CIP : DEWz, need spell advices (YAVerySD)


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Dis Charger

Posts: 1949

Joined: Monday, 18th February 2013, 07:59

Location: France

Post Friday, 24th May 2013, 09:44

CIP : DEWz, need spell advices (YAVerySD)

After ninja-ing and ranged combat, I wanted to have a try at spellcasters before berserking ;)

Here is a dump of my current DEWz

  Code:
 Dungeon Crawl Stone Soup version 0.11.1 (tiles) character file.

Coward the Conjurer (Deep Elf Wizard)              Turns: 15703, Time: 01:40:41

HP  54/57        AC  5     Str 10      XL: 12   Next:  3%
MP  48/48        EV 17     Int 26      God: Vehumet [*****.]
Gold 198         SH  0     Dex 13      Spells:  9 memorised, 11 levels left

Res.Fire  : + . .   See Invis. : .   B - staff of power
Res.Cold  : . . .   Warding    : .   a - +0 elf robe
Life Prot.: . . .   Conserve   : .   (no shield)
Res.Poison: +       Res.Corr.  : .   t - +1 wizard hat
Res.Elec. : .       Clarity    : .   (no cloak)
Sust.Abil.: . .     Spirit.Shd : .   g - +0 pair of gauntlets {Str+3}
Res.Mut.  : .       Stasis     : .   A - +0 pair of boots
Res.Rott. : .       Ctrl.Telep.: .   r - amulet of the gourmand
Gourmand  : +       Levitation : .   k - ring of poison resistance
                    Ctrl.Flight: .   h - ring of protection from fire

@: somewhat resistant to hostile enchantments, fairly stealthy
A: no striking features
a: Renounce Religion


You are on level 1 of the Lair of Beasts.
You worship Vehumet.
Vehumet is exalted by your worship.
You are completely stuffed.

You have visited 3 branches of the dungeon, and seen 13 of its levels.
You have also visited: Bailey.

You have collected 883 gold pieces.
You have spent 705 gold pieces at shops.

Inventory:

Hand weapons
 f - an uncursed orcish dagger of venom (quivered)
 I - an uncursed orcish dagger of electrocution
Armour
 a - a +0 elven robe (worn)
 g - a +0 pair of gauntlets of strength (worn)
 t - a +1 wizard hat (worn)
 A - a +0 pair of boots (worn)
Magical devices
 d - a blackened bone wand
Comestibles
 T - a banana
 U - a sausage
Scrolls
 i - 2 scrolls of remove curse
 j - a scroll of identify
 l - a scroll of blinking
 o - 4 scrolls of teleportation
 u - a scroll of enchant weapon I
Jewellery
 h - a ring of protection from fire (left hand)
 k - a ring of poison resistance (right hand)
 p - an uncursed ring of regeneration
 r - an amulet of the gourmand (around neck)
 s - an uncursed amulet of faith
 R - the ring "Gocum" {+Lev Dex+3}
   (You found it on level 2 of the Lair of Beasts)   
   
   [ring of levitation]
   
   It affects your dexterity (+3).
 V - an uncursed amulet of resist corrosion
Potions
 e - 3 potions of curing
 q - 2 potions of invisibility
 E - 2 potions of heal wounds
Books
 b - a book of the Earth   
   
   Spells                             Type                      Level
   *Dig                               Transmutation/Earth          4
   Leda's Liquefaction                Transmutation/Earth          4
   *Bolt of Magma                     Conjuration/Fire/Earth       5
   Statue Form                        Transmutation/Earth          6
   Iron Shot                          Conjuration/Earth            6
   Shatter                            Earth                        9
 c - a book of the Tempests   
   
   Spells                             Type                      Level
   Static Discharge                   Conjuration/Air              3
   Lightning Bolt                     Conjuration/Air              5
   Fireball                           Conjuration/Fire             5
   Tornado                            Air                          9
   Shatter                            Earth                        9
 n - a book of Maledictions   
   
   Spells                             Type                      Level
   Corona                             Hexes                        1
   Sure Blade                         Hexes/Charms                 2
   Ensorcelled Hibernation            Hexes/Ice                    2
   Confuse                            Hexes                        3
   Enslavement                        Hexes                        4
   Invisibility                       Hexes                        6
 L - a book of the Earth   
   
   Spells                             Type                      Level
   *Dig                               Transmutation/Earth          4
   Leda's Liquefaction                Transmutation/Earth          4
   *Bolt of Magma                     Conjuration/Fire/Earth       5
   Statue Form                        Transmutation/Earth          6
   Iron Shot                          Conjuration/Earth            6
   Shatter                            Earth                        9
 Q - Sif Muna's Incunabulum of Moulding
   (You found it on level 5 of the Dungeon)   
   
   Spells                             Type                      Level
   Beastly Appendage                  Transmutation                1
 S - a book of Minor Magic   
   
   Spells                             Type                      Level
   *Magic Dart                        Conjuration                  1
   *Blink                             Translocation                2
   *Call Imp                          Summoning                    2
   *Repel Missiles                    Charms/Air                   2
   Slow                               Hexes                        2
   *Conjure Flame                     Conjuration/Fire             3
   *Mephitic Cloud                    Conjuration/Poison/Air       3
 X - a book of Beasts   
   
   Spells                             Type                      Level
   Summon Butterflies                 Summoning                    1
   Sticks to Snakes                   Transmutation                2
   Call Canine Familiar               Summoning                    3
   Ice Form                           Ice/Transmutation            4
   Summon Ice Beast                   Ice/Summoning                4
   Summon Hydra                       Summoning                    7
 Y - a book of Enchantments   
   
   Spells                             Type                      Level
   Tukima's Dance                     Hexes                        3
   *See Invisible                     Charms                       4
   Cause Fear                         Hexes                        4
   Silence                            Hexes/Air                    5
   Deflect Missiles                   Charms/Air                   6
   Haste                              Charms                       6
Magical staves
 B - an uncursed staff of power (weapon)


   Skills:
 * Level 10,2 Dodging
 - Level 2,4 Stealth
 * Level 5,4 Traps & Doors
 - Level 13,0 Spellcasting
 - Level 14,0 Conjurations
 - Level 6,0 Summonings
 - Level 3,0 Translocations


You have 11 spell levels left.
You know the following spells:

 Your Spells              Type           Power        Failure   Level  Hunger
a - Magic Dart            Conj           #####        0%          1    None
b - Call Imp              Summ           ######....   1%          2    None
c - Conjure Flame         Conj/Fire      #######..    1%          3    None
d - Mephitic Cloud        Conj/Pois/Air  ######...    1%          3    None
e - Blink                 Tloc           N/A          1%          2    None
f - Repel Missiles        Chrm/Air       ####......   6%          2    None
g - Bolt of Magma         Conj/Fire/Erth ######....   4%          5    #......
h - Dig                   Trmt/Erth      ####.....    38%         4    None
i - See Invisible         Chrm           ####......   38%         4    None


Dungeon Overview and Level Annotations

Branches:
Dungeon (9/27)             Temple (1/1) D:5             Orc (0/4) D:9
   Lair (3/8) D:9         
 Swamp: Lair:3-6    Shoals: Lair:3-6     Snake: Lair:3-6    Spider: Lair:3-6

Altars:
Ashenzari
Cheibriados
Elyvilon
Kikubaaqudgha
Nemelex Xobeh
Okawaru
Sif Muna
Trog
Vehumet
Xom
Yredelemnul
Zin
the Shining One

Shops:
D:4: *[+  D:5: ?  D:6: %  D:9: ?

Annotations
D:6 need fly
D:9 scrolls
Lair:3 Erica


I just picked up all books available, I also have a staff of Death and a staff of Air.

I'm using Lair to train T&D up to 10, it's an habit ;)
What spells should I learn, and what skills to train ?

I only trained Conjuration in order not to choose yet an elemental school.
Last edited by mopl on Friday, 24th May 2013, 14:44, edited 2 times in total.
Online stats
Fastest Hell runes (enter Hell branch -> get the rune)
Icy : 56 / Iron : 126 / Obsidian : 215 / Bone : 125

Ziggurat Zagger

Posts: 11111

Joined: Friday, 8th February 2013, 12:00

Post Friday, 24th May 2013, 09:59

Re: CIP : DEWz, need spell advices

I would go for Bolt of Fire and Fire Storm, it's the easiest level 9 spell and you are guaranteed to receive Fire Storm from Vehumet because you have a book with Shatter. You may want stop training dodging now.

For this message the author Sandman25 has received thanks:
mopl

Cocytus Succeeder

Posts: 2173

Joined: Saturday, 2nd February 2013, 09:52

Post Friday, 24th May 2013, 10:01

Re: CIP : DEWz, need spell advices

Sandman25 wrote:I would go for Bolt of Fire and Fire Storm, it's the easiest level 9 spell and you are guaranteed to receive Fire Storm from Vehumet because you have a book with Shatter.


This is 0.11, the good old OldVehumet, so he is guaranteed to receive Fire Storm, period :D
User avatar

Dis Charger

Posts: 1949

Joined: Monday, 18th February 2013, 07:59

Location: France

Post Friday, 24th May 2013, 10:05

Re: CIP : DEWz, need spell advices

Sandman25 wrote:I would go for Bolt of Fire and Fire Storm, it's the easiest level 9 spell and you are guaranteed to receive Fire Storm from Vehumet because you have a book with Shatter. You may want stop training dodging now.

What other school than Fire will I want against resistant monsters ?

And I should that with a wizard I would want big EV ? Isn't Dodging worth it ?
Online stats
Fastest Hell runes (enter Hell branch -> get the rune)
Icy : 56 / Iron : 126 / Obsidian : 215 / Bone : 125

Ziggurat Zagger

Posts: 11111

Joined: Friday, 8th February 2013, 12:00

Post Friday, 24th May 2013, 10:06

Re: CIP : DEWz, need spell advices

Magipi wrote:
Sandman25 wrote:I would go for Bolt of Fire and Fire Storm, it's the easiest level 9 spell and you are guaranteed to receive Fire Storm from Vehumet because you have a book with Shatter.


This is 0.11, the good old OldVehumet, so he is guaranteed to receive Fire Storm, period :D


Why don't you upgrade to 0.12 for new characters? 0.12 is much better, at least players can use Summon Dragons without feeling they cheat :)
User avatar

Dis Charger

Posts: 1949

Joined: Monday, 18th February 2013, 07:59

Location: France

Post Friday, 24th May 2013, 10:10

Re: CIP : DEWz, need spell advices

Sandman25 wrote:
Magipi wrote:
Sandman25 wrote:I would go for Bolt of Fire and Fire Storm, it's the easiest level 9 spell and you are guaranteed to receive Fire Storm from Vehumet because you have a book with Shatter.


This is 0.11, the good old OldVehumet, so he is guaranteed to receive Fire Storm, period :D


Why don't you upgrade to 0.12 for new characters? 0.12 is much better, at least players can use Summon Dragons without feeling they cheat :)

Because :
1. I didn't know the stable release was out
2. I'm currently living in Cameroon, so even downloading 12Mo is a bigger challenge than OpTm of Chei ;-) (private joke inside !)
Online stats
Fastest Hell runes (enter Hell branch -> get the rune)
Icy : 56 / Iron : 126 / Obsidian : 215 / Bone : 125

Ziggurat Zagger

Posts: 11111

Joined: Friday, 8th February 2013, 12:00

Post Friday, 24th May 2013, 10:11

Re: CIP : DEWz, need spell advices

mopl wrote:
Sandman25 wrote:I would go for Bolt of Fire and Fire Storm, it's the easiest level 9 spell and you are guaranteed to receive Fire Storm from Vehumet because you have a book with Shatter. You may want stop training dodging now.

What other school than Fire will I want against resistant monsters ?

And I should that with a wizard I would want big EV ? Isn't Dodging worth it ?


Some players train Earth spells like Iron Shot or LCS but others use Fire Storm only. Fire Storm kills everything because there is some physical damage.

As Deep Elf spellcaster you should avoid being adjacent to dangerous monsters so dodging is mostly useful vs ranged monsters which are not present in Lair. You have more important things to train now, 10+ dodging is good enough at this point.

For this message the author Sandman25 has received thanks:
mopl
User avatar

Dis Charger

Posts: 1949

Joined: Monday, 18th February 2013, 07:59

Location: France

Post Friday, 24th May 2013, 10:17

Re: CIP : DEWz, need spell advices

Now tring to DL 0.12 :?

I'll go for Fire magic.

In this case, what is the point of DEFE ? I wanted to try one later...
Online stats
Fastest Hell runes (enter Hell branch -> get the rune)
Icy : 56 / Iron : 126 / Obsidian : 215 / Bone : 125
User avatar

Dis Charger

Posts: 1949

Joined: Monday, 18th February 2013, 07:59

Location: France

Post Friday, 24th May 2013, 10:50

Re: CIP : DEWz, need spell advices

New dump :

  Code:
 Dungeon Crawl Stone Soup version 0.11.1 (tiles) character file.

Coward the Conjurer (Deep Elf Wizard)              Turns: 21113, Time: 02:08:49

HP  57/57        AC  6     Str 10      XL: 12   Next: 98%
MP  48/48        EV 17     Int 26      God: Vehumet [*****.]
Gold 319         SH  0     Dex 13      Spells: 11 memorised,  6 levels left

Res.Fire  : + + .   See Invis. : .   B - staff of power
Res.Cold  : . . .   Warding    : .   G - +1 robe {rF+}
Life Prot.: . . .   Conserve   : .   (no shield)
Res.Poison: +       Res.Corr.  : .   t - +1 wizard hat
Res.Elec. : .       Clarity    : .   (no cloak)
Sust.Abil.: . .     Spirit.Shd : .   g - +0 pair of gauntlets {Str+3}
Res.Mut.  : .       Stasis     : .   A - +0 pair of boots
Res.Rott. : .       Ctrl.Telep.: .   r - amulet of the gourmand
Gourmand  : +       Levitation : .   k - ring of poison resistance
                    Ctrl.Flight: .   h - ring of protection from fire

@: somewhat resistant to hostile enchantments, fairly stealthy
A: no striking features
a: Renounce Religion


You are on level 1 of the Lair of Beasts.
You worship Vehumet.
Vehumet is exalted by your worship.
You are very full.

You have visited 3 branches of the dungeon, and seen 15 of its levels.
You have also visited: Bailey.

You have collected 1004 gold pieces.
You have spent 705 gold pieces at shops.

Inventory:

Hand weapons
 f - an uncursed orcish dagger of venom (quivered)
 I - an uncursed orcish dagger of electrocution
Armour
 g - a +0 pair of gauntlets of strength (worn)
 t - a +1 wizard hat (worn)
 A - a +0 pair of boots (worn)
 G - a +1 robe of fire resistance (worn)
Magical devices
 c - a wand of cold {zapped: 4}
 d - a wand of draining {zapped: 4}
 n - a wand of draining
Comestibles
 b - a choko
 H - an apple
 T - a banana
 U - a sausage
Scrolls
 o - 3 scrolls of teleportation
 x - 2 scrolls of fog
 D - 3 scrolls of remove curse
Jewellery
 h - a ring of protection from fire (left hand)
 i - an uncursed ring of life protection
 k - a ring of poison resistance (right hand)
 p - an uncursed ring of regeneration
 r - an amulet of the gourmand (around neck)
 s - an uncursed amulet of faith
 R - the ring "Gocum" {+Lev Dex+3}
   (You found it on level 2 of the Lair of Beasts)   
   
   [ring of levitation]
   
   It affects your dexterity (+3).
 V - an uncursed amulet of resist corrosion
Potions
 e - 3 potions of curing
 q - 3 potions of invisibility
 E - 2 potions of heal wounds
 F - a potion of speed
Books
 a - a book of Power   
   
   Spells                             Type                      Level
   Iskenderun's Mystic Blast          Conjuration                  4
   Venom Bolt                         Conjuration/Poison           5
   *Bolt of Magma                     Conjuration/Fire/Earth       5
   Poisonous Cloud                    Conjuration/Poison/Air       6
   Iron Shot                          Conjuration/Earth            6
   Orb of Destruction                 Conjuration                  7
 y - a book of Spatial Translocations   
   
   Spells                             Type                      Level
   *Apportation                       Translocation                1
   Portal Projectile                  Translocation                2
   *Blink                             Translocation                2
   Shroud of Golubria                 Charms/Translocation         2
   Teleport Other                     Translocation                3
   Passage of Golubria                Translocation                4
   *Control Teleport                  Charms/Translocation         4
 L - a book of Conjurations {god gift}   
   
   Spells                             Type                      Level
   *Magic Dart                        Conjuration                  1
   Throw Frost                        Conjuration/Ice              2
   *Mephitic Cloud                    Conjuration/Poison/Air       3
   Lightning Bolt                     Conjuration/Air              5
   Bolt of Cold                       Conjuration/Ice              6
   Freezing Cloud                     Conjuration/Ice/Air          6
Magical staves
 B - an uncursed staff of power (weapon)


   Skills:
 - Level 10,2 Dodging
 - Level 2,4 Stealth
 * Level 9,3 Traps & Doors
 - Level 13,0 Spellcasting
 - Level 14,0 Conjurations
 - Level 6,0 Summonings
 - Level 3,0 Translocations
 + Level 10,8 Fire Magic


You have 6 spell levels left.
You know the following spells:

 Your Spells              Type           Power        Failure   Level  Hunger
a - Magic Dart            Conj           #####        0%          1    None
b - Call Imp              Summ           ######....   1%          2    None
c - Conjure Flame         Conj/Fire      #######..    1%          3    None
d - Mephitic Cloud        Conj/Pois/Air  ######...    1%          3    None
e - Blink                 Tloc           N/A          1%          2    None
f - Repel Missiles        Chrm/Air       ####......   6%          2    None
g - Bolt of Magma         Conj/Fire/Erth #######...   1%          5    #......
h - Dig                   Trmt/Erth      ####.....    38%         4    None
i - See Invisible         Chrm           ####......   38%         4    None
j - Apportation           Tloc           #####.....   1%          1    None
k - Control Teleport      Chrm/Tloc      ####......   21%         4    None


Dungeon Overview and Level Annotations

Branches:
Dungeon (9/27)             Temple (1/1) D:5             Orc (0/4) D:9
   Lair (5/8) D:9           Swamp (0/5) Lair:5        Snake (0/5) Lair:4

Altars:
Ashenzari
Cheibriados
Elyvilon
Kikubaaqudgha
Nemelex Xobeh
Okawaru
Sif Muna
Trog
Vehumet
Xom
Yredelemnul
Zin
the Shining One

Shops:
D:4: *[+  D:5: ?  D:6: %  D:9: ?

Annotations
D:6 need fly
D:9 scrolls


Just found 3 other books.
Is Orb of destruction worth it ?
Online stats
Fastest Hell runes (enter Hell branch -> get the rune)
Icy : 56 / Iron : 126 / Obsidian : 215 / Bone : 125

hxy

Slime Squisher

Posts: 418

Joined: Friday, 11th February 2011, 13:09

Post Friday, 24th May 2013, 12:28

Re: CIP : DEWz, need spell advices

Orb of destruction is good under some circumstances. I prefer Iron Shot though.
Turn off Traps and turn on Conjurations instead. That will get you more power for Iron Shot.
You'd also want a few levels of Charms if you intend to use See Invisible (once you get past Lair).
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Dis Charger

Posts: 1949

Joined: Monday, 18th February 2013, 07:59

Location: France

Post Friday, 24th May 2013, 14:44

Re: CIP : DEWz, need spell advices (YAVSD)

VERY Stupid death :(

Got overconfident

  Code:
 Dungeon Crawl Stone Soup version 0.11.1 (tiles) character file.

187684 Coward the Sorcerer (level 18, -6/103 HPs)
             Began as a Deep Elf Wizard on May 23, 2013.
             Was the Champion of Vehumet.
             Killed from afar by a hell knight (40 damage)
             ... with a bolt of fire
             ... led by Margery
             
             ... on Level 5 of the Snake Pit on May 24, 2013.
             The game lasted 04:46:27 (56681 turns).

Coward the Sorcerer (Deep Elf Wizard)              Turns: 56681, Time: 04:46:27

HP  -6/103       AC 10     Str 10      XL: 18   Next: 24%
MP   7/53        EV 17     Int 36      God: Vehumet [******]
Gold 1373        SH  0     Dex 13      Spells: 14 memorised,  9 levels left

Res.Fire  : . . .   See Invis. : +   B - staff of power
Res.Cold  : . . .   Warding    : .   C - +1 robe {Archmagi}
Life Prot.: + . .   Conserve   : .   (no shield)
Res.Poison: +       Res.Corr.  : .   A - +0 helmet {SInv}
Res.Elec. : .       Clarity    : .   L - +0 cloak
Sust.Abil.: . .     Spirit.Shd : .   w - +2 pair of gloves "Myshyar" {Str+3 Int+3}
Res.Mut.  : .       Stasis     : .   y - +1 pair of boots {Stlth+}
Res.Rott. : .       Ctrl.Telep.: .   r - amulet of the gourmand
Gourmand  : +       Levitation : .   a - ring "Ashi Xie" {rN+ Int+4 SInv}
                    Ctrl.Flight: .   k - ring of poison resistance

@: quite resistant to hostile enchantments, quite stealthy
A: no striking features
a: Renounce Religion


You were on level 5 of the Snake Pit.
You worshipped Vehumet.
Vehumet was exalted by your worship.
You were very full.

You visited 5 branches of the dungeon, and saw 38 of its levels.
You also visited: Bailey, Ice Cave and Volcano.

You collected 3569 gold pieces.
You spent 2216 gold pieces at shops.

Inventory:

Hand weapons
 I - a +0,+1 orcish dagger of electrocution (quivered)
Armour
 c - a +2 elven robe of cold resistance
 f - a +1 robe of magic resistance
 m - a +2 robe of fire resistance
 t - a +2 pair of boots of levitation
 w - the +2 pair of gloves "Myshyar" (worn) {Str+3 Int+3}
   (You bought it in a shop on level 19 of the Dungeon)   
   
   It affects your strength (+3).
   It affects your intelligence (+3).
 y - a +1 pair of boots of stealth (worn)
 A - a +0 helmet of see invisible (worn)
 C - a +1 robe of the Archmagi (worn)
 L - a +0 cloak (worn)
Magical devices
 b - a wand of cold (6)
 d - a wand of draining (8)
 o - a wand of paralysis (13)
 J - a wand of lightning (6)
 M - a wand of enslavement (8)
 S - a wand of confusion (13) {unknown}
 T - a wand of polymorph other (8)
 V - a wand of teleportation (6)
Comestibles
 i - a pear
 j - 2 lemons
 q - an apple
 x - 7 sultanas
 P - a snozzcumber
Scrolls
 g - 4 scrolls of fog
 n - 4 scrolls of identify
 v - 3 scrolls of magic mapping
 z - 7 scrolls of teleportation
 D - 4 scrolls of remove curse
 H - a scroll of recharging
 K - 2 scrolls of fear
 O - 3 scrolls of enchant armour
 R - 4 scrolls of blinking
Jewellery
 a - the ring "Ashi Xie" (right hand) {rN+ Int+4 SInv}
   (You found it on level 18 of the Dungeon)   
   
   [ring of life protection]
   
   It affects your intelligence (+4).
   It enhances your eyesight.
 h - an uncursed ring of protection from fire
 k - a ring of poison resistance (left hand)
 l - an uncursed ring of ice
 p - an uncursed ring of regeneration
 r - an amulet of the gourmand (around neck)
 u - an uncursed ring of teleportation
 N - a +3 ring of strength
 Q - an uncursed ring of see invisible
Potions
 e - 2 potions of invisibility
 s - 2 potions of curing
 E - 5 potions of heal wounds
 F - 3 potions of magic
 G - 2 potions of resistance
 W - a potion of porridge {unknown}
Books
 U - a book of Changes   
   
   Spells                             Type                      Level
   Beastly Appendage                  Transmutation                1
   Sticks to Snakes                   Transmutation                2
   Spider Form                        Transmutation/Poison         3
   Ice Form                           Ice/Transmutation            4
   Blade Hands                        Transmutation                5
Magical staves
 B - an uncursed staff of power (weapon)
Miscellaneous
 X - a crystal ball of energy


   Skills:
 * Level 11,0 Fighting
 - Level 10,2 Dodging
 - Level 2,4 Stealth
 - Level 10,2 Traps & Doors
 - Level 21,0 Spellcasting
 + Level 16,0 Conjurations
 - Level 12,0 Summonings
 - Level 3,0 Translocations
 - Level 17,0 Fire Magic
 * Level 3,8 Evocations


You had 9 spell levels left.
You knew the following spells:

 Your Spells              Type           Power        Failure   Level  Hunger
a - Magic Dart            Conj           #####        0%          1    None
b - Call Imp              Summ           #########.   0%          2    None
c - Conjure Flame         Conj/Fire      #########    0%          3    None
d - Mephitic Cloud        Conj/Pois/Air  ########.    1%          3    None
e - Blink                 Tloc           N/A          1%          2    None
f - Repel Missiles        Chrm/Air       #######...   1%          2    None
g - Bolt of Magma         Conj/Fire/Erth #########.   1%          5    None
h - Dig                   Trmt/Erth      #######..    10%         4    None
i - See Invisible         Chrm           #######...   10%         4    None
j - Apportation           Tloc           #######...   1%          1    None
k - Control Teleport      Chrm/Tloc      #######...   4%          4    None
l - Orb of Destruction    Conj           #########.   1%          7    None
m - Mass Abjuration       Summ           #########.   1%          6    None
n - Haste                 Chrm           #######..    95%         6    None


Dungeon Overview and Level Annotations

Branches:
Dungeon (20/27)            Temple (1/1) D:5             Orc (4/4) D:9
    Elf (0/3) Orc:3          Lair (8/8) D:9           Swamp (0/5) Lair:5
  Snake (5/5) Lair:4        Slime (0/6) Lair:8       Vaults (0/8) D:17

Altars:
Ashenzari
Cheibriados
Elyvilon
Fedhas
Kikubaaqudgha
Makhleb
Nemelex Xobeh
Okawaru
Sif Muna
Trog
Vehumet
Xom
Yredelemnul
Zin
the Shining One
Beogh
Jiyva

Shops:
D:4: *[+  D:5: ?  D:6: %  D:9: ?  D:19: [  Orc:4: /!+*[(

Annotations
D:9 scrolls
D:20 Boris

Message History

You kill the hell knight!
Vehumet accepts your kill.
The bolt of magma hits the hell knight. The hell knight partially resists.
The hell knight is moderately wounded.
The hell knight ponders the situation.
Unknown command.
Casting: Bolt of Magma
Confirm with . or Enter, or press ? or * to list all spells.
Aiming: Bolt of Magma
Press: ? - help, Shift-Dir - straight line, f - hell knight
Aim: a hell knight, wielding a runed demon trident and wearing a plate armour (moderately wounded, bewildered and confused)
You feel a surge of power! The bolt of magma hits the hell knight.
The hell knight partially resists.
The hell knight is severely wounded.
The bolt of magma hits the hell knight. The hell knight partially resists.
The hell knight is severely wounded.
The hell knight casts a spell at you.
The bolt of fire misses the hell knight.
The bolt of fire hits you! Your scroll of amnesia catches fire!
You die...

#####.....##...#
    #.)...##...#
#####.....##...#
...............#
#####.....##...#
    #####.##.###
#########.##.#
.[........##(#
############.#
           #.#
           #.#
           #@#
           #§#
           #§#
    ########@########
.   .@@@@@§.@.......#
.   .@@...§))####...#
#    #########


You could see 2 hell knights.

Vanquished Creatures
  Saint Roka (D:19)
  Margery (Snake:5)
  An Ice Fiend (IceCv)
  Agnes (Snake:1)
  Frances (D:20)
  Roxanne (D:15)
  Maud (Lair:3)
  A fire giant (D:20)
  A stone giant (D:20)
  3 greater nagas (Snake:5)
  An orc warlord (Orc:4)
  The ghost of Hippohippie the Markscentaur, a powerful CeHu of Okawaru (D:12)
  The ghost of Hippohippie the Markscentaur, a powerful CeHu of Okawaru (D:10)
  8 vault guards (D:17)
  Fannar (D:15)
  An ice dragon (D:15)
  Erica (Lair:5)
  9 hydras
  2 ogre magi
  16 slime creatures
  A sphinx zombie (D:19)
  3 anacondas
  4 death yaks (Lair:8)
  A soul eater (D:14)
  The ghost of Hippohippie the Archer, an experienced CeHu (D:8)
  A fire giant skeleton (D:18)
  Nergalle (Snake:3)
  3 orc high priests (Orc:4)
  A very ugly thing (D:20)
  11 centaur warriors
  A stone giant skeleton (D:18)
  4 skeletal warriors (D:19)
  4 hell knights (Snake:5)
  3 unseen horrors
  5 naga warriors
  A flayed ghost (D:19)
  4 sea snakes (Snake:4)
  9 orc knights
  2 ice statues (IceCv)
  A giant amoeba (D:20)
  A swamp dragon (Lair:5)
  12 ice devils
  5 orc sorcerers
  5 lindwurms
  8 griffons
  A harpy (D:20)
  5 hill giants
  2 wolf spiders
  A guardian serpent (Snake:5)
  6 cyclopes
  2 spiny worms (D:18)
  The ghost of Legolas the Conjurer, an experienced DEFE of Sif Muna (D:9)
  A wizard (D:17)
  2 draconians (shapeshifter) (D:19)
  An oklob plant (D:15)
  3 red wasps
  An elf (shapeshifter) (D:17)
  Maurice (Orc:1)
  A sixfirhy (Orc:4)
  32 black mambas
  A red wasp zombie (D:15)
  An elephant slug (Lair:7)
  8 spiny frogs
  A dragon zombie (D:17)
  A feature mimic (Lair:4)
  4 elephants (Lair:8)
  A hill giant zombie (D:15)
  A rock troll (D:18)
  9 yaktaurs
  A dragon skeleton (D:15)
  Psyche (Orc:1)
  2 naga magi
  5 komodo dragons
  5 wandering mushrooms
  15 trolls
  2 hill giant skeletons
  The ghost of Gimli the Agnostic, an average DDPr (D:5)
  35 ugly things
  9 two-headed ogres
  2 queen bees
  10 polar bears
  2 rock troll zombies
  2 baby alligators (Lair:5)
  A baby alligator (shapeshifter) (D:15)
  27 blink frogs
  A dragon simulacrum (IceCv)
  3 wyverns
  11 grizzly bears (Lair:8)
  3 vampires
  A grizzly bear (shapeshifter) (D:14)
  3 basilisks
  A griffon simulacrum (D:18)
  A fire elemental (Volcano)
  47 yaks
  2 ynoxinuls (D:14)
  3 blue devils
  A spectral orc (Snake:3)
  A toenail golem (Volcano)
  A spiny worm simulacrum (D:18)
  8 hippogriffs
  4 fire vortices (Volcano)
  2 chaos spawn
  2 wraiths (D:17)
  20 vampire mosquitoes
  2 yaktaur zombies
  A blink frog skeleton (D:14)
  16 war dogs
  2 rock worms
  7 fire drakes
  A steam dragon (D:12)
  A necrophage (D:10)
  5 deep elf fighters
  2 trapdoor spiders (D:13)
  A soldier ant (D:16)
  3 hungry ghosts
  3 manticores
  A mottled dragon (D:17)
  3 boulder beetles
  2 yaktaur skeletons
  5 ice beasts
  3 tengu (D:10)
  A black bear (shapeshifter) (D:18)
  11 giant goldfish
  58 orc warriors
  3 sky beasts
  5 black bears (Lair:8)
  A giant goldfish zombie (D:8)
  A swamp drake (D:9)
  A cyclops skeleton (D:17)
  A troll zombie (D:18)
  A boring beetle (Lair:8)
  A boulder beetle zombie (D:19)
  3 human zombies (D:18)
  15 ogres
  33 nagas
  A wolf (D:15)
  6 phantoms
  13 centaurs
  3 wargs
  4 big kobolds
  2 deep elf magi (Orc:4)
  Duvessa (Orc:1)
  A brain worm (D:15)
  12 crocodiles
  7 giant slugs
  3 agate snails
  6 human simulacra (IceCv)
  A silver statue (D:14)
  A basilisk skeleton (D:13)
  20 giant frogs
  27 water moccasins
  3 grizzly bear simulacra (IceCv)
  7 jellyfish
  2 oklob saplings (D:14)
  A soldier ant zombie (D:15)
  70 killer bees
  An eye of draining (D:10)
  11 electric eels
  11 wights
  A brain worm zombie (D:15)
  A pulsating lump (Volcano)
  5 goliath beetles
  5 spiders (Snake:4)
  Dowan (Orc:1)
  A hound zombie (D:14)
  5 big fish (D:15)
  14 hounds
  32 orc priests
  3 shadows
  14 crimson imps
  A gnoll shaman (D:8)
  A quasit (D:13)
  6 scorpions
  13 iguanas
  50 orc wizards
  7 porcupines
  A worker ant zombie (D:5)
  7 deep elf soldiers
  4 worker ants
  3 iron imps (D:14)
  A big fish zombie (D:8)
  4 sheep (Lair:3)
  Ijyb (D:3)
  Jessica (D:2)
  4 boggarts (D:19)
  2 human skeletons (D:18)
  6 jellies
  3 mummies
  8 gnolls
  59 green rats
  37 adders
  An adder zombie (D:7)
  An inept feature mimic (D:11)
  A shadow imp (D:14)
  An adder skeleton (D:7)
  A giant centipede zombie (D:14)
  A scorpion zombie (D:7)
  3 giant centipedes
  An iguana skeleton (D:7)
  A white imp (Bailey)
  5 worms
  2 giant mites
  A bat skeleton (D:6)
  2 giant eyeballs (D:9)
  6 giant geckos
  An ooze (D:2)
  227 orcs
  18 bats
  10 giant cockroaches
  23 goblins
  16 hobgoblins
  38 jackals
  37 kobolds
  3 ball pythons (Snake:4)
  4 giant newts
  2 hobgoblin skeletons
  5 orc skeletons
  8 orc zombies
  7 quokkas
  A quokka skeleton (D:6)
  25 rats
  3 ballistomycetes (D:12)
  9 fungi
  6 plants
  40 toadstools
1685 creatures vanquished.

Vanquished Creatures (collateral kills)
  Grinder (D:3)
  4 orc warriors (Bailey)
  An agate snail (Lair:1)
  A killer bee (Snake:3)
  A crimson imp (D:6)
  Terence (D:2)
  8 orcs
  A jackal (Lair:1)
  A kobold (D:6)
  A quokka (D:6)
20 creatures vanquished.

Vanquished Creatures (others)
  A guardian serpent (Snake:5)
  A deep troll skeleton (D:18)
  An orc warrior (Orc:4)
  Sigmund (D:4)
  A crocodile (Lair:7)
  A water moccasin (Snake:5)
  3 killer bees (Snake:3)
  An iron imp (D:3)
  A big fish (D:15)
  A quasit (D:9)
  9 crimson imps
  2 iguanas
  An orc wizard (D:18)
  2 adders (D:2)
  2 shadow imps (Lair:1)
  3 white imps
  7 orcs
  4 goblins (D:2)
  2 jackals (D:6)
  3 kobolds
  A giant newt (D:2)
  A giant spore (D:12)
  A rat (D:8)
  7 fungi
  2 plants (Lair:8)
  225 toadstools
284 creatures vanquished.

Grand Total: 1989 creatures vanquished

Notes
Turn   | Place    | Note
--------------------------------------------------------------
     0 | D:1      | Coward, the Deep Elf Wizard, began the quest for the Orb.
     0 | D:1      | Reached XP level 1. HP: 8/8 MP: 7/7
   320 | D:1      | Reached XP level 2. HP: 13/13 MP: 7/10
   324 | D:1      | Learned a level 2 spell: Call Imp
   388 | D:1      | Reached skill level 5 in Spellcasting
   782 | D:2      | Reached XP level 3. HP: 17/17 MP: 12/14
   787 | D:2      | Learned a level 3 spell: Conjure Flame
   791 | D:2      | Learned a level 3 spell: Mephitic Cloud
   794 | D:2      | Learned a level 2 spell: Blink
   943 | D:2      | Found a shimmering altar of Xom.
  1097 | D:2      | Noticed Terence
  1181 | D:2      | Killed Terence
  1225 | D:2      | Noticed Jessica
  1236 | D:2      | Killed Jessica
  1236 | D:2      | Reached XP level 4. HP: 12/22 MP: 6/17
  1971 | D:3      | Found a sparkling altar of Nemelex Xobeh.
  2024 | D:3      | Noticed Ijyb
  2035 | D:3      | Killed Ijyb
  2035 | D:3      | Reached skill level 6 in Spellcasting
  2285 | D:3      | Noticed Grinder
  2290 | D:3      | Paralysed by Grinder for 4 turns
  2335 | D:3      | Reached XP level 5. HP: 26/26 MP: 1/20
  2345 | D:3      | Paralysed by Grinder for 5 turns
  2476 | D:3      | Killed Grinder
  2476 | D:3      | Reached skill level 7 in Spellcasting
  2476 | D:3      | Reached XP level 6. HP: 11/31 MP: 2/23
  2642 | D:3      | Found an iron altar of Okawaru.
  2982 | D:4      | Found Straff's Assorted Antiques.
  2989 | D:4      | Bought a scroll labeled FIHYDU CRACO for 23 gold pieces
  2989 | D:4      | Bought a scroll labeled FIHYDU CRACO for 23 gold pieces
  2989 | D:4      | Bought 2 murky red potions for 41 gold pieces
  2989 | D:4      | Bought a scroll labeled DIOD BRIHOR for 23 gold pieces
  3144 | D:4      | Noticed Sigmund
  3184 | D:4      | Killed Sigmund
  3210 | D:5      | Entered Level 5 of the Dungeon
  3303 | D:5      | Reached skill level 8 in Spellcasting
  3453 | D:5      | Found a staircase to the Ecumenical Temple.
  3482 | D:5      | Found Pnoazuch's Magic Scroll Emporium.
  3491 | D:5      | Bought a scroll of noise for 14 gold pieces
  3491 | D:5      | Bought a scroll of immolation for 14 gold pieces
  3881 | Temple   | Entered the Ecumenical Temple
  3992 | Temple   | Became a worshipper of Ashenzari the Shackled
  4000 | Temple   | Fell from the grace of Ashenzari
  4000 | Temple   | Became a worshipper of Vehumet
  4230 | D:5      | Reached skill level 5 in Conjurations
  4230 | D:5      | Reached XP level 7. HP: 35/35 MP: 11/25
  4419 | D:5      | Found a deep blue altar of Sif Muna.
  4433 | D:5      | Got a yellowed book
  4435 | D:5      | Identified Sif Muna's Incunabulum of Moulding (You found it on level 5 of the Dungeon)
  4532 | D:5      | Reached skill level 9 in Spellcasting
  4788 | D:5      | Noticed Gimli's ghost (average DDPr)
  4794 | D:5      | Killed Gimli's ghost
  4846 | D:5      | Was forgiven by Ashenzari
  4846 | D:5      | Reached XP level 8. HP: 26/40 MP: 16/27
  4867 | D:4      | Found Sonefare's Antique Armour Shoppe.
  5018 | D:4      | Bought a scroll labeled DEEZ YMURASCH for 23 gold pieces
  5044 | D:4      | Found Kleff's Book Emporium.
  5423 | D:6      | Found an ancient bone altar of Kikubaaqudgha.
  5639 | D:6      | Acquired Vehumet's first power
  5773 | D:6      | Found a deep blue altar of Sif Muna.
  6160 | D:6      | Reached XP level 9. HP: 44/44 MP: 20/29
  6181 | D:6      | Found Eckus' Food Shoppe.
  6793 | D:7      | Reached skill level 10 in Conjurations
  7263 | D:7      | Found a flagged portal.
  7279 | D:7      | Acquired Vehumet's second power
  7291 | Bailey   | Entered a bailey
  7482 | Bailey   | Reached skill level 11 in Conjurations
  7666 | Bailey   | Noticed an orc knight
  7775 | Bailey   | Killed an orc knight
  7878 | Bailey   | Reached XP level 10. HP: 48/48 MP: 20/30
  7974 | Bailey   | Noticed an orc knight
  8054 | Bailey   | Killed an orc knight
  8054 | Bailey   | Reached skill level 5 in Summonings
  8287 | D:7      | Acquired Vehumet's third power
  8850 | D:5      | Bought a scroll of enchant weapon I for 77 gold pieces
  8850 | D:5      | Bought a scroll of amnesia for 77 gold pieces
  8850 | D:5      | Bought a scroll of identify for 28 gold pieces
  8850 | D:5      | Bought a scroll of fear for 49 gold pieces
  8850 | D:5      | Bought a scroll of magic mapping for 49 gold pieces
  8943 | Temple   | Learned a level 2 spell: Repel Missiles
  9131 | D:8      | Found a shattered altar of Ashenzari.
  9304 | D:8      | Noticed Hippohippie's ghost (experienced CeHu)
  9312 | D:8      | Killed Hippohippie's ghost
  9312 | D:8      | Reached skill level 12 in Conjurations
  9594 | D:8      | Found a basalt altar of Yredelemnul.
  9763 | D:8      | Reached skill level 10 in Spellcasting
 10019 | D:9      | Found a glowing silver altar of Zin.
 10228 | D:9      | Acquired Vehumet's fourth power
 10357 | D:9      | Reached skill level 5 in Dodging
 10745 | D:9      | Found Theoc's Magic Scroll Boutique.
 10748 | D:9      | Bought a scroll of blinking for 82 gold pieces
 10795 | D:9      | Reached skill level 13 in Conjurations
 10905 | D:9      | Found a staircase to the Orcish Mines.
 11469 | D:9      | Reached XP level 11. HP: 52/52 MP: 31/32
 11470 | D:9      | Noticed Legolas' ghost (experienced DEFE)
 11479 | D:9      | Killed Legolas' ghost
 11560 | D:9      | Paralysed by a giant eyeball for 4 turns
 11570 | D:9      | Paralysed by a giant eyeball for 4 turns
 11687 | D:9      | Found a glowing silver altar of Zin.
 11798 | D:9      | Found a staircase to the Lair.
 11898 | Lair:1   | Entered Level 1 of the Lair of Beasts
 11979 | Lair:1   | Learned a level 5 spell: Bolt of Magma
 12613 | Lair:1   | Learned a level 4 spell: Dig
 12949 | Lair:2   | Got a glittering granite ring
 12952 | Lair:2   | Identified the ring "Gocum" {+Lev Dex+3} (You found it on level 2 of the Lair of Beasts)
 13428 | Lair:2   | Reached skill level 14 in Conjurations
 13433 | Lair:2   | Reached skill level 1 in Traps & Doors
 13638 | Lair:2   | Noticed a lindwurm
 13641 | Lair:2   | Noticed a lindwurm
 13642 | Lair:2   | Killed a lindwurm
 13646 | Lair:2   | Noticed a lindwurm
 13649 | Lair:2   | Killed a lindwurm
 13650 | Lair:2   | Killed a lindwurm
 13661 | Lair:2   | Noticed a lindwurm
 13678 | Lair:2   | Killed a lindwurm
 14299 | Lair:2   | Got a smoking glass ring
 14335 | Lair:2   | Identified the ring "Geumyuxuet" {Str-3} (You found it on level 2 of the Lair of Beasts)
 14772 | D:5      | Bought a scroll of recharging for 77 gold pieces
 14772 | D:5      | Bought a scroll of silence for 105 gold pieces
 14972 | Lair:1   | Learned a level 4 spell: See Invisible
 15214 | Lair:3   | Reached skill level 5 in Traps & Doors
 15383 | Lair:3   | Reached skill level 10 in Dodging
 15406 | Lair:3   | Reached XP level 12. HP: 54/57 MP: 8/35
 15532 | Lair:3   | Noticed Erica
 15816 | Lair:3   | Reached skill level 1 in Fire Magic
 16185 | Lair:3   | Noticed Maud
 16197 | Lair:3   | Killed Maud
 16962 | Lair:4   | Found a hole to the Spider Nest.
 17291 | Lair:4   | the hole to the Spider Nest was a mimic.
 17504 | Lair:4   | Reached skill level 5 in Fire Magic
 18522 | Lair:4   | Learned a level 1 spell: Apportation
 18528 | Lair:4   | Learned a level 4 spell: Control Teleport
 19045 | Lair:4   | Found a staircase to the Snake Pit.
 19765 | Lair:5   | Killed Erica
 20011 | Lair:5   | Found a staircase to the Swamp.
 20426 | Lair:5   | Reached skill level 10 in Fire Magic
 20461 | Lair:5   | Received a gift from Vehumet
 21369 | Lair:6   | Reached XP level 13. HP: 47/61 MP: 36/36
 22126 | Lair:6   | Found a dark tunnel.
 22136 | Volcano  | Entered a volcano
 22831 | Lair:6   | Noticed a five-headed hydra
 22840 | Lair:6   | Killed a five-headed hydra
 24165 | Lair:7   | Got a glittering turquoise ring
 24178 | Lair:7   | Noticed a five-headed hydra
 24185 | Lair:7   | Killed a five-headed hydra
 24515 | Lair:7   | Identified the ring of Prescription {Dex+1} (You found it on level 7 of the Lair of Beasts)
 24979 | Lair:7   | Reached skill level 10 in Traps & Doors
 25581 | Lair:7   | Noticed a five-headed hydra
 25597 | Lair:7   | Killed a five-headed hydra
 25754 | Lair:8   | Entered Level 8 of the Lair of Beasts
 25883 | Lair:8   | Found a burning altar of Makhleb.
 26107 | Lair:8   | Noticed an eight-headed hydra
 26119 | Lair:8   | Killed an eight-headed hydra
 26665 | Lair:8   | Noticed a seven-headed hydra
 26671 | Lair:8   | Killed a seven-headed hydra
 26960 | Lair:8   | Reached XP level 14. HP: 66/66 MP: 23/38
 26963 | Lair:8   | Reached skill level 15 in Spellcasting
 27494 | Lair:8   | Found a staircase to the Slime Pits.
 27494 | Lair:8   | Found a viscous altar of Jiyva.
 27529 | Lair:8   | Reached skill level 15 in Fire Magic
 27532 | Lair:8   | Received a gift from Vehumet
 27973 | Lair:8   | Reached skill level 16 in Spellcasting
 28568 | D:9      | Bought a scroll of enchant weapon II for 82 gold pieces
 28568 | D:9      | Bought a scroll of enchant armour for 82 gold pieces
 28568 | D:9      | Bought a scroll of holy word for 112 gold pieces
 28568 | D:9      | Bought a scroll of enchant armour for 82 gold pieces
 28711 | D:9      | Noticed a cyclops
 28729 | D:9      | Killed a cyclops
 28847 | Orc:1    | Entered Level 1 of the Orcish Mines
 28847 | Orc:1    | Noticed Maurice
 28854 | Orc:1    | Killed Maurice
 29941 | Orc:2    | Found a roughly hewn altar of Beogh.
 30063 | Orc:1    | Noticed Duvessa
 30064 | Orc:1    | Noticed Dowan
 30070 | Orc:1    | Killed Duvessa
 30072 | Orc:1    | Killed Dowan
 30079 | Orc:1    | Noticed Psyche
 30082 | Orc:1    | Killed Psyche
 30298 | Orc:3    | Received a gift from Vehumet
 31214 | Orc:4    | Entered Level 4 of the Orcish Mines
 31465 | Orc:4    | Found Diasofiu's Distillery.
 31521 | Orc:4    | Bought a potion of brilliance for 45 gold pieces
 31521 | Orc:4    | Bought a potion of might for 45 gold pieces
 31777 | Orc:3    | Reached skill level 17 in Spellcasting
 32025 | Orc:3    | Found a staircase to the Elven Halls.
 32043 | Orc:4    | Found Twifeax's Magical Wand Emporium.
 32440 | Orc:4    | Received a gift from Vehumet
 32553 | Orc:4    | Noticed an orc warlord
 32908 | Orc:4    | Killed an orc warlord
 33233 | Orc:4    | Reached skill level 18 in Spellcasting
 34152 | Orc:4    | Reached skill level 1 in Fighting
 34405 | Orc:4    | Found Betiogifi's General Store.
 34406 | Orc:4    | Found Skawonu's Book Shop.
 34407 | Orc:4    | Found Juedoh's Antique Weapon Boutique.
 34407 | Orc:4    | Found Satur's Antique Armour Boutique.
 34421 | Orc:4    | Bought a scroll of torment for 112 gold pieces
 34421 | Orc:4    | Bought a potion of degeneration for 30 gold pieces
 34432 | Orc:4    | Bought a pair of glowing boots for 51 gold pieces
 34439 | Orc:4    | Bought a shiny helmet for 85 gold pieces
 34452 | Orc:4    | Bought a pair of glowing boots for 51 gold pieces
 34737 | Lair:1   | Identified 3 scrolls of acquirement
 34827 | Lair:1   | Learned a level 7 spell: Orb of Destruction
 35113 | D:9      | Bought a scroll of identify for 30 gold pieces
 35113 | D:9      | Bought a scroll of identify for 30 gold pieces
 35113 | D:9      | Bought a scroll of identify for 30 gold pieces
 35203 | D:10     | Entered Level 10 of the Dungeon
 35213 | D:10     | Noticed Hippohippie's ghost (powerful CeHu)
 35221 | D:10     | Killed Hippohippie's ghost
 36723 | D:11     | Received a gift from Vehumet
 36809 | D:11     | Reached XP level 15. HP: 72/72 MP: 36/40
 37209 | D:11     | Found a shimmering altar of Xom.
 37489 | D:12     | Noticed Hippohippie's ghost (powerful CeHu)
 37497 | D:12     | Killed Hippohippie's ghost
 39780 | D:14     | Entered Level 14 of the Dungeon
 39805 | D:14     | Reached skill level 5 in Fighting
 39940 | D:14     | Found a snail-covered altar of Cheibriados.
 40163 | D:14     | Found a blossoming altar of Fedhas.
 42618 | D:15     | Entered Level 15 of the Dungeon
 42635 | D:15     | Reached skill level 10 in Summonings
 42636 | D:15     | Noticed Fannar
 42782 | D:15     | Killed Fannar
 43048 | D:15     | Found a radiant altar of Vehumet.
 43451 | D:15     | Noticed Roxanne
 43574 | D:15     | Killed Roxanne
 43666 | D:15     | Found a frozen archway.
 43700 | IceCv    | Entered an ice cave
 43880 | IceCv    | Reached XP level 16. HP: 86/86 MP: 41/41
 44750 | IceCv    | Noticed an Ice Fiend
 44755 | IceCv    | Killed an Ice Fiend
 45703 | Lair:1   | Learned a level 6 spell: Mass Abjuration
 45994 | D:16     | Found a basalt altar of Yredelemnul.
 46414 | D:17     | Found a staircase to the Vaults.
 46426 | D:17     | Reached skill level 19 in Spellcasting
 47358 | D:18     | Got a twitching jade ring
 47504 | D:18     | Found a glowing golden altar of the Shining One.
 48785 | D:18     | Identified the ring "Ashi Xie" {Int+4} (You found it on level 18 of the Dungeon)
 48862 | D:18     | Found an ancient bone altar of Kikubaaqudgha.
 49100 | D:19     | Reached XP level 17. HP: 95/95 MP: 42/42
 49111 | D:19     | Reached skill level 20 in Spellcasting
 49188 | D:19     | Found Coethuu's Armour Emporium.
 49189 | D:19     | Noticed Saint Roka
 49357 | D:19     | Killed Saint Roka
 49570 | D:19     | Bought the +2 pair of gloves "Myshyar" {Str+3 Int+3} for 644 gold pieces
 49701 | D:19     | Reached skill level 10 in Fighting
 50165 | D:19     | Reached skill level 21 in Spellcasting
 50355 | D:20     | Entered Level 20 of the Dungeon
 50444 | D:20     | Got a scintillating golden ring
 50721 | D:20     | Noticed Frances
 50731 | D:20     | Killed Frances
 51135 | D:20     | Noticed Boris
 51462 | Lair:1   | Learned a level 6 spell: Haste
 51594 | Snake:1  | Entered Level 1 of the Snake Pit
 51614 | Snake:1  | Found a blossoming altar of Fedhas.
 51717 | Snake:1  | Noticed Agnes
 51726 | Snake:1  | Killed Agnes
 52926 | Snake:3  | Noticed Nergalle
 52938 | Snake:3  | Killed Nergalle
 53292 | Snake:3  | Reached skill level 1 in Evocations
 53376 | Snake:3  | Identified the ring "Luwnoxt" {Dex+4} (You found it on level 20 of the Dungeon)
 54033 | Snake:3  | Reached skill level 15 in Conjurations
 55200 | Snake:5  | Entered Level 5 of the Snake Pit
 55202 | Snake:5  | Reached XP level 18. HP: 103/103 MP: 44/44
 56660 | Snake:5  | Noticed Margery
 56680 | Snake:5  | Killed Margery
 56681 | Snake:5  | Killed from afar by a hell knight

Online stats
Fastest Hell runes (enter Hell branch -> get the rune)
Icy : 56 / Iron : 126 / Obsidian : 215 / Bone : 125

Cocytus Succeeder

Posts: 2297

Joined: Saturday, 14th April 2012, 21:35

Post Friday, 24th May 2013, 15:19

Re: CIP : DEWz, need spell advices (YAVerySD)

Uh yeah, Margery alone could have just about one-shot you - certainly she could have knocked off up to 90% of your maxHP in one shot if she rolled well. That she always shows up with Hell knights really doesn't help matters.
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Dis Charger

Posts: 1949

Joined: Monday, 18th February 2013, 07:59

Location: France

Post Friday, 24th May 2013, 15:21

Re: CIP : DEWz, need spell advices (YAVerySD)

2 or 3 Mephitic clouds had confused her and those hell knights...
I just died because of spamming Bolt of magma without looking if they were still confused
Online stats
Fastest Hell runes (enter Hell branch -> get the rune)
Icy : 56 / Iron : 126 / Obsidian : 215 / Bone : 125

Cocytus Succeeder

Posts: 2297

Joined: Saturday, 14th April 2012, 21:35

Post Friday, 24th May 2013, 16:39

Re: CIP : DEWz, need spell advices (YAVerySD)

That's the bigger mistake then: don't rely on meph by that point in the game. Monsters, especially badass uniques, will have high HD so will quickly shrug off the meph confusion and it's hard to get them to choke in the first place. I forget it after I've finished Lair/Orc to force myself to not rely on it anymore (unless I have ignite poison).

Ziggurat Zagger

Posts: 11111

Joined: Friday, 8th February 2013, 12:00

Post Friday, 24th May 2013, 18:48

Re: CIP : DEWz, need spell advices (YAVerySD)

mopl wrote:2 or 3 Mephitic clouds had confused her and those hell knights...
I just died because of spamming Bolt of magma without looking if they were still confused


  Code:
force_more_message += seems less confused

For this message the author Sandman25 has received thanks:
mopl

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