YAVP! 3 rune confidence booster MfBe


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Temple Termagant

Posts: 14

Joined: Friday, 7th January 2011, 03:03

Location: St. Petersburg, FL

Post Friday, 27th April 2012, 20:20

YAVP! 3 rune confidence booster MfBe

Hey all,

This isn't my first win, and I know 3 rune MfBe isn't anything to write home about, but I'm just happy to have ended the nasty losing streak/attention deficit I was experiencing.

Also I can't believe I beat the game in a little under 5 hours X.X

I don't want to count how many MfGl/MfSk/MfIE I rolled up only to have them all die shamefully by my own careless hand, so I decided to cut out spells and go berserk[er].

  Code:
 Dungeon Crawl Stone Soup version 0.11-a0-1162-g18b1451 (tiles) character file.

1478345 Monad the Merfolkian Porcupine (level 27, 230/252 HPs)
             Began as a Merfolk Berserker on Apr 27, 2012.
             Was the Champion of Trog.
             Escaped with the Orb
             ... and 3 runes!
             
             The game lasted 04:59:51 (111099 turns).

Monad the Merfolkian Porcupine (MfBe)             Turns: 111099, Time: 04:59:51

HP 230/252       AC 29     Str 20      XL: 27
MP  42/42        EV 40     Int 12      God: Trog [******]
Gold 6799        SH  0     Dex 22      Spells:  0 memorised, 26 levels left

Res.Fire  : + . .   See Invis. : +   H - +8,+7 bardiche (chop)
Res.Cold  : + . .   Warding    : .   B - +7 steam dragon armour of Wrong Decisions
Life Prot.: + . .   Conserve   : .   (no shield)
Res.Acid. : . . .   Res.Corr.  : .   b - +2 hat of the Alchemist {rElec rF+ rC+ MR}
Res.Poison: .       Clarity    : .   U - +4 dragonskin cloak
Res.Elec. : +       Spirit.Shd : .   e - +0 pair of gloves of the Pit {Dex+3 Int+4
Sust.Abil.: . .     Stasis     : .   s - +0 pair of boots {run}
Res.Mut.  : +       Ctrl.Telep.: x   K - amulet of resist mutation
Res.Rott. : .       Levitation : .   Y - +0,+7 ring of slaying
Saprovore : . . .   Ctrl.Flight: .   A - ring of Shadows {+Inv rN+ EV+4 Acc-4 SInv

@: quick, very resistant to hostile enchantments, unstealthy
A: change form in water, swift swim, Str -1
a: Burn Spellbooks, Berserk, Trog's Hand, Brothers in Arms, Renounce Religion,
Evoke Invisibility
}: 3/15 runes: barnacled, silver, gossamer


You escaped.
You worshipped Trog.
Trog was exalted by your worship.
You were full.

You visited 10 branches of the dungeon, and saw 73 of its levels.
You visited 1 Labyrinth.
You visited 2 bazaars.
You visited 1 portal chamber: ice cave.

You collected 10881 gold pieces.
You spent 4102 gold pieces at shops.

Inventory:

Hand weapons
 a - a +4,+1 demon trident of flaming
 E - the +4,+5 glaive of Twilight {god gift, slay orc, +Lev rC+ SInv Stlth++}
   (Trog gifted it to you on level 8 of the Dungeon)   
   
   It is especially effective against all of orcish descent.
   
   It protects you from cold.
   It enhances your eyesight.
   It lets you levitate.
   It makes you much more stealthy.
 H - a +8,+7 bardiche of chopping (weapon)
 R - a +0,+8 anti-magic glaive {god gift}
Missiles
 h - 5 +2 javelins of penetration {god gift}
 C - 4 +4 javelins of returning {god gift}
 Q - 6 +1 javelins of returning (quivered) {god gift}
Armour
 b - the +2 hat of the Alchemist (worn) {rElec rF+ rC+ MR}
   (You found it on level 9 of the Dungeon)   
   
   It protects you from fire.
   It protects you from cold.
   It insulates you from electricity.
   It increases your resistance to enchantments.
 e - the +0 pair of gloves of the Pit (worn) {Dex+3 Int+4 Dam+5}
   (You found it on level 24 of the Dungeon)   
   
   It affects your intelligence (+4).
   It affects your dexterity (+3).
   It affects your damage-dealing abilities (+5).
 n - the +1 steam dragon armour of Coronation {rElec rC+ Dam-3}
   (You bought it in a shop on level 4 of the Orcish Mines)   
   
   It affects your damage-dealing abilities (-3).
   It protects you from cold.
   It insulates you from electricity.
 s - a +0 pair of boots of running (worn)
 B - the +7 steam dragon armour of Wrong Decisions (worn) {Str+1 Dex-3}
   (You took it off a deep elf annihilator on level 8 of the Vaults)   
   
   It affects your strength (+1).
   It affects your dexterity (-3).
 U - the +4 dragonskin cloak (worn)
   (You took it off Tiamat on level 5 of the Realm of Zot)
 W - a +2 fire dragon armour
Magical devices
 k - a wand of disintegration (13)
 o - a wand of teleportation (5)
 p - a wand of digging (14)
 v - a wand of digging (15)
 D - a wand of disintegration (3)
 I - a wand of digging (10)
 M - a wand of polymorph other (22)
 N - a wand of heal wounds (9)
Comestibles
 j - 4 meat rations
 l - 5 chokos
 w - 3 pieces of ambrosia
Scrolls
 d - a scroll of identify
 F - a scroll of remove curse
 J - a scroll of detect curse
 V - 2 scrolls of teleportation
Jewellery
 c - a cursed amulet of stasis
 f - an uncursed amulet of conservation
 g - an uncursed ring of sustain abilities
 q - an uncursed ring of sustenance
 r - an uncursed ring of protection from fire
 u - an uncursed amulet of warding
 y - the ring of Caecrum {rN+ MR SInv}
   (You found it on level 27 of the Dungeon)   
   
   [ring of life protection]
   
   It increases your resistance to enchantments.
   It enhances your eyesight.
 A - the ring of Shadows (left hand) {+Inv rN+ EV+4 Acc-4 SInv Stlth++}
   (You bought it in a shop in a bazaar)   
   
   [ring of invisibility]
   
   It affects your evasion (+4).
   It affects your accuracy (-4).
   It protects you from negative energy.
   It enhances your eyesight.
   It makes you much more stealthy.
 G - an uncursed amulet of rage
 K - an amulet of resist mutation (around neck)
 Y - a +0,+7 ring of slaying (right hand)
Potions
 m - a potion of curing
 t - 3 potions of magic
 x - a potion of invisibility
 z - a potion of levitation
 O - 3 potions of restore abilities
 T - 2 potions of berserk rage
Orbs of Power
 P - the Orb of Zot
Miscellaneous
 i - a legendary deck of defence {Metamorphosis}
 L - an ornate deck of escape {Flight}


   Skills:
 O Level 27 Fighting
 O Level 27 Polearms
 - Level 10.1 Throwing
 + Level 24.2 Armour
 O Level 27 Dodging
 - Level 14.3 Traps & Doors
 - Level 22.1 Evocations


You had 26 spell levels left.
You didn't know any spells.

Dungeon Overview and Level Annotations

Branches:
Dungeon (27/27)            Temple (0/1) D:6             Orc (4/4) D:9
    Elf (5/5) Orc:3          Lair (8/8) D:10         Shoals (5/5) Lair:5
  Slime (0/6) Lair:6        Vault (8/8) D:19          Blade (1/1) Vault:6
  Crypt (5/5) Vault:2        Tomb (0/3) Crypt:2         Zot (5/5) D:27
 Spider (5/5) Lair:4     

Altars:
Ashenzari
Elyvilon
Fedhas
Kikubaaqudgha
Makhleb
Okawaru
Sif Muna
Trog
Xom
Zin
Jiyva
Lugonu

Shops:
D:8: */  D:9: *  D:12: [  D:18: *  D:25: *  Orc:2: %  Orc:3: *  Orc:4: (+[(([//  Elf:1: *  Elf:2: (  Elf:3: %
Elf:5: *  Vault:1: ?  Vault:4: ?  Vault:7: +

Portals:
Hell: D:21 D:22 D:23 D:24 D:25 D:26* D:27 Lair:8
Abyss: D:21 D:23 D:25 D:26
Pan: D:21 D:24 D:25 D:26 D:27

Annotations
Lair:5 exclusion: 2 oklob plants
Crypt:1 exclusion: curse skull
Crypt:2 exclusion: curse skull


                    Innate Abilities, Weirdness & Mutations

You revert to your normal form in water.
You are very nimble and swift while swimming.
You are weak (Str -1).


Message History

Press: ? - help, Dir - move target cursor, f - reaper
Aim: a reaper, wielding a glowing scythe
You reach to attack! You completely miss the reaper. The reaper completely misses you.
You slice the reaper!!
The reaper is heavily wounded.
The reaper closely misses you.
You closely miss the reaper.
The reaper is heavily wounded.
You closely miss the reaper.
The reaper is heavily wounded.
The reaper barely misses you.
You slash the reaper!
The reaper is severely wounded.
You slice the reaper!!
You kill the reaper!
Trog accepts your kill.
You see here a glowing scythe.
There is a staircase leading out of the dungeon here.
Are you sure you want to win?
You have escaped!

#####.####.##.##....##)##....
.............................
#####.####.##.##.............
.............................
#####.####.##.##.............
#####.####.##.###...........<
............................#
#####.####.###..........#.###
#   #.#  #..............#.#
#####.####..)...........#.###
..............@..............
......####.....##>#.#.....###
#######  #.....##.#.......#
#        #.....##.###.....#
##########.....##.# #.....#
....)..........##.# #.....#
##########.....##.# #.....#
##########..>.....# #####.#
..................#     #.#
############.....##     #.#


There were no monsters in sight!



This run when incredibly smoothly.

I didn't raise anything but polearms during the early game (with a brief break around level 10 or so to get a couple extra points of EV) until it reached 26. After which point I raised dodging and fighting up to 9, followed by traps & doors + evocations to 9.

My game took off once I got the Glaive of twilight from Troggy.

I think this was the first time ever I got a good orc-slaying weapon before I had done the mines

From there, I think I used brothers in arms all of once, which... has never been the case before and probably won't be for quite a while, but I just never felt threatened enough with all of my awesome big-bladed sticks this time around.

To make a long story short, there was much laughter and pressing of tab, and I would highly recommend this build for a new player who wants to see more of the game.

For this message the author C4Sale has received thanks:
mageykun
User avatar

Vestibule Violator

Posts: 1459

Joined: Sunday, 19th December 2010, 05:45

Location: New England

Post Tuesday, 8th May 2012, 05:12

Re: YAVP! 3 rune confidence booster MfBe

Congrats on your first win!

I think this was the first time ever I got a good orc-slaying weapon before I had done the mines

...it's possible to get a useful weapon of orc-slaying before the mines? The odds for that brand showing up in time to be relevant are kind of preposterous.

Also this-
  Code:
+7 steam dragon armour of Wrong Decisions

amuses me to no end. :lol:

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