phantom
4673 | D:4 | Reached skill level 5 in Spellcasting
4673 | D:4 | Reached skill level 5 in Fire Magic
4673 | D:4 | Reached XP level 6. HP: 22/32 MP: 13/20
4959 | D:4 | Noticed a phantom
4971 | D:4 | Killed a phantom
5150 | D:4 | Learned a level 5 spell: Fireball
5266 | D:4 | Reached XP level 7. HP: 36/36 MP: 17/22
5536 | D:4 | Found a deep blue altar of Sif Muna.
5716 | D:4 | Found a blossoming altar of Fedhas.
5807 | D:5 | Entered Level 5 of the Dungeon
5809 | D:5 | Reached skill level 6 in Spellcasting
5938 | D:5 | Found a snail-covered altar of Cheibriados.
5962 | D:5 | Reached skill level 5 in Conjurations
6537 | D:5 | Noticed Jessica
6539 | D:5 | Killed Jessica
6548 | D:5 | Found a sparkling altar of Nemelex Xobeh.
7778 | D:6 | Reached skill level 7 in Spellcasting
7884 | D:6 | Reached XP level 8. HP: 41/41 MP: 23/25
8513 | D:7 | Found Strakich's Gadget Shoppe.
8621 | D:7 | Found a radiant altar of Vehumet.
8621 | D:7 | Noticed an oklob plant
8631 | D:7 | Became a worshipper of Vehumet
8737 | D:7 | Reached skill level 8 in Spellcasting
9262 | D:7 | Noticed a moth of wrath
9264 | D:7 | Found a bloodstained altar of Trog.
9305 | D:7 | Got a bloodstained scimitar
9309 | D:7 | Identified the scimitar of Bile {freeze, -Tele MR++ Str+2} (You found it on level 7 of the Dungeon)
9348 | D:7 | Found a staircase to the Ecumenical Temple.
9754 | D:8 | Noticed Pikel
9763 | D:8 | Killed Pikel
9763 | D:8 | Reached skill level 9 in Spellcasting
9763 | D:8 | Reached XP level 9. HP: 39/45 MP: 2/28
9902 | D:8 | Noticed Duskembrace's ghost (experienced KoHu)
9915 | D:8 | Killed Duskembrace's ghost
9915 | D:8 | Reached skill level 10 in Spellcasting
10129 | D:8 | Acquired Vehumet's first power
10129 | D:8 | Offered knowledge of Magic Dart by Vehumet.
10480 | D:8 | Found a staircase to the Orcish Mines.
10683 | D:8 | Reached XP level 10. HP: 50/50 MP: 19/30
10802 | D:8 | Found an iron altar of Okawaru.
11030 | D:8 | Noticed an iron devil
11158 | D:9 | Noticed Maurice
11621 | D:9 | Killed Maurice
11621 | D:9 | Reached skill level 11 in Spellcasting
11630 | D:9 | Noticed Grum
11730 | D:9 | Killed Grum
11770 | D:9 | Reached skill level 10 in Fire Magic
12228 | D:9 | Reached skill level 10 in Conjurations
12419 | D:9 | Offered knowledge of Searing Ray by Vehumet.
12513 | D:9 | Found a glowing golden altar of the Shining One.
12519 | D:9 | Paralysed by you for 5 turns
12794 | D:9 | Found an ancient bone altar of Kikubaaqudgha.
12946 | D:9 | Noticed Psyche
12948 | D:9 | Killed Psyche
13531 | D:9 | Reached skill level 12 in Spellcasting
14165 | D:9 | Found a staircase to the Lair.
14391 | D:9 | Offered knowledge of Stone Arrow by Vehumet.
14554 | Lair:1 | Entered Level 1 of the Lair of Beasts
14560 | Lair:1 | Reached XP level 11. HP: 36/54 MP: 24/33
14766 | Lair:1 | Noticed a black mamba
14774 | Lair:1 | Killed a black mamba
15015 | Lair:1 | Acquired Vehumet's second power
15278 | Lair:1 | Got a twisted cap
15282 | Lair:1 | Identified the -2 cap of Articulation {MR++ Dex+2} (You found it on level 1 of the Lair of Beasts)
15525 | Lair:1 | Reached skill level 13 in Spellcasting
15738 | Lair:2 | Reached skill level 1 in Fighting
16052 | Lair:2 | Offered knowledge of Olgreb's Toxic Radiance by Vehumet.
16900 | Lair:2 | Acquired Vehumet's third power
17782 | Lair:3 | Offered knowledge of Lightning Bolt by Vehumet.
17871 | Lair:3 | Reached skill level 5 in Dodging
18172 | Lair:3 | Reached XP level 12. HP: 60/62 MP: 14/35
19239 | Lair:4 | Found a staircase to the Shoals.
20826 | Lair:4 | Reached skill level 14 in Spellcasting
21337 | Lair:5 | Learned a level 2 spell: Blink
21339 | Lair:5 | Learned a level 1 spell: Apportation
21341 | Lair:5 | Learned a level 1 spell: Summon Butterflies
21881 | Lair:5 | Offered knowledge of Ignite Poison by Vehumet.
21888 | Lair:5 | Learned a level 5 spell: Ignite Poison
22452 | Lair:6 | Found a staircase to the Slime Pits.
22558 | Lair:6 | Found a staircase to the Snake Pit.
23897 | Lair:7 | Reached skill level 5 in Fighting
24050 | Lair:7 | Reached XP level 13. HP: 66/69 MP: 34/36
24104 | Lair:7 | Reached skill level 1 in Evocations
25128 | Lair:7 | Offered knowledge of Venom Bolt by Vehumet.
25655 | Lair:7 | Reached skill level 15 in Spellcasting
26993 | Lair:8 | Entered Level 8 of the Lair of Beasts
26995 | Lair:8 | Upgraded the game from 0.13-a0-2712-g07f05f3 to 0.13-a0-2716-gc56f784
27537 | Lair:8 | Reached skill level 1 in Staves
28932 | Lair:8 | Reached XP level 14. HP: 76/76 MP: 23/38
29137 | Lair:8 | Reached skill level 5 in Evocations
29227 | Lair:8 | Offered knowledge of Bolt of Magma by Vehumet.
30627 | Lair:8 | Reached skill level 1 in Shields
30648 | Lair:8 | Reached skill level 10 in Dodging
31932 | Lair:1 | Gained mutation: You can translocate small distances at will. [potion of beneficial mutation]
31984 | Lair:1 | Upgraded the game from 0.13-a0-2716-gc56f784 to 0.13-a0-2719-g654be61
32060 | D:10 | Entered Level 10 of the Dungeon
32060 | D:10 | Noticed AmberJosephineLiu's ghost (experienced TrBe)
32066 | D:10 | Killed AmberJosephineLiu's ghost
32749 | D:10 | Noticed Harold
32755 | D:10 | Killed Harold
33610 | Lair:1 | Paralysed by you for 4 turns
33720 | Orc:1 | Entered Level 1 of the Orcish Mines
34187 | Orc:2 | Noticed Joseph
34197 | Orc:2 | Killed Joseph
34197 | Orc:2 | Reached skill level 16 in Spellcasting
34480 | Orc:2 | Offered knowledge of Bolt of Fire by Vehumet.
34488 | Orc:2 | Learned a level 6 spell: Bolt of Fire
34514 | Orc:2 | Found a roughly hewn altar of Beogh.
35039 | Orc:1 | Found a shimmering altar of Xom.
36532 | Orc:3 | Found a staircase to the Elven Halls.
39197 | D:12 | Offered knowledge of Poisonous Cloud by Vehumet.
39205 | D:12 | Learned a level 6 spell: Poisonous Cloud
39552 | D:12 | Noticed Nergalle
39554 | D:12 | Killed Nergalle
39938 | D:12 | Reached XP level 15. HP: 82/82 MP: 24/39
40122 | D:12 | Reached skill level 1 in Poison Magic
40255 | D:12 | Reached skill level 1 in Air Magic
40350 | D:12 | Found a deep blue altar of Sif Muna.
41158 | D:12 | Noticed a deep elf sorcerer
41159 | D:12 | Killed a deep elf sorcerer
41436 | D:12 | Identified the Disquisition on Confrontation
41444 | D:12 | Learned a level 6 spell: Iron Shot
41764 | D:12 | Noticed a deep elf sorcerer
41767 | D:12 | Killed a deep elf sorcerer
41784 | D:12 | Paralysed by an orc sorcerer for 6 turns
42212 | D:12 | Identified the Guide on Nocuous Black Magic
42231 | D:12 | Identified the Almanac of Virous Displacement
42295 | D:12 | Learned a level 3 spell: Regeneration
42495 | Lair:1 | Learned a level 2 spell: Swiftness
42540 | Lair:1 | Upgraded the game from 0.13-a0-2719-g654be61 to 0.13-a0-2725-gfd4ef73
42720 | Snake:1 | Entered Level 1 of the Snake Pit
42905 | Snake:1 | Noticed Roxanne
42927 | Snake:1 | Reached skill level 1 in Charms
42927 | Snake:1 | Reached skill level 1 in Necromancy
42930 | Snake:1 | Reached skill level 5 in Staves
43147 | Snake:1 | Offered knowledge of Poison Arrow by Vehumet.
43390 | Snake:1 | Noticed Josephine
43392 | Snake:1 | Killed Josephine
45987 | Snake:3 | Noticed Rupert
46293 | Snake:2 | Killed Rupert
47059 | Snake:3 | Reached skill level 5 in Charms
47935 | Snake:4 | Offered knowledge of Delayed Fireball by Vehumet.
48055 | Snake:4 | Learned a level 7 spell: Delayed Fireball
48075 | Snake:4 | Found an iron altar of Okawaru.
48184 | Snake:4 | Reached skill level 5 in Necromancy
48184 | Snake:4 | Reached XP level 16. HP: 89/89 MP: 29/40
49579 | D:7 | Killed an oklob plant
49703 | D:8 | Found a burning altar of Makhleb.
49714 | D:8 | Killed an iron devil
50309 | D:13 | Found a white marble altar of Elyvilon.
Action | 1- 3 | 4- 6 | 7- 9 | 10-12 | 13-15 | 16-18 || total
-------------------------+-------+-------+-------+-------+-------+-------++-------
Melee: Club | 5 | | | | | || 5
Quarterstaff | | 2 | 21 | | | || 23
Whip | | | 57 | 8 | | || 65
Scimitar | | | 11 | 10 | 8 | || 29
Staff | | | | | 33 | || 33
Throw: Club | 25 | 29 | | | | || 54
Stone | 10 | 39 | 48 | | | || 97
Dagger | | | | 1 | | || 1
Cast: Flame Tongue | 70 | 124 | 102 | 207 | 190 | || 693
Conjure Flame | | 8 | | | 5 | || 13
Sticky Flame | | 3 | 41 | 99 | 147 | 6 || 296
Fireball | | | 20 | 201 | 480 | 64 || 765
Ignite Poison | | | | 18 | 56 | 2 || 76
Summon Butterflie | | | | 1 | 1 | || 2
Blink | | | | | 9 | 3 || 12
Bolt of Fire | | | | | 85 | 14 || 99
Poisonous Cloud | | | | | 9 | 2 || 11
Iron Shot | | | | | 6 | 3 || 9
Swiftness | | | | | 4 | || 4
Delayed Fireball | | | | | 1 | || 1
Apportation | | | | | | 1 || 1
Evoke: Wand | | | 3 | 15 | 11 | || 29
Use: Scroll | | 11 | 8 | 10 | 16 | 1 || 46
Potion | | | | 4 | 9 | || 13
Stab: Paralysed | | | 1 | | | || 1
Re: CIP:My next DEFE In progress!
Posted:
Monday, 19th August 2013, 19:51
by Amnesiac
when an unseen horror hits you if you are not close to walls or corridors you need to get to them somehow, you have poisonous cloud so you could just surround yourself with poison. I usually play wizards, so I just meph them
Re: CIP:My next DEFE In progress!
Posted:
Monday, 19th August 2013, 19:52
by BlackSheep
Figure out which side of you the horror is on and try to hit it with sticky flame. Or drop poisonous cloud on yourself. The horror should show up as a disturbance in the cloud, letting you target it with fireball.
You have everything you need for Orc:4. Sack up and do it. You can probably steamroll Elf1-2 with poisonous cloud too, though you should probably just go back to D and solve the unseen horror problem.
Re: CIP:My next DEFE In progress!
Posted:
Monday, 19th August 2013, 19:55
by Amnesiac
I think the chance to hit it with sticky flame might be quite low, considering how it moves and it often not adjacent to you, so poisonous cloud seems like a more reliable way to deal with them
Re: CIP:My next DEFE In progress!
Posted:
Monday, 19th August 2013, 19:57
by BlackSheep
They move like bats. Think about how often a bat winds up next to you. Honestly, this character should have nothing to fear from anything between D:13 and Vaults.
Re: CIP:My next DEFE In progress!
Posted:
Monday, 19th August 2013, 20:09
by delarado
I'm just reading up on poisonous cloud; Am I right in thinking the only damage it does is lingering poison damage? (i.e its not like fire storm where it does massive initial damage and then lingering fire damage?)
I'm worried about poison clouding myself!
You can sticky flame them in corridors but I wouldnt even bother trying in large open areas unless this poison cloud thing works perfectly...
Re: CIP:My next DEFE In progress!
Posted:
Monday, 19th August 2013, 20:14
by BlackSheep
Poison cloud stacks poison on monsters very quickly. It's quite worthy of being a level 6 spell, making short work of everything it affects.
You, as a player, can prepare for it by carrying potions of curing to use once you're out of the cloud and the unseen horror is dead.
Re: CIP:My next DEFE In progress!
Posted:
Monday, 19th August 2013, 20:23
by Amnesiac
I usually just find a corner or corridor and throw bolt spells, though
Re: CIP:My next DEFE In progress!
Posted:
Monday, 19th August 2013, 22:37
by delarado
BlackSheep wrote:Poison cloud stacks poison on monsters very quickly. It's quite worthy of being a level 6 spell, making short work of everything it affects.
You, as a player, can prepare for it by carrying potions of curing to use once you're out of the cloud and the unseen horror is dead.
But what Im getting at is that it doesn't have an "impact damage" like a fireball does? You cast it, and it just poisons things right?
Like, I wont take 50 damage when I cast it on my own head and then 10 damage per turn thereafter. Its just the 10 damage per turn that I get isnt it, theres no initial cast damage?
Well thanks for the advice guys, orc:4 done now, that was pretty easy. Will continue on with more Dungeon. Still no invis detection (Save for a crossbow I can buy with the intrinsic but obv not for this character)
No poison resistance either, and nothing of use in orc:4 shops except a CBOE which I only have 10 evocations for at the moment, so probably not a good idea to use it just yet!
Might try some more Dungeon tomorrow and the upper levels of elf.
Re: CIP:My next DEFE In progress!
Posted:
Tuesday, 20th August 2013, 02:07
by ackack
delarado wrote:But what Im getting at is that it doesn't have an "impact damage" like a fireball does? You cast it, and it just poisons things right?
Like, I wont take 50 damage when I cast it on my own head and then 10 damage per turn thereafter. Its just the 10 damage per turn that I get isnt it, theres no initial cast damage?
Right. It does a few poison damage each turn to anything in it, and will do some longer term damage over time through poison status. This last bit usually seems pretty minor
to me, so I liked using P. Cloud with melee (where a bunch of monsters would line up waiting for their turn to fight you and so eat tons of damage) or by dropping it from afar and
forcing guys to run through a couple of them. You will not get best results just firing and forgetting a la Fire Storm. The damage per turn is quite a bit weaker than Freezing Cloud,
so you really need to milk it.
Re: CIP:My next DEFE In progress!
Posted:
Tuesday, 20th August 2013, 07:30
by delarado
ackack wrote:delarado wrote:But what Im getting at is that it doesn't have an "impact damage" like a fireball does? You cast it, and it just poisons things right?
Like, I wont take 50 damage when I cast it on my own head and then 10 damage per turn thereafter. Its just the 10 damage per turn that I get isnt it, theres no initial cast damage?
Right. It does a few poison damage each turn to anything in it, and will do some longer term damage over time through poison status. This last bit usually seems pretty minor
to me, so I liked using P. Cloud with melee (where a bunch of monsters would line up waiting for their turn to fight you and so eat tons of damage) or by dropping it from afar and
forcing guys to run through a couple of them. You will not get best results just firing and forgetting a la Fire Storm. The damage per turn is quite a bit weaker than Freezing Cloud,
so you really need to milk it.
Ok cool, what I'm getting at is that if I cast it on my own head with 50hp because I need to find an unseen horror, its not going to kill me instantly (probably a bad idea at that HP I know but its an example)
Re: CIP:My next DEFE In progress!
Posted:
Tuesday, 20th August 2013, 12:38
by DracheReborn
delarado wrote:Still no invis detection (Save for a crossbow I can buy with the intrinsic but obv not for this character)
Well, if you really want SInv, you can buy this xbow and wield it while you Sticky Flame or Fireball the (now seen) horror. Personally, I've always found Sticky Flame without SInv to be sufficient. Just get into a corridor and Sticky Flame it after it hits you.
Re: CIP:My next DEFE In progress!
Posted:
Tuesday, 20th August 2013, 12:49
by Amnesiac
If it hits you it may be a good idea to take one step away first if they move like bats
Re: CIP:My next DEFE In progress!
Posted:
Tuesday, 20th August 2013, 13:53
by delarado
SO, Vehumet just gifted me 3 spells, from the wiki:
The last three spells will happen at the same time and they don't time out.
I don't have enough spell levels right now to memorise fire storm. I contemplated forgetting Iron shot with a scroll of amnesia, but only because I was worried that the gift would time out. Since its all 3 at once, I take it they will never time out?
- Code:
Dungeon Crawl Stone Soup version 0.13-a0-2733-g5d3b754 (webtiles) character file.
Delarado the Eclecticist (DEFE) Turns: 57624, Time: 05:56:22
HP 89/89 AC 8 Str 8 XL: 16 Next: 65%
MP 40/40 EV 19 Int 26 God: Vehumet [*****.]
Gold 3120 SH 11 Dex 18 Spells: 13 memorised, 4 levels left
Res.Fire : + + . See Invis. : . X - staff of fire
Res.Cold : + . . Warding : . A - +2 orc robe {rC+ rF+}
Life Prot.: . . . Conserve : + d - +2 elf buckler
Res.Poison: . Res.Corr. : . h - -2 cap of Articulation {MR++ Dex+2}
Res.Elec. : . Clarity : . H - +0 cloak
Sust.Abil.: . . Spirit.Shd : . s - +1 pair of gloves
Res.Mut. : . Stasis : . e - +2 pair of elf boots
Res.Rott. : . Flight : . D - amulet of conservation
Saprovore : . . . x - ring of protection from magic
i - +2 ring of strength
@: delayed fireball, extraordinarily resistant to hostile enchantments, stealthy
A: blink 1
a: Blink, Renounce Religion, Release Delayed Fireball
You are on level 1 of the Lair of Beasts.
You worship Vehumet.
Vehumet is exalted by your worship.
You are not hungry.
You have visited 5 branches of the dungeon, and seen 31 of its levels.
You have collected 3249 gold pieces.
You have spent 149 gold pieces at shops.
Inventory:
Armour
d - a +2 elven buckler (worn)
e - a +2 pair of elven boots (worn)
h - the -2 cap of Articulation (worn) {MR++ Dex+2}
(You found it on level 1 of the Lair of Beasts)
It affects your dexterity (+2).
It affects your resistance to hostile enchantments.
s - a +1 pair of gloves (worn)
A - a +2 orcish robe of resistance (worn)
H - a +0 cloak (worn)
Magical devices
y - a wand of digging
B - a wand of teleportation (7)
C - a wand of paralysis
M - a wand of digging {zapped: 3}
R - a wand of fireball (5)
Comestibles
c - 3 bread rations
Scrolls
b - 3 scrolls of blinking
o - a scroll of fog
t - a scroll of amnesia
u - 2 scrolls of fear
v - 2 scrolls of magic mapping
E - a scroll of identify
J - 4 scrolls of teleportation
P - 4 scrolls of remove curse
Jewellery
i - a +2 ring of strength (left hand)
j - an uncursed ring of sustenance
l - an uncursed ring of positive energy
m - an uncursed amulet of warding
n - an uncursed amulet of clarity
w - an uncursed ring of protection from cold
x - a ring of protection from magic (right hand)
D - an amulet of conservation (around neck)
I - an uncursed ring of protection from fire
S - an uncursed ring of regeneration
Potions
a - 3 potions of heal wounds
f - 3 potions of speed
g - a potion of magic
k - 3 potions of restore abilities
p - 2 potions of brilliance
q - 2 inky potions
r - 7 potions of curing
Q - a potion of invisibility
T - 3 potions of agility
Magical staves
X - an uncursed staff of fire (weapon)
Skills:
- Level 8.0 Fighting
- Level 7.7 Staves
- Level 10.0 Dodging
- Level 2.4 Stealth
- Level 1.1 Shields
+ Level 16.6 Spellcasting
+ Level 14.6 Conjurations
- Level 5.2 Charms
* Level 9.0 Necromancy
+ Level 14.9 Fire Magic
- Level 4.4 Air Magic
- Level 4.6 Poison Magic
- Level 10.3 Evocations
You have 4 spell levels left.
You know the following spells:
Your Spells Type Power Failure Level Hunger
a - Flame Tongue Conj/Fire ##### 0% 1 None
b - Delayed Fireball Conj/Fire N/A 1% 7 #####..
c - Sticky Flame Conj/Fire #######. 1% 4 None
d - Fireball Conj/Fire #######... 1% 5 None
e - Bolt of Fire Conj/Fire #######... 1% 6 ###....
f - Apportation Tloc ###....... 2% 1 None
g - Summon Butterflies Summ ###..... 2% 1 None
h - Ignite Poison Fire/Trmt ######.... 1% 5 None
i - Blink Tloc N/A 3% 2 None
j - Poisonous Cloud Conj/Pois/Air ######.... 4% 6 ###....
k - Iron Shot Conj/Erth ######.... 6% 6 ###....
l - Regeneration Chrm/Necr ######.... 1% 3 None
m - Swiftness Chrm/Air #####..... 1% 2 None
Dungeon Overview and Level Annotations
Branches:
Dungeon (13/27) Temple (0/1) D:7 Orc (4/4) D:8
Elf (2/3) Orc:3 Lair (8/8) D:9 Shoals (0/5) Lair:4
Snake (4/5) Lair:6 Slime (0/6) Lair:6
Altars:
Cheibriados
Elyvilon
Fedhas
Kikubaaqudgha
Makhleb
Nemelex Xobeh
Okawaru
Sif Muna
Trog
Vehumet
Xom
the Shining One
Beogh
Shops:
D:7: } Orc:4: %!}(
Annotations
D:9 1 exclusion
Snake:1 exclusion: Roxanne, Roxanne
Innate Abilities, Weirdness & Mutations
You can translocate small distances at will.
Message History
Saving game... please wait.
Welcome back, Delarado the Deep Elf Fire Elementalist.
Vehumet says: Let it end in hellfire!
Press ? for a list of commands and other information.
Okay, then.
Okay, then.
Items here: :::::::::::
Drop what? (_ for help) (? for menu, Esc to quit)
You drop a book of Air.
You drop a book of Cantrips.
Items here: :::::::::::::
Items here: ) |||||
Drop what? (_ for help) (? for menu, Esc to quit)
You drop a staff of power.
There are several objects here.
Pick up a staff of power? ((y)es/(n)o/(a)ll/(m)enu/*?g,/q)
Okay, then.
Okay, then.
Char dumped successfully.
Saving game... please wait.
#......................
##......................
#f......................
##..?....#.#####P#######
#....)/)### ###
##....!)<#
#=...[=?%#
#!....:|}#
##.....@.#
#.......#
#.......#
#.......#
##.......#
#f.......##
##........#
#.......##
#........#
There are no monsters in sight!
Vanquished Creatures
Rupert (Snake:2)
Kirke (Elf:2)
2 deep elf sorcerers (D:12)
Gastronok (Orc:4)
2 greater nagas
4 hydras
Harold (D:10)
Josephine (Snake:1)
6 anacondas
The ghost of AmberJosephineLiu the Grappler, an experienced TrBe of Trog (D:10)
5 vampire magi (D:12)
6 orc high priests
17 death yaks
10 naga warriors
Urug (Orc:4)
Nergalle (D:12)
4 deep elf knights (Elf:2)
3 unseen horrors
The ghost of Duskembrace the Quickloader, an experienced KoHu of Okawaru (D:8)
Pikel (D:8)
3 hill giants
A wolf spider zombie (D:13)
Joseph (Orc:2)
3 orc sorcerers
2 orc knights (Orc:2)
3 deep elf conjurers (Elf:2)
An oklob plant (D:7)
4 griffons
A cyclops (D:12)
3 elephants (Lair:8)
Maurice (D:9)
5 deep elf summoners
27 black mambas
14 spiny frogs
A guardian serpent (Snake:4)
Psyche (D:9)
7 komodo dragons
An item mimic (Snake:2)
2 trolls (D:12)
A giant firefly (Lair:8)
A fire drake (Lair:8)
5 deep elf priests
A mermaid (shapeshifter) (D:13)
A queen bee (Lair:6)
An efreet (D:12)
An iron devil (D:8)
A troll (shapeshifter) (Elf:2)
A yaktaur (shapeshifter) (Elf:2)
A jumping spider (Elf:1)
9 naga magi
10 spriggans (Lair:8)
A two-headed ogre (D:13)
2 polar bears
A hydra zombie (D:13)
18 blink frogs
A boulder beetle (Lair:8)
A hydra skeleton (D:11)
A slime creature (D:11)
3 wyverns
8 grizzly bears
A basilisk (D:12)
16 deep elf magi
A redback (Elf:1)
35 yaks
3 hill giant zombies
A shadow (D:12)
2 trapdoor spiders
A merfolk (D:10)
3 hogs (Elf:2)
9 sharks
A ynoxinul (D:12)
6 hippogriffs
4 elephant slugs
A neqoxec (Orc:4)
Grum (D:9)
A steam dragon (D:11)
10 vampire mosquitoes
A hill giant skeleton (D:12)
10 deep elf fighters
42 wolves
A manticore (D:12)
A swamp drake (D:13)
2 necrophages
2 mottled dragons
6 ice beasts
2 phantoms (D:4)
26 orc warriors
10 giant goldfish
2 sky beasts
68 nagas
5 porcupines
13 black bears
A boring beetle (shapeshifter) (Elf:1)
15 ogres
A slave (D:8)
9 wargs
6 centaurs
A boring beetle (Lair:8)
14 crocodiles
2 big kobolds (D:12)
A gnoll sergeant (D:7)
7 agate snails
34 water moccasins
20 giant frogs
8 giant slugs
A manticore zombie (D:9)
A manticore skeleton (D:9)
A yak zombie (D:12)
2 cyclops skeletons (D:13)
2 eyes of draining
14 wights
9 electric eels
39 killer bees
3 goliath beetles
4 jellyfish
9 crimson imps
A centaur zombie (D:10)
11 hounds
2 jellies
27 orc wizards
Crazy Yiuf (D:2)
A giant frog zombie (D:12)
46 orc priests
17 big fish
2 giant frog skeletons
A spider (Elf:1)
2 water moccasin skeletons (Snake:1)
A centaur skeleton (D:8)
A two-headed ogre skeleton (D:12)
10 iguanas
3 scorpions
3 orange rats (Elf:1)
10 worker ants
23 sheep
Jessica (D:5)
A big kobold zombie (D:13)
2 water moccasin simulacra (Snake:1)
A hound skeleton (D:10)
A hound zombie (D:6)
32 green rats
52 adders
4 gnolls (Orc:3)
A worm zombie (D:5)
3 giant mites
2 worms
3 ufetubi (D:12)
2 adder zombies (Snake:1)
An adder skeleton (D:7)
3 giant eyeballs
6 giant geckos
2 oozes (D:3)
169 orcs
A bat skeleton (D:4)
A bat zombie (D:5)
9 giant cockroaches
16 goblins
26 hobgoblins
13 kobolds
14 quokkas
3 ball pythons
24 bats
A giant gecko skeleton (D:4)
12 giant newts
A giant spore (D:10)
23 jackals
An orc skeleton (D:10)
An orc zombie (D:9)
29 rats
2 ballistomycetes (D:10)
6 butterflies
11 fungi
25 plants
1377 creatures vanquished.
Vanquished Creatures (others)
2 humans (Elf:2)
A deep elf fighter (Elf:2)
A deep elf mage (Elf:2)
3 slaves (D:8)
A water moccasin (D:8)
A killer bee (D:8)
3 orcs (D:8)
A hobgoblin (D:8)
4 butterflies (D:12)
32 fungi
12 plants
61 creatures vanquished.
Grand Total: 1438 creatures vanquished
Notes
Turn | Place | Note
--------------------------------------------------------------
0 | D:1 | Delarado, the Deep Elf Fire Elementalist, began the quest for the Orb.
0 | D:1 | Reached XP level 1. HP: 10/10 MP: 4/4
307 | D:1 | Reached XP level 2. HP: 15/15 MP: 3/7
1193 | D:1 | Reached XP level 3. HP: 16/19 MP: 7/10
1289 | D:1 | Learned a level 3 spell: Conjure Flame
1918 | D:2 | Noticed Crazy Yiuf
1926 | D:2 | Killed Crazy Yiuf
1926 | D:2 | Reached skill level 4 in Fire Magic
1926 | D:2 | Reached XP level 4. HP: 21/24 MP: 10/13
2190 | D:2 | Learned a level 4 spell: Sticky Flame
3063 | D:3 | Found a sparkling altar of Nemelex Xobeh.
3230 | D:3 | Reached XP level 5. HP: 28/28 MP: 4/17
4182 | D:4 | Noticed a phantom
4673 | D:4 | Killed a phantom
4673 | D:4 | Reached skill level 5 in Spellcasting
4673 | D:4 | Reached skill level 5 in Fire Magic
4673 | D:4 | Reached XP level 6. HP: 22/32 MP: 13/20
4959 | D:4 | Noticed a phantom
4971 | D:4 | Killed a phantom
5150 | D:4 | Learned a level 5 spell: Fireball
5266 | D:4 | Reached XP level 7. HP: 36/36 MP: 17/22
5536 | D:4 | Found a deep blue altar of Sif Muna.
5716 | D:4 | Found a blossoming altar of Fedhas.
5807 | D:5 | Entered Level 5 of the Dungeon
5809 | D:5 | Reached skill level 6 in Spellcasting
5938 | D:5 | Found a snail-covered altar of Cheibriados.
5962 | D:5 | Reached skill level 5 in Conjurations
6537 | D:5 | Noticed Jessica
6539 | D:5 | Killed Jessica
6548 | D:5 | Found a sparkling altar of Nemelex Xobeh.
7778 | D:6 | Reached skill level 7 in Spellcasting
7884 | D:6 | Reached XP level 8. HP: 41/41 MP: 23/25
8513 | D:7 | Found Strakich's Gadget Shoppe.
8621 | D:7 | Found a radiant altar of Vehumet.
8621 | D:7 | Noticed an oklob plant
8631 | D:7 | Became a worshipper of Vehumet
8737 | D:7 | Reached skill level 8 in Spellcasting
9262 | D:7 | Noticed a moth of wrath
9264 | D:7 | Found a bloodstained altar of Trog.
9305 | D:7 | Got a bloodstained scimitar
9309 | D:7 | Identified the scimitar of Bile {freeze, -Tele MR++ Str+2} (You found it on level 7 of the Dungeon)
9348 | D:7 | Found a staircase to the Ecumenical Temple.
9754 | D:8 | Noticed Pikel
9763 | D:8 | Killed Pikel
9763 | D:8 | Reached skill level 9 in Spellcasting
9763 | D:8 | Reached XP level 9. HP: 39/45 MP: 2/28
9902 | D:8 | Noticed Duskembrace's ghost (experienced KoHu)
9915 | D:8 | Killed Duskembrace's ghost
9915 | D:8 | Reached skill level 10 in Spellcasting
10129 | D:8 | Acquired Vehumet's first power
10129 | D:8 | Offered knowledge of Magic Dart by Vehumet.
10480 | D:8 | Found a staircase to the Orcish Mines.
10683 | D:8 | Reached XP level 10. HP: 50/50 MP: 19/30
10802 | D:8 | Found an iron altar of Okawaru.
11030 | D:8 | Noticed an iron devil
11158 | D:9 | Noticed Maurice
11621 | D:9 | Killed Maurice
11621 | D:9 | Reached skill level 11 in Spellcasting
11630 | D:9 | Noticed Grum
11730 | D:9 | Killed Grum
11770 | D:9 | Reached skill level 10 in Fire Magic
12228 | D:9 | Reached skill level 10 in Conjurations
12419 | D:9 | Offered knowledge of Searing Ray by Vehumet.
12513 | D:9 | Found a glowing golden altar of the Shining One.
12519 | D:9 | Paralysed by you for 5 turns
12794 | D:9 | Found an ancient bone altar of Kikubaaqudgha.
12946 | D:9 | Noticed Psyche
12948 | D:9 | Killed Psyche
13531 | D:9 | Reached skill level 12 in Spellcasting
14165 | D:9 | Found a staircase to the Lair.
14391 | D:9 | Offered knowledge of Stone Arrow by Vehumet.
14554 | Lair:1 | Entered Level 1 of the Lair of Beasts
14560 | Lair:1 | Reached XP level 11. HP: 36/54 MP: 24/33
14766 | Lair:1 | Noticed a black mamba
14774 | Lair:1 | Killed a black mamba
15015 | Lair:1 | Acquired Vehumet's second power
15278 | Lair:1 | Got a twisted cap
15282 | Lair:1 | Identified the -2 cap of Articulation {MR++ Dex+2} (You found it on level 1 of the Lair of Beasts)
15525 | Lair:1 | Reached skill level 13 in Spellcasting
15738 | Lair:2 | Reached skill level 1 in Fighting
16052 | Lair:2 | Offered knowledge of Olgreb's Toxic Radiance by Vehumet.
16900 | Lair:2 | Acquired Vehumet's third power
17782 | Lair:3 | Offered knowledge of Lightning Bolt by Vehumet.
17871 | Lair:3 | Reached skill level 5 in Dodging
18172 | Lair:3 | Reached XP level 12. HP: 60/62 MP: 14/35
19239 | Lair:4 | Found a staircase to the Shoals.
20826 | Lair:4 | Reached skill level 14 in Spellcasting
21337 | Lair:5 | Learned a level 2 spell: Blink
21339 | Lair:5 | Learned a level 1 spell: Apportation
21341 | Lair:5 | Learned a level 1 spell: Summon Butterflies
21881 | Lair:5 | Offered knowledge of Ignite Poison by Vehumet.
21888 | Lair:5 | Learned a level 5 spell: Ignite Poison
22452 | Lair:6 | Found a staircase to the Slime Pits.
22558 | Lair:6 | Found a staircase to the Snake Pit.
23897 | Lair:7 | Reached skill level 5 in Fighting
24050 | Lair:7 | Reached XP level 13. HP: 66/69 MP: 34/36
24104 | Lair:7 | Reached skill level 1 in Evocations
25128 | Lair:7 | Offered knowledge of Venom Bolt by Vehumet.
25655 | Lair:7 | Reached skill level 15 in Spellcasting
26993 | Lair:8 | Entered Level 8 of the Lair of Beasts
26995 | Lair:8 | Upgraded the game from 0.13-a0-2712-g07f05f3 to 0.13-a0-2716-gc56f784
27537 | Lair:8 | Reached skill level 1 in Staves
28932 | Lair:8 | Reached XP level 14. HP: 76/76 MP: 23/38
29137 | Lair:8 | Reached skill level 5 in Evocations
29227 | Lair:8 | Offered knowledge of Bolt of Magma by Vehumet.
30627 | Lair:8 | Reached skill level 1 in Shields
30648 | Lair:8 | Reached skill level 10 in Dodging
31932 | Lair:1 | Gained mutation: You can translocate small distances at will. [potion of beneficial mutation]
31984 | Lair:1 | Upgraded the game from 0.13-a0-2716-gc56f784 to 0.13-a0-2719-g654be61
32060 | D:10 | Entered Level 10 of the Dungeon
32060 | D:10 | Noticed AmberJosephineLiu's ghost (experienced TrBe)
32066 | D:10 | Killed AmberJosephineLiu's ghost
32749 | D:10 | Noticed Harold
32755 | D:10 | Killed Harold
33610 | Lair:1 | Paralysed by you for 4 turns
33720 | Orc:1 | Entered Level 1 of the Orcish Mines
34187 | Orc:2 | Noticed Joseph
34197 | Orc:2 | Killed Joseph
34197 | Orc:2 | Reached skill level 16 in Spellcasting
34480 | Orc:2 | Offered knowledge of Bolt of Fire by Vehumet.
34488 | Orc:2 | Learned a level 6 spell: Bolt of Fire
34514 | Orc:2 | Found a roughly hewn altar of Beogh.
35039 | Orc:1 | Found a shimmering altar of Xom.
36532 | Orc:3 | Found a staircase to the Elven Halls.
39197 | D:12 | Offered knowledge of Poisonous Cloud by Vehumet.
39205 | D:12 | Learned a level 6 spell: Poisonous Cloud
39552 | D:12 | Noticed Nergalle
39554 | D:12 | Killed Nergalle
39938 | D:12 | Reached XP level 15. HP: 82/82 MP: 24/39
40122 | D:12 | Reached skill level 1 in Poison Magic
40255 | D:12 | Reached skill level 1 in Air Magic
40350 | D:12 | Found a deep blue altar of Sif Muna.
41158 | D:12 | Noticed a deep elf sorcerer
41159 | D:12 | Killed a deep elf sorcerer
41436 | D:12 | Identified the Disquisition on Confrontation
41444 | D:12 | Learned a level 6 spell: Iron Shot
41764 | D:12 | Noticed a deep elf sorcerer
41767 | D:12 | Killed a deep elf sorcerer
41784 | D:12 | Paralysed by an orc sorcerer for 6 turns
42212 | D:12 | Identified the Guide on Nocuous Black Magic
42231 | D:12 | Identified the Almanac of Virous Displacement
42295 | D:12 | Learned a level 3 spell: Regeneration
42495 | Lair:1 | Learned a level 2 spell: Swiftness
42540 | Lair:1 | Upgraded the game from 0.13-a0-2719-g654be61 to 0.13-a0-2725-gfd4ef73
42720 | Snake:1 | Entered Level 1 of the Snake Pit
42905 | Snake:1 | Noticed Roxanne
42927 | Snake:1 | Reached skill level 1 in Charms
42927 | Snake:1 | Reached skill level 1 in Necromancy
42930 | Snake:1 | Reached skill level 5 in Staves
43147 | Snake:1 | Offered knowledge of Poison Arrow by Vehumet.
43390 | Snake:1 | Noticed Josephine
43392 | Snake:1 | Killed Josephine
45987 | Snake:3 | Noticed Rupert
46293 | Snake:2 | Killed Rupert
47059 | Snake:3 | Reached skill level 5 in Charms
47935 | Snake:4 | Offered knowledge of Delayed Fireball by Vehumet.
48055 | Snake:4 | Learned a level 7 spell: Delayed Fireball
48075 | Snake:4 | Found an iron altar of Okawaru.
48184 | Snake:4 | Reached skill level 5 in Necromancy
48184 | Snake:4 | Reached XP level 16. HP: 89/89 MP: 29/40
49579 | D:7 | Killed an oklob plant
49703 | D:8 | Found a burning altar of Makhleb.
49714 | D:8 | Killed an iron devil
50309 | D:13 | Found a white marble altar of Elyvilon.
51989 | Orc:4 | Entered Level 4 of the Orcish Mines
52283 | Orc:4 | Noticed Urug
52287 | Orc:4 | Killed Urug
52525 | Orc:4 | Reached skill level 10 in Evocations
52726 | Orc:4 | Noticed Gastronok
53634 | Orc:4 | Found Kubacaha's Gadget Shop.
53634 | Orc:4 | Found Xugyqiy's Weapon Shoppe.
53682 | Orc:4 | Found a roughly hewn altar of Beogh.
53690 | Orc:4 | Found Offutu's Food Shop.
53690 | Orc:4 | Found Shritodie's Distillery.
53958 | Orc:4 | Bought a potion of speed for 71 gold pieces
53958 | Orc:4 | Bought a potion of curing for 26 gold pieces
53958 | Orc:4 | Bought a potion of curing for 26 gold pieces
53958 | Orc:4 | Bought a potion of curing for 26 gold pieces
54043 | Orc:3 | Found a staircase to the Elven Halls.
54185 | Orc:4 | Killed Gastronok
54349 | Lair:1 | Upgraded the game from 0.13-a0-2725-gfd4ef73 to 0.13-a0-2733-g5d3b754
54495 | Elf:1 | Entered Level 1 of the Elven Halls
54503 | Elf:1 | Offered knowledge of Fire Storm by Vehumet.
54503 | Elf:1 | Offered knowledge of Chain Lightning by Vehumet.
54503 | Elf:1 | Offered knowledge of Tornado by Vehumet.
56478 | Elf:2 | Noticed Kirke
56481 | Elf:2 | Killed Kirke
57307 | Elf:2 | Identified 3 scrolls of acquirement
Action | 1- 3 | 4- 6 | 7- 9 | 10-12 | 13-15 | 16-18 || total
-------------------------+-------+-------+-------+-------+-------+-------++-------
Melee: Club | 5 | | | | | || 5
Quarterstaff | | 2 | 21 | | | || 23
Whip | | | 57 | 8 | | || 65
Scimitar | | | 11 | 10 | 8 | || 29
Staff | | | | | 33 | 55 || 88
Throw: Club | 25 | 29 | | | | || 54
Stone | 10 | 39 | 48 | | | || 97
Dagger | | | | 1 | | || 1
Cast: Flame Tongue | 70 | 124 | 102 | 207 | 190 | || 693
Conjure Flame | | 8 | | | 5 | || 13
Sticky Flame | | 3 | 41 | 99 | 147 | 9 || 299
Fireball | | | 20 | 201 | 480 | 183 || 884
Ignite Poison | | | | 18 | 56 | 9 || 83
Summon Butterflie | | | | 1 | 1 | || 2
Blink | | | | | 9 | 3 || 12
Bolt of Fire | | | | | 85 | 37 || 122
Poisonous Cloud | | | | | 9 | 15 || 24
Iron Shot | | | | | 6 | 3 || 9
Swiftness | | | | | 4 | 2 || 6
Delayed Fireball | | | | | 1 | || 1
Apportation | | | | | | 11 || 11
Evoke: Wand | | | 3 | 15 | 11 | || 29
Use: Scroll | | 11 | 8 | 10 | 16 | 10 || 55
Potion | | | | 4 | 9 | || 13
Stab: Paralysed | | | 1 | | | || 1
Distracted | | | | | | 1 || 1
Sleeping | | | | | | 1 || 1
Specifically:
- Code:
54503 | Elf:1 | Offered knowledge of Fire Storm by Vehumet.
54503 | Elf:1 | Offered knowledge of Chain Lightning by Vehumet.
54503 | Elf:1 | Offered knowledge of Tornado by Vehumet.
Re: CIP:My next DEFE In progress!
Posted:
Tuesday, 20th August 2013, 13:59
by nordetsa
The last three spells never time out. Also, forgetting iron shot would be a bad idea in general. It's one of the most useful spell in extended because no demons have resistance to earth magic (and I think the fact applies to all crawl monsters in general).
Edit: even if you go 3-rune, iron shot is very useful at taking out orb of fire, mottled and red draconians, lich, golems, etc.
You could forget ignite poison and poisonous cloud later. At level 16 you wouldn't be able to cast fire storm reliably anyway.
Re: CIP:My next DEFE In progress!
Posted:
Tuesday, 20th August 2013, 14:01
by delarado
Ok cool, I'll learn deflect missiles then and go do shoals.
Got 3 scrolls of aquirement, I chose two books and a piece of jewellery (In an effort to get the haste spell, and some see invis, or sustain abilities)
Bloody thing gave me a +2 strength ring (Eugh, why) and a book I already have. Luckily though I got deflect missiles, which I needed, so its not all bad.
Re: CIP:My next DEFE In progress!
Posted:
Tuesday, 20th August 2013, 14:19
by dck
When your 8 AC/19 EV/89HP XL 16 DE has no haste spell and no wands of hasting/HW, you ask acquirement for wands and then get more than 8 AC/19 EV.
Re: CIP:My next DEFE In progress!
Posted:
Tuesday, 20th August 2013, 22:24
by delarado
I dont understand what your saying dck
Re: CIP:My next DEFE In progress!
Posted:
Tuesday, 20th August 2013, 23:46
by dck
That you're a really weak deep elf with three potions of speed and no other apparent source of haste, so I'd acquire wands for heal wounds or hasting and then work more on defenses.
Re: CIP:My next DEFE In progress!
Posted:
Wednesday, 21st August 2013, 08:28
by delarado
Ok...isnt the point of a DEFE just not letting anything get near you though? So you don't need defenses?
The way I've been playing is blasting anything till its dead. Sticky flame and Blinking if it gets too close and I have mana, or going back up the stairs and down another one if I have no mana (retreating to the stairs at 50% mana)
Re: CIP:My next DEFE In progress!
Posted:
Wednesday, 21st August 2013, 09:02
by nordetsa
Eventually you need some kind of defense, because lot of monsters can blast you before you get near them (centaur and yaktaur just to name the few). Which is the reason why casters sometimes were FDA, train armor, dodging, and hp, learn ozocubu's armor or stoneskin. With your AC, centaur arrows gonna hit really hard. You can't lure them into the corner every time you meet them.
Also, casting sticky flame means you let yourself get close to a potentially deadly monster. You'd want to have have some decent AC as you descend further into the dungeon.
On unrelated note, why did you train necromancy when you don't' have any necromancy spells?
Re: CIP:My next DEFE In progress!
Posted:
Wednesday, 21st August 2013, 09:03
by Amnesiac
you are saying strange things... your character doesn't look like what you are talking about. I mean if you would just train fire and conjuration from the beginning, you could be able to pull that off, like by just fire storming that pack of yaktaurs that would otherwise kill you in 3 shots, but now you could as well just complete your basic defensive stuff, to make an optimal character. train shields to 5, butcher the first mottled dragon you encounter and enchant his hide to +6, that will make your character much tougher. If you will be able to do that, train a bit of armour and bit more dodging. If you learn haste (and it doesn't take long for DE) that will make you much more effective and survivable, too.
Re: CIP:My next DEFE In progress!
Posted:
Wednesday, 21st August 2013, 10:17
by DracheReborn
delarado wrote:Ok...isnt the point of a DEFE just not letting anything get near you though? So you don't need defenses?
Shit sometimes happens though, like going down stairs and finding yourself next to several tough enemies... wait didn't that happen in one of your previous games? Or am I confusing you with someone else.
So yeah, getting some defenses is never a bad thing.
Re: CIP:My next DEFE In progress!
Posted:
Wednesday, 21st August 2013, 10:37
by dck
The point of DEFE is you get reliable sticky flame very early on (which is the best spell in your book because it deals a ton of damage, never misses and doesn't benefit from spellpower so just getting it castable is good), get dodging, get a wepon, whack fools and burn them too.
You can of course train magic further but unless you find some really good spellbooks you get more bang for your exp buck getting your EV to a decent point (and later on your AC too when you get a MDA or the like) and starting to work on melee offense.
Yes you can play DEFE as some sort of high class wizard who is allergic to hitting people with a stick.
No it's by far not optimal and will kill you a good bunch of times, doubly so if you think you're somehow immune to damage because you can cast blasty spells.
Re: CIP:My next DEFE In progress!
Posted:
Wednesday, 21st August 2013, 17:15
by kenmtraveller
My two cents:
I think it's completely viable to be a DEFE who doesn't train weapon skills.
If you take Sif Muna, you will get Bolt of Fire early enough that it will be available by the time you can cast it. This spell is really good; so good in fact that I think deviating from conjuration/fire training
in favor of hitting things with a stick is a bad idea. You'll probably also get Sublimation of Blood, which is low level and basically solves all your mana problems. And if you don't have the 2mp for sublimation, just Sif channel.
Using a weapon doesn't have good synergy with sticky flame because it's better to flee once they're enflamed (they take damage, you don't) than hit them. The only early game exception is centaurs, which suck in melee so you just use throw flame on them from melee range until they die.
I never take Vehumet anymore with DEFEs, it's too much of a crapshoot what spell you will get.
Now, you should still train dodging and a little fighting, but I wouldn't put much into either before getting Bolt of Fire online.
I only train weapon skill very late game, and then only if I get a staff of fire. I do put significant training into dodging and a fair bit into fighting.
If I wasn't so careless I'd win with this approach every single time. It's very strong.
Ken
Re: CIP:My next DEFE In progress!
Posted:
Wednesday, 21st August 2013, 21:55
by delarado
Ok, I feel like lots of people are saying lots of different things here!
I have bolt of fire perfectly castable.
My fireball is very strong (1 shots most low and mid level enemies, including centaurs. 2 shots yaktaurs)
I have repel missiles (So many arrows dont hit me)
I have blink (So If I get surrounded I can get out.
My mention of sticky flame was only that I use it when (And IF, and thats a big IF) A monster manages to get next to me.
My play style goes like this... If I see a single orc. I let it close to me and whack it with my staff of fire until its dead.
If there is more than 1 orc, or a single orc shouts, I blast it with fireball and it dies. If something else appears; I blast it and it dies. Repeat until 50% mana. If I have enemies that I have been unable to kill before they reach me I sticky flame them (For example if I have something dangerous closing from 9oclock and I am shooting at it, leaving the enemy closing in on me from 3 oclock to approach me freely)
I rarely use sticky flame any more. The only time anything manages to get next to me now when I don't want it to is generally snakes (Because I ignore them because they arent that dangerous with sticky flame and ignite poison)
I do melee some things, but not many. I am focusing my XP on nuking spells, in 90% of fights I do not take any damage at all.
I am training necromancy because I think I have the Necromonicon in my inventory, and I need to train necromancy to 10 to identify it. If Its not it, then it doesnt matter. I just want to be able to cast necromutation at some point.
I have trained some weapon skills and some dodging. I havent trained any armor skills as I thought that casters did not wear armour? Doesn't it screw up both spellcasting and EV? Any time I've put any armor on that doesnt gimp my casting it seems i'm just trading EV for AC (E.g 20EV 8AC in robe, 8EV 12AC in armor)
I'm currently only training fire magic and conjurations and spellcasting now to get fire storm castable. My play style will continue with that spell. Nuke things until I start to run half empty on mana. Then retreat to the stairs. Nuke things from the stairs until I something gets within 2 squares or I run out of mana. Climb stairs, regen mana, go back downstairs (If there arent many dangerous enemies) and resume nuking.
Should I be doing it differently!?
Re: CIP:My next DEFE In progress!
Posted:
Wednesday, 21st August 2013, 22:01
by delarado
DracheReborn wrote:Shit sometimes happens though, like going down stairs and finding yourself next to several tough enemies... wait didn't that happen in one of your previous games? Or am I confusing you with someone else.
So yeah, getting some defenses is never a bad thing.
Its happened a couple of times. The first time was on orc:3, I went down some stairs and there were a lot of enemies. I blasted away, then ascended the stairs to recharge. Went back downstairs, and realised I hadn't spotted an ettin in amongst multiple popcorn orcs. The ettin two shotted me (Once as I went down the stairs, once as I went back up)
I didnt have any blinking available to me, so not noticing the ettin is what killed me
The second time was in lair, where there was an 8 headed hydra and a few other bits right next to the stairs. I went off and did something else for a while, came back with blink and haste, went downstairs, blinked, then killed the crap out of them.
I don't think its possible to have a DEFE strong enough to take on hydras, elephants and ettins in melee is it?
Someone once told me that the whole point of DEFE is killing things before they get to you, and the only DEFE I've had that got firestorm proved this. I killed Mennas in 3 fire storms, before he got any attacks off. I killed Boris in four, all he did was go invisible. I got to D:27 without breaking any kind of sweat; But not understanding the spirit wolf mechanic killed me in the end, I ran out of MP fighting them (And making noise and attracting more) While howled, and then forgot that I had blinking scrolls / Teleportation scrolls / Potions of speed / heal wounds / invisibility / fear in my inventory and jsut let them maul me!
Re: CIP:My next DEFE In progress!
Posted:
Wednesday, 21st August 2013, 22:11
by Sar
delarado wrote:I have bolt of fire perfectly castable.
Why use Fireball then? BoF is stronger and quieter.
delarado wrote:I am training necromancy because I think I have the Necromonicon in my inventory
Do you think wasting XP on a skill you are not using and possibly won't use is worth one identify scroll?
delarado wrote:not understanding the spirit wolf mechanic killed me in the end
It's funny because you actually died to spirit wolves!
Re: CIP:My next DEFE In progress!
Posted:
Wednesday, 21st August 2013, 22:27
by delarado
I have bolt of fire perfectly castable.
Why use Fireball then? BoF is stronger and quieter.
Splash damage, enemies with high EV. 3 orcs next to each other = 1 fireball = 4mp, or 3 bolts of fire (potentially four or 5 with EV) = 25MP maybe? 1 Snake = 1 fireball, but itll evade bolt of fire quite convincingly
I am training necromancy because I think I have the Necromonicon in my inventory
Do you think wasting XP on a skill you are not using and possibly won't use is worth one identify scroll?
I directly asked the question before "how do I identify this book" and nobody said an ID scroll will work. Will it?! I do want lich form at some point anyway, so hopefully its not wasted XP, but I thought i HAD to train necromancy to identify the Necronomicon.
not understanding the spirit wolf mechanic killed me in the end
It's funny because you actually died to spirit wolves!
I'm not sure what you mean. It seems to me that once you get howled, the game generates infinitely more spirit wolves, which all bite for 1/4 my HP...so I dont think dying to them is that bad?!
Re: CIP:My next DEFE In progress!
Posted:
Wednesday, 21st August 2013, 22:31
by Siegurt
delarado wrote:I havent trained any armor skills as I thought that casters did not wear armour? Doesn't it screw up both spellcasting and EV? Any time I've put any armor on that doesnt gimp my casting it seems i'm just trading EV for AC (E.g 20EV 8AC in robe, 8EV 12AC in armor)
Actually that's a good trade, on the whole AC is better at preventing death than EV. When you get your spellcasting skills high enough, you can start to wear progressively heavier armour and still have a good spell success ratio.
Best common (non dragon) armour to wear early is elven ring mail, for an elf it's like wearing robes that give you a bunch more AC. Steam dragon armour and Mottled dragon armour are eventually good and can be used with little to no Str and no Armour skill.
Ultimately upgrading to something like Fire dragon armour or Ice dragon armour would be preferable, but that takes some investment.
The problem with being a glass cannon is that no matter how carefully you play, something will *eventually* hit you, and if you can't take that hit, you die. It only takes one death to end your game, ya know.
Re: CIP:My next DEFE In progress!
Posted:
Wednesday, 21st August 2013, 22:33
by delarado
Good point I suppose. What does the armor skill do for a caster then?
I actually found an ice dragon armor earlier in the game, so might go pick that up.
Re: CIP:My next DEFE In progress!
Posted:
Wednesday, 21st August 2013, 22:36
by Siegurt
delarado wrote:I'm not sure what you mean. It seems to me that once you get howled, the game generates infinitely more spirit wolves, which all bite for 1/4 my HP...so I dont think dying to them is that bad?!
The point is, by the time you get to fighting them, spirit wolves shouldn't be taking 1/4 of your hps, it should be more like 1/15th, maybe 1/20th. The fact that you could be killed in 4 hits means you didn't have enough defenses.
Also it's not infinite, it is quite a few though (roughly 10-20ish) It's tough for a blaster mage because they'll run you out of mana if you pick them off individually, and they'll surround you if you try to run so you can cluster them together and use multiple hit spells.
More flexibility (in terms of better defense and either channeling or a no-mana offense) would have kept you alive against them, and doesn't take much exp to do (Compared to how much it takes to get a couple more points of damage out of your primary skills at that point in the game)
Re: CIP:My next DEFE In progress!
Posted:
Wednesday, 21st August 2013, 22:37
by Sar
I remember high-spellpower Bolt of Fire having good accuracy.
ID scroll will certainly work. Necromutation is probably the worst spell in Necronomicon though (it's the book that has spell which makes you literally unkillable, it's quite fun to use).
If your char could melee you'd probably deal with spirit wolves easily. Fun story: my last DEFE died in Hell because I firestormed myself because I was playing the classic Firestorm-Necromut-no-melee DEFE combo. It ended up being unbelievably annoying and tiring and my aim slipped. I wasn't even upset at dying!
Re: CIP:My next DEFE In progress!
Posted:
Wednesday, 21st August 2013, 22:39
by Siegurt
delarado wrote:Good point I suppose. What does the armor skill do for a caster then?
Increases the (base) AC given by armour, Decreases the EV and Spellcasting penalties associated with wearing body armour.
Re: CIP:My next DEFE In progress!
Posted:
Wednesday, 21st August 2013, 22:58
by delarado
Sar wrote: Necromutation is probably the worst spell in Necronomicon though (it's the book that has spell which makes you literally unkillable, it's quite fun to use).
Do share!
Re: CIP:My next DEFE In progress!
Posted:
Wednesday, 21st August 2013, 23:14
by Sar
Uh, there's not much to share, it's called Death's Door and it literally does that (with some drawbacks, obviously):
http://crawl.develz.org/info/inline.php ... h%27s+doorAnd then there is Borgnjor's Revivification, which will restore all your HP in a single cast (you lose some maxpHP but it beats dying):
http://crawl.develz.org/info/inline.php ... vificationBoth of those are easier to get (Borg is single school and level 7, DD is like Necromut in that it's a level 8 double-school spell, but its second school is Charms, which has a lot of other spells useful for any character). And both can't be used while in Lich Form.
Re: CIP:My next DEFE In progress!
Posted:
Wednesday, 21st August 2013, 23:25
by dck
@delarado:
Bolt of fire does much more damage than fireball and has a much better AoE given the way monsters move in craw. If it's the extended endgame you're worried about, good spellpower BoF normally oneshots ice fiends and two shots shadow fiends.
While firestorm is fine and dandy, I think BoF is normally more than enough ranged damage than you'll need costing a ton less exp and thus letting you get a much sturdier character.
Re: CIP:My next DEFE In progress!
Posted:
Thursday, 22nd August 2013, 01:26
by ackack
Siegurt wrote:delarado wrote:I havent trained any armor skills as I thought that casters did not wear armour? Doesn't it screw up both spellcasting and EV? Any time I've put any armor on that doesnt gimp my casting it seems i'm just trading EV for AC (E.g 20EV 8AC in robe, 8EV 12AC in armor)
Actually that's a good trade, on the whole AC is better at preventing death than EV.
Precisely how AC and EV balance out for defense is probably pretty situational and complicated, but I'd bet a lot of money that for general dungeon traversing 8/20 -> 12/8 is always a bad trade. Taking an average of 2 more damage isn't so bad when you're dodging that much more often.
Re: CIP:My next DEFE In progress!
Posted:
Thursday, 22nd August 2013, 01:32
by dirtywick
To be fair, a fairly minimal amount of armor skill will change those numbers more favorably for armor.
Re: CIP:My next DEFE In progress!
Posted:
Thursday, 22nd August 2013, 09:44
by delarado
So heres where I am right now, I got that ring of see invisible, which is nice.
I figure now I train fire magic to get fire storm, potentially in paralell with some more dodging/staves/armor while I do more dungeon, the first levels of vaults and look for better AC armors.
I'm also going to make an effort to learn deflect missiles instead of repel. Is it possible to enchant my fire staff?
- Code:
Dungeon Crawl Stone Soup version 0.13-a0-2749-g2ed80a3 (webtiles) character file.
Delarado the Eclecticist (DEFE) Turns: 64027, Time: 07:00:32
HP 94/94 AC 8 Str 6 XL: 17 Next: 41%
MP 39/41 EV 19 Int 26 God: Vehumet [******]
Gold 3493 SH 11 Dex 18 Spells: 14 memorised, 3 levels left
Res.Fire : + . . See Invis. : . X - staff of fire
Res.Cold : . . . Warding : . I - +2 orc robe {MR+}
Life Prot.: . . . Conserve : + d - +2 elf buckler
Res.Poison: . Res.Corr. : . h - -2 cap of Articulation {MR++ Dex+2}
Res.Elec. : . Clarity : . H - +0 cloak
Sust.Abil.: . . Spirit.Shd : . s - +1 pair of gloves
Res.Mut. : . Stasis : . e - +2 pair of elf boots
Res.Rott. : . Flight : + D - amulet of conservation
Saprovore : . . . x - ring of protection from magic
j - ring of sustenance
@: flying, incredibly resistant to hostile enchantments, stealthy
A: blink 1
a: Blink, Renounce Religion
You are on level 4 of the Shoals.
You worship Vehumet.
Vehumet is exalted by your worship.
You are not hungry.
You have visited 6 branches of the dungeon, and seen 35 of its levels.
You have collected 3622 gold pieces.
You have spent 149 gold pieces at shops.
Inventory:
Missiles
y - 7 curare-tipped needles
Armour
d - a +2 elven buckler (worn)
e - a +2 pair of elven boots (worn)
h - the -2 cap of Articulation (worn) {MR++ Dex+2}
(You found it on level 1 of the Lair of Beasts)
It affects your dexterity (+2).
It affects your resistance to hostile enchantments.
s - a +1 pair of gloves (worn)
w - an elven robe of cold resistance
A - a +2 orcish robe of resistance
H - a +0 cloak (worn)
I - a +2 orcish robe of magic resistance (worn)
Magical devices
B - a wand of teleportation (7)
K - a wand of lightning
M - a wand of digging (19)
R - a wand of fireball (5)
Comestibles
c - 2 bread rations
W - 3 rotting chunks of cyclops flesh
Scrolls
b - 2 scrolls of blinking
o - 2 scrolls of fog
t - a scroll of enchant weapon II
u - 2 scrolls of fear
v - 2 scrolls of magic mapping
z - a scroll of enchant armour
F - a scroll of amnesia
J - 2 scrolls of teleportation
O - a scroll of enchant weapon I
P - 6 scrolls of remove curse
Jewellery
i - a +2 ring of strength
j - a ring of sustenance (left hand)
l - a +1 ring of evasion
n - an uncursed amulet of clarity
x - a ring of protection from magic (right hand)
D - an amulet of conservation (around neck)
G - a ring of protection from cold
L - an uncursed ring of wizardry
N - an uncursed amulet of resist mutation
S - an uncursed ring of regeneration
V - an uncursed ring of see invisible
Potions
a - 4 potions of heal wounds
f - 3 potions of speed
g - 3 potions of magic
k - 3 potions of restore abilities
p - 2 potions of brilliance
q - a potion of resistance
r - 3 potions of curing
Q - 2 potions of invisibility
U - a potion of porridge
Books
m - a book of the Sky
Spells Type Level
*Flight Charms/Air 3
Airstrike Air 4
Silence Hexes/Air 5
Deflect Missiles Charms/Air 6
Conjure Ball Lightning Conjuration/Air 7
Tornado Air 9
C - a book of Spatial Translocations
Spells Type Level
*Apportation Translocation 1
Portal Projectile Translocation 2
*Blink Translocation 2
Shroud of Golubria Charms/Translocation 2
Teleport Other Translocation 3
Passage of Golubria Translocation 4
Magical staves
X - an uncursed staff of fire (weapon)
Skills:
- Level 8.0 Fighting
- Level 7.7 Staves
- Level 10.0 Dodging
- Level 2.4 Stealth
- Level 1.1 Shields
+ Level 17.8 Spellcasting
+ Level 15.5 Conjurations
- Level 5.2 Charms
- Level 10.3 Necromancy
+ Level 15.8 Fire Magic
- Level 4.4 Air Magic
- Level 4.6 Poison Magic
- Level 10.3 Evocations
You have 3 spell levels left.
You know the following spells:
Your Spells Type Power Failure Level Hunger
a - Flight Chrm/Air #####..... 1% 3 None
b - Delayed Fireball Conj/Fire N/A 1% 7 #####..
c - Sticky Flame Conj/Fire ######## 1% 4 None
d - Fireball Conj/Fire ########.. 1% 5 None
e - Bolt of Fire Conj/Fire ########.. 1% 6 ###....
f - Apportation Tloc ###....... 2% 1 None
g - Summon Butterflies Summ ###..... 2% 1 None
h - Ignite Poison Fire/Trmt #######... 1% 5 None
i - Blink Tloc N/A 3% 2 None
j - Poisonous Cloud Conj/Pois/Air ######.... 3% 6 ###....
k - Iron Shot Conj/Erth ######.... 4% 6 ###....
l - Regeneration Chrm/Necr ######.... 1% 3 None
m - Swiftness Chrm/Air #####..... 1% 2 None
n - Repel Missiles Chrm/Air #####..... 1% 2 None
Dungeon Overview and Level Annotations
Branches:
Dungeon (13/27) Temple (0/1) D:7 Orc (4/4) D:8
Elf (2/3) Orc:3 Lair (8/8) D:9 Shoals (4/5) Lair:4
Snake (4/5) Lair:6 Slime (0/6) Lair:6
Altars:
Cheibriados
Elyvilon
Fedhas
Kikubaaqudgha
Makhleb
Nemelex Xobeh
Okawaru
Sif Muna
Trog
Vehumet
Xom
the Shining One
Beogh
Shops:
D:7: } Orc:4: %!}(
Annotations
D:9 1 exclusion
Snake:1 exclusion: Roxanne, Roxanne
Innate Abilities, Weirdness & Mutations
You can translocate small distances at will.
Message History
V - an encrusted opal ring (left hand) {tried}
Read which item? (? for menu, Esc to quit)
Identify which item? (? for menu, Esc to quit)
As you read the scroll of identify, it crumbles to dust.
V - a ring of see invisible (left hand)
Put on which piece of jewellery? (? for menu, Esc to quit)
Wearing an uncursed ring of sustenance.
You're wearing two rings. Remove which one? (V/x/</>/Esc)
< or V - a ring of see invisible
> or x - a ring of protection from magic
You remove your ring of see invisible.
j - a ring of sustenance (left hand)
Wear which item? (? for menu, Esc to quit)
Okay, then.
Saving game... please wait.
Welcome back, Delarado the Deep Elf Fire Elementalist.
Vehumet says: Let it end in hellfire!
Press ? for a list of commands and other information.
Unknown command.
Saving game... please wait.
≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈
≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈.≈≈≈≈≈≈≈≈≈≈≈≈≈≈
≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈..≈≈≈≈≈≈≈≈≈≈≈≈≈
≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈..≈≈≈≈≈≈≈≈≈≈≈≈≈
≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈PPPP≈≈≈≈≈≈
≈≈≈≈≈≈≈≈≈≈≈≈≈≈.≈≈≈..≈≈≈PPP≈≈≈≈≈≈≈
≈≈≈≈≈≈≈≈≈≈≈≈≈...≈....≈≈≈PPP≈≈≈≈≈≈
≈≈≈≈≈≈≈≈≈≈≈≈≈.....##.≈≈≈P≈P≈≈≈≈≈≈
≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈@.##.≈≈≈PP≈≈≈≈≈≈≈
≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈...≈≈≈≈≈≈≈≈≈≈≈≈≈
≈≈≈≈≈≈≈≈≈≈≈≈≈≈.≈≈≈≈≈≈≈≈≈.≈≈≈≈≈≈≈≈
≈≈≈≈≈≈≈≈≈≈≈≈≈≈.≈≈≈≈.≈≈≈≈≈≈≈≈..≈≈≈
≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈.≈≈.....≈≈
≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈...###..≈
≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈..≈≈≈≈≈≈≈≈..# #...
≈≈≈≈≈≈≈≈≈≈.≈≈....≈≈≈≈≈≈≈≈..###...
≈≈≈≈≈≈≈≈≈≈≈≈≈...≈≈≈≈≈≈..≈≈...##..
There are no monsters in sight!
Vanquished Creatures
Saint Roka (Shoals:2)
Polyphemus (Shoals:4)
Rupert (Snake:2)
Agnes (Shoals:2)
Kirke (Elf:2)
2 deep elf sorcerers (D:12)
Aizul (Shoals:2)
Louise (Shoals:2)
Gastronok (Orc:4)
2 greater nagas
Snorg (Shoals:4)
3 sirens
4 hydras
Fannar (Shoals:1)
Harold (D:10)
Josephine (Snake:1)
6 anacondas
The ghost of AmberJosephineLiu the Grappler, an experienced TrBe of Trog (D:10)
5 vampire magi (D:12)
6 orc high priests
21 death yaks
10 naga warriors
Urug (Orc:4)
Nergalle (D:12)
4 deep elf knights (Elf:2)
A catoblepas (Shoals:4)
3 unseen horrors
The ghost of Duskembrace the Quickloader, an experienced KoHu of Okawaru (D:8)
6 sea snakes
Pikel (D:8)
3 hill giants
A wolf spider zombie (D:13)
Joseph (Orc:2)
19 harpies
3 orc sorcerers
2 orc knights (Orc:2)
3 deep elf conjurers (Elf:2)
2 oklob plants
4 griffons
A cyclops (D:12)
3 elephants (Lair:8)
Maurice (D:9)
5 deep elf summoners
27 black mambas
14 spiny frogs
A guardian serpent (Snake:4)
Psyche (D:9)
7 komodo dragons
An item mimic (Snake:2)
3 trolls
A giant firefly (Lair:8)
A fire drake (Lair:8)
5 deep elf priests
A mermaid (shapeshifter) (D:13)
A queen bee (Lair:6)
An efreet (D:12)
An iron devil (D:8)
A troll (shapeshifter) (Elf:2)
A yaktaur (shapeshifter) (Elf:2)
A jumping spider (Elf:1)
9 naga magi
9 mermaids
10 spriggans (Lair:8)
A two-headed ogre (D:13)
2 polar bears
A hydra zombie (D:13)
18 blink frogs
5 snapping turtles
A boulder beetle (Lair:8)
A hydra skeleton (D:11)
A slime creature (D:11)
3 wyverns
8 grizzly bears
A basilisk (D:12)
16 deep elf magi
A redback (Elf:1)
35 yaks
3 hill giant zombies
A shadow (D:12)
2 trapdoor spiders
24 merfolk
3 hogs (Elf:2)
11 sharks
A ynoxinul (D:12)
10 hippogriffs
4 elephant slugs
A neqoxec (Orc:4)
Grum (D:9)
A steam dragon (D:11)
10 vampire mosquitoes
A hill giant skeleton (D:12)
10 deep elf fighters
42 wolves
10 manticores
A swamp drake (D:13)
2 necrophages
2 mottled dragons
6 ice beasts
2 phantoms (D:4)
28 orc warriors
10 giant goldfish
2 sky beasts
68 nagas
5 porcupines
13 black bears
A boring beetle (shapeshifter) (Elf:1)
15 ogres
A slave (D:8)
9 wargs
7 centaurs
A boring beetle (Lair:8)
14 crocodiles
2 big kobolds (D:12)
A gnoll sergeant (D:7)
7 agate snails
34 water moccasins
20 giant frogs
8 giant slugs
A manticore zombie (D:9)
A manticore skeleton (D:9)
A yak zombie (D:12)
2 cyclops skeletons (D:13)
2 eyes of draining
14 wights
9 electric eels
39 killer bees
3 goliath beetles
4 jellyfish
9 crimson imps
A centaur zombie (D:10)
11 hounds
2 jellies
27 orc wizards
Crazy Yiuf (D:2)
A giant frog zombie (D:12)
48 orc priests
17 big fish
2 giant frog skeletons
A spider (Elf:1)
2 water moccasin skeletons (Snake:1)
A centaur skeleton (D:8)
A two-headed ogre skeleton (D:12)
10 iguanas
3 scorpions
3 orange rats (Elf:1)
10 worker ants
23 sheep
Jessica (D:5)
A big kobold zombie (D:13)
2 water moccasin simulacra (Snake:1)
A hound skeleton (D:10)
A hound zombie (D:6)
32 green rats
52 adders
4 gnolls (Orc:3)
A worm zombie (D:5)
3 giant mites
2 worms
3 ufetubi (D:12)
2 adder zombies (Snake:1)
An adder skeleton (D:7)
3 giant eyeballs
6 giant geckos
2 oozes (D:3)
173 orcs
A bat skeleton (D:4)
A bat zombie (D:5)
9 giant cockroaches
16 goblins
26 hobgoblins
13 kobolds
14 quokkas
3 ball pythons
24 bats
A giant gecko skeleton (D:4)
12 giant newts
A giant spore (D:10)
23 jackals
An orc skeleton (D:10)
An orc zombie (D:9)
29 rats
2 ballistomycetes (D:10)
6 butterflies
11 fungi
36 plants
1491 creatures vanquished.
Vanquished Creatures (others)
2 humans (Elf:2)
A deep elf fighter (Elf:2)
A deep elf mage (Elf:2)
3 slaves (D:8)
A water moccasin (D:8)
A killer bee (D:8)
3 orcs (D:8)
A hobgoblin (D:8)
4 butterflies (D:12)
32 fungi
14 plants
63 creatures vanquished.
Grand Total: 1554 creatures vanquished
Notes
Turn | Place | Note
--------------------------------------------------------------
0 | D:1 | Delarado, the Deep Elf Fire Elementalist, began the quest for the Orb.
0 | D:1 | Reached XP level 1. HP: 10/10 MP: 4/4
307 | D:1 | Reached XP level 2. HP: 15/15 MP: 3/7
1193 | D:1 | Reached XP level 3. HP: 16/19 MP: 7/10
1289 | D:1 | Learned a level 3 spell: Conjure Flame
1918 | D:2 | Noticed Crazy Yiuf
1926 | D:2 | Killed Crazy Yiuf
1926 | D:2 | Reached skill level 4 in Fire Magic
1926 | D:2 | Reached XP level 4. HP: 21/24 MP: 10/13
2190 | D:2 | Learned a level 4 spell: Sticky Flame
3063 | D:3 | Found a sparkling altar of Nemelex Xobeh.
3230 | D:3 | Reached XP level 5. HP: 28/28 MP: 4/17
4182 | D:4 | Noticed a phantom
4673 | D:4 | Killed a phantom
4673 | D:4 | Reached skill level 5 in Spellcasting
4673 | D:4 | Reached skill level 5 in Fire Magic
4673 | D:4 | Reached XP level 6. HP: 22/32 MP: 13/20
4959 | D:4 | Noticed a phantom
4971 | D:4 | Killed a phantom
5150 | D:4 | Learned a level 5 spell: Fireball
5266 | D:4 | Reached XP level 7. HP: 36/36 MP: 17/22
5536 | D:4 | Found a deep blue altar of Sif Muna.
5716 | D:4 | Found a blossoming altar of Fedhas.
5807 | D:5 | Entered Level 5 of the Dungeon
5809 | D:5 | Reached skill level 6 in Spellcasting
5938 | D:5 | Found a snail-covered altar of Cheibriados.
5962 | D:5 | Reached skill level 5 in Conjurations
6537 | D:5 | Noticed Jessica
6539 | D:5 | Killed Jessica
6548 | D:5 | Found a sparkling altar of Nemelex Xobeh.
7778 | D:6 | Reached skill level 7 in Spellcasting
7884 | D:6 | Reached XP level 8. HP: 41/41 MP: 23/25
8513 | D:7 | Found Strakich's Gadget Shoppe.
8621 | D:7 | Found a radiant altar of Vehumet.
8621 | D:7 | Noticed an oklob plant
8631 | D:7 | Became a worshipper of Vehumet
8737 | D:7 | Reached skill level 8 in Spellcasting
9262 | D:7 | Noticed a moth of wrath
9264 | D:7 | Found a bloodstained altar of Trog.
9305 | D:7 | Got a bloodstained scimitar
9309 | D:7 | Identified the scimitar of Bile {freeze, -Tele MR++ Str+2} (You found it on level 7 of the Dungeon)
9348 | D:7 | Found a staircase to the Ecumenical Temple.
9754 | D:8 | Noticed Pikel
9763 | D:8 | Killed Pikel
9763 | D:8 | Reached skill level 9 in Spellcasting
9763 | D:8 | Reached XP level 9. HP: 39/45 MP: 2/28
9902 | D:8 | Noticed Duskembrace's ghost (experienced KoHu)
9915 | D:8 | Killed Duskembrace's ghost
9915 | D:8 | Reached skill level 10 in Spellcasting
10129 | D:8 | Acquired Vehumet's first power
10129 | D:8 | Offered knowledge of Magic Dart by Vehumet.
10480 | D:8 | Found a staircase to the Orcish Mines.
10683 | D:8 | Reached XP level 10. HP: 50/50 MP: 19/30
10802 | D:8 | Found an iron altar of Okawaru.
11030 | D:8 | Noticed an iron devil
11158 | D:9 | Noticed Maurice
11621 | D:9 | Killed Maurice
11621 | D:9 | Reached skill level 11 in Spellcasting
11630 | D:9 | Noticed Grum
11730 | D:9 | Killed Grum
11770 | D:9 | Reached skill level 10 in Fire Magic
12228 | D:9 | Reached skill level 10 in Conjurations
12419 | D:9 | Offered knowledge of Searing Ray by Vehumet.
12513 | D:9 | Found a glowing golden altar of the Shining One.
12519 | D:9 | Paralysed by you for 5 turns
12794 | D:9 | Found an ancient bone altar of Kikubaaqudgha.
12946 | D:9 | Noticed Psyche
12948 | D:9 | Killed Psyche
13531 | D:9 | Reached skill level 12 in Spellcasting
14165 | D:9 | Found a staircase to the Lair.
14391 | D:9 | Offered knowledge of Stone Arrow by Vehumet.
14554 | Lair:1 | Entered Level 1 of the Lair of Beasts
14560 | Lair:1 | Reached XP level 11. HP: 36/54 MP: 24/33
14766 | Lair:1 | Noticed a black mamba
14774 | Lair:1 | Killed a black mamba
15015 | Lair:1 | Acquired Vehumet's second power
15278 | Lair:1 | Got a twisted cap
15282 | Lair:1 | Identified the -2 cap of Articulation {MR++ Dex+2} (You found it on level 1 of the Lair of Beasts)
15525 | Lair:1 | Reached skill level 13 in Spellcasting
15738 | Lair:2 | Reached skill level 1 in Fighting
16052 | Lair:2 | Offered knowledge of Olgreb's Toxic Radiance by Vehumet.
16900 | Lair:2 | Acquired Vehumet's third power
17782 | Lair:3 | Offered knowledge of Lightning Bolt by Vehumet.
17871 | Lair:3 | Reached skill level 5 in Dodging
18172 | Lair:3 | Reached XP level 12. HP: 60/62 MP: 14/35
19239 | Lair:4 | Found a staircase to the Shoals.
20826 | Lair:4 | Reached skill level 14 in Spellcasting
21337 | Lair:5 | Learned a level 2 spell: Blink
21339 | Lair:5 | Learned a level 1 spell: Apportation
21341 | Lair:5 | Learned a level 1 spell: Summon Butterflies
21881 | Lair:5 | Offered knowledge of Ignite Poison by Vehumet.
21888 | Lair:5 | Learned a level 5 spell: Ignite Poison
22452 | Lair:6 | Found a staircase to the Slime Pits.
22558 | Lair:6 | Found a staircase to the Snake Pit.
23897 | Lair:7 | Reached skill level 5 in Fighting
24050 | Lair:7 | Reached XP level 13. HP: 66/69 MP: 34/36
24104 | Lair:7 | Reached skill level 1 in Evocations
25128 | Lair:7 | Offered knowledge of Venom Bolt by Vehumet.
25655 | Lair:7 | Reached skill level 15 in Spellcasting
26993 | Lair:8 | Entered Level 8 of the Lair of Beasts
26995 | Lair:8 | Upgraded the game from 0.13-a0-2712-g07f05f3 to 0.13-a0-2716-gc56f784
27537 | Lair:8 | Reached skill level 1 in Staves
28932 | Lair:8 | Reached XP level 14. HP: 76/76 MP: 23/38
29137 | Lair:8 | Reached skill level 5 in Evocations
29227 | Lair:8 | Offered knowledge of Bolt of Magma by Vehumet.
30627 | Lair:8 | Reached skill level 1 in Shields
30648 | Lair:8 | Reached skill level 10 in Dodging
31932 | Lair:1 | Gained mutation: You can translocate small distances at will. [potion of beneficial mutation]
31984 | Lair:1 | Upgraded the game from 0.13-a0-2716-gc56f784 to 0.13-a0-2719-g654be61
32060 | D:10 | Entered Level 10 of the Dungeon
32060 | D:10 | Noticed AmberJosephineLiu's ghost (experienced TrBe)
32066 | D:10 | Killed AmberJosephineLiu's ghost
32749 | D:10 | Noticed Harold
32755 | D:10 | Killed Harold
33610 | Lair:1 | Paralysed by you for 4 turns
33720 | Orc:1 | Entered Level 1 of the Orcish Mines
34187 | Orc:2 | Noticed Joseph
34197 | Orc:2 | Killed Joseph
34197 | Orc:2 | Reached skill level 16 in Spellcasting
34480 | Orc:2 | Offered knowledge of Bolt of Fire by Vehumet.
34488 | Orc:2 | Learned a level 6 spell: Bolt of Fire
34514 | Orc:2 | Found a roughly hewn altar of Beogh.
35039 | Orc:1 | Found a shimmering altar of Xom.
36532 | Orc:3 | Found a staircase to the Elven Halls.
39197 | D:12 | Offered knowledge of Poisonous Cloud by Vehumet.
39205 | D:12 | Learned a level 6 spell: Poisonous Cloud
39552 | D:12 | Noticed Nergalle
39554 | D:12 | Killed Nergalle
39938 | D:12 | Reached XP level 15. HP: 82/82 MP: 24/39
40122 | D:12 | Reached skill level 1 in Poison Magic
40255 | D:12 | Reached skill level 1 in Air Magic
40350 | D:12 | Found a deep blue altar of Sif Muna.
41158 | D:12 | Noticed a deep elf sorcerer
41159 | D:12 | Killed a deep elf sorcerer
41436 | D:12 | Identified the Disquisition on Confrontation
41444 | D:12 | Learned a level 6 spell: Iron Shot
41764 | D:12 | Noticed a deep elf sorcerer
41767 | D:12 | Killed a deep elf sorcerer
41784 | D:12 | Paralysed by an orc sorcerer for 6 turns
42212 | D:12 | Identified the Guide on Nocuous Black Magic
42231 | D:12 | Identified the Almanac of Virous Displacement
42295 | D:12 | Learned a level 3 spell: Regeneration
42495 | Lair:1 | Learned a level 2 spell: Swiftness
42540 | Lair:1 | Upgraded the game from 0.13-a0-2719-g654be61 to 0.13-a0-2725-gfd4ef73
42720 | Snake:1 | Entered Level 1 of the Snake Pit
42905 | Snake:1 | Noticed Roxanne
42927 | Snake:1 | Reached skill level 1 in Charms
42927 | Snake:1 | Reached skill level 1 in Necromancy
42930 | Snake:1 | Reached skill level 5 in Staves
43147 | Snake:1 | Offered knowledge of Poison Arrow by Vehumet.
43390 | Snake:1 | Noticed Josephine
43392 | Snake:1 | Killed Josephine
45987 | Snake:3 | Noticed Rupert
46293 | Snake:2 | Killed Rupert
47059 | Snake:3 | Reached skill level 5 in Charms
47935 | Snake:4 | Offered knowledge of Delayed Fireball by Vehumet.
48055 | Snake:4 | Learned a level 7 spell: Delayed Fireball
48075 | Snake:4 | Found an iron altar of Okawaru.
48184 | Snake:4 | Reached skill level 5 in Necromancy
48184 | Snake:4 | Reached XP level 16. HP: 89/89 MP: 29/40
49579 | D:7 | Killed an oklob plant
49703 | D:8 | Found a burning altar of Makhleb.
49714 | D:8 | Killed an iron devil
50309 | D:13 | Found a white marble altar of Elyvilon.
51989 | Orc:4 | Entered Level 4 of the Orcish Mines
52283 | Orc:4 | Noticed Urug
52287 | Orc:4 | Killed Urug
52525 | Orc:4 | Reached skill level 10 in Evocations
52726 | Orc:4 | Noticed Gastronok
53634 | Orc:4 | Found Kubacaha's Gadget Shop.
53634 | Orc:4 | Found Xugyqiy's Weapon Shoppe.
53682 | Orc:4 | Found a roughly hewn altar of Beogh.
53690 | Orc:4 | Found Offutu's Food Shop.
53690 | Orc:4 | Found Shritodie's Distillery.
53958 | Orc:4 | Bought a potion of speed for 71 gold pieces
53958 | Orc:4 | Bought a potion of curing for 26 gold pieces
53958 | Orc:4 | Bought a potion of curing for 26 gold pieces
53958 | Orc:4 | Bought a potion of curing for 26 gold pieces
54043 | Orc:3 | Found a staircase to the Elven Halls.
54185 | Orc:4 | Killed Gastronok
54349 | Lair:1 | Upgraded the game from 0.13-a0-2725-gfd4ef73 to 0.13-a0-2733-g5d3b754
54495 | Elf:1 | Entered Level 1 of the Elven Halls
54503 | Elf:1 | Offered knowledge of Fire Storm by Vehumet.
54503 | Elf:1 | Offered knowledge of Chain Lightning by Vehumet.
54503 | Elf:1 | Offered knowledge of Tornado by Vehumet.
56478 | Elf:2 | Noticed Kirke
56481 | Elf:2 | Killed Kirke
57307 | Elf:2 | Identified 3 scrolls of acquirement
57624 | Lair:1 | Upgraded the game from 0.13-a0-2733-g5d3b754 to 0.13-a0-2739-gace2dc1
57628 | Lair:1 | Learned a level 2 spell: Repel Missiles
57634 | Lair:1 | Learned a level 3 spell: Flight
57768 | Shoals:1 | Entered Level 1 of the Shoals
57974 | Shoals:1 | Noticed Fannar
57977 | Shoals:1 | Killed Fannar
58089 | Shoals:1 | Reached skill level 15 in Fire Magic
58885 | Shoals:2 | Noticed Aizul
58889 | Shoals:2 | Killed Aizul
59373 | Shoals:2 | Noticed Saint Roka
59398 | Shoals:2 | Killed Saint Roka
59398 | Shoals:2 | Reached skill level 10 in Necromancy
59749 | Shoals:2 | Reached skill level 17 in Spellcasting
59874 | Shoals:2 | Reached XP level 17. HP: 94/94 MP: 38/41
60209 | Shoals:2 | Noticed Louise
60237 | Shoals:2 | Killed Louise
60237 | Shoals:2 | Reached skill level 15 in Conjurations
60374 | Shoals:2 | Noticed Agnes
60379 | Shoals:2 | Killed Agnes
61497 | Shoals:3 | Upgraded the game from 0.13-a0-2739-gace2dc1 to 0.13-a0-2749-g2ed80a3
62426 | Shoals:4 | Noticed Polyphemus
62757 | Shoals:4 | Noticed Snorg
62762 | Shoals:4 | Killed Snorg
63670 | Shoals:4 | Killed Polyphemus
Action | 1- 3 | 4- 6 | 7- 9 | 10-12 | 13-15 | 16-18 || total
-------------------------+-------+-------+-------+-------+-------+-------++-------
Melee: Club | 5 | | | | | || 5
Quarterstaff | | 2 | 21 | | | || 23
Whip | | | 57 | 8 | | || 65
Scimitar | | | 11 | 10 | 8 | || 29
Staff | | | | | 33 | 95 || 128
Throw: Club | 25 | 29 | | | | || 54
Stone | 10 | 39 | 48 | | | || 97
Dagger | | | | 1 | | || 1
Cast: Flame Tongue | 70 | 124 | 102 | 207 | 190 | || 693
Conjure Flame | | 8 | | | 5 | || 13
Sticky Flame | | 3 | 41 | 99 | 147 | 30 || 320
Fireball | | | 20 | 201 | 480 | 283 || 984
Ignite Poison | | | | 18 | 56 | 9 || 83
Summon Butterflie | | | | 1 | 1 | || 2
Blink | | | | | 9 | 4 || 13
Bolt of Fire | | | | | 85 | 121 || 206
Poisonous Cloud | | | | | 9 | 17 || 26
Iron Shot | | | | | 6 | 3 || 9
Swiftness | | | | | 4 | 56 || 60
Delayed Fireball | | | | | 1 | 1 || 2
Repel Missiles | | | | | | 56 || 56
Apportation | | | | | | 11 || 11
Flight | | | | | | 15 || 15
Regeneration | | | | | | 1 || 1
Abil: Release Delayed F | | | | | | 2 || 2
Evoke: Wand | | | 3 | 15 | 11 | 2 || 31
Use: Scroll | | 11 | 8 | 10 | 16 | 13 || 58
Potion | | | | 4 | 9 | 3 || 16
Stab: Paralysed | | | 1 | | | || 1
Distracted | | | | | | 1 || 1
Sleeping | | | | | | 1 || 1