Temple Termagant
Posts: 10
Joined: Friday, 26th August 2011, 12:57
YAVP: First 15-rune DrFE
I was really tempted to go through and do Zigs, but they only appeared after I had all the runes, and I thought I'd prefer a win this time around.
It actually was a pretty straightforward game, I think the the worst thing that happened was escaping Gehenna with 16 HP due to hell effects summoning a bunch of brimstone fiends the moment I killed Asmodeus.
- Code:
Dungeon Crawl Stone Soup version 0.11.0-38-g95810b5 (webtiles) character file.
9784898 daetrin the Infernalist (level 27, 247/247 HPs)
Began as a Red Draconian Fire Elementalist on Nov 5, 2012.
Was the Champion of Sif Muna.
Escaped with the Orb
... and 15 runes on Nov 9, 2012!
The game lasted 22:11:25 (173430 turns).
daetrin the Infernalist (DrFE) Turns: 173430, Time: 22:11:25
HP 247/247 AC 31 Str 16 XL: 27
MP 49/49 EV 35 Int 28 God: Sif Muna [******]
Gold 5717 SH 16 Dex 21 Spells: 15 memorised, 1 level left
Res.Fire : + + + See Invis. : + B - 2 pieces of ambrosia
Res.Cold : + + + Warding : . (armour unavailable)
Life Prot.: + + + Conserve : . T - +3 dwarf buckler {AC+3}
Res.Poison: + Res.Corr. : . k - +0 mask of the Dragon {MR Acc+3 Dam+3 SInv
Res.Elec. : . Clarity : + u - +2 cloak of Chyagooh {rF+}
Sust.Abil.: + . Spirit.Shd : . n - +2 pair of gauntlets {Dex+3}
Res.Mut. : . Stasis : . g - +2 pair of boots {run}
Res.Rott. : + Ctrl.Telep.: x l - amulet "Iroa" {Clar rF+ rC+ Str+2 Acc+4 St
Saprovore : . . . Levitation : . x - ring of Jiunud {SustAb rN+ Dex+3}
Ctrl.Flight: + A - ring "Shriru" {rF+ rC+ EV+5 Acc+4 Dam-2}
@: lich-form, delayed fireball, very quick, extraordinarily resistant to hostile
enchantments, unstealthy
A: (breathe fire), unfitting armour, fire resistance 1, Str +1, Dex +2
a: End Transformation, Channel Energy, Forget Spell, Renounce Religion, Release
Delayed Fireball
}: 15/15 runes: barnacled, slimy, silver, golden, iron, obsidian, icy, bone,
abyssal, demonic, glowing, magical, fiery, dark, gossamer
You escaped.
You worshipped Sif Muna.
Sif Muna was exalted by your worship.
You were not hungry.
You were in lich-form.
You visited 17 branches of the dungeon, and saw 109 of its levels.
You visited Pandemonium 2 times, and saw 32 of its levels.
You visited the Abyss 1 time.
You visited 3 bazaars.
You visited 1 Ziggurat, and saw 11 of its levels.
You also visited: Bailey and Ice Cave.
You collected 15305 gold pieces.
You spent 6318 gold pieces at shops.
You used 3290 gold pieces for miscellaneous purposes.
Inventory:
Armour
g - a +2 pair of boots of running (worn)
k - the cursed +0 mask of the Dragon (worn) {MR Acc+3 Dam+3 SInv}
(You bought it in a shop on level 5 of the Vaults)
It affects your accuracy (+3).
It affects your damage-dealing abilities (+3).
It increases your resistance to enchantments.
It enhances your eyesight.
It has a curse placed upon it.
n - a +2 pair of gauntlets of dexterity (worn)
u - the +2 cloak of Chyagooh (worn) {rF+}
(You found it on level 3 of the Spider Nest)
It protects you from fire.
T - a +3 dwarven buckler of protection (worn)
Magical devices
b - a wand of teleportation (3)
C - a wand of heal wounds (5)
G - a wand of teleportation (2)
H - a wand of digging (0)
R - a wand of fireball (7)
U - a wand of fire (6)
V - a wand of teleportation (4)
W - a wand of hasting (2)
Y - a wand of digging (8)
Comestibles
q - 7 meat rations
t - a royal jelly
B - 2 pieces of ambrosia (in hand)
J - 2 bread rations
Scrolls
d - a scroll of identify
h - 3 scrolls of fog
j - a scroll of amnesia
o - 7 scrolls of remove curse
r - 8 scrolls of teleportation
s - 2 scrolls of enchant weapon I
v - a scroll of silence
w - 3 scrolls of fear
E - 3 scrolls of blinking
K - 2 scrolls of unholy creation
L - 2 scrolls of enchant armour
O - 2 scrolls of recharging
Jewellery
c - an uncursed ring of teleport control
i - the ring of the Slug {rF+ MP+9}
(You found it on level 8 of a ziggurat)
[ring of magical power]
It protects you from fire.
l - the amulet "Iroa" (around neck) {Clar rF+ rC+ Str+2 Acc+4 Stlth++}
(You took it off a red devil in Pandemonium)
[amulet of clarity]
It affects your strength (+2).
It affects your accuracy (+4).
It protects you from fire.
It protects you from cold.
It makes you much more stealthy.
x - the ring of Jiunud (right hand) {SustAb rN+ Dex+3}
(You found it on level 6 of the Pits of Slime)
[ring of sustain abilities]
It affects your dexterity (+3).
It protects you from negative energy.
A - the ring "Shriru" (left hand) {rF+ rC+ EV+5 Acc+4 Dam-2}
(You acquired it on level 2 of the Shoals)
[ring of evasion]
It affects your evasion (+5).
It affects your accuracy (+4).
It affects your damage-dealing abilities (-2).
It protects you from fire.
It protects you from cold.
I - the amulet of the Air {cFly +Lev rElec EV+3 Stlth++}
(You took it off a guardian mummy on level 3 of the Tomb of the Ancients)
[amulet of controlled flight]
It affects your evasion (+3).
It insulates you from electricity.
It lets you levitate.
It makes you much more stealthy.
M - the ring "Boxtiherat" {MR MP+9 Str+3}
(You found it in Pandemonium)
[ring of magical power]
It affects your strength (+3).
It increases your resistance to enchantments.
N - the amulet "Blidarai" {+Rage rF+ rC++ Str-2 Acc-1}
(You found it in Pandemonium)
[amulet of rage]
It affects your strength (-2).
It affects your accuracy (-1).
It protects you from fire.
It greatly protects you from cold.
Q - the ring of Cyuryak {unknown, rC- Str+3}
(You found it in Pandemonium)
[ring of strength]
It affects your strength (+3).
It makes you vulnerable to cold.
S - the ring "Neppiel" {rF+ rC+ Dam-3 SInv}
(You found it in Pandemonium)
[ring of protection from fire]
It affects your damage-dealing abilities (-3).
It protects you from cold.
It enhances your eyesight.
Potions
m - 5 potions of heal wounds
p - a potion of restore abilities
D - 7 potions of curing
P - a potion of magic
Z - a potion of cure mutation
Magical staves
a - an uncursed staff of fire
f - an uncursed staff of conjuration
y - an uncursed staff of wizardry
Orbs of Power
z - the Orb of Zot
Miscellaneous
e - the horn of Geryon
Rods
X - a cursed +2 lightning rod (10/10)
(You took it off a deep elf fighter on level 3 of the Elven Halls)
Skills:
+ Level 20.7 Fighting
Level 0.4 Short Blades
+ Level 18.0 Dodging
- Level 2.9 Stealth
- Level 5.1 Shields
- Level 8.1 Traps & Doors
- Level 0.4 Unarmed Combat
O Level 27 Spellcasting
O Level 27 Conjurations
- Level 6.2 Charms
O Level 27 Summonings
- Level 14.4 Necromancy
- Level 13.4 Translocations
- Level 14.3 Transmutations
O Level 27 Fire Magic
Level 3.0 Ice Magic
- Level 8.5 Air Magic
O Level 27 Invocations
- Level 1.5 Evocations
You had one spell level left.
You knew the following spells:
Your Spells Type Power Failure Level Hunger
a - Necromutation Trmt/Necr #########. 14% 8 N/A
b - Summon Dragon Summ #########. 2% 9 N/A
c - Mass Abjuration Summ #########. 0% 6 N/A
d - Bolt of Fire Conj/Fire #########. 0% 6 N/A
e - Deflect Missiles Chrm/Air #######... 6% 6 N/A
f - Poison Arrow Conj/Pois ########.. 1% 6 N/A
g - Fire Storm Conj/Fire #########. 2% 9 N/A
i - Orb of Destruction Conj #########. 1% 7 N/A
j - Apportation Tloc ########.. 0% 1 N/A
k - Blink Tloc N/A 0% 2 N/A
l - Controlled Blink Tloc N/A 2% 7 N/A
n - Summon Butterflies Summ ######### 0% 1 N/A
o - Haste Chrm #######.. 10% 6 N/A
p - Flight Chrm/Air #######... 1% 3 N/A
q - Swiftness Chrm/Air #######... 1% 2 N/A
Dungeon Overview and Level Annotations
Branches:
Dungeon (27/27) Temple (1/1) D:7 Orc (4/4) D:6
Elf (3/3) Orc:3 Lair (8/8) D:12 Shoals (5/5) Lair:3
Spider (5/5) Lair:6 Slime (6/6) Lair:6 Vaults (8/8) D:17
Blade (0/1) Vaults:5 Crypt (5/5) Vaults:3 Tomb (3/3) Crypt:3
Dis (7/7) Hell Geh (7/7) Hell Coc (7/7) Hell
Tar (7/7) Hell Zot (5/5) D:27
Altars:
Ashenzari
Cheibriados
Elyvilon
Fedhas
Kikubaaqudgha
Makhleb
Nemelex Xobeh
Okawaru
Sif Muna
Trog
Vehumet
Xom
Yredelemnul
Zin
the Shining One
Jiyva
Shops:
D:8: ? D:13: %[(([ D:27: % Orc:1: ? Orc:2: ( Orc:4: (![( Shoals:3: /
Vaults:1: = Vaults:4: % Vaults:5: [?!( Vaults:6: / Abyss: ((((((((((((((
Portals:
Dungeon: Abyss*****
Hell: D:21 D:22 D:23* D:24 D:25 D:26 D:27
Abyss: D:21 D:22 D:25 D:27
Pandemonium: D:24 D:25
Annotations
D:1 exclusion: door
D:13 exclusion: 4 statues
Innate Abilities, Weirdness & Mutations
((You can breathe blasts of fire.))*
Your fiery red scales are hard (AC +13).*
Your body does not fit into most forms of armour.
Your flesh is heat resistant.*
You are agile (Dex +2).
Your muscles are strong (Str +1).
Message History
Where to? (Enter - D:2 @ (x,y), ? - help)
You avoid triggering a dart trap.
There is a dart trap here.
There is an open door here.
There is a stone staircase leading up here.
You climb upwards.
Level annotation: exclusion: door
You sense a powerful magical force warping space.
There is a stone staircase leading down here.
You see here a ring mail.
Magic restored.
A giant cockroach comes into view.
There is an open door here.
There is a staircase leading out of the dungeon here.
Wield which item (- for none, * to show all)? (? for menu, Esc to quit)
Okay, then.
Wield which item (- for none, * to show all)? (? for menu, Esc to quit)
B - 2 pieces of ambrosia (in hand)
Are you sure you want to win?
You have escaped!
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You could see a giant cockroach.