Snake Sneak
Posts: 92
Joined: Friday, 14th January 2011, 18:32
CIP MiBe
- Code:
Dungeon Crawl Stone Soup version 0.10-a0-1720-g5de2656 character file.
B2 the Severer (Minotaur Berserker) Turns: 40906, Time: 08:09:13
HP 152/152 AC 33 Str 27 XL: 17 Next: 87%
MP 5/5 EV 9 Int 13 God: Trog [*****.]
Gold 2368 SH 0 Dex 11 Spells: 0 memorised, 16 levels left
Res.Fire : . . . See Invis. : . K - +1,+3 executioner's axe (flame) {god gift}
Res.Cold : . . . Warding : . . B - +5 orc plate armour
Life Prot.: . . . Conserve : . (no shield)
Res.Acid. : . . . Res.Corr. : . (helmet restricted)
Res.Poison: + Clarity : . Q - +5 cloak of the Echidna {Dam+4 Stlth++}
Res.Elec. : . Spirit.Shd : . t - +1 pair of gloves {Str+3}
Sust.Abil.: . . Stasis : . c - +0 pair of boots of Baix Irayv {Int+5 Acc+
Res.Mut. : + Ctrl.Telep.: . q - amulet of resist mutation
Res.Rott. : . Levitation : . G - ring of poison resistance
Saprovore : . . . Ctrl.Flight: . L - ring of protection from magic
@: very resistant to hostile enchantments, extremely unstealthy
A: horns 2
a: Burn Spellbooks, Berserk, Trog's Hand, Brothers in Arms, Renounce Religion
You are on level 2 of the Lair of Beasts.
You worship Trog.
Trog is exalted by your worship.
You are not hungry.
You have visited 6 branches of the dungeon, and seen 40 of its levels.
You have visited 2 portal chambers: sewer, spiders nest.
You have collected 3485 gold pieces.
You have spent 1137 gold pieces at shops.
Inventory:
Hand weapons
u - the +2,+12 double sword of the Sun {slice, rPois rC+ SInv}
(You found it on level 5 of the Snake Pit)
It inflicts extra damage upon your enemies.
It protects you from cold.
It protects you from poison.
It enhances your eyesight.
K - a +1,+3 executioner's axe of flaming (weapon) {god gift}
Y - a +0,+5 sling of flame {god gift}
Missiles
o - 8 exploding +4 sling bullets {god gift}
p - 18 sling bullets
C - 15 silver +3 sling bullets {god gift}
I - 17 steel +4 sling bullets {god gift}
N - 16 poisoned +4 sling bullets {god gift}
Armour
c - the +0 pair of boots of Baix Irayv (worn) {Int+5 Acc+4}
(You bought it in a shop on level 13 of the Dungeon)
It affects your intelligence (+5).
It affects your accuracy (+4).
t - a +1 pair of gloves of strength (worn)
B - a +5 orcish plate armour (worn)
Q - the +5 cloak of the Echidna (worn) {Dam+4 Stlth++}
(You found it on level 19 of the Dungeon)
It affects your damage-dealing abilities (+4).
It makes you much more stealthy.
Magical devices
d - a wand of slowing (5)
h - a wand of fire (9)
s - a wand of disintegration (8)
v - a wand of teleportation (5)
w - a wand of digging (5)
E - a wand of cold {zapped: 1}
Comestibles
k - 6 meat rations
M - 2 bread rations
Scrolls
e - 5 scrolls of teleportation
j - 2 scrolls of fog
r - 2 scrolls of fear
z - a scroll of holy word
O - 2 scrolls of summoning
P - 3 scrolls of blinking
X - 4 scrolls of remove curse
Jewellery
b - an uncursed ring of see invisible
l - an uncursed amulet of clarity
q - an amulet of resist mutation (around neck)
F - a +2 ring of protection
G - a ring of poison resistance (right hand)
H - an uncursed ring of teleport control
L - a ring of protection from magic (left hand)
R - a +3 ring of protection
S - an uncursed amulet of resist corrosion
Potions
a - 5 potions of curing
f - a potion of resistance
g - 2 potions of agility
i - 3 potions of levitation
x - 2 potions of speed
D - a potion of berserk rage
T - 2 potions of heal wounds
U - a potion of restore abilities
Miscellaneous
A - a disc of storms
Skills:
* Level 15 Fighting
- Level 1 Short Blades
+ Level 1 Long Blades
- Level 19 Axes
+ Level 7 Maces & Flails
+ Level 15 Slings
- Level 2 Bows
+ Level 4 Throwing
+ Level 16 Armour
+ Level 12 Dodging
+ Level 3 Stealth
+ Level 3 Traps & Doors
+ Level 10 Evocations
You have 16 spell levels left.
You don't know any spells.
Dungeon Overview and Level Annotations
Branches:
Dungeon (19/27) Temple (1/1) D:6 Orc (4/4) D:9
Elf (0/5) Orc:4 Lair (8/8) D:13 Swamp (0/5) Lair:4
Slime (0/6) Lair:8 Snake (5/5) Lair:6 Vault (3/8) D:15
Crypt: Vault:2-4
Altars:
Ashenzari
Cheibriados
Elyvilon
Fedhas
Nemelex Xobeh
Okawaru
Sif Muna
The Shining One
Vehumet
Yredelemnul
Zin
Shops:
D:11: ( D:13: * Orc:2: ( Orc:4: [=(! Vault:2: ( Vault:3: (
Portals:
Trove: D:10 (give +5,+6 demon blade)
Annotations
D:19 Mara
Lair:8 exclusion: 2 oklob plants
Innate Abilities, Weirdness & Mutations
You have a pair of horns on your head.
Returning to the game after a long absence, this guy just started working without much fuss. My question is: Switch to the artifact double sword and a shield? I have upper levels of Elf and Swamp to train up with but the flaming executioner's axe has been serving me well so far. I turned off Axes a short while ago to boost fighting, what's the maximum it should go to assuming I stay with the big axe? Any other advice?
Thanks,
ohmi