Mines Malingerer
Posts: 41
Joined: Wednesday, 7th March 2012, 16:44
CIP: Midgame advice request
This is Sergeant, a Human sword-and-board heavy armor fighter who worships Okawaru. Until very recently I had to make do with just a regular old +1 falchion. Okawaru gave me a couple of nice upgrades, though. I really, really like the look of the vampiric demonblade, but the problem is that I've been very effective at swapping in my sling and my rod of ice for range, and the vampiric weapon kind of kills that strategy.
So, does anyone have any advice for what I should be doing right now? Am I ready to start tackling a few runes, should I explore more and build up strength, maybe get some more resistances? Is there something I'm missing that is sure to kill me? Also, what can I dump out of my inventory? It seems like I have so few inventory spaces left, I'm having a hard time picking what to carry and what to stash. I guess my question is, if you had this character, what would you do with him?
- Code:
Dungeon Crawl Stone Soup version 0.10.0 character file.
Sergeant the Hoplite (Human Fighter) Turns: 22033, Time: 03:40:05
HP 72/82 AC 29 Str 26 XL: 12 Next: 93%
MP 17/17 EV 12 Int 9 God: Okawaru [*****.]
Gold 763 SH 33 Dex 17 Spells: 0 memorised, 11 levels left
Res.Fire : + + . See Invis. : . a - +4,+1 elf falchion (slice) {god gift}
Res.Cold : . . . Warding : . . U - +6 fire dragon armour of Atrupig {rF++ rC-
Life Prot.: . . . Conserve : . C - +1 dwarf shield
Res.Acid. : . . . Res.Corr. : . p - +1 plumed helmet
Res.Poison: . Clarity : + X - +0 cloak of Grot {Str+1 Dex+5}
Res.Elec. : . Spirit.Shd : . x - +0 pair of dwarf gauntlets
Sust.Abil.: . . Stasis : . r - +2 pair of dwarf boots
Res.Mut. : . Ctrl.Telep.: + i - amulet of clarity
Res.Rott. : . Levitation : . A - ring of protection from cold
Saprovore : . . . Ctrl.Flight: . E - ring of Oronips {cTele Acc+5}
@: heroism, somewhat resistant to hostile enchantments, fairly stealthy
A: fast metabolism 1, -10% hp, -10% mp, Str +1, Int +1
a: Heroism, Finesse, Renounce Religion
You are on level 4 of the Lair of Beasts.
You worship Okawaru.
Okawaru is exalted by your worship.
You are not hungry.
You have visited 4 branches of the dungeon, and seen 18 of its levels.
You have visited 1 Labyrinth.
You have collected 747 gold pieces.
You have spent 4 gold pieces at shops.
Inventory:
Hand weapons
a - a +4,+1 elven falchion of slicing (weapon) {god gift}
b - a +3,+4 sling of frost
c - a +2,+7 vampiric demon blade {god gift}
e - a +1,+1 flail of protection
V - a +0,+2 whip of venom
Missiles
n - 77 +0 sling bullets
F - 9 +0 javelins (quivered)
Y - 12 +1 sling bullets
Armour
p - a +1 plumed helmet (worn)
r - a +2 pair of dwarven boots (worn)
x - a +0 pair of dwarven gauntlets (worn)
C - a +1 dwarven shield (worn)
J - a steaming robe
U - the +6 fire dragon armour of Atrupig (worn) {rF++ rC- Str+2 Acc+2}
X - the +0 cloak of Grot (worn) {Str+1 Dex+5}
Magical devices
j - a wand of digging {zapped: 3}
l - a wand of lightning {zapped: 1}
t - a wand of fire {zapped: 7}
v - a wand of enslavement {zapped: 5}
D - a wand of digging
H - a wand of teleportation {zapped: 2}
L - a wand of frost {zapped: 1}
N - a wand of polymorph other {zapped: 2}
S - a wand of flame {zapped: 7}
Comestibles
d - 4 bread rations
Q - 4 meat rations
Scrolls
m - a scroll of fear
s - a scroll of magic mapping
B - 2 scrolls of fog
I - 8 scrolls of teleportation
O - a scroll of immolation
P - a scroll of blinking
Jewellery
f - the brooch of Shielding {Ward AC+4 EV+4}
h - an uncursed amulet of resist corrosion
i - an amulet of clarity (around neck)
k - a twisted zirconium amulet
y - an uncursed ring of poison resistance
z - a +4 ring of protection
A - a ring of protection from cold (right hand)
E - the ring of Oronips (left hand) {cTele Acc+5}
G - an uncursed ring of protection from cold
R - an uncursed ring of regeneration
T - an uncursed ring of protection from magic
Potions
g - 4 potions of curing
o - 3 potions of levitation
W - a potion of invisibility
Books
K - a book of the Tempests
Magical staves
q - a staff of cold
u - a twisted jewelled staff
w - a +3 rod of destruction [ice] (9/9)
(You found it on level 12 of the Dungeon)
Z - a long runed staff
Miscellaneous
M - an ornate deck of cards
Skills:
+ Level 8.7(13.7) Fighting
+ Level 9.6(14.6) Long Blades
+ Level 2.0(7.0) Maces & Flails
+ Level 7.4(12.4) Slings
+ Level 5.0(10.0) Throwing
* Level 9.8(14.8) Armour
- Level 2.0(7.0) Dodging
- Level 0.6(5.6) Stealth
+ Level 0.4(5.4) Stabbing
+ Level 10.8(15.8) Shields
- Level 1.2(6.2) Traps & Doors
+ Level 5.2 Invocations
+ Level 4.4 Evocations
You have 11 spell levels left.
You don't know any spells.
Dungeon Overview and Level Annotations
Branches:
Dungeon (12/27) Temple (1/1) D:6 Orc (0/4) D:11
Lair (4/8) D:12 Swamp (1/5) Lair:2 Shoals (0/5) Lair:4
Shops:
D:10: %
Portals:
Frozen archway: Lair:4
Annotations
D:11 Erica, Joseph, Urug
Innate Abilities, Weirdness & Mutations
Your mind is acute (Int +1).
You have a fast metabolism.
You are frail (-10% HP).
Your magical capacity is low (-10% MP).
Your muscles are strong (Str +1).