Shoals Surfer
Posts: 263
Joined: Sunday, 4th September 2011, 20:45
CIP - Black DrAE of Vehumet XL9 (now YASD)
Currently focusing on Air, Conjuration and Dodge to build up EV, while putting a few points in Short Blades, Stealth, Throwing and Traps/Doors to bolster auxiliary skills. I was thinking of turning off Air (currently 8) as all my spells are at minimal failure and any books from Vehumet will be Conjuration based.
I have lightning breath, but seem unable to control it, so not sure exactly what use it is right now. I have two unID-ed magic staves, I don't know how useful these might be as I'm unfamiliar with what staves are available. I've found the Orc Mines and am unsure whether to head there or carry on with the main dungeon (just reached D 8)
I'm aware I have virtually no healing (one pot of Heal Wounds), though I have two un-IDed wands. My main tactics are to kite using Swiftness and poison/Shock, and jockey groups of monsters so I can Shock or Lightning Bolt multiple targets in one go.
Any advice would be much appreciated, as I've not got a character higher than XL10 yet and I'd really like to take this one to the mid-game at least. Thanks!
- Code:
Dungeon Crawl Stone Soup version 0.10.0 character file.
Tenzing the Cloud Mage (DrAE) Turns: 10256, Time: 01:48:08
HP 56/62 AC 8 Str 10 XL: 9 Next: 43%
MP 18/18 EV 14 Int 18 God: Vehumet [**....]
Gold 143 SH 0 Dex 13 Spells: 5 memorised, 2 levels left
Res.Fire : . . . See Invis. : . Q - +6,+7 captain's cutlass {speed}
Res.Cold : . . . Warding : . . (armour unavailable)
Life Prot.: . . . Conserve : . (no shield)
Res.Acid. : . . . Res.Corr. : . (helmet restricted)
Res.Poison: . Clarity : . g - +0 cloak (curse)
Res.Elec. : + Spirit.Shd : . (no gloves)
Sust.Abil.: . . Stasis : . (no boots)
Res.Mut. : . Ctrl.Telep.: . (no amulet)
Res.Rott. : . Levitation : . (no ring)
Saprovore : . . . Ctrl.Flight: + (no ring)
@: slightly resistant to hostile enchantments, stealthy
A: breathe lightning, unfitting armour, electricity resistance
a: Breathe Lightning, Renounce Religion
You are on level 7 of the Dungeon.
You worship Vehumet.
Vehumet is most pleased with you.
You are not hungry.
You have visited 2 branches of the dungeon, and seen 9 of its levels.
You have collected 294 gold pieces.
You have spent 171 gold pieces at shops.
Inventory:
Hand weapons
k - a +2,+0 elven short sword
p - an uncursed mace of crushing
y - an uncursed sling
N - an uncursed runed elven blowgun
Q - the +6,+7 captain's cutlass (weapon) {speed}
(You bought it in a shop on level 4 of the Dungeon)
Attacks with this weapon take half as long, but cause slightly less damage.
This infamous weapon was used by a vile pirate captain to slaughter
countless innocents. Finally, he met his destiny when a kraken swallowed his
ship with all the crew aboard. The cutlass was thought to be forever lost,
but now you have proof to the contrary in your very hands.
R - a runed orcish dagger
S - a bow
Missiles
d - 20 +0 darts (quivered)
i - 4 needles of confusion
j - 29 runed sling bullets
m - 95 arrows
n - 4 steel darts
q - 29 runed darts
v - 2 darts of flame
E - 11 poisoned needles
H - 14 curare-tipped needles
J - 73 poisoned needles
T - 20 bolts
W - 10 runed arrows
Armour
g - a cursed +0 cloak (worn)
Magical devices
C - a wand of slowing (24)
L - a sharpened bone wand
U - a curved wooden wand {zapped: 3} {tried by monster}
V - a wand of confusion (6)
Comestibles
a - 2 meat rations
c - 2 bread rations
r - an apple
t - an orange
Scrolls
o - 5 scrolls of remove curse
F - a scroll of immolation
I - 2 scrolls of recharging
Potions
l - a blue potion
s - 2 sedimented purple potions
u - a lumpy purple potion
w - an orange potion
z - a fuming red potion
K - a potion of heal wounds
M - a smoky white potion
P - a fizzy brown potion
Books
b - a book of Air
Spells Type Level
*Shock Conjuration/Air 1
*Swiftness Charms/Air 2
*Repel Missiles Charms/Air 2
Flight Charms/Air 3
*Static Discharge Conjuration/Air 3
*Lightning Bolt Conjuration/Air 5
Magical staves
A - a twisted smoking staff
G - a weird smoking staff
Skills:
+ Level 1.2 Short Blades
+ Level 2.5 Throwing
* Level 4.2 Dodging
+ Level 4.4 Stealth
+ Level 2.6 Traps & Doors
+ Level 3.7 Spellcasting
* Level 5.7 Conjurations
- Level 4.0 Charms
* Level 8.0 Air Magic
You have 2 spell levels left.
You know the following spells:
Your Spells Type Power Failure Level Hunger
a - Shock Air/Conj ##### 1% 1 None
b - Repel Missiles Air/Chrm #####..... 1% 2 Strawberry
c - Swiftness Air/Chrm #####..... 1% 2 Strawberry
d - Static Discharge Air/Conj #####.... 1% 3 Choko
e - Lightning Bolt Air/Conj #####..... 8% 5 Honeycomb
Dungeon Overview and Level Annotations
Branches:
Dungeon (8/27) Temple (1/1) D:4 Orc (0/4) D:7
Lair: D:8-13
Altars:
Ashenzari
Cheibriados
Elyvilon
Fedhas
Kikubaaqudgha
Makhleb
Nemelex Xobeh
Okawaru
Sif Muna
The Shining One
Trog
Vehumet
Xom
Yredelemnul
Zin
Shops:
D:4: (
Annotations
D:4 Tapioca's ghost, average OgEn
D:7 orcmines
D:8 exclusion: statue
Innate Abilities, Weirdness & Mutations
You can breathe wild blasts of lightning.
Your glossy black scales are hard (AC +7).
Your body does not fit into most forms of armour.
You are resistant to electric shocks.
Message History
Found a scroll of curse armour.
You see here a dagger.
You see here a scroll of curse armour.
There is a stone staircase leading up here.
You climb upwards.
Level annotation: orcmines
There is a stone staircase leading down here.
You drop a blowgun.
You drop a blowgun.
You drop an uncursed blowgun.
You drop 25 stones.
Your possessions no longer seem quite so burdensome.
Drop how many? 61
You drop 61 +0 darts.
You drop a scroll of curse armour.
As you read the scroll labeled KUSEAVE XUA, it crumbles to dust.
The scroll dissolves into smoke. It was a scroll of fog.
As you read the scroll labeled SMASIDO PSUDGHI, it crumbles to dust.
The +6,+7 captain's cutlass {speed} very briefly gains a red sheen.
It was a scroll of enchant weapon II.
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.%.....§§§#
##.....§§§#
##.....§§@#
###....####
# #....#
# #....#
# #..).#
# #>...#
# #....#
# #....#
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#####.#
There are no monsters in sight!
Vanquished Creatures
Eustachio (D:7)
2 sky beasts
An ice beast (D:6)
An orc warrior (D:6)
A centaur (D:8)
4 ogres
A phantom (D:7)
8 big kobolds
2 giant frogs
A water moccasin skeleton (D:4)
A killer bee (D:8)
2 crimson imps
7 hounds
A shadow (D:7)
A big kobold skeleton (D:7)
A hound zombie (D:8)
2 orc priests
3 worker ants
6 orc wizards
An iguana (D:5)
4 jellies
2 goliath beetle zombies
5 adders
4 giant mites
An iguana skeleton (D:6)
An adder skeleton (D:5)
2 worms
A bat skeleton (D:5)
A giant eyeball (D:4)
6 giant geckos
2 oozes
18 orcs
5 ball pythons
7 giant cockroaches
6 hobgoblins
10 jackals
34 kobolds
2 quokkas
13 bats
A giant gecko skeleton (D:5)
9 giant newts
10 goblins
A hobgoblin skeleton (D:4)
12 rats
A toadstool (D:5)
205 creatures vanquished.
Vanquished Creatures (others)
An ooze (D:5)
2 halflings (D:5)
2 kobolds (D:6)
A giant newt (D:6)
2 rats
2 plants (D:5)
19 toadstools
29 creatures vanquished.
Grand Total: 234 creatures vanquished
Notes