Slime Squisher
Posts: 369
Joined: Saturday, 3rd September 2011, 18:22
CIP: What god for this weirdo character
- Code:
Dungeon Crawl Stone Soup version 0.9.1 character file.
Turdknocker the Magician (Spriggan Fire Elementalist) Turns: 5010, Time: 00:29:52
HP 28/28 AC 2 Str 4 XL: 6 Next: 90%
MP 20/20 EV 19 Int 19 God:
Gold 90 SH 0 Dex 16 Spells: 4 memorised, 7 levels left
Res.Fire : . . . See Invis. : + z - sling of Ancient Evil {venom, rC+}
Res.Cold : + . . Warding : . . a - +0 robe
Life Prot.: . . . Conserve : . (shield restricted)
Res.Acid. : . . . Res.Corr. : . (helmet restricted)
Res.Poison: . Clarity : . (no cloak)
Res.Elec. : . Spirit.Shd : . (gloves unavailable)
Sust.Abil.: . . Stasis : . (boots unavailable)
Res.Mut. : . Ctrl.Telep.: . (no amulet)
Res.Rott. : . Levitation : . r - ring of wizardry
Saprovore : . . . Ctrl.Flight: . (no ring)
@: very slightly glowing, very quick, somewhat resistant to hostile enchantments, quite stealthy
A: unfitting armour, see invisible, herbivore 3, speed 3, slow metabolism 3
a: no special abilities
You are on level 5 of the Dungeon.
You are full.
You have visited 1 branch of the dungeon, and seen 5 of its levels.
You have collected 193 gold pieces.
You have spent 123 gold pieces at shops.
Inventory:
Hand weapons
g - an uncursed orcish dagger
n - an uncursed glowing blowgun
z - the cursed sling of Ancient Evil (weapon) {venom, rC+}
(You bought it in a shop on level 4 of the Dungeon)
It poisons the ammo it fires.
It protects you from cold.
It has a curse placed upon it.
B - an uncursed glowing orcish dagger
Missiles
t - 23 stones (quivered)
w - 10 curare-tipped needles
x - 3 poisoned needles
y - an exploding dart
Armour
a - a +0 robe (worn)
Comestibles
m - a bread ration
p - a pear
Scrolls
d - a scroll labeled EHUN UMYWN {tried on sling of Ancient Evil}
e - a scroll of teleportation
f - 3 scrolls of identify
j - a scroll of remove curse
o - 2 scrolls of detect curse
Jewellery
i - an uncursed ring of ice
r - a ring of wizardry (right hand)
Potions
c - a potion of porridge
h - a potion of might
k - a potion of agility
q - 3 potions of heal wounds
Books
b - a book of Flames
Spells Type Level
*Flame Tongue Conjuration/Fire 1
*Throw Flame Conjuration/Fire 2
*Inner Flame Hexes/Fire 3
*Sticky Flame Conjuration/Fire 4
Bolt of Magma Conjuration/Fire/Earth 5
Fireball Conjuration/Fire 6
Magical staves
u - a staff of fire
Skills:
- Level 1 Short Blades
- Level 1 Slings
- Level 4 Dodging
- Level 4 Stealth
- Level 1 Stabbing
- Level 1 Traps & Doors
+ Level 6 Spellcasting
- Level 3 Conjurations
- Level 3 Fire Magic
You have 7 spell levels left.
You know the following spells:
Your Spells Type Power Success Level Hunger
a - Flame Tongue Fire/Conj ####.. Excellent 1 None
b - Throw Flame Fire/Conj ####... Excellent 2 None
c - Inner Flame Fire/Hex ###...... Great 3 Choko
d - Sticky Flame Fire/Conj ####..... Very Good 4 Honeycomb
Dungeon Overview and Level Annotations
Branches:
Dungeon (5/27)
Temple: D:4-7
Altars:
Shops:
D:4: (
Innate Abilities, Weirdness & Mutations
You are tiny and cannot use many weapons and most armour.
You have supernaturally acute eyesight.
You are a herbivore.
You cover ground extremely quickly.
You need consume almost no food.