OgBe of Trog - Mace choice?


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Lair Larrikin

Posts: 27

Joined: Sunday, 24th February 2013, 03:24

Post Tuesday, 4th June 2013, 22:43

OgBe of Trog - Mace choice?

I've never played an Ogre Beserker before and thought I'd just go for a giant club, and then hopefully a giant spiked club, but then on D5 in Crazy Yiuf's vault I found the mace of Brilliance. Should I continue on with the giant club concept, or switch to one handed mace + shield? Obviously, as a trogoldyte, experience won't be a major concern.

Oh, and if someone can tell me how to get the dump to show up as coding, and not an attachment, I'll edit this post.

  Code:
 Dungeon Crawl Stone Soup version 0.11.2 (tiles) character file.

Drav the Cudgeler (Ogre Berserker)                  Turns: 7573, Time: 00:38:10

HP  80/80        AC  4     Str 23      XL: 8   Next: 12%
MP   7/7         EV 12     Int  6      God: Trog [****..]
Gold 274         SH  0     Dex 11      Spells:  0 memorised,  7 levels left

Res.Fire  : . . .   See Invis. : .   b - +0 giant club
Res.Cold  : . . .   Warding    : .   D - +0 orc robe
Life Prot.: . . .   Conserve   : .   (shield restricted)
Res.Poison: .       Res.Corr.  : .   (helmet restricted)
Res.Elec. : .       Clarity    : .   n - +0 cloak
Sust.Abil.: . .     Spirit.Shd : .   (gloves unavailable)
Res.Mut.  : .       Stasis     : .   (boots unavailable)
Res.Rott. : .       Ctrl.Telep.: .   (no amulet)
Saprovore : + . .   Levitation : .   (no ring)
                    Ctrl.Flight: .   (no ring)

@: exhausted, slowed, very slow, somewhat resistant to hostile enchantments,
unstealthy
A: unfitting armour, fast metabolism 1, saprovore 1, tough skin 1
a: Burn Spellbooks, Berserk, Trog's Hand, Brothers in Arms, Renounce Religion


You are on level 5 of the Dungeon.
You worship Trog.
Trog is extremely pleased with you.
You are not hungry.

You have visited 1 branch of the dungeon, and seen 5 of its levels.

You have collected 254 gold pieces.

Inventory:

Hand weapons
 b - a +0,+0 giant club (weapon)
 C - the +5,+5 mace of Brilliance {holy, rN+ AC+5 Int+5 SInv Stlth-}
   (You found it on level 5 of the Dungeon)   
   
   It has been blessed by the Shining One to cause great damage to the undead
   and demons.
   
   It affects your AC (+5).
   It affects your intelligence (+5).
   It protects you from negative energy.
   It enhances your eyesight.
   It makes you less stealthy.
Armour
 n - a +0 cloak (worn)
 D - a +0 orcish robe (worn)
Comestibles
 c - 3 meat rations
 j - a choko
 m - an apple
 o - 2 apricots
 x - a pear
 F - 3 bread rations
Scrolls
 e - 2 scrolls labeled UGUAPIJAXU {tried on 2 fizzy inky potions}
 f - 3 scrolls labeled LUXYVU DINATYU
 l - 2 scrolls labeled VEUZ ZOALE CAHO {tried}
 s - 5 scrolls labeled SHRIAR ONULOK
 t - a scroll labeled ZEISISTR OPRAXA
 y - 2 scrolls labeled TEASOPNEGA
 A - a scroll labeled HUTYON SCHYKHLO
Jewellery
 q - an uncursed ring of wizardry
 B - an uncursed ring of magical power
Potions
 d - a potion of invisibility
 g - a potion of might
 h - a potion of agility
 i - 2 potions of speed
 k - a viscous white potion
 p - a red potion
 u - a black potion
 v - a murky pink potion
 w - 4 potions of curing
 z - a gluggy white potion


   Skills:
 + Level 5.5 Fighting
 + Level 7.7 Maces & Flails
 + Level 6.2 Dodging
 + Level 1.4 Stealth
 + Level 0.6 Stabbing


You have 7 spell levels left.
You don't know any spells.

Dungeon Overview and Level Annotations

Branches:
Dungeon (5/27)           
Temple: D:4-7       

Altars:
Fedhas
Xom
the Shining One


Innate Abilities, Weirdness & Mutations

You are too large for most types of armour.
You have a fast metabolism.
You can tolerate rotten meat.
You have tough skin (AC +1).


Message History

You are exhausted.
You feel yourself slow down.
You are feeling very hungry.
You finish putting on your +0 cloak.
You see here the +5,+5 mace of Brilliance {holy, rN+ AC+5 Int+5 SInv Stlth-}.
C - the +5,+5 mace of Brilliance {holy, rN+ AC+5 Int+5 SInv Stlth-}
You drop a +0,+0 flail.
This raw flesh tastes unpleasant.
You continue eating.
Unknown command.
Search for what [? for help]?
Unknown command.
Search for what [? for help]? shield
Can't find anything matching that.
Search for what [Enter for "shield", or ? for help]?
Can't find anything matching that.
Search for what [Enter for "shield", or ? for help]? potio
Welcome back, Drav the Ogre Berserker.
Trog says: Kill them all!
Press ? for a list of commands and other information.

#####.#  #....#  #...#      #[#
#....)# ##....####...##.#   #.#
#.....# ??fff.??#....##.#   #.#
#.....# ????f.??##.#.##.#####.#
#.....# ????.???##.#.##.#.....#
#.....#   ???.??#.............#
#####.#  ???.???##.#.##.#.....##
    #.#  ???.???#....##.###..(..
    #.#  ??)??? #....<..###.....
    #.#  ##.##? #^....).).......
    #.#  #...#  #......####.....
    #.#  #...#  #......#  #.....
    #.#  #@..#  #......#  #.#.##
    #.#  #####  #......#  #.#.#
    #.#         #......#  #.#.##
    #.#         ########  #.#...
    #.#                   #.#...
    #.#                   #.#...
    ...                     ....
    <..                     ....
                             ...
                              ##


There are no monsters in sight!

Vanquished Creatures
  An ogre (D:5)
  Blork the orc (D:4)
  A crimson imp (D:5)
  Crazy Yiuf (D:5)
  5 hounds
  A scorpion (D:4)
  2 worker ants
  An iguana (D:5)
  An orc priest (D:5)
  4 orc wizards
  Terence (D:2)
  16 adders
  A giant mite (D:4)
  An inept feature mimic (D:4)
  A worm (D:3)
  A bat skeleton (D:4)
  4 giant geckos
  2 oozes (D:3)
  31 orcs
  16 bats
  12 giant cockroaches
  9 goblins
  11 hobgoblins
  13 kobolds
  2 quokkas
  A ball python (D:1)
  5 giant newts
  2 hobgoblin skeletons (D:5)
  10 rats
  A fungus (D:5)
  A plant (D:4)
159 creatures vanquished.

Vanquished Creatures (others)
  A giant frog (D:4)
  A worker ant (D:4)
  A goblin (D:4)
  2 plants (D:4)
  A toadstool (D:4)
6 creatures vanquished.

Grand Total: 165 creatures vanquished

Notes
Turn   | Place    | Note
--------------------------------------------------------------
     0 | D:1      | Drav, the Ogre Berserker, began the quest for the Orb.
     0 | D:1      | Reached XP level 1. HP: 23/23 MP: 0/0
   216 | D:1      | Reached XP level 2. HP: 26/32 MP: 1/1
   974 | D:2      | Found a blossoming altar of Fedhas.
  1111 | D:2      | Reached XP level 3. HP: 36/39 MP: 2/2
  1157 | D:2      | Noticed Terence
  1166 | D:2      | Killed Terence
  1190 | D:2      | Acquired Trog's second power
  1458 | D:2      | Reached XP level 4. HP: 48/48 MP: 3/3
  1878 | D:2      | Found a glowing golden altar of the Shining One.
  2018 | D:2      | Reached skill level 5 in Maces & Flails
  2368 | D:2      | Reached XP level 5. HP: 36/54 MP: 4/4
  3714 | D:3      | Reached XP level 6. HP: 63/63 MP: 5/5
  4153 | D:3      | Reached skill level 6 in Maces & Flails
  4600 | D:4      | Noticed Blork the orc
  4627 | D:4      | Reached skill level 5 in Fighting
  4673 | D:4      | Reached skill level 1 in Stealth
  4674 | D:4      | Killed Blork the orc
  4871 | D:4      | Reached skill level 5 in Dodging
  5214 | D:4      | Reached XP level 7. HP: 55/71 MP: 6/6
  5692 | D:4      | Found a shimmering altar of Xom.
  5709 | D:4      | Acquired Trog's third power
  6337 | D:4      | Reached skill level 7 in Maces & Flails
  6517 | D:5      | Entered Level 5 of the Dungeon
  7169 | D:5      | Reached XP level 8. HP: 57/80 MP: 7/7
  7554 | D:5      | Noticed Crazy Yiuf
  7559 | D:5      | Killed Crazy Yiuf

Last edited by Maverick535 on Tuesday, 4th June 2013, 22:58, edited 1 time in total.

Tomb Titivator

Posts: 879

Joined: Tuesday, 26th April 2011, 17:10

Post Tuesday, 4th June 2013, 22:54

Re: OgBe of Trog - Mace choice?

Damagewise, the mace of brilliance is definately not a long term option and the brand isn't good in the early game. The halo helps with accuracy though and it has good enchantment. You may use it for a few levels at least before you get some more mace skill in and find that sweet giant spiked club or some other mace with better brand and base type or something. The +5 AC can help in the very early game but in the end, Mace of Brilliance is just a mace.

So long story short: that mace is not something you woud be skipping giant spiked club for.

  Code:
Put your morgue inside the code tags

For this message the author Mankeli has received thanks:
Maverick535

Tomb Titivator

Posts: 879

Joined: Tuesday, 26th April 2011, 17:10

Post Tuesday, 4th June 2013, 22:58

Re: OgBe of Trog - Mace choice?

One more thing: that mace can be helpful for dealing with early game unseen horrors though if you can't figure out their movement patterns (Halo prevents invisibility)!

Lair Larrikin

Posts: 27

Joined: Sunday, 24th February 2013, 03:24

Post Tuesday, 4th June 2013, 23:07

Re: OgBe of Trog - Mace choice?

An Ogre on the next level down dropped a Giant Spiked Club, so I'm just going to keep the mace around for utility purposes.

Tomb Titivator

Posts: 879

Joined: Tuesday, 26th April 2011, 17:10

Post Tuesday, 4th June 2013, 23:45

Re: OgBe of Trog - Mace choice?

Yes, keep it available and BTW, train maces & flails exclusively early on. It seems you have trained fighting and dodging too. It's fine to train some fighting once you have like 15 maces & flails but I would definately leave the dodging training for later.

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