Dungeon Dilettante
Posts: 2
Joined: Sunday, 6th March 2011, 19:50
YASD - Crystal ball of fixation
This was one of my best chars, I was able to make my way to Lair , then did 2 stupid mistakes -- tried to ID a crystall ball (never found it before). It was a crystal ball of fixation. Strange things happened -- my ghost appeared, slicing me while I was paralyzed. I had a plenty of options (scrolls, potions), but was in panic and screwed up. Funny thing -- in this dangerous situation I've pressed the buttons like a hurricane, in seconds it was over.
As a Merfolk Transmuter, I've specialized in polearms fighting and some magic. Can you please review my skills/spells choice? (I'm not confident in it). Maybe I should try another class/race combinations? (I've learned couple of things about fighters and transmuters so far)
What tactics should I apply? I die often when I'm not concentrated/already tired.
I play stable version, should I try playing trunk? There is no compiled package for my Linux distro, do I have to compile it myself?
This is my first post, sorry for my bad English and odd topic!
- Code:
Dungeon Crawl Stone Soup version 0.7.1-1-g7ce9b19 character file.
7881 derrek the Spear-Bearer (level 11, 0/86 HPs)
Began as a Merfolk Transmuter on Mar 6, 2011.
Was a Follower of Sif Muna.
Slain by derrek's ghost (17 damage)
... on Level 2 of the Lair of Beasts.
Vadim's game lasted 02:20:15 (17639 turns).
derrek the Spear-Bearer (Merfolk Transmuter) Turns: 17639, Time: 02:20:15
HP 0/86 AC 12 Str 10 Exp: 11/10279 (601), need: 8260
MP 20/20 EV 2 Int 15 (16) God: Sif Muna [*.....]
Gold 686 SH 0 Dex 14 Spells: 5 memorised, 8 levels left
Res.Fire : + . . See Invis. : . E - +4,+5 scythe
Res.Cold : . . . Warding : . n - +1 leather armour
Life Prot.: . . . Conserve : + (no shield)
Res.Poison: . Res.Corr. : . p - +2 wizard hat
Res.Elec. : . Clarity : . I - +2 cloak {darkness}
Spirit.Shd: . Stasis : . i - +0 pair of gloves
Sust.Abil.: . . Rnd.Telep. : . C - +1 pair of dwarf boots
Res.Mut. : . Ctrl.Telep.: . v - amulet of conservation
Res.Rott. : . Levitation : . L - ring of protection from fire
Saprovore : . . . Ctrl.Flight: . x - ring of protection from magic
@: paralysed, burdened, very slow, slowed, quite resistant to hostile enchantments, unstealthy
A: change form in water, deterioration 1, fast metabolism 2, Dex -1
a: Channel Energy, Renounce Religion, Evoke Invisibility
You were on level 2 of the Lair of Beasts.
You worshipped Sif Muna.
Sif Muna was pleased with you.
You were encumbered.
You were not hungry.
You visited 3 branches of the dungeon, and saw 12 of its levels.
You collected 728 gold pieces.
You spent 62 gold pieces at shops.
Inventory:
Hand weapons
E - a +4,+5 scythe (weapon)
Missiles
m - 3 curare-tipped +0 needles
q - 2 +0 needles of slowing
y - 6 +0 orcish arrows of flame
H - 16 +3 orcish arrows of flame
Armour
i - a +0 pair of gloves (worn)
n - a +1 leather armour (worn)
p - a +2 wizard hat (worn)
t - a +0 robe of cold resistance
C - a +1 pair of dwarven boots (worn)
I - a +2 cloak of darkness (worn)
M - a +0 leather armour
Magical devices
u - a wand of disintegration (1)
z - a wand of polymorph other (9)
Comestibles
h - 3 meat rations
k - a chunk of quokka flesh
D - 2 chunks of quokka flesh
Scrolls
j - a scroll of magic mapping
l - 2 scrolls of detect curse
s - 6 scrolls of teleportation
B - a scroll of noise {unknown}
J - 2 scrolls of blinking
K - a scroll of summoning {unknown}
S - a scroll of enchant weapon III {unknown}
Jewellery
a - an uncursed amulet of resist corrosion {unknown}
v - an amulet of conservation (around neck)
w - a +4,+6 ring of slaying {unknown}
x - a ring of protection from magic (left hand)
G - an uncursed ring of poison resistance {unknown}
L - a ring of protection from fire (right hand)
Potions
e - 16 potions of confusion
f - 2 potions of strong poison
g - 2 potions of brilliance
o - a potion of degeneration
A - 7 potions of poison
F - a potion of magic
O - a potion of levitation
P - a potion of speed
R - 2 potions of healing
Y - a potion of agility
Books
b - a book of Morphology
Spells Type Level
Lee's Rapid Deconstruction Transmutation/Earth 5
Polymorph Other Transmutation 5
Cigotuvi's Degeneration Transmutation/Necromancy 5
Alter Self Transmutation 7
Shatter Transmutation/Earth 9
c - a book of Minor Magic [summ]
Spells Type Level
Magic Dart Conjuration 1
Summon Small Mammals Summoning 1
*Blink Translocation 2
Repel Missiles Enchantment/Air 2
Slow Enchantment 3
Call Canine Familiar Summoning 3
Mephitic Cloud Conjuration/Poison/Air 3
d - a book of Changes
Spells Type Level
*Fulsome Distillation Transmutation/Necromancy 1
*Sticks to Snakes Transmutation/Summoning 2
*Evaporate Fire/Transmutation 2
*Spider Form Transmutation/Poison 3
Ice Form Ice/Transmutation 4
Dig Transmutation/Earth 4
Blade Hands Transmutation 5
Miscellaneous
r - a crystal ball of fixation
You had 601 experience left.
Skills:
+ Level 5 Fighting
- Level 1 Short Blades
- Level 11 Polearms
- Level 7 Throwing
- Level 2 Armour
- Level 8 Dodging
- Level 3 Stealth
- Level 2 Stabbing
- Level 4 Unarmed Combat
+ Level 4 Spellcasting
+ Level 3 Summonings
- Level 1 Necromancy
+ Level 1 Translocations
+ Level 8 Transmutations
+ Level 1 Evocations
You had 8 spell levels left.
You knew the following spells:
Your Spells Type Power Success Level
a - Fulsome Distillation Trmt/Necr N/A Great 1
b - Sticks to Snakes Summ/Trmt ####...... Great 2
c - Evaporate Fire/Trmt ####...... Great 2
d - Spider Form Pois/Trmt ####...... Very Good 3
e - Blink Tloc N/A Fair 2
Dungeon Overview and Level Annotations
Branches:
Dungeon (9/27) Temple (1/1) D:6 Lair (2/8) D:9
Orc: D:6-11 Swamp: Lair:2-5
Altars:
Cheibriados
Elyvilon
Fedhas
Kikubaaqudgha
Makhleb
Nemelex Xobeh
Okawaru
Sif Muna
The Shining One
Trog
Vehumet
Xom
Zin
Shops:
D:5: *
Annotations
D:1 exclusion: 14 steam clouds
Innate Abilities, Weirdness & Mutations
You revert to your normal form in water.
You are clumsy (Dex -1).
Your body is slowly deteriorating.
You have a very fast metabolism.
Message History
Helpless, you fail to dodge derrek's ghost's attack.
derrek's ghost hits you!
* * * LOW HITPOINT WARNING * * *
derrek's ghost hits you.
* * * LOW HITPOINT WARNING * * *
derrek's ghost hits you!
You die...
.......(.............##
.##.f###.#.####P..##..#
.##### ##### ######..#
.# ####..#
.## ##.#..##
..# ####.[.....
.## #######P##.......
.## ..........(|.....
.f####.................
.#P##.#####f###........
...........@p..........
##############.........
##...##..##
.....f......
###..#.#....
#.........
###.....#'
##..#.#.
#..#.#.
###...%
##.#.
You could see derrek's ghost.
Vanquished Creatures
Erolcha (D:8)
A spiny frog (Lair:1)
Psyche (D:9)
3 komodo dragons
Grinder (D:8)
A giant toad (Lair:1)
A bear (Lair:1)
A hungry ghost (D:9)
A steam dragon (D:8)
6 war dogs (Lair:1)
A black bear (Lair:1)
3 ice beasts
A giant goldfish zombie (D:6)
An ogre (D:9)
3 slaves (D:8)
3 centaurs (D:6)
2 crocodiles (Lair:1)
Sigmund (D:6)
4 gila monsters
3 giant slugs (Lair:1)
2 water moccasins (Lair:2)
7 giant frogs
Blork the orc (D:6)
3 killer bees (D:9)
2 giant beetles
An orc priest (D:9)
A shadow (D:8)
9 imps
Crazy Yiuf (D:6)
4 hounds
3 orc wizards
4 giant ants
3 jellies
2 gnolls (D:8)
13 green rats (Lair:2)
8 snakes
2 giant mites
2 snake skeletons (D:7)
2 iguana skeletons
3 worms
16 grey rats
3 giant eyeballs
9 giant geckos
4 oozes
17 goblins
10 hobgoblins
3 orcs
6 quokkas
2 small snakes
20 giant bats
3 giant cockroaches
12 giant newts
9 jackals
16 kobolds
18 rats
4 fungi
A toadstool (D:6)
265 creatures vanquished.
Vanquished Creatures (collateral kills)
A spiny frog (Lair:2)
A giant goldfish zombie (D:6)
2 scorpions
A hound (D:5)
A giant ant (D:4)
A jelly (D:8)
A worm zombie (D:2)
A gnoll (D:8)
A gnoll zombie (D:7)
2 goblins
4 jackals (D:6)
4 kobolds
A giant bat (D:8)
A giant newt (D:3)
A toadstool (D:6)
23 creatures vanquished.
Vanquished Creatures (others)
11 snakes
A grey rat (Lair:1)
A quokka (D:4)
62 small snakes
3 fungi
78 creatures vanquished.
Grand Total: 366 creatures vanquished
Notes
Turn | Place | Note
--------------------------------------------------------------
0 | D:1 | derrek, the Merfolk Transmuter, began the quest for the Orb.
0 | D:1 | Reached XP level 1. HP: 13/13 MP: 1/1
2 | D:1 | Learned a level 1 spell: Fulsome Distillation
641 | D:1 | Reached XP level 2. HP: 19/19 MP: 2/3
1203 | D:1 | Learned a level 2 spell: Sticks to Snakes
1206 | D:1 | Learned a level 2 spell: Evaporate
1658 | D:1 | Reached XP level 3. HP: 19/25 MP: 4/4
1951 | D:2 | Found a blossoming altar of Fedhas.
1992 | D:2 | Reached skill 1 in Short Blades
2102 | D:2 | Reached XP level 4. HP: 14/31 MP: 4/6
2651 | D:2 | Noticed a worm zombie
2689 | D:2 | Defeated a worm zombie
2705 | D:2 | Reached skill 1 in Throwing
2810 | D:2 | Reached skill 1 in Stealth
3799 | D:2 | Reached skill 4 in Transmutations
4834 | D:4 | Reached XP level 5. HP: 38/40 MP: 7/7
5955 | D:4 | Reached skill 1 in Polearms
6041 | D:5 | Entered Level 5 of the Dungeon
6082 | D:5 | Reached skill 1 in Summonings
6085 | D:5 | Gained mutation: You have a pair of small horns on your head.
6085 | D:5 | Gained mutation: You are dopey (Int -1).
6085 | D:5 | Lost mutation: You are dopey (Int -1).
6125 | D:5 | Learned a level 3 spell: Spider Form
6217 | D:5 | Reached XP level 6. HP: 36/45 MP: 8/9
6369 | D:5 | Found Mitacui's Assorted Antiques.
6385 | D:5 | Bought a fuming red potion for 31 gold pieces
6385 | D:5 | Bought a brown potion for 31 gold pieces
7226 | D:6 | Noticed Blork the orc
7256 | D:6 | Reached skill 1 in Armour
7272 | D:6 | Defeated Blork the orc
7300 | D:6 | Reached skill 5 in Transmutations
7458 | D:6 | Noticed Sigmund
7466 | D:6 | Defeated Sigmund
7466 | D:6 | Reached XP level 7. HP: 52/52 MP: 8/10
7479 | D:6 | Found a staircase to the Ecumenical Temple.
7562 | Temple | Entered the Ecumenical Temple
8136 | D:6 | Reached XP level 8. HP: 43/59 MP: 9/12
8159 | D:6 | Reached skill 1 in Necromancy
8331 | D:6 | Noticed Crazy Yiuf
8338 | D:6 | Reached skill 6 in Transmutations
8358 | D:6 | Defeated Crazy Yiuf
8658 | D:6 | Found an ancient bone altar of Kikubaaqudgha.
8663 | D:6 | Reached skill 1 in Stabbing
8984 | D:7 | Reached skill 5 in Dodging
9209 | D:7 | Learned a level 2 spell: Blink
9332 | D:7 | Gained mutation: You have a fast metabolism.
9341 | D:7 | Gained mutation: You have a very fast metabolism.
9366 | D:7 | Lost mutation: You have a pair of small horns on your head.
9369 | D:7 | Gained mutation: Your body is slowly deteriorating.
9374 | D:7 | Gained mutation: You are clumsy (Dex -1).
9644 | D:8 | Noticed Grinder
9653 | D:8 | Defeated Grinder
9928 | D:8 | Reached skill 5 in Throwing
10380 | D:8 | Reached skill 5 in Polearms
10380 | D:8 | Reached XP level 9. HP: 67/67 MP: 15/15
10629 | D:8 | Reached skill 7 in Transmutations
10641 | D:8 | Found a deep blue altar of Sif Muna.
10657 | D:8 | Became a worshipper of Sif Muna the Loreminder
11425 | D:8 | Noticed Pikel
11441 | D:8 | HP: 1/67 [slave[Pikel] (5)]
11480 | D:7 | HP: 3/67 [imp (3)]
12096 | D:8 | Noticed Erolcha
12106 | D:8 | Defeated Erolcha
12682 | D:9 | Noticed Psyche
12699 | D:9 | Defeated Psyche
13050 | D:9 | Reached skill 1 in Translocations
13243 | D:9 | Reached skill 8 in Polearms
13415 | D:9 | Found a staircase to the Lair.
13525 | Lair:1 | Entered Level 1 of the Lair of Beasts
13666 | D:9 | Reached XP level 10. HP: 63/76 MP: 16/17
14285 | D:9 | Reached skill 9 in Polearms
15802 | Lair:1 | Reached skill 10 in Polearms
15997 | Lair:1 | Acquired Sif Muna's first power
16398 | Lair:1 | Reached skill 5 in Fighting
16975 | Lair:2 | Reached skill 1 in Evocations
17145 | Lair:2 | Reached skill 11 in Polearms
17391 | Lair:2 | Reached XP level 11. HP: 84/86 MP: 20/20
17633 | Lair:2 | Noticed derrek's ghost
17639 | Lair:2 | Slain by derrek's ghost