Post Wednesday, 23rd February 2011, 18:53

YASD - Deadly Crystal Ball

I think this is the most tragic death I've ever experienced.

I was in Zot Realm. My character's INT was at half of it's max amount, due to mis-evoking Crystal Ball of Energy. Silly me, I didn't bring any Royal Jellies (and I think those damned Draconians had destroyed all of my Restore Abilities). Kept evoking the Crystal Ball happily, until...

YOU FEEL DOPEY
YOU HAVE LOST YOUR INTELLIGENCE
-3 INT


:o :o :o

FFFFFFFFFFFFFFFF

  Code:
 Dungeon Crawl Stone Soup version 0.8.0-a0-5043-gaacbab8 character file.

796187 Jancok the Sorcerer (level 27, 199/199 HPs)
             Began as a Human Reaver on Feb 21, 2011.
             Was the Champion of Ashenzari.
             Forgot to breathe
             ... caused by using a ball of energy
             ... on Level 27 of the Dungeon on Feb 24, 2011.
             The game lasted 16:51:00 (234620 turns).

Jancok the Sorcerer (Human Reaver)      Turns: 234620, Time: 16:51:00

HP 199/199       AC 15     Str 19      Exp: 27/2557877 (4402)
MP  51/51        EV  2     Int  0 (34) God: Ashenzari [******]
Gold 9612        SH  0     Dex 18 (19) Spells: 17 memorised,  4 levels left

Res.Fire  : + + +   See Invis. : +   g - staff of wizardry
Res.Cold  : + . .   Warding    : .   L - +3 leather armour of Grace {+Blink rPois r
Life Prot.: . . .   Conserve   : .   (no shield)
Res.Acid. : + . .   Res.Corr.  : +   i - +2 orc helmet {Int+3} (curse)
Res.Poison: +       Clarity    : +   r - +0 cloak of Starlight {rElec rC+ EV+4 Stlt
Res.Elec. : +       Spirit.Shd : .   N - +0 pair of gloves {Dex+3}
Sust.Abil.: . .     Stasis     : .   G - +2 pair of orc boots {run} (curse)
Res.Mut.  : .       Ctrl.Telep.: .   T - cursed amulet of resist corrosion
Res.Rott. : .       Levitation : .   B - ring of Riuwk {rF+ Dex+1 Int+3 Acc+2}
Saprovore : . . .   Ctrl.Flight: .   y - cursed ring "Ucvudutu" {+Lev Str+2 Dex+2 I

@: paralysed, very slow, quite resistant to hostile enchantments,
fairly stealthy
A: deformed body 1, +10% mp
a: End Transfer Knowledge, Scrying, Transfer Knowledge, Renounce
Religion, Evoke Blink, Evoke Levitation


You were on level 27 of the Dungeon.
You worshipped Ashenzari.
Ashenzari was exalted by your worship.
You were full.

You visited 15 branches of the dungeon, and saw 84 of its levels.
You visited the Abyss 1 time.
You visited 1 bazaar.
You visited 2 portal chambers: bailey, trove.

You collected 11107 gold pieces.
You spent 1515 gold pieces at shops.

Inventory:

Hand weapons
 n - a +5,+4 executioner's axe of chopping
 u - a +1 elven blowgun
Missiles
 o - 17 curare-tipped +0 needles
Armour
 i - a cursed +2 orcish helmet of intelligence (worn)
 r - the cursed +0 cloak of Starlight (worn) {rElec rC+ EV+4 Stlth--}
   (You bought it in a shop on level 4 of the Orcish Mines)   
   It affects your evasion (+4).
   It protects you from cold.
   It insulates you from electricity.
   It makes you much less stealthy.
   A cloak woven of pure light beams.
   It has a curse placed upon it.
 G - a cursed +2 pair of orcish boots of running (worn)
 K - a +2 pair of gauntlets of strength
 L - the cursed +3 leather armour of Grace (worn) {+Blink rPois rF++ Str+3}
   (You took it off a deep elf blademaster on level 5 of the Elven Halls)   
   It affects your strength (+3).
   It greatly protects you from fire.
   It protects you from poison.
   It lets you blink.
   It has a curse placed upon it.
 N - a +0 pair of gloves of dexterity (worn)
Magical devices
 d - a wand of frost (8)
 e - a wand of teleportation (3)
 P - a wand of cold (7)
 Y - a wand of draining (7)
Comestibles
 c - a choko
 l - 8 meat rations
 A - an apple
 S - 5 bread rations
Scrolls
 f - a scroll of recharging
 k - 4 scrolls of teleportation
 p - 2 scrolls of remove curse
 v - a scroll of curse jewellery
 I - a scroll of fear
 J - 2 scrolls of magic mapping
 U - a scroll of blinking
Jewellery
 j - an uncursed ring of life protection
 m - an uncursed ring of life protection
 q - an uncursed ring of teleport control
 s - an uncursed ring of sustain abilities
 x - an uncursed ring of wizardry
 y - the cursed ring "Ucvudutu" (left hand) {+Lev Str+2 Dex+2 Int+5}
   (You found it on level 19 of the Dungeon)   
   [ring of levitation]
   It affects your strength (+2).
   It affects your intelligence (+5).
   It affects your dexterity (+2).
   It has a curse placed upon it.
 z - a +6 ring of strength
 B - the ring of Riuwk (right hand) {rF+ Dex+1 Int+3 Acc+2}
   (You found it on level 5 of the Elven Halls)   
   [ring of protection from fire]
   It affects your intelligence (+3).
   It affects your dexterity (+1).
   It affects your accuracy (+2).
 R - an uncursed amulet of conservation
 T - a cursed amulet of resist corrosion (around neck)
 Z - an uncursed amulet of the gourmand
Potions
 b - 3 potions of heal wounds
 w - 8 potions of healing
 H - a potion of might
 X - 2 potions of magic
Books
 t - a manual of Evocations   
 D - a manual of Stealth   
 E - a book of Enchantments   
   Spells                             Type                      Level
   *Levitation                        Charms/Air                   2
   Tukima's Dance                     Hexes                        3
   See Invisible                      Charms                       4
   Cause Fear                         Hexes                        5
   Extension                          Charms                       5
   *Deflect Missiles                  Charms/Air                   6
   *Haste                             Charms                       6
   Tukima's Dance Party               Hexes                        9
   
 Q - a manual of Bows   
 W - a Necronomicon {highlevel}   
   WARNING: If you fail in an attempt to memorise a spell from this book, the
   book will lash out at you.
   Spells                             Type                      Level
   Symbol of Torment                  Necromancy                   6
   Borgnjor's Revivification          Necromancy                   7
   *Haunt                             Necromancy/Summoning         7
   Death's Door                       Charms/Necromancy            8
   *Necromutation                     Transmutation/Necromancy     8
   
Magical staves
 g - a staff of wizardry (weapon)
Miscellaneous
 a - a barnacled rune of Zot
 h - a golden rune of Zot
 C - an empty ebony casket
 F - a box of beasts
 M - a crystal ball of energy
 O - a serpentine rune of Zot


 You had 4402 experience left.

   Skills:
 + Level 14 Fighting
 + Level 4 Axes
 - Level 1 Staves
 + Level 8 Armour
 + Level 11 Dodging
 - Level 4 Stealth
 + Level 6 Traps & Doors
 + Level 25 Spellcasting
 + Level 22 Conjurations
 - Level 10 Charms
 + Level 16 Necromancy
 + Level 3 Translocations
 + Level 16 Transmutations
 - Level 5 Ice Magic
 - Level 19 Air Magic
 - Level 7 Earth Magic
 + Level 17 Evocations


You had 4 spell levels left.
You knew the following spells:

 Your Spells              Type           Power        Success   Level  Hunger
a - Magic Dart            Conj           #....        Perfect     1    Choko
b - Throw Flame           Fire/Conj      #......      Excellent   2    Choko
c - Necromutation         Trmt/Necr      #.........   Good        8    Ration
d - Deflect Missiles      Air/Chrm       #.........   Excellent   6    Ration
e - Iskenderun's Mystic   Conj           #........    Perfect     4    Honeycomb
f - Iron Shot             Erth/Conj      #.........   Excellent   6    Ration
g - Blink                 Tloc           N/A          Excellent   2    Choko
h - Teleport Self         Tloc           N/A          Good        5    Honeycomb
i - Summon Butterflies    Summ           #.........   Excellent   1    Choko
j - Apportation           Tloc           #.........   Excellent   1    Choko
k - Haunt                 Summ/Necr      #.........   Bad         7    Ration
l - Sublimation of Blood  Necr           #.........   Perfect     2    Choko
m - Bolt of Cold          Ice/Conj       #.........   Excellent   6    Ration
n - Haste                 Chrm           #........    Great       6    Ration
o - Tornado               Air/Conj       #.........   Poor        9    Ration
p - Levitation            Air/Chrm       #.........   Excellent   2    Choko
q - Dig                   Erth/Trmt      #........    Excellent   4    Honeycomb


Dungeon Overview and Level Annotations

Branches:
Dungeon (27/27)            Temple (1/1) D:6             Orc (4/4) D:6
    Elf (5/5) Orc:3          Lair (8/8) D:8          Shoals (5/5) Lair:4
  Slime (6/6) Lair:7        Snake (5/5) Lair:3         Hive (2/2) D:14
  Vault (8/8) D:17          Blade (1/1) Vault:4       Crypt (5/5) Vault:3
   Tomb (3/3) Crypt:2         Zot (3/5) D:27       
   Dis: Hell:1         Geh: Hell:1         Coc: Hell:1         Tar: Hell:1

Altars:
Ashenzari
Cheibriados
Elyvilon
Fedhas
Kikubaaqudgha
Makhleb
Nemelex Xobeh
Okawaru
Sif Muna
The Shining One
Trog
Vehumet
Xom
Yredelemnul
Zin
Jiyva

Shops:
D:23: =  D:25: (  Orc:4: [  Elf:3: (  Shoals:1: *  Snake:1: =
Snake:3: (  Vault:5: [

Portals:
Hell: D:21 D:22 D:23 D:24 D:25 D:26 D:27
Abyss: D:21 D:25
Pan: D:21 D:24
Ziggurat: D:25 (4820 gp)

Annotations
D:16 exclusion: oklob plant
Lair:8 exclusion: oklob plant
Snake:4 exclusion: oklob plant
Vault:7 exclusion: orange crystal statue


                    Innate Abilities, Weirdness & Mutations

Armour fits poorly on your unusually shaped body.
You have an increased reservoir of magic (+10% MP).


Message History

You can move again.
You faint for lack of intelligence.
You can move again.
You faint for lack of intelligence.
You can move again.
You faint for lack of intelligence.
You die...

....#.(\.#######
....#.........(.
#####....#######
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      #.#
  #####.####
  #........#
  #........#
  #....@...####
  #...........##
###........##...
...........####.
###........#  #.
  #.....?..#  #.
  ######.###  ##
     ###.#
     #...#


There were no monsters in sight!