Post Wednesday, 6th March 2013, 17:57

finally, victory with TrMo of Okawaru (15 runes)

I really meant to ascend after only three or four runes, but the game was going to well I said fuck it and went for the full monty. This lack of planning made me stick with Okawaru the whole game, which went surprisingly well (although I think Oka should give better gifts than exploding darts when you are scumming pan). I got all my skills up around 22 and spammed heroism. This enabled me to train more skills (which is nice since Trolls have such shitty aptitudes). I killed all the hell bosses and mighty pan lords (except Cerebov, who KILLED HIMSELF with firestorm before I got in the final blow, thus robbing me of my rightful experience points). From what I can tell, an unarmed troll with maximum skills + finesse + haste is as powerful as anything in the game. I used a large shield, but I don't know if it was a net benefit (less damage but more protection).

Troll Monks are strong in the early game, but I kept dying after clearing Lair and Orc. I got some good advice in this thread: https://crawl.develz.org/tavern/viewtopic.php?f=12&t=7158.

There was a treasure trove which asked to see the Abyssal rune, so I went for it earlier than I otherwise would have (by the end I visited the Abyss seven times, which is a lot, but it's the new Abyss so I didn't really mind). Unfortunately the rune was behind a closed door on a little island and I couldn't fly. I circled the island until someone randomly opened the door and I was able to apport the rune. I went to the trove and it was filled with weapons. All weapons. For a monk. That sucked.

http://dobrazupa.org/morgue/drag0n/morgue-drag0n-20130306-005248.txt
  Code:
Dungeon Crawl Stone Soup version 0.12-a0-2532-g7d555e8 (webtiles) character file.

11493623 drag0n the Slayer (level 27, 294/294 (306) HPs)
             Began as a Troll Monk on Mar 4, 2013.
             Was a High Priest of Okawaru.
             Escaped with the Orb
             ... and 15 runes on Mar 6, 2013!
             
             The game lasted 15:59:36 (142909 turns).

drag0n the Slayer (Troll Monk)                    Turns: 142909, Time: 15:59:36

HP 294/294 (306) AC 39     Str 32      XL: 27
MP  42/42        EV 25     Int 11      God: Okawaru [*****.]
Gold 3413        SH 48     Dex 21      Spells: 11 memorised, 24 levels left

Res.Fire  : + . .   See Invis. : +     - Unarmed
Res.Cold  : + . .   Warding    : .   S - +10 storm dragon armour
Life Prot.: + . .   Conserve   : .   O - +1 large shield of Craorouxt {rN+ Acc+2}
Res.Poison: +       Res.Corr.  : .   m - +2 wizard hat of the Vaults {Dex+3 Dam+5 S
Res.Elec. : +       Clarity    : +   W - +2 cloak of the Mind {rElec rPois rF+ Stlt
Sust.Abil.: . .     Spirit.Shd : .   (gloves unavailable)
Res.Mut.  : .       Stasis     : .   (boots unavailable)
Res.Rott. : .       Ctrl.Telep.: x   J - amulet "Haer" {Clar Str+4 Int+2}
Gourmand  : +       Flight     : .   w - cursed ring of sustenance
                                     x - ring "Ysuiv" {rC+ Str+1}

@: quick, quite resistant to hostile enchantments, extremely unstealthy
A: unfitting armour, claws 3, fast metabolism 3, gourmand, regeneration 2,
saprovore 2, tough skin 2, AC +1
a: Heroism, Finesse, Renounce Religion
}: 15/15 runes: barnacled, slimy, silver, golden, iron, obsidian, icy, bone,
abyssal, demonic, glowing, magical, fiery, dark, gossamer


You escaped.
You worshipped Okawaru.
Okawaru was extremely pleased with you.
You were not hungry.

You visited 17 branches of the dungeon, and saw 106 of its levels.
You visited Pandemonium 1 time, and saw 51 of its levels.
You visited the Abyss 7 times.
You visited 1 bazaar.
You visited 1 Ziggurat, and saw 13 of its levels.
You also visited: Trove, Bailey and Ice Cave.

You collected 14173 gold pieces.
You spent 7800 gold pieces at shops.
You used 2960 gold pieces for miscellaneous purposes.


Innate Abilities, Weirdness & Mutations

You are too large for most types of armour.
You have claws for hands.
Your metabolism is lightning-fast.
You like to eat raw meat.
You heal very quickly.
You can eat rotten meat.
You are covered in fur (AC +1).
You have very tough skin (AC +2).


   Skills:
 - Level 23.0 Fighting
 - Level 16.8 Throwing
 - Level 22.0 Armour
 - Level 22.6 Dodging
 - Level 13.9 Stealth
 - Level 15.7 Shields
 - Level 8.8 Traps
 - Level 22.0 Unarmed Combat
 + Level 16.1 Spellcasting
 - Level 20.0 Charms
 - Level 8.7 Translocations
 - Level 13.6 Transmutations
 - Level 7.4 Poison Magic
 - Level 17.2 Invocations
 - Level 11.5 Evocations


You had 24 spell levels left.
You knew the following spells:

 Your Spells              Type           Power        Failure   Level  Hunger
b - Blink                 Tloc           N/A          1%          2    None
d - Repel Missiles        Chrm/Air       #####.....   1%          2    None
e - Apportation           Tloc           #####.....   1%          1    None
f - Flight                Chrm/Air       #####.....   1%          3    None
h - Haste                 Chrm           #######..    1%          6    ######.
s - Swiftness             Chrm/Air       #####.....   1%          2    None
t - Control Teleport      Chrm/Tloc      ######....   1%          4    ###....
u - Deflect Missiles      Chrm/Air       #####.....   77%         6    ######.
x - Blade Hands           Trmt           ######....   3%          5    ####...
y - Cure Poison           Pois           #####.....   2%          2    None
z - Beastly Appendage     Trmt           ######.      1%          1    None


Inventory:

Missiles
 e - 13 javelins of penetration
 i - 12 darts of dispersal {god gift}
 p - 2 silver javelins {god gift}
 v - 5 javelins of returning
 R - 3 large rocks (quivered) {god gift}
Armour
 m - the +2 wizard hat of the Vaults (worn) {Dex+3 Dam+5 SInv, god gift}
   (Okawaru gifted it to you on level 25 of the Dungeon)   
   
   It affects your dexterity (+3).
   It affects your damage-dealing abilities (+5).
   It enhances your eyesight.
 C - a cursed +2 cloak of preservation {god gift}
 O - the +1 large shield of Craorouxt (worn) {rN+ Acc+2}
   (You took it off a cherub in Pandemonium)   
   
   It affects your accuracy (+2).
   It protects you from negative energy.
 S - a +10 storm dragon armour (worn)
 W - the +2 cloak of the Mind (worn) {rElec rPois rF+ Stlth++}
   (You found it on level 3 of the Elven Halls)   
   
   It protects you from fire.
   It insulates you from electricity.
   It protects you from poison.
   It makes you much more stealthy.
Magical devices
 d - a wand of cold (3)
 j - a wand of disintegration (12)
 k - a wand of cold (3)
 l - a wand of invisibility (1)
 A - a wand of fireball (0)
 B - a wand of fireball (0)
 E - a wand of fireball (1)
 F - a wand of hasting (2)
 G - a wand of heal wounds (0)
 H - a wand of lightning (5)
 I - a wand of teleportation (3)
 M - a wand of teleportation (5)
 N - a wand of teleportation (2)
 T - a wand of disintegration (16)
 Y - a wand of digging (10)
Comestibles
 Q - 7 meat rations
Scrolls
 n - 7 scrolls of remove curse
 o - a scroll of fog
 t - 3 scrolls of teleportation
 K - a scroll of blinking
 U - a scroll of vulnerability
 Z - 7 scrolls of identify
Jewellery
 c - the cursed amulet of Henotheism {Stasis MR Int+3 SInv}
   (You took it off an angel in Pandemonium)   
   
   [amulet of stasis]
   It affects your intelligence (+3).
   It affects your resistance to hostile enchantments.
   It enhances your eyesight.
   It has a curse placed upon it.
 h - an uncursed ring of life protection
 w - a cursed ring of sustenance (right claw)
 x - the ring "Ysuiv" (left claw) {rC+ Str+1}
   (You found it in Pandemonium)   
   
   [ring of strength]
   It affects your strength (+1).
   It protects you from cold.
 J - the amulet "Haer" (around neck) {Clar Str+4 Int+2}
   (You found it on level 1 of the Vaults)   
   
   [amulet of clarity]
   It affects your strength (+4).
   It affects your intelligence (+2).
 L - the cursed ring "Pairch" {SustAb Int+3 Dam+4}
   (You found it on level 3 of the Elven Halls)   
   
   [ring of sustain abilities]
   It affects your intelligence (+3).
   It affects your damage-dealing abilities (+4).
   It has a curse placed upon it.
 V - an uncursed amulet of resist mutation
Potions
 a - 4 potions of berserk rage
 f - a potion of heal wounds
 g - 13 potions of curing
 r - 2 potions of magic
 u - a potion of porridge
 z - 2 potions of restore abilities
Magical staves
 b - a cursed staff of wizardry {!a}
Orbs of Power
 q - the Orb of Zot


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There were no monsters in sight!

Message History

There is a stone staircase leading up here.
You climb upwards.
Level annotation: Terence
You sense a powerful magical force warping space.
There is a stone staircase leading down here.
You feel quick.
(D) Dungeon        (T) Temple         (O) Orcish Mines   (E) Elven Halls   
(L) Lair           (A) Shoals         (N) Spider Nest    (M) Slime Pits     
(V) Vaults         (B) Hall of Blades (C) Crypt          (W) Tomb           
(U) Hell           (I) Dis            (G) Gehenna        (X) Cocytus       
(Y) Tartarus       (Z) Zot           
Where to? (* - list waypoints, Enter - D:2, ? - help)
Magic restored.
There is a stone staircase leading up here.
You climb upwards.
You sense a powerful magical force warping space.
There is a stone staircase leading down here.
You feel quick.
(D) Dungeon        (T) Temple         (O) Orcish Mines   (E) Elven Halls   
(L) Lair           (A) Shoals         (N) Spider Nest    (M) Slime Pits     
(V) Vaults         (B) Hall of Blades (C) Crypt          (W) Tomb           
(U) Hell           (I) Dis            (G) Gehenna        (X) Cocytus       
(Y) Tartarus       (Z) Zot           
Where to? (* - list waypoints, Enter - D:1, ? - help)
Okay, then.
You open the door.
There is an open door here.
There is an open door here.
There is a staircase leading out of the dungeon here.
You have escaped!


Action                   |  1- 3 |  4- 6 |  7- 9 | 10-12 | 13-15 | 16-18 | 19-21 | 22-24 | 25-27 || total
-------------------------+-------+-------+-------+-------+-------+-------+-------+-------+-------++-------
Melee: Unarmed           |    89 |   143 |   355 |  1046 |  1529 |  1994 |  2469 |  2191 | 14540 || 24356
 Fire: Blowgun           |       |     3 |    32 |       |       |       |       |       |       ||    35
Throw: Stone             |       |       |     3 |       |       |       |       |       |       ||     3
       Large rock        |       |       |       |       |   100 |    35 |    23 |     9 |    14 ||   181
       Javelin           |       |       |       |       |     1 |    11 |     8 |    12 |   239 ||   271
 Cast: Haste             |       |       |       |       |       |       |       |       |   126 ||   126
       Swiftness         |       |       |       |       |       |       |       |       |    88 ||    88
       Blink             |       |       |       |       |       |       |       |       |    25 ||    25
       Flight            |       |       |       |       |       |       |       |       |    19 ||    19
       Control Teleport  |       |       |       |       |       |       |       |       |    16 ||    16
       Cure Poison       |       |       |       |       |       |       |       |       |    15 ||    15
       Apportation       |       |       |       |       |       |       |       |       |    13 ||    13
       Repel Missiles    |       |       |       |       |       |       |       |       |     6 ||     6
       Beastly Appendage |       |       |       |       |       |       |       |       |     3 ||     3
       Blade Hands       |       |       |       |       |       |       |       |       |     1 ||     1
       Stoneskin         |       |       |       |       |       |       |       |       |     1 ||     1
Invok: Heroism           |       |       |     2 |    17 |    18 |    20 |    40 |    19 |   263 ||   379
       Finesse           |       |       |       |     4 |     6 |     6 |    13 |     5 |    25 ||    59
 Abil: Evoke Flight      |       |       |       |       |       |     7 |       |       |       ||     7
Evoke: Wand              |       |       |     6 |    14 |    14 |    19 |     8 |     2 |   103 ||   166
       Deck              |       |       |       |       |       |       |       |       |     4 ||     4
       Miscellaneous     |       |       |       |       |       |       |       |       |     1 ||     1
  Use: Scroll            |     3 |     6 |     7 |    16 |    17 |    19 |    24 |    10 |    84 ||   186
       Potion            |       |       |     1 |     8 |     4 |     7 |    12 |     2 |    82 ||   116

Vault maps used:

D:1:
  erik_entry_triangle_small, minmay_hedge_maze

D:2:
  uniq_terence

D:3:
  first_bread, lemuel_round_altar, uniq_crazy_yiuf_cottage

D:4:
  old_forge, general_overflow_altar, minmay_temple_entry_fiery, uniq_edmund

D:6:
  serial_shops, shop, shop, shop, shop, uniq_iyjb, uniq_blork_the_orc

D:7:
  overflow_temple_1_default, serial_bayou_pond_c, uniq_duvessa

D:8:
  serial_shops, shop, grunt_lair_entry_elf_guard_hut

D:9:
  elyvilon_altar_2

D:10:
  infiniplex_staircase_pool_1, david_orc_4, uniq_gastronok_1

D:11:
  minmay_staircase_bubble, uniq_josephine

D:12:
  serial_glass, glass_columns_a, glass_columns_a

D:13:
  ashenzari_altar_1, uniq_urug, uniq_fannar

D:14:
  hangedman_ranch, portal_ice_cave_entry_ice_statue_02, nrook_mini_vaults,
  enter_trove_5, tso_altar

D:15:
  basic_altar, serial_bayou_pond_c

D:16:
  grunt_deathspiral_large, fedhas_altar_3, basic_altar, uniq_roxanne

D:17:
  cheibriados_altar_1, jmf_multi_god_temple2

D:18:
  minmay_misc_feat_doors, lemuel_freeze_loot_1, grunt_vaults_entry_fortified

D:20:
  basic_altar, st_stairs_1

D:21:
  dpeg_oklob_gauntlet, hell_entry, roderic_malta_cross, uniq_agnes

D:22:
  serial_bayou_pond_d, abyss_entry, hell_entry, basic_altar, serial_shops, shop,
  pan_entry, minmay_splitting_lines, minivault_26,
  hangedman_abyss_or_decor_slice, feat_on_display

D:23:
  pan_entry, minmay_misc_feat_encased, hell_entry

D:24:
  evilmike_halls_of_destruction, hell_entry, hangedman_abyss_or_decor_stagger,
  abyss_entry, pan_entry, uniq_jorgrun, uniq_mara

D:25:
  golem_gauntlet_mu, hell_entry, abyss_entry, minivault_4

D:26:
  minmay_octagon_city, hell_entry, abyss_entry, small_statue_intersection,
  uniq_saint_roka, uniq_xtahua

D:27:
  grunt_runaround, abyss_entry, hell_entry, uniq_frances

Temple:
  circular_temple_12

Orc:1:
  hangedman_minor_magic, uniq_psyche

Orc:3:
  basic_altar, enter_bailey_7, minmay_orc_temple_c

Orc:4:
  serial_shops, shop, st_orc_open

Elf:1:
  eino_elf_arrival_sip, serial_shops, shop_statue, spider_trap, minivault_27,
  hex_large, uniq_sonja

Elf:2:
  serial_shops, shop_statue

Elf:3:
  minmay_elf_hall_dome, basic_altar, minmay_misc_feat_cross, minmay_fountain_box

Lair:3:
  guppyfry_snake_entry_island, serial_bayou_shore_b

Lair:4:
  minmay_shoals_entry_centaurs

Lair:5:
  eino_small_chamber_without_monster, fungi_pond_lemuel,
  spider_nest_entry_funnel_web, fruit_tree_lots, uniq_erica

Lair:8:
  due_jungle_book, minmay_slime_entry_pillars

Shoals:3:
  overgrown_tower

Shoals:5:
  shoals_end_simple, shoal_ilsuiw, uniq_boris

Spider:2:
  spider_trap, hangedman_spider_trapstep, uniq_azrael

Spider:3:
  spiders_nest_wasp_nest

Spider:4:
  spiders_nest_ghost_moth_duel

Spider:5:
  guppyfry_spider_rune, uniq_donald

Vaults:1:
  v_misc_23, st_hourglassy, vaults_room_fours, v_misc_9,
  ontoclasm_vaults_ring_square, ontoclasm_vaults_hangar,
  nicolae_vaults_mini_display_case, vaults_dpeg_diagonal

Vaults:2:
  vaults_dpeg_cross, hangedman_vaults_nodes, ontoclasm_vaults_pinch,
  ontoclasm_vaults_hangar, ontoclasm_vaults_decontamination,
  hangedman_vaults_restitches, st_cross, v_misc_16, nicolae_vaults_shelves_hall,
  ontoclasm_vaults_bender, vaults_dpeg_encased_lava,
  minmay_crypt_entry_necro_gods, hangedman_vaults_slice,
  ontoclasm_vaults_shuriken, vaults_room_pools, grunt_vaults_hallway_short,
  nicolae_vaults_little_squares_1, hangedman_vaults_trim, vaults_room_fours,
  basic_altar, uniq_margery

Vaults:3:
  vaults_mumra_blade_bloodbath, v_misc_16, hangedman_vaults_stretched_pinwheel,
  v_misc_8, v_misc_16, vaults_dpeg_hooks, ontoclasm_vaults_eye, v_misc_1,
  dpeg_vaults_pockets_of_resistance, v_misc_23, vaults_mumra_minichess,
  v_misc_13, vaults_room_fancy_cross, serial_shops, bzr_entry_004

Vaults:4:
  vaults_room_octagon, v_misc_3, nicolae_vaults_big_angled_halls,
  nicolae_vaults_little_squares_4, vaults_room_pool, grunt_vaults_focal,
  hangedman_vaults_maws, vaults_room_glass_cross, v_misc_18,
  ontoclasm_vaults_chip, nicolae_vaults_rhombus_7, hangedman_vaults_slice,
  serial_shops, shop_fountains, uniq_mennas

Crypt:1:
  minmay_misc_feat_ornament, serial_teleporters_passwall_3, uniq_frederick

Crypt:2:
  minicrypt_bobbens, uniq_wiglaf

Crypt:3:
  crypt_curse_skull, crypt_curse_skull_rare, tomb_entry_simple_bobbens

Crypt:4:
  crypt_curse_skull

Crypt:5:
  evilmike_haunted_forest

Dis:4:
  lemuel_elevator

Dis:7:
  iron_city_of_dis

Geh:7:
  geh_old

Coc:5:
  hangedman_elemental_corridor

Coc:7:
  coc_mu

Tar:7:
  tar_old

Zot:1:
  lemuel_zot_downstairs

Zot:3:
  uniq_tiamat

Abyss:1:
  guppyfry_abyss_exit_glass_guarded, evilmike_abyss_exit_6,
  guppyfry_abyss_exit_spiral_guarded, lemuel_flamethrower_2,
  hangedman_abyss_stitches_cave, hangedman_decor_points, minivault_5,
  evilmike_abyss_exit_10, abyss_greek_temple, hangedman_shadowy_showcase,
  bh_abyss_exit_spiral

Abyss:3:
  evilmike_abyss_exit_11, evilmike_abyss_rune_ettins

Abyss:4:
  kilobyte_mutagenic_chamber, eino_small_chamber_without_monster,
  evilmike_abyss_rune_seething_chaos

Abyss:5:
  evilmike_abyss_rune_curve, evilmike_abyss_exit_3, minivault_25,
  evilmike_abyss_rune_tentacle_tunnel, evilmike_abyss_exit_8,
  evilmike_abyss_exit_4, minivault_13, evilmike_abyss_exit_12,
  hangedman_abyss_rune_treasure_dump, lemuel_flamethrower_3,
  abyss_rune_water_cross, evilmike_abyss_exit_12, lemuel_flamethrower_hall,
  evilmike_abyss_rune_acolytes_2, bh_abyss_exit_grid,
  evilmike_abyss_rune_acolytes_1, evilmike_abyss_exit_disperse,
  abyss_furniture_001, minivault_1, hangedman_abyss_overflow_altar, minivault_5,
  lightli_abyss_rune_crippling_grates, evilmike_abyss_exit_16,
  hangedman_abyss_rune_flesh_and_stone, hangedman_abyss_river_spirits,
  evilmike_abyss_rune_curve, evilmike_abyss_exit_5,
  hangedman_abyss_or_decor_jellyfish_corner, kb_abyss_rune_zappy,
  evilmike_abyss_exit_1, abyss_fake_rune, evilmike_abyss_rune_siren,
  abyss_rune_water_cross, due_abyss_rune, bh_abyss_exit_grid,
  hangedman_abyss_mock_shop, hangedman_abyss_rune_flesh_and_stone,
  evilmike_abyss_exit_6, lightli_abyss_rune_crippling_grates,
  evilmike_abyss_exit_vortex, hangedman_abyss_theft,
  evilmike_abyss_rune_tso_outpost, lightli_abyssal_temple,
  evilmike_abyss_exit_plants, evilmike_abyss_rune_curve,
  small_statue_intersection, hangedman_relentless_pull,
  hangedman_abyss_rune_macabre_mess, lightli_abyss_rune_crippling_grates,
  kb_abyss_rune_zappy, evilmike_abyss_rune_tso_outpost, bh_abyss_fiendish_exit,
  evilmike_abyss_rune_shrine, evilmike_abyss_exit_17, abyss_fake_exit,
  abyss_rune_water_cross, evilmike_abyss_rune_elephants,
  evilmike_abyss_exit_chaos, evilmike_abyss_exit_7

Pan:
  lemuel_draining_boxes, rand_demon_1, pan_blood_fountain, enter_ziggurat_pan_c,
  evilmike_mini_pan_diamond, pan_blood_fountain, pan_blood_fountain_small,
  rand_demon_9, evilmike_mini_pan_diamond, rand_demon_6, evilmike_holy_pan,
  lemuel_hellion_island, rand_demon_1, nicolae_pan_hourglass,
  enter_ziggurat_pan_a, rand_demon_2, pan_blood_fountain_small,
  nicolae_pan_giant_door, enter_ziggurat_pan_c, nicolae_pan_hourglass,
  pan_blood_fountain_small, cerebov, rand_demon_8, nicolae_pan_door_chamber,
  evilmike_mini_pan_pillars, rand_demon_7, pan_blood_fountain,
  pan_blood_fountain_2, evilmike_mini_pan_T, rand_demon_4,
  nicolae_pan_door_chamber, evilmike_mini_pan_3x3, enter_ziggurat_pan_c,
  rand_demon_9, evilmike_mini_pan_pillars, evilmike_mini_pan_doors,
  rand_demon_7, rand_demon_9, rand_demon_3, evilmike_mini_pan_doors,
  rand_demon_8, evilmike_gloorx_vloq_box, evilmike_mini_pan_corridor, lom_lobon,
  rand_demon_6, pan_surprise, enter_ziggurat_pan_c, rand_demon_4,
  pan_blood_fountain_2, pan_blood_fountain_small, evilmike_mini_pan_thingy,
  rand_demon_1, nicolae_pan_double_arrow, evilmike_mini_pan_possible_glass,
  pan_blood_fountain_small, rand_demon_4, evilmike_mini_pan_branches,
  pan_blood_fountain_small, rand_demon_2, pan_blood_fountain_small,
  evilmike_mini_pan_possible_glass, rand_demon_7, pan_blood_fountain,
  rand_demon_8, enter_ziggurat_pan_b, nicolae_pan_giant_door,
  nicolae_pan_diamonds, mnoleg, enter_ziggurat_pan_a, evilmike_mini_pan_corridor

Zig:3:
  ziggurat_pillar_centre_c

Zig:4:
  ziggurat_pillar_centre_a

Zig:5:
  ziggurat_pillar_centre_d

Zig:7:
  ziggurat_pillar_centre_monster

Zig:8:
  ziggurat_pillar_centre_b

Zig:9:
  ziggurat_loot_2

Zig:11:
  ziggurat_pillar_centre_k

Bazaar:
  bazaar_minmay_generic_island

Trove:
  trove_weapons_four_rooms

Bailey:
  bailey_polearm_4, bailey

IceCv:
  ice_cave_caverns_01
27 wins: CeHu(1), DgFE(1), DEEE(1), DEFE(2), DsBe(1), DsFE(1), DsFi(1), DsIE(1), HOFi(2), MiBe(1), MiFi(6), MiHe(1), MuFE(1), MuWz(1), OpFE(1), SpEE(1), SpEn(1), TeAE(1), TrMo(1), VpIE(1)