Ziggurat Zagger
Posts: 2996
Joined: Tuesday, 28th June 2011, 20:41
Location: Berlin
YAVP: 2 bowmen won (and some ranged tedium reduction tips)
Neither used spells much. The Dr had two spells and pretty much only cast RMsl a couple times, the HE picked up tloc during the Slime Pits. The elf was in plate, screw conventions.
Longbow of velocity with good arrows is OP as hell. Triple swords, bardiches, demon weapons, executioner's axes, Blade Hands and all of that pale in comparison (I'm completely serious).
HEHu of Cheibriados: http://crawl.develz.org/morgues/trunk/E ... 122618.txt
DrGl of Okawaru: http://crawl.develz.org/morgues/trunk/E ... 213842.txt
First of all some gameplay tips (tedium reduction tips below):
At the beginning, both were melee-focussed and picked up ranged later - during Lair it was about 50/50 melee ranged, after Lair the Dr switched to exclusive ranged and the HE used his bow a lot more after clearing Elf for arrows.v
Clearing Elf for arrows sort of works but I can't really recommend it. You will find both a long bow and tons of arrows in D 14-20 and V 1-7, where centaurs are all over the place, so you will have your 500 soon after lair. st_orc_ranged (the orc:4 vault with centaurs) is also sufficient in this regard.
Enchant a stack of 500+ arrows in order to have enough for the rest of the game. +6 or more is good to prevent mulching and increase damage.
Vorpal gives +30% damage making it the best brand for bows, xbows, slings.
If you must you can kite. Don't shoot at monsters 1 space away if your attack speed is below 10 though, if you don't want to get hit.
Ranged is OP, Finesse+ranged is doubly OP.
Here are some tips to have fun with ranged. I have noticed that two common positions regarding ranged are "inferior to melee" (which is simply wrong) and "very strong but very tedious" (which is true in a way but nothing that can't be cured). Using all of these I found my archers to be totally enjoyable and not just "OP but ouch".
-autopickup_exception = <arrow, <arrows will autopickup all arrows you find.
I think that a main part of the ranged combat tedium is ^fing for arrows, travelling to them, picking them up etc. all the time. So before you have your stack of 500+ good arrows, you will have a good selection of arrows to pick from. After you have this stack I strongly recommend turning it off - these arrows are all you will ever need, and manually dropping the crap you will pick up with this option on even though you have your endgame arrows is unnecessarily tedious. This is the main source of ranged combat tedium and removing it doubles the fun.
This works with <bolt, <bolts, <sling bullet, <sling bullets &c too, of course.
-Autofight is extremely good with ranged.
Melee autofight can't just be mashed because your character might run out into the open while fighting. Ranged chars have it a little easier because they stand in one place and unleash the fury of their overpowered weapon.
-You want high STR.
Inventory management sucks with 12 STR on an archer. If you must you can go chei to compensate this, like I did on my HEHu - however, picking STR on levelups or even better, starting as Fi or Gl if you just want to use a bow (xbows are rare so don't do it with xbows) or sling, like I did on my DrGl, is a much much better idea. Perhaps it's not strictly optimal to pick STR, but ranged is so OP you can save yourself constantly dropping arrows and travelling back when you run out by a little suboptimality.
In addition, I find less than 100-150 arrows to be problematic. I had 180 on V:8, let about 50 lie around in one quadrant, and still ran out three times. I went to Zot with 300 as a result.
-Two types of arrows are enough.
Rarely will you have significant use of anything besides dispersal and your big stack of great arrows. You don't need Okawaru's 5 million arrow gifts. Just leave them on the ground. Perhaps carry flaming/frost for vulnerable enemies but that's it. Don't enchant anything else than your big stack.
Melee weapon on a.
Ranged weapon on b.
macro on any key (I like ,):
wb=ba(<tab>)
Switches melee/ranged weapon with one keypress, and only needs one key instead of two to accomplish this because of the =ba part (and also attacks if you have <tab> in there).
tl;dr: lol easy wins just do it
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