Post Monday, 25th March 2013, 16:27

YAVP - TrDK - First Spell-less Victory

After losing my TrMo of The Shining One I splatted a few Trolls until this one. A couple I lost to Hydra's so I became paranoid of them and started with a Mace when I made the TrDK.

One thing unique about this run was that I found a Gold Dragon Armor very early, which resulted in me forgoing Spells in favor of a full-out Melee approach that won be the game. I'm actually quite surprised how powerful the Armor is, though my EV never got above 5 so it certainly has a major downside.

I'm also happy to have won with Yredelemnul; while his abilities are fun, the allies were super annoying - Ghouls and Skeletal Warriors were constantly destroying corpses so I had to eat quite a bit of permafood - though I still had quite a bit at the end of the game.

I probably could have played Tomb or even attempted areas of the game I have yet to visit, but I was content just to get a 5-rune win on this character and be done with Trolls.

Link for the Morgue File can be found here: http://crawl.develz.org/morgues/0.11/DavionFuxa/morgue-DavionFuxa-20130325-160918.txt

  Code:
 Dungeon Crawl Stone Soup version 0.11.0-9-gb634444 (webtiles) character file.

2200068 DavionFuxa the Impregnable (level 27, 283/283 (296) HPs)
             Began as a Troll Death Knight on Mar 4, 2013.
             Was the Champion of Yredelemnul.
             Escaped with the Orb
             ... and 5 runes on Mar 25, 2013!
             
             The game lasted 20:00:55 (120914 turns).

DavionFuxa the Impregnable (Troll Death Knight)   Turns: 120914, Time: 20:00:55

HP 283/283 (296) AC 52     Str 31      XL: 27
MP  45/45        EV  4     Int 13      God: Yredelemnul [******]
Gold 1379        SH 34     Dex 13      Spells:  7 memorised, 12 levels left

Res.Fire  : + + .   See Invis. : .   v - +8,+9 eveningstar
Res.Cold  : + + +   Warding    : .   t - +10 gold dragon armour
Life Prot.: + + .   Conserve   : +   G - +5 shield of Resistance {rF+ rC+ MR}
Res.Poison: +       Res.Corr.  : .   y - +2 hat of the Bear Spirit {Spirit, +Rage r
Res.Elec. : +       Clarity    : .   K - +2 cloak "Hempolol" {+Blink rElec}
Sust.Abil.: . .     Spirit.Shd : +   (gloves unavailable)
Res.Mut.  : .       Stasis     : .   (boots unavailable)
Res.Rott. : .       Ctrl.Telep.: x   J - amulet of conservation
Gourmand  : +       Levitation : .   z - ring "Shrablieps" {rC++ rN+ MP+9 Int+2}
                    Ctrl.Flight: .   D - ring of Robustness {AC+8}

@: very slightly contaminated, extraordinarily resistant to hostile
enchantments, extremely unstealthy
A: unfitting armour, claws 3, carnivore 1, fast metabolism 3, gourmand,
regeneration 2, saprovore 2, tough skin 2, AC +2, Str +1
a: Animate Dead, Recall Undead Slaves, Injury Mirror, Drain Life, Enslave Soul,
Renounce Religion, Evoke Blink, Evoke Berserk Rage
}: 5/15 runes: decaying, serpentine, slimy, silver, abyssal


You escaped.
You worshipped Yredelemnul.
Yredelemnul was exalted by your worship.
You were very full.

You visited 12 branches of the dungeon, and saw 78 of its levels.
You visited the Abyss 2 times.
You also visited: Trove, Sewer, Bailey and Ice Cave.

You collected 8554 gold pieces.
You spent 7195 gold pieces at shops.

Inventory:

Hand weapons
 v - a +8,+9 eveningstar (weapon)
Missiles
 q - 4 javelins
 U - 5 large rocks (quivered)
Armour
 t - a +10 gold dragon armour (worn)
 y - the +2 hat of the Bear Spirit (worn) {Spirit, +Rage rN+ MR}
   (You found it in a treasure trove)   
   
   It protects you from negative energy.
   It increases your resistance to enchantments.
   It lets you go berserk.
 G - the +5 shield of Resistance (worn) {rF+ rC+ MR}
   (You found it on level 20 of the Dungeon)   
   
   It protects you from fire.
   It protects you from cold.
   It increases your resistance to enchantments.
 K - the +2 cloak "Hempolol" (worn) {+Blink rElec}
   (You found it in a treasure trove)   
   
   It insulates you from electricity.
   It lets you blink.
Magical devices
 a - a wand of teleportation (4)
 d - a wand of heal wounds (1)
 i - a wand of digging (15)
 u - a wand of fire (3)
 w - a wand of fire (5)
 B - a wand of hasting (5)
 C - a wand of lightning (1)
 N - a wand of heal wounds (8)
 P - a wand of fireball (3)
 Q - a wand of cold (5)
 Y - a wand of teleportation (4)
 Z - a wand of cold (10)
Comestibles
 f - 9 meat rations
Scrolls
 b - 4 scrolls of identify
 j - a scroll of remove curse
 m - 8 scrolls of teleportation
 E - 8 scrolls of fog
 R - 7 scrolls of recharging
 S - 3 scrolls of blinking
Jewellery
 c - the ring "Praorudgh" {+Lev Int+5}
   (You found it on level 8 of the Vaults)   
   
   [ring of levitation]
   
   It affects your intelligence (+5).
 g - an uncursed ring of protection from magic
 h - an uncursed amulet of resist corrosion
 z - the ring "Shrablieps" (right claw) {rC++ rN+ MP+9 Int+2}
   (You found it on level 2 of the Crypt)   
   
   [ring of magical power]
   
   It affects your intelligence (+2).
   It greatly protects you from cold.
   It protects you from negative energy.
 D - the ring of Robustness (left claw) {AC+8}
   (You found it on level 25 of the Dungeon)   
   
   [ring of protection]
   It affects your AC (+8).
 F - an uncursed ring of see invisible
 I - an uncursed amulet of resist mutation
 J - an amulet of conservation (around neck)
 X - an uncursed ring of protection from fire
Potions
 e - 4 potions of might
 k - a potion of heal wounds
 l - a potion of curing
 n - 2 potions of restore abilities
 o - 2 potions of berserk rage
 r - 2 potions of speed
 s - 2 potions of cure mutation
 O - 4 potions of resistance
Orbs of Power
 p - the Orb of Zot
Miscellaneous
 H - a lantern of shadows


   Skills:
 + Level 20,5 Fighting
 - Level 22,0 Maces & Flails
 - Level 12,0 Throwing
 - Level 22,0 Armour
 - Level 2,0 Dodging
 - Level 15,0 Shields
 - Level 12,0 Traps & Doors
 - Level 0,1 Charms
 - Level 14,0 Invocations
 - Level 10,1 Evocations


You had 12 spell levels left.
You knew the following spells:

 Your Spells              Type           Power        Failure   Level  Hunger
a - Freezing Aura         Chrm/Ice       #.........   100%        2    ###....
b - Apportation           Tloc           #.........   100%        1    ##.....
c - Portal Projectile     Tloc           #......      100%        2    ###....
d - Repel Missiles        Chrm/Air       #.........   100%        2    ###....
e - Swiftness             Chrm/Air       #.........   100%        2    ###....
f - Flight                Chrm/Air       #.........   100%        3    ####...
g - Blink                 Tloc           N/A          100%        2    ###....


Dungeon Overview and Level Annotations

Branches:
Dungeon (27/27)            Temple (1/1) D:4             Orc (4/4) D:8
    Elf (3/3) Orc:3          Lair (8/8) D:13          Swamp (5/5) Lair:5
  Snake (5/5) Lair:3        Slime (6/6) Lair:7       Vaults (8/8) D:19
  Blade (1/1) Vaults:4      Crypt (5/5) Vaults:4       Tomb (0/3) Crypt:2
    Zot (5/5) D:27       

Altars:
Ashenzari
Cheibriados
Elyvilon
Fedhas
Kikubaaqudgha
Makhleb
Nemelex Xobeh
Okawaru
Sif Muna
Trog
Vehumet
Xom
Yredelemnul
Zin
the Shining One
Beogh
Jiyva

Shops:
D:11: !  D:19: *  D:23: [*[?  Orc:1: ?[[  Orc:2: [?*  Orc:4: */+=
Elf:2: (  Elf:3: [  Vaults:2: (  Vaults:3: (  Vaults:4: !  Vaults:7: =**
Abyss: ((((

Portals:
Dungeon: Abyss*
Hell: D:21 D:22 D:23 D:24* D:25 D:26* D:27
Abyss: D:23 D:24 D:25 D:26
Pandemonium: D:21 D:24

Annotations
D:27 exclusion: door
Slime:3 exclusion: upstairs
Crypt:3 exclusion: curse skull
Crypt:5 exclusion: curse skull


Innate Abilities, Weirdness & Mutations

You are too large for most types of armour.
You have claws for hands.
Your metabolism is lightning-fast.
You like to eat raw meat.
You heal very quickly.
You can eat rotten meat.
You are covered in fur (AC +1).
You have very tough skin (AC +2).
You are partially covered in molten scales (AC +1).
Your digestive system is specialised to digest meat.
Your muscles are strong (Str +1).

A Google Doc I wrote up in regards to making a new 'workable' definition for the Roguelike Genre:
Defining the Roguelike Genre