Swamp Slogger
Posts: 139
Joined: Friday, 18th May 2012, 22:42
YAVP CeHu of Oka/Zin (15 runes)
- I still haven't figured out the ideal way to play with Zin. Vitalisation and Sanctuary are fantastic, but I didn't use Recite or Imprison at all (never seemed like a good time).
- The Tomb was really hard (as usual).
- Centaur-speed is wonderful, but I didn't account for the increased metabolism and the herbivore and the sacrificing corpses to Oka (and I wore a ring of regeneration) so I came close to starving.
- I ran very low on arrows (particulary unbranded arrows for my holy bow). First lesson learned was not to use my bow in the swamp (I lost a lot of arrows in the deep water). I wonder if crossbows are a safer bet since yakataurs (and their bolts) are so common in the late game. There was a discussion here and I think someone said longbows are better (because of their speed).
- When a centaur stair-dances it should be called stair-dressage.
- Code:
Dungeon Crawl Stone Soup version 0.11.0-27-gc714657 (webtiles) character file.
8964646 drag0n the Merry Centaur (level 27, 261/261 (275) HPs)
Began as a Centaur Hunter on Nov 1, 2012.
Was an Elder of Zin.
Escaped with the Orb
... and 15 runes on Nov 7, 2012!
The game lasted 17:14:22 (189636 turns).
drag0n the Merry Centaur (Centaur Hunter) Turns: 189636, Time: 17:14:22
HP 261/261 (275) AC 45 Str 26 XL: 27
MP 44/44 EV 2 Int 15 God: Zin [****..]
Gold 1652 SH 0 Dex 16 Spells: 10 memorised, 24 levels left
Res.Fire : + . . See Invis. : + a - +9,+5 executioner's axe (flame) {god gift}
Res.Cold : + . . Warding : . A - +11 gold dragon armour
Life Prot.: + . . Conserve : + (no shield)
Res.Poison: + Res.Corr. : + h - +2 helmet {SInv} (curse)
Res.Elec. : . Clarity : + K - +0 cloak {rCorr, Cons} (curse) {god gift}
Sust.Abil.: . . Spirit.Shd : . H - -3 pair of gloves "Acvad" {rN+ Int+3 Curse
Res.Mut. : . Stasis : . C - -1 centaur barding of Hedging {Str+2 Dex+4
Res.Rott. : . Ctrl.Telep.: x G - cursed amulet of clarity
Saprovore : . . . Levitation : . k - cursed ring of sustenance
Ctrl.Flight: . l - ring of protection from magic
@: very quick, extremely resistant to hostile enchantments, extremely unstealthy
A: hooves 3, deformed body, herbivore 1, speed 2, fast metabolism 1, tough skin
3
a: Recite, Vitalisation, Imprison, Renounce Religion
}: 15/15 runes: decaying, serpentine, slimy, silver, golden, iron, obsidian,
icy, bone, abyssal, demonic, glowing, magical, fiery, dark
You escaped.
You worshipped Zin.
Zin was extremely pleased with you.
You were not hungry.
You visited 17 branches of the dungeon, and saw 109 of its levels.
You visited Pandemonium 2 times, and saw 20 of its levels.
You visited the Abyss 3 times.
You visited 1 Ziggurat, and saw 7 of its levels.
You also visited: Labyrinth, Bailey, Ice Cave and Wizlab.
You collected 16829 gold pieces.
You spent 5219 gold pieces at shops.
You donated 6718 gold pieces.
You used 3260 gold pieces for miscellaneous purposes.
Innate Abilities, Weirdness & Mutations
You have hooves in place of feet.
Armour fits poorly on your strangely shaped body.
You digest meat inefficiently.
You cover ground very quickly.
You have a fast metabolism.
You have extremely tough skin (AC +3).
Skills:
O Level 27 Fighting
O Level 27 Axes
O Level 27 Bows
+ Level 24.1 Armour
- Level 1.3 Dodging
- Level 0.5 Stealth
+ Level 18.1 Traps & Doors
- Level 13.2 Spellcasting
- Level 13.5 Charms
- Level 10.3 Translocations
- Level 5.3 Air Magic
- Level 3.0 Poison Magic
O Level 27 Invocations
- Level 8.1 Evocations
You had 24 spell levels left.
You knew the following spells:
Your Spells Type Power Failure Level Hunger
b - Blink Tloc N/A 4% 2 None
d - Repel Missiles Chrm/Air ######.... 8% 2 None
e - Apportation Tloc ######.... 2% 1 None
f - Flight Chrm/Air ######.... 14% 3 None
h - Haste Chrm #######.. 95% 6 ######.
o - See Invisible Chrm #######... 10% 4 ##.....
s - Swiftness Chrm/Air ######.... 8% 2 None
t - Control Teleport Chrm/Tloc ######.... 17% 4 ##.....
u - Portal Projectile Tloc ######. 4% 2 None
y - Cure Poison Pois ####...... 86% 2 None
Inventory:
Hand weapons
a - a +9,+5 executioner's axe of flaming (weapon) {god gift}
b - a +8,+5 longbow of holy wrath
c - the cursed +4,+1 longbow of Trauma {god gift, speed, rElec rF+ rN+ MR}
(Okawaru gifted it to you on level 3 of the Lair of Beasts)
Attacks with this weapon take half as long, but cause slightly less damage.
It protects you from fire.
It insulates you from electricity.
It protects you from negative energy.
It increases your resistance to enchantments.
It has a curse placed upon it.
Missiles
o - 15 arrows of flame
p - 65 arrows
t - 45 arrows of dispersal
O - 45 poisoned arrows
V - 6 arrows of frost
Armour
h - a cursed +2 helmet of see invisible (worn)
w - a cursed +0 centaur barding of levitation {god gift}
A - a +11 gold dragon armour (worn)
C - the cursed -1 centaur barding of Hedging (worn) {Str+2 Dex+4}
(You acquired it on level 8 of the Lair of Beasts)
It affects your strength (+2).
It affects your dexterity (+4).
It has a curse placed upon it.
H - the cursed -3 pair of gloves "Acvad" (worn) {rN+ Int+3 Curse}
(You found it on level 4 of the Lair of Beasts)
It affects your intelligence (+3).
It protects you from negative energy.
It may recurse itself.
It has a curse placed upon it.
K - a cursed +0 cloak of preservation (worn) {god gift}
Magical devices
j - a wand of digging (4)
m - a wand of disintegration (10)
q - a wand of disintegration (10)
r - a wand of hasting (1)
u - a wand of heal wounds (1)
z - a wand of teleportation (4)
E - a wand of teleportation (2)
F - a wand of digging (4)
R - a wand of teleportation (5)
Comestibles
W - a bread ration
Scrolls
f - a scroll of blinking
i - 13 scrolls of fear
x - 5 scrolls of identify
y - 5 scrolls of remove curse
I - a scroll of fog
Q - 6 scrolls of teleportation
Jewellery
d - a cursed ring of life protection
k - a cursed ring of sustenance (right hand)
l - a ring of protection from magic (left hand)
s - the cursed ring "Yfuatiam" {+Blink rC+ AC+2}
(You found it on level 7 of the Iron City of Dis)
[ring of protection]
It affects your AC (+2).
It protects you from cold.
It lets you blink.
It has a curse placed upon it.
v - an uncursed amulet of resist mutation
B - the cursed ring of Klott {Regen Str+3 Dex+3}
(You found it on level 8 of the Vaults)
[ring of regeneration]
It affects your strength (+3).
It affects your dexterity (+3).
It has a curse placed upon it.
D - the cursed ring "Grades" {+Inv rPois rC+ Int+2 Acc+1 Dam+6}
(You took it off a yellow draconian on level 5 of the Realm of Zot)
[ring of protection from cold]
It affects your intelligence (+2).
It affects your accuracy (+1).
It affects your damage-dealing abilities (+6).
It protects you from poison.
It lets you turn invisible.
It has a curse placed upon it.
G - a cursed amulet of clarity (around neck)
P - a cursed +6 ring of intelligence
Potions
e - 8 potions of invisibility
g - 2 potions of magic
n - 4 potions of resistance
L - 6 potions of curing
M - 4 potions of restore abilities
N - a potion of heal wounds
U - 4 potions of levitation
Orbs of Power
J - the Orb of Zot
▒▒▒ ▒·▒·######▒·▒
▒▒▒▒▒·▒···▒###··▒
▒▒▒▒▒▒·····▒▒·······▒▒
···▒▒··▒▒▒▒▒▒▒▒▒'▒▒▒▒ ▒
···▒▒·▒▒··▒ ▒▒8·8▒▒ ··▒
···▒▒·▒·≈··▒ ▒▒▒'▒▒▒ ▒·?≈·
···▒··▒·≈··▒▒▒<···>▒▒▒·≈≈·
···▒··▒·≈≈·▒#▒·····▒≈▒·≈≈#▒
···▒··▒≈·#≈▒·'··c··'·▒≈#≈#▒
···▒··▒≈≈≈·▒#▒·····▒≈▒·≈##▒
···▒··▒·≈≈·▒▒▒>···<▒▒▒·≈≈·
······▒·#··▒ ▒▒▒'▒▒▒ ▒··≈·
▒▒▒▒▒·▒▒··▒ ▒···▒ ▒··▒
▒··▒▒▒▒▒ ▒▒▒▒▒▒▒ ▒▒
▒▒·····▒▒·······▒
▒▒▒▒▒·▒·····#···▒
▒·▒···##▒···▒
There were no monsters in sight!
Message History
The hobgoblin shouts!
A hobgoblin is nearby!
You can't go up here!
You slice the hobgoblin!! You burn the hobgoblin.
You kill the hobgoblin!
No target in view!
No target in view!
(D) Dungeon (T) Temple (O) Orcish Mines (E) Elven Halls
(L) Lair (S) Swamp (P) Snake Pit (M) Slime Pits
(V) Vaults (B) Hall of Blades (C) Crypt (W) Tomb
(U) Hell (I) Dis (G) Gehenna (X) Cocytus
(Y) Tartarus (Z) Zot
Where to? (* - list waypoints, Enter - D:1, ? - help)
There is an escape hatch in the floor here.
There is an open door here.
There is an open door here.
There is a stone staircase leading up here.
You climb upwards.
You sense a powerful magical force warping space.
There is a stone staircase leading down here.
(D) Dungeon (T) Temple (O) Orcish Mines (E) Elven Halls
(L) Lair (S) Swamp (P) Snake Pit (M) Slime Pits
(V) Vaults (B) Hall of Blades (C) Crypt (W) Tomb
(U) Hell (I) Dis (G) Gehenna (X) Cocytus
(Y) Tartarus (Z) Zot
Where to? (* - list waypoints, Enter - D:1, ? - help)
Okay, then.
There is a staircase leading out of the dungeon here.
Are you sure you want to win?
You have escaped!
Action | 1- 3 | 4- 6 | 7- 9 | 10-12 | 13-15 | 16-18 | 19-21 | 22-24 | 25-27 || total
-------------------------+-------+-------+-------+-------+-------+-------+-------+-------+-------++-------
Melee: Short sword | 15 | | | | | | | | || 15
Hand axe | 56 | 60 | 121 | 73 | | | | | || 310
Battleaxe | | | | 9 | 80 | 66 | | | || 155
Unarmed | | | | 4 | | | | | 3 || 7
Longbow | | | | | | 3 | | 5 | 4 || 12
Executioner's axe | | | | | | 378 | 243 | 182 | 7947 || 8750
War axe | | | | | | | | | 9 || 9
Fire: Bow | 30 | 22 | 188 | 2 | | | | | || 242
Longbow | | | 98 | 954 | 1696 | 2116 | 3154 | 5169 | 4004 || 17191
Sling | | | | 19 | | | | | || 19
Cast: Apportation | | | | | | 1 | | | 6 || 7
Cure Poison | | | | | | 4 | 5 | 3 | || 12
Repel Missiles | | | | | | | 12 | 60 | 7 || 79
Portal Projectile | | | | | | | 5 | 14 | 51 || 70
Blink | | | | | | | | 2 | 11 || 13
Swiftness | | | | | | | | 11 | 44 || 55
See Invisible | | | | | | | | 6 | 26 || 32
Control Teleport | | | | | | | | 1 | 8 || 9
Flight | | | | | | | | | 5 || 5
Regeneration | | | | | | | | | 2 || 2
Invok: Heroism | | | 1 | 2 | 4 | 17 | 8 | 8 | 23 || 63
Finesse | | | | | 2 | 5 | 3 | 2 | 6 || 18
Vitalisation | | | | | | | | | 156 || 156
Sanctuary | | | | | | | | | 11 || 11
Recite | | | | | | | | | 2 || 2
Cure All Mutation | | | | | | | | | 1 || 1
Abil: Evoke Levitation | | | | | | | 3 | | 20 || 23
Stop Levitating | | | | | | | 3 | | 20 || 23
Evoke Blink | | | | | | | | | 2 || 2
Evoke: Wand | | | 7 | 5 | 2 | 26 | 16 | 9 | 93 || 158
Miscellaneous | | | | | | | | | 1 || 1
Use: Scroll | 6 | 1 | 10 | 19 | 11 | 25 | 21 | 17 | 89 || 199
Potion | 4 | 1 | 6 | 4 | 5 | 23 | 3 | 7 | 78 || 131
Vault maps used:
D:1:
shiori_entry_elements
D:2:
first_bread, minmay_misc_feat_nine_boxes
D:3:
overflow_temple_1_default, overflow_temple_1_default, uniq_grinder
D:4:
Guppyfry_Hobgoblin_minivault, minmay_temple_entry_secret_door
D:5:
serial_bayou_shore_a, zin_angel, portal_sewer_entry_e, serial_curves,
eino_curves_01, eino_curves_02
D:6:
min_item_tele_traps, uniq_pikel, uniq_eustachio, uniq_prince_ribbit1,
uniq_iyjb
D:7:
nemelex_xobeh_ov_fountains_minmay, overflow_temple_1_default,
overflow_temple_1_default, special_room, serial_shops, shop, fedhas_altar_2
D:8:
special_room, minmay_parallelograms, uniq_joseph, uniq_grum, uniq_edmund
D:9:
overflow_temple_1_default, hangedman_ranch
D:10:
serial_shops, shop, minmay_misc_feat_plants, erik_orc_4, uniq_gastronok_1,
uniq_josephine
D:11:
serial_pond, minmay_pond_plants_z, minmay_pond_plants_n
D:12:
serial_shops, shop, dpeg_lair_monsters
D:13:
lemuel_crystal_altar
D:14:
nrook_guardian_serpent_snake_passage, uniq_agnes
D:15:
ragdoll_tomb_raider, serial_shops, shop, basic_loot_grate_trap, hex_tiny
D:16:
portal_ice_cave_entry_horrid_things, hex_large
D:17:
minivault_13, vaults_0_dummy
D:18:
basic_altar, hangedman_devilish_allure, uniq_nergalle
D:19:
serial_shops, shop, minmay_item_behind_shaft, uniq_louise
D:21:
hell_entry
D:22:
serial_glass, glass_columns_a, glass_columns_a, hell_entry, enter_ziggurat_a,
hangedman_glass_teeth, archer_statue
D:23:
hell_entry, pan_entry, minivault_24, nrook_pool_corridor
D:24:
hangedman_slaughterboxes, hell_entry, pan_entry, serial_shops
D:25:
evilmike_diamond_1, abyss_entry, hell_entry, enter_wizlab_6,
minmay_misc_feat_iff, lemuel_old_faithful
D:26:
cell_vault, hell_entry, minmay_misc_feat_tower, kilobyte_mutagenic_chamber
D:27:
lemuel_traditional_vault, hell_entry, evilmike_zot_entry_round
Temple:
jpeg_temple_alley_garden_8, special_room
Orc:1:
serial_shops, shop, shop, shop, shop, shop, enter_volcano_4, uniq_psyche
Orc:2:
serial_shops, shop
Orc:4:
serial_shops, shop_statue, enter_bailey_3, st_orc_ogre_mass, uniq_saint_roka
Elf:1:
serial_shops, shop, shop, shop, shop, uniq_fannar
Elf:2:
basic_altar, enter_trove_0, minivault_25, lemuel_ice_statue
Elf:3:
elf_hall, serial_shops, shop, shop, shop, uniq_aizul, uniq_roxanne
Lair:1:
serial_bayou_ford_a, disabler_island
Lair:2:
baited_tele_trap
Lair:3:
lab_entry_generic, special_room
Lair:4:
kilobyte_rumbling_trees, swamp_mist, minmay_snake_entry_guardpost_small
Lair:5:
eino_house_with_fridge
Lair:6:
serial_bayou_shore_b
Lair:7:
special_room, slime_dummy
Lair:8:
wormcave
Swamp:1:
swamp_pool1
Swamp:2:
swamp_pool4, uniq_nessos, uniq_snorg
Swamp:4:
swamp_pool1, water_boxes_lemuel, uniq_nikola
Swamp:5:
swamp, uniq_mara
Snake:1:
minmay_snake_pond, serial_bayou_shore_b, uniq_rupert
Snake:3:
serial_bayou_crossing
Snake:5:
snake_pit, dpeg_oklob_gauntlet
Slime:3:
basic_altar
Vaults:1:
serial_shops, shop_fountains, einodemon_armed_red_devil_minivault,
uniq_frances, uniq_kirke
Vaults:2:
serial_shops, shop, minmay_pinched_square
Vaults:3:
evilmike_ambush, dummy_crypt_entry, uniq_wiglaf, uniq_azrael, uniq_norris
Vaults:4:
secret_library_closet, uniq_xtahua
Vaults:5:
serial_shops, shop, spider_trap, uniq_margery
Vaults:6:
serial_shops, shop_coins, lemuel_blue_sif_altar
Vaults:7:
hangedman_cross_stitches
Vaults:8:
serial_shops, uniq_frederick
Crypt:1:
weyrava_vampire_temple, uniq_mennas
Crypt:2:
crypt_curse_skull, tomb_entry_sphere_bobbens
Crypt:3:
crypt_curse_skull, minivault_25
Crypt:5:
cryptofortress_bobbens
Tomb:1:
special_room
Tomb:3:
special_room
Dis:7:
iron_city_of_dis
Geh:5:
evilmike_ambush
Geh:7:
evilmike_geh
Coc:4:
evilmike_ambush
Coc:7:
coc_dpeg
Tar:1:
special_room
Tar:4:
minmay_shadows
Tar:7:
tar_mu
Zot:2:
evilmike_ambush
Zot:4:
lemuel_lake_of_fire
Abyss:
evilmike_abyss_exit_kraken, minivault_11,
hangedman_abyss_rune_flesh_and_stone, abyss_furniture_001,
evilmike_abyss_rune_ettins, guppyfry_abyss_exit_spiral_guarded,
evilmike_abyss_rune_tso_outpost, minivault_1, evilmike_abyss_exit_5,
bmh_abyss_demonologist_exit
Pan:
evilmike_mini_pan_layers, lemuel_hellion_island, rand_demon_3,
evilmike_mini_pan_layers, pan_blood_fountain_small, evilmike_mini_pan_pillars,
lom_lobon_spiral_st, rand_demon_6, pan_blood_fountain_2,
evilmike_mini_pan_secret, mnoleg_st, pan_blood_fountain,
evilmike_mini_pan_thingy, lemuel_hall_of_pain, evilmike_mini_pan_diamond,
gloorx_vloq, rand_demon_4, pan_blood_fountain_small,
evilmike_mini_pan_other_thingy, lemuel_draining_boxes, evilmike_cerebov_lava,
evilmike_mini_pan_thingy, pan_blood_fountain_small, evilmike_mini_pan_3x3,
pan_blood_fountain_2, evilmike_mini_pan_V
Zig:1:
special_room
Zig:2:
special_room
Zig:5:
ziggurat_pillar_centre_monster
Zig:6:
ziggurat_pillar_centre_f
Zig:7:
ziggurat_pillar_centre_b
Lab:
labyrinth_glass_1
Bailey:
bailey_axe_2, bailey
IceCv:
ice_cave_statue_garden_01
WizLab:
wizlab_zonguldrok, special_room