YASD DrGl Kiku - Orb of Zin
Posted: Saturday, 24th November 2012, 13:59
Ugh, I'm tired of spamming so many new threads. Until I get this character concept going, all early-midgame failures will be logged here.
TeAE, died to 7-headed hydra.
Clearly I'm not in the mindset to be playing fragile races that try to branch into bow and whips as well as juggling Necromancy with whatever starting book they have. Screw the Te fixation then, going DrNe.
Edit: Turns out, I'm not in the mindset for DrNe either, splatting on basic things like orc priests and magic dart wands. This new Dr looks promising though:
Maybe I'm being too impatient with rushing towards the pain brand. Being grey really helps out with my impatience, especially since I took the detour to get meph online: I don't breathe my own meph. As I discovered: neither do I breath spore gas, though I still take damage.
TeAE, died to 7-headed hydra.
Spoiler: show
Clearly I'm not in the mindset to be playing fragile races that try to branch into bow and whips as well as juggling Necromancy with whatever starting book they have. Screw the Te fixation then, going DrNe.
Edit: Turns out, I'm not in the mindset for DrNe either, splatting on basic things like orc priests and magic dart wands. This new Dr looks promising though:
- Code:
Dungeon Crawl Stone Soup version 0.12-a0-1141-gd170dc6 (tiles) character file.
Yaryu the Basher (Grey Draconian Gladiator) Turns: 15364, Time: 01:33:08
HP 28/95 AC 21 Str 19 XL: 12 Next: 11%
MP 22/25 EV 14 Int 14 God: Kikubaaqudgha [*****.]
Gold 335 SH 0 Dex 12 Spells: 7 memorised, 4 levels left
Res.Fire : . . . See Invis. : + a - -1,+2 orc morningstar (holy)
Res.Cold : . . . Warding : . (armour unavailable)
Life Prot.: . . . Conserve : + (no shield)
Res.Poison: . Res.Corr. : + C - +0 cap
Res.Elec. : . Clarity : . z - +2 cloak {rCorr, Cons}
Sust.Abil.: . . Spirit.Shd : . t - +1 pair of dwarf bracers {archer}
Res.Mut. : . Stasis : . (no boots)
Res.Rott. : . Ctrl.Telep.: . T - amulet of faith
Saprovore : . . . Flight : . P - ring of see invisible
m - +3 ring of protection
@: somewhat resistant to hostile enchantments, unstealthy
A: walk through water, unfitting armour, unbreathing, Str +1, Dex +1
a: Receive Corpses, Torment, Renounce Religion
You are on level 13 of the Dungeon.
You worship Kikubaaqudgha.
Kikubaaqudgha is extremely pleased with you.
You are not hungry.
You have visited 2 branches of the dungeon, and seen 14 of its levels.
You have also visited: Sewer and Ossuary.
You have collected 585 gold pieces.
You have spent 270 gold pieces at shops.
Dungeon Overview and Level Annotations
Branches:
Dungeon (13/27) Temple (1/1) D:7 Orc (0/4) D:6
Lair: D:8-13
Shops:
D:5: ( D:7: ? D:13: (
Annotations
D:2 exclusion: door
D:9 exclusion: cyclops, Eustachio
D:11 Nessos
Skills:
- Level 6.4 Fighting
- Level 10.0 Maces & Flails
- Level 4.1 Bows
- Level 1.7 Throwing
- Level 4.8 Dodging
+ Level 7.2 Spellcasting
- Level 6.6 Conjurations
- Level 4.3 Charms
- Level 9.6 Necromancy
- Level 6.5 Poison Magic
You have 4 spell levels left.
You know the following spells:
Your Spells Type Power Failure Level Hunger
a - Sting Conj/Pois ####. 1% 1 None
c - Mephitic Cloud Conj/Pois/Air ####..... 10% 3 ##.....
g - Regeneration Chrm/Necr ####...... 2% 3 ##.....
p - Cure Poison Pois ####...... 1% 2 None
y - Agony Necr #####.... 10% 5 #####..
R - Corpse Rot Necr N/A 1% 2 None
T - Twisted Resurrection Necr #####..... 10% 5 #####..
Innate Abilities, Weirdness & Mutations
You can walk through water.
Your dull iron-grey scales are very hard (AC +13).
Your body does not fit into most forms of armour.
You can survive without breathing.
You are agile (Dex +1).
Your muscles are strong (Str +1).
Inventory:
Hand weapons
a - a -1,+2 orcish morningstar of holy wrath (weapon)
b - a +0,+0 longbow
c - an uncursed dwarven dagger of venom
d - a +4,+1 whip of electrocution
j - an uncursed crossbow
Missiles
i - 9 arrows of dispersal
k - 29 stones (quivered)
u - 114 arrows
A - 3 throwing nets
I - 18 arrows of frost
L - 8 curare-tipped needles
Z - 3 darts of dispersal
Armour
t - a +1 pair of dwarven bracers of archery (worn)
z - a +2 cloak of preservation (worn)
C - a +0 cap (worn)
Magical devices
l - a wand of disintegration (9)
r - a wand of magic darts
w - a wand of magic darts {zapped: 5}
H - a forked wooden wand
V - a wand of draining {zapped: 1}
Comestibles
f - 7 bread rations
n - 4 apples
q - 2 chokos
F - 6 cheeses
U - a meat ration
X - 2 pears
Y - 23 honeycombs
Scrolls
y - 4 scrolls of teleportation
E - a scroll of enchant weapon II
K - a scroll of enchant weapon I
M - 2 scrolls of amnesia
N - a scroll of silence
O - a scroll of enchant armour
Q - 4 scrolls of remove curse
Jewellery
m - a +3 ring of protection (left hand)
p - an uncursed ring of teleportation
P - a ring of see invisible (right hand)
S - an uncursed amulet of conservation
T - an amulet of faith (around neck)
Potions
e - a potion of cure mutation
h - 6 potions of curing
s - 2 potions of berserk rage
v - 2 potions of agility
x - 4 potions of heal wounds
B - 2 potions of flight
D - 2 viscous orange potions
G - 2 potions of restore abilities
R - a potion of porridge
Books
g - a Young Poisoner's Handbook
J - Kikubaaqudgha's Almanac of Black Arts {god gift}
(Kikubaaqudgha gifted it to you on level 9 of the Dungeon)
Spells Type Level
Pain Necromancy 1
*Corpse Rot Necromancy 2
Sublimation of Blood Necromancy 2
*Regeneration Charms/Necromancy 3
Control Undead Necromancy 4
W - Kikubaaqudgha's Collected Works on Evil Rites {god gift}
(Kikubaaqudgha gifted it to you on level 10 of the Dungeon)
Spells Type Level
*Agony Necromancy 5
Dispel Undead Necromancy 5
*Twisted Resurrection Necromancy 5
Bolt of Draining Conjuration/Necromancy 6
Death Channel Necromancy 6
Magical staves
o - an uncursed staff of summoning
Action | 1- 3 | 4- 6 | 7- 9 | 10-12 || total
-------------------------+-------+-------+-------+-------++-------
Melee: Mace | 166 | 33 | | 24 || 223
Whip | | 146 | 583 | 471 || 1200
Dagger | | | 5 | 192 || 197
Morningstar | | | | 131 || 131
Fire: Bow | | 9 | 82 | 85 || 176
Throw: Stone | 4 | | 14 | || 18
Dart | 2 | | 10 | || 12
Cast: Sting | | | 26 | 185 || 211
Cure Poison | | | | 8 || 8
Corpse Rot | | | | 6 || 6
Mephitic Cloud | | | | 14 || 14
Twisted Resurrect | | | | 13 || 13
Regeneration | | | | 7 || 7
Invok: Receive Corpses | | | | 2 || 2
Evoke: Wand | | | 9 | 30 || 39
Use: Scroll | 3 | 4 | 13 | 10 || 30
Potion | | | 3 | 10 || 13