Lair Larrikin
Posts: 25
Joined: Friday, 9th November 2012, 18:20
CIP: DEWz needing advice
- Code:
Dungeon Crawl Stone Soup version 0.11.0 (tiles) character file.
Krsqk the Conjurer (Deep Elf Wizard) Turns: 29995, Time: 02:50:37
HP 62/62 AC 10 Str 8 XL: 12 Next: 2%
MP 34/34 EV 15 Int 30 God: Vehumet [*****.]
Gold 863 SH 7 Dex 13 Spells: 9 memorised, 14 levels left
Res.Fire : . . . See Invis. : . f - +10,+4 trident of the Octopus King {venom,
Res.Cold : . . . Warding : . a - +0 elf robe
Life Prot.: . . . Conserve : . s - +0 buckler
Res.Poison: + Res.Corr. : . h - +2 wizard hat {Int+3}
Res.Elec. : + Clarity : . F - +2 elf cloak
Sust.Abil.: . . Spirit.Shd : . y - +0 pair of elf gloves
Res.Mut. : . Stasis : . H - +1 pair of dwarf boots
Res.Rott. : . Ctrl.Telep.: . (no amulet)
Saprovore : . . . Levitation : . c - +2 ring of intelligence
Ctrl.Flight: . k - +1 ring of evasion
@: burdened, slow, very resistant to hostile enchantments, fairly stealthy
A: no striking features
a: Renounce Religion
You are on level 2 of the Lair of Beasts.
You worship Vehumet.
Vehumet is extremely pleased with you.
You are encumbered.
You are not hungry.
You have visited 3 branches of the dungeon, and seen 16 of its levels.
You have collected 852 gold pieces.
You have spent 9 gold pieces at shops.
Inventory:
Hand weapons
f - the +10,+4 trident of the Octopus King (weapon) {venom, rElec rPois MR}
(You found it on level 1 of the Lair of Beasts)
It poisons the flesh of those it strikes.
It insulates you from electricity.
It protects you from poison.
It increases your resistance to enchantments.
R - an uncursed dwarven dagger of draining (quivered)
Armour
a - a +0 elven robe (worn)
h - a +2 wizard hat of intelligence (worn)
s - a +0 buckler (worn)
y - a +0 pair of elven gloves (worn)
F - a +2 elven cloak (worn)
H - a +1 pair of dwarven boots (worn)
Magical devices
q - a wand of disintegration {zapped: 3}
v - a wand of hasting {zapped: 1}
z - a wand of frost
C - a twisted copper wand {zapped: 2} {tried}
D - a wand of fire {zapped: 1}
E - a wand of frost {recharged}
I - a wand of flame {zapped: 1}
K - a wand of digging {zapped: 1}
L - a wand of confusion {zapped: 3}
M - a wand of invisibility {zapped: 2}
N - a wand of magic darts {zapped: 1}
O - a fluorescent wand {tried by monster}
P - a wand of disintegration
Comestibles
m - a bread ration
U - 2 chunks of blink frog flesh
Scrolls
o - 2 scrolls of remove curse
u - 5 scrolls of teleportation
B - a scroll of blinking
J - 2 scrolls of fog
Jewellery
b - an uncursed ring of sustain abilities
c - a +2 ring of intelligence (right hand)
d - a ring of protection from magic
k - a +1 ring of evasion (left hand)
l - a ring of protection from fire
p - an uncursed ring of ice
r - an uncursed ring of protection from fire
w - an uncursed ring of protection from magic
A - a ring of protection from fire
Potions
g - 2 potions of curing
n - 3 potions of heal wounds
x - a potion of invisibility
Books
e - a book of Beasts
Spells Type Level
*Summon Butterflies Summoning 1
Sticks to Snakes Transmutation 2
*Call Canine Familiar Summoning 3
Ice Form Ice/Transmutation 4
*Summon Ice Beast Ice/Summoning 4
Summon Hydra Summoning 7
i - a book of the Warp
Spells Type Level
Recall Summoning/Translocation 3
Passage of Golubria Translocation 4
Phase Shift Translocation 5
Warp Weapon Charms/Translocation 5
Dispersal Translocation 6
Controlled Blink Translocation 7
j - a book of Minor Magic
Spells Type Level
*Magic Dart Conjuration 1
*Blink Translocation 2
*Call Imp Summoning 2
*Repel Missiles Charms/Air 2
Slow Hexes 2
*Conjure Flame Conjuration/Fire 3
*Mephitic Cloud Conjuration/Poison/Air 3
t - a book of Control
Spells Type Level
Control Teleport Charms/Translocation 4
Control Undead Necromancy 4
Enslavement Hexes 4
Mass Confusion Hexes 6
Metabolic Englaciation Hexes/Ice 6
G - a book of Alchemy
Spells Type Level
Fulsome Distillation Transmutation/Necromancy 1
Lethal Infusion Charms/Necromancy 2
Sublimation of Blood Necromancy 2
Evaporate Fire/Transmutation 2
Condensation Shield Ice/Transmutation 4
Magical staves
Q - an uncursed staff of air
Skills:
+ Level 4.4 Fighting
+ Level 7.1 Dodging
- Level 2.4 Stealth
+ Level 12.3 Spellcasting
- Level 12.7 Conjurations
- Level 3.0 Charms
* Level 8.8 Summonings
- Level 3.4 Translocations
- Level 7.3 Air Magic
You have 14 spell levels left.
You know the following spells:
Your Spells Type Power Failure Level Hunger
a - Magic Dart Conj ##### 1% 1 None
b - Blink Tloc N/A 1% 2 None
c - Call Imp Summ #######... 1% 2 None
d - Repel Missiles Chrm/Air ######.... 1% 2 None
e - Mephitic Cloud Conj/Pois/Air #######.. 1% 3 None
f - Conjure Flame Conj/Fire #######.. 1% 3 None
g - Call Canine Familiar Summ #######... 1% 3 None
h - Summon Ice Beast Ice/Summ ######.... 2% 4 None
i - Summon Butterflies Summ #######.. 1% 1 None
Dungeon Overview and Level Annotations
Branches:
Dungeon (11/27) Temple (1/1) D:4 Lair (4/8) D:10
Snake (0/5) Lair:3
Orc: D:6-11 Swamp: Lair:3-6 Shoals: Lair:3-6 Spider: Lair:3-6
Altars:
Ashenzari
Cheibriados
Elyvilon
Fedhas
Kikubaaqudgha
Makhleb
Nemelex Xobeh
Okawaru
Sif Muna
Trog
Vehumet
Xom
Yredelemnul
Zin
the Shining One
Jiyva
Lugonu
Shops:
D:4: ( D:10: ? D:11: %
Portals:
Trove: D:10 (give +4,+5 demon whip)
Annotations
D:11 Fannar; Krsqk's ghost, powerful DECj
Message History
I - a wand of flame {zapped: 1}; K - a wand of digging {zapped: 1}; L - a wand of confusion {zapped: 3}
M - a wand of invisibility {zapped: 2}
O - a fluorescent wand {tried by monster}
P - a wand of disintegration
Things that are here:
10 meat rations; 10 bread rations
Things that are here:
an uncursed staff of air; an uncursed dwarven dagger of draining
There are several objects here.
Pick up an uncursed staff of air? ((y)es/(n)o/(a)ll/(m)enu/*?g,/q)
You are being weighed down by all of your possessions.
Q - an uncursed staff of air
Pick up an uncursed dwarven dagger of draining? ((y)es/(n)o/(a)ll/(m)enu/*?g,/q)
Okay, then.
Things that are here:
40 arrows; an uncursed bow; 15 poisoned arrows
You see here an uncursed dwarven dagger of draining.
R - an uncursed dwarven dagger of draining
Things that are here:
10 meat rations; 10 bread rations
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You can see friendly 2 hounds.
Vanquished Creatures
The ghost of Krsqk the Stinger, an experienced OpVM (D:6)
An elephant slug (D:10)
4 trolls
An elephant (D:10)
2 yaks (D:10)
3 war dogs
4 hippogriffs
3 ice beasts
6 ogres
5 phantoms
A yellow wasp (D:8)
4 orc warriors
2 sky beasts
2 crocodiles
2 centaurs
Sigmund (D:3)
13 big kobolds (D:7)
3 giant frogs
A water moccasin skeleton (D:6)
A basilisk skeleton (D:9)
2 agate snails
3 wights (D:11)
A big kobold zombie (D:10)
3 shadows (D:9)
A vampire bat (D:5)
3 goliath beetles
12 crimson imps
A big kobold skeleton (D:7)
7 orc priests
3 scorpions
5 iguanas
An iron imp (D:9)
2 hound skeletons
6 hounds
2 porcupines
A worker ant zombie (D:10)
12 orc wizards
5 worker ants
A sheep (D:10)
A worm zombie (D:9)
7 jellies
3 gnolls
4 green rats
12 adders
5 giant mites
An inept feature mimic (D:3)
2 iguana skeletons
A shadow imp (D:9)
2 white imps (D:9)
7 worms
4 grey rats (D:3)
A giant eyeball (D:8)
8 giant geckos
31 orcs
26 bats
21 goblins
16 hobgoblins
21 jackals
11 quokkas
A ball python (D:4)
11 giant cockroaches
12 giant newts
A hobgoblin skeleton (D:6)
33 kobolds
A kobold zombie (D:9)
An orc zombie (D:8)
25 rats
A rat skeleton (D:7)
7 toadstools
408 creatures vanquished.
Vanquished Creatures (collateral kills)
Gastronok (Lair:3)
3 hydras
The ghost of Krsqk the Summoner, an experienced SESu of Vehumet (D:9)
A hill giant (D:11)
A griffon (Lair:3)
A black mamba (Lair:1)
3 elephants (Lair:3)
4 spiny frogs
3 komodo dragons
Grinder (D:4)
6 blink frogs
A basilisk (Lair:1)
A hungry ghost (D:11)
3 hippogriffs
11 yaks
Edmund (D:5)
2 necrophages
3 war dogs
An orc warrior (D:7)
A troll skeleton (D:9)
A centaur (D:4)
3 crocodiles (Lair:3)
4 giant slugs
A big kobold (D:7)
6 water moccasins
An agate snail (Lair:4)
10 electric eels (Lair:1)
3 wights (D:11)
A crimson imp (D:7)
3 quasits
2 hounds (Lair:3)
A hound zombie (D:7)
4 big fish (Lair:1)
An iron imp (D:9)
4 iguanas
2 scorpions
A porcupine (Lair:2)
8 sheep (Lair:4)
6 jellies
4 gnolls
39 green rats
5 giant centipedes
A lemure (D:9)
A giant mite (Lair:2)
An adder zombie (D:7)
3 shadow imps (D:9)
An iguana skeleton (D:9)
An ufetubus (D:9)
5 bats
4 jackals (Lair:2)
2 kobolds
2 quokkas
A giant gecko zombie (D:6)
A giant newt (Lair:3)
2 rats
4 fungi
A plant (Lair:1)
A toadstool (D:6)
190 creatures vanquished.
Vanquished Creatures (others)
29 war dogs
A small abomination (Lair:1)
7 ice beasts
2 wargs
11 wolves
22 crimson imps
An electric eel (Lair:1)
4 iron imps
66 hounds
5 shadow imps
18 white imps
2 gnoll zombies
An orc (D:4)
A hobgoblin (D:2)
95 jackals
A giant gecko skeleton (D:6)
A giant newt (D:5)
A hobgoblin zombie (D:5)
A kobold zombie (D:5)
A rat zombie (D:7)
A bush (D:4)
3 fungi
53 toadstools
327 creatures vanquished.
Grand Total: 925 creatures vanquished
Notes
Turn | Place | Note
--------------------------------------------------------------
0 | D:1 | Krsqk, the Deep Elf Wizard, began the quest for the Orb.
0 | D:1 | Reached XP level 1. HP: 8/8 MP: 7/7
376 | D:1 | Reached XP level 2. HP: 13/13 MP: 10/10
382 | D:1 | Learned a level 2 spell: Blink
385 | D:1 | Learned a level 2 spell: Call Imp
388 | D:1 | Learned a level 2 spell: Repel Missiles
930 | D:1 | Reached XP level 3. HP: 17/17 MP: 13/13
935 | D:1 | Learned a level 3 spell: Mephitic Cloud
1695 | D:2 | Reached skill level 5 in Spellcasting
1830 | D:2 | Reached XP level 4. HP: 22/22 MP: 17/17
2537 | D:3 | Learned a level 3 spell: Conjure Flame
2793 | D:3 | Found a glowing drain.
2822 | D:3 | the glowing drain was a mimic.
2959 | D:3 | Reached XP level 5. HP: 26/26 MP: 16/19
2969 | D:3 | Noticed Sigmund
2991 | D:3 | Killed Sigmund
3868 | D:3 | Noticed a centaur
3874 | D:3 | Killed a centaur
3874 | D:3 | Reached skill level 5 in Conjurations
3874 | D:3 | Reached XP level 6. HP: 31/31 MP: 11/21
4291 | D:4 | Found a staircase to the Ecumenical Temple.
4298 | Temple | Entered the Ecumenical Temple
4314 | Temple | Became a worshipper of Vehumet
4378 | D:4 | Found Blippov's Weapon Boutique.
4428 | D:4 | Found a snail-covered altar of Cheibriados.
4429 | D:4 | Reached skill level 6 in Spellcasting
4641 | D:4 | Found a burning altar of Makhleb.
4785 | D:4 | Found a white marble altar of Elyvilon.
5000 | D:4 | Found a blossoming altar of Fedhas.
5391 | D:4 | Noticed Grinder
5436 | D:4 | Paralysed by Grinder for 5 turns
5481 | D:4 | Killed Grinder
5481 | D:4 | Reached XP level 7. HP: 20/35 MP: 14/24
6004 | D:4 | Found a shimmering altar of Xom.
6161 | D:5 | Entered Level 5 of the Dungeon
6175 | D:5 | Reached skill level 1 in Charms
6175 | D:5 | Reached skill level 1 in Air Magic
6509 | D:5 | Noticed Edmund
6538 | D:5 | Killed Edmund
6611 | D:5 | Reached XP level 8. HP: 40/40 MP: 15/25
6695 | D:5 | Acquired Vehumet's first power
6789 | D:5 | Reached skill level 7 in Spellcasting
7576 | D:6 | Found a viscous altar of Jiyva.
7763 | D:6 | Acquired Vehumet's second power
7893 | D:6 | Found an ancient bone altar of Kikubaaqudgha.
8015 | D:6 | Reached skill level 8 in Conjurations
8145 | D:6 | Noticed Krsqk's ghost (experienced OpVM)
8171 | D:6 | Killed Krsqk's ghost
8516 | D:6 | Found a basalt altar of Yredelemnul.
8593 | D:6 | Reached XP level 9. HP: 44/44 MP: 20/28
8960 | D:7 | Reached skill level 9 in Conjurations
9391 | D:7 | Acquired Vehumet's third power
10557 | D:7 | Found a shattered altar of Ashenzari.
10582 | D:7 | Reached skill level 10 in Conjurations
10582 | D:7 | Reached skill level 5 in Air Magic
11788 | D:8 | Paralysed by a giant eyeball for 2 turns
11844 | D:8 | Reached XP level 10. HP: 48/48 MP: 24/30
11903 | D:8 | Found an iron altar of Okawaru.
12075 | D:8 | Found a deep blue altar of Sif Muna.
12222 | D:8 | Acquired Vehumet's fourth power
12946 | D:9 | Noticed Krsqk's ghost (experienced SESu)
13938 | D:9 | Reached skill level 10 in Spellcasting
14083 | D:9 | Reached skill level 11 in Conjurations
14305 | D:9 | Found a shattered altar of Ashenzari.
15394 | D:9 | Learned a level 3 spell: Call Canine Familiar
15558 | D:9 | Killed Krsqk's ghost
15931 | D:10 | Entered Level 10 of the Dungeon
16217 | D:10 | Reached skill level 12 in Conjurations
16315 | D:10 | Noticed an elephant slug
16681 | D:10 | Found Chisopomue's Magic Scroll Boutique.
16706 | D:10 | Found a portal to a secret trove of treasure.
18072 | D:10 | Killed an elephant slug
18143 | D:10 | Reached skill level 1 in Fighting
18334 | D:10 | Reached XP level 11. HP: 43/53 MP: 9/32
18457 | D:10 | Found a staircase to the Lair.
19237 | Temple | Learned a level 4 spell: Summon Ice Beast
19239 | Temple | Learned a level 1 spell: Summon Butterflies
19573 | D:11 | Noticed a hill giant
19596 | D:11 | Killed a hill giant
19874 | D:11 | Found a deep blue altar of Sif Muna.
19933 | D:11 | Found Kles' Food Shop.
19956 | D:11 | Bought a pear for 9 gold pieces
20055 | D:11 | Noticed Fannar
20070 | D:11 | Noticed Krsqk's ghost (powerful DECj)
20514 | Lair:1 | Entered Level 1 of the Lair of Beasts
21989 | Lair:1 | Reached skill level 5 in Summonings
24151 | Lair:3 | Reached skill level 5 in Dodging
24716 | Lair:3 | Got a faintly humming robe
24717 | Lair:3 | Identified the cursed -1 robe of the Elven Halls (You found it on level 3 of the Lair of Beasts)
25197 | Lair:3 | Noticed a four-headed hydra
25207 | Lair:3 | Killed a four-headed hydra
25319 | Lair:3 | Found a staircase to the Snake Pit.
26000 | Lair:3 | Noticed Gastronok
26308 | Lair:3 | Killed Gastronok
27000 | Lair:4 | Noticed an eight-headed hydra
27024 | Lair:4 | Killed an eight-headed hydra
27209 | Lair:4 | Noticed a five-headed hydra
27223 | Lair:4 | Killed a five-headed hydra
27505 | Lair:4 | Reached XP level 12. HP: 62/62 MP: 34/34
Only other significant(?) items in my stash are a +0 bow with a pile of 40 arrows and 15 poisoned arrows. Should I feel the urge to poke at bows, there are several other arrow stacks thoughtfully left lying around by friendly neighborhood centaurs. No, I don't actually carry all that around with me, but it was easier than creating an itemized list of my stash. Oh, there are also a couple troll hides sitting around unused.
Notice that I have yet to encounter a single conjurations spell outside of my starting book. Magic Dart isn't cutting it, to say the least. I picked up the bow thinking it might come in handy, but I got tired of lugging it around and forgetting to use it while it took up 25% of my weight limit, so I dropped it in my stash.
D:10 was home to the Lair entrance (I haven't actually seen Orc yet, which is on the unusual side), along with a welcoming committee of 2 trolls, a couple packen of yaken, an elephant slug, an elephant, and some snail. I was able to clear the area around the entrance through some careful single pulling, lots of Meph, and the judicious (read: friggin stupidly dangerous, given that I had a bow sitting in my stash) application of that draining-branded dagger. I ended up hitting the elephant so many times that it took me from XL10 + 97% to XL11 + 1%. :S D:11 has Fannar and a quite powerful player ghost holding hands and singing Kum Ba Ya camped out at the stairs, and it was all I could do to get back up safely. There are also many trolls, hill giants, etc, scattered around the level; while I can take a single one out with Meph + MD + optional summon, they're a bit too close for me to Meph in comfort.
Since Crawl obviously wanted me to go the Lair, I obligingly went downstairs and said hello to the black mamba slithering over from the edge of my LOS. I tossed up a trio of Ice Beasts, hoping he'd take more cold damage, but he 1- or 2-shot each of them. They *did* manage to slow him long enough for me to reach a different set of stairs and climb up (no sense leaving him waiting at the bottom of my only path down). To my mixed delight, however, a pack of Canine Familiars with 2-3 war dogs seems quite capable of tearing apart anything I've encountered so far (including Gastronok and his +INT hat! Yay!). The only difficulties I've had are descending stairs with a pack of blink frogs and a pack of green rats on opposite sides, and descending another set of stairs on the same level with a pack of yaks and a pack of elephants within LOS. In both cases, the use of stairdancing and stupidly large packs of dogs managed to eventually get me out of danger. I've cleared out down through L:4 using the same "strategy" of "Hit 'o', interrupting it every few seconds to summon more dogs".
The obvious problem with the summons is that I'm advancing in XL much more slowly now. An additional problem is that I can't supplement my pack's damage with Meph, since they're just as susceptible as most monsters are. As I see it, I can either focus Bow, or I can hold out and hope I hit 6* with Vehu soon - I can't remember exactly when I hit 5*, but I think it was sometime in L:1 or L:2 - and start getting Conj books. My Air skill is high enough that Lightning Bolt can take a decent chunk out of anything pre-L:7/8, and I think I could get BoCold/Freezing Cloud up reasonably quickly. Is it worth waiting for god gifts, or should I seek alternate, non-XP-stealing means of converting my enemies into food?