Lair Larrikin
Posts: 25
Joined: Friday, 9th November 2012, 18:20
CIP: OgBe - break from casters
- Code:
Dungeon Crawl Stone Soup version 0.11.0 (tiles) character file.
Krsqk the Warrior (Ogre Berserker) Turns: 40141, Time: 03:31:08
HP 172/172 AC 5 Str 26 XL: 15 Next: 52%
MP 14/14 EV 18 Int 7 God: Trog [*****.]
Gold 1959 SH 0 Dex 19 Spells: 0 memorised, 14 levels left
Res.Fire : . . . See Invis. : . n - -2,-1 bardiche "Ublikhuj" {god gift, disto
Res.Cold : x . . Warding : . P - +0 troll leather armour
Life Prot.: . . . Conserve : . (shield restricted)
Res.Poison: . Res.Corr. : . (helmet restricted)
Res.Elec. : + Clarity : . j - -1 cloak {MR}
Sust.Abil.: . . Spirit.Shd : . (gloves unavailable)
Res.Mut. : . Stasis : . (boots unavailable)
Res.Rott. : . Ctrl.Telep.: . R - amulet of the gourmand
Gourmand : + Levitation : . m - +2 ring of dexterity
Ctrl.Flight: . Q - +5 ring of dexterity
@: very resistant to hostile enchantments, unstealthy
A: unfitting armour, fast metabolism 1, saprovore 1, tough skin 1
a: Burn Spellbooks, Berserk, Trog's Hand, Brothers in Arms, Renounce Religion,
Evoke Levitation
You are on level 2 of the Lair of Beasts.
You worship Trog.
Trog is exalted by your worship.
You are not hungry.
You have visited 3 branches of the dungeon, and seen 24 of its levels.
You have also visited: Labyrinth, Bailey, Ice Cave and Volcano.
You have collected 1939 gold pieces.
Inventory:
Hand weapons
n - the -2,-1 bardiche "Ublikhuj" (weapon) {god gift, distort, +Lev rElec rC- Int-1}
(Trog gifted it to you on level 8 of the Lair of Beasts)
It warps and distorts space around it. Unwielding it can cause banishment or
high damage.
It affects your intelligence (-1).
It makes you vulnerable to cold.
It insulates you from electricity.
It lets you levitate.
s - an uncursed sling
w - the +3,+6 bardiche of Linearity {flame, rElec rC++ rN+ Dex+1}
(You found it on level 13 of the Dungeon)
It emits flame when wielded, causing extra injury to most foes and up to
double damage against particularly susceptible opponents. Big, fiery blades
are also staple armaments of hydra-hunters.
It affects your dexterity (+1).
It greatly protects you from cold.
It insulates you from electricity.
It protects you from negative energy.
y - the +6,+7 giant club of Defence by Offence {god gift, speed, Str+3}
(Trog gifted it to you on level 8 of the Lair of Beasts)
Attacks with this weapon take half as long, but cause slightly less damage.
It affects your strength (+3).
D - a +3,+1 dwarven hand axe of returning
I - a +3,+1 dwarven hand axe of returning
K - a +3,+3 dwarven hand axe of returning (quivered)
Missiles
e - 10 javelins of penetration
E - 42 sling bullets
V - 11 sling bullets of flame
Armour
j - a -1 cloak of magic resistance (worn)
P - a +0 troll leather armour (worn)
Magical devices
Y - a wand of heal wounds (4)
Comestibles
g - 2 bread rations
Scrolls
L - 2 scrolls of teleportation
O - 2 scrolls of remove curse
S - a scroll of blinking
X - 2 scrolls of fog
Jewellery
m - a +2 ring of dexterity (right hand)
Q - a +5 ring of dexterity (left hand)
R - an amulet of the gourmand (around neck)
Potions
t - 2 potions of speed
C - a potion of curing
J - a potion of might
Skills:
+ Level 20.3 Fighting
Level 15.1 Maces & Flails
* Level 11.2 Polearms
- Level 11.0 Throwing
+ Level 12.0 Dodging
+ Level 6.6 Traps & Doors
You have 14 spell levels left.
You don't know any spells.
Dungeon Overview and Level Annotations
Branches:
Dungeon (15/27) Temple (1/1) D:4 Orc (0/4) D:6
Lair (8/8) D:11 Swamp (0/5) Lair:3 Snake (0/5) Lair:4
Slime (0/6) Lair:6 Vaults (0/8) D:15
Altars:
Ashenzari
Cheibriados
Elyvilon
Makhleb
Nemelex Xobeh
Okawaru
Sif Muna
Trog
Vehumet
Yredelemnul
Zin
the Shining One
Shops:
D:4: + D:5: [ D:6: [[ D:12: [ D:13: *
Annotations
D:13 exclusions: orange crystal statue and silver statue
Lair:6 exclusion: 3 oklob plants
Lair:8 exclusions: door and 3 more exclusions
Innate Abilities, Weirdness & Mutations
You are too large for most types of armour.
You have a fast metabolism.
You can tolerate rotten meat.
You have tough skin (AC +1).
Message History
Items here: !!!!!!!!!!!!!!
Items here: ???????????
There are several objects here.
Pick up a scroll of holy word? ((y)es/(n)o/(a)ll/(m)enu/*?g,/q)
There is a stone staircase leading up here.
You see here a legendary deck of cards.
f - a legendary deck of cards
Drop what? (_ for help) (? for menu, Esc to quit)
Okay, then.
You drop a legendary deck of cards.
Eat which item? (? for menu, Esc to quit)
You continue eating.
You finish eating. That sausage was delicious!
Eat which item? (? for menu, Esc to quit)
You continue eating.
You finish eating. That sausage was delicious!
There is a stone staircase leading up here.
Welcome back, Krsqk the Ogre Berserker.
Trog says: Kill them all!
Press ? for a list of commands and other information.
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You can see a friendly small abomination.
Vanquished Creatures
A frost giant (IceCv)
A minotaur (Lab)
A draconian (shapeshifter) (D:15)
Fannar (D:11)
A ravenous item mimic (Lair:8)
8 hydras
A wizard (Lair:8)
10 death yaks
3 unseen horrors
The ghost of Krsqk the Thaumaturge, an experienced DEWz of Vehumet (D:10)
An orc knight (Bailey)
Joseph (D:11)
4 hill giants
A flaming corpse (Volcano)
A griffon (Lair:8)
A cyclops (D:13)
A fire crab (shapeshifter) (D:14)
A dragon zombie (D:12)
An elephant slug (Lair:7)
10 spiny frogs
4 black mambas
2 item mimics
11 slime creatures
4 ugly things
4 trolls
2 hill giant skeletons (D:15)
Sonja (D:15)
5 komodo dragons
13 polar bears (IceCv)
A basilisk (Lair:1)
A wraith (D:13)
A toenail golem (Volcano)
49 yaks
12 hippogriffs
A trapdoor spider (D:13)
Grum (D:11)
8 fire drakes
4 wyverns
3 hungry ghosts
A manticore (D:15)
A boulder beetle (Lair:8)
A soldier ant (D:15)
13 war dogs
3 vampire mosquitoes
2 mottled dragons (D:15)
Menkaure (D:4)
2 necrophages
A manticore zombie (D:6)
2 giant goldfish (D:9)
A phantom (D:11)
A hell hound (Volcano)
5 ice beasts
2 troll zombies (D:6)
14 orc warriors
A black bear (Lair:5)
A sky beast (D:6)
A hippogriff zombie (D:14)
A yak zombie (D:14)
A swamp drake (D:6)
4 ogres
A red devil (Volcano)
5 centaurs
4 boring beetles
10 crocodiles
16 wolves (IceCv)
3 big kobolds
2 troll skeletons
A soldier ant zombie (D:14)
10 water moccasins
6 giant slugs
13 giant frogs
4 agate snails
3 basilisk zombies
4 insubstantial wisps (Lair:3)
An eye of draining (D:10)
7 wights
A water moccasin skeleton (D:9)
4 jellyfish (D:10)
16 killer bees
A pulsating lump (Volcano)
7 electric eels
A goliath beetle (D:10)
3 big fish (D:9)
2 big kobold skeletons
A mottled dragon zombie (D:15)
9 crimson imps
A shadow (D:10)
Crazy Yiuf (D:2)
8 orc priests
7 hounds
10 iguanas
2 quasits
2 hound skeletons
2 scorpions
9 orc wizards
5 orange rats (Lair:4)
9 porcupines
7 worker ants
A worker ant zombie (D:6)
22 sheep
Ijyb (D:6)
5 jellies
A goliath beetle zombie (D:11)
A mummy (D:10)
17 adders
8 gnolls
70 green rats
4 giant centipedes
A shadow imp (D:10)
An adder zombie (D:6)
A giant centipede zombie (D:10)
2 giant mites
An adder skeleton (D:6)
An iguana skeleton (D:7)
An inept feature mimic (D:2)
13 white imps
5 worms
3 ufetubi (D:10)
5 giant eyeballs
A gnoll skeleton (D:6)
8 giant geckos
An ooze (D:3)
77 orcs
21 bats
17 goblins
19 hobgoblins
16 jackals
6 quokkas
A ball python (D:4)
8 giant cockroaches
8 giant newts
2 hobgoblin skeletons
37 kobolds
An orc zombie (D:6)
A quokka skeleton (D:4)
A quokka zombie (D:6)
17 rats
A rat skeleton (D:4)
A rat zombie (D:8)
15 ballistomycetes (D:9)
8 fungi
8 plants
4 toadstools
877 creatures vanquished.
Vanquished Creatures (collateral kills)
3 hydras (Lair:6)
2 death yaks (Lair:7)
An oklob plant (Lair:6)
2 yaks (Lair:6)
2 war dogs (D:11)
A killer bee (D:9)
A giant gecko (D:10)
3 kobolds (D:9)
A rat (Lair:6)
16 creatures vanquished.
Vanquished Creatures (others)
2 two-headed ogres
2 polar bears (IceCv)
A yak (IceCv)
An ogre (D:10)
A centaur (D:14)
A wolf (IceCv)
An electric eel (D:9)
A scorpion (D:6)
A green rat (Lair:8)
4 orcs
A giant cockroach (D:3)
A quokka (D:8)
2 giant spores
3 kobolds (D:9)
A ballistomycete (D:13)
2 fungi
3 plants
14 toadstools
42 creatures vanquished.
Grand Total: 935 creatures vanquished
Notes
Turn | Place | Note
--------------------------------------------------------------
0 | D:1 | Krsqk, the Ogre Berserker, began the quest for the Orb.
0 | D:1 | Reached XP level 1. HP: 23/23 MP: 0/0
111 | D:1 | Reached XP level 2. HP: 29/32 MP: 1/1
825 | D:1 | Acquired Trog's second power
825 | D:1 | Reached XP level 3. HP: 39/39 MP: 2/2
1247 | D:2 | Reached skill level 5 in Maces & Flails
1578 | D:2 | Reached XP level 4. HP: 38/48 MP: 3/3
1613 | D:2 | Reached skill level 5 in Fighting
2111 | D:2 | Reached XP level 5. HP: 24/55 MP: 4/4
2246 | D:2 | Reached skill level 1 in Throwing
2590 | D:2 | Noticed Crazy Yiuf
2620 | D:2 | Killed Crazy Yiuf
3191 | D:3 | Reached skill level 6 in Fighting
3191 | D:3 | Reached XP level 6. HP: 62/65 MP: 5/5
4035 | D:4 | Found a staircase to the Ecumenical Temple.
4112 | D:4 | Found a deep blue altar of Sif Muna.
4369 | D:4 | Found Pnauto Psacs' Book Boutique.
4588 | D:4 | Noticed Menkaure
4600 | D:4 | HP: 2/65 [Menkaure (19)]
4601 | D:4 | Killed Menkaure
4601 | D:4 | Reached XP level 7. HP: 2/72 MP: 6/6
4947 | Temple | Entered the Ecumenical Temple
5186 | D:4 | Paralysed by a giant eyeball for 4 turns
5859 | D:5 | Entered Level 5 of the Dungeon
5880 | D:5 | Reached skill level 7 in Fighting
6096 | D:5 | Found Raraympa's Armour Shop.
6306 | D:5 | Found a glowing golden altar of the Shining One.
6306 | D:5 | Noticed an angel
6650 | D:5 | Acquired Trog's third power
7010 | D:6 | Found a deep blue altar of Sif Muna.
7077 | D:6 | Reached XP level 8. HP: 83/83 MP: 7/7
7091 | D:6 | Reached skill level 8 in Fighting
7373 | D:6 | Found Gisch's Antique Armour Boutique.
7505 | D:6 | Reached skill level 5 in Dodging
7805 | D:6 | Reached skill level 9 in Fighting
7805 | D:6 | Reached XP level 9. HP: 93/93 MP: 8/8
7817 | D:6 | Found Vityapsa's Antique Armour Shop.
8192 | D:6 | Noticed Ijyb
8203 | D:6 | Killed Ijyb
8328 | D:6 | Found a staircase to the Orcish Mines.
8537 | D:6 | Paralysed by a giant eyeball for 4 turns
8547 | D:6 | Paralysed by a giant eyeball for 2 turns
9967 | D:7 | Reached skill level 10 in Fighting
10104 | D:8 | Found a deep blue altar of Sif Muna.
10157 | D:8 | Found a white marble altar of Elyvilon.
10553 | D:8 | Reached skill level 5 in Throwing
10611 | D:8 | Found a glowing golden altar of the Shining One.
11864 | Temple | Identified a scroll of acquirement
12154 | D:9 | Reached XP level 10. HP: 92/103 MP: 9/9
12178 | D:9 | Reached skill level 10 in Maces & Flails
12899 | D:9 | Found a burning altar of Makhleb.
13090 | D:9 | Reached skill level 11 in Fighting
13940 | D:10 | Entered Level 10 of the Dungeon
14111 | D:10 | Found a flagged portal.
14164 | Bailey | Entered a bailey
14399 | Bailey | Reached skill level 12 in Fighting
14462 | Bailey | Noticed an orc knight
14592 | Bailey | Killed an orc knight
14656 | Bailey | Found an iron altar of Okawaru.
15403 | D:10 | Noticed a hill giant
15417 | D:10 | Killed a hill giant
15417 | D:10 | Reached XP level 11. HP: 115/115 MP: 10/10
16332 | D:10 | Reached skill level 13 in Fighting
16462 | D:10 | Paralysed by a giant eyeball for 3 turns
17092 | D:10 | Found a shattered altar of Ashenzari.
18063 | D:11 | Paralysed by a giant eyeball for 4 turns
18381 | D:11 | Found a staircase to the Lair.
18386 | D:11 | Noticed Grum
18394 | D:11 | Killed Grum
18466 | D:11 | Noticed Joseph
18475 | D:11 | Killed Joseph
18475 | D:11 | Reached skill level 14 in Fighting
19003 | D:11 | Noticed a hill giant
19024 | D:11 | Killed a hill giant
19088 | D:11 | Noticed Fannar
19221 | D:11 | Killed Fannar
19612 | D:10 | Noticed Krsqk's ghost (experienced DEWz)
19629 | D:10 | Killed Krsqk's ghost
19690 | D:11 | Noticed a hill giant
19717 | D:11 | Killed a hill giant
19736 | D:11 | Received a gift from Trog
19739 | D:11 | Reached XP level 12. HP: 97/130 MP: 11/11
19879 | D:11 | Reached skill level 15 in Fighting
19965 | D:10 | Killed an unseen horror
21886 | D:12 | Found Kohoako's Armour Shoppe.
22215 | D:13 | Found Ihijawasch's General Store.
22253 | D:13 | Reached skill level 15 in Maces & Flails
22750 | D:13 | Got a steaming bardiche
22751 | D:13 | Identified the +3,+6 bardiche of Linearity (You found it on level 13 of the Dungeon)
23104 | D:14 | Entered Level 14 of the Dungeon
23180 | D:14 | Reached skill level 16 in Fighting
23672 | D:14 | Received a gift from Trog
23952 | D:15 | Entered Level 15 of the Dungeon
23954 | D:15 | Noticed a seven-headed hydra
23965 | D:15 | Killed a seven-headed hydra
23965 | D:15 | Reached skill level 17 in Fighting
24037 | D:15 | Noticed Sonja
24046 | D:15 | Killed Sonja
24046 | D:15 | Reached skill level 10 in Throwing
24189 | D:15 | Noticed a draconian
24204 | D:15 | Killed a draconian
24204 | D:15 | Reached XP level 13. HP: 141/145 MP: 12/12
24325 | D:15 | Noticed a five-headed hydra
24331 | D:15 | Killed a five-headed hydra
24774 | D:15 | Found a staircase to the Vaults.
24941 | D:15 | Reached skill level 18 in Fighting
26474 | Lair:1 | Entered Level 1 of the Lair of Beasts
26527 | Lair:1 | Reached skill level 1 in Polearms
26692 | Lair:1 | Received a gift from Trog
27386 | Lair:2 | Noticed a five-headed hydra
27406 | Lair:2 | Killed a five-headed hydra
27406 | Lair:2 | Reached skill level 10 in Dodging
27406 | Lair:2 | Reached skill level 1 in Traps & Doors
27706 | Lair:3 | Found a staircase to the Swamp.
28277 | Lair:3 | Found a dark tunnel.
28337 | Volcano | Entered a volcano
28463 | Volcano | Received a gift from Trog
29195 | Lair:4 | Noticed a four-headed hydra
29209 | Lair:4 | Killed a four-headed hydra
29552 | Lair:4 | Found a staircase to the Snake Pit.
29675 | Lair:5 | Reached skill level 5 in Polearms
29867 | Lair:5 | Received a gift from Trog
30126 | Lair:5 | Reached skill level 19 in Fighting
30518 | Lair:6 | Noticed a six-headed hydra
30553 | Lair:6 | Killed a six-headed hydra
30599 | Lair:6 | Found a labyrinth entrance.
30729 | Lab | Entered a labyrinth
30897 | Lab | Noticed a minotaur
30904 | Lab | Killed a minotaur
31013 | Lair:6 | Noticed a six-headed hydra
31020 | Lair:6 | Killed a three-headed hydra
31020 | Lair:6 | Reached XP level 14. HP: 105/159 MP: 13/13
31237 | Lair:6 | Noticed a seven-headed hydra
31237 | Lair:6 | Noticed a four-headed hydra
31242 | Lair:6 | Killed a five-headed hydra
31246 | Lair:6 | Killed an eight-headed hydra
31636 | Lair:6 | Found a staircase to the Slime Pits.
31742 | Lair:6 | Received a gift from Trog
32501 | Lair:7 | Received a gift from Trog
32612 | Lair:7 | Found a frozen archway.
32673 | IceCv | Entered an ice cave
33536 | IceCv | Reached skill level 5 in Traps & Doors
33621 | IceCv | Received a gift from Trog
34035 | IceCv | Noticed a frost giant
34072 | IceCv | Killed a frost giant
34221 | IceCv | Received a gift from Trog
34406 | IceCv | Got a cursed +6,-4 ancient dagger {elec}
35500 | Lair:8 | Entered Level 8 of the Lair of Beasts
35514 | Lair:8 | Reached XP level 15. HP: 135/171 MP: 14/14
35530 | Lair:8 | Received a gift from Trog
35531 | Lair:8 | Got a bloodstained giant club {god gift}
35633 | Lair:8 | Identified the giant club of Defence by Offence {god gift, speed, Str+3} (Trog gifted it to you on level 8 of the Lair of Beasts)
35682 | Lair:8 | Reached skill level 20 in Fighting
35865 | Lair:8 | Reached skill level 10 in Polearms
37130 | Lair:8 | Received a gift from Trog
37131 | Lair:8 | Got a polished bardiche {god gift}
37132 | Lair:8 | Identified the bardiche "Ublikhuj" {god gift, distort, +Lev rElec rC- Int-1} (Trog gifted it to you on level 8 of the Lair of Beasts)
So I got tired of playing casters while tired and decided to try out a stick-swinger just to watch it die. To my surprise, it went quite well (although it took *forever* to actually start getting melee gifts - I had to keep popping Trog's Hand and/or BIA to deal with Crawl's little surprises). The appearance of the Bardiche of Linearity was a delight, coming as it did just before I started the Lair. I was able to demonstrate it to several hydrae who all agreed with me on its effectiveness. Finding the Bailey was nice, since the axes of returning work quite well for killing ordinary things and softening up moderate things. Several javelins of piercing have also shown up; unfortunately, all my javelins of returning mulched. (Is there some mechanic that dictates this? I don't think I've lost an axe yet, but the javelins wore out within 2-3 floors of Lair.) I LOL'd at the Giant Club of Defense by Offense with its speed brand. I was less amused when I wield-ID'd my current god gift - WTF?! TROG!!!!!! DISTORTION NOOOOOOOOOOOOOOooooooooooooOOOOOOOOOOOOOOOOOOOO!!!!!!! /sigh And here I thought the gods were out to help us. Next thing I know, Lugonu is going to start cursing me for relocating all those green rats to the Abyss... The -1 to INT was also a nice touch, putting me back in stat death range.
I've cleared Lair, including the labyrinth, volcano, and ice cave which all helpfully showed up, except for the hell portal room on L:8 (yay for yet another appearance of this ending). Vault entrance is on D:14, and I'm hesitant to clear much lower than that; things were hitting pretty hard on D:14. Going to try my luck on Orc next, at least O:1-2. There's also that nice orange + silver statue combo on D:13, but I have a pair of disintegration wands with their names on them.
In addition to the troll leather armour I'm currently wearing, I also coaxed a mottled dragon out of its skin; would I be better off with that, given the higher base AC and GDR, or is the regen that much better? Hunger rarely seems to be an issue, especially with that amulet of the gourmand (seriously, I never saw one of those in 0.9 unless i was playing undead, and now i get two in a row in the early game?).
Other serious lack I see, and biggest reason I don't want to dive deeper, is lack of Clarity and SIns. I've already encountered two unseen horrors, and while I was able to dispatch them, it was not a pretty thing. BIA are no help at all, and wasting the piety to pop a meat shield when it won't even fight back is infuriating. Am I likely to find SIns in Orc? Am I going to *need* it there? Also, how long until I can "safely" (haha) unequip this wretched distortion bardiche? I'm quite certain I'm nowhere near ready to handle the Abyss, so I don't want to risk ending up there.
Finally, skill use - I'm guessing I should keep dumping XP into Polearms, since I appear to be stuck with this stupid bardiche for the time being? What about the rest of my skills? I planned to max out Fighting, given that HP seems to be my only defense against most stuff.