Slime Squisher
Posts: 371
Joined: Friday, 17th December 2010, 15:27
YAVP: 15 rune, SpFi, no pesky magic
- No rPois in the game until D:27. Had to do Swamp and Snake Pit without it.
- Never got to use a rod
- Took an escape hatch to Z:5 to see what happens and I found myself surrounded by 4-5 Orbs of fire, a few Ancient Liches and half a dozen Guardians.
- Zin + silver bolts make the Orbs of fire fights trivial.
- Code:
Dungeon Crawl Stone Soup version 0.11.0-9-gb634444 (webtiles) character file.
11285150 hubris the Spriggan Arbalest (level 27, 190/190 HPs)
Began as a Spriggan Fighter on Mar 25, 2013.
Was the Champion of Zin.
Escaped with the Orb
... and 15 runes on Mar 26, 2013!
The game lasted 11:19:16 (144715 turns).
hubris the Spriggan Arbalest (Spriggan Fighter) Turns: 144715, Time: 11:19:16
HP 190/190 AC 31 Str 26 XL: 27
MP 43/43 EV 39 Int 13 God: Zin [******]
Gold 13616 SH 0 Dex 21 Spells: 0 memorised, 26 levels left
Res.Fire : + + . See Invis. : + U - +7,+9 crossbow (holy)
Res.Cold : . . . Warding : . q - +8 fire dragon armour
Life Prot.: . . . Conserve : . (shield restricted)
Res.Poison: + Res.Corr. : . e - +2 cap "Skebiung" {Str+5 Dex-1}
Res.Elec. : + Clarity : . W - +2 cloak of the Solstice {rElec rPois}
Sust.Abil.: . . Spirit.Shd : + (gloves unavailable)
Res.Mut. : + Stasis : . (boots unavailable)
Res.Rott. : . Ctrl.Telep.: x t - amulet "Pamneb" {Spirit Dex+2 Int+1}
Saprovore : . . . Levitation : . O - +0,+7 ring of slaying
Ctrl.Flight: . s - ring of Vitality {Regen HP+15}
@: very quick, extraordinarily resistant to hostile enchantments, stealthy
A: unfitting armour, see invisible, cold resistance 1, herbivore 3, speed 3,
slow metabolism 2, Str +2, Dex +1
a: Recite, Vitalisation, Imprison, Sanctuary, Cure All Mutations, Renounce
Religion
}: 15/15 runes: decaying, serpentine, slimy, silver, golden, iron, obsidian,
icy, bone, abyssal, demonic, glowing, magical, fiery, dark
You escaped.
You worshipped Zin.
Zin was exalted by your worship.
You were not hungry.
You visited 17 branches of the dungeon, and saw 109 of its levels.
You visited Pandemonium 1 time, and saw 24 of its levels.
You visited the Abyss 1 time.
You visited 2 bazaarss.
You also visited: Labyrinth and Wizlab.
You collected 17530 gold pieces.
You spent 3727 gold pieces at shops.
You donated 121 gold pieces.
Inventory:
Hand weapons
y - a +2,+4 double sword of holy wrath
U - a +7,+9 crossbow of holy wrath (weapon)
Missiles
c - 30 silver bolts
B - 81 bolts (quivered)
Y - 42 steel bolts
Armour
e - the +2 cap "Skebiung" (worn) {Str+5 Dex-1}
(You found it on level 3 of the Vaults)
It affects your strength (+5).
It affects your dexterity (-1).
q - a +8 fire dragon armour (worn)
W - the +2 cloak of the Solstice (worn) {rElec rPois}
(You acquired it on level 1 of the Crypt)
It insulates you from electricity.
It protects you from poison.
Magical devices
g - a wand of digging (0)
o - a wand of heal wounds (7)
p - a wand of heal wounds (4)
r - a wand of hasting (5)
V - a wand of teleportation (5)
Comestibles
v - 13 bread rations
D - 2 apples
Scrolls
a - a scroll of silence
d - a scroll of blinking
C - a scroll of remove curse
Jewellery
b - the ring "Sepote" {+Lev rF+ MR Str+3 Stlth++}
(You found it on level 3 of the Tomb of the Ancients)
[ring of protection from magic]
It affects your strength (+3).
It protects you from fire.
It lets you levitate.
It makes you much more stealthy.
m - an uncursed amulet of stasis
s - the ring of Vitality (left hand) {Regen HP+15}
(You found it on level 25 of the Dungeon)
[ring of regeneration]
It affects your health (+15).
t - the amulet "Pamneb" (around neck) {Spirit Dex+2 Int+1}
(You found it on level 17 of the Dungeon)
[amulet of guardian spirit]
It affects your intelligence (+1).
It affects your dexterity (+2).
N - an uncursed amulet of conservation
O - a +0,+7 ring of slaying (right hand)
P - an uncursed ring of teleport control
Q - the cursed ring "Smus" {rElec rC+ Dex-2 Dam+5}
(You bought it in a shop on level 4 of the Orcish Mines)
[ring of dexterity]
It affects your dexterity (-2).
It affects your damage-dealing abilities (+5).
It protects you from cold.
It insulates you from electricity.
It has a curse placed upon it.
R - an uncursed amulet of resist mutation
Potions
f - 2 potions of restore abilities
j - 3 potions of resistance
k - a potion of heal wounds
l - 2 potions of curing
n - 2 potions of speed
x - a potion of cure mutation
Orbs of Power
i - the Orb of Zot
Miscellaneous
u - a legendary deck of war {drawn: 7}
A - a legendary deck of changes {the Mercenary, drawn: 5}
G - a legendary deck of changes {the Alchemist, drawn: 4}
Rods
z - a +5 rod of destruction [ice] (9/9)
(You found it in Pandemonium)
H - a +2 rod of warding (11/11)
(You found it in Pandemonium)
Skills:
+ Level 26,4 Fighting
Level 5,9 Short Blades
- Level 14,3 Long Blades
O Level 27 Crossbows
+ Level 24,7 Armour
O Level 27 Dodging
- Level 15,0 Stealth
- Level 4,6 Stabbing
- Level 3,0 Shields
- Level 16,5 Traps & Doors
- Level 15,0 Invocations
- Level 17,1 Evocations
You had 26 spell levels left.
You didn't know any spells.
Dungeon Overview and Level Annotations
Branches:
Dungeon (27/27) Temple (1/1) D:5 Orc (4/4) D:10
Elf (3/3) Orc:3 Lair (8/8) D:10 Swamp (5/5) Lair:6
Snake (5/5) Lair:6 Slime (6/6) Lair:8 Vaults (8/8) D:19
Blade (0/1) Vaults:5 Crypt (5/5) Vaults:2 Tomb (3/3) Crypt:3
Dis (7/7) Hell Geh (7/7) Hell Coc (7/7) Hell
Tar (7/7) Hell Zot (5/5) D:27