Abyss Ambulator
Posts: 1111
Joined: Monday, 18th March 2013, 23:23
YASD: Mottled DrIE^Veh - Stupid Fat Wiglaf
I've only got 2 scrolls of amnesia, and Vehumet is offering Ozocubu's Refrigeration so I need to clear up some spell levels to learn it before he offers something else. I've been focusing on Ice and Air skill-wise because they have pretty good synergy and I've got books that have Lightning Bolt, Tornado, Freezing Cloud and PCloud, so Air is going to be useful to me. I think the obvious choices to forget are PArrow and OoD, both of which are pretty useless to me at the moment. If/when I get around to getting some Poison skill, that will help with PCloud and make PArrow useful, but Conjuration is probably more broadly useful and I can probably live without PCloud and PArrow if need be.
Suggestions would be appreciated.
Dump:
- Code:
Dungeon Crawl Stone Soup version 0.13-a0-1323-gfddfa6a (tiles) character file.
Voldan Kharr the Gelid (DrIE) Turns: 27016, Time: 02:44:48
HP 91/104 (106) AC 17 Str 12 XL: 14 Next: 12%
MP 28/32 EV 22 Int 22 God: Vehumet [*****.]
Gold 1500 SH 0 Dex 14 Spells: 10 memorised, 3 levels left
Res.Fire : + . . See Invis. : . a - +2,+3 trident (vamp)
Res.Cold : . . . Warding : . (armour unavailable)
Life Prot.: . . . Conserve : . (no shield)
Res.Poison: . Res.Corr. : . i - +1 wizard hat {MR+}
Res.Elec. : . Clarity : + y - +2 cloak
Sust.Abil.: . . Spirit.Shd : . R - +1 pair of gloves "Decoonit" {Int+2 Dam+3}
Res.Mut. : . Stasis : . J - +2 pair of boots of the Assassin {+Inv Dex
Res.Rott. : . Flight : . c - amulet of clarity
Saprovore : . . . D - +6 ring of evasion
r - ring of protection from fire
@: quite resistant to hostile enchantments, very stealthy
A: breathe sticky flames, unfitting armour, regeneration 1, AC +8
a: Breathe Sticky Flame, Renounce Religion, Evoke Invisibility
You are on level 12 of the Dungeon.
You worship Vehumet.
Vehumet is extremely pleased with you.
You are not hungry.
You have visited 3 branches of the dungeon, and seen 21 of its levels.
You have collected 1480 gold pieces.
Inventory:
Hand weapons
a - a +2,+3 vampiric trident (weapon)
b - a +0,+3 lajatang
z - a smoking blowgun
M - a glowing longbow
Missiles
m - 15 darts (quivered)
Armour
i - a +1 wizard hat of magic resistance (worn)
k - a +1 pair of gauntlets
y - a +2 cloak (worn)
J - the +2 pair of boots of the Assassin (worn) {+Inv Dex+3 Stlth++}
(You found it on level 8 of the Lair of Beasts)
It affects your dexterity (+3).
It lets you turn invisible.
It makes you much more stealthy.
R - the +1 pair of gloves "Decoonit" (worn) {Int+2 Dam+3}
(You acquired it on level 8 of the Lair of Beasts)
It affects your intelligence (+2).
It affects your damage-dealing abilities (+3).
Magical devices
l - a wand of paralysis
s - a wand of polymorph {zapped: 3}
G - a wand of fireball {recharged}
O - a wand of disintegration
P - a wand of fire {zapped: 2}
W - a wand of paralysis {zapped: 1}
Comestibles
q - a meat ration
u - 2 royal jellies
E - an apple
Q - 5 honeycombs
Scrolls
e - a scroll of amnesia
h - a scroll of fear
n - 2 scrolls of identify
t - 2 scrolls of teleportation
w - 5 scrolls of remove curse
x - 2 scrolls of magic mapping
F - a scroll of vulnerability
K - a scroll of blinking
L - 4 scrolls of fog
N - a scroll of recharging
Jewellery
c - an amulet of clarity (around neck)
f - an uncursed amulet of conservation
r - a ring of protection from fire (left hand)
D - a +6 ring of evasion (right hand)
Potions
d - 2 potions of brilliance
g - 2 potions of curing
j - 4 potions of might
p - a potion of resistance
v - a potion of speed
A - 2 potions of invisibility
B - a potion of flight
I - 3 potions of restore abilities
T - a potion of berserk rage
U - a potion of agility
Magical staves
o - an uncursed staff of summoning
Miscellaneous
C - a phial of floods
Skills:
- Level 7.3 Fighting
+ Level 8.7 Staves
- Level 8.0 Dodging
- Level 5.1 Stealth
+ Level 11.7 Spellcasting
- Level 6.1 Conjurations
- Level 15.2 Ice Magic
- Level 9.6 Air Magic
You have 3 spell levels left.
You know the following spells:
Your Spells Type Power Failure Level Hunger
a - Freeze Ice #### 0% 1 None
b - Throw Frost Conj/Ice ###### 1% 2 None
c - Ozocubu's Armour Chrm/Ice #####..... 1% 3 None
d - Condensation Shield Ice ######.... 1% 4 None
e - Throw Icicle Conj/Ice ######.. 1% 4 None
f - Summon Ice Beast Ice/Summ #####..... 1% 4 None
m - Shock Conj/Air #### 1% 1 None
v - Orb of Destruction Conj #####..... 89% 7 #######
x - Poison Arrow Conj/Pois ####...... 83% 6 #####..
z - Magic Dart Conj #### 1% 1 None
Dungeon Overview and Level Annotations
Branches:
Dungeon (12/27) Temple (1/1) D:6 Orc (0/4) D:9
Lair (8/8) D:8 Swamp (0/5) Lair:5 Snake (0/5) Lair:4
Slime (0/6) Lair:6
Altars:
Ashenzari
Cheibriados
Elyvilon
Fedhas
Kikubaaqudgha
Makhleb
Nemelex Xobeh
Okawaru
Sif Muna
Trog
Vehumet
Xom
Yredelemnul
Zin
the Shining One
Portals:
Hell: Lair:8
Ziggurat: D:6 (3710 gp)
Annotations
D:11 Erica
Innate Abilities, Weirdness & Mutations
You can spit globs of burning liquid.
You can ignite nearby creatures when you spit burning liquid.
Your weird mottled scales are hard (AC +8).
Your body does not fit into most forms of armour.
Your cold-blooded metabolism reacts poorly to cold.
Your natural rate of healing is unusually fast.
Message History
The sky beast misses you.
You closely miss the sky beast.
The sky beast is almost dead.
The sky beast flickers out of sight!
Deactivating autopickup; reactivate with Ctrl-A.
It hits you but does no damage.
You closely miss it. It hits you. It shocks you!
It hits you but does no damage.
You miss it. You tail-slap it.
Vehumet accepts your kill.
Vehumet offers you knowledge of Ozocubu's Refrigeration.
You feel your power returning.
Reactivating autopickup.
You feel a bit more experienced.
Okay, then.
Saving game... please wait.
Welcome back, Voldan Kharr the Mottled Draconian Ice Elementalist.
Vehumet says: Let it end in hellfire!
Press ? for a list of commands and other information.
Char dumped to 'morgue/VoldanKharr.txt'.
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There are no monsters in sight!