YASD: DgTm


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Lair Larrikin

Posts: 17

Joined: Wednesday, 15th August 2012, 10:29

Post Saturday, 15th September 2012, 14:19

YASD: DgTm

So yeah. The death was easily avoidable and I shouldn't have even attempted fighting gastronok... Run away and come back, which was what almost every floor I was on resulted in. Anyway, just wondering how I should have built skills and in what order.
The one thing I dislike about early level DgTm is how easy it is to die. So I always pick up a weapon to fight with until my Unarmed is viable.
Also, spell suggestions?
As a Dg I can't rely on gods to help me out of situations so I need quite a few escape spells... but other than teleport, summon butterflies, blink, swiftness and (for early escapes) the spider transformation, I'm not really sure what I should be getting.
And one last thing.
Throwing or a ranged weapon?
  Code:
 Dungeon Crawl Stone Soup version 0.10.3 character file.

8411 Riniolith the Martial Artist (level 10, 0/75 HPs)
             Began as a Demigod Transmuter on Sept 15, 2012.
             Killed by the air
             ... invoked by Gastronok
              (17 damage)
             ... on Level 10 of the Dungeon.
             The game lasted 00:51:23 (18469 turns).

Riniolith the Martial Artist (Demigod Transmuter)  Turns: 18469, Time: 00:51:23

HP   0/75        AC 11     Str 18      XL: 10   Next: 88%
MP  21/25        EV 17     Int 20      God:
Gold 219         SH  0     Dex 22      Spells:  5 memorised,  8 levels left

Res.Fire  : + . .   See Invis. : +    p - melded +1,+0 whip (elec)
Res.Cold  : x . .   Warding    : . .  u - +3 leather armour {rPois}
Life Prot.: . . .   Conserve   : .    (shield currently unavailable)
Res.Acid. : + . .   Res.Corr.  : +    B - +0 winged helmet {SInv} (curse)
Res.Poison: +       Clarity    : .    O - +0 cloak
Res.Elec. : .       Spirit.Shd : .    L - melded +1 pair of gloves
Sust.Abil.: . .     Stasis     : .    c - +2 pair of orc boots
Res.Mut.  : .       Ctrl.Telep.: .    G - amulet of resist corrosion
Res.Rott. : .       Levitation : .    D - cursed +4 ring of dexterity
Saprovore : . . .   Ctrl.Flight: .    v - ring of fire

@: blade hands, nauseated, somewhat resistant to hostile enchantments, fairly
stealthy
A: Str +2
a: End Transformation


You were on level 10 of the Dungeon.
You were very hungry.

Your hands were blades.

You visited 3 branches of the dungeon, and saw 13 of its levels.
You visited 1 portal chamber: sewer.

You collected 639 gold pieces.
You spent 440 gold pieces at shops.

Inventory:

Hand weapons
 g - a +1,+0 orcish hand axe
 p - a +1,+0 whip of electrocution (melded)
 t - a +0,+1 hand axe
 A - a -1,+0 orcish trident
 C - a -1,+3 orcish hand axe of returning
 N - a +2,+0 dagger of returning
Missiles
 y - 25 +2 darts (quivered)
 H - 7 poisoned +0 javelins
Armour
 c - a +2 pair of orcish boots (worn)
 u - a +3 leather armour of poison resistance (worn)
 B - a cursed +0 winged helmet of see invisible (worn)
 F - a +0 robe of magic resistance
 L - a +1 pair of gloves (melded)
 O - a +0 cloak (worn)
Magical devices
 f - a wand of magic darts (13)
 l - a wand of enslavement (6)
 o - a wand of magic darts (14)
 s - a wand of flame (8)
Comestibles
 j - 4 bread rations
 k - 3 meat rations
 m - 12 apricots
 x - 2 chokos
 K - 41 strawberries
 P - 15 pears
Scrolls
 e - 5 scrolls of teleportation
 i - 4 scrolls of detect curse
 n - 3 scrolls of identify
 r - 2 scrolls of recharging
 z - 2 scrolls of magic mapping
 I - 4 scrolls of enchant weapon I
 M - a scroll of fear
Jewellery
 v - a ring of fire (left scythe-like blade)
 D - a cursed +4 ring of dexterity (right scythe-like blade)
 E - an uncursed ring of sustain abilities
 G - an amulet of resist corrosion (around neck)
Potions
 a - 3 potions of brilliance
 h - 6 potions of heal wounds
 q - a potion of speed
 J - 5 potions of curing
Books
 b - a book of the Sky   
   
   Spells                             Type                      Level
   *Flight                            Charms/Air                   3
   Insulation                         Charms/Air                   4
   Airstrike                          Air                          4
   Silence                            Hexes/Air                    5
   Deflect Missiles                   Charms/Air                   6
   Conjure Ball Lightning             Conjuration/Air              7
   Tornado                            Air                          9
 d - a book of Changes   
   
   Spells                             Type                      Level
   *Beastly Appendage                 Transmutation                1
   Sticks to Snakes                   Transmutation                2
   *Spider Form                       Transmutation/Poison         3
   Ice Form                           Ice/Transmutation            4
   *Blade Hands                       Transmutation                5
 w - a book of Beasts   
   
   Spells                             Type                      Level
   *Summon Butterflies                Summoning                    1
   Sticks to Snakes                   Transmutation                2
   Call Canine Familiar               Summoning                    3
   Ice Form                           Ice/Transmutation            4
   Summon Ice Beast                   Ice/Summoning                4
   Summon Hydra                       Summoning                    7


   Skills:
 - Level 3.8 Fighting
 * Level 3.3 Armour
 - Level 6.8 Dodging
 - Level 9.4 Unarmed Combat
 - Level 6.0 Spellcasting
 + Level 3.0 Charms
 - Level 8.2 Transmutations


You had 8 spell levels left.
You knew the following spells:

 Your Spells              Type           Power        Failure   Level  Hunger
a - Beastly Appendage     Trmt           ######.      12%         1    None
b - Spider Form           Pois/Trmt      ####......   41%         3    Strawberry
c - Blade Hands           Trmt           ######....   50%         5    Honeycomb
d - Summon Butterflies    Summ           ##.......    50%         1    None
e - Flight                Air/Chrm       ###.......   63%         3    Strawberry


Dungeon Overview and Level Annotations

Branches:
Dungeon (11/27)            Temple (1/1) D:6             Orc (1/4) D:8
  Lair: D:8-13     

Shops:
D:4: [  D:8: *  D:10: ([(

Portals:
Ziggurat: D:8 (5640 gp)

Annotations
D:10 Gastronok


                    Innate Abilities, Weirdness & Mutations

Your muscles are strong (Str +2).


Message History

You are feeling very hungry.
Gastronok barely misses you.
There is an open door here.
You slice Gastronok!! You kick Gastronok.
Gastronok is lightly wounded.
You slash Gastronok!
Gastronok is lightly wounded.
You hit Gastronok.
Gastronok is moderately wounded.
Gastronok bites you!
You hit Gastronok. You slash Gastronok.
Gastronok is moderately wounded.
You slash Gastronok! You slash Gastronok.
Gastronok is moderately wounded.
Gastronok bites you!
* * * LOW HITPOINT WARNING * * *
All of the chunks of flesh in your inventory have completely rotted away.
Gastronok waves his eye-stalks in wide circles.
The air twists around and strikes you!
You die...

#    ###.....########
#      #.....#
       #.....#
       ####'##
       #....#
     ###'########
  ####.......n..#
###..'..........#   #####+###
.#..##..........#####.......#
...###..........'j.##.......#
.### #........@.##..).......#
.#   #..........#####..n....#
##   #..........#   #.......#
     #..........#   #.......#
     #..>.......#   ####'####
     ####....####      #..)#
     ####.####       #####.##
#### #.......####### #.......
...# #.......'.....# #.......
...###.......#####.# #...<...


You could see Gastronok.

Vanquished Creatures
  Jozef (D:10)
  Pikel (D:4)
  Maurice (D:10)
  An elf skeleton (D:7)
  A deep dwarf artificer (D:10)
  The ghost of Gasionl the Chopper, an average HOGl (D:4)
  A troll (D:9)
  A two-headed ogre (D:9)
  2 human zombies (D:7)
  2 wraiths (D:7)
  A hungry ghost (D:7)
  Eustachio (D:5)
  2 human skeletons (D:7)
  An item mimic (D:10)
  Edmund (D:5)
  2 necrophages
  A slave (D:3)
  2 sky beasts
  2 phantoms
  The ghost of Gasionl the Chopper, an average HOGl (D:3)
  An ice beast (D:6)
  6 orc warriors
  2 yellow wasps
  3 ogres
  6 centaurs
  A big kobold (D:10)
  3 giant frogs
  A killer bee zombie (D:9)
  3 wights (D:8)
  5 killer bees
  A big kobold skeleton (D:8)
  3 crimson imps
  9 orc priests
  2 hounds
  2 scorpions
  A big fish (Port)
  A gnoll shaman (D:4)
  2 hound skeletons
  3 iguanas
  3 worker ants
  7 orc wizards
  A mummy (D:7)
  7 adders
  A green rat (D:5)
  8 gnolls
  An adder zombie (D:6)
  3 giant mites
  3 worms
  A grey rat (D:5)
  A giant eyeball (D:7)
  5 giant geckos
  A gnoll skeleton (D:4)
  An ooze (D:2)
  46 orcs
  5 ball pythons
  8 giant cockroaches
  14 goblins
  19 hobgoblins
  15 jackals
  3 quokkas
  17 bats
  A giant gecko skeleton (D:4)
  11 giant newts
  A giant spore (D:8)
  A hobgoblin skeleton (D:8)
  A hobgoblin zombie (D:6)
  22 kobolds
  An orc skeleton (D:5)
  3 orc zombies (D:7)
  23 rats
  A rat skeleton (D:5)
  6 ballistomycetes (D:8)
  4 plants
  8 toadstools
334 creatures vanquished.

Vanquished Creatures (others)
  A goblin (D:4)
  2 rats (D:5)
  A plant (Port)
  20 toadstools
24 creatures vanquished.

Grand Total: 358 creatures vanquished

Notes
Turn   | Place    | Note
--------------------------------------------------------------
     0 | D:1      | Riniolith, the Demigod Transmuter, began the quest for the Orb.
     0 | D:1      | Reached XP level 1. HP: 16/16 MP: 3/3
   487 | D:1      | Reached XP level 2. HP: 7/23 MP: 2/4
   729 | D:1      | Reached skill level 3 in Transmutations
  1636 | D:2      | Reached skill level 4 in Transmutations
  1636 | D:2      | Reached XP level 3. HP: 17/28 MP: 7/7
  1641 | D:2      | Learned a level 3 spell: Spider Form
  2211 | D:2      | Noticed a worker ant zombie
  3122 | D:3      | Noticed Gasionl's ghost (average HOGl)
  4781 | D:4      | Noticed Gasionl's ghost (average HOGl)
  4791 | D:5      | Entered Level 5 of the Dungeon
  4792 | D:5      | Reached XP level 4. HP: 35/35 MP: 9/9
  4872 | D:5      | Noticed Eustachio
  4873 | D:5      | Reached skill level 5 in Transmutations
  5186 | D:6      | Found a staircase to the Ecumenical Temple.
  5196 | Temple   | Entered the Ecumenical Temple
  5413 | D:5      | Found a glowing drain.
  5421 | sewer    | Entered the sewers
  6018 | sewer    | Reached XP level 5. HP: 18/40 MP: 9/11
  6905 | D:4      | Found Ihutalat's Armour Boutique.
  6911 | D:4      | Noticed Pikel
  7239 | D:3      | Reached skill level 6 in Transmutations
  8305 | D:4      | Reached XP level 6. HP: 29/47 MP: 14/14
  8312 | D:4      | Learned a level 5 spell: Blade Hands
  8436 | D:3      | Killed Gasionl's ghost
  8490 | D:4      | Killed Gasionl's ghost
  8490 | D:4      | Reached XP level 7. HP: 47/52 MP: 12/18
  8760 | D:4      | Bought a +2 pair of orcish boots for 189 gold pieces
  8827 | D:4      | Reached skill level 7 in Transmutations
  9333 | D:5      | Noticed Edmund
 10121 | D:4      | Killed Pikel
 10121 | D:4      | Reached XP level 8. HP: 34/59 MP: 14/19
 10376 | D:4      | Gained mutation: You are agile (Dex +1).
 10377 | D:4      | Lost mutation: You are agile (Dex +1).
 10378 | D:4      | Paralysed by a potion of paralysis for 5 turns
 10383 | D:4      | Gained mutation: Your muscles are strong (Str +1).
 10435 | D:5      | Killed Eustachio
 10545 | D:5      | Killed Edmund
 10545 | D:5      | Reached skill level 5 in Unarmed Combat
 11657 | D:6      | Found a glowing silver altar of Zin.
 11686 | D:6      | Found a radiant altar of Vehumet.
 11923 | D:4      | Bought a +0 winged helmet of see invisible for 120 gold pieces
 12260 | D:7      | Reached skill level 5 in Dodging
 12260 | D:7      | Reached XP level 9. HP: 49/64 MP: 19/22
 12284 | D:7      | Noticed a wraith
 12289 | D:7      | Reached XP level 8. HP: 37/59 MP: 16/20
 12292 | D:7      | Killed a wraith
 12502 | D:7      | Reached skill level 5 in Spellcasting
 12502 | D:7      | Reached XP level 9. HP: 56/64 MP: 20/22
 12515 | D:7      | Noticed a wraith
 12522 | D:7      | Killed a wraith
 12578 | D:7      | Found an ancient bone altar of Kikubaaqudgha.
 12585 | D:7      | Gained mutation: Your muscles are strong (Str +2).
 12707 | D:7      | Found a bloodstained altar of Trog.
 13731 | D:8      | Reached skill level 1 in Fighting
 13881 | D:8      | Reached skill level 8 in Unarmed Combat
 13960 | D:8      | Found Zysmougu's Assorted Antiques.
 13969 | D:8      | Bought a scroll labeled UXTOISA NACO for 28 gold pieces
 13969 | D:8      | Bought an oily blue potion for 25 gold pieces
 14186 | D:8      | Found a gateway to a ziggurat.
 14338 | D:8      | Found a roughly hewn altar of Beogh.
 14340 | D:8      | Found a staircase to the Orcish Mines.
 14662 | D:8      | Reached XP level 10. HP: 57/73 MP: 19/25
 15274 | D:9      | Learned a level 1 spell: Summon Butterflies
 15751 | D:9      | Found a white marble altar of Elyvilon.
 16380 | D:7      | Reached skill level 9 in Unarmed Combat
 16432 | D:7      | Learned a level 3 spell: Flight
 16478 | D:7      | Paralysed by a giant eyeball for 3 turns
 16484 | D:7      | Paralysed by a giant eyeball for 2 turns
 16639 | D:4      | Bought a +1 pair of gloves for 78 gold pieces
 16790 | D:10     | Entered Level 10 of the Dungeon
 16790 | D:10     | Found Tuadurpha's Weapon Shop.
 16790 | D:10     | Noticed Jozef
 16802 | D:10     | Killed Jozef
 16802 | D:10     | Reached skill level 1 in Charms
 17013 | D:10     | Noticed Gastronok
 17117 | D:10     | Found Maup's Armour Shop.
 17137 | D:10     | Found Guwawket's Weapon Emporium.
 17242 | D:10     | Reached skill level 1 in Armour
 17379 | D:10     | Noticed Maurice
 17427 | D:10     | Killed Maurice
 17995 | Orc:1    | Entered Level 1 of the Orcish Mines
 18469 | D:10     | Killed from afar by Gastronok
User avatar

Vestibule Violator

Posts: 1509

Joined: Wednesday, 21st September 2011, 01:10

Location: St. John's, NL, Canada

Post Saturday, 15th September 2012, 16:08

Re: YASD: DgTm

In general, you want sticks to snakes and ice form too - to overwhelm dangerous foes with snakes and chilling cold-bloodeds (As well as the defences) respectively.

a dagger, spear, short sword, etc. can help for the first few floors until UC is better.

More unarmed and transmutations early, don't worry about support spells/armour/dodging for a while longer.

I don't think I'd use either throwing or a ranged weapon on DgTm, maybe throwing if you find a nice stack of javelins.
Won all race/bg, unwon (online): Nem* Hep Uka
Favourites: 15-rune Trog, OgNe/OgIE/OgSu (usually Ash), Ds, Ru, SpEn, Ce of Chei, Qaz

Ziggurat Zagger

Posts: 4055

Joined: Tuesday, 10th January 2012, 19:49

Post Saturday, 15th September 2012, 18:29

Re: YASD: DgTm

Against gastronok in particular I would basically always prefer to be in spider form instead of blade hands. I very rarely cast blade hands at all until I am finished with lair, because until then it is likely that either spider form or ice form is better (which one is best depends on the enemy; you'd use spider form for (death) yaks and such, ice form for spiny frogs/black mambas etc.). I would recommend you try out spider form and ice form more, since I suspect you are guilty of overvaluing blade hands like many other people.

I never pick up a weapon to equip on tm and you don't have to do so either, the UC you start with plus beastly appendage is already stronger than lots of other things. It is possible that using a dagger or such is actually better for a short time but not by much.

My tms never learn either throwing or a ranged weapon. They tend to have no ranged attacks at all other than wands, unless my god gives me some. Tm has enough other places it wants to put xp so I definitely don't advise using a bow/sling/crossbow, though throwing is ok without much investment if you want.

Lair Larrikin

Posts: 17

Joined: Wednesday, 15th August 2012, 10:29

Post Sunday, 16th September 2012, 00:01

Re: YASD: DgTm

Thanks for the advice guys.
And yeah... I do overvalue blade hands I guess.
Maybe due to the fact that it turns your hands and arms into blades... and that's just cool.
Should I maybe get dragon form and statue then as well?

Slime Squisher

Posts: 369

Joined: Saturday, 3rd September 2011, 18:22

Post Sunday, 16th September 2012, 00:38

Re: YASD: DgTm

All my gastronok kills have been with a blowgun and poison needles. There really isn't anything else really needed. I always clear the level he is on out then just kite him around.

Spider Stomper

Posts: 236

Joined: Thursday, 2nd August 2012, 18:53

Post Sunday, 16th September 2012, 00:48

Lainge wrote: Should I maybe get dragon form and statue then as well?

Statue form - combined with stoneskin for more AC and haste to make up for slow actions - rules. It's awesome.
User avatar

Pandemonium Purger

Posts: 1337

Joined: Saturday, 7th July 2012, 02:28

Location: Limbo

Post Sunday, 16th September 2012, 01:07

Re: YASD: DgTm

Last time I met Gastronok, he went down hilariously fast with three moccasins lashing at him.

D:10 Is a bit too early to face a foe like him, however.
take it easy
  Code:
!lg * won !DD-- min=turns -log
<Sequell> 20749. Bloax, XL24 VSTm, T:13320: http://crawl.lantea.net/crawl/morgue/Bloax/morgue-Bloax-20140907-000920.txt

Did you know that I like ruining crawl every now and then? Go check it out.

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