Now YASD - DDEE Lucky with drops, trying not to screw it up


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Spider Stomper

Posts: 238

Joined: Wednesday, 29th February 2012, 04:18

Post Wednesday, 13th June 2012, 16:16

Now YASD - DDEE Lucky with drops, trying not to screw it up

Died on Slime:6 after getting the rune. Got greedy and tried to get more loot than I should have and got beaten up by azure jellies by the stairs. Certainly one of my best runs, and was my first time into the slime pits. the royal jelly was a royal pain and it didn't help that one of my summoned demons decided to be hostile which forced me to flee, fortunately my other four demons killed TRJ while I was running so I at least didn't have to worry about that when I went back down. It was a fun run, perhaps next time I'll be able to go a little bit further

  Code:
 Dungeon Crawl Stone Soup version 0.10.2-40-g36e0077 character file.

649197 Southpaw the Warrior (level 27, -26/264 (268) HPs)
             Began as a Deep Dwarf Earth Elementalist on Feb 28, 2012.
             Was an Elder of Makhleb.
             Annihilated by an azure jelly (59 damage)
             ... created by the royal jelly
             ... on Level 6 of the Pits of Slime on June 23, 2012.
             The game lasted 15:26:54 (138182 turns).

Southpaw the Warrior (DDEE)                       Turns: 138182, Time: 15:26:54

HP -26/264 (268) AC 32     Str 15      XL: 27
MP  20/20        EV 18     Int 33      God: Makhleb [****..]
Gold 2430        SH  9     Dex 13      Spells: 18 memorised,  5 levels left

Res.Fire  : + + +   See Invis. : .    m - staff of earth
Res.Cold  : x . .   Warding    : . .  e - +8 fire dragon armour
Life Prot.: + + .   Conserve   : +    l - -1 buckler
Res.Acid. : + . .   Res.Corr.  : +    g - -1 helmet {Int+3}
Res.Poison: .       Clarity    : .    q - -1 cloak {rCorr, Cons}
Res.Elec. : .       Spirit.Shd : .    h - +3 pair of gloves of Thoufox {rN+}
Sust.Abil.: . .     Stasis     : .    Z - +1 pair of boots of Vyotry {+Rage +Inv +Le
Res.Mut.  : +       Ctrl.Telep.: .    C - amulet of resist mutation
Res.Rott. : .       Levitation : .    Y - ring of Serah {rF+ Dex+1 Int+5 Dam+2}
Saprovore : . . .   Ctrl.Flight: .    L - ring of magical power

@: non-regenerating, extraordinarily resistant to hostile enchantments, very
unstealthy
A: damage resistance, recharge devices, blurry vision 1, fast metabolism 1, life
protection 1, sense surroundings 3, slow healing 3, Int -1, Dex -1
a: Device Recharging, Minor Destruction, Lesser Servant of Makhleb, Major
Destruction, Renounce Religion, Evoke Berserk Rage, Evoke Invisibility, Evoke
Levitation
}: 4/15 runes: decaying, serpentine, slimy, silver


You were on level 6 of the Pits of Slime.
You worshipped Makhleb.
Makhleb was extremely pleased with you.
You were not hungry.

You visited 10 branches of the dungeon, and saw 73 of its levels.
You visited 3 portal chambers: bailey, ice cave, volcano.

You collected 8276 gold pieces.
You spent 5866 gold pieces at shops.

Inventory:

Armour
 e - a +8 fire dragon armour (worn)
 g - a -1 helmet of intelligence (worn)
 h - the +3 pair of gloves of Thoufox (worn) {rN+}
   (You took it off Nikola on level 14 of the Dungeon)   
   
   It protects you from negative energy.
 l - a -1 buckler (worn)
 q - a -1 cloak of preservation (worn)
 B - a +2 cloak of poison resistance
 E - a +0 plumed helmet
 N - a +0 cloak of magic resistance
 O - a +2 wizard hat
 Z - the +1 pair of boots of Vyotry (worn) {+Rage +Inv +Lev}
   (You found it on level 15 of the Dungeon)   
   
   It lets you turn invisible.
   It lets you levitate.
   It lets you go berserk.
Magical devices
 d - a wand of heal wounds (4)
 R - a wand of fireball (3)
Scrolls
 b - 2 scrolls of fog
 y - 2 scrolls of silence
Jewellery
 f - an uncursed amulet of clarity
 i - a +3 ring of protection
 j - an uncursed ring of sustain abilities
 k - the amulet "Oxae" {Cons rC+}
   (You bought it in a shop on level 16 of the Dungeon)   
   
   [amulet of conservation]
   
   It protects you from cold.
 p - an uncursed amulet of resist corrosion
 r - an uncursed ring of see invisible
 s - an uncursed amulet of the gourmand
 v - the amulet "Ezeejom" {Clar Str-3 Int+2}
   (You found it on level 8 of the Vaults)   
   
   [amulet of clarity]
   
   It affects your strength (-3).
   It affects your intelligence (+2).
 C - an amulet of resist mutation (around neck)
 D - a +6 ring of evasion
 F - the ring "Nesod" {unknown, Hunger Dex+3}
   (You found it on level 6 of the Pits of Slime)   
   
   [ring of dexterity]
   It affects your dexterity (+3).
   
   It speeds your metabolism.
 I - the amulet of the Air {cFly +Lev rElec EV+3 Stlth++}
   (You found it on level 5 of the Elven Halls)   
   
   [amulet of controlled flight]
   
   It affects your evasion (+3).
   It insulates you from electricity.
   It lets you levitate.
   It makes you much more stealthy.
 L - a ring of magical power (left hand)
 Y - the ring of Serah (right hand) {rF+ Dex+1 Int+5 Dam+2}
   (You found it on level 5 of the Elven Halls)   
   
   [ring of protection from fire]
   
   It affects your intelligence (+5).
   It affects your dexterity (+1).
   It affects your damage-dealing abilities (+2).
Potions
 a - 2 potions of invisibility
 n - a potion of curing
 u - a potion of resistance
 w - 4 potions of brilliance
 x - 4 potions of restore abilities
 J - 2 potions of agility
 M - 5 potions of levitation
 T - 2 potions of might
Books
 A - a book of Morphology   
   
   Spells                             Type                      Level
   Sticks to Snakes                   Transmutation                2
   *Petrify                           Transmutation/Earth          4
   Polymorph Other                    Hexes/Transmutation          4
   Cigotuvi's Degeneration            Transmutation/Necromancy     5
   Ignite Poison                      Fire/Transmutation           5
 G - a book of Control   
   
   Spells                             Type                      Level
   *Control Teleport                  Charms/Translocation         4
   Control Undead                     Necromancy                   4
   Enslavement                        Hexes                        4
   Mass Confusion                     Hexes                        6
   Metabolic Englaciation             Hexes/Ice                    6
 K - a book of Clouds   
   
   Spells                             Type                      Level
   Evaporate                          Fire/Transmutation           2
   Mephitic Cloud                     Conjuration/Poison/Air       3
   Conjure Flame                      Conjuration/Fire             3
   Poisonous Cloud                    Conjuration/Poison/Air       6
   Freezing Cloud                     Conjuration/Ice/Air          6
   Ring of Flames                     Charms/Fire                  7
 Q - a Young Poisoner's Handbook   
   
   Spells                             Type                      Level
   Sting                              Conjuration/Poison           1
   Cure Poison                        Poison                       2
   Mephitic Cloud                     Conjuration/Poison/Air       3
   Olgreb's Toxic Radiance            Poison                       4
   Venom Bolt                         Conjuration/Poison           5
 S - a book of the Dragon   
   
   Spells                             Type                      Level
   *Flight                            Charms/Air                   3
   Cause Fear                         Hexes                        4
   Bolt of Fire                       Conjuration/Fire             6
   Dragon Form                        Fire/Transmutation           7
   Summon Dragon                      Summoning                    9
Magical staves
 c - a cursed +1 rod of smiting (10/10) {unknown}
   (You found it on level 6 of the Pits of Slime)
 m - a staff of earth (weapon)
 o - a +5 rod of summoning (11/11)
   (You found it on level 3 of the Lair of Beasts)
 t - a staff of enchantment {unknown}
 z - a staff of channeling {unknown}
Miscellaneous
 H - a legendary deck of war {Pain, drawn: 1}
 P - an ornate deck of war {the Elixir, drawn: 1}


   Skills:
 + Level 20,3 Fighting
 - Level 12,0 Staves
 - Level 20,1 Armour
 - Level 20,2 Dodging
 - Level 2,4 Stealth
 - Level 5,0 Shields
 - Level 10,0 Traps & Doors
 - Level 20,0 Spellcasting
 - Level 10,0 Conjurations
 - Level 11,0 Charms
 - Level 15,0 Translocations
 - Level 0,8 Transmutations
 - Level 18,1 Earth Magic
 - Level 11,0 Invocations
 - Level 7,0 Evocations


You had 5 spell levels left.
You knew the following spells:

 Your Spells              Type           Power        Failure   Level  Hunger
a - Stone Arrow           Erth/Conj      #######      1%          3    None
b - Iron Shot             Erth/Conj      #########.   1%          6    None
c - Stoneskin             Erth/Trmt      ########..   1%          2    None
d - Lee's Rapid Deconstr  Erth           #########.   1%          5    None
e - Shroud of Golubria    Chrm/Tloc      ########..   0%          2    None
f - Repel Missiles        Air/Chrm       #####.....   1%          2    None
g - Petrify               Erth/Trmt      ########.    1%          4    None
h - Control Teleport      Chrm/Tloc      ########..   1%          4    None
i - Passwall              Erth/Trmt      ########..   1%          3    None
j - Swiftness             Air/Chrm       #####.....   1%          2    None
k - Apportation           Tloc           ########..   0%          1    None
l - Flight                Air/Chrm       #####.....   1%          3    None
m - Blink                 Tloc           N/A          0%          2    None
n - Sandblast             Erth           #######      0%          1    None
o - See Invisible         Chrm           ########..   1%          4    None
p - Haste                 Chrm           ########.    3%          6    None
q - Controlled Blink      Tloc           N/A          3%          7    Strawberry
r - Dig                   Erth/Trmt      ########.    1%          4    None


Dungeon Overview and Level Annotations

Branches:
Dungeon (27/27)            Temple (1/1) D:5             Orc (4/4) D:9
    Elf (5/5) Orc:4          Lair (8/8) D:12          Swamp (5/5) Lair:2
  Slime (6/6) Lair:8        Snake (5/5) Lair:4        Vault (8/8) D:15
  Blade (0/1) Vault:5       Crypt (0/5) Vault:2         Zot (4/5) D:27

Altars:
Ashenzari
Cheibriados
Elyvilon
Fedhas
Kikubaaqudgha
Makhleb
Nemelex Xobeh
Okawaru
Sif Muna
The Shining One
Trog
Vehumet
Xom
Yredelemnul
Zin

Shops:
D:4: +  D:11: ?  D:15: %(  D:16: *  D:23: *  D:27: (  Orc:4: ((/[
Elf:1: ?  Elf:2: *  Elf:4: (  Vault:6: +

Portals:
Hell: D:21 D:22 D:23 D:24 D:25 D:26 D:27
Abyss: D:22 D:24 D:25
Pan: D:21 D:22 D:24
Trove: D:15 (give book of Summonings)
Ziggurat: D:24 (4440 gp)  D:27 (4260 gp)

Annotations
Elf:2 Crystal Ball of Energy and unid'd Amulet
Lair:6 exclusion: 3 oklob plants, dukplx's ghost, powerful MiGl
Zot:2 exclusion: downstairs


                    Innate Abilities, Weirdness & Mutations

You are resistant to damage.
You can recharge devices by infusing magical energy.
You resist negative energy.
You passively map a large area around you.
You do not heal naturally.
Your vision is a little blurry.
You are clumsy (Dex -1).
You are dopey (Int -1).
You have a fast metabolism.


Message History

You feel much better. This wand has 4 charges left.
You climb downwards.
The azure jelly quivers.
The azure jelly hits you. The azure jelly freezes you!
You block the azure jelly's attack.
The azure jelly hits you but does no damage.
The azure jelly barely misses you.
The azure jelly hits you but does no damage.
The azure jelly barely misses you.
The azure jelly hits you but does no damage.
There is a stone staircase leading up, spattered with blood here.
The azure jelly quivers.
The azure jelly hits you. The azure jelly freezes you!
One of your 6 potions of levitation freezes and shatters!
* * * LOW HITPOINT WARNING * * *
The azure jelly hits you but does no damage.
The azure jelly barely misses you.
The azure jelly hits you but does no damage.
The azure jelly hits you. The azure jelly freezes you!
You die...

          ######  ####
         ##.#...###..##
  **     #.....#....#.###
      **##.....JJ.....#.##### *
        ........@.......J...#.#*
  *,   *.......J...............
    , , .......................,
* ,     ........................
 , ,   ,........................
       ,........................,
 ,    ,.........................,
,      .........................
...............................


You could see 4 azure jellies.

Vanquished Creatures
  A greater mummy (D:24)
  Saint Roka (Vault:7)
  Boris (Vault:6)
  A curse toe (Zot:2)
  Norris (Vault:4)
  Mara (Vault:7)
  Margery (D:23)
  2 illusory Maras (Vault:7)
  7 golden dragons
  Xtahua (D:27)
  Frederick (Vault:6)
  4 electric golems
  Nikola (D:14)
  A titan (Vault:8)
  3 ghost moths
  A deep elf blademaster (Elf:5)
  A quicksilver dragon (Vault:7)
  5 shadow dragons
  A quicksilver dragon (shapeshifter) (D:26)
  18 acid blobs
  Kirke (D:14)
  A shadow dragon (shapeshifter) (Vault:8)
  11 storm dragons
  Rupert (Lair:1)
  Agnes (D:19)
  The ghost of jvj24601 the Sorcerer, a mighty DESu of Sif Muna (Slime:4)
  Frances (Vault:5)
  6 sphinxes
  5 frost giants
  2 draconian monks
  4 draconian knights
  Roxanne (Vault:1)
  Aizul (Vault:2)
  5 bone dragons
  Donald (Orc:4)
  An azure jelly (shapeshifter) (Vault:7)
  A quicksilver dragon zombie (D:24)
  5 draconian scorchers
  An iron dragon (Vault:8)
  Wiglaf (D:20)
  Louise (Vault:5)
  7 draconian zealots
  Gastronok (Orc:2)
  10 tentacled monstrosities
  2 Executioners
  7 fire giants
  A draconian shifter (Zot:4)
  38 stone giants
  3 draconian annihilators
  9 azure jellies
  3 grey draconians
  2 draconian callers (Zot:4)
  4 green draconians
  5 greater nagas (Snake:5)
  Jozef (Vault:5)
  8 mottled draconians
  4 pale draconians
  6 red draconians
  5 white draconians
  3 yellow draconians
  Azrael (D:14)
  9 dire elephants
  6 purple draconians
  4 deep elf death magi
  A titan zombie (D:24)
  8 black draconians
  12 deep elf annihilators (Elf:5)
  6 anacondas
  21 vault guards
  6 deep elf sorcerers
  9 ettins
  A deep elf master archer (Elf:5)
  A storm dragon zombie (D:24)
  9 dragons
  A siren (shapeshifter) (Vault:8)
  6 death cobs
  7 great orbs of eyes
  5 death oozes
  48 yaktaur captains
  8 ice dragons
  Harold (Orc:1)
  A golden dragon zombie (D:24)
  23 hydras
  2 deep elf demonologists (Elf:5)
  A shadow dragon zombie (D:22)
  A draconian (shapeshifter) (D:26)
  13 alligators
  12 ogre magi
  A sphinx zombie (D:20)
  5 death yaks (Lair:8)
  An iron dragon zombie (D:20)
  6 deep elf high priests
  6 stone giant zombies
  A death yak (shapeshifter) (Vault:8)
  5 rakshasas
  A fire giant zombie (D:24)
  2 frost giant zombies (D:21)
  24 deep trolls
  A shadow dragon skeleton (Zot:3)
  3 orc high priests
  Nergalle (Snake:1)
  An iron golem (D:22)
  6 stone giant skeletons
  A large abomination (Elf:5)
  3 death drakes
  3 fire giant skeletons
  7 very ugly things
  27 centaur warriors
  2 iron trolls
  An emperor scorpion (shapeshifter) (D:27)
  A sun demon (D:24)
  A shadow wraith (D:24)
  An ice devil (Slime:4)
  A soul eater (D:26)
  A skeletal warrior (Zot:3)
  33 deep elf knights
  4 hell knights (D:23)
  4 flayed ghosts
  15 naga warriors
  2 swamp dragons
  A shadow demon (Vault:8)
  5 unseen horrors
  2 iron troll zombies (D:24)
  A swamp dragon (shapeshifter) (Vault:8)
  3 ice statues (Port)
  17 giant amoebae
  Pikel (D:5)
  2 giant orange brains
  35 orc knights
  A hill giant (shapeshifter) (D:26)
  12 hill giants
  A wizard (Vault:2)
  A green draconian skeleton (Zot:4)
  A harpy zombie (D:24)
  5 phantasmal warriors
  3 guardian serpents
  6 griffons
  10 orc sorcerers
  A necromancer (D:21)
  2 cyclopes (shapeshifter)
  10 cyclopes
  3 small abominations (Elf:5)
  4 red wasps
  16 moths of wrath
  3 oklob plants (Lair:3)
  A spiny worm (Vault:7)
  31 black mambas
  A sixfirhy (Elf:2)
  2 eyes of devastation
  2 dragon zombies
  An ice dragon zombie (Vault:1)
  3 ettin zombies
  5 shining eyes
  3 griffon zombies
  A wolf spider (shapeshifter) (Vault:8)
  A moth of wrath (shapeshifter) (D:27)
  7 stone golems
  189 slime creatures
  2 orange demons
  14 black mamba zombies (Snake:4)
  37 elephants
  A queen ant (D:16)
  A fire crab (D:24)
  2 ice dragon skeletons
  A dragon skeleton (Vault:3)
  10 feature mimics
  3 ettin skeletons
  A spiny worm zombie (D:15)
  2 eyes of devastation (shapeshifter)
  9 spiny frogs
  2 hill giant zombies
  2 trapdoor spiders (Vault:2)
  2 human zombies (Vault:5)
  61 yaktaurs
  Psyche (D:13)
  25 naga magi
  11 rock trolls
  4 guardian mummies
  3 smoke demons
  4 humans (shapeshifter)
  129 ugly things
  Sonja (Orc:2)
  An iron devil (Elf:5)
  2 spriggans (shapeshifter)
  A spriggan (D:11)
  A wandering mushroom (D:16)
  4 hill giant skeletons
  3 redbacks
  20 hydra simulacra (Swamp:5)
  6 komodo dragons
  3 bog mummies
  An agate snail zombie (D:21)
  2 rock troll zombies
  12 trolls
  3 deep troll zombies
  11 baby alligators
  17 blink frogs
  19 brown oozes
  2 deep troll skeletons
  23 two-headed ogres
  A blink frog (shapeshifter) (Vault:2)
  A queen bee (Lair:1)
  7 bumblebees
  2 vampires
  13 wraiths
  A red wasp simulacrum (D:20)
  A basilisk (shapeshifter) (Vault:8)
  2 chaos spawn
  A hairy devil (Elf:3)
  A rock troll skeleton (Vault:5)
  4 basilisks
  A neqoxec (Orc:4)
  4 sharks
  A fire elemental (D:14)
  78 yaks
  12 golden eyes
  A hog (shapeshifter) (D:17)
  A wyvern (D:10)
  23 deep elf conjurers
  3 hungry ghosts
  3 merfolk (shapeshifter)
  64 vampire mosquitoes
  A wood golem (D:11)
  6 clay golems (Elf:5)
  3 yaktaur zombies
  A giant slug zombie (Vault:3)
  6 rock worms
  2 water elementals (D:26)
  6 manticores
  8 mottled dragons
  18 war dogs
  10 fire drakes
  2 ynoxinuls
  19 deep elf summoners
  33 deep elf fighters
  9 hippogriffs
  A cyclops zombie (D:12)
  13 necrophages
  63 insubstantial wisps
  An orange crystal statue (D:13)
  14 soldier ants (D:16)
  2 red devils
  4 yaktaur skeletons
  2 sky beasts
  53 swamp worms
  82 orc warriors
  3 hell hounds (D:14)
  15 freezing wraiths
  21 ice beasts
  A yellow wasp (D:14)
  4 slaves (D:5)
  13 deep elf priests
  14 giant goldfish
  5 tengu (D:24)
  A queen bee zombie (D:16)
  A rock worm zombie (D:18)
  66 ogres
  2 cyclops skeletons
  2 phantoms
  30 deep elf magi
  An ogre (shapeshifter) (Vault:7)
  78 nagas
  16 wargs
  31 centaurs
  A lava worm (Lair:5)
  12 swamp drakes
  3 yak skeletons
  Sigmund (D:6)
  Duvessa (D:7)
  14 giant slugs
  45 water moccasins
  7 giant leeches
  2 boulder beetle zombies
  12 crocodiles
  7 big kobolds
  2 brain worms (D:17)
  A giant frog zombie (D:21)
  A two-headed ogre zombie (Vault:2)
  An agate snail (shapeshifter) (D:27)
  26 giant frogs
  2 soldier ant zombies
  8 water moccasin zombies
  Blork the orc (D:6)
  5 agate snails
  15 eyes of draining
  28 killer bees
  10 boulder beetles
  2 basilisk skeletons
  20 wights
  11 jellyfish
  3 lava fish (Lair:5)
  A pulsating lump (Slime:3)
  4 giant goldfish simulacra (Swamp:5)
  A pulsating lump (shapeshifter) (D:26)
  13 electric eels
  2 goliath beetles
  6 quasits (Elf:4)
  7 shadows
  2 swamp worm simulacra (Swamp:5)
  A big kobold zombie (D:21)
  2 vampire bats (D:3)
  10 big fish
  Dowan (D:7)
  3 big kobold skeletons
  13 crimson imps
  47 orc priests
  7 scorpions
  6 spiders (D:16)
  8 iguanas
  A hound skeleton (D:5)
  5 iron imps
  12 hounds
  51 deep elf soldiers
  10 porcupines
  3 elves (shapeshifter)
  47 orc wizards
  47 worker ants
  33 sheep
  5 orange rats
  Ijyb (D:2)
  29 jellies
  A spectral orc (Snake:1)
  5 boggarts (D:16)
  A flying skull (D:24)
  8 mummies (D:24)
  41 adders
  6 elf zombies (Elf:4)
  8 giant centipedes
  12 gnolls
  25 green rats
  3 iguana skeletons
  2 midges (Elf:4)
  4 adder zombies (Snake:4)
  A giant centipede zombie (D:21)
  2 giant mites
  3 adder skeletons
  A shadow imp (Elf:4)
  A white imp (Elf:1)
  5 worms
  18 ufetubi
  2 electric eel simulacra (Swamp:5)
  6 giant eyeballs
  8 grey rats
  3 bat skeletons
  5 giant geckos
  A giant gecko (shapeshifter) (Vault:8)
  8 oozes
  328 orcs
  An orc (shapeshifter) (D:15)
  7 ball pythons
  49 bats
  3 giant cockroaches
  22 hobgoblins
  37 jackals
  14 quokkas
  A ball python skeleton (D:24)
  3 ball python zombies (Snake:4)
  A giant gecko skeleton (D:24)
  9 giant newts
  3 giant spores
  29 goblins
  19 illusory rakshasas
  45 kobolds
  A kobold zombie (D:5)
  3 orc skeletons
  A quokka skeleton (D:4)
  41 rats
  3 ballistomycetes (D:9)
  4 crawling corpses
  6 fungi
  14 plants
  75 toadstools
3876 creatures vanquished.

Vanquished Creatures (collateral kills)
  the royal jelly (Slime:6)
  The ghost of SirBaton the Axe Maniac, an awesomely powerful DDNe of Cheibriados (Slime:6)
  Mennas (Vault:5)
  A lich (Vault:8)
  3 acid blobs
  A draconian knight (Zot:1)
  An azure jelly (Slime:6)
  A draconian shifter (Zot:1)
  A stone giant (Vault:8)
  2 grey draconians (Zot:1)
  A white draconian (Zot:1)
  2 deep elf annihilators (Elf:5)
  A black draconian (Zot:1)
  A dire elephant (D:20)
  A deep elf death mage (Elf:5)
  A deep elf master archer (Elf:5)
  A blizzard demon (Elf:5)
  Snorg (Swamp:3)
  4 vault guards
  3 yaktaur captains (Vault:8)
  A great orb of eyes (Slime:6)
  3 death oozes (Slime:6)
  2 deep elf high priests (Elf:5)
  A fire giant zombie (Vault:8)
  15 slime creatures
  A hill giant (D:19)
  A giant amoeba (Slime:6)
  2 shining eyes (Slime:6)
  A stone golem (Elf:5)
  4 yaktaurs (Vault:8)
  An ettin skeleton (Vault:7)
  A rock troll (shapeshifter) (Vault:8)
  An iron devil (Elf:5)
  An ugly thing (Vault:8)
  A brown ooze (Slime:6)
  3 yaks (Lair:7)
  A ynoxinul (Lair:6)
  A swamp worm (Swamp:3)
  2 rotting devils
72 creatures vanquished.

Vanquished Creatures (others)
  A shadow dragon (Vault:8)
  6 balrugs
  An Executioner (Vault:7)
  Maud (Lair:2)
  A cacodemon (Elf:5)
  5 Green Deaths
  3 blizzard demons
  2 yaktaur captains
  An ogre mage (D:26)
  A hill giant (D:14)
  A wolf spider (Slime:3)
  4 yaktaurs
  An ugly thing (D:21)
  A redback (Vault:7)
  A two-headed ogre (Vault:3)
  2 vampire mosquitoes
  A deep elf fighter (Elf:1)
  A swamp drake (Zot:4)
  A yellow wasp (D:20)
  An orc warrior (D:26)
  2 ogres (Vault:3)
  A deep elf mage (Elf:3)
  A centaur (Vault:1)
  3 wargs
  2 water moccasins
  4 humans (D:14)
  3 killer bees
  2 jellyfish (D:14)
  A wight (Vault:2)
  2 big fish (D:14)
  An orc wizard (Orc:4)
  5 worker ants
  2 porcupines
  5 adders
  4 green rats
  8 orcs
  A kobold (D:19)
  A ball python (Snake:2)
  2 jackals
  2 quokkas
  2 rats
  2 ballistomycetes
  A butterfly (Vault:8)
  5 crawling corpses (Elf:5)
  49 fungi
  A macabre mass (Elf:5)
  49 plants
  169 toadstools
366 creatures vanquished.

Grand Total: 4314 creatures vanquished

Notes
Turn   | Place    | Note
--------------------------------------------------------------
     0 | D:1      | Southpaw, the Deep Dwarf Earth Elementalist, began the quest for the Orb.
     0 | D:1      | Reached XP level 1. HP: 15/15 MP: 3/3
   268 | D:1      | Reached XP level 2. HP: 17/22 MP: 4/4
   501 | D:1      | Learned a level 2 spell: Stoneskin
   536 | D:1      | Reached skill level 5 in Earth Magic
  1047 | D:2      | Found a white marble altar of Elyvilon.
  1084 | D:2      | Noticed Ijyb
  1134 | D:2      | Killed Ijyb
  1134 | D:2      | Reached XP level 3. HP: 14/28 MP: 0/6
  1199 | D:2      | Learned a level 3 spell: Stone Arrow
  1808 | D:2      | Reached skill level 1 in Conjurations
  2423 | D:3      | Found a deep blue altar of Sif Muna.
  2579 | D:3      | Reached XP level 4. HP: 33/36 MP: 3/9
  3340 | D:3      | Reached XP level 5. HP: 22/42 MP: 2/10
  3929 | D:4      | Reached XP level 6. HP: 16/49 MP: 13/13
  4199 | D:4      | Found Umabuiju's Book Shop.
  4485 | D:5      | Entered Level 5 of the Dungeon
  4670 | D:5      | Upgraded the game from 0.10.0-14-ga75c42d to 0.10.0-32-gfa280cc
  4711 | D:5      | Found a staircase to the Ecumenical Temple.
  4724 | Temple   | Entered the Ecumenical Temple
  4787 | Temple   | Became a worshipper of Makhleb the Destroyer
  4820 | D:5      | Reached skill level 6 in Earth Magic
  4834 | D:5      | Got a shimmering battleaxe
  4835 | D:5      | Identified the +5,+1 battleaxe of Lesook (You found it on level 5 of the Dungeon)
  5083 | D:5      | Reached skill level 7 in Earth Magic
  5108 | D:5      | Reached XP level 7. HP: 15/55 MP: 12/14
  5217 | D:5      | Reached skill level 8 in Earth Magic
  5252 | D:5      | Acquired Makhleb's first power
  5396 | D:5      | Noticed Pikel
  5478 | D:5      | Killed Pikel
  5478 | D:5      | Reached skill level 10 in Earth Magic
  5478 | D:5      | Reached XP level 8. HP: 37/62 MP: 4/15
  5826 | D:6      | Noticed Blork the orc
  5840 | D:5      | Learned a level 5 spell: Lee's Rapid Deconstruction
  5846 | D:6      | Killed Blork the orc
  5985 | D:6      | Acquired Makhleb's second power
  6051 | D:6      | Noticed Sigmund
  6055 | D:6      | Killed Sigmund
  6082 | D:6      | Upgraded the game from 0.10.0-32-gfa280cc to 0.10.2-40-g36e0077
  6095 | D:6      | Reached skill level 11 in Earth Magic
  6856 | D:7      | Noticed Dowan
  6857 | D:7      | Noticed Duvessa
  6922 | D:7      | Killed Duvessa
  7042 | D:7      | Killed Dowan
  7042 | D:7      | Reached skill level 12 in Earth Magic
  7092 | D:7      | Reached skill level 5 in Spellcasting
  7092 | D:7      | Gained mutation: You passively map the area around you.
  7092 | D:7      | Reached XP level 9. HP: 68/68 MP: 10/17
  7214 | D:7      | Acquired Makhleb's third power
  7566 | D:7      | Found a snail-covered altar of Cheibriados.
  8040 | D:8      | Found a radiant altar of Vehumet.
  8354 | D:8      | Found a flagged portal.
  8363 | bailey   | Entered the bailey
  8492 | bailey   | Noticed CryptoCactus' ghost (experienced TrMo)
  8494 | bailey   | Acquired Makhleb's fourth power
  9034 | D:9      | Reached XP level 10. HP: 75/75 MP: 15/22
  9319 | D:9      | Acquired Makhleb's fifth power
  9375 | D:9      | Found a staircase to the Orcish Mines.
  9732 | D:10     | Entered Level 10 of the Dungeon
  9998 | D:10     | Reached skill level 10 in Spellcasting
 10520 | D:10     | Learned a level 2 spell: Shroud of Golubria
 10525 | D:10     | Learned a level 2 spell: Repel Missiles
 10530 | D:10     | Learned a level 4 spell: Petrify
 10553 | D:10     | Reached XP level 11. HP: 37/81 MP: 24/24
 10572 | D:10     | Reached skill level 1 in Fighting
 11554 | D:11     | Found Qinahuer's Magic Scroll Shoppe.
 12030 | D:11     | Bought a scroll of identify for 30 gold pieces
 12279 | D:12     | Reached skill level 5 in Fighting
 12422 | D:12     | Found a staircase to the Lair.
 12984 | D:12     | You fall through a shaft!
 12984 | D:15     | Entered Level 15 of the Dungeon
 12987 | D:14     | Entered Level 14 of the Dungeon
 12987 | D:14     | Noticed Kirke
 12987 | D:14     | Noticed Azrael
 12987 | D:14     | Noticed a fire elemental
 13094 | D:13     | Noticed Psyche
 13099 | D:13     | Killed Psyche
 13530 | Lair:1   | Entered Level 1 of the Lair of Beasts
 13811 | Lair:1   | Learned a level 4 spell: Control Teleport
 13815 | Lair:1   | Learned a level 3 spell: Passwall
 13818 | Lair:1   | Learned a level 2 spell: Swiftness
 13839 | Lair:1   | Reached skill level 10 in Fighting
 13934 | Lair:1   | Reached skill level 1 in Translocations
 14149 | Lair:1   | Reached XP level 12. HP: 106/106 MP: 25/25
 14563 | Lair:2   | Noticed Rupert
 14576 | Lair:1   | Reached skill level 5 in Translocations
 15130 | Lair:2   | Noticed Maud
 15482 | Lair:2   | Killed Maud
 15728 | Lair:2   | Learned a level 1 spell: Apportation
 15786 | Lair:2   | Found a staircase to the Swamp.
 16028 | Lair:3   | Found a bloodstained altar of Trog.
 16143 | Lair:3   | Reached skill level 10 in Translocations
 16657 | Lair:3   | Reached skill level 5 in Dodging
 17088 | Lair:3   | Identified a +5 rod of summoning (11/11) (You found it on level 3 of the Lair of Beasts)
 17832 | Lair:4   | Found a staircase to the Snake Pit.
 19335 | Lair:6   | Noticed dukplx's ghost (powerful MiGl)
 19897 | Lair:5   | Reached skill level 10 in Dodging
 19900 | Lair:5   | Reached XP level 13. HP: 55/114 MP: 7/18
 20307 | Lair:7   | HP: 4/114 [yak (13)]
 20584 | Lair:7   | Reached skill level 1 in Invocations
 20865 | Lair:7   | Gained mutation: Your mind is acute (Int +1).
 21508 | Lair:8   | Entered Level 8 of the Lair of Beasts
 21645 | Lair:8   | Reached skill level 13 in Earth Magic
 21969 | Lair:8   | Found a staircase to the Slime Pits.
 22096 | Lair:8   | Reached skill level 14 in Earth Magic
 23034 | Lair:8   | Reached skill level 15 in Earth Magic
 23687 | Lair:8   | Got an ichor-stained shield
 23688 | Lair:8   | Identified the +1 shield of Mental Paralysis (You found it on level 8 of the Lair of Beasts)
 23942 | Lair:8   | Reached skill level 16 in Earth Magic
 24624 | Lair:8   | HP: 4/114 [dire elephant (5)]
 24745 | Lair:8   | Reached skill level 17 in Earth Magic
 25360 | Lair:8   | Reached skill level 18 in Earth Magic
 25360 | Lair:8   | Gained mutation: You resist negative energy.
 25360 | Lair:8   | Reached XP level 14. HP: 101/122 MP: 3/15
 26215 | D:12     | Reached skill level 1 in Shields
 26689 | D:13     | Found a bloodstained altar of Trog.
 26818 | D:13     | Reached skill level 5 in Shields
 26822 | D:13     | Reached skill level 1 in Staves
 27819 | D:13     | Reached skill level 5 in Staves
 28310 | D:14     | Noticed Nikola
 29086 | D:14     | Killed Kirke
 29341 | D:14     | Killed Nikola
 30506 | D:14     | Killed a fire elemental
 30671 | D:14     | Killed Azrael
 30671 | D:14     | Reached skill level 10 in Staves
 30908 | D:14     | Got a pair of bloodstained gloves
 31014 | D:14     | Identified the +3 pair of gloves of Thoufox (You took it off Nikola on level 14 of the Dungeon)
 31810 | Orc:1    | Entered Level 1 of the Orcish Mines
 31842 | Orc:2    | Noticed Harold
 31861 | Orc:1    | Killed Harold
 31992 | Orc:2    | Reached XP level 15. HP: 115/129 MP: 11/12
 32644 | Orc:3    | Found a frozen archway.
 32795 | IceCv    | Entered an ice cave
 33269 | Orc:3    | Noticed an orc high priest
 33272 | Orc:3    | Killed an orc high priest
 33686 | Orc:3    | Found a bloodstained altar of Trog.
 33688 | Orc:3    | Got a glistering book
 33689 | Orc:3    | Identified Sif Muna's Volume of Fetching (You found it on level 3 of the Orcish Mines)
 33874 | Orc:2    | Noticed Sonja
 33880 | Orc:2    | Killed Sonja
 34677 | Orc:1    | Found a dark tunnel.
 34707 | Volcano  | Entered a volcano
 35323 | Orc:2    | Noticed Gastronok
 35337 | Orc:2    | Killed Gastronok
 35509 | Orc:4    | Entered Level 4 of the Orcish Mines
 35536 | Orc:4    | Reached skill level 1 in Traps & Doors
 35538 | Orc:4    | Noticed a two-headed ogre
 35542 | Orc:4    | Killed a two-headed ogre
 35761 | Orc:4    | Found a staircase to the Elven Halls.
 35858 | Orc:4    | Killed an orc high priest
 36058 | Orc:4    | Noticed Donald
 36085 | Orc:4    | Killed Donald
 36085 | Orc:4    | Reached skill level 5 in Traps & Doors
 36294 | Orc:4    | Found Pramarch's Antique Armour Shoppe.
 36294 | Orc:4    | Found Kuessus' Magical Wand Shoppe.
 36310 | Orc:4    | Found Fridanif's Weapon Emporium.
 36310 | Orc:4    | Found Kut Rohe's Weapon Emporium.
 36943 | Orc:4    | Bought a wand of digging (12) for 448 gold pieces
 37181 | Lair:2   | Learned a level 3 spell: Flight
 37249 | Lair:1   | Killed Rupert
 37415 | Swamp:1  | Entered Level 1 of the Swamp
 38749 | Swamp:1  | Reached skill level 10 in Traps & Doors
 39058 | Swamp:1  | Reached skill level 5 in Invocations
 40558 | Swamp:2  | Reached XP level 16. HP: 107/139 MP: 11/11
 41270 | Swamp:2  | Reached skill level 10 in Invocations
 43279 | Swamp:3  | Noticed Snorg
 43287 | Swamp:3  | Killed Snorg
 47108 | D:15     | Found Vali's Weapon Shoppe.
 47204 | D:15     | Found Bladuat's Food Shoppe.
 47262 | D:15     | Got a warped bone amulet
 47282 | D:15     | Identified the amulet "Streirof" (You found it on level 15 of the Dungeon)
 47368 | D:15     | Reached XP level 17. HP: 151/153 MP: 1/12
 47500 | D:15     | Found a portal to a secret trove of treasure.
 47521 | D:15     | Got a yellowed book
 47522 | D:15     | Identified the Tome of Weightlessness (You found it on level 15 of the Dungeon)
 47667 | D:15     | Found a staircase to the Vaults.
 47707 | D:15     | Got a pair of dazzling boots
 47708 | D:15     | Identified the +1 pair of boots of Vyotry (You found it on level 15 of the Dungeon)
 48705 | D:16     | Found Onugg's General Store.
 48716 | D:16     | Learned a level 2 spell: Blink
 48721 | D:16     | Bought the amulet "Oxae" {Cons rC+} for 546 gold pieces
 50688 | D:17     | Noticed a deep elf mage
 50689 | D:17     | Noticed a deep elf conjurer
 50700 | D:17     | Killed a deep elf mage
 50702 | D:17     | Noticed a deep elf mage
 50710 | D:17     | Killed a deep elf mage
 50711 | D:17     | Killed a deep elf conjurer
 51154 | D:17     | Noticed a guardian serpent
 51156 | D:17     | Killed a guardian serpent
 52393 | D:18     | Paralysed by a giant eyeball for 4 turns
 52650 | D:18     | Reached skill level 15 in Fighting
 53085 | D:19     | Noticed Agnes
 53095 | D:19     | Killed Agnes
 53567 | D:19     | Found a staircase to the Vaults.
 53567 | D:19     | the staircase to the Vaults was a mimic.
 53615 | D:19     | Got a pair of warped gloves
 53616 | D:19     | Identified the +1 pair of gloves of Yrol (You found it on level 19 of the Dungeon)
 54693 | D:20     | Entered Level 20 of the Dungeon
 54704 | D:20     | Gained mutation: You passively map a large area around you.
 54704 | D:20     | Reached XP level 18. HP: 115/168 MP: 10/13
 56141 | D:20     | Noticed Wiglaf
 56167 | D:20     | Killed Wiglaf
 58646 | Vault:1  | Entered Level 1 of the Vaults
 58658 | D:15     | Reached skill level 1 in Armour
 58860 | Vault:1  | Noticed Roxanne
 58863 | Vault:1  | Killed Roxanne
 59008 | Vault:1  | Got a torn book
 59009 | Vault:1  | Identified Roxanne's Compendium of Frigorific Shape Shifting (You took it off Roxanne on level 1 of the Vaults)
 59367 | Vault:1  | Reached skill level 5 in Armour
 60175 | Vault:2  | Noticed Aizul
 60190 | Vault:2  | Killed Aizul
 60347 | Vault:2  | Found a staircase to the Crypt.
 60462 | Vault:2  | Reached XP level 19. HP: 176/176 MP: 3/14
 62294 | Vault:3  | Reached skill level 10 in Armour
 63664 | Vault:4  | Noticed Norris
 63683 | Vault:4  | Killed Norris
 64678 | Vault:5  | Got a torn book
 64679 | Vault:5  | Identified Brioco's Beginning Course on Witchery (You found it on level 5 of the Vaults)
 64731 | Vault:5  | Found a staircase to the Hall of Blades.
 65117 | Vault:5  | Found a deep blue altar of Sif Muna.
 65662 | Vault:5  | Noticed Frances
 65668 | Vault:5  | Noticed Jozef
 65682 | Vault:5  | Killed Frances
 65694 | Vault:5  | Killed Jozef
 65730 | Vault:5  | Noticed Louise
 65752 | Vault:5  | Killed Louise
 65765 | Vault:5  | Noticed Mennas
 66616 | Vault:6  | Reached XP level 20. HP: 165/186 MP: 14/14
 66619 | Vault:6  | Noticed Frederick
 66652 | Vault:6  | Killed Frederick
 66888 | Vault:6  | Noticed Boris
 67258 | Vault:7  | Noticed Saint Roka
 67359 | Vault:7  | Killed Saint Roka
 67359 | Vault:7  | Reached skill level 15 in Armour
 68107 | Vault:7  | Noticed Mara
 68442 | Vault:6  | Found Huamugall's Book Shoppe.
 68450 | Vault:6  | Bought a book of Power for 855 gold pieces
 69261 | Lair:2   | Learned a level 6 spell: Iron Shot
 69550 | Snake:1  | Entered Level 1 of the Snake Pit
 69910 | Snake:1  | Noticed Nergalle
 69912 | Snake:1  | Killed Nergalle
 70427 | Snake:1  | Reached skill level 5 in Conjurations
 74498 | Snake:4  | Reached XP level 21. HP: 194/194 MP: 5/14
 75621 | Elf:1    | Entered Level 1 of the Elven Halls
 76736 | Elf:1    | Found Qavutuadgh's Magic Scroll Emporium.
 76744 | Elf:1    | Bought a scroll of identify for 32 gold pieces
 76744 | Elf:1    | Bought a scroll of recharging for 88 gold pieces
 76744 | Elf:1    | Bought a scroll of enchant armour for 88 gold pieces
 76744 | Elf:1    | Bought a scroll of identify for 32 gold pieces
 76744 | Elf:1    | Bought a scroll of identify for 32 gold pieces
 76744 | Elf:1    | Bought a scroll of identify for 32 gold pieces
 76744 | Elf:1    | Bought a scroll of teleportation for 48 gold pieces
 77931 | Elf:2    | Found Haihoed's Assorted Antiques.
 78187 | Elf:3    | Reached skill level 10 in Conjurations
 78522 | Elf:3    | Found a burning altar of Makhleb.
 79065 | Elf:4    | Found Gufihaif's Weapon Shoppe.
 79626 | Elf:4    | Noticed an orc knight
 79652 | Elf:4    | Killed an orc knight
 80294 | Elf:5    | Entered Level 5 of the Elven Halls
 80976 | Elf:5    | Noticed a deep elf master archer
 81016 | Elf:5    | Killed a deep elf master archer
 81733 | Elf:5    | Noticed a deep elf blademaster
 81806 | Elf:5    | Noticed a deep elf master archer
 81807 | Elf:5    | Killed a deep elf master archer
 81873 | Elf:5    | Reached skill level 15 in Spellcasting
 82355 | Elf:5    | Killed a deep elf blademaster
 83475 | Elf:5    | Got a sky-blue amulet
 83478 | Elf:5    | Got a glistering book
 83483 | Elf:5    | Got a black book
 83554 | Elf:5    | Got a wavering marble ring
 83599 | Elf:5    | Identified the Incunabulum of Translocation and Changing (You found it on level 5 of the Elven Halls)
 83599 | Elf:5    | Identified the Guide on Buffs (You found it on level 5 of the Elven Halls)
 83614 | Elf:5    | Identified the amulet of the Air (You found it on level 5 of the Elven Halls)
 83615 | Elf:5    | Identified the ring of Serah (You found it on level 5 of the Elven Halls)
 85175 | D:21     | Found a one-way gate leading to the halls of Pandemonium.
 85786 | D:21     | Found a gateway to Hell.
 85933 | D:21     | Reached XP level 22. HP: 195/204 MP: 1/17
 86540 | D:21     | Noticed a deep elf mage
 86543 | D:21     | Killed a deep elf mage
 86544 | D:21     | Noticed a deep elf priest
 86544 | D:21     | Killed a deep elf priest
 87458 | D:21     | Noticed a deep elf conjurer
 87459 | D:21     | Noticed a deep elf mage
 87461 | D:21     | Killed a deep elf mage
 87461 | D:21     | Killed a deep elf conjurer
 87481 | D:21     | Noticed a deep elf mage
 87485 | D:21     | Killed a deep elf mage
 87999 | D:22     | Found a one-way gate to the infinite horrors of the Abyss.
 91370 | D:23     | Found Memouph's Assorted Antiques.
 91413 | D:23     | Noticed Margery
 91418 | D:23     | Killed Margery
 93085 | D:24     | Reached XP level 23. HP: 207/212 MP: 4/19
 93921 | D:24     | Found a gateway to a ziggurat.
 94260 | D:25     | Entered Level 25 of the Dungeon
 95211 | D:25     | Reached skill level 19 in Spellcasting
 96863 | D:26     | Reached XP level 24. HP: 165/222 MP: 17/21
 97025 | D:26     | Noticed a pulsating lump
 97026 | D:26     | a pulsating lump changed into a giant slug
 97044 | D:26     | Noticed a pulsating lump
 97044 | D:26     | a moth of wrath changed into a pulsating lump
 97050 | D:26     | Killed a pulsating lump
 97511 | D:26     | Got a blood-stained necklace
 97512 | D:26     | Identified the cursed necklace of Bloodlust (You found it on level 26 of the Dungeon)
 97757 | D:26     | Noticed a quicksilver dragon
 97759 | D:26     | Killed a quicksilver dragon
 97759 | D:26     | Reached skill level 20 in Spellcasting
 99058 | Swamp:5  | Entered Level 5 of the Swamp
101570 | Swamp:5  | Got a decaying rune of Zot
101940 | Snake:5  | Entered Level 5 of the Snake Pit
103516 | Snake:5  | Got a serpentine rune of Zot
104448 | Vault:5  | Killed Mennas
104882 | Vault:6  | Reached skill level 15 in Dodging
104922 | Vault:6  | Reached skill level 1 in Charms
105146 | Vault:6  | Killed Boris
105168 | Vault:6  | Bought a book of Enchantments for 950 gold pieces
105168 | Vault:6  | Bought a book of the Warp for 1710 gold pieces
105502 | Vault:7  | Learned a level 4 spell: See Invisible
105561 | Vault:7  | Killed Mara
105561 | Vault:7  | Reached XP level 25. HP: 204/229 MP: 20/20
105850 | Vault:7  | Reached skill level 5 in Charms
105858 | Vault:7  | Learned a level 6 spell: Haste
105868 | Vault:7  | Learned a level 7 spell: Controlled Blink
106137 | Vault:8  | Entered Level 8 of the Vaults
106349 | Vault:8  | Noticed a pulsating lump
106349 | Vault:8  | a pulsating lump changed into a merfolk
106921 | Vault:8  | Noticed a quicksilver dragon
106923 | Vault:8  | Noticed a golden dragon
106923 | Vault:8  | a golden dragon changed into a shadow dragon
106928 | Vault:7  | Killed a quicksilver dragon
107231 | Vault:8  | Reached skill level 10 in Charms
109139 | Vault:8  | Identified a scroll of acquirement
109339 | Vault:8  | Noticed an iron dragon
109344 | Vault:8  | Killed an iron dragon
109547 | Vault:8  | Noticed a golden dragon
109566 | Vault:8  | Noticed a deep elf conjurer
109575 | Vault:8  | Killed a deep elf conjurer
109576 | Vault:8  | Noticed a bone dragon
109609 | Vault:8  | Killed a golden dragon
109609 | Vault:8  | Reached XP level 26. HP: 215/238 MP: 7/18
109620 | Vault:8  | Killed a bone dragon
110177 | Vault:8  | Noticed a deep elf conjurer
110187 | Vault:8  | Killed a deep elf conjurer
110269 | Vault:8  | Got a flickering golden amulet
110271 | Vault:8  | Got a colourful book
110274 | Vault:8  | Identified Nutysteg's Guide on Talismans (You found it on level 8 of the Vaults)
110836 | Lair:2   | Learned a level 4 spell: Dig
110853 | Lair:2   | Identified the amulet "Ezeejom" (You found it on level 8 of the Vaults)
111288 | Vault:8  | Noticed a deep elf sorcerer
111310 | Vault:8  | Killed a deep elf sorcerer
111890 | Vault:8  | Got a silver rune of Zot
112943 | D:26     | Reached skill level 15 in Translocations
113475 | D:27     | Entered Level 27 of the Dungeon
113611 | D:27     | Noticed Xtahua
113620 | D:27     | Killed Xtahua
114124 | D:27     | Noticed a shining eye
114124 | D:27     | a giant slug changed into a shining eye
114128 | D:27     | a shining eye changed into a moth of wrath
114540 | D:27     | Found a gateway to a ziggurat.
114726 | D:27     | Found Equl's Antique Weapon Shop.
115095 | Zot:1    | Entered Level 1 of the Realm of Zot
115718 | Zot:1    | Reached XP level 27. HP: 180/247 MP: 4/18
116585 | Elf:2    | Bought a blackened brass amulet for 975 gold pieces
124571 | Zot:3    | Identified a +1 cloak of preservation (You took it off a mottled draconian on level 3 of the Realm of Zot)
129987 | Slime:1  | Entered Level 1 of the Pits of Slime
132364 | Slime:2  | Paralysed by a giant eyeball for 4 turns
132864 | Slime:3  | Lost mutation: Your mind is acute (Int +1).
132870 | Slime:3  | Gained mutation: Your vision is a little blurry.
134044 | Slime:4  | Noticed jvj24601's ghost (mighty DESu)
134502 | Slime:4  | Killed jvj24601's ghost
136087 | Slime:5  | Paralysed by a giant eyeball for 2 turns
136102 | Slime:5  | Paralysed by a giant eyeball for 2 turns
136420 | Slime:6  | Entered Level 6 of the Pits of Slime
136601 | Slime:6  | Noticed SirBaton's ghost (awesomely powerful DDNe)
137033 | Slime:6  | Killed SirBaton's ghost
137327 | Slime:6  | Gained mutation: You are dopey (Int -1).
137329 | Slime:6  | Gained mutation: You have a fast metabolism.
137330 | Slime:6  | Gained mutation: You are clumsy (Dex -1).
137342 | Slime:6  | Noticed the royal jelly
137483 | Slime:6  | Killed the royal jelly
137740 | Slime:6  | Got a smoking steel ring
137745 | Slime:6  | Got a slimy rune of Zot
138182 | Slime:6  | Annihilated by an azure jelly



---------------------------------

This is a DDEE I have online right now that has been rather lucky with drops. I'm wondering how to skill him next. Should I focus on getting the staff of earth workable in melee or continue working on my spellcasting skills? Do I switch over to defensive skills or wait on them a little longer?

  Code:
 Dungeon Crawl Stone Soup version 0.10.2-40-g36e0077 character file.

Southpaw the Geomancer (DDEE)                      Turns: 10461, Time: 01:47:43

HP  61/75        AC  6     Str 12      XL: 10   Next: 87%
MP  21/32        EV 11     Int 22      God: Makhleb [*****.]
Gold 577         SH  9     Dex 13      Spells:  4 memorised, 19 levels left

Res.Fire  : . . .   See Invis. : .    m - staff of earth
Res.Cold  : . . .   Warding    : . .  h - +1 robe (curse)
Life Prot.: . . .   Conserve   : .    s - +2 buckler
Res.Acid. : . . .   Res.Corr.  : .    G - +0 helmet
Res.Poison: .       Clarity    : .    (no cloak)
Res.Elec. : .       Spirit.Shd : .    D - +0 pair of gauntlets
Sust.Abil.: . .     Stasis     : .    E - +0 pair of boots
Res.Mut.  : .       Ctrl.Telep.: .    (no amulet)
Res.Rott. : .       Levitation : .    L - ring of magical power
Saprovore : . . .   Ctrl.Flight: .    W - +3 ring of intelligence

@: non-regenerating, quite resistant to hostile enchantments, fairly stealthy
A: damage resistance, recharge devices, sense surroundings 2, slow healing 3
a: Device Recharging, Minor Destruction, Lesser Servant of Makhleb, Major
Destruction, Greater Servant of Makhleb, Renounce Religion


You are on level 10 of the Dungeon.
You worship Makhleb.
Makhleb is exalted by your worship.
You are hungry.

You have visited 2 branches of the dungeon, and seen 11 of its levels.
You have visited 1 portal chamber: bailey.

You have collected 557 gold pieces.

Inventory:

Hand weapons
 i - an uncursed hand axe (quivered)
 n - an uncursed glowing halberd
 t - an uncursed quarterstaff
 F - the +5,+1 battleaxe of Lesook {vamp, rF+}
   (You found it on level 5 of the Dungeon)   
   
   It inflicts no extra harm, but heals its wielder somewhat when it strikes a
   living foe.
   
   It protects you from fire.
 I - an uncursed demon blade of venom
Armour
 h - a cursed +1 robe (worn)
 s - a +2 buckler (worn)
 D - a +0 pair of gauntlets (worn)
 E - a +0 pair of boots (worn)
 G - a +0 helmet (worn)
 Q - an uncursed shield
Magical devices
 d - a wand of heal wounds (2)
 w - a wand of draining {zapped: 4}
 A - a wand of frost {zapped: 1}
 J - a wand of paralysis {zapped: 1}
 X - a brass wand
Comestibles
 U - a bread ration
 Y - a meat ration
Scrolls
 f - a scroll of detect curse
 g - 2 scrolls of teleportation
 j - 4 scrolls of blinking
 q - a scroll labeled DAITIASHRAE {tried}
 y - 4 scrolls of enchant weapon I
 B - a scroll of fog
 C - 3 scrolls labeled ICUPOC HILIUR {tried}
 P - a scroll of noise
Jewellery
 e - a +1 ring of dexterity
 l - an uncursed ring of levitation
 o - an uncursed ring of ice
 r - an uncursed ring of see invisible
 H - an uncursed tubular iron ring {tried}
 L - a ring of magical power (right hand)
 W - a +3 ring of intelligence (left hand)
Potions
 c - a potion of curing
 p - a potion of berserk rage
 v - a potion of resistance
 x - 2 potions of restore abilities
 T - a potion of might
Books
 a - a book of Geomancy   
   
   Spells                             Type                      Level
   *Sandblast                         Earth                        1
   *Stoneskin                         Transmutation/Earth          2
   Passwall                           Transmutation/Earth          3
   *Stone Arrow                       Conjuration/Earth            3
   Petrify                            Transmutation/Earth          4
   *Lee's Rapid Deconstruction        Earth                        5
 u - a book of Transfigurations   
   
   Spells                             Type                      Level
   *Stoneskin                         Transmutation/Earth          2
   Condensation Shield                Ice/Transmutation            4
   Ice Form                           Ice/Transmutation            4
   Statue Form                        Transmutation/Earth          6
   Dragon Form                        Fire/Transmutation           7
 K - a book of Control   
   
   Spells                             Type                      Level
   Control Teleport                   Charms/Translocation         4
   Control Undead                     Necromancy                   4
   Enslavement                        Hexes                        4
   Mass Confusion                     Hexes                        6
   Metabolic Englaciation             Hexes/Ice                    6
 O - a book of War Chants   
   
   Spells                             Type                      Level
   Fire Brand                         Charms/Fire                  2
   Freezing Aura                      Charms/Ice                   2
   Shroud of Golubria                 Charms/Translocation         2
   Repel Missiles                     Charms/Air                   2
   Poison Weapon                      Charms/Poison                3
   Regeneration                       Charms/Necromancy            3
Magical staves
 m - a staff of earth (weapon)
 Z - a staff of summoning


   Skills:
 - Level 2,4 Dodging
 - Level 2,4 Stealth
 - Level 10,6 Spellcasting
 - Level 2,7 Conjurations
 - Level 0,8 Transmutations
 - Level 12,0 Earth Magic
 + Level 4,5 Evocations


You have 19 spell levels left.
You know the following spells:

 Your Spells              Type           Power        Failure   Level  Hunger
a - Sandblast             Erth           #######      1%          1    None
b - Stone Arrow           Erth/Conj      #######      1%          3    None
c - Stoneskin             Erth/Trmt      #######...   1%          2    None
d - Lee's Rapid Deconstr  Erth           #######...   1%          5    Choko


Dungeon Overview and Level Annotations

Branches:
Dungeon (10/27)            Temple (1/1) D:5             Orc (0/4) D:9
  Lair: D:8-13     

Altars:
Ashenzari
Cheibriados
Elyvilon
Fedhas
Kikubaaqudgha
Makhleb
Nemelex Xobeh
Okawaru
Sif Muna
The Shining One
Trog
Vehumet
Xom
Yredelemnul
Zin

Shops:
D:4: +


                    Innate Abilities, Weirdness & Mutations

You are resistant to damage.
You can recharge devices by infusing magical energy.
You passively map the area around you.
You do not heal naturally.


Message History

Makhleb accepts your kill.
You feel a little better.
Your Evocations skill increases to level 4!
A bat comes into view.
Casting: Stone Arrow
Confirm with . or Enter, or press ? or * to list all spells.
Aiming: Stone Arrow
Press: ? - help, Shift-Dir - straight line, f - bat
Aim: a bat
You feel a surge of power! The stone arrow misses the bat.
The bat hits you.
Casting: Stone Arrow
Confirm with . or Enter, or press ? or * to list all spells.
Aiming: Stone Arrow
Press: ? - help, Shift-Dir - straight line, f/p - bat
Aim: a bat
You feel a surge of power! The stone arrow hits the bat.
You kill the bat!
Makhleb accepts your kill.
You feel a little better.

             ,   ,*#.#    #.#...
     * * * ,#,*   *#.#    #.###.
     *, ,  *#.  *, #.######.....
, ,, ,,   ###.###.##............
    ** *   .....#...............
*    *  .## #.#.####......######
     , ,....#....##.........)...
     ,,..........##......[######
       ........@...........#####
    ,  ........##.#.......##....
     ,, ....... #.#.......##....
      ,,....... #.#.......##....
        ....... #.#.......##....
        ,...... #.#.......######
   *,,  ,,..... #)#.......... ,
           .... #.#.######... ,,
     ,, ,   , . #.#.#     ..  *


There are no monsters in sight!

Vanquished Creatures
  Pikel (D:5)
  A troll (D:9)
  7 yaks (D:10)
  A wyvern (D:10)
  A hungry ghost (D:9)
  A necrophage (D:7)
  A sky beast (D:10)
  7 orc warriors
  2 ice beasts (D:9)
  4 slaves (D:5)
  4 ogres
  A phantom (D:8)
  5 centaurs
  Sigmund (D:6)
  Duvessa (D:7)
  A big kobold (D:10)
  2 giant frogs (D:7)
  A soldier ant zombie (D:8)
  A water moccasin zombie (D:8)
  Blork the orc (D:6)
  5 killer bees (D:8)
  4 wights (D:10)
  2 vampire bats (D:3)
  Dowan (D:7)
  A big kobold skeleton (D:9)
  5 crimson imps
  5 orc priests
  3 scorpions
  2 iguanas
  A hound skeleton (D:5)
  3 hounds
  4 orc wizards
  8 worker ants
  Ijyb (D:2)
  4 jellies
  5 adders
  12 gnolls
  2 iguana skeletons
  A giant mite (D:5)
  2 adder skeletons
  3 worms
  A bat skeleton (D:7)
  2 giant geckos
  2 oozes
  92 orcs
  4 ball pythons
  15 bats
  2 giant cockroaches (D:3)
  18 hobgoblins
  12 jackals
  4 quokkas
  9 giant newts
  2 giant spores
  16 goblins
  18 kobolds
  A kobold zombie (D:5)
  An orc skeleton (D:5)
  A quokka skeleton (D:4)
  12 rats
  3 ballistomycetes (D:9)
  A toadstool (D:5)
334 creatures vanquished.

Vanquished Creatures (others)
  An orc (D:10)
  A rat (D:5)
  A ballistomycete (D:10)
  9 toadstools
12 creatures vanquished.

Grand Total: 346 creatures vanquished

Notes
Turn   | Place    | Note
--------------------------------------------------------------
     0 | D:1      | Southpaw, the Deep Dwarf Earth Elementalist, began the quest for the Orb.
     0 | D:1      | Reached XP level 1. HP: 15/15 MP: 3/3
   268 | D:1      | Reached XP level 2. HP: 17/22 MP: 4/4
   501 | D:1      | Learned a level 2 spell: Stoneskin
   536 | D:1      | Reached skill level 5 in Earth Magic
  1047 | D:2      | Found a white marble altar of Elyvilon.
  1084 | D:2      | Noticed Ijyb
  1134 | D:2      | Killed Ijyb
  1134 | D:2      | Reached XP level 3. HP: 14/28 MP: 0/6
  1199 | D:2      | Learned a level 3 spell: Stone Arrow
  1808 | D:2      | Reached skill level 1 in Conjurations
  2423 | D:3      | Found a deep blue altar of Sif Muna.
  2579 | D:3      | Reached XP level 4. HP: 33/36 MP: 3/9
  3340 | D:3      | Reached XP level 5. HP: 22/42 MP: 2/10
  3929 | D:4      | Reached XP level 6. HP: 16/49 MP: 13/13
  4199 | D:4      | Found Umabuiju's Book Shop.
  4485 | D:5      | Entered Level 5 of the Dungeon
  4670 | D:5      | Upgraded the game from 0.10.0-14-ga75c42d to 0.10.0-32-gfa280cc
  4711 | D:5      | Found a staircase to the Ecumenical Temple.
  4724 | Temple   | Entered the Ecumenical Temple
  4787 | Temple   | Became a worshipper of Makhleb the Destroyer
  4820 | D:5      | Reached skill level 6 in Earth Magic
  4834 | D:5      | Got a shimmering battleaxe
  4835 | D:5      | Identified the +5,+1 battleaxe of Lesook (You found it on level 5 of the Dungeon)
  5083 | D:5      | Reached skill level 7 in Earth Magic
  5108 | D:5      | Reached XP level 7. HP: 15/55 MP: 12/14
  5217 | D:5      | Reached skill level 8 in Earth Magic
  5252 | D:5      | Acquired Makhleb's first power
  5396 | D:5      | Noticed Pikel
  5478 | D:5      | Killed Pikel
  5478 | D:5      | Reached skill level 10 in Earth Magic
  5478 | D:5      | Reached XP level 8. HP: 37/62 MP: 4/15
  5826 | D:6      | Noticed Blork the orc
  5840 | D:5      | Learned a level 5 spell: Lee's Rapid Deconstruction
  5846 | D:6      | Killed Blork the orc
  5985 | D:6      | Acquired Makhleb's second power
  6051 | D:6      | Noticed Sigmund
  6055 | D:6      | Killed Sigmund
  6082 | D:6      | Upgraded the game from 0.10.0-32-gfa280cc to 0.10.2-40-g36e0077
  6095 | D:6      | Reached skill level 11 in Earth Magic
  6856 | D:7      | Noticed Dowan
  6857 | D:7      | Noticed Duvessa
  6922 | D:7      | Killed Duvessa
  7042 | D:7      | Killed Dowan
  7042 | D:7      | Reached skill level 12 in Earth Magic
  7092 | D:7      | Reached skill level 5 in Spellcasting
  7092 | D:7      | Gained mutation: You passively map the area around you.
  7092 | D:7      | Reached XP level 9. HP: 68/68 MP: 10/17
  7214 | D:7      | Acquired Makhleb's third power
  7566 | D:7      | Found a snail-covered altar of Cheibriados.
  8040 | D:8      | Found a radiant altar of Vehumet.
  8354 | D:8      | Found a flagged portal.
  8363 | bailey   | Entered the bailey
  8492 | bailey   | Noticed CryptoCactus' ghost (experienced TrMo)
  8494 | bailey   | Acquired Makhleb's fourth power
  9034 | D:9      | Reached XP level 10. HP: 75/75 MP: 15/22
  9319 | D:9      | Acquired Makhleb's fifth power
  9375 | D:9      | Found a staircase to the Orcish Mines.
  9732 | D:10     | Entered Level 10 of the Dungeon
  9998 | D:10     | Reached skill level 10 in Spellcasting

Last edited by Southpaw on Saturday, 23rd June 2012, 17:00, edited 2 times in total.
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Ziggurat Zagger

Posts: 5832

Joined: Thursday, 10th February 2011, 18:30

Post Wednesday, 13th June 2012, 16:18

Re: CIP - DDEE Lucky with drops, trying not to screw it up

Apparently the Staff of Earth is the best thing ever.

Not that I'd know.

I believe it's a combo Earth Magic and Evocations (DAMAGE) and Staff skill (to HIT).

I think many don't even bother with Staff skill, but I could be wrong. Can't hurt to give it at least 1 level since you have no melee skills.

Also, memorize Shroud of Golubria; it's a nice extra level of defense and it gives you Charms and Translocations to train for Haste and Blink (and Control Teleport! Use a potion of brilliance to memorize it!) respectively.
"Be aware that a lot of people on this forum, such as mageykun and XuaXua, have a habit of making things up." - minmay a.k.a. duvessa
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Abyss Ambulator

Posts: 1249

Joined: Sunday, 18th September 2011, 02:11

Post Wednesday, 13th June 2012, 16:28

Re: CIP - DDEE Lucky with drops, trying not to screw it up

Weapon skill does exactly the same thing for elemental staves as it does for every other weapon. So yes, people do train it.
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Ziggurat Zagger

Posts: 5832

Joined: Thursday, 10th February 2011, 18:30

Post Wednesday, 13th June 2012, 16:40

Re: CIP - DDEE Lucky with drops, trying not to screw it up

Might want a couple levels of Fighting to punch up that HP.
"Be aware that a lot of people on this forum, such as mageykun and XuaXua, have a habit of making things up." - minmay a.k.a. duvessa
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Tartarus Sorceror

Posts: 1850

Joined: Monday, 20th December 2010, 04:22

Location: Surabaya, Indonesia

Post Wednesday, 13th June 2012, 16:40

Re: CIP - DDEE Lucky with drops, trying not to screw it up

XuaXua wrote:I think many don't even bother with Staff skill, but I could be wrong. Can't hurt to give it at least 1 level since you have no melee skills.

You'd definitely want to swing your earth staff faster to deal more damage, so you should also train your Staff skill.

Slime Squisher

Posts: 400

Joined: Saturday, 24th September 2011, 03:45

Post Wednesday, 13th June 2012, 16:41

Re: CIP - DDEE Lucky with drops, trying not to screw it up

"Enhancer staves (fire, cold, air, earth, death) have (2*evoc + magic skill)/30 chance of getting random2(1.25*(magic skill + evoc/2)) extra damage that ignores AC (except earth), but checks the appropriate resistance. Air also needs to pass a (damage dealt + air + 1)/20 chance, and death a (necro + 1)/8 chance."

Staff of Earth is a decent weapon, especially since 1) it only requires 12 weapon skill for min delay and 2) DD's have great Earth and Evo apts. However, you'll find it more useful for the magic power boost.


Learn Petrify and Ctele. If you find dwarven plate mail (especially rF), use it. You'll have to pump armour skill and possibly need wizardry to keep your iron shot and haste castable, but it's worth it.

edit---

Actually, you don't have the Str for plate, so you might have to settle with MDA/FDA. I'm a big fan of fire dragon armour myself.

Spider Stomper

Posts: 238

Joined: Wednesday, 29th February 2012, 04:18

Post Wednesday, 13th June 2012, 17:06

Re: CIP - DDEE Lucky with drops, trying not to screw it up

Should I put points into STR to get access to plate (there are 3 on the floor somewhere) or wait until I find one of the dragon armors?
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Ziggurat Zagger

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Joined: Thursday, 10th February 2011, 18:30

Post Wednesday, 13th June 2012, 17:07

Re: CIP - DDEE Lucky with drops, trying not to screw it up

Southpaw wrote:Should I put points into STR to get access to plate (there are 3 on the floor somewhere) or wait until I find one of the dragon armors?


Unless you find a randart plate, the dragon armour is more worth it. Put it into INT to reduce spell hunger.
"Be aware that a lot of people on this forum, such as mageykun and XuaXua, have a habit of making things up." - minmay a.k.a. duvessa
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Spider Stomper

Posts: 238

Joined: Wednesday, 29th February 2012, 04:18

Post Wednesday, 13th June 2012, 17:44

Re: CIP - DDEE Lucky with drops, trying not to screw it up

Got shafted on D:12 to D:15, started surrounded by enemies that I couldn't kill. Luckily, I was one tile away from an up stairs so I headed on up to D:14. D:14 had even more and even badder enemies so I blew a teleport and ran for my life, fortunately I was able to make it out alive. Headed back up to D:12 to clear it and enter the Lair.

Got Fighting to 10, found a !Brilliance and got a bunch of other spells memorized, including CTeleport, and am going to get T&D to 10 before going back to spellcasting skills / staves. Ran out of time at lunch so I'll be resuming this char this evening.

I would post the dump as an update, but http://crawl.develz.org/morgues/0.10/Southpaw doesn't appear to have the updated version...
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Ziggurat Zagger

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Post Wednesday, 13th June 2012, 18:01

Re: CIP - DDEE Lucky with drops, trying not to screw it up

Just so you power dump into T&D, just leave T&D on light gray and hit FOCUS on whatever skill you REALLY want to train; let T&D build gradually.
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Ziggurat Zagger

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Post Wednesday, 13th June 2012, 18:15

Re: CIP - DDEE Lucky with drops, trying not to screw it up

XuaXua wrote:Just so you power dump into T&D, just leave T&D on light gray and hit FOCUS on whatever skill you REALLY want to train; let T&D build gradually.


have you considered that he REALLY wants to train T&D

(with the exception of multi-school spells, you always want one specific skill most at one specific time, or you're doing it wrong)

PS don't train T&D yet

Spider Stomper

Posts: 238

Joined: Wednesday, 29th February 2012, 04:18

Post Wednesday, 13th June 2012, 18:27

Re: CIP - DDEE Lucky with drops, trying not to screw it up

I generally try to get T&D to 10 before finishing Lair, since I've seen that mentioned around here a couple of times. If I shouldn't go towards it now what should I work towards? And when should I begin to consider Traps and Doors as important enough to train?

Got the dump this time:

  Code:
 Dungeon Crawl Stone Soup version 0.10.2-40-g36e0077 character file.

Southpaw the Geomancer (DDEE)                      Turns: 13903, Time: 02:14:38

HP  91/97        AC  6     Str 12      XL: 11   Next: 95%
MP   8/33        EV 11     Int 19      God: Makhleb [******]
Gold 745         SH  9     Dex 13      Spells: 10 memorised,  3 levels left

Res.Fire  : . . .   See Invis. : +    m - staff of earth
Res.Cold  : . . .   Warding    : . .  h - +1 robe
Life Prot.: . . .   Conserve   : .    s - +2 buckler
Res.Acid. : . . .   Res.Corr.  : .    G - +0 helmet
Res.Poison: .       Clarity    : +    (no cloak)
Res.Elec. : .       Spirit.Shd : .    D - +0 pair of gauntlets
Sust.Abil.: . .     Stasis     : .    E - +0 pair of boots
Res.Mut.  : .       Ctrl.Telep.: .    f - amulet of clarity
Res.Rott. : .       Levitation : .    L - ring of magical power
Saprovore : . . .   Ctrl.Flight: .    r - cursed ring of see invisible

@: non-regenerating, nauseated, quite resistant to hostile enchantments, fairly
stealthy
A: damage resistance, recharge devices, sense surroundings 2, slow healing 3
a: Device Recharging, Minor Destruction, Lesser Servant of Makhleb, Major
Destruction, Greater Servant of Makhleb, Renounce Religion


You are on level 1 of the Lair of Beasts.
You worship Makhleb.
Makhleb is exalted by your worship.
You are not hungry.

You have visited 3 branches of the dungeon, and seen 17 of its levels.
You have visited 1 portal chamber: bailey.

You have collected 755 gold pieces.
You have spent 30 gold pieces at shops.

Inventory:

Hand weapons
 F - the +5,+1 battleaxe of Lesook {vamp, rF+}
   (You found it on level 5 of the Dungeon)   
   
   It inflicts no extra harm, but heals its wielder somewhat when it strikes a
   living foe.
   
   It protects you from fire.
Missiles
 R - 19 stones (quivered)
Armour
 h - a +1 robe (worn)
 s - a +2 buckler (worn)
 D - a +0 pair of gauntlets (worn)
 E - a +0 pair of boots (worn)
 G - a +0 helmet (worn)
 Q - an uncursed shield
Magical devices
 d - a wand of heal wounds (4)
 t - a wand of draining
 w - a wand of slowing {zapped: 1}
 A - a wand of frost {zapped: 1}
 J - a wand of draining {zapped: 1}
 X - a wand of fire {zapped: 1}
Comestibles
 k - an orange
 U - 6 bread rations
 Y - 4 meat rations
Scrolls
 g - a scroll of teleportation
 j - 5 scrolls of blinking
 q - a scroll labeled DAITIASHRAE {tried}
 y - 4 scrolls of enchant weapon I
 B - 2 scrolls of fog
 C - 2 scrolls of remove curse
 P - a scroll of noise
 S - a scroll of silence
Jewellery
 b - a +2 ring of protection
 e - a +1 ring of dexterity
 f - an amulet of clarity (around neck)
 i - an uncursed tiny ivory amulet {tried}
 l - an uncursed ring of levitation
 o - an uncursed ring of ice
 r - a cursed ring of see invisible (left hand)
 H - an uncursed tubular iron ring {tried}
 L - a ring of magical power (right hand)
 M - an uncursed large copper amulet {tried}
 W - a +3 ring of intelligence
Potions
 c - 3 potions of curing
 n - an emulsified white potion
 p - a potion of berserk rage
 v - a potion of resistance
 x - 3 potions of restore abilities
 z - a potion of poison
 T - 2 potions of might
 V - a potion of agility
Books
 a - a book of Geomancy   
   
   Spells                             Type                      Level
   *Sandblast                         Earth                        1
   *Stoneskin                         Transmutation/Earth          2
   *Passwall                          Transmutation/Earth          3
   *Stone Arrow                       Conjuration/Earth            3
   *Petrify                           Transmutation/Earth          4
   *Lee's Rapid Deconstruction        Earth                        5
 u - a book of Transfigurations   
   
   Spells                             Type                      Level
   *Stoneskin                         Transmutation/Earth          2
   Condensation Shield                Ice/Transmutation            4
   Ice Form                           Ice/Transmutation            4
   Statue Form                        Transmutation/Earth          6
   Dragon Form                        Fire/Transmutation           7
 I - a book of Burglary   
   
   Spells                             Type                      Level
   Apportation                        Translocation                1
   *Swiftness                         Charms/Air                   2
   *Passwall                          Transmutation/Earth          3
   *Control Teleport                  Charms/Translocation         4
   *Lee's Rapid Deconstruction        Earth                        5
   Passage of Golubria                Translocation                4
   Darkness                           Hexes                        7
 K - a book of Control   
   
   Spells                             Type                      Level
   *Control Teleport                  Charms/Translocation         4
   Control Undead                     Necromancy                   4
   Enslavement                        Hexes                        4
   Mass Confusion                     Hexes                        6
   Metabolic Englaciation             Hexes/Ice                    6
 N - a metal-bound book {highlevel}   
   This book is beyond your current level of understanding.
 O - a book of War Chants   
   
   Spells                             Type                      Level
   Fire Brand                         Charms/Fire                  2
   Freezing Aura                      Charms/Ice                   2
   *Shroud of Golubria                Charms/Translocation         2
   *Repel Missiles                    Charms/Air                   2
   Poison Weapon                      Charms/Poison                3
   Regeneration                       Charms/Necromancy            3
Magical staves
 m - a staff of earth (weapon)
 Z - a staff of summoning


   Skills:
 - Level 10,0 Fighting
 - Level 2,4 Dodging
 - Level 2,4 Stealth
 + Level 0,3 Traps & Doors
 - Level 10,6 Spellcasting
 - Level 2,7 Conjurations
 - Level 0,8 Transmutations
 - Level 12,0 Earth Magic
 - Level 7,0 Evocations


You have 3 spell levels left.
You know the following spells:

 Your Spells              Type           Power        Failure   Level  Hunger
a - Stone Arrow           Erth/Conj      #######      1%          3    None
b - Sandblast             Erth           #######      1%          1    None
c - Stoneskin             Erth/Trmt      #######...   1%          2    None
d - Lee's Rapid Deconstr  Erth           #######...   1%          5    Honeycomb
e - Shroud of Golubria    Chrm/Tloc      ###.......   14%         2    None
f - Repel Missiles        Air/Chrm       ##........   14%         2    None
g - Petrify               Erth/Trmt      #######..    8%          4    Choko
h - Control Teleport      Chrm/Tloc      ###.......   83%         4    Choko
i - Passwall              Erth/Trmt      #######...   1%          3    None
j - Swiftness             Air/Chrm       ##........   14%         2    None


Dungeon Overview and Level Annotations

Branches:
Dungeon (15/27)            Temple (1/1) D:5             Orc (0/4) D:9
   Lair (1/8) D:12       
 Vault: D:14-19     

Altars:
Ashenzari
Cheibriados
Elyvilon
Fedhas
Kikubaaqudgha
Makhleb
Nemelex Xobeh
Okawaru
Sif Muna
The Shining One
Trog
Vehumet
Xom
Yredelemnul
Zin

Shops:
D:4: +  D:11: ?

Annotations
D:14 Azrael, Kirke


                    Innate Abilities, Weirdness & Mutations

You are resistant to damage.
You can recharge devices by infusing magical energy.
You passively map the area around you.
You do not heal naturally.


Message History

You kill the jackal!
Makhleb accepts your kill.
You feel a little better.
You see here a jackal corpse.
You offer a prayer to Makhleb.
The jackal corpse disappears without a sign.
Makhleb is exalted by your worship.
You start resting.
A yak comes into view.
Welcome back, Southpaw the Deep Dwarf Earth Elementalist.
Blood and souls for Makhleb!
Press ? for a list of commands and other information.
Char dumped successfully.
Welcome back, Southpaw the Deep Dwarf Earth Elementalist.
Blood and souls for Makhleb!
Press ? for a list of commands and other information.
Char dumped successfully.
Welcome back, Southpaw the Deep Dwarf Earth Elementalist.
Blood and souls for Makhleb!
Press ? for a list of commands and other information.

  * * ,           ,
   ,             #, * ,
      ,     ##  #.,  ,    *
,*      , ###.  .#    ***  *
           ...  .#,*   * ,
      f######P##.#  #
  ,  ............#,.#   *  *
     ##.Y#..##..##.##?...  *
     #......>...@.....# **
 *   #..%.##.###..###.#
      .#.. #.#....#
 ,*  ., ...#.#..###
     #.#.#.#.P.#      *
 ,   #...#...#.#    *
 ,*  ?.#...#..)#*     *
 ** *#...#...#..#
     #.#...#.#$##  , ,


You can see a yak (wandering).

Vanquished Creatures
  A hydra (Lair:1)
  2 unseen horrors
  Pikel (D:5)
  A hill giant (D:13)
  A feature mimic (D:12)
  A spiny frog (Lair:1)
  Psyche (D:13)
  A spriggan (D:11)
  A troll (D:9)
  A wraith (D:13)
  18 yaks
  A wyvern (D:10)
  2 hungry ghosts
  A wood golem (D:11)
  4 war dogs (Lair:1)
  2 hippogriffs
  A cyclops zombie (D:12)
  A necrophage (D:7)
  A sky beast (D:10)
  7 orc warriors
  2 ice beasts (D:9)
  4 slaves (D:5)
  6 ogres
  A phantom (D:8)
  5 centaurs
  Sigmund (D:6)
  Duvessa (D:7)
  3 big kobolds
  4 giant frogs
  A soldier ant zombie (D:8)
  A water moccasin zombie (D:8)
  Blork the orc (D:6)
  5 killer bees (D:8)
  A basilisk skeleton (D:13)
  4 wights (D:10)
  2 goliath beetles
  2 vampire bats (D:3)
  Dowan (D:7)
  2 big kobold skeletons
  6 crimson imps
  7 orc priests
  4 scorpions
  2 iguanas
  A hound skeleton (D:5)
  7 hounds
  2 porcupines (Lair:1)
  5 orc wizards
  9 worker ants
  Ijyb (D:2)
  6 jellies
  8 adders
  12 gnolls
  6 green rats (Lair:1)
  2 iguana skeletons
  A giant mite (D:5)
  2 adder skeletons
  4 worms
  2 bat skeletons
  3 giant geckos
  2 oozes
  100 orcs
  6 ball pythons
  16 bats
  3 giant cockroaches
  20 hobgoblins
  18 jackals
  5 quokkas
  9 giant newts
  2 giant spores
  16 goblins
  23 kobolds
  A kobold zombie (D:5)
  An orc skeleton (D:5)
  A quokka skeleton (D:4)
  15 rats
  3 ballistomycetes (D:9)
  A toadstool (D:5)
428 creatures vanquished.

Vanquished Creatures (others)
  An orc (D:10)
  A jackal (Lair:1)
  A rat (D:5)
  A ballistomycete (D:10)
  A fungus (Lair:1)
  10 toadstools
15 creatures vanquished.

Grand Total: 443 creatures vanquished

Notes
Turn   | Place    | Note
--------------------------------------------------------------
     0 | D:1      | Southpaw, the Deep Dwarf Earth Elementalist, began the quest for the Orb.
     0 | D:1      | Reached XP level 1. HP: 15/15 MP: 3/3
   268 | D:1      | Reached XP level 2. HP: 17/22 MP: 4/4
   501 | D:1      | Learned a level 2 spell: Stoneskin
   536 | D:1      | Reached skill level 5 in Earth Magic
  1047 | D:2      | Found a white marble altar of Elyvilon.
  1084 | D:2      | Noticed Ijyb
  1134 | D:2      | Killed Ijyb
  1134 | D:2      | Reached XP level 3. HP: 14/28 MP: 0/6
  1199 | D:2      | Learned a level 3 spell: Stone Arrow
  1808 | D:2      | Reached skill level 1 in Conjurations
  2423 | D:3      | Found a deep blue altar of Sif Muna.
  2579 | D:3      | Reached XP level 4. HP: 33/36 MP: 3/9
  3340 | D:3      | Reached XP level 5. HP: 22/42 MP: 2/10
  3929 | D:4      | Reached XP level 6. HP: 16/49 MP: 13/13
  4199 | D:4      | Found Umabuiju's Book Shop.
  4485 | D:5      | Entered Level 5 of the Dungeon
  4670 | D:5      | Upgraded the game from 0.10.0-14-ga75c42d to 0.10.0-32-gfa280cc
  4711 | D:5      | Found a staircase to the Ecumenical Temple.
  4724 | Temple   | Entered the Ecumenical Temple
  4787 | Temple   | Became a worshipper of Makhleb the Destroyer
  4820 | D:5      | Reached skill level 6 in Earth Magic
  4834 | D:5      | Got a shimmering battleaxe
  4835 | D:5      | Identified the +5,+1 battleaxe of Lesook (You found it on level 5 of the Dungeon)
  5083 | D:5      | Reached skill level 7 in Earth Magic
  5108 | D:5      | Reached XP level 7. HP: 15/55 MP: 12/14
  5217 | D:5      | Reached skill level 8 in Earth Magic
  5252 | D:5      | Acquired Makhleb's first power
  5396 | D:5      | Noticed Pikel
  5478 | D:5      | Killed Pikel
  5478 | D:5      | Reached skill level 10 in Earth Magic
  5478 | D:5      | Reached XP level 8. HP: 37/62 MP: 4/15
  5826 | D:6      | Noticed Blork the orc
  5840 | D:5      | Learned a level 5 spell: Lee's Rapid Deconstruction
  5846 | D:6      | Killed Blork the orc
  5985 | D:6      | Acquired Makhleb's second power
  6051 | D:6      | Noticed Sigmund
  6055 | D:6      | Killed Sigmund
  6082 | D:6      | Upgraded the game from 0.10.0-32-gfa280cc to 0.10.2-40-g36e0077
  6095 | D:6      | Reached skill level 11 in Earth Magic
  6856 | D:7      | Noticed Dowan
  6857 | D:7      | Noticed Duvessa
  6922 | D:7      | Killed Duvessa
  7042 | D:7      | Killed Dowan
  7042 | D:7      | Reached skill level 12 in Earth Magic
  7092 | D:7      | Reached skill level 5 in Spellcasting
  7092 | D:7      | Gained mutation: You passively map the area around you.
  7092 | D:7      | Reached XP level 9. HP: 68/68 MP: 10/17
  7214 | D:7      | Acquired Makhleb's third power
  7566 | D:7      | Found a snail-covered altar of Cheibriados.
  8040 | D:8      | Found a radiant altar of Vehumet.
  8354 | D:8      | Found a flagged portal.
  8363 | bailey   | Entered the bailey
  8492 | bailey   | Noticed CryptoCactus' ghost (experienced TrMo)
  8494 | bailey   | Acquired Makhleb's fourth power
  9034 | D:9      | Reached XP level 10. HP: 75/75 MP: 15/22
  9319 | D:9      | Acquired Makhleb's fifth power
  9375 | D:9      | Found a staircase to the Orcish Mines.
  9732 | D:10     | Entered Level 10 of the Dungeon
  9998 | D:10     | Reached skill level 10 in Spellcasting
 10520 | D:10     | Learned a level 2 spell: Shroud of Golubria
 10525 | D:10     | Learned a level 2 spell: Repel Missiles
 10530 | D:10     | Learned a level 4 spell: Petrify
 10553 | D:10     | Reached XP level 11. HP: 37/81 MP: 24/24
 10572 | D:10     | Reached skill level 1 in Fighting
 11554 | D:11     | Found Qinahuer's Magic Scroll Shoppe.
 12030 | D:11     | Bought a scroll of identify for 30 gold pieces
 12279 | D:12     | Reached skill level 5 in Fighting
 12422 | D:12     | Found a staircase to the Lair.
 12984 | D:12     | You fall through a shaft!
 12984 | D:15     | Entered Level 15 of the Dungeon
 12987 | D:14     | Entered Level 14 of the Dungeon
 12987 | D:14     | Noticed Kirke
 12987 | D:14     | Noticed Azrael
 12987 | D:14     | Noticed a fire elemental
 13094 | D:13     | Noticed Psyche
 13099 | D:13     | Killed Psyche
 13530 | Lair:1   | Entered Level 1 of the Lair of Beasts
 13811 | Lair:1   | Learned a level 4 spell: Control Teleport
 13815 | Lair:1   | Learned a level 3 spell: Passwall
 13818 | Lair:1   | Learned a level 2 spell: Swiftness
 13839 | Lair:1   | Reached skill level 10 in Fighting

User avatar

Ziggurat Zagger

Posts: 5832

Joined: Thursday, 10th February 2011, 18:30

Post Wednesday, 13th June 2012, 20:08

Re: CIP - DDEE Lucky with drops, trying not to screw it up

cerebovssquire wrote:
XuaXua wrote:Just so you power dump into T&D, just leave T&D on light gray and hit FOCUS on whatever skill you REALLY want to train; let T&D build gradually.


have you considered that he REALLY wants to train T&D


Well, yeah and I'm trying to discourage that sort of hard launch to a high skill for little returns.

I do understand the desire though; shafting can be a real incentive. I avoided a spoilered super-trapped-up orc entrance via an exclusion because I ALWAYS get shafted traveling down it. I'll revisit it when I travel down 3 more D.
"Be aware that a lot of people on this forum, such as mageykun and XuaXua, have a habit of making things up." - minmay a.k.a. duvessa
Did I make a lame complaint? Check for Bingo!
Totally gracious CSDC Season 2 Division 4 Champeen!
User avatar

Blades Runner

Posts: 536

Joined: Wednesday, 10th August 2011, 01:06

Post Wednesday, 13th June 2012, 23:34

Re: CIP - DDEE Lucky with drops, trying not to screw it up

I've been told that getting T&D to 10 during Lair isn't worth it ("Its silly to spend that much XP in a skill that early to avoid the very rare zot trap you might find in Lair"), so I'm curious as to when T&D should be leveled. I still do it during lair, because damnit, banishment sucks.

Ziggurat Zagger

Posts: 4055

Joined: Tuesday, 10th January 2012, 19:49

Post Thursday, 14th June 2012, 01:50

Re: CIP - DDEE Lucky with drops, trying not to screw it up

I get t&d to like level 3 or 4 in lair, raise it some more later to about 7, then get it to 9 by the end of the game.

minmay doesn't train t&d at all I think.
User avatar

Tartarus Sorceror

Posts: 1850

Joined: Monday, 20th December 2010, 04:22

Location: Surabaya, Indonesia

Post Thursday, 14th June 2012, 01:55

Re: CIP - DDEE Lucky with drops, trying not to screw it up

crate wrote:minmay doesn't train t&d at all I think.

That's hardcore.

Snake Sneak

Posts: 105

Joined: Monday, 11th July 2011, 13:53

Post Thursday, 14th June 2012, 07:18

Re: CIP - DDEE Lucky with drops, trying not to screw it up

On a DD I would go for the Vampiric Battleaxe.
I normally try to train melee after I got reasonable power on LRD.
Concerning T&D: I try to get something between 6 and 10 by Lair:8, depending on aptitude and spare XP of course.

Spider Stomper

Posts: 238

Joined: Wednesday, 29th February 2012, 04:18

Post Thursday, 14th June 2012, 14:02

Re: CIP - DDEE Lucky with drops, trying not to screw it up

Just finished the Lair, going to head to Orc next, found an artifact shield that seems reasonably good:

+1 Shield {+Blink, MR, Stlth--}

Should I invest into Shields to mitigate the penalties of this or will they be managable enough without the investment? Wearing the shield boosts the failure rate of C.Tele, Repel Missiles, and Swiftness to above 90% and also puts Petrify and Shroud of Golubria into the twenties. My offensive spells don't really notice, with the worst being 4% failure.

Is it worth it to put points into Invocations to get Greater Demons running? My guess is yes at some point, but I'm not really sure when is a good time to do that.

Should I work towards any new spells? Here is the list of spells I don't currently know but have access to:

  Code:
Passage of Golubria
Recall
Fire Brand
Freezing Aura
Spider Form
Poison Weapon
Condensation Shield
Ice Form
Animate Dead
Control Undead
Enslavement
Olgreb's Toxic Radiance
Summon Scorpions
Twisted Ressurection
Statue Form
Mass Confusion
Metabolic Englaciation
Poisonous Cloud
Simulacrum
Darkness
Death Channel
Dragon Form



Lastly, here is the full dump:

  Code:
 Dungeon Crawl Stone Soup version 0.10.2-40-g36e0077 character file.

Southpaw the Earth Mage (DDEE)                     Turns: 25955, Time: 03:40:41

HP  91/122       AC  9     Str 12 (13) XL: 14   Next:  2%
MP  24/24        EV 14     Int 21      God: Makhleb [******]
Gold 1397        SH 14     Dex 13      Spells: 11 memorised,  5 levels left

Res.Fire  : . . .   See Invis. : +    m - staff of earth
Res.Cold  : + . .   Warding    : . .  S - +2 leather armour {rC+}
Life Prot.: + . .   Conserve   : .    y - +1 shield of Mental Paralysis {+Blink MR S
Res.Acid. : . . .   Res.Corr.  : .    Q - +2 visored helmet
Res.Poison: .       Clarity    : +    F - +0 elf cloak
Res.Elec. : .       Spirit.Shd : .    (no gloves)
Sust.Abil.: . .     Stasis     : .    (no boots)
Res.Mut.  : .       Ctrl.Telep.: .    f - amulet of clarity
Res.Rott. : .       Levitation : .    L - ring of magical power
Saprovore : . . .   Ctrl.Flight: .    r - cursed ring of see invisible

@: non-regenerating, extremely resistant to hostile enchantments, very
unstealthy
A: damage resistance, recharge devices, life protection 1, sense surroundings 2,
slow healing 3, Int +1
a: Device Recharging, Minor Destruction, Lesser Servant of Makhleb, Major
Destruction, Greater Servant of Makhleb, Renounce Religion, Evoke Blink


You are on level 2 of the Lair of Beasts.
You worship Makhleb.
Makhleb is exalted by your worship.
You are not hungry.

You have visited 3 branches of the dungeon, and seen 24 of its levels.
You have visited 1 portal chamber: bailey.

You have collected 1407 gold pieces.
You have spent 30 gold pieces at shops.

Inventory:

Missiles
 D - a curare-tipped needle
Armour
 s - a +1 buckler
 y - the +1 shield of Mental Paralysis (worn) {+Blink MR Stlth--}
   (You found it on level 8 of the Lair of Beasts)   
   
   It increases your resistance to enchantments.
   It lets you blink.
   It makes you much less stealthy.
 F - a +0 elven cloak (worn)
 Q - a +2 visored helmet (worn)
 S - a +2 leather armour of cold resistance (worn)
Magical devices
 d - a wand of heal wounds (3)
 t - a wand of draining (0)
 A - a wand of frost (0)
 G - a wand of polymorph other (0)
 H - a wand of slowing
 P - a wand of cold (0)
 U - a wand of lightning (0)
 X - a wand of fire (0)
Comestibles
 Y - a meat ration
Scrolls
 e - a scroll of enchant weapon II
 i - 2 scrolls of recharging
 j - 2 scrolls of blinking
 l - a scroll of identify
 q - 2 scrolls of enchant weapon I
 u - 7 scrolls of remove curse
 B - a scroll of fog
 C - 2 scrolls labeled DAITIASHRAE {tried}
 R - a scroll of enchant weapon III
Jewellery
 b - a +2 ring of protection
 f - an amulet of clarity (around neck)
 g - a ring of magical power
 k - an uncursed ring of fire
 r - a cursed ring of see invisible (left hand)
 L - a ring of magical power (right hand)
Potions
 a - a potion of invisibility
 c - 7 potions of curing
 p - a potion of berserk rage
 v - a potion of resistance
 w - a potion of brilliance
 x - 4 potions of restore abilities
 M - 2 potions of levitation
 T - 5 potions of might
 V - a potion of agility
Books
 h - a leatherbound book {highlevel}   
   This book is beyond your current level of understanding.
 z - a book of Geomancy   
   
   Spells                             Type                      Level
   *Sandblast                         Earth                        1
   *Stoneskin                         Transmutation/Earth          2
   *Passwall                          Transmutation/Earth          3
   *Stone Arrow                       Conjuration/Earth            3
   *Petrify                           Transmutation/Earth          4
   *Lee's Rapid Deconstruction        Earth                        5
 I - a book of Envenomations   
   
   Spells                             Type                      Level
   Spider Form                        Transmutation/Poison         3
   Poison Weapon                      Charms/Poison                3
   Summon Scorpions                   Summoning/Poison             4
   Olgreb's Toxic Radiance            Poison                       4
   Poisonous Cloud                    Conjuration/Poison/Air       6
 N - a book of Unlife   
   
   Spells                             Type                      Level
   Recall                             Summoning/Translocation      3
   Animate Dead                       Necromancy                   4
   Control Undead                     Necromancy                   4
   Twisted Resurrection               Necromancy                   5
   Simulacrum                         Ice/Necromancy               6
   Death Channel                      Necromancy                   7
Magical staves
 m - a staff of earth (weapon)
 o - a +5 rod of summoning (11/11)
   (You found it on level 3 of the Lair of Beasts)
 J - a staff of fire


   Skills:
 - Level 10,0 Fighting
 - Level 0,6 Staves
 - Level 10,6 Dodging
 - Level 2,4 Stealth
 - Level 0,3 Traps & Doors
 - Level 10,6 Spellcasting
 - Level 2,7 Conjurations
 - Level 10,0 Translocations
 - Level 0,8 Transmutations
 + Level 18,1 Earth Magic
 - Level 3,3 Invocations
 - Level 7,0 Evocations


You have 5 spell levels left.
You know the following spells:

 Your Spells              Type           Power        Failure   Level  Hunger
a - Stone Arrow           Erth/Conj      #######      4%          3    None
b - Sandblast             Erth           #######      1%          1    None
c - Stoneskin             Erth/Trmt      #######...   2%          2    None
d - Lee's Rapid Deconstr  Erth           ########..   1%          5    Honeycomb
e - Shroud of Golubria    Chrm/Tloc      #####.....   21%         2    None
f - Repel Missiles        Air/Chrm       ##........   97%         2    None
g - Petrify               Erth/Trmt      #######..    21%         4    Strawberry
h - Control Teleport      Chrm/Tloc      #####.....   95%         4    Strawberry
i - Passwall              Erth/Trmt      #######...   8%          3    None
j - Swiftness             Air/Chrm       ##........   97%         2    None
k - Apportation           Tloc           #######...   1%          1    None


Dungeon Overview and Level Annotations

Branches:
Dungeon (15/27)            Temple (1/1) D:5             Orc (0/4) D:9
   Lair (8/8) D:12          Swamp (0/5) Lair:2        Slime (0/6) Lair:8
  Snake (0/5) Lair:4     
 Vault: D:14-19     

Altars:
Ashenzari
Cheibriados
Elyvilon
Fedhas
Kikubaaqudgha
Makhleb
Nemelex Xobeh
Okawaru
Sif Muna
The Shining One
Trog
Vehumet
Xom
Yredelemnul
Zin

Shops:
D:4: +  D:11: ?

Annotations
D:14 Azrael, Kirke
Lair:1 Rupert
Lair:6 exclusion: 3 oklob plants, dukplx's ghost, powerful MiGl


                    Innate Abilities, Weirdness & Mutations

You are resistant to damage.
You can recharge devices by infusing magical energy.
You resist negative energy.
You passively map the area around you.
You do not heal naturally.
Your mind is acute (Int +1).


Message History

You climb upwards.
There is a stone staircase leading down here.
There is an escape hatch in the ceiling here.
A mysterious force pulls you upwards. The hatch slams shut behind you.
You see here the +5,+1 battleaxe of Lesook {vamp, rF+}.
You see here an uncursed shield.
Things that are here:
9 bread rations; 14 honeycombs; a royal jelly
Items here: ::::::
Okay, then.
Unknown command.
You start removing your armour.
You continue taking off your +1 buckler.
You finish taking off your +1 buckler.
You start putting on your armour.
You continue putting on the +1 shield of Mental Paralysis {+Blink MR Stlth--}.
You finish putting on the +1 shield of Mental Paralysis {+Blink MR Stlth--}.
Casting: Stone Arrow
Confirm with . or Enter, or press ? or * to list all spells.
Okay, then.

   #.####........???........
 #######..........?.........
##.#.#..#..#................
#P.....####.....?...........
####<...##.....???..........
  #<..........?????.........
  ###...<.[)/..???..........
   ##.>...%?=...?...........
  ##)#....|@!...............
  #..#.#..........?.........
  ###.#.#........???........
    ##.....###..?????.......
     ##....###...???........
      ######......?.....?...
           ##..........???..
            #.........?????.
            #..........???..


There are no monsters in sight!

Vanquished Creatures
  2 dire elephants (Lair:8)
  An anaconda (Lair:8)
  3 hydras
  2 unseen horrors
  Pikel (D:5)
  A hill giant (D:13)
  A griffon (Lair:8)
  3 oklob plants (Lair:3)
  4 black mambas
  23 elephants
  A feature mimic (D:12)
  7 spiny frogs
  Psyche (D:13)
  A rock troll (Lair:5)
  A spriggan (D:11)
  A komodo dragon (Lair:1)
  A troll (D:9)
  10 blink frogs
  A brown ooze (Lair:8)
  A queen bee (Lair:1)
  A wraith (D:13)
  A basilisk (Lair:3)
  2 sharks (Lair:8)
  48 yaks
  A wyvern (D:10)
  2 hungry ghosts
  A wood golem (D:11)
  18 war dogs
  5 fire drakes
  5 hippogriffs
  A cyclops zombie (D:12)
  A necrophage (D:7)
  A sky beast (D:10)
  7 orc warriors
  2 ice beasts (D:9)
  4 slaves (D:5)
  6 ogres
  A phantom (D:8)
  5 centaurs
  A lava worm (Lair:5)
  Sigmund (D:6)
  Duvessa (D:7)
  7 giant slugs
  10 water moccasins
  8 crocodiles
  3 big kobolds
  10 giant frogs
  A soldier ant zombie (D:8)
  A water moccasin zombie (D:8)
  Blork the orc (D:6)
  2 agate snails
  24 killer bees
  A boulder beetle (Lair:8)
  A basilisk skeleton (D:13)
  4 wights (D:10)
  4 jellyfish (Lair:2)
  3 lava fish (Lair:5)
  2 goliath beetles
  2 vampire bats (D:3)
  A big fish (Lair:2)
  Dowan (D:7)
  2 big kobold skeletons
  6 crimson imps
  7 orc priests
  4 scorpions
  6 iguanas
  A hound skeleton (D:5)
  10 hounds
  10 porcupines
  5 orc wizards
  9 worker ants
  19 sheep
  Ijyb (D:2)
  6 jellies
  12 adders
  3 giant centipedes
  12 gnolls
  18 green rats
  2 iguana skeletons
  2 giant mites
  2 adder skeletons
  5 worms
  2 bat skeletons
  5 giant geckos
  2 oozes
  100 orcs
  6 ball pythons
  26 bats
  3 giant cockroaches
  20 hobgoblins
  32 jackals
  10 quokkas
  9 giant newts
  2 giant spores
  16 goblins
  23 kobolds
  A kobold zombie (D:5)
  An orc skeleton (D:5)
  A quokka skeleton (D:4)
  19 rats
  3 ballistomycetes (D:9)
  3 fungi
  13 plants
  3 toadstools
709 creatures vanquished.

Vanquished Creatures (collateral kills)
  3 yaks (Lair:7)
  A ynoxinul (Lair:6)
4 creatures vanquished.

Vanquished Creatures (others)
  Maud (Lair:2)
  A worker ant (Lair:6)
  2 porcupines
  3 green rats (Lair:2)
  An orc (D:10)
  2 jackals
  2 quokkas
  A rat (D:5)
  A ballistomycete (D:10)
  13 fungi
  26 plants (Lair:8)
  12 toadstools
65 creatures vanquished.

Grand Total: 778 creatures vanquished

Notes
Turn   | Place    | Note
--------------------------------------------------------------
     0 | D:1      | Southpaw, the Deep Dwarf Earth Elementalist, began the quest for the Orb.
     0 | D:1      | Reached XP level 1. HP: 15/15 MP: 3/3
   268 | D:1      | Reached XP level 2. HP: 17/22 MP: 4/4
   501 | D:1      | Learned a level 2 spell: Stoneskin
   536 | D:1      | Reached skill level 5 in Earth Magic
  1047 | D:2      | Found a white marble altar of Elyvilon.
  1084 | D:2      | Noticed Ijyb
  1134 | D:2      | Killed Ijyb
  1134 | D:2      | Reached XP level 3. HP: 14/28 MP: 0/6
  1199 | D:2      | Learned a level 3 spell: Stone Arrow
  1808 | D:2      | Reached skill level 1 in Conjurations
  2423 | D:3      | Found a deep blue altar of Sif Muna.
  2579 | D:3      | Reached XP level 4. HP: 33/36 MP: 3/9
  3340 | D:3      | Reached XP level 5. HP: 22/42 MP: 2/10
  3929 | D:4      | Reached XP level 6. HP: 16/49 MP: 13/13
  4199 | D:4      | Found Umabuiju's Book Shop.
  4485 | D:5      | Entered Level 5 of the Dungeon
  4670 | D:5      | Upgraded the game from 0.10.0-14-ga75c42d to 0.10.0-32-gfa280cc
  4711 | D:5      | Found a staircase to the Ecumenical Temple.
  4724 | Temple   | Entered the Ecumenical Temple
  4787 | Temple   | Became a worshipper of Makhleb the Destroyer
  4820 | D:5      | Reached skill level 6 in Earth Magic
  4834 | D:5      | Got a shimmering battleaxe
  4835 | D:5      | Identified the +5,+1 battleaxe of Lesook (You found it on level 5 of the Dungeon)
  5083 | D:5      | Reached skill level 7 in Earth Magic
  5108 | D:5      | Reached XP level 7. HP: 15/55 MP: 12/14
  5217 | D:5      | Reached skill level 8 in Earth Magic
  5252 | D:5      | Acquired Makhleb's first power
  5396 | D:5      | Noticed Pikel
  5478 | D:5      | Killed Pikel
  5478 | D:5      | Reached skill level 10 in Earth Magic
  5478 | D:5      | Reached XP level 8. HP: 37/62 MP: 4/15
  5826 | D:6      | Noticed Blork the orc
  5840 | D:5      | Learned a level 5 spell: Lee's Rapid Deconstruction
  5846 | D:6      | Killed Blork the orc
  5985 | D:6      | Acquired Makhleb's second power
  6051 | D:6      | Noticed Sigmund
  6055 | D:6      | Killed Sigmund
  6082 | D:6      | Upgraded the game from 0.10.0-32-gfa280cc to 0.10.2-40-g36e0077
  6095 | D:6      | Reached skill level 11 in Earth Magic
  6856 | D:7      | Noticed Dowan
  6857 | D:7      | Noticed Duvessa
  6922 | D:7      | Killed Duvessa
  7042 | D:7      | Killed Dowan
  7042 | D:7      | Reached skill level 12 in Earth Magic
  7092 | D:7      | Reached skill level 5 in Spellcasting
  7092 | D:7      | Gained mutation: You passively map the area around you.
  7092 | D:7      | Reached XP level 9. HP: 68/68 MP: 10/17
  7214 | D:7      | Acquired Makhleb's third power
  7566 | D:7      | Found a snail-covered altar of Cheibriados.
  8040 | D:8      | Found a radiant altar of Vehumet.
  8354 | D:8      | Found a flagged portal.
  8363 | bailey   | Entered the bailey
  8492 | bailey   | Noticed CryptoCactus' ghost (experienced TrMo)
  8494 | bailey   | Acquired Makhleb's fourth power
  9034 | D:9      | Reached XP level 10. HP: 75/75 MP: 15/22
  9319 | D:9      | Acquired Makhleb's fifth power
  9375 | D:9      | Found a staircase to the Orcish Mines.
  9732 | D:10     | Entered Level 10 of the Dungeon
  9998 | D:10     | Reached skill level 10 in Spellcasting
 10520 | D:10     | Learned a level 2 spell: Shroud of Golubria
 10525 | D:10     | Learned a level 2 spell: Repel Missiles
 10530 | D:10     | Learned a level 4 spell: Petrify
 10553 | D:10     | Reached XP level 11. HP: 37/81 MP: 24/24
 10572 | D:10     | Reached skill level 1 in Fighting
 11554 | D:11     | Found Qinahuer's Magic Scroll Shoppe.
 12030 | D:11     | Bought a scroll of identify for 30 gold pieces
 12279 | D:12     | Reached skill level 5 in Fighting
 12422 | D:12     | Found a staircase to the Lair.
 12984 | D:12     | You fall through a shaft!
 12984 | D:15     | Entered Level 15 of the Dungeon
 12987 | D:14     | Entered Level 14 of the Dungeon
 12987 | D:14     | Noticed Kirke
 12987 | D:14     | Noticed Azrael
 12987 | D:14     | Noticed a fire elemental
 13094 | D:13     | Noticed Psyche
 13099 | D:13     | Killed Psyche
 13530 | Lair:1   | Entered Level 1 of the Lair of Beasts
 13811 | Lair:1   | Learned a level 4 spell: Control Teleport
 13815 | Lair:1   | Learned a level 3 spell: Passwall
 13818 | Lair:1   | Learned a level 2 spell: Swiftness
 13839 | Lair:1   | Reached skill level 10 in Fighting
 13934 | Lair:1   | Reached skill level 1 in Translocations
 14149 | Lair:1   | Reached XP level 12. HP: 106/106 MP: 25/25
 14563 | Lair:2   | Noticed Rupert
 14576 | Lair:1   | Reached skill level 5 in Translocations
 15130 | Lair:2   | Noticed Maud
 15482 | Lair:2   | Killed Maud
 15728 | Lair:2   | Learned a level 1 spell: Apportation
 15786 | Lair:2   | Found a staircase to the Swamp.
 16028 | Lair:3   | Found a bloodstained altar of Trog.
 16143 | Lair:3   | Reached skill level 10 in Translocations
 16657 | Lair:3   | Reached skill level 5 in Dodging
 17088 | Lair:3   | Identified a +5 rod of summoning (11/11) (You found it on level 3 of the Lair of Beasts)
 17832 | Lair:4   | Found a staircase to the Snake Pit.
 19335 | Lair:6   | Noticed dukplx's ghost (powerful MiGl)
 19897 | Lair:5   | Reached skill level 10 in Dodging
 19900 | Lair:5   | Reached XP level 13. HP: 55/114 MP: 7/18
 20307 | Lair:7   | HP: 4/114 [yak (13)]
 20584 | Lair:7   | Reached skill level 1 in Invocations
 20865 | Lair:7   | Gained mutation: Your mind is acute (Int +1).
 21508 | Lair:8   | Entered Level 8 of the Lair of Beasts
 21645 | Lair:8   | Reached skill level 13 in Earth Magic
 21969 | Lair:8   | Found a staircase to the Slime Pits.
 22096 | Lair:8   | Reached skill level 14 in Earth Magic
 23034 | Lair:8   | Reached skill level 15 in Earth Magic
 23687 | Lair:8   | Got an ichor-stained shield
 23688 | Lair:8   | Identified the +1 shield of Mental Paralysis (You found it on level 8 of the Lair of Beasts)
 23942 | Lair:8   | Reached skill level 16 in Earth Magic
 24624 | Lair:8   | HP: 4/114 [dire elephant (5)]
 24745 | Lair:8   | Reached skill level 17 in Earth Magic
 25360 | Lair:8   | Reached skill level 18 in Earth Magic
 25360 | Lair:8   | Gained mutation: You resist negative energy.
 25360 | Lair:8   | Reached XP level 14. HP: 101/122 MP: 3/15

Slime Squisher

Posts: 400

Joined: Saturday, 24th September 2011, 03:45

Post Thursday, 14th June 2012, 14:35

Re: CIP - DDEE Lucky with drops, trying not to screw it up

That shield is not worth 15 skill. I never go above a buckler unless I find something really awesome (shield of resistance) or I'm a large unarmed race (troll).

You've overtrained earth magic for where you are in the game. Actually because you won't be casting shatter in FDA, you can turn off earth forever now. You want 12 staves for the earth staff and 5 shields for the buckler ASAP. I'd also get T&D to 5 soon. After that work on defensive skills and invo.

None of those spells are worth learning. Spells you'll want to watch for: haste, blink, cblink, dig, iron shot.

The vamp battleaxe is also an option but Makhleb and smart play should keep you alive easily.
Last edited by eeviac on Thursday, 14th June 2012, 14:43, edited 1 time in total.

Ziggurat Zagger

Posts: 3163

Joined: Friday, 6th January 2012, 18:45

Post Thursday, 14th June 2012, 14:43

Re: CIP - DDEE Lucky with drops, trying not to screw it up

The advice above is good and directly to the point. After doing that stuff, you can train Invocations. I believe 12-15 is a recommended stopping point for Invo. under Makhleb.
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Barkeep

Posts: 4435

Joined: Tuesday, 11th January 2011, 12:28

Post Thursday, 14th June 2012, 14:52

Re: CIP - DDEE Lucky with drops, trying not to screw it up

Yeah, you can give Earth a rest for a while. I'm not so sure about the "don't train it any more this game" recommendation, though; if you find Shatter, it's awesome. And Iron Shot scales both damage and accuracy with spell power, so casting great huge Iron Shots is nice. But you don't have access to those yet; don't train for things you don't have.

Also: training Earth increases melee damage with the staff, so there's that.

My last DDEE was purely light armour -- lucked out with early Archmagi. Resistance or mottled dragon armour are pleasant, too.

Invo of 12-14-ish for reliable demons is totally worthwhile; a couple 1s will handle almost any unique. And if you go on to extended, TSO is great with high invo.
I am not a very good player. My mouth is a foul pit of LIES. KNOW THIS.

Slime Squisher

Posts: 400

Joined: Saturday, 24th September 2011, 03:45

Post Thursday, 14th June 2012, 15:05

Re: CIP - DDEE Lucky with drops, trying not to screw it up

It'd be more efficient for him to train conj and evo, respectively, if he wants to improve iron shot and staff damage. But the thing with earth staff melee is that it's good, but not great. It's a killdudes option that requires no mp, but won't be all that useful against the bigger vaults/post vaults threats. So I wouldn't pump evo just for it. LRD, iron shot, and greater demons are going to carry him to a 3 rune win, and he doesn't need more earth for them.
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Barkeep

Posts: 4435

Joined: Tuesday, 11th January 2011, 12:28

Post Thursday, 14th June 2012, 15:14

Re: CIP - DDEE Lucky with drops, trying not to screw it up

Ah, I didn't notice that Conj was below 3. Yeah, conjurations, then; you won't need more Earth in a three-rune game.

Agreed on the Evo front -- it's awesome to be able to hit the Crystal Ball of Energy fairly safely, or a Staff of Channeling efficiently, but those things are not necessary. The added staff damage is nice, but conjurations are nicer.
I am not a very good player. My mouth is a foul pit of LIES. KNOW THIS.
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Tartarus Sorceror

Posts: 1729

Joined: Wednesday, 19th October 2011, 21:25

Location: New England.

Post Thursday, 14th June 2012, 17:53

Re: CIP - DDEE Lucky with drops, trying not to screw it up

minmay wrote:Yeah, I stopped training it on the first day of 2012 as a silent protest and never looked back.

What are you protesting silently by not training T&D?
What made you happy today?
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Spider Stomper

Posts: 238

Joined: Wednesday, 29th February 2012, 04:18

Post Thursday, 14th June 2012, 18:16

Re: CIP - DDEE Lucky with drops, trying not to screw it up

What about it are you protesting?

Slime Squisher

Posts: 400

Joined: Saturday, 24th September 2011, 03:45

Post Thursday, 14th June 2012, 18:53

Re: CIP - DDEE Lucky with drops, trying not to screw it up

...that hidden doors and damage traps are leftovers from nethack and add nothing of value to crawl, thus both they and the skill for detecting them should be removed from the game?
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Ziggurat Zagger

Posts: 5832

Joined: Thursday, 10th February 2011, 18:30

Post Thursday, 14th June 2012, 19:19

Re: CIP - DDEE Lucky with drops, trying not to screw it up

Traps are an incentive to not run around with minimal HP.
At later levels, tougher traps like blade traps and Zot traps appear.
Eventually these too become irrelevant (Except Zot traps, but you can usually side-step them).

One suggestion I had before enchanted missiles were removed was to have the trap itself use enchanted missiles to hit you.

Granted, this can be (and probably is already) solved by having the trap's intrinsic attack level set based on the level depth. If such a scale doesn't exist, IMHO it should.
"Be aware that a lot of people on this forum, such as mageykun and XuaXua, have a habit of making things up." - minmay a.k.a. duvessa
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Spider Stomper

Posts: 238

Joined: Wednesday, 29th February 2012, 04:18

Post Friday, 15th June 2012, 12:53

Re: CIP - DDEE Lucky with drops, trying not to screw it up

Orc is done, didn't really find too much there but there is a Wand of Healing (2) available for ~500 gold and I picked up a wand of digging since I haven't come across the spell yet. I'm thinking about heading into Swamp to see if I can find a mottled dragon hide to enchant. That being said, I have both a +2 leather armor of cold resistance and a +2 orcish leather armor of fire resistance, so I'm not too sure if I could just keep those for now. Also, which of the two would be "better" to wear around in the dungeon? I'm thinking rC+ since I have the rF+ wizard hat.

I'm still not exactly sure what I should be working towards skill-wise next. Invocations will get me access to greater demons for times when I'm in trouble and possibly more mana. Spellcasting will also give me more mana, which I feel like I'm running low on (especially if I'm looking to start throwing around Bolt of Iron when I find it). Fighting / Dodging / Armor will all be useful as well.

  Code:
 Dungeon Crawl Stone Soup version 0.10.2-40-g36e0077 character file.

Southpaw the Earth Mage (DDEE)                     Turns: 37369, Time: 05:00:00

HP 129/129       AC 16     Str 13      XL: 15   Next: 55%
MP  19/19        EV 17     Int 25      God: Makhleb [******]
Gold 2105        SH 11     Dex 13      Spells: 12 memorised,  3 levels left

Res.Fire  : . . .   See Invis. : +    m - staff of earth
Res.Cold  : + . .   Warding    : . .  S - +2 leather armour {rC+}
Life Prot.: + + .   Conserve   : .    s - +1 buckler
Res.Acid. : . . .   Res.Corr.  : .    G - +2 wizard hat {Int+3}
Res.Poison: .       Clarity    : +    p - +2 cloak
Res.Elec. : .       Spirit.Shd : .    h - +3 pair of gloves of Thoufox {rN+}
Sust.Abil.: . .     Stasis     : .    X - +1 pair of boots
Res.Mut.  : .       Ctrl.Telep.: .    f - amulet of clarity
Res.Rott. : .       Levitation : .    L - ring of magical power
Saprovore : . . .   Ctrl.Flight: .    r - ring of see invisible

@: non-regenerating, very resistant to hostile enchantments, fairly stealthy
A: damage resistance, recharge devices, life protection 1, sense surroundings 2,
slow healing 3, Int +1
a: Device Recharging, Minor Destruction, Lesser Servant of Makhleb, Major
Destruction, Greater Servant of Makhleb, Renounce Religion


You are on level 2 of the Lair of Beasts.
You worship Makhleb.
Makhleb is exalted by your worship.
You are very hungry.

You have visited 4 branches of the dungeon, and seen 28 of its levels.
You have visited 3 portal chambers: bailey, ice cave, volcano.

You have collected 2563 gold pieces.
You have spent 478 gold pieces at shops.

Inventory:

Armour
 h - the +3 pair of gloves of Thoufox (worn) {rN+}
   (You took it off Nikola on level 14 of the Dungeon)   
   
   It protects you from negative energy.
 i - a +2 orcish leather armour of fire resistance
 p - a +2 cloak (worn)
 s - a +1 buckler (worn)
 t - a +0 wizard hat of fire resistance
 v - a +1 robe of magic resistance
 G - a +2 wizard hat of intelligence (worn)
 S - a +2 leather armour of cold resistance (worn)
 X - a +1 pair of boots (worn)
Magical devices
 d - a wand of heal wounds (5)
 j - a wand of paralysis {zapped: 5}
 C - a wand of digging (12)
Comestibles
 U - 4 bread rations
Jewellery
 f - an amulet of clarity (around neck)
 q - an uncursed twisted jade ring {tried, was cursed}
 r - a ring of see invisible (left hand)
 L - a ring of magical power (right hand)
Potions
 a - a potion of invisibility
 c - 4 potions of curing
 n - an orange potion
 u - a potion of resistance
 w - 3 potions of brilliance
 x - a potion of restore abilities
 M - 2 potions of levitation
 T - 5 potions of might
Books
 b - a leatherbound book {highlevel}   
   This book is beyond your current level of understanding.
 e - a book of Air   
   
   Spells                             Type                      Level
   Shock                              Conjuration/Air              1
   *Swiftness                         Charms/Air                   2
   *Repel Missiles                    Charms/Air                   2
   *Flight                            Charms/Air                   3
   Static Discharge                   Conjuration/Air              3
   Lightning Bolt                     Conjuration/Air              5
 l - a metal-bound book {highlevel}   
   This book is beyond your current level of understanding.
 y - Sif Muna's Volume of Fetching
   (You found it on level 3 of the Orcish Mines)   
   
   Spells                             Type                      Level
   *Apportation                       Translocation                1
 z - a book of Geomancy   
   
   Spells                             Type                      Level
   *Sandblast                         Earth                        1
   *Stoneskin                         Transmutation/Earth          2
   *Passwall                          Transmutation/Earth          3
   *Stone Arrow                       Conjuration/Earth            3
   *Petrify                           Transmutation/Earth          4
   *Lee's Rapid Deconstruction        Earth                        5
 A - a book of Burglary   
   
   Spells                             Type                      Level
   *Apportation                       Translocation                1
   *Swiftness                         Charms/Air                   2
   *Passwall                          Transmutation/Earth          3
   *Control Teleport                  Charms/Translocation         4
   *Lee's Rapid Deconstruction        Earth                        5
   Passage of Golubria                Translocation                4
   Darkness                           Hexes                        7
 D - a book of Transfigurations   
   
   Spells                             Type                      Level
   *Stoneskin                         Transmutation/Earth          2
   Condensation Shield                Ice/Transmutation            4
   Ice Form                           Ice/Transmutation            4
   Statue Form                        Transmutation/Earth          6
   Dragon Form                        Fire/Transmutation           7
 E - a book of Geomancy   
   
   Spells                             Type                      Level
   *Sandblast                         Earth                        1
   *Stoneskin                         Transmutation/Earth          2
   *Passwall                          Transmutation/Earth          3
   *Stone Arrow                       Conjuration/Earth            3
   *Petrify                           Transmutation/Earth          4
   *Lee's Rapid Deconstruction        Earth                        5
 I - a book of Envenomations   
   
   Spells                             Type                      Level
   Spider Form                        Transmutation/Poison         3
   Poison Weapon                      Charms/Poison                3
   Summon Scorpions                   Summoning/Poison             4
   Olgreb's Toxic Radiance            Poison                       4
   Poisonous Cloud                    Conjuration/Poison/Air       6
 K - a book of Control   
   
   Spells                             Type                      Level
   *Control Teleport                  Charms/Translocation         4
   Control Undead                     Necromancy                   4
   Enslavement                        Hexes                        4
   Mass Confusion                     Hexes                        6
   Metabolic Englaciation             Hexes/Ice                    6
 N - a book of Unlife   
   
   Spells                             Type                      Level
   Recall                             Summoning/Translocation      3
   Animate Dead                       Necromancy                   4
   Control Undead                     Necromancy                   4
   Twisted Resurrection               Necromancy                   5
   Simulacrum                         Ice/Necromancy               6
   Death Channel                      Necromancy                   7
 O - a book of War Chants   
   
   Spells                             Type                      Level
   Fire Brand                         Charms/Fire                  2
   Freezing Aura                      Charms/Ice                   2
   *Shroud of Golubria                Charms/Translocation         2
   *Repel Missiles                    Charms/Air                   2
   Poison Weapon                      Charms/Poison                3
   Regeneration                       Charms/Necromancy            3
Magical staves
 m - a staff of earth (weapon)
 o - a +5 rod of summoning (11/11)
   (You found it on level 3 of the Lair of Beasts)


   Skills:
 - Level 10,0 Fighting
 - Level 12,0 Staves
 - Level 10,6 Dodging
 - Level 2,4 Stealth
 - Level 5,0 Shields
 + Level 7,4 Traps & Doors
 - Level 10,6 Spellcasting
 - Level 2,7 Conjurations
 - Level 10,0 Translocations
 - Level 0,8 Transmutations
 - Level 18,1 Earth Magic
 - Level 3,3 Invocations
 - Level 7,0 Evocations


You have 3 spell levels left.
You know the following spells:

 Your Spells              Type           Power        Failure   Level  Hunger
a - Stone Arrow           Erth/Conj      #######      1%          3    None
b - Sandblast             Erth           #######      0%          1    None
c - Stoneskin             Erth/Trmt      #######...   1%          2    None
d - Lee's Rapid Deconstr  Erth           #########.   1%          5    Choko
e - Shroud of Golubria    Chrm/Tloc      ######....   1%          2    None
f - Repel Missiles        Air/Chrm       ##........   10%         2    None
g - Petrify               Erth/Trmt      #######..    1%          4    None
h - Control Teleport      Chrm/Tloc      ######....   10%         4    None
i - Passwall              Erth/Trmt      #######...   1%          3    None
j - Swiftness             Air/Chrm       ##........   10%         2    None
k - Apportation           Tloc           #######...   1%          1    None
l - Flight                Air/Chrm       ##........   17%         3    None


Dungeon Overview and Level Annotations

Branches:
Dungeon (15/27)            Temple (1/1) D:5             Orc (4/4) D:9
    Elf (0/5) Orc:4          Lair (8/8) D:12          Swamp (0/5) Lair:2
  Slime (0/6) Lair:8        Snake (0/5) Lair:4     
 Vault: D:14-19     

Altars:
Ashenzari
Cheibriados
Elyvilon
Fedhas
Kikubaaqudgha
Makhleb
Nemelex Xobeh
Okawaru
Sif Muna
The Shining One
Trog
Vehumet
Xom
Yredelemnul
Zin

Shops:
D:4: +  D:11: ?  Orc:4: ((/[

Annotations
Lair:6 exclusion: 3 oklob plants, dukplx's ghost, powerful MiGl


                    Innate Abilities, Weirdness & Mutations

You are resistant to damage.
You can recharge devices by infusing magical energy.
You resist negative energy.
You passively map the area around you.
You do not heal naturally.
Your mind is acute (Int +1).


Message History

Things that are here:
a battleaxe of flaming; a runed ring mail
You see here a long sword.
There is a stone staircase leading down, spattered with blood here.
You climb downwards.
There is a stone staircase leading up, spattered with blood here.
You start resting.
You are feeling very hungry.
You start resting.
Magic restored.
Things that are here:
14 honeycombs; a royal jelly
Items here: ::::::::::::
There are several objects here.
Pick up a book of War Chants? ((y)es/(n)o/(a)ll/(m)enu/*?g,/q)
O - a book of War Chants; N - a book of Unlife; K - a book of Control
I - a book of Envenomations; E - a book of Geomancy
D - a book of Transfigurations; A - a book of Burglary; z - a book of Geomancy
y - Sif Muna's Volume of Fetching; l - a metal-bound book {highlevel}
e - a book of Air; b - a leatherbound book {highlevel}

   #.####........♣♣♣........
 #######..........♣.........
##.#.#..#..#................
#P.....####..(..♣...........
####<...##.....♣♣♣..........
  #<..........♣♣♣♣♣.........
  ###...<.[)/..♣♣♣..........
   ##.>...%?=...♣...........
  ##)#....|@!...............
  #..#.#..........♣.........
  ###.#.#........♣♣♣........
    ##.....###..♣♣♣♣♣.......
     ##....###...♣♣♣........
      ######......♣.....♣...
           ##..........♣♣♣..
            #.........♣♣♣♣♣.
            #..........♣♣♣..


There are no monsters in sight!

Vanquished Creatures
  Nikola (D:14)
  Kirke (D:14)
  Rupert (Lair:1)
  Donald (Orc:4)
  Gastronok (Orc:2)
  Azrael (D:14)
  2 dire elephants (Lair:8)
  An anaconda (Lair:8)
  Harold (Orc:1)
  5 hydras
  A rakshasa (D:14)
  2 orc high priests
  2 centaur warriors
  3 unseen horrors
  3 ice statues (Port)
  Pikel (D:5)
  An orc knight (Orc:4)
  3 hill giants
  A griffon (Lair:8)
  5 orc sorcerers (Orc:4)
  A cyclops (D:13)
  3 oklob plants (Lair:3)
  4 black mambas
  A griffon zombie (D:14)
  12 slime creatures
  23 elephants
  A feature mimic (D:12)
  7 spiny frogs
  Psyche (D:13)
  A rock troll (Lair:5)
  9 ugly things (D:13)
  Sonja (Orc:2)
  A spriggan (D:11)
  A komodo dragon (Lair:1)
  3 trolls
  10 blink frogs
  A brown ooze (Lair:8)
  A two-headed ogre (Orc:4)
  A queen bee (Lair:1)
  A wraith (D:13)
  2 basilisks
  A neqoxec (Orc:4)
  2 sharks (Lair:8)
  A fire elemental (D:14)
  52 yaks
  A wyvern (D:10)
  2 hungry ghosts
  4 vampire mosquitoes (D:14)
  A wood golem (D:11)
  4 manticores
  18 war dogs
  5 fire drakes
  6 hippogriffs
  A cyclops zombie (D:12)
  A necrophage (D:7)
  An orange crystal statue (D:13)
  A sky beast (D:10)
  36 orc warriors
  3 hell hounds (D:14)
  21 ice beasts
  A yellow wasp (D:14)
  4 slaves (D:5)
  3 giant goldfish (D:14)
  10 ogres
  2 phantoms
  5 wargs
  8 centaurs
  A lava worm (Lair:5)
  Sigmund (D:6)
  Duvessa (D:7)
  7 giant slugs
  12 water moccasins
  10 crocodiles
  3 big kobolds
  13 giant frogs
  A soldier ant zombie (D:8)
  A water moccasin zombie (D:8)
  Blork the orc (D:6)
  2 agate snails
  24 killer bees
  A boulder beetle (Lair:8)
  2 basilisk skeletons
  11 wights
  5 jellyfish
  3 lava fish (Lair:5)
  2 goliath beetles
  2 vampire bats (D:3)
  6 big fish
  Dowan (D:7)
  3 big kobold skeletons
  11 crimson imps
  27 orc priests
  4 scorpions
  7 iguanas
  A hound skeleton (D:5)
  10 hounds
  10 porcupines
  33 orc wizards
  10 worker ants
  19 sheep
  Ijyb (D:2)
  7 jellies
  12 adders
  5 giant centipedes
  12 gnolls
  18 green rats
  2 iguana skeletons
  2 giant mites
  2 adder skeletons
  5 worms
  A giant eyeball (D:12)
  A grey rat (Orc:2)
  2 bat skeletons
  5 giant geckos
  2 oozes
  211 orcs
  6 ball pythons
  28 bats
  3 giant cockroaches
  22 hobgoblins
  32 jackals
  12 quokkas
  9 giant newts
  3 giant spores
  24 goblins
  12 illusory rakshasas
  24 kobolds
  A kobold zombie (D:5)
  2 orc skeletons
  A quokka skeleton (D:4)
  21 rats
  3 ballistomycetes (D:9)
  4 fungi
  14 plants
  18 toadstools
1088 creatures vanquished.

Vanquished Creatures (collateral kills)
  3 yaks (Lair:7)
  A ynoxinul (Lair:6)
4 creatures vanquished.

Vanquished Creatures (others)
  Maud (Lair:2)
  A hill giant (D:14)
  4 humans (D:14)
  2 jellyfish (D:14)
  2 big fish (D:14)
  An orc wizard (Orc:4)
  A worker ant (Lair:6)
  2 porcupines
  3 green rats (Lair:2)
  2 orcs
  2 jackals
  2 quokkas
  2 rats
  2 ballistomycetes
  13 fungi
  26 plants (Lair:8)
  29 toadstools
95 creatures vanquished.

Grand Total: 1187 creatures vanquished

Notes
Turn   | Place    | Note
--------------------------------------------------------------
     0 | D:1      | Southpaw, the Deep Dwarf Earth Elementalist, began the quest for the Orb.
     0 | D:1      | Reached XP level 1. HP: 15/15 MP: 3/3
   268 | D:1      | Reached XP level 2. HP: 17/22 MP: 4/4
   501 | D:1      | Learned a level 2 spell: Stoneskin
   536 | D:1      | Reached skill level 5 in Earth Magic
  1047 | D:2      | Found a white marble altar of Elyvilon.
  1084 | D:2      | Noticed Ijyb
  1134 | D:2      | Killed Ijyb
  1134 | D:2      | Reached XP level 3. HP: 14/28 MP: 0/6
  1199 | D:2      | Learned a level 3 spell: Stone Arrow
  1808 | D:2      | Reached skill level 1 in Conjurations
  2423 | D:3      | Found a deep blue altar of Sif Muna.
  2579 | D:3      | Reached XP level 4. HP: 33/36 MP: 3/9
  3340 | D:3      | Reached XP level 5. HP: 22/42 MP: 2/10
  3929 | D:4      | Reached XP level 6. HP: 16/49 MP: 13/13
  4199 | D:4      | Found Umabuiju's Book Shop.
  4485 | D:5      | Entered Level 5 of the Dungeon
  4670 | D:5      | Upgraded the game from 0.10.0-14-ga75c42d to 0.10.0-32-gfa280cc
  4711 | D:5      | Found a staircase to the Ecumenical Temple.
  4724 | Temple   | Entered the Ecumenical Temple
  4787 | Temple   | Became a worshipper of Makhleb the Destroyer
  4820 | D:5      | Reached skill level 6 in Earth Magic
  4834 | D:5      | Got a shimmering battleaxe
  4835 | D:5      | Identified the +5,+1 battleaxe of Lesook (You found it on level 5 of the Dungeon)
  5083 | D:5      | Reached skill level 7 in Earth Magic
  5108 | D:5      | Reached XP level 7. HP: 15/55 MP: 12/14
  5217 | D:5      | Reached skill level 8 in Earth Magic
  5252 | D:5      | Acquired Makhleb's first power
  5396 | D:5      | Noticed Pikel
  5478 | D:5      | Killed Pikel
  5478 | D:5      | Reached skill level 10 in Earth Magic
  5478 | D:5      | Reached XP level 8. HP: 37/62 MP: 4/15
  5826 | D:6      | Noticed Blork the orc
  5840 | D:5      | Learned a level 5 spell: Lee's Rapid Deconstruction
  5846 | D:6      | Killed Blork the orc
  5985 | D:6      | Acquired Makhleb's second power
  6051 | D:6      | Noticed Sigmund
  6055 | D:6      | Killed Sigmund
  6082 | D:6      | Upgraded the game from 0.10.0-32-gfa280cc to 0.10.2-40-g36e0077
  6095 | D:6      | Reached skill level 11 in Earth Magic
  6856 | D:7      | Noticed Dowan
  6857 | D:7      | Noticed Duvessa
  6922 | D:7      | Killed Duvessa
  7042 | D:7      | Killed Dowan
  7042 | D:7      | Reached skill level 12 in Earth Magic
  7092 | D:7      | Reached skill level 5 in Spellcasting
  7092 | D:7      | Gained mutation: You passively map the area around you.
  7092 | D:7      | Reached XP level 9. HP: 68/68 MP: 10/17
  7214 | D:7      | Acquired Makhleb's third power
  7566 | D:7      | Found a snail-covered altar of Cheibriados.
  8040 | D:8      | Found a radiant altar of Vehumet.
  8354 | D:8      | Found a flagged portal.
  8363 | bailey   | Entered the bailey
  8492 | bailey   | Noticed CryptoCactus' ghost (experienced TrMo)
  8494 | bailey   | Acquired Makhleb's fourth power
  9034 | D:9      | Reached XP level 10. HP: 75/75 MP: 15/22
  9319 | D:9      | Acquired Makhleb's fifth power
  9375 | D:9      | Found a staircase to the Orcish Mines.
  9732 | D:10     | Entered Level 10 of the Dungeon
  9998 | D:10     | Reached skill level 10 in Spellcasting
 10520 | D:10     | Learned a level 2 spell: Shroud of Golubria
 10525 | D:10     | Learned a level 2 spell: Repel Missiles
 10530 | D:10     | Learned a level 4 spell: Petrify
 10553 | D:10     | Reached XP level 11. HP: 37/81 MP: 24/24
 10572 | D:10     | Reached skill level 1 in Fighting
 11554 | D:11     | Found Qinahuer's Magic Scroll Shoppe.
 12030 | D:11     | Bought a scroll of identify for 30 gold pieces
 12279 | D:12     | Reached skill level 5 in Fighting
 12422 | D:12     | Found a staircase to the Lair.
 12984 | D:12     | You fall through a shaft!
 12984 | D:15     | Entered Level 15 of the Dungeon
 12987 | D:14     | Entered Level 14 of the Dungeon
 12987 | D:14     | Noticed Kirke
 12987 | D:14     | Noticed Azrael
 12987 | D:14     | Noticed a fire elemental
 13094 | D:13     | Noticed Psyche
 13099 | D:13     | Killed Psyche
 13530 | Lair:1   | Entered Level 1 of the Lair of Beasts
 13811 | Lair:1   | Learned a level 4 spell: Control Teleport
 13815 | Lair:1   | Learned a level 3 spell: Passwall
 13818 | Lair:1   | Learned a level 2 spell: Swiftness
 13839 | Lair:1   | Reached skill level 10 in Fighting
 13934 | Lair:1   | Reached skill level 1 in Translocations
 14149 | Lair:1   | Reached XP level 12. HP: 106/106 MP: 25/25
 14563 | Lair:2   | Noticed Rupert
 14576 | Lair:1   | Reached skill level 5 in Translocations
 15130 | Lair:2   | Noticed Maud
 15482 | Lair:2   | Killed Maud
 15728 | Lair:2   | Learned a level 1 spell: Apportation
 15786 | Lair:2   | Found a staircase to the Swamp.
 16028 | Lair:3   | Found a bloodstained altar of Trog.
 16143 | Lair:3   | Reached skill level 10 in Translocations
 16657 | Lair:3   | Reached skill level 5 in Dodging
 17088 | Lair:3   | Identified a +5 rod of summoning (11/11) (You found it on level 3 of the Lair of Beasts)
 17832 | Lair:4   | Found a staircase to the Snake Pit.
 19335 | Lair:6   | Noticed dukplx's ghost (powerful MiGl)
 19897 | Lair:5   | Reached skill level 10 in Dodging
 19900 | Lair:5   | Reached XP level 13. HP: 55/114 MP: 7/18
 20307 | Lair:7   | HP: 4/114 [yak (13)]
 20584 | Lair:7   | Reached skill level 1 in Invocations
 20865 | Lair:7   | Gained mutation: Your mind is acute (Int +1).
 21508 | Lair:8   | Entered Level 8 of the Lair of Beasts
 21645 | Lair:8   | Reached skill level 13 in Earth Magic
 21969 | Lair:8   | Found a staircase to the Slime Pits.
 22096 | Lair:8   | Reached skill level 14 in Earth Magic
 23034 | Lair:8   | Reached skill level 15 in Earth Magic
 23687 | Lair:8   | Got an ichor-stained shield
 23688 | Lair:8   | Identified the +1 shield of Mental Paralysis (You found it on level 8 of the Lair of Beasts)
 23942 | Lair:8   | Reached skill level 16 in Earth Magic
 24624 | Lair:8   | HP: 4/114 [dire elephant (5)]
 24745 | Lair:8   | Reached skill level 17 in Earth Magic
 25360 | Lair:8   | Reached skill level 18 in Earth Magic
 25360 | Lair:8   | Gained mutation: You resist negative energy.
 25360 | Lair:8   | Reached XP level 14. HP: 101/122 MP: 3/15
 26215 | D:12     | Reached skill level 1 in Shields
 26689 | D:13     | Found a bloodstained altar of Trog.
 26818 | D:13     | Reached skill level 5 in Shields
 26822 | D:13     | Reached skill level 1 in Staves
 27819 | D:13     | Reached skill level 5 in Staves
 28310 | D:14     | Noticed Nikola
 29086 | D:14     | Killed Kirke
 29341 | D:14     | Killed Nikola
 30506 | D:14     | Killed a fire elemental
 30671 | D:14     | Killed Azrael
 30671 | D:14     | Reached skill level 10 in Staves
 30908 | D:14     | Got a pair of bloodstained gloves
 31014 | D:14     | Identified the +3 pair of gloves of Thoufox (You took it off Nikola on level 14 of the Dungeon)
 31810 | Orc:1    | Entered Level 1 of the Orcish Mines
 31842 | Orc:2    | Noticed Harold
 31861 | Orc:1    | Killed Harold
 31992 | Orc:2    | Reached XP level 15. HP: 115/129 MP: 11/12
 32644 | Orc:3    | Found a frozen archway.
 32795 | IceCv    | Entered an ice cave
 33269 | Orc:3    | Noticed an orc high priest
 33272 | Orc:3    | Killed an orc high priest
 33686 | Orc:3    | Found a bloodstained altar of Trog.
 33688 | Orc:3    | Got a glistering book
 33689 | Orc:3    | Identified Sif Muna's Volume of Fetching (You found it on level 3 of the Orcish Mines)
 33874 | Orc:2    | Noticed Sonja
 33880 | Orc:2    | Killed Sonja
 34677 | Orc:1    | Found a dark tunnel.
 34707 | Volcano  | Entered a volcano
 35323 | Orc:2    | Noticed Gastronok
 35337 | Orc:2    | Killed Gastronok
 35509 | Orc:4    | Entered Level 4 of the Orcish Mines
 35536 | Orc:4    | Reached skill level 1 in Traps & Doors
 35538 | Orc:4    | Noticed a two-headed ogre
 35542 | Orc:4    | Killed a two-headed ogre
 35761 | Orc:4    | Found a staircase to the Elven Halls.
 35858 | Orc:4    | Killed an orc high priest
 36058 | Orc:4    | Noticed Donald
 36085 | Orc:4    | Killed Donald
 36085 | Orc:4    | Reached skill level 5 in Traps & Doors
 36294 | Orc:4    | Found Pramarch's Antique Armour Shoppe.
 36294 | Orc:4    | Found Kuessus' Magical Wand Shoppe.
 36310 | Orc:4    | Found Fridanif's Weapon Emporium.
 36310 | Orc:4    | Found Kut Rohe's Weapon Emporium.
 36943 | Orc:4    | Bought a wand of digging (12) for 448 gold pieces
 37181 | Lair:2   | Learned a level 3 spell: Flight
 37249 | Lair:1   | Killed Rupert

Spider Stomper

Posts: 238

Joined: Wednesday, 29th February 2012, 04:18

Post Friday, 15th June 2012, 15:44

Re: CIP - DDEE Lucky with drops, trying not to screw it up

Just found a Treasure Trove that requires a Book of Summonings, if I happen across the book is it worth it?

Ziggurat Zagger

Posts: 3163

Joined: Friday, 6th January 2012, 18:45

Post Friday, 15th June 2012, 15:50

Re: CIP - DDEE Lucky with drops, trying not to screw it up

How badly do you want to cast: Abjuration, Recall, Summon Ugly Thing, Shadow Creatures, Summon Demon, Summon Elemental?

Slime Squisher

Posts: 400

Joined: Saturday, 24th September 2011, 03:45

Post Friday, 15th June 2012, 16:16

Re: CIP - DDEE Lucky with drops, trying not to screw it up

A vault's entry fee has no bearing on the quality of items inside. that is a very cheap treasure vault.

Slime Squisher

Posts: 375

Joined: Sunday, 15th January 2012, 16:59

Post Friday, 15th June 2012, 16:18

Re: CIP - DDEE Lucky with drops, trying not to screw it up

You can also just memorize the spells you want then give up the book

Spider Stomper

Posts: 238

Joined: Wednesday, 29th February 2012, 04:18

Post Friday, 15th June 2012, 17:17

Re: CIP - DDEE Lucky with drops, trying not to screw it up

I have a couple highlevel books. From what I understand I need to hit 10 Conjurations to be able to read the Book of Annihilations (assuming one of the ones I have is in fact that book). Is it worth it at this point to train Conj up to see if I have the book? I don't know if it's worth it to gain LCS at this point because I'd not even be able to cast it three times.

Abyss Ambulator

Posts: 1196

Joined: Friday, 17th December 2010, 13:59

Location: Maryland, USA

Post Friday, 15th June 2012, 17:22

Re: CIP - DDEE Lucky with drops, trying not to screw it up

Not if you don't need Conjurations for anything else. (Which you might if you get Iron Shot online.) Use a spare ID scroll.
You fall off the wall. You have a feeling of ineptitude.
User avatar

Vestibule Violator

Posts: 1509

Joined: Wednesday, 21st September 2011, 01:10

Location: St. John's, NL, Canada

Post Friday, 15th June 2012, 17:23

Re: CIP - DDEE Lucky with drops, trying not to screw it up

If you get Iron Shot, train conjurations. You could also use a scroll on the highlevel books, that's a lot less wasteful than training a skill you may not want. LCS is fine but not worth going for on its own - if you have high conjurations for iron shot or Orb of Destruction anyway, go for it.
Won all race/bg, unwon (online): Nem* Hep Uka
Favourites: 15-rune Trog, OgNe/OgIE/OgSu (usually Ash), Ds, Ru, SpEn, Ce of Chei, Qaz

Spider Stomper

Posts: 238

Joined: Wednesday, 29th February 2012, 04:18

Post Friday, 15th June 2012, 17:26

Re: CIP - DDEE Lucky with drops, trying not to screw it up

I've been fairly short on ID scrolls, so I've been trying to save them for potions / artefacts and the like. Also haven't come across Iron Shot yet which is why my conjurations is sitting at a whopping 2.7

Spider Stomper

Posts: 238

Joined: Wednesday, 29th February 2012, 04:18

Post Friday, 15th June 2012, 20:07

Re: CIP - DDEE Lucky with drops, trying not to screw it up

Update, with more questions

Status:
Currently working towards clearing the dungeon to D:20 then going to do Vaults:1-7. Brought Fighting to 15 for some extra hp, working towards bringing Spellcasting up for some additional mp, thinking about focusing on Dodging or maybe armor after that unless I find Iron Shot. Got Blink which is good and I can make semi-controlled blinks if I spend two turns on it with CTele. Oh, I also found a wand of Hasting which is awesome.

I'd like some opinions on what I should be wearing for jewellery now, as I have some interesting options to work with.

  Code:
 b - an uncursed tubular iron ring {tried}
 e - an uncursed ring of invisibility
 f - an amulet of clarity (around neck)
 k - the amulet "Oxae" {Cons rC+}
   (You bought it in a shop on level 16 of the Dungeon)   
   
   [amulet of conservation]
   
   It protects you from cold.
 l - an uncursed amulet of inaccuracy
 p - a +1 ring of dexterity
 q - an uncursed ring of hunger
 r - a ring of see invisible (left hand)
 t - an uncursed ring of poison resistance
 y - a ring of magical power
 D - an uncursed amulet of rage
 F - an uncursed ring of teleportation
 H - the amulet "Streirof" {Stasis Int+4}
   (You found it on level 15 of the Dungeon)   
   
   [amulet of stasis]
   
   It affects your intelligence (+4).
 I - an uncursed ring of fire
 K - an uncursed ring of ice
 L - a ring of magical power (right hand)
 O - an uncursed ring of levitation
 P - a ring of fire
 V - an uncursed amulet of resist corrosion
 W - a +2 ring of protection
 X - a +3 ring of intelligence
 Y - an uncursed amulet of controlled flight


The Int+4 on H is nice but I'm not sure I like wearing Stasis. Cons and rC+ is also good on a neck but it competes with Clarity as well so I'm not sure which is a better choice. There is also rCorr which will be useful if I take this character into Slime (would be my first time there). As for rings, I have a whole bunch of ones which aren't terribly useful to me (Fire/Ice) as I already have a reasonable set of resistances or access to evokable Lev (not to mention the Flight spell). +2 AC isn't that hot but +3 int isn't too bad. I have two rings of Magical Power so I'm contemplating wearing those and ignoring Spellcasting until I need more spell levels, and just swapping on sInvis if I need it. Would the second Magical Power be better than +3 Int? Would something else be better entirely?

I also have a Staff of Power which I could wield for extra max mana but I really doubt that is a better option over Staff of Earth unless I stopped using Earth spells for some reason. It may be good once I get access to some of the higher level spells though.


Here is the full dump

  Code:
 Dungeon Crawl Stone Soup version 0.10.2-40-g36e0077 character file.

Southpaw the Earth Mage (DDEE)                     Turns: 53930, Time: 06:35:47

HP 119/158       AC 15     Str 14      XL: 17   Next: 91%
MP  20/20        EV 16     Int 24 (25) God: Makhleb [******]
Gold 2430        SH 11     Dex 12 (13) Spells: 13 memorised,  4 levels left

Res.Fire  : . . .   See Invis. : +    m - staff of earth
Res.Cold  : + . .   Warding    : . .  S - +2 leather armour {rC+}
Life Prot.: + + .   Conserve   : .    s - +1 buckler
Res.Acid. : . . .   Res.Corr.  : .    G - +2 wizard hat {Int+3}
Res.Poison: +       Clarity    : +    B - +1 cloak {rPois}
Res.Elec. : .       Spirit.Shd : .    h - +3 pair of gloves of Thoufox {rN+}
Sust.Abil.: . .     Stasis     : .    Z - +1 pair of boots of Vyotry {+Rage +Inv +Le
Res.Mut.  : .       Ctrl.Telep.: .    f - amulet of clarity
Res.Rott. : .       Levitation : .    L - ring of magical power
Saprovore : . . .   Ctrl.Flight: .    r - ring of see invisible

@: non-regenerating, very resistant to hostile enchantments, fairly stealthy
A: damage resistance, recharge devices, life protection 1, sense surroundings 2,
slow healing 3, Int +1
a: Device Recharging, Minor Destruction, Lesser Servant of Makhleb, Major
Destruction, Greater Servant of Makhleb, Renounce Religion, Evoke Berserk Rage,
Evoke Invisibility, Evoke Levitation


You are on level 2 of the Lair of Beasts.
You worship Makhleb.
Makhleb is exalted by your worship.
You are not hungry.

You have visited 5 branches of the dungeon, and seen 36 of its levels.
You have visited 3 portal chambers: bailey, ice cave, volcano.

You have collected 3434 gold pieces.
You have spent 1024 gold pieces at shops.

Inventory:

Armour
 h - the +3 pair of gloves of Thoufox (worn) {rN+}
   (You took it off Nikola on level 14 of the Dungeon)   
   
   It protects you from negative energy.
 i - a +2 orcish leather armour of fire resistance
 s - a +1 buckler (worn)
 B - a +1 cloak of poison resistance (worn)
 G - a +2 wizard hat of intelligence (worn)
 S - a +2 leather armour of cold resistance (worn)
 Z - the +1 pair of boots of Vyotry (worn) {+Rage +Inv +Lev}
   (You found it on level 15 of the Dungeon)   
   
   It lets you turn invisible.
   It lets you levitate.
   It lets you go berserk.
Magical devices
 d - a wand of heal wounds (7)
 g - a wand of fire {zapped: 1}
 C - a wand of digging (12)
 Q - a wand of hasting {recharged}
 R - a wand of lightning (12)
Comestibles
 U - 8 bread rations
Scrolls
 A - a scroll of blinking
 J - 3 scrolls of teleportation
Jewellery
 b - an uncursed tubular iron ring {tried}
 e - an uncursed ring of invisibility
 f - an amulet of clarity (around neck)
 k - the amulet "Oxae" {Cons rC+}
   (You bought it in a shop on level 16 of the Dungeon)   
   
   [amulet of conservation]
   
   It protects you from cold.
 l - an uncursed amulet of inaccuracy
 p - a +1 ring of dexterity
 q - an uncursed ring of hunger
 r - a ring of see invisible (left hand)
 t - an uncursed ring of poison resistance
 y - a ring of magical power
 D - an uncursed amulet of rage
 F - an uncursed ring of teleportation
 H - the amulet "Streirof" {Stasis Int+4}
   (You found it on level 15 of the Dungeon)   
   
   [amulet of stasis]
   
   It affects your intelligence (+4).
 I - an uncursed ring of fire
 K - an uncursed ring of ice
 L - a ring of magical power (right hand)
 O - an uncursed ring of levitation
 P - a ring of fire
 V - an uncursed amulet of resist corrosion
 W - a +2 ring of protection
 X - a +3 ring of intelligence
 Y - an uncursed amulet of controlled flight
Potions
 a - a potion of invisibility
 c - 3 potions of curing
 j - a potion of heal wounds
 n - a potion of speed
 u - 2 potions of resistance
 w - 5 potions of brilliance
 x - 2 potions of restore abilities
 E - a potion of agility
 M - 2 potions of levitation
 T - 7 potions of might
Magical staves
 m - a staff of earth (weapon)
 o - a +5 rod of summoning (11/11)
   (You found it on level 3 of the Lair of Beasts)


   Skills:
 - Level 15,0 Fighting
 - Level 12,0 Staves
 - Level 10,6 Dodging
 - Level 2,4 Stealth
 - Level 5,0 Shields
 - Level 10,0 Traps & Doors
 + Level 11,3 Spellcasting
 - Level 2,7 Conjurations
 - Level 10,0 Translocations
 - Level 0,8 Transmutations
 - Level 18,1 Earth Magic
 - Level 11,0 Invocations
 - Level 7,0 Evocations


You have 4 spell levels left.
You know the following spells:

 Your Spells              Type           Power        Failure   Level  Hunger
a - Stone Arrow           Erth/Conj      #######      1%          3    None
b - Sandblast             Erth           #######      0%          1    None
c - Stoneskin             Erth/Trmt      #######...   1%          2    None
d - Lee's Rapid Deconstr  Erth           #########.   1%          5    Choko
e - Shroud of Golubria    Chrm/Tloc      ######....   1%          2    None
f - Repel Missiles        Air/Chrm       ##........   12%         2    None
g - Petrify               Erth/Trmt      #######..    1%          4    None
h - Control Teleport      Chrm/Tloc      ######....   10%         4    None
i - Passwall              Erth/Trmt      #######...   1%          3    None
j - Swiftness             Air/Chrm       ##........   12%         2    None
k - Apportation           Tloc           #######...   1%          1    None
l - Flight                Air/Chrm       ##........   21%         3    None
m - Blink                 Tloc           N/A          1%          2    None


Dungeon Overview and Level Annotations

Branches:
Dungeon (19/27)            Temple (1/1) D:5             Orc (4/4) D:9
    Elf (0/5) Orc:4          Lair (8/8) D:12          Swamp (4/5) Lair:2
  Slime (0/6) Lair:8        Snake (0/5) Lair:4        Vault (0/8) D:15

Altars:
Ashenzari
Cheibriados
Elyvilon
Fedhas
Kikubaaqudgha
Makhleb
Nemelex Xobeh
Okawaru
Sif Muna
The Shining One
Trog
Vehumet
Xom
Yredelemnul
Zin

Shops:
D:4: +  D:11: ?  D:15: %(  D:16: *  Orc:4: ((/[

Portals:
Trove: D:15 (give book of Summonings)

Annotations
Lair:6 exclusion: 3 oklob plants, dukplx's ghost, powerful MiGl


                    Innate Abilities, Weirdness & Mutations

You are resistant to damage.
You can recharge devices by infusing magical energy.
You resist negative energy.
You passively map the area around you.
You do not heal naturally.
Your mind is acute (Int +1).


Message History

Pick up an uncursed runed copper amulet {tried}? ((y)es/(n)o/(a)ll/(m)enu/*?g,/q)
l - an uncursed runed copper amulet {tried}
p - a +1 ring of dexterity
Items here: ???????????
There are several objects here.
Pick up a scroll of amnesia? ((y)es/(n)o/(a)ll/(m)enu/*?g,/q)
Pick up 2 scrolls of identify? ((y)es/(n)o/(a)ll/(m)enu/*?g,/q)
v - 2 scrolls of identify
Pick up 4 scrolls of magic mapping? ((y)es/(n)o/(a)ll/(m)enu/*?g,/q)
Okay, then.
Read which item? (? for menu, Esc to quit)
Identify which item? (? for menu, Esc to quit)
As you read the scroll of identify, it crumbles to dust.
l - an uncursed amulet of inaccuracy
Read which item? (? for menu, Esc to quit)
Identify which item? (? for menu, Esc to quit)
As you read the scroll of identify, it crumbles to dust.
Y - an uncursed amulet of controlled flight
Identify which item? (? for menu, Esc to quit)
V - an uncursed amulet of resist corrosion

   #.......#.#..♣♣♣♣♣........
   #.####........♣♣♣.........
 #######..........♣..........
##.#.#..#..#.................
#P.....####..(..♣............
####<...##.....♣♣♣...........
  #<..........♣♣♣♣♣..........
  ###...<.[)/..♣♣♣...........
   ##.>...%?@...♣............
  ##)#....|:!................
  #..#.#..........♣..........
  ###.#.#........♣♣♣........[
    ##.....###..♣♣♣♣♣........
     ##....###...♣♣♣.........
      ######......♣.....♣....
           ##..........♣♣♣...
            #.........♣♣♣♣♣.♣


There are no monsters in sight!

Vanquished Creatures
  Nikola (D:14)
  Kirke (D:14)
  Rupert (Lair:1)
  Agnes (D:19)
  Donald (Orc:4)
  Gastronok (Orc:2)
  A stone giant (D:19)
  Azrael (D:14)
  2 dire elephants (Lair:8)
  An anaconda (Lair:8)
  A vault guard (D:15)
  A dragon (D:16)
  Harold (Orc:1)
  15 hydras
  13 alligators
  2 ogre magi (D:18)
  A stone giant zombie (D:16)
  A rakshasa (D:14)
  2 orc high priests
  A very ugly thing (D:18)
  6 centaur warriors
  A deep elf knight (D:17)
  A swamp dragon (Swamp:4)
  3 unseen horrors
  3 ice statues (Port)
  Pikel (D:5)
  5 orc knights
  6 hill giants
  A guardian serpent (D:17)
  2 griffons
  5 orc sorcerers (Orc:4)
  5 cyclopes
  3 oklob plants (Lair:3)
  4 black mambas
  A dragon zombie (D:16)
  A griffon zombie (D:14)
  49 slime creatures
  23 elephants
  A queen ant (D:16)
  3 feature mimics
  A spiny worm zombie (D:15)
  9 spiny frogs
  A yaktaur (D:16)
  Psyche (D:13)
  2 rock trolls
  23 ugly things
  Sonja (Orc:2)
  A spriggan (D:11)
  A wandering mushroom (D:16)
  A hill giant skeleton (D:17)
  2 komodo dragons
  2 bog mummies
  5 trolls
  11 baby alligators
  17 blink frogs
  A brown ooze (Lair:8)
  2 two-headed ogres
  A queen bee (Lair:1)
  4 wraiths
  3 basilisks
  A neqoxec (Orc:4)
  2 sharks (Lair:8)
  A fire elemental (D:14)
  64 yaks
  A hog (shapeshifter) (D:17)
  A wyvern (D:10)
  A deep elf conjurer (D:17)
  3 hungry ghosts
  50 vampire mosquitoes
  A wood golem (D:11)
  5 manticores
  A mottled dragon (D:15)
  18 war dogs
  5 fire drakes
  3 deep elf fighters
  7 hippogriffs
  A cyclops zombie (D:12)
  A necrophage (D:7)
  41 insubstantial wisps
  An orange crystal statue (D:13)
  14 soldier ants (D:16)
  A sky beast (D:10)
  39 swamp worms
  48 orc warriors
  3 hell hounds (D:14)
  21 ice beasts
  A yellow wasp (D:14)
  4 slaves (D:5)
  9 giant goldfish
  A queen bee zombie (D:16)
  A rock worm zombie (D:18)
  21 ogres
  2 cyclops skeletons
  2 phantoms
  2 deep elf magi (D:17)
  6 wargs
  12 centaurs
  A lava worm (Lair:5)
  8 swamp drakes
  3 yak skeletons
  Sigmund (D:6)
  Duvessa (D:7)
  8 giant slugs
  15 water moccasins
  5 giant leeches
  A boulder beetle zombie (D:16)
  11 crocodiles
  5 big kobolds
  2 brain worms (D:17)
  21 giant frogs
  A soldier ant zombie (D:8)
  A water moccasin zombie (D:8)
  Blork the orc (D:6)
  2 agate snails
  An eye of draining (D:17)
  28 killer bees
  A boulder beetle (Lair:8)
  2 basilisk skeletons
  11 wights
  8 jellyfish
  3 lava fish (Lair:5)
  2 goliath beetles
  3 shadows
  2 vampire bats (D:3)
  10 big fish
  Dowan (D:7)
  3 big kobold skeletons
  11 crimson imps
  30 orc priests
  4 scorpions
  6 spiders (D:16)
  7 iguanas
  A hound skeleton (D:5)
  11 hounds
  A deep elf soldier (D:17)
  10 porcupines
  34 orc wizards
  45 worker ants
  26 sheep
  Ijyb (D:2)
  10 jellies
  5 boggarts (D:16)
  16 adders
  7 giant centipedes
  12 gnolls
  18 green rats
  2 iguana skeletons
  2 giant mites
  3 adder skeletons
  5 worms
  2 giant eyeballs
  A grey rat (Orc:2)
  2 bat skeletons
  5 giant geckos
  2 oozes
  255 orcs
  An orc (shapeshifter) (D:15)
  6 ball pythons
  40 bats
  3 giant cockroaches
  22 hobgoblins
  32 jackals
  13 quokkas
  9 giant newts
  3 giant spores
  27 goblins
  12 illusory rakshasas
  33 kobolds
  A kobold zombie (D:5)
  2 orc skeletons
  A quokka skeleton (D:4)
  28 rats
  3 ballistomycetes (D:9)
  5 fungi
  14 plants
  22 toadstools
1630 creatures vanquished.

Vanquished Creatures (collateral kills)
  Snorg (Swamp:3)
  A hill giant (D:19)
  3 yaks (Lair:7)
  A ynoxinul (Lair:6)
  A swamp worm (Swamp:3)
7 creatures vanquished.

Vanquished Creatures (others)
  Maud (Lair:2)
  A hill giant (D:14)
  4 humans (D:14)
  2 jellyfish (D:14)
  2 big fish (D:14)
  An orc wizard (Orc:4)
  A worker ant (Lair:6)
  2 porcupines
  3 green rats (Lair:2)
  2 orcs
  2 jackals
  2 quokkas
  2 rats
  2 ballistomycetes
  13 fungi
  26 plants (Lair:8)
  36 toadstools
102 creatures vanquished.

Grand Total: 1739 creatures vanquished

Notes
Turn   | Place    | Note
--------------------------------------------------------------
     0 | D:1      | Southpaw, the Deep Dwarf Earth Elementalist, began the quest for the Orb.
     0 | D:1      | Reached XP level 1. HP: 15/15 MP: 3/3
   268 | D:1      | Reached XP level 2. HP: 17/22 MP: 4/4
   501 | D:1      | Learned a level 2 spell: Stoneskin
   536 | D:1      | Reached skill level 5 in Earth Magic
  1047 | D:2      | Found a white marble altar of Elyvilon.
  1084 | D:2      | Noticed Ijyb
  1134 | D:2      | Killed Ijyb
  1134 | D:2      | Reached XP level 3. HP: 14/28 MP: 0/6
  1199 | D:2      | Learned a level 3 spell: Stone Arrow
  1808 | D:2      | Reached skill level 1 in Conjurations
  2423 | D:3      | Found a deep blue altar of Sif Muna.
  2579 | D:3      | Reached XP level 4. HP: 33/36 MP: 3/9
  3340 | D:3      | Reached XP level 5. HP: 22/42 MP: 2/10
  3929 | D:4      | Reached XP level 6. HP: 16/49 MP: 13/13
  4199 | D:4      | Found Umabuiju's Book Shop.
  4485 | D:5      | Entered Level 5 of the Dungeon
  4670 | D:5      | Upgraded the game from 0.10.0-14-ga75c42d to 0.10.0-32-gfa280cc
  4711 | D:5      | Found a staircase to the Ecumenical Temple.
  4724 | Temple   | Entered the Ecumenical Temple
  4787 | Temple   | Became a worshipper of Makhleb the Destroyer
  4820 | D:5      | Reached skill level 6 in Earth Magic
  4834 | D:5      | Got a shimmering battleaxe
  4835 | D:5      | Identified the +5,+1 battleaxe of Lesook (You found it on level 5 of the Dungeon)
  5083 | D:5      | Reached skill level 7 in Earth Magic
  5108 | D:5      | Reached XP level 7. HP: 15/55 MP: 12/14
  5217 | D:5      | Reached skill level 8 in Earth Magic
  5252 | D:5      | Acquired Makhleb's first power
  5396 | D:5      | Noticed Pikel
  5478 | D:5      | Killed Pikel
  5478 | D:5      | Reached skill level 10 in Earth Magic
  5478 | D:5      | Reached XP level 8. HP: 37/62 MP: 4/15
  5826 | D:6      | Noticed Blork the orc
  5840 | D:5      | Learned a level 5 spell: Lee's Rapid Deconstruction
  5846 | D:6      | Killed Blork the orc
  5985 | D:6      | Acquired Makhleb's second power
  6051 | D:6      | Noticed Sigmund
  6055 | D:6      | Killed Sigmund
  6082 | D:6      | Upgraded the game from 0.10.0-32-gfa280cc to 0.10.2-40-g36e0077
  6095 | D:6      | Reached skill level 11 in Earth Magic
  6856 | D:7      | Noticed Dowan
  6857 | D:7      | Noticed Duvessa
  6922 | D:7      | Killed Duvessa
  7042 | D:7      | Killed Dowan
  7042 | D:7      | Reached skill level 12 in Earth Magic
  7092 | D:7      | Reached skill level 5 in Spellcasting
  7092 | D:7      | Gained mutation: You passively map the area around you.
  7092 | D:7      | Reached XP level 9. HP: 68/68 MP: 10/17
  7214 | D:7      | Acquired Makhleb's third power
  7566 | D:7      | Found a snail-covered altar of Cheibriados.
  8040 | D:8      | Found a radiant altar of Vehumet.
  8354 | D:8      | Found a flagged portal.
  8363 | bailey   | Entered the bailey
  8492 | bailey   | Noticed CryptoCactus' ghost (experienced TrMo)
  8494 | bailey   | Acquired Makhleb's fourth power
  9034 | D:9      | Reached XP level 10. HP: 75/75 MP: 15/22
  9319 | D:9      | Acquired Makhleb's fifth power
  9375 | D:9      | Found a staircase to the Orcish Mines.
  9732 | D:10     | Entered Level 10 of the Dungeon
  9998 | D:10     | Reached skill level 10 in Spellcasting
 10520 | D:10     | Learned a level 2 spell: Shroud of Golubria
 10525 | D:10     | Learned a level 2 spell: Repel Missiles
 10530 | D:10     | Learned a level 4 spell: Petrify
 10553 | D:10     | Reached XP level 11. HP: 37/81 MP: 24/24
 10572 | D:10     | Reached skill level 1 in Fighting
 11554 | D:11     | Found Qinahuer's Magic Scroll Shoppe.
 12030 | D:11     | Bought a scroll of identify for 30 gold pieces
 12279 | D:12     | Reached skill level 5 in Fighting
 12422 | D:12     | Found a staircase to the Lair.
 12984 | D:12     | You fall through a shaft!
 12984 | D:15     | Entered Level 15 of the Dungeon
 12987 | D:14     | Entered Level 14 of the Dungeon
 12987 | D:14     | Noticed Kirke
 12987 | D:14     | Noticed Azrael
 12987 | D:14     | Noticed a fire elemental
 13094 | D:13     | Noticed Psyche
 13099 | D:13     | Killed Psyche
 13530 | Lair:1   | Entered Level 1 of the Lair of Beasts
 13811 | Lair:1   | Learned a level 4 spell: Control Teleport
 13815 | Lair:1   | Learned a level 3 spell: Passwall
 13818 | Lair:1   | Learned a level 2 spell: Swiftness
 13839 | Lair:1   | Reached skill level 10 in Fighting
 13934 | Lair:1   | Reached skill level 1 in Translocations
 14149 | Lair:1   | Reached XP level 12. HP: 106/106 MP: 25/25
 14563 | Lair:2   | Noticed Rupert
 14576 | Lair:1   | Reached skill level 5 in Translocations
 15130 | Lair:2   | Noticed Maud
 15482 | Lair:2   | Killed Maud
 15728 | Lair:2   | Learned a level 1 spell: Apportation
 15786 | Lair:2   | Found a staircase to the Swamp.
 16028 | Lair:3   | Found a bloodstained altar of Trog.
 16143 | Lair:3   | Reached skill level 10 in Translocations
 16657 | Lair:3   | Reached skill level 5 in Dodging
 17088 | Lair:3   | Identified a +5 rod of summoning (11/11) (You found it on level 3 of the Lair of Beasts)
 17832 | Lair:4   | Found a staircase to the Snake Pit.
 19335 | Lair:6   | Noticed dukplx's ghost (powerful MiGl)
 19897 | Lair:5   | Reached skill level 10 in Dodging
 19900 | Lair:5   | Reached XP level 13. HP: 55/114 MP: 7/18
 20307 | Lair:7   | HP: 4/114 [yak (13)]
 20584 | Lair:7   | Reached skill level 1 in Invocations
 20865 | Lair:7   | Gained mutation: Your mind is acute (Int +1).
 21508 | Lair:8   | Entered Level 8 of the Lair of Beasts
 21645 | Lair:8   | Reached skill level 13 in Earth Magic
 21969 | Lair:8   | Found a staircase to the Slime Pits.
 22096 | Lair:8   | Reached skill level 14 in Earth Magic
 23034 | Lair:8   | Reached skill level 15 in Earth Magic
 23687 | Lair:8   | Got an ichor-stained shield
 23688 | Lair:8   | Identified the +1 shield of Mental Paralysis (You found it on level 8 of the Lair of Beasts)
 23942 | Lair:8   | Reached skill level 16 in Earth Magic
 24624 | Lair:8   | HP: 4/114 [dire elephant (5)]
 24745 | Lair:8   | Reached skill level 17 in Earth Magic
 25360 | Lair:8   | Reached skill level 18 in Earth Magic
 25360 | Lair:8   | Gained mutation: You resist negative energy.
 25360 | Lair:8   | Reached XP level 14. HP: 101/122 MP: 3/15
 26215 | D:12     | Reached skill level 1 in Shields
 26689 | D:13     | Found a bloodstained altar of Trog.
 26818 | D:13     | Reached skill level 5 in Shields
 26822 | D:13     | Reached skill level 1 in Staves
 27819 | D:13     | Reached skill level 5 in Staves
 28310 | D:14     | Noticed Nikola
 29086 | D:14     | Killed Kirke
 29341 | D:14     | Killed Nikola
 30506 | D:14     | Killed a fire elemental
 30671 | D:14     | Killed Azrael
 30671 | D:14     | Reached skill level 10 in Staves
 30908 | D:14     | Got a pair of bloodstained gloves
 31014 | D:14     | Identified the +3 pair of gloves of Thoufox (You took it off Nikola on level 14 of the Dungeon)
 31810 | Orc:1    | Entered Level 1 of the Orcish Mines
 31842 | Orc:2    | Noticed Harold
 31861 | Orc:1    | Killed Harold
 31992 | Orc:2    | Reached XP level 15. HP: 115/129 MP: 11/12
 32644 | Orc:3    | Found a frozen archway.
 32795 | IceCv    | Entered an ice cave
 33269 | Orc:3    | Noticed an orc high priest
 33272 | Orc:3    | Killed an orc high priest
 33686 | Orc:3    | Found a bloodstained altar of Trog.
 33688 | Orc:3    | Got a glistering book
 33689 | Orc:3    | Identified Sif Muna's Volume of Fetching (You found it on level 3 of the Orcish Mines)
 33874 | Orc:2    | Noticed Sonja
 33880 | Orc:2    | Killed Sonja
 34677 | Orc:1    | Found a dark tunnel.
 34707 | Volcano  | Entered a volcano
 35323 | Orc:2    | Noticed Gastronok
 35337 | Orc:2    | Killed Gastronok
 35509 | Orc:4    | Entered Level 4 of the Orcish Mines
 35536 | Orc:4    | Reached skill level 1 in Traps & Doors
 35538 | Orc:4    | Noticed a two-headed ogre
 35542 | Orc:4    | Killed a two-headed ogre
 35761 | Orc:4    | Found a staircase to the Elven Halls.
 35858 | Orc:4    | Killed an orc high priest
 36058 | Orc:4    | Noticed Donald
 36085 | Orc:4    | Killed Donald
 36085 | Orc:4    | Reached skill level 5 in Traps & Doors
 36294 | Orc:4    | Found Pramarch's Antique Armour Shoppe.
 36294 | Orc:4    | Found Kuessus' Magical Wand Shoppe.
 36310 | Orc:4    | Found Fridanif's Weapon Emporium.
 36310 | Orc:4    | Found Kut Rohe's Weapon Emporium.
 36943 | Orc:4    | Bought a wand of digging (12) for 448 gold pieces
 37181 | Lair:2   | Learned a level 3 spell: Flight
 37249 | Lair:1   | Killed Rupert
 37415 | Swamp:1  | Entered Level 1 of the Swamp
 38749 | Swamp:1  | Reached skill level 10 in Traps & Doors
 39058 | Swamp:1  | Reached skill level 5 in Invocations
 40558 | Swamp:2  | Reached XP level 16. HP: 107/139 MP: 11/11
 41270 | Swamp:2  | Reached skill level 10 in Invocations
 43279 | Swamp:3  | Noticed Snorg
 43287 | Swamp:3  | Killed Snorg
 47108 | D:15     | Found Vali's Weapon Shoppe.
 47204 | D:15     | Found Bladuat's Food Shoppe.
 47262 | D:15     | Got a warped bone amulet
 47282 | D:15     | Identified the amulet "Streirof" (You found it on level 15 of the Dungeon)
 47368 | D:15     | Reached XP level 17. HP: 151/153 MP: 1/12
 47500 | D:15     | Found a portal to a secret trove of treasure.
 47521 | D:15     | Got a yellowed book
 47522 | D:15     | Identified the Tome of Weightlessness (You found it on level 15 of the Dungeon)
 47667 | D:15     | Found a staircase to the Vaults.
 47707 | D:15     | Got a pair of dazzling boots
 47708 | D:15     | Identified the +1 pair of boots of Vyotry (You found it on level 15 of the Dungeon)
 48705 | D:16     | Found Onugg's General Store.
 48716 | D:16     | Learned a level 2 spell: Blink
 48721 | D:16     | Bought the amulet "Oxae" {Cons rC+} for 546 gold pieces
 50688 | D:17     | Noticed a deep elf mage
 50689 | D:17     | Noticed a deep elf conjurer
 50700 | D:17     | Killed a deep elf mage
 50702 | D:17     | Noticed a deep elf mage
 50710 | D:17     | Killed a deep elf mage
 50711 | D:17     | Killed a deep elf conjurer
 51154 | D:17     | Noticed a guardian serpent
 51156 | D:17     | Killed a guardian serpent
 52393 | D:18     | Paralysed by a giant eyeball for 4 turns
 52650 | D:18     | Reached skill level 15 in Fighting
 53085 | D:19     | Noticed Agnes
 53095 | D:19     | Killed Agnes
 53567 | D:19     | Found a staircase to the Vaults.
 53567 | D:19     | the staircase to the Vaults was a mimic.
 53615 | D:19     | Got a pair of warped gloves
 53616 | D:19     | Identified the +1 pair of gloves of Yrol (You found it on level 19 of the Dungeon)

Spider Stomper

Posts: 238

Joined: Wednesday, 29th February 2012, 04:18

Post Friday, 15th June 2012, 20:35

Re: CIP - DDEE Lucky with drops, trying not to screw it up

I also have a fire dragon hide and a couple (2-3) enchant armor scrolls. Should I use them on this or wait for a Mottled Dragon Hide? What armor skill will I need to negate the -3 penalty of the armor?
User avatar

Barkeep

Posts: 4435

Joined: Tuesday, 11th January 2011, 12:28

Post Friday, 15th June 2012, 21:53

Re: CIP - DDEE Lucky with drops, trying not to screw it up

You might never get a mottled dragon hide.

You don't really need +int if your spell rates are good and the hunger costs are manageable; +MP seems as good as anything...

Cons / rC+ is better than Clarity if you have curing on hand.

Stasis isn't actively a problem unless you forget to take it off before it's too late. Which I am apt to do.

May as well drop the useless jewelry (eg inacc, the rPois ring that's covered by your cloak).

How are you killing dudes?
I am not a very good player. My mouth is a foul pit of LIES. KNOW THIS.

Spider Stomper

Posts: 238

Joined: Wednesday, 29th February 2012, 04:18

Post Friday, 15th June 2012, 22:32

Re: CIP - DDEE Lucky with drops, trying not to screw it up

I just picked up the jewelry for the dump, I don't carry it around with me. I'm killing people mostly through the use of kiting them to walls and blowing up the wall or just za + tab if there aren't a lot of them / they aren't challenging enemies.

Spider Stomper

Posts: 238

Joined: Wednesday, 29th February 2012, 04:18

Post Saturday, 16th June 2012, 16:27

Re: CIP - DDEE Lucky with drops, trying not to screw it up

I think this game is trying to kill me. I'm on Vaults:5 and Frances shows up, halfway through fighting him Jozef shows up. Frances dies and get animated into zombie Frances. Jozef dies and I run from the remaining summons and zombie Frances for the time being. Louise stops by to say hi and I have to fight her off and zombie Frances. They die and Mennas walks into range the turn before I can rest. Time to run I suppose

Edit: Frederick and Boris are on Vaults:6 too...
User avatar

Barkeep

Posts: 4435

Joined: Tuesday, 11th January 2011, 12:28

Post Saturday, 16th June 2012, 18:17

Re: CIP - DDEE Lucky with drops, trying not to screw it up

Unique Parties are always fun ;) Crawl is saying "Hey, maybe it's time to see some more of D, or Elf!" With any luck, you'll find a book shop to give you a bit more "killing stuff with conjurations" power.

You can spam Greater Servant on Mennas; he's got a holy weapon, but a few dudes will take him down. Leave Boris alone if you can, or you'll be seeing him a whole bunch more times.
I am not a very good player. My mouth is a foul pit of LIES. KNOW THIS.

Spider Stomper

Posts: 238

Joined: Wednesday, 29th February 2012, 04:18

Post Saturday, 16th June 2012, 21:25

Re: CIP - DDEE Lucky with drops, trying not to screw it up

I ran from Boris, but Frederick is a corpse. Mennas is still 'Mennas'ing where I left him. Should I go deeper in D? I'm done through D:20 already. I could do Elf or Snake for some more exp as well.

Abyss Ambulator

Posts: 1196

Joined: Friday, 17th December 2010, 13:59

Location: Maryland, USA

Post Monday, 18th June 2012, 13:38

Re: CIP - DDEE Lucky with drops, trying not to screw it up

Southpaw wrote:This game is trying to kill me.

FTFY.

If you ever let yourself think that the game isn't actively trying to kill you, that's when a lot of mistakes happen.
You fall off the wall. You have a feeling of ineptitude.

Spider Stomper

Posts: 238

Joined: Wednesday, 29th February 2012, 04:18

Post Monday, 18th June 2012, 14:45

Re: CIP - DDEE Lucky with drops, trying not to screw it up

Got the book of power from a book shop. Working on Conjurations to get Iron Shot online. Should I consider Bolt of Magma as well?

Oh, and Mara is on Vaults:7, which was a pleasant find when I dove to avoid Boris. I've successfully managed to retreat and just cleared Snake:1. Going to do Snake:4 and probably some of Elf as well. Do I have an okay amount of mana? I feel like I don't have enough at times. The book store also has books which contain Haste and Controlled Blink as well as a couple other things, but I've held off on those since I currently have CTele + Blink for semi-controlled blink and a wand of hasting. Should I worry about getting those online eventually or just rely on the wand/scblink?

Here is the dump:

  Code:
 Dungeon Crawl Stone Soup version 0.10.2-40-g36e0077 character file.

Southpaw the Earth Mage (DDEE)                     Turns: 71110, Time: 08:45:25

HP 186/186       AC 25     Str 15      XL: 20   Next: 72%
MP  23/23        EV 17     Int 25 (26) God: Makhleb [******]
Gold 2009        SH 12     Dex 12 (13) Spells: 14 memorised,  6 levels left

Res.Fire  : + + .   See Invis. : .    m - staff of earth
Res.Cold  : . . .   Warding    : . .  e - +2 fire dragon armour
Life Prot.: + + .   Conserve   : +    l - +2 buckler
Res.Acid. : . . .   Res.Corr.  : .    G - +1 wizard hat {Int+3}
Res.Poison: +       Clarity    : .    B - +0 cloak {rPois}
Res.Elec. : .       Spirit.Shd : .    h - +3 pair of gloves of Thoufox {rN+}
Sust.Abil.: . .     Stasis     : .    Z - +1 pair of boots of Vyotry {+Rage +Inv +Le
Res.Mut.  : .       Ctrl.Telep.: .    k - amulet "Oxae" {Cons rC+}
Res.Rott. : .       Levitation : .    L - ring of magical power
Saprovore : . . .   Ctrl.Flight: .    D - +6 ring of evasion

@: non-regenerating, extremely resistant to hostile enchantments, very
unstealthy
A: damage resistance, recharge devices, life protection 1, sense surroundings 3,
slow healing 3, Int +1
a: Device Recharging, Minor Destruction, Lesser Servant of Makhleb, Major
Destruction, Greater Servant of Makhleb, Renounce Religion, Evoke Berserk Rage,
Evoke Invisibility, Evoke Levitation


You are on level 2 of the Snake Pit.
You worship Makhleb.
Makhleb is exalted by your worship.
You are not hungry.

You have visited 7 branches of the dungeon, and seen 46 of its levels.
You have visited 3 portal chambers: bailey, ice cave, volcano.

You have collected 3868 gold pieces.
You have spent 1879 gold pieces at shops.

Inventory:

Armour
 e - a +2 fire dragon armour (worn)
 h - the +3 pair of gloves of Thoufox (worn) {rN+}
   (You took it off Nikola on level 14 of the Dungeon)   
   
   It protects you from negative energy.
 l - a +2 buckler (worn)
 s - a +1 buckler
 B - a +0 cloak of poison resistance (worn)
 G - a +1 wizard hat of intelligence (worn)
 S - a +2 leather armour of cold resistance
 Z - the +1 pair of boots of Vyotry (worn) {+Rage +Inv +Lev}
   (You found it on level 15 of the Dungeon)   
   
   It lets you turn invisible.
   It lets you levitate.
   It lets you go berserk.
Magical devices
 d - a wand of heal wounds (5)
 g - a wand of fire {zapped: 5}
 z - a wand of paralysis (5)
 C - a wand of digging (12)
 K - a wand of lightning {zapped: 8}
 Q - a wand of hasting {zapped: 3}
Comestibles
 U - 9 bread rations
Scrolls
 b - 3 scrolls of fog
Jewellery
 f - an uncursed amulet of clarity
 k - the amulet "Oxae" (around neck) {Cons rC+}
   (You bought it in a shop on level 16 of the Dungeon)   
   
   [amulet of conservation]
   
   It protects you from cold.
 q - an uncursed ring of wizardry
 r - an uncursed ring of see invisible
 y - an uncursed ring of magical power
 D - a +6 ring of evasion (left hand)
 L - a ring of magical power (right hand)
Potions
 a - a potion of invisibility
 c - 6 potions of curing
 j - 2 potions of heal wounds
 n - 2 potions of speed
 u - 3 potions of resistance
 w - 6 potions of brilliance
 x - 3 potions of restore abilities
 E - a potion of agility
 M - 2 potions of levitation
 T - 7 potions of might
Magical staves
 m - a staff of earth (weapon)
 o - a +5 rod of summoning (11/11)
   (You found it on level 3 of the Lair of Beasts)


   Skills:
 - Level 15,0 Fighting
 - Level 12,0 Staves
 - Level 15,0 Armour
 - Level 10,6 Dodging
 - Level 2,4 Stealth
 - Level 5,0 Shields
 - Level 10,0 Traps & Doors
 - Level 13,5 Spellcasting
 + Level 5,5 Conjurations
 - Level 10,0 Translocations
 - Level 0,8 Transmutations
 - Level 18,1 Earth Magic
 - Level 11,0 Invocations
 - Level 7,0 Evocations


You have 6 spell levels left.
You know the following spells:

 Your Spells              Type           Power        Failure   Level  Hunger
a - Stone Arrow           Erth/Conj      #######      1%          3    None
b - Sandblast             Erth           #######      0%          1    None
c - Stoneskin             Erth/Trmt      #######...   1%          2    None
d - Lee's Rapid Deconstr  Erth           #########.   1%          5    Sultana
e - Shroud of Golubria    Chrm/Tloc      ######....   1%          2    None
f - Repel Missiles        Air/Chrm       ##........   17%         2    None
g - Petrify               Erth/Trmt      #######..    1%          4    None
h - Control Teleport      Chrm/Tloc      ######....   14%         4    None
i - Passwall              Erth/Trmt      #######...   1%          3    None
j - Swiftness             Air/Chrm       ##........   17%         2    None
k - Apportation           Tloc           #######...   1%          1    None
l - Flight                Air/Chrm       ##........   34%         3    None
m - Blink                 Tloc           N/A          1%          2    None
n - Iron Shot             Erth/Conj      ########..   14%         6    Honeycomb


Dungeon Overview and Level Annotations

Branches:
Dungeon (20/27)            Temple (1/1) D:5             Orc (4/4) D:9
    Elf (0/5) Orc:4          Lair (8/8) D:12          Swamp (4/5) Lair:2
  Slime (0/6) Lair:8        Snake (2/5) Lair:4        Vault (7/8) D:15
  Blade (0/1) Vault:5       Crypt (0/5) Vault:2     

Altars:
Ashenzari
Cheibriados
Elyvilon
Fedhas
Kikubaaqudgha
Makhleb
Nemelex Xobeh
Okawaru
Sif Muna
The Shining One
Trog
Vehumet
Xom
Yredelemnul
Zin

Shops:
D:4: +  D:11: ?  D:15: %(  D:16: *  Orc:4: ((/[  Vault:6: +

Portals:
Trove: D:15 (give book of Summonings)

Annotations
Lair:6 exclusion: 3 oklob plants, dukplx's ghost, powerful MiGl
Vault:5 Mennas
Vault:6 Boris
Vault:7 Mara


                    Innate Abilities, Weirdness & Mutations

You are resistant to damage.
You can recharge devices by infusing magical energy.
You resist negative energy.
You passively map a large area around you.
You do not heal naturally.
Your mind is acute (Int +1).


Message History

You hit the naga but do no damage. You crush the naga!
The naga is almost dead.
Your fire dragon armour prevents you from hitting the naga.
The naga is almost dead.
The naga spits poison at you.
The splash of poison misses you.
You closely miss the naga.
The naga is almost dead.
You hit the naga.
You kill the naga!
Makhleb accepts your kill.
Things that are here:
a short sword; a naga corpse
You offer a prayer to Makhleb.
The naga corpse flares red and disappears.
Makhleb is exalted by your worship.
There is a stone staircase leading down here.
You climb downwards.
Found a long runed staff.
There is a stone staircase leading up here.

              #####
             ##...#
             #....#
   ,         #....#
     > *    *#.@.#
     ,,............#
 * * *  ###...###...#
**     * *#.|.*  ...#
  ,       #..,  * ..#
      *  ,#..,   ,..#
    ***   #.       ##
    ,      .    , ,   *   *
   *         *  , ,      ,*


There are no monsters in sight!

Vanquished Creatures
  Saint Roka (Vault:7)
  Norris (Vault:4)
  Frederick (Vault:6)
  Nikola (D:14)
  Kirke (D:14)
  Rupert (Lair:1)
  Agnes (D:19)
  Frances (Vault:5)
  Roxanne (Vault:1)
  Aizul (Vault:2)
  Donald (Orc:4)
  Wiglaf (D:20)
  Louise (Vault:5)
  Gastronok (Orc:2)
  3 stone giants
  Jozef (Vault:5)
  Azrael (D:14)
  9 dire elephants
  4 anacondas
  A vault guard (D:15)
  4 dragons
  3 great orbs of eyes
  4 yaktaur captains
  Harold (Orc:1)
  19 hydras
  13 alligators
  5 ogre magi
  A sphinx zombie (D:20)
  An iron dragon zombie (D:20)
  2 stone giant zombies
  4 rakshasas
  2 orc high priests
  Nergalle (Snake:1)
  2 stone giant skeletons
  A fire giant skeleton (Vault:5)
  A very ugly thing (D:18)
  14 centaur warriors
  2 deep elf knights
  A flayed ghost (Vault:7)
  A naga warrior (Snake:1)
  A swamp dragon (Swamp:4)
  5 unseen horrors
  3 ice statues (Port)
  3 giant amoebae
  Pikel (D:5)
  A giant orange brain (D:20)
  12 orc knights
  11 hill giants
  A wizard (Vault:2)
  A guardian serpent (D:17)
  6 griffons
  6 orc sorcerers
  10 cyclopes
  A cyclops (shapeshifter) (Vault:3)
  3 red wasps
  3 oklob plants (Lair:3)
  10 black mambas
  An eye of devastation (Vault:2)
  2 dragon zombies
  An ice dragon zombie (Vault:1)
  An ettin zombie (Vault:6)
  A griffon zombie (D:14)
  2 stone golems
  92 slime creatures
  37 elephants
  A queen ant (D:16)
  An ice dragon skeleton (Vault:6)
  A dragon skeleton (Vault:3)
  6 feature mimics
  A spiny worm zombie (D:15)
  An eye of devastation (shapeshifter) (D:20)
  9 spiny frogs
  2 hill giant zombies
  2 trapdoor spiders (Vault:2)
  2 human zombies (Vault:5)
  25 yaktaurs
  Psyche (D:13)
  3 naga magi (Snake:1)
  6 rock trolls
  A human (shapeshifter) (Vault:4)
  70 ugly things
  Sonja (Orc:2)
  A spriggan (shapeshifter) (Vault:3)
  A spriggan (D:11)
  A wandering mushroom (D:16)
  3 hill giant skeletons
  3 komodo dragons
  2 bog mummies
  10 trolls
  A deep troll zombie (Vault:5)
  11 baby alligators
  17 blink frogs
  A brown ooze (Lair:8)
  A deep troll skeleton (D:20)
  10 two-headed ogres
  A blink frog (shapeshifter) (Vault:2)
  A queen bee (Lair:1)
  A vampire (Vault:4)
  7 wraiths
  A red wasp simulacrum (D:20)
  A rock troll skeleton (Vault:5)
  4 basilisks
  A neqoxec (Orc:4)
  2 sharks (Lair:8)
  A fire elemental (D:14)
  78 yaks
  A hog (shapeshifter) (D:17)
  A wyvern (D:10)
  A deep elf conjurer (D:17)
  3 hungry ghosts
  A merfolk (shapeshifter) (Vault:5)
  53 vampire mosquitoes
  A wood golem (D:11)
  A yaktaur zombie (D:19)
  A giant slug zombie (Vault:3)
  3 rock worms
  6 manticores
  4 mottled dragons
  18 war dogs
  5 fire drakes
  3 deep elf fighters
  7 hippogriffs
  A cyclops zombie (D:12)
  A necrophage (D:7)
  41 insubstantial wisps
  An orange crystal statue (D:13)
  14 soldier ants (D:16)
  A red devil (Vault:4)
  A yaktaur skeleton (Vault:2)
  A sky beast (D:10)
  39 swamp worms
  55 orc warriors
  3 hell hounds (D:14)
  21 ice beasts
  A yellow wasp (D:14)
  4 slaves (D:5)
  9 giant goldfish
  A queen bee zombie (D:16)
  A rock worm zombie (D:18)
  33 ogres
  2 cyclops skeletons
  2 phantoms
  2 deep elf magi (D:17)
  An ogre (shapeshifter) (Vault:7)
  19 nagas (Snake:1)
  8 wargs
  20 centaurs
  A lava worm (Lair:5)
  8 swamp drakes
  3 yak skeletons
  Sigmund (D:6)
  Duvessa (D:7)
  9 giant slugs
  24 water moccasins
  5 giant leeches
  2 boulder beetle zombies
  12 crocodiles
  7 big kobolds
  2 brain worms (D:17)
  A two-headed ogre zombie (Vault:2)
  21 giant frogs
  A soldier ant zombie (D:8)
  A water moccasin zombie (D:8)
  Blork the orc (D:6)
  3 agate snails
  An eye of draining (D:17)
  28 killer bees
  3 boulder beetles
  2 basilisk skeletons
  11 wights
  8 jellyfish
  3 lava fish (Lair:5)
  2 goliath beetles
  3 shadows
  2 vampire bats (D:3)
  10 big fish
  Dowan (D:7)
  3 big kobold skeletons
  11 crimson imps
  40 orc priests
  4 scorpions
  6 spiders (D:16)
  7 iguanas
  A hound skeleton (D:5)
  11 hounds
  A deep elf soldier (D:17)
  10 porcupines
  40 orc wizards
  45 worker ants
  33 sheep
  Ijyb (D:2)
  10 jellies
  A spectral orc (Snake:1)
  5 boggarts (D:16)
  21 adders
  8 giant centipedes
  12 gnolls
  18 green rats
  3 iguana skeletons
  2 giant mites
  3 adder skeletons
  5 worms
  2 giant eyeballs
  A grey rat (Orc:2)
  2 bat skeletons
  5 giant geckos
  2 oozes
  An orc (shapeshifter) (D:15)
  268 orcs
  6 ball pythons
  41 bats
  3 giant cockroaches
  22 hobgoblins
  32 jackals
  14 quokkas
  9 giant newts
  3 giant spores
  27 goblins
  15 illusory rakshasas
  43 kobolds
  A kobold zombie (D:5)
  2 orc skeletons
  A quokka skeleton (D:4)
  29 rats
  3 ballistomycetes (D:9)
  5 fungi
  14 plants
  38 toadstools
2081 creatures vanquished.

Vanquished Creatures (collateral kills)
  A dire elephant (D:20)
  Snorg (Swamp:3)
  A hill giant (D:19)
  3 yaks (Lair:7)
  A ynoxinul (Lair:6)
  A swamp worm (Swamp:3)
8 creatures vanquished.

Vanquished Creatures (others)
  Maud (Lair:2)
  A hill giant (D:14)
  A two-headed ogre (Vault:3)
  A yellow wasp (D:20)
  2 ogres (Vault:3)
  A centaur (Vault:1)
  4 humans (D:14)
  2 killer bees (D:20)
  2 jellyfish (D:14)
  A wight (Vault:2)
  2 big fish (D:14)
  An orc wizard (Orc:4)
  2 worker ants
  2 porcupines
  3 green rats (Lair:2)
  3 orcs
  A kobold (D:19)
  2 jackals
  2 quokkas
  2 rats
  2 ballistomycetes
  48 fungi
  48 plants
  66 toadstools
200 creatures vanquished.

Grand Total: 2289 creatures vanquished

Notes
Turn   | Place    | Note
--------------------------------------------------------------
     0 | D:1      | Southpaw, the Deep Dwarf Earth Elementalist, began the quest for the Orb.
     0 | D:1      | Reached XP level 1. HP: 15/15 MP: 3/3
   268 | D:1      | Reached XP level 2. HP: 17/22 MP: 4/4
   501 | D:1      | Learned a level 2 spell: Stoneskin
   536 | D:1      | Reached skill level 5 in Earth Magic
  1047 | D:2      | Found a white marble altar of Elyvilon.
  1084 | D:2      | Noticed Ijyb
  1134 | D:2      | Killed Ijyb
  1134 | D:2      | Reached XP level 3. HP: 14/28 MP: 0/6
  1199 | D:2      | Learned a level 3 spell: Stone Arrow
  1808 | D:2      | Reached skill level 1 in Conjurations
  2423 | D:3      | Found a deep blue altar of Sif Muna.
  2579 | D:3      | Reached XP level 4. HP: 33/36 MP: 3/9
  3340 | D:3      | Reached XP level 5. HP: 22/42 MP: 2/10
  3929 | D:4      | Reached XP level 6. HP: 16/49 MP: 13/13
  4199 | D:4      | Found Umabuiju's Book Shop.
  4485 | D:5      | Entered Level 5 of the Dungeon
  4670 | D:5      | Upgraded the game from 0.10.0-14-ga75c42d to 0.10.0-32-gfa280cc
  4711 | D:5      | Found a staircase to the Ecumenical Temple.
  4724 | Temple   | Entered the Ecumenical Temple
  4787 | Temple   | Became a worshipper of Makhleb the Destroyer
  4820 | D:5      | Reached skill level 6 in Earth Magic
  4834 | D:5      | Got a shimmering battleaxe
  4835 | D:5      | Identified the +5,+1 battleaxe of Lesook (You found it on level 5 of the Dungeon)
  5083 | D:5      | Reached skill level 7 in Earth Magic
  5108 | D:5      | Reached XP level 7. HP: 15/55 MP: 12/14
  5217 | D:5      | Reached skill level 8 in Earth Magic
  5252 | D:5      | Acquired Makhleb's first power
  5396 | D:5      | Noticed Pikel
  5478 | D:5      | Killed Pikel
  5478 | D:5      | Reached skill level 10 in Earth Magic
  5478 | D:5      | Reached XP level 8. HP: 37/62 MP: 4/15
  5826 | D:6      | Noticed Blork the orc
  5840 | D:5      | Learned a level 5 spell: Lee's Rapid Deconstruction
  5846 | D:6      | Killed Blork the orc
  5985 | D:6      | Acquired Makhleb's second power
  6051 | D:6      | Noticed Sigmund
  6055 | D:6      | Killed Sigmund
  6082 | D:6      | Upgraded the game from 0.10.0-32-gfa280cc to 0.10.2-40-g36e0077
  6095 | D:6      | Reached skill level 11 in Earth Magic
  6856 | D:7      | Noticed Dowan
  6857 | D:7      | Noticed Duvessa
  6922 | D:7      | Killed Duvessa
  7042 | D:7      | Killed Dowan
  7042 | D:7      | Reached skill level 12 in Earth Magic
  7092 | D:7      | Reached skill level 5 in Spellcasting
  7092 | D:7      | Gained mutation: You passively map the area around you.
  7092 | D:7      | Reached XP level 9. HP: 68/68 MP: 10/17
  7214 | D:7      | Acquired Makhleb's third power
  7566 | D:7      | Found a snail-covered altar of Cheibriados.
  8040 | D:8      | Found a radiant altar of Vehumet.
  8354 | D:8      | Found a flagged portal.
  8363 | bailey   | Entered the bailey
  8492 | bailey   | Noticed CryptoCactus' ghost (experienced TrMo)
  8494 | bailey   | Acquired Makhleb's fourth power
  9034 | D:9      | Reached XP level 10. HP: 75/75 MP: 15/22
  9319 | D:9      | Acquired Makhleb's fifth power
  9375 | D:9      | Found a staircase to the Orcish Mines.
  9732 | D:10     | Entered Level 10 of the Dungeon
  9998 | D:10     | Reached skill level 10 in Spellcasting
 10520 | D:10     | Learned a level 2 spell: Shroud of Golubria
 10525 | D:10     | Learned a level 2 spell: Repel Missiles
 10530 | D:10     | Learned a level 4 spell: Petrify
 10553 | D:10     | Reached XP level 11. HP: 37/81 MP: 24/24
 10572 | D:10     | Reached skill level 1 in Fighting
 11554 | D:11     | Found Qinahuer's Magic Scroll Shoppe.
 12030 | D:11     | Bought a scroll of identify for 30 gold pieces
 12279 | D:12     | Reached skill level 5 in Fighting
 12422 | D:12     | Found a staircase to the Lair.
 12984 | D:12     | You fall through a shaft!
 12984 | D:15     | Entered Level 15 of the Dungeon
 12987 | D:14     | Entered Level 14 of the Dungeon
 12987 | D:14     | Noticed Kirke
 12987 | D:14     | Noticed Azrael
 12987 | D:14     | Noticed a fire elemental
 13094 | D:13     | Noticed Psyche
 13099 | D:13     | Killed Psyche
 13530 | Lair:1   | Entered Level 1 of the Lair of Beasts
 13811 | Lair:1   | Learned a level 4 spell: Control Teleport
 13815 | Lair:1   | Learned a level 3 spell: Passwall
 13818 | Lair:1   | Learned a level 2 spell: Swiftness
 13839 | Lair:1   | Reached skill level 10 in Fighting
 13934 | Lair:1   | Reached skill level 1 in Translocations
 14149 | Lair:1   | Reached XP level 12. HP: 106/106 MP: 25/25
 14563 | Lair:2   | Noticed Rupert
 14576 | Lair:1   | Reached skill level 5 in Translocations
 15130 | Lair:2   | Noticed Maud
 15482 | Lair:2   | Killed Maud
 15728 | Lair:2   | Learned a level 1 spell: Apportation
 15786 | Lair:2   | Found a staircase to the Swamp.
 16028 | Lair:3   | Found a bloodstained altar of Trog.
 16143 | Lair:3   | Reached skill level 10 in Translocations
 16657 | Lair:3   | Reached skill level 5 in Dodging
 17088 | Lair:3   | Identified a +5 rod of summoning (11/11) (You found it on level 3 of the Lair of Beasts)
 17832 | Lair:4   | Found a staircase to the Snake Pit.
 19335 | Lair:6   | Noticed dukplx's ghost (powerful MiGl)
 19897 | Lair:5   | Reached skill level 10 in Dodging
 19900 | Lair:5   | Reached XP level 13. HP: 55/114 MP: 7/18
 20307 | Lair:7   | HP: 4/114 [yak (13)]
 20584 | Lair:7   | Reached skill level 1 in Invocations
 20865 | Lair:7   | Gained mutation: Your mind is acute (Int +1).
 21508 | Lair:8   | Entered Level 8 of the Lair of Beasts
 21645 | Lair:8   | Reached skill level 13 in Earth Magic
 21969 | Lair:8   | Found a staircase to the Slime Pits.
 22096 | Lair:8   | Reached skill level 14 in Earth Magic
 23034 | Lair:8   | Reached skill level 15 in Earth Magic
 23687 | Lair:8   | Got an ichor-stained shield
 23688 | Lair:8   | Identified the +1 shield of Mental Paralysis (You found it on level 8 of the Lair of Beasts)
 23942 | Lair:8   | Reached skill level 16 in Earth Magic
 24624 | Lair:8   | HP: 4/114 [dire elephant (5)]
 24745 | Lair:8   | Reached skill level 17 in Earth Magic
 25360 | Lair:8   | Reached skill level 18 in Earth Magic
 25360 | Lair:8   | Gained mutation: You resist negative energy.
 25360 | Lair:8   | Reached XP level 14. HP: 101/122 MP: 3/15
 26215 | D:12     | Reached skill level 1 in Shields
 26689 | D:13     | Found a bloodstained altar of Trog.
 26818 | D:13     | Reached skill level 5 in Shields
 26822 | D:13     | Reached skill level 1 in Staves
 27819 | D:13     | Reached skill level 5 in Staves
 28310 | D:14     | Noticed Nikola
 29086 | D:14     | Killed Kirke
 29341 | D:14     | Killed Nikola
 30506 | D:14     | Killed a fire elemental
 30671 | D:14     | Killed Azrael
 30671 | D:14     | Reached skill level 10 in Staves
 30908 | D:14     | Got a pair of bloodstained gloves
 31014 | D:14     | Identified the +3 pair of gloves of Thoufox (You took it off Nikola on level 14 of the Dungeon)
 31810 | Orc:1    | Entered Level 1 of the Orcish Mines
 31842 | Orc:2    | Noticed Harold
 31861 | Orc:1    | Killed Harold
 31992 | Orc:2    | Reached XP level 15. HP: 115/129 MP: 11/12
 32644 | Orc:3    | Found a frozen archway.
 32795 | IceCv    | Entered an ice cave
 33269 | Orc:3    | Noticed an orc high priest
 33272 | Orc:3    | Killed an orc high priest
 33686 | Orc:3    | Found a bloodstained altar of Trog.
 33688 | Orc:3    | Got a glistering book
 33689 | Orc:3    | Identified Sif Muna's Volume of Fetching (You found it on level 3 of the Orcish Mines)
 33874 | Orc:2    | Noticed Sonja
 33880 | Orc:2    | Killed Sonja
 34677 | Orc:1    | Found a dark tunnel.
 34707 | Volcano  | Entered a volcano
 35323 | Orc:2    | Noticed Gastronok
 35337 | Orc:2    | Killed Gastronok
 35509 | Orc:4    | Entered Level 4 of the Orcish Mines
 35536 | Orc:4    | Reached skill level 1 in Traps & Doors
 35538 | Orc:4    | Noticed a two-headed ogre
 35542 | Orc:4    | Killed a two-headed ogre
 35761 | Orc:4    | Found a staircase to the Elven Halls.
 35858 | Orc:4    | Killed an orc high priest
 36058 | Orc:4    | Noticed Donald
 36085 | Orc:4    | Killed Donald
 36085 | Orc:4    | Reached skill level 5 in Traps & Doors
 36294 | Orc:4    | Found Pramarch's Antique Armour Shoppe.
 36294 | Orc:4    | Found Kuessus' Magical Wand Shoppe.
 36310 | Orc:4    | Found Fridanif's Weapon Emporium.
 36310 | Orc:4    | Found Kut Rohe's Weapon Emporium.
 36943 | Orc:4    | Bought a wand of digging (12) for 448 gold pieces
 37181 | Lair:2   | Learned a level 3 spell: Flight
 37249 | Lair:1   | Killed Rupert
 37415 | Swamp:1  | Entered Level 1 of the Swamp
 38749 | Swamp:1  | Reached skill level 10 in Traps & Doors
 39058 | Swamp:1  | Reached skill level 5 in Invocations
 40558 | Swamp:2  | Reached XP level 16. HP: 107/139 MP: 11/11
 41270 | Swamp:2  | Reached skill level 10 in Invocations
 43279 | Swamp:3  | Noticed Snorg
 43287 | Swamp:3  | Killed Snorg
 47108 | D:15     | Found Vali's Weapon Shoppe.
 47204 | D:15     | Found Bladuat's Food Shoppe.
 47262 | D:15     | Got a warped bone amulet
 47282 | D:15     | Identified the amulet "Streirof" (You found it on level 15 of the Dungeon)
 47368 | D:15     | Reached XP level 17. HP: 151/153 MP: 1/12
 47500 | D:15     | Found a portal to a secret trove of treasure.
 47521 | D:15     | Got a yellowed book
 47522 | D:15     | Identified the Tome of Weightlessness (You found it on level 15 of the Dungeon)
 47667 | D:15     | Found a staircase to the Vaults.
 47707 | D:15     | Got a pair of dazzling boots
 47708 | D:15     | Identified the +1 pair of boots of Vyotry (You found it on level 15 of the Dungeon)
 48705 | D:16     | Found Onugg's General Store.
 48716 | D:16     | Learned a level 2 spell: Blink
 48721 | D:16     | Bought the amulet "Oxae" {Cons rC+} for 546 gold pieces
 50688 | D:17     | Noticed a deep elf mage
 50689 | D:17     | Noticed a deep elf conjurer
 50700 | D:17     | Killed a deep elf mage
 50702 | D:17     | Noticed a deep elf mage
 50710 | D:17     | Killed a deep elf mage
 50711 | D:17     | Killed a deep elf conjurer
 51154 | D:17     | Noticed a guardian serpent
 51156 | D:17     | Killed a guardian serpent
 52393 | D:18     | Paralysed by a giant eyeball for 4 turns
 52650 | D:18     | Reached skill level 15 in Fighting
 53085 | D:19     | Noticed Agnes
 53095 | D:19     | Killed Agnes
 53567 | D:19     | Found a staircase to the Vaults.
 53567 | D:19     | the staircase to the Vaults was a mimic.
 53615 | D:19     | Got a pair of warped gloves
 53616 | D:19     | Identified the +1 pair of gloves of Yrol (You found it on level 19 of the Dungeon)
 54693 | D:20     | Entered Level 20 of the Dungeon
 54704 | D:20     | Gained mutation: You passively map a large area around you.
 54704 | D:20     | Reached XP level 18. HP: 115/168 MP: 10/13
 56141 | D:20     | Noticed Wiglaf
 56167 | D:20     | Killed Wiglaf
 58646 | Vault:1  | Entered Level 1 of the Vaults
 58658 | D:15     | Reached skill level 1 in Armour
 58860 | Vault:1  | Noticed Roxanne
 58863 | Vault:1  | Killed Roxanne
 59008 | Vault:1  | Got a torn book
 59009 | Vault:1  | Identified Roxanne's Compendium of Frigorific Shape Shifting (You took it off Roxanne on level 1 of the Vaults)
 59367 | Vault:1  | Reached skill level 5 in Armour
 60175 | Vault:2  | Noticed Aizul
 60190 | Vault:2  | Killed Aizul
 60347 | Vault:2  | Found a staircase to the Crypt.
 60462 | Vault:2  | Reached XP level 19. HP: 176/176 MP: 3/14
 62294 | Vault:3  | Reached skill level 10 in Armour
 63664 | Vault:4  | Noticed Norris
 63683 | Vault:4  | Killed Norris
 64678 | Vault:5  | Got a torn book
 64679 | Vault:5  | Identified Brioco's Beginning Course on Witchery (You found it on level 5 of the Vaults)
 64731 | Vault:5  | Found a staircase to the Hall of Blades.
 65117 | Vault:5  | Found a deep blue altar of Sif Muna.
 65662 | Vault:5  | Noticed Frances
 65668 | Vault:5  | Noticed Jozef
 65682 | Vault:5  | Killed Frances
 65694 | Vault:5  | Killed Jozef
 65730 | Vault:5  | Noticed Louise
 65752 | Vault:5  | Killed Louise
 65765 | Vault:5  | Noticed Mennas
 66616 | Vault:6  | Reached XP level 20. HP: 165/186 MP: 14/14
 66619 | Vault:6  | Noticed Frederick
 66652 | Vault:6  | Killed Frederick
 66888 | Vault:6  | Noticed Boris
 67258 | Vault:7  | Noticed Saint Roka
 67359 | Vault:7  | Killed Saint Roka
 67359 | Vault:7  | Reached skill level 15 in Armour
 68107 | Vault:7  | Noticed Mara
 68442 | Vault:6  | Found Huamugall's Book Shoppe.
 68450 | Vault:6  | Bought a book of Power for 855 gold pieces
 69261 | Lair:2   | Learned a level 6 spell: Iron Shot
 69550 | Snake:1  | Entered Level 1 of the Snake Pit
 69910 | Snake:1  | Noticed Nergalle
 69912 | Snake:1  | Killed Nergalle
 70427 | Snake:1  | Reached skill level 5 in Conjurations
User avatar

Barkeep

Posts: 4435

Joined: Tuesday, 11th January 2011, 12:28

Post Monday, 18th June 2012, 16:15

Re: CIP - DDEE Lucky with drops, trying not to screw it up

Bolt of Magma is no great shakes. It'd kinda nice for hitting multiple things at once, but you already have Petrify/LRD.

Once Iron Shot is online, some more Spellcasting will both help you out with MP (you do want rather more MP) and the hunger cost -- Honeycomb is a little above "spam with prejudice" hunger, and spamming Iron Shot with prejudice is a good thing to do.

You'll probably want to spend your recharging scrolls on your heal wand, so getting Haste running is a good thing to do. CBlink, also, really is That Good.

When you get back to V:7, drop demons on Mara; it's by far the easiest way to deal with him. I'm pretty sure he doesn't blink or clone himself when he's out of LoS. In any case, don't leave him around when you're tackling V:7; it's no fun to flee upstairs and find an angry Mara or three.

On the upside, you know where Boris, Mennas, and Mara all are.

Snake is a good place to be. Elf is, too; lots of the layouts are good for LRD-ing.
I am not a very good player. My mouth is a foul pit of LIES. KNOW THIS.

Spider Stomper

Posts: 238

Joined: Wednesday, 29th February 2012, 04:18

Post Monday, 18th June 2012, 17:59

Re: CIP - DDEE Lucky with drops, trying not to screw it up

Found a Crystal Ball of Energy in a shop in elf. I should probably pick it up for the activation but it's almost all my gold. About what evocations skill do I need to use it somewhat reliably? I figure I can hold on to my gold until I can use it safely in case something else awesome comes up

Edit: I've finished Snake:4 and Elf:4. Should I be safe enough on Elf:5? I've never attempted it before so I don't personally know how difficult it is to do but I've heard people talk about it. Dump included for reference.

  Code:
 Dungeon Crawl Stone Soup version 0.10.2-40-g36e0077 character file.

Southpaw the Earth Mage (DDEE)                     Turns: 80293, Time: 09:46:59

HP 194/194       AC 30     Str 15      XL: 21   Next: 36%
MP  23/23        EV 12     Int 27      God: Makhleb [******]
Gold 2276        SH 12     Dex 13      Spells: 14 memorised,  7 levels left

Res.Fire  : + + .   See Invis. : +    m - staff of earth
Res.Cold  : . . .   Warding    : . .  e - +3 fire dragon armour
Life Prot.: + + .   Conserve   : +    l - +2 buckler
Res.Acid. : . . .   Res.Corr.  : .    g - +1 helmet {Int+3}
Res.Poison: +       Clarity    : .    B - +2 cloak {rPois}
Res.Elec. : .       Spirit.Shd : .    h - +3 pair of gloves of Thoufox {rN+}
Sust.Abil.: . .     Stasis     : .    Z - +1 pair of boots of Vyotry {+Rage +Inv +Le
Res.Mut.  : .       Ctrl.Telep.: .    k - amulet "Oxae" {Cons rC+}
Res.Rott. : .       Levitation : .    r - ring of see invisible
Saprovore : . . .   Ctrl.Flight: .    L - ring of magical power

@: non-regenerating, extremely resistant to hostile enchantments, very
unstealthy
A: damage resistance, recharge devices, life protection 1, sense surroundings 3,
slow healing 3, Int +1
a: Device Recharging, Minor Destruction, Lesser Servant of Makhleb, Major
Destruction, Greater Servant of Makhleb, Renounce Religion, Evoke Berserk Rage,
Evoke Invisibility, Evoke Levitation


You are on level 4 of the Elven Halls.
You worship Makhleb.
Makhleb is exalted by your worship.
You are not hungry.

You have visited 8 branches of the dungeon, and seen 52 of its levels.
You have visited 3 portal chambers: bailey, ice cave, volcano.

You have collected 4487 gold pieces.
You have spent 2231 gold pieces at shops.

Inventory:

Armour
 e - a +3 fire dragon armour (worn)
 g - a +1 helmet of intelligence (worn)
 h - the +3 pair of gloves of Thoufox (worn) {rN+}
   (You took it off Nikola on level 14 of the Dungeon)   
   
   It protects you from negative energy.
 l - a +2 buckler (worn)
 B - a +2 cloak of poison resistance (worn)
 Z - the +1 pair of boots of Vyotry (worn) {+Rage +Inv +Lev}
   (You found it on level 15 of the Dungeon)   
   
   It lets you turn invisible.
   It lets you levitate.
   It lets you go berserk.
Magical devices
 d - a wand of heal wounds (5)
 v - a wand of fire
 C - a wand of digging (12)
 H - a wand of heal wounds (4)
 J - a wand of slowing {zapped: 1}
 Q - a wand of hasting (2)
Comestibles
 z - a beef jerky
 A - 2 meat rations
 U - 9 bread rations
Scrolls
 b - 3 scrolls of fog
 i - 5 scrolls of remove curse
 t - 3 scrolls of fear
 G - a scroll of immolation
 K - 2 scrolls of identify
 N - a scroll of teleportation
Jewellery
 f - an uncursed amulet of clarity
 k - the amulet "Oxae" (around neck) {Cons rC+}
   (You bought it in a shop on level 16 of the Dungeon)   
   
   [amulet of conservation]
   
   It protects you from cold.
 p - an uncursed ring of life protection
 q - an uncursed ring of wizardry
 r - a ring of see invisible (right hand)
 y - an uncursed ring of magical power
 D - a +6 ring of evasion
 L - a ring of magical power (left hand)
Potions
 a - a potion of invisibility
 c - 6 potions of curing
 j - 2 potions of heal wounds
 n - 2 potions of speed
 s - a potion of cure mutation
 u - 2 potions of resistance
 w - 3 potions of brilliance
 x - a potion of restore abilities
 E - a potion of agility
 M - 3 potions of levitation
 T - 2 potions of might
Magical staves
 m - a staff of earth (weapon)
 o - a +5 rod of summoning (11/11)
   (You found it on level 3 of the Lair of Beasts)
Miscellaneous
 F - an ornate deck of war {the Bones}


   Skills:
 - Level 15,0 Fighting
 - Level 12,0 Staves
 - Level 15,0 Armour
 - Level 10,6 Dodging
 - Level 2,4 Stealth
 - Level 5,0 Shields
 - Level 10,0 Traps & Doors
 + Level 13,8 Spellcasting
 - Level 10,0 Conjurations
 - Level 10,0 Translocations
 - Level 0,8 Transmutations
 - Level 18,1 Earth Magic
 - Level 11,0 Invocations
 - Level 7,0 Evocations


You have 7 spell levels left.
You know the following spells:

 Your Spells              Type           Power        Failure   Level  Hunger
a - Stone Arrow           Erth/Conj      #######      1%          3    None
b - Iron Shot             Erth/Conj      ########..   4%          6    Honeycomb
c - Stoneskin             Erth/Trmt      ########..   1%          2    None
d - Lee's Rapid Deconstr  Erth           #########.   1%          5    None
e - Shroud of Golubria    Chrm/Tloc      ######....   1%          2    None
f - Repel Missiles        Air/Chrm       ##........   14%         2    None
g - Petrify               Erth/Trmt      ########.    1%          4    None
h - Control Teleport      Chrm/Tloc      ######....   14%         4    None
i - Passwall              Erth/Trmt      ########..   1%          3    None
j - Swiftness             Air/Chrm       ##........   14%         2    None
k - Apportation           Tloc           #######...   1%          1    None
l - Flight                Air/Chrm       ##........   30%         3    None
m - Blink                 Tloc           N/A          1%          2    None
n - Sandblast             Erth           #######      0%          1    None


Dungeon Overview and Level Annotations

Branches:
Dungeon (20/27)            Temple (1/1) D:5             Orc (4/4) D:9
    Elf (4/5) Orc:4          Lair (8/8) D:12          Swamp (4/5) Lair:2
  Slime (0/6) Lair:8        Snake (4/5) Lair:4        Vault (7/8) D:15
  Blade (0/1) Vault:5       Crypt (0/5) Vault:2     

Altars:
Ashenzari
Cheibriados
Elyvilon
Fedhas
Kikubaaqudgha
Makhleb
Nemelex Xobeh
Okawaru
Sif Muna
The Shining One
Trog
Vehumet
Xom
Yredelemnul
Zin

Shops:
D:4: +  D:11: ?  D:15: %(  D:16: *  Orc:4: ((/[  Elf:1: ?  Elf:2: *
Elf:4: (  Vault:6: +

Portals:
Trove: D:15 (give book of Summonings)

Annotations
Elf:2 Crystal Ball of Energy and unid'd Amulet
Lair:6 exclusion: 3 oklob plants, dukplx's ghost, powerful MiGl
Vault:5 Mennas
Vault:6 Boris
Vault:7 Mara


                    Innate Abilities, Weirdness & Mutations

You are resistant to damage.
You can recharge devices by infusing magical energy.
You resist negative energy.
You passively map a large area around you.
You do not heal naturally.
Your mind is acute (Int +1).


Message History

a runed elven short sword; an elven leather armour; an elf corpse
You offer a prayer to Makhleb.
The elf corpse flares red and disappears.
Makhleb is exalted by your worship.
You start resting.
Magic restored.
Found 34 darts.
v - a wand of fire
K - 2 scrolls of identify
Done exploring.
Done exploring.
You see here 22 bolts.
Things that are here:
an elven long sword; a ring mail
You see here an elven long sword.
You see here a glowing elven short sword.
There is a stone staircase leading down here.
Welcome back, Southpaw the Deep Dwarf Earth Elementalist.
Blood and souls for Makhleb!
Press ? for a list of commands and other information.

        #####
        #...#
        #.#.#
      ###.#.#
 ######...#.#####
 #....@.###.....#
 #.##...# #####.#
 #.##.####### #.#
 #...)).....# #.#######
 ####.##....# #........
  #.)(......# #########
  #.#..)..#.#       #..
  #.####..#.######  #..
###.#.....#.##...#  #..


There are no monsters in sight!

Vanquished Creatures
  Saint Roka (Vault:7)
  Norris (Vault:4)
  Frederick (Vault:6)
  Nikola (D:14)
  Kirke (D:14)
  Rupert (Lair:1)
  Agnes (D:19)
  Frances (Vault:5)
  Roxanne (Vault:1)
  Aizul (Vault:2)
  Donald (Orc:4)
  Wiglaf (D:20)
  Louise (Vault:5)
  Gastronok (Orc:2)
  3 stone giants
  Jozef (Vault:5)
  Azrael (D:14)
  9 dire elephants
  A deep elf death mage (Elf:4)
  5 anacondas
  A vault guard (D:15)
  4 dragons
  3 great orbs of eyes
  4 yaktaur captains
  Harold (Orc:1)
  19 hydras
  13 alligators
  5 ogre magi
  A sphinx zombie (D:20)
  An iron dragon zombie (D:20)
  A deep elf high priest (Elf:4)
  2 stone giant zombies
  4 rakshasas
  2 orc high priests
  Nergalle (Snake:1)
  2 stone giant skeletons
  A fire giant skeleton (Vault:5)
  A very ugly thing (D:18)
  14 centaur warriors
  22 deep elf knights
  A flayed ghost (Vault:7)
  6 naga warriors
  A swamp dragon (Swamp:4)
  5 unseen horrors
  3 ice statues (Port)
  3 giant amoebae
  Pikel (D:5)
  A giant orange brain (D:20)
  13 orc knights
  11 hill giants
  A wizard (Vault:2)
  A guardian serpent (D:17)
  6 griffons
  6 orc sorcerers
  10 cyclopes
  A cyclops (shapeshifter) (Vault:3)
  3 red wasps
  3 oklob plants (Lair:3)
  27 black mambas
  A sixfirhy (Elf:2)
  An eye of devastation (Vault:2)
  2 dragon zombies
  An ice dragon zombie (Vault:1)
  An ettin zombie (Vault:6)
  A griffon zombie (D:14)
  2 stone golems
  92 slime creatures
  14 black mamba zombies (Snake:4)
  37 elephants
  A queen ant (D:16)
  An ice dragon skeleton (Vault:6)
  A dragon skeleton (Vault:3)
  7 feature mimics
  A spiny worm zombie (D:15)
  An eye of devastation (shapeshifter) (D:20)
  9 spiny frogs
  2 hill giant zombies
  2 trapdoor spiders (Vault:2)
  2 human zombies (Vault:5)
  25 yaktaurs
  Psyche (D:13)
  8 naga magi
  6 rock trolls
  A smoke demon (Elf:2)
  A human (shapeshifter) (Vault:4)
  70 ugly things
  Sonja (Orc:2)
  A spriggan (D:11)
  A spriggan (shapeshifter) (Vault:3)
  A wandering mushroom (D:16)
  3 hill giant skeletons
  3 komodo dragons
  2 bog mummies
  10 trolls
  A deep troll zombie (Vault:5)
  11 baby alligators
  17 blink frogs
  A brown ooze (Lair:8)
  A deep troll skeleton (D:20)
  10 two-headed ogres
  A blink frog (shapeshifter) (Vault:2)
  A queen bee (Lair:1)
  2 vampires
  13 wraiths
  A red wasp simulacrum (D:20)
  A hairy devil (Elf:3)
  A rock troll skeleton (Vault:5)
  4 basilisks
  A neqoxec (Orc:4)
  4 sharks
  A fire elemental (D:14)
  78 yaks
  A hog (shapeshifter) (D:17)
  A wyvern (D:10)
  16 deep elf conjurers
  3 hungry ghosts
  A merfolk (shapeshifter) (Vault:5)
  53 vampire mosquitoes
  A wood golem (D:11)
  A yaktaur zombie (D:19)
  A giant slug zombie (Vault:3)
  3 rock worms
  6 manticores
  4 mottled dragons
  18 war dogs
  5 fire drakes
  A ynoxinul (Elf:4)
  16 deep elf summoners
  21 deep elf fighters
  7 hippogriffs
  A cyclops zombie (D:12)
  13 necrophages
  41 insubstantial wisps
  An orange crystal statue (D:13)
  14 soldier ants (D:16)
  A red devil (Vault:4)
  A yaktaur skeleton (Vault:2)
  A sky beast (D:10)
  39 swamp worms
  58 orc warriors
  3 hell hounds (D:14)
  21 ice beasts
  A yellow wasp (D:14)
  4 slaves (D:5)
  9 deep elf priests
  9 giant goldfish
  A queen bee zombie (D:16)
  A rock worm zombie (D:18)
  33 ogres
  2 cyclops skeletons
  2 phantoms
  24 deep elf magi
  An ogre (shapeshifter) (Vault:7)
  61 nagas
  9 wargs
  20 centaurs
  A lava worm (Lair:5)
  8 swamp drakes
  3 yak skeletons
  Sigmund (D:6)
  Duvessa (D:7)
  9 giant slugs
  38 water moccasins
  5 giant leeches
  2 boulder beetle zombies
  12 crocodiles
  7 big kobolds
  2 brain worms (D:17)
  A two-headed ogre zombie (Vault:2)
  21 giant frogs
  A soldier ant zombie (D:8)
  8 water moccasin zombies
  Blork the orc (D:6)
  3 agate snails
  An eye of draining (D:17)
  28 killer bees
  3 boulder beetles
  2 basilisk skeletons
  20 wights
  9 jellyfish
  3 lava fish (Lair:5)
  10 electric eels (Snake:3)
  2 goliath beetles
  2 quasits (Elf:4)
  3 shadows
  2 vampire bats (D:3)
  10 big fish
  Dowan (D:7)
  3 big kobold skeletons
  12 crimson imps
  41 orc priests
  4 scorpions
  6 spiders (D:16)
  8 iguanas
  A hound skeleton (D:5)
  3 iron imps
  12 hounds
  36 deep elf soldiers
  10 porcupines
  43 orc wizards
  45 worker ants
  33 sheep
  5 orange rats
  Ijyb (D:2)
  10 jellies
  A spectral orc (Snake:1)
  5 boggarts (D:16)
  38 adders
  6 elf zombies (Elf:4)
  8 giant centipedes
  12 gnolls
  25 green rats
  3 iguana skeletons
  2 midges (Elf:4)
  4 adder zombies (Snake:4)
  2 giant mites
  3 adder skeletons
  A shadow imp (Elf:4)
  A white imp (Elf:1)
  5 worms
  13 ufetubi
  2 giant eyeballs
  7 grey rats
  2 bat skeletons
  5 giant geckos
  2 oozes
  An orc (shapeshifter) (D:15)
  278 orcs
  6 ball pythons
  45 bats
  3 giant cockroaches
  22 hobgoblins
  32 jackals
  14 quokkas
  3 ball python zombies (Snake:4)
  9 giant newts
  3 giant spores
  27 goblins
  15 illusory rakshasas
  43 kobolds
  A kobold zombie (D:5)
  2 orc skeletons
  A quokka skeleton (D:4)
  39 rats
  3 ballistomycetes (D:9)
  2 crawling corpses (Elf:4)
  5 fungi
  14 plants
  46 toadstools
2485 creatures vanquished.

Vanquished Creatures (collateral kills)
  A dire elephant (D:20)
  Snorg (Swamp:3)
  A hill giant (D:19)
  3 yaks (Lair:7)
  A ynoxinul (Lair:6)
  A swamp worm (Swamp:3)
8 creatures vanquished.

Vanquished Creatures (others)
  Maud (Lair:2)
  A hill giant (D:14)
  A two-headed ogre (Vault:3)
  A deep elf fighter (Elf:1)
  A yellow wasp (D:20)
  2 ogres (Vault:3)
  A deep elf mage (Elf:3)
  A centaur (Vault:1)
  A water moccasin (Snake:4)
  4 humans (D:14)
  2 killer bees (D:20)
  2 jellyfish (D:14)
  A wight (Vault:2)
  2 big fish (D:14)
  An orc wizard (Orc:4)
  2 worker ants
  2 porcupines
  An adder (Snake:3)
  4 green rats
  3 orcs
  A kobold (D:19)
  A ball python (Snake:2)
  2 jackals
  2 quokkas
  2 rats
  2 ballistomycetes
  48 fungi
  48 plants
  80 toadstools
220 creatures vanquished.

Grand Total: 2713 creatures vanquished

Notes
Turn   | Place    | Note
--------------------------------------------------------------
     0 | D:1      | Southpaw, the Deep Dwarf Earth Elementalist, began the quest for the Orb.
     0 | D:1      | Reached XP level 1. HP: 15/15 MP: 3/3
   268 | D:1      | Reached XP level 2. HP: 17/22 MP: 4/4
   501 | D:1      | Learned a level 2 spell: Stoneskin
   536 | D:1      | Reached skill level 5 in Earth Magic
  1047 | D:2      | Found a white marble altar of Elyvilon.
  1084 | D:2      | Noticed Ijyb
  1134 | D:2      | Killed Ijyb
  1134 | D:2      | Reached XP level 3. HP: 14/28 MP: 0/6
  1199 | D:2      | Learned a level 3 spell: Stone Arrow
  1808 | D:2      | Reached skill level 1 in Conjurations
  2423 | D:3      | Found a deep blue altar of Sif Muna.
  2579 | D:3      | Reached XP level 4. HP: 33/36 MP: 3/9
  3340 | D:3      | Reached XP level 5. HP: 22/42 MP: 2/10
  3929 | D:4      | Reached XP level 6. HP: 16/49 MP: 13/13
  4199 | D:4      | Found Umabuiju's Book Shop.
  4485 | D:5      | Entered Level 5 of the Dungeon
  4670 | D:5      | Upgraded the game from 0.10.0-14-ga75c42d to 0.10.0-32-gfa280cc
  4711 | D:5      | Found a staircase to the Ecumenical Temple.
  4724 | Temple   | Entered the Ecumenical Temple
  4787 | Temple   | Became a worshipper of Makhleb the Destroyer
  4820 | D:5      | Reached skill level 6 in Earth Magic
  4834 | D:5      | Got a shimmering battleaxe
  4835 | D:5      | Identified the +5,+1 battleaxe of Lesook (You found it on level 5 of the Dungeon)
  5083 | D:5      | Reached skill level 7 in Earth Magic
  5108 | D:5      | Reached XP level 7. HP: 15/55 MP: 12/14
  5217 | D:5      | Reached skill level 8 in Earth Magic
  5252 | D:5      | Acquired Makhleb's first power
  5396 | D:5      | Noticed Pikel
  5478 | D:5      | Killed Pikel
  5478 | D:5      | Reached skill level 10 in Earth Magic
  5478 | D:5      | Reached XP level 8. HP: 37/62 MP: 4/15
  5826 | D:6      | Noticed Blork the orc
  5840 | D:5      | Learned a level 5 spell: Lee's Rapid Deconstruction
  5846 | D:6      | Killed Blork the orc
  5985 | D:6      | Acquired Makhleb's second power
  6051 | D:6      | Noticed Sigmund
  6055 | D:6      | Killed Sigmund
  6082 | D:6      | Upgraded the game from 0.10.0-32-gfa280cc to 0.10.2-40-g36e0077
  6095 | D:6      | Reached skill level 11 in Earth Magic
  6856 | D:7      | Noticed Dowan
  6857 | D:7      | Noticed Duvessa
  6922 | D:7      | Killed Duvessa
  7042 | D:7      | Killed Dowan
  7042 | D:7      | Reached skill level 12 in Earth Magic
  7092 | D:7      | Reached skill level 5 in Spellcasting
  7092 | D:7      | Gained mutation: You passively map the area around you.
  7092 | D:7      | Reached XP level 9. HP: 68/68 MP: 10/17
  7214 | D:7      | Acquired Makhleb's third power
  7566 | D:7      | Found a snail-covered altar of Cheibriados.
  8040 | D:8      | Found a radiant altar of Vehumet.
  8354 | D:8      | Found a flagged portal.
  8363 | bailey   | Entered the bailey
  8492 | bailey   | Noticed CryptoCactus' ghost (experienced TrMo)
  8494 | bailey   | Acquired Makhleb's fourth power
  9034 | D:9      | Reached XP level 10. HP: 75/75 MP: 15/22
  9319 | D:9      | Acquired Makhleb's fifth power
  9375 | D:9      | Found a staircase to the Orcish Mines.
  9732 | D:10     | Entered Level 10 of the Dungeon
  9998 | D:10     | Reached skill level 10 in Spellcasting
 10520 | D:10     | Learned a level 2 spell: Shroud of Golubria
 10525 | D:10     | Learned a level 2 spell: Repel Missiles
 10530 | D:10     | Learned a level 4 spell: Petrify
 10553 | D:10     | Reached XP level 11. HP: 37/81 MP: 24/24
 10572 | D:10     | Reached skill level 1 in Fighting
 11554 | D:11     | Found Qinahuer's Magic Scroll Shoppe.
 12030 | D:11     | Bought a scroll of identify for 30 gold pieces
 12279 | D:12     | Reached skill level 5 in Fighting
 12422 | D:12     | Found a staircase to the Lair.
 12984 | D:12     | You fall through a shaft!
 12984 | D:15     | Entered Level 15 of the Dungeon
 12987 | D:14     | Entered Level 14 of the Dungeon
 12987 | D:14     | Noticed Kirke
 12987 | D:14     | Noticed Azrael
 12987 | D:14     | Noticed a fire elemental
 13094 | D:13     | Noticed Psyche
 13099 | D:13     | Killed Psyche
 13530 | Lair:1   | Entered Level 1 of the Lair of Beasts
 13811 | Lair:1   | Learned a level 4 spell: Control Teleport
 13815 | Lair:1   | Learned a level 3 spell: Passwall
 13818 | Lair:1   | Learned a level 2 spell: Swiftness
 13839 | Lair:1   | Reached skill level 10 in Fighting
 13934 | Lair:1   | Reached skill level 1 in Translocations
 14149 | Lair:1   | Reached XP level 12. HP: 106/106 MP: 25/25
 14563 | Lair:2   | Noticed Rupert
 14576 | Lair:1   | Reached skill level 5 in Translocations
 15130 | Lair:2   | Noticed Maud
 15482 | Lair:2   | Killed Maud
 15728 | Lair:2   | Learned a level 1 spell: Apportation
 15786 | Lair:2   | Found a staircase to the Swamp.
 16028 | Lair:3   | Found a bloodstained altar of Trog.
 16143 | Lair:3   | Reached skill level 10 in Translocations
 16657 | Lair:3   | Reached skill level 5 in Dodging
 17088 | Lair:3   | Identified a +5 rod of summoning (11/11) (You found it on level 3 of the Lair of Beasts)
 17832 | Lair:4   | Found a staircase to the Snake Pit.
 19335 | Lair:6   | Noticed dukplx's ghost (powerful MiGl)
 19897 | Lair:5   | Reached skill level 10 in Dodging
 19900 | Lair:5   | Reached XP level 13. HP: 55/114 MP: 7/18
 20307 | Lair:7   | HP: 4/114 [yak (13)]
 20584 | Lair:7   | Reached skill level 1 in Invocations
 20865 | Lair:7   | Gained mutation: Your mind is acute (Int +1).
 21508 | Lair:8   | Entered Level 8 of the Lair of Beasts
 21645 | Lair:8   | Reached skill level 13 in Earth Magic
 21969 | Lair:8   | Found a staircase to the Slime Pits.
 22096 | Lair:8   | Reached skill level 14 in Earth Magic
 23034 | Lair:8   | Reached skill level 15 in Earth Magic
 23687 | Lair:8   | Got an ichor-stained shield
 23688 | Lair:8   | Identified the +1 shield of Mental Paralysis (You found it on level 8 of the Lair of Beasts)
 23942 | Lair:8   | Reached skill level 16 in Earth Magic
 24624 | Lair:8   | HP: 4/114 [dire elephant (5)]
 24745 | Lair:8   | Reached skill level 17 in Earth Magic
 25360 | Lair:8   | Reached skill level 18 in Earth Magic
 25360 | Lair:8   | Gained mutation: You resist negative energy.
 25360 | Lair:8   | Reached XP level 14. HP: 101/122 MP: 3/15
 26215 | D:12     | Reached skill level 1 in Shields
 26689 | D:13     | Found a bloodstained altar of Trog.
 26818 | D:13     | Reached skill level 5 in Shields
 26822 | D:13     | Reached skill level 1 in Staves
 27819 | D:13     | Reached skill level 5 in Staves
 28310 | D:14     | Noticed Nikola
 29086 | D:14     | Killed Kirke
 29341 | D:14     | Killed Nikola
 30506 | D:14     | Killed a fire elemental
 30671 | D:14     | Killed Azrael
 30671 | D:14     | Reached skill level 10 in Staves
 30908 | D:14     | Got a pair of bloodstained gloves
 31014 | D:14     | Identified the +3 pair of gloves of Thoufox (You took it off Nikola on level 14 of the Dungeon)
 31810 | Orc:1    | Entered Level 1 of the Orcish Mines
 31842 | Orc:2    | Noticed Harold
 31861 | Orc:1    | Killed Harold
 31992 | Orc:2    | Reached XP level 15. HP: 115/129 MP: 11/12
 32644 | Orc:3    | Found a frozen archway.
 32795 | IceCv    | Entered an ice cave
 33269 | Orc:3    | Noticed an orc high priest
 33272 | Orc:3    | Killed an orc high priest
 33686 | Orc:3    | Found a bloodstained altar of Trog.
 33688 | Orc:3    | Got a glistering book
 33689 | Orc:3    | Identified Sif Muna's Volume of Fetching (You found it on level 3 of the Orcish Mines)
 33874 | Orc:2    | Noticed Sonja
 33880 | Orc:2    | Killed Sonja
 34677 | Orc:1    | Found a dark tunnel.
 34707 | Volcano  | Entered a volcano
 35323 | Orc:2    | Noticed Gastronok
 35337 | Orc:2    | Killed Gastronok
 35509 | Orc:4    | Entered Level 4 of the Orcish Mines
 35536 | Orc:4    | Reached skill level 1 in Traps & Doors
 35538 | Orc:4    | Noticed a two-headed ogre
 35542 | Orc:4    | Killed a two-headed ogre
 35761 | Orc:4    | Found a staircase to the Elven Halls.
 35858 | Orc:4    | Killed an orc high priest
 36058 | Orc:4    | Noticed Donald
 36085 | Orc:4    | Killed Donald
 36085 | Orc:4    | Reached skill level 5 in Traps & Doors
 36294 | Orc:4    | Found Pramarch's Antique Armour Shoppe.
 36294 | Orc:4    | Found Kuessus' Magical Wand Shoppe.
 36310 | Orc:4    | Found Fridanif's Weapon Emporium.
 36310 | Orc:4    | Found Kut Rohe's Weapon Emporium.
 36943 | Orc:4    | Bought a wand of digging (12) for 448 gold pieces
 37181 | Lair:2   | Learned a level 3 spell: Flight
 37249 | Lair:1   | Killed Rupert
 37415 | Swamp:1  | Entered Level 1 of the Swamp
 38749 | Swamp:1  | Reached skill level 10 in Traps & Doors
 39058 | Swamp:1  | Reached skill level 5 in Invocations
 40558 | Swamp:2  | Reached XP level 16. HP: 107/139 MP: 11/11
 41270 | Swamp:2  | Reached skill level 10 in Invocations
 43279 | Swamp:3  | Noticed Snorg
 43287 | Swamp:3  | Killed Snorg
 47108 | D:15     | Found Vali's Weapon Shoppe.
 47204 | D:15     | Found Bladuat's Food Shoppe.
 47262 | D:15     | Got a warped bone amulet
 47282 | D:15     | Identified the amulet "Streirof" (You found it on level 15 of the Dungeon)
 47368 | D:15     | Reached XP level 17. HP: 151/153 MP: 1/12
 47500 | D:15     | Found a portal to a secret trove of treasure.
 47521 | D:15     | Got a yellowed book
 47522 | D:15     | Identified the Tome of Weightlessness (You found it on level 15 of the Dungeon)
 47667 | D:15     | Found a staircase to the Vaults.
 47707 | D:15     | Got a pair of dazzling boots
 47708 | D:15     | Identified the +1 pair of boots of Vyotry (You found it on level 15 of the Dungeon)
 48705 | D:16     | Found Onugg's General Store.
 48716 | D:16     | Learned a level 2 spell: Blink
 48721 | D:16     | Bought the amulet "Oxae" {Cons rC+} for 546 gold pieces
 50688 | D:17     | Noticed a deep elf mage
 50689 | D:17     | Noticed a deep elf conjurer
 50700 | D:17     | Killed a deep elf mage
 50702 | D:17     | Noticed a deep elf mage
 50710 | D:17     | Killed a deep elf mage
 50711 | D:17     | Killed a deep elf conjurer
 51154 | D:17     | Noticed a guardian serpent
 51156 | D:17     | Killed a guardian serpent
 52393 | D:18     | Paralysed by a giant eyeball for 4 turns
 52650 | D:18     | Reached skill level 15 in Fighting
 53085 | D:19     | Noticed Agnes
 53095 | D:19     | Killed Agnes
 53567 | D:19     | Found a staircase to the Vaults.
 53567 | D:19     | the staircase to the Vaults was a mimic.
 53615 | D:19     | Got a pair of warped gloves
 53616 | D:19     | Identified the +1 pair of gloves of Yrol (You found it on level 19 of the Dungeon)
 54693 | D:20     | Entered Level 20 of the Dungeon
 54704 | D:20     | Gained mutation: You passively map a large area around you.
 54704 | D:20     | Reached XP level 18. HP: 115/168 MP: 10/13
 56141 | D:20     | Noticed Wiglaf
 56167 | D:20     | Killed Wiglaf
 58646 | Vault:1  | Entered Level 1 of the Vaults
 58658 | D:15     | Reached skill level 1 in Armour
 58860 | Vault:1  | Noticed Roxanne
 58863 | Vault:1  | Killed Roxanne
 59008 | Vault:1  | Got a torn book
 59009 | Vault:1  | Identified Roxanne's Compendium of Frigorific Shape Shifting (You took it off Roxanne on level 1 of the Vaults)
 59367 | Vault:1  | Reached skill level 5 in Armour
 60175 | Vault:2  | Noticed Aizul
 60190 | Vault:2  | Killed Aizul
 60347 | Vault:2  | Found a staircase to the Crypt.
 60462 | Vault:2  | Reached XP level 19. HP: 176/176 MP: 3/14
 62294 | Vault:3  | Reached skill level 10 in Armour
 63664 | Vault:4  | Noticed Norris
 63683 | Vault:4  | Killed Norris
 64678 | Vault:5  | Got a torn book
 64679 | Vault:5  | Identified Brioco's Beginning Course on Witchery (You found it on level 5 of the Vaults)
 64731 | Vault:5  | Found a staircase to the Hall of Blades.
 65117 | Vault:5  | Found a deep blue altar of Sif Muna.
 65662 | Vault:5  | Noticed Frances
 65668 | Vault:5  | Noticed Jozef
 65682 | Vault:5  | Killed Frances
 65694 | Vault:5  | Killed Jozef
 65730 | Vault:5  | Noticed Louise
 65752 | Vault:5  | Killed Louise
 65765 | Vault:5  | Noticed Mennas
 66616 | Vault:6  | Reached XP level 20. HP: 165/186 MP: 14/14
 66619 | Vault:6  | Noticed Frederick
 66652 | Vault:6  | Killed Frederick
 66888 | Vault:6  | Noticed Boris
 67258 | Vault:7  | Noticed Saint Roka
 67359 | Vault:7  | Killed Saint Roka
 67359 | Vault:7  | Reached skill level 15 in Armour
 68107 | Vault:7  | Noticed Mara
 68442 | Vault:6  | Found Huamugall's Book Shoppe.
 68450 | Vault:6  | Bought a book of Power for 855 gold pieces
 69261 | Lair:2   | Learned a level 6 spell: Iron Shot
 69550 | Snake:1  | Entered Level 1 of the Snake Pit
 69910 | Snake:1  | Noticed Nergalle
 69912 | Snake:1  | Killed Nergalle
 70427 | Snake:1  | Reached skill level 5 in Conjurations
 74498 | Snake:4  | Reached XP level 21. HP: 194/194 MP: 5/14
 75621 | Elf:1    | Entered Level 1 of the Elven Halls
 76736 | Elf:1    | Found Qavutuadgh's Magic Scroll Emporium.
 76744 | Elf:1    | Bought a scroll of identify for 32 gold pieces
 76744 | Elf:1    | Bought a scroll of recharging for 88 gold pieces
 76744 | Elf:1    | Bought a scroll of enchant armour for 88 gold pieces
 76744 | Elf:1    | Bought a scroll of identify for 32 gold pieces
 76744 | Elf:1    | Bought a scroll of identify for 32 gold pieces
 76744 | Elf:1    | Bought a scroll of identify for 32 gold pieces
 76744 | Elf:1    | Bought a scroll of teleportation for 48 gold pieces
 77931 | Elf:2    | Found Haihoed's Assorted Antiques.
 78187 | Elf:3    | Reached skill level 10 in Conjurations
 78522 | Elf:3    | Found a burning altar of Makhleb.
 79065 | Elf:4    | Found Gufihaif's Weapon Shoppe.
 79626 | Elf:4    | Noticed an orc knight
 79652 | Elf:4    | Killed an orc knight


Edit 2: Elf:5 cleared. Mostly junk, but did find an artefact ring {rF+, Dex+1, Int+5, Dam+2} and an amulet {cFly, +Lev, rElec, EV+3, Stlth++}

Vestibule Violator

Posts: 1500

Joined: Monday, 3rd January 2011, 17:47

Post Monday, 18th June 2012, 19:16

Re: CIP - DDEE Lucky with drops, trying not to screw it up

IMO the amulet you're wearing is better unless you need the rElec.
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