CIP: MuWz is supposed to be easy mode
Posted: Saturday, 8th September 2012, 01:53
But I'm having a bitch of a time getting these guys going. I tried following the guide, but relying on imps just hasn't worked out for me at all. Those fucking crimson imps won't stand still and fight, and eventually I run into an orc warrior or hydra or whatever that just tears through all 20 of them faster than I can "aazb" out replacements.
This build I focused more on getting Meph Cloud up ASAP and playing more like a wizard, using imps tactically rather than just walking around in a cloud. This was sort of required though, since a Sif altar wasn't in temple, and worse, I couldn't find one until D:9
I just now got double shafted, figuratively and literally. What should I do here? Both in this specific encounter, and my character direction in general? I can probably just channel, Meph, channel, Swift, and run, then wait for teleportitis to kick in, but with all levels 10-14 unexplored, this teleportitis is going to suck hard. Oh, and when I got shafted to D:14, I was told there was a labyrinth, but I'm not even going to try to get that absurd crap. I don't have the firepower for D:10, let alone D:14. This shafting really sucks. (Still, the teleportitis is my fault. I had three remove curse scrolls around D:4 and burned them all on random junk way faster than I needed to, then carelessly wear-IDed a ring after using the last one. Haven't seen another remove curse since, tho.)
I think I'm at a fork in the road at this point: I can either beeline to try to get online one of: 1) Lightning Bolt, 2) Freezing Cloud, or 3) trident/polearms. Since my enchant scrolls are starting to stockpile, and I have conjure flame/imp blockers, I'm thinking the latter. I'm not sure what all I will need in terms of skills to get freezing cloud working, with Ice at zero, it seems quite a ways off.
This build I focused more on getting Meph Cloud up ASAP and playing more like a wizard, using imps tactically rather than just walking around in a cloud. This was sort of required though, since a Sif altar wasn't in temple, and worse, I couldn't find one until D:9
I just now got double shafted, figuratively and literally. What should I do here? Both in this specific encounter, and my character direction in general? I can probably just channel, Meph, channel, Swift, and run, then wait for teleportitis to kick in, but with all levels 10-14 unexplored, this teleportitis is going to suck hard. Oh, and when I got shafted to D:14, I was told there was a labyrinth, but I'm not even going to try to get that absurd crap. I don't have the firepower for D:10, let alone D:14. This shafting really sucks. (Still, the teleportitis is my fault. I had three remove curse scrolls around D:4 and burned them all on random junk way faster than I needed to, then carelessly wear-IDed a ring after using the last one. Haven't seen another remove curse since, tho.)
I think I'm at a fork in the road at this point: I can either beeline to try to get online one of: 1) Lightning Bolt, 2) Freezing Cloud, or 3) trident/polearms. Since my enchant scrolls are starting to stockpile, and I have conjure flame/imp blockers, I'm thinking the latter. I'm not sure what all I will need in terms of skills to get freezing cloud working, with Ice at zero, it seems quite a ways off.
- Code:
Dungeon Crawl Stone Soup version 0.11-a0-3198-g6e5327a (tiles) character file.
summmumm the Cloud Mage (Mummy Wizard) Turns: 15542, Time: 02:00:50
HP 61/61 AC 9 Str 10 XL: 10 Next: 38%
MP 1/22 EV 11 Int 23 God: Sif Muna [*.....]
Gold 487 SH 0 Dex 10 Spells: 7 memorised, 4 levels left
Res.Fire : x . . See Invis. : . a - whip (reach)
Res.Cold : + . . Warding : . d - +1 troll leather armour
Life Prot.: + + + Conserve : . (no shield)
Res.Poison: + Res.Corr. : . x - +0 helmet {Int+3}
Res.Elec. : . Clarity : . (no cloak)
Sust.Abil.: . . Spirit.Shd : . c - +1 pair of gloves
Res.Mut. : . Rnd.Telep. : + u - +0 pair of orc boots
Res.Rott. : + Ctrl.Telep.: . (no amulet)
Saprovore : . . . Levitation : . r - cursed ring of hunger
Ctrl.Flight: . i - cursed ring of teleportation
@: somewhat resistant to hostile enchantments, unstealthy
A: no food or potions, fire vulnerability, restore body, cold resistance 1, life
protection 3, poison resistance, torment resistance, unbreathing
a: Channel Energy, Renounce Religion, Evoke Teleportation
You are on level 13 of the Dungeon.
You worship Sif Muna.
Sif Muna is most pleased with you.
You are not hungry.
You have visited 2 branches of the dungeon, and seen 14 of its levels.
You have collected 467 gold pieces.
Inventory:
Hand weapons
a - an uncursed whip of reaching (weapon)
b - a +1,+1 sling
m - a cursed sling
o - an uncursed whip of venom
w - an orcish trident
C - a +0,+1 trident
D - an orcish trident
Missiles
h - 43 stones (quivered)
l - 13 exploding sling bullets
q - 33 sling bullets
t - 16 sling bullets of frost
Armour
c - a +1 pair of gloves (worn)
d - a +1 troll leather armour (worn)
u - a +0 pair of orcish boots (worn)
x - a +0 helmet of intelligence (worn)
I - a buckler
Magical devices
e - a wand of frost {zapped: 5}
B - a wand of invisibility {zapped: 1}
J - an encrusted iron wand
Scrolls
f - a scroll of enchant weapon II
g - a scroll of enchant weapon I
j - 7 scrolls of identify
s - 2 scrolls of teleportation
z - a scroll of blinking
G - a scroll of fog
H - a scroll labeled KLISIS LAIS
Jewellery
i - a cursed ring of teleportation (left hand)
k - a ring of teleportation
n - an uncursed ring of sustain abilities
p - a +2 ring of strength
r - a cursed ring of hunger (right hand)
A - an uncursed ring of ice
F - an uncursed ring of protection from fire
Books
v - a book of Party Tricks
Spells Type Level
Summon Butterflies Summoning 1
Apportation Translocation 1
*Blink Translocation 2
Tukima's Dance Hexes 3
Alistair's Intoxication Transmutation/Poison 4
y - a book of Air
Spells Type Level
Shock Conjuration/Air 1
*Swiftness Charms/Air 2
*Repel Missiles Charms/Air 2
Flight Charms/Air 3
Static Discharge Conjuration/Air 3
Lightning Bolt Conjuration/Air 5
E - a book of Clouds
Spells Type Level
Evaporate Fire/Transmutation 2
*Mephitic Cloud Conjuration/Poison/Air 3
*Conjure Flame Conjuration/Fire 3
Poisonous Cloud Conjuration/Poison/Air 6
Freezing Cloud Conjuration/Ice/Air 6
Ring of Flames Charms/Fire 7
Skills:
* Level 1.7 Polearms
- Level 2.0 Slings
- Level 2.0 Dodging
- Level 2.0 Stealth
- Level 5.0 Spellcasting
- Level 7.0 Conjurations
- Level 3.2 Summonings
- Level 1.0 Translocations
- Level 8.0 Air Magic
- Level 2.1 Poison Magic
You have 4 spell levels left.
You know the following spells:
Your Spells Type Power Failure Level Hunger
a - Magic Dart Conj ##### 1% 1 N/A
b - Call Imp Summ ####...... 6% 2 N/A
c - Mephitic Cloud Conj/Pois/Air #####.... 3% 3 N/A
e - Conjure Flame Conj/Fire ####..... 10% 3 N/A
f - Repel Missiles Chrm/Air ####...... 3% 2 N/A
g - Blink Tloc N/A 14% 2 N/A
h - Swiftness Chrm/Air ####...... 3% 2 N/A
Dungeon Overview and Level Annotations
Branches:
Dungeon (14/27) Temple (1/1) D:4 Orc (0/4) D:7
Lair (0/8) D:10
Vaults: D:14-19
Altars:
Ashenzari
Cheibriados
Elyvilon
Fedhas
Kikubaaqudgha
Makhleb
Nemelex Xobeh
Okawaru
Sif Muna
Trog
Vehumet
Xom
Yredelemnul
Zin
the Shining One
Shops:
D:4: / D:10: !
Annotations
D:2 Sigmund
D:10 exclusion: oklob plant, Joseph
Innate Abilities, Weirdness & Mutations
You do not eat or drink.
Your flesh is vulnerable to fire.
Your flesh is cold resistant.
You are immune to negative energy.
Your system is resistant to poisons.
You are immune to unholy pain and torment.
You can survive without breathing.
Message History
The purple ugly thing claws you but does no damage.
The purple ugly thing closely misses you.
The purple ugly thing pecks the purple ugly thing but does no damage.
The purple ugly thing barely misses you.
The purple ugly thing basks in the mutagenic energy from its kin and changes!
The yaktaur hits your crimson imp but does no damage.
Your crimson imp hits the red ugly thing.
You hit the purple ugly thing.
The purple ugly thing is almost dead.
The purple ugly thing basks in the mutagenic energy from its kin and changes!
The purple ugly thing completely misses you.
The purple ugly thing closely misses you.
Your crimson imp blinks!
You hit the purple ugly thing.
You kill the purple ugly thing!
Your Dodging skill increases to level 2!
The purple ugly thing barely misses you.
Press: ? - help, v - describe, . - travel, g - get item
A scroll of enchant weapon II.
A floor.
.
#.###.#
##...u.#
. ......#
# #..u..#
# #.....#
# #.u.c.#
# #...?.#
# #.u.$.#
# #.5...#
########...uu#
........####@#
...(....####.#
.......%...$..
############.##
#.#
...
..?
...
###
You can see 5 ugly things, a yaktaur shaped shifter (confused) and a friendly
crimson imp.
Vanquished Creatures
An unseen horror (D:9)
A hill giant (D:10)
An ugly thing (D:13)
The ghost of Fire the Ruinous, an average DEFE (D:5)
A manticore (D:6)
A necrophage (D:8)
Menkaure (D:6)
A giant goldfish zombie (D:7)
4 orc warriors
3 sky beasts
2 ogres
A phantom (D:7)
3 centaurs
A yak skeleton (D:12)
A gnoll sergeant (D:7)
A water moccasin skeleton (D:10)
4 giant frogs
A killer bee zombie (D:5)
3 crimson imps
3 wights (D:7)
2 goliath beetles
A big kobold skeleton (D:10)
A quasit (D:10)
4 hounds
A shadow (D:9)
2 scorpions
2 orc priests (D:10)
A hound skeleton (D:4)
An orc wizard (D:10)
2 iguanas (D:9)
2 worker ants
2 worker ant zombies
6 jellies
A mummy (D:14)
A scorpion zombie (D:6)
10 gnolls (D:7)
6 adders
A giant centipede (D:12)
4 white imps
2 adder skeletons
An adder zombie (D:4)
A shadow imp (D:9)
4 worms
4 giant geckos
2 oozes
29 orcs
5 ball pythons
10 bats
4 giant cockroaches
12 hobgoblins
12 jackals
19 kobolds
5 quokkas
6 giant newts
10 goblins
A hobgoblin skeleton (D:6)
A hobgoblin zombie (D:9)
A kobold skeleton (D:6)
A kobold zombie (D:5)
2 orc skeletons
16 rats
2 rat zombies
6 toadstools
241 creatures vanquished.
Vanquished Creatures (collateral kills)
A hippogriff (D:8)
Eustachio (D:7)
An orc warrior (D:7)
2 sky beasts (D:10)
2 phantoms (D:7)
A centaur (D:8)
An ice beast (D:8)
A water moccasin (D:9)
A giant frog (D:10)
A basilisk zombie (D:9)
An eye of draining (D:8)
8 wights
3 crimson imps
A big kobold skeleton (D:8)
A gnoll shaman (D:7)
3 scorpions
2 orc wizards (D:8)
3 worker ants
A worker ant zombie (D:9)
4 adders
4 gnolls (D:7)
A shadow imp (D:4)
A giant mite (D:8)
A worm (D:7)
A bat zombie (D:7)
A giant eyeball (D:7)
8 orcs
3 bats
A goblin (D:6)
A hobgoblin (D:8)
A jackal (D:8)
2 kobolds
A toadstool (D:7)
65 creatures vanquished.
Vanquished Creatures (others)
A small abomination (D:9)
A centaur (D:9)
A giant frog zombie (D:7)
32 crimson imps
4 iron imps
A scorpion (D:5)
An iguana zombie (D:9)
6 shadow imps
An adder (D:7)
20 white imps
5 gnoll zombies (D:7)
A goblin (D:7)
A kobold (D:6)
A ball python skeleton (D:6)
A giant newt (D:4)
A hobgoblin skeleton (D:5)
A hobgoblin zombie (D:8)
2 orc skeletons (D:8)
3 orc zombies
A rat zombie (D:3)
24 toadstools
109 creatures vanquished.
Grand Total: 415 creatures vanquished
Notes
Turn | Place | Note
--------------------------------------------------------------
0 | D:1 | summmumm, the Mummy Wizard, began the quest for the Orb.
0 | D:1 | Reached XP level 1. HP: 11/11 MP: 5/5
21 | D:1 | Reached skill level 1 in Conjurations
525 | D:1 | Reached XP level 2. HP: 17/17 MP: 1/7
1422 | D:2 | Noticed Sigmund
1560 | D:2 | Reached XP level 3. HP: 22/22 MP: 6/9
1934 | D:2 | Found a sparkling altar of Nemelex Xobeh.
2063 | D:2 | Learned a level 3 spell: Mephitic Cloud
2396 | D:3 | Reached skill level 1 in Air Magic
2594 | D:3 | Learned a level 2 spell: Call Imp
2789 | D:3 | Reached skill level 1 in Poison Magic
2794 | D:3 | Reached XP level 4. HP: 28/28 MP: 9/11
2939 | D:3 | Found a shimmering altar of Xom.
3259 | D:3 | Found a bloodstained altar of Trog.
3786 | D:3 | Reached skill level 1 in Summonings
4187 | D:4 | Found a staircase to the Ecumenical Temple.
4209 | Temple | Entered the Ecumenical Temple
4605 | D:4 | Noticed an ogre
4624 | D:4 | Killed an ogre
4624 | D:4 | Reached XP level 5. HP: 33/33 MP: 1/12
4899 | D:4 | Reached XP level 6. HP: 39/39 MP: 0/14
5346 | D:4 | Found Afang's Magical Wand Shop.
5524 | D:4 | Found a shattered altar of Ashenzari.
5534 | D:4 | Got a black book
5535 | D:4 | Identified Ashenzari's Tome of Culinary Dark Arts (You found it on level 4 of the Dungeon)
5544 | D:4 | Learned a level 1 spell: Animate Skeleton
5690 | D:5 | Entered Level 5 of the Dungeon
5690 | D:5 | Found a snail-covered altar of Cheibriados.
5936 | D:5 | Reached skill level 4 in Conjurations
6141 | D:5 | Learned a level 3 spell: Conjure Flame
6167 | D:5 | Noticed Fire's ghost (average DEFE)
6177 | D:5 | Killed Fire's ghost
6177 | D:5 | Reached XP level 7. HP: 27/44 MP: 8/16
6339 | D:5 | Learned a level 2 spell: Repel Missiles
6719 | D:5 | Reached skill level 5 in Conjurations
6733 | D:5 | Found a glowing silver altar of Zin.
7040 | D:6 | Reached XP level 8. HP: 50/50 MP: 1/18
7289 | D:6 | Noticed Menkaure
7494 | D:6 | Killed Menkaure
7647 | D:6 | Reached skill level 1 in Slings
7803 | D:7 | Noticed Eustachio
7898 | D:7 | Killed Eustachio
8675 | D:6 | Reached skill level 6 in Conjurations
9148 | D:7 | Found a white marble altar of Elyvilon.
9156 | D:7 | Paralysed by a giant eyeball for 4 turns
9251 | D:7 | Found a staircase to the Orcish Mines.
9395 | D:7 | Reached skill level 5 in Air Magic
9395 | D:7 | Reached XP level 9. HP: 40/55 MP: 9/18
10115 | D:7 | Learned a level 2 spell: Blink
10834 | D:7 | Reached skill level 5 in Spellcasting
10837 | D:7 | Found an ancient bone altar of Kikubaaqudgha.
11421 | D:8 | Learned a level 2 spell: Swiftness
12205 | D:8 | Found an iron altar of Okawaru.
12923 | D:9 | Reached skill level 7 in Conjurations
13115 | D:9 | Reached skill level 1 in Translocations
13183 | D:9 | Found a deep blue altar of Sif Muna.
13190 | D:9 | Became a worshipper of Sif Muna the Loreminder
13637 | D:9 | Noticed a dragon zombie
14494 | D:9 | Killed an unseen horror
14494 | D:9 | Reached XP level 10. HP: 61/61 MP: 0/22
14498 | D:9 | Acquired Sif Muna's first power
14688 | D:10 | Entered Level 10 of the Dungeon
14770 | D:10 | Found a staircase to the Lair.
14771 | D:10 | Noticed an oklob plant
14821 | D:10 | Noticed Joseph
14904 | D:10 | Noticed a hill giant
14988 | D:10 | Killed a hill giant
15048 | D:10 | Found Eshrius' Distillery.
15096 | D:10 | You fall through a shaft!
15132 | D:12 | Reached skill level 8 in Air Magic
15338 | D:12 | You fall through a shaft!
15338 | D:14 | Entered Level 14 of the Dungeon
15453 | D:13 | Noticed a draconian
15470 | D:13 | Reached skill level 1 in Polearms
15520 | D:13 | a draconian changed into a merfolk