YAVP! a HeWz finaly won the game with a note about mutations


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Lair Larrikin

Posts: 27

Joined: Tuesday, 20th September 2011, 06:55

Post Sunday, 5th February 2012, 08:48

YAVP! a HeWz finaly won the game with a note about mutations

I would like to thank you all comments on my previous character. They have help me on this character tremendously. For example, base on the advices, I carefully choose and advance on skills on this character, no more bow :D . This allowed me to access to high level spells as sooner as possible.
I worshiped 4 gods on this character. Begin with Sif Muna for spells then Qkawaru for equipments then Jiyva for mutations then Nemelex Xobeh for his cards.

What I would like to mention about this character is how I played to get the mutations. When I abandoned Sif Muna, I spent time waiting for her wrath to subside by gathering every items from all dungeon branches and all dungeon levels that I visit so far, then drop them into several huge piles near the stair to slime pit. Then I join Okawaru and continue the game while accumulating mutation potions with Fulsome Distillation spell.

After I got the Necromutation spell, I came back to the Slime pit with 27 mutation potions in hand. From there, I searched for Jiyva Altar, left Owawaru, join new religion, then crawl back to the stair to begin the fun part.

I was at the stair waiting for jelly to come and consume my dropped items. Then the first came, then the second, they ate loudly and began to multiplied, so fast that all space in my sight was filled with jelly in a blink of an eye. Jiyva really enjoyed my worship at that time. Basically, he gave me a new mutation or remove an old one every turn! Anyhow, he didn't give me near what I expected, the best he can offer was about a set of 3-4 pretty good mutations. Anyway, when I got such a set, I cast Necromutation then went down the stair.

On slime pit level 1, I drank mutation potions to gain even more mutations. At first, I thought that I will only gain new mutations which I would remove the bad one with Jiyva ability. However ,to my dismay, I can lost a good mutation this way too. Thus, I have to went up and down the stair many many times, repeating the method, until I got about a set of 5 good mutations then I stop the process. I have some mutation potions left when I stop, but I didn't dare take more risk.

After that, I went to the Slime pit level 5 looking for the Royal Jelly. In front of it, I abandoned Jiyva then quickly killed the Royal Jelly. I expected Jiyva to cease to exist and I wouldn't receive any Jiyva wrath. To my dismay again, Jiyva didn't immediately rest in peace, not until he put punishments on me to his content. During that time I always was in Lich-Form for fearing that his wrath might alter my mutations.

Here is my character file.

  Code:
 Dungeon Crawl Stone Soup version 0.9.1 character file.

5697268 Ming the Talismancer (level 27, 220/220 HPs)
             Began as a High Elf Wizard on Nov 29, 2011.
             Was the Champion of Nemelex Xobeh.
             Escaped with the Orb
             ... and 15 runes on Feb 5, 2012!
             
             The game lasted 3days 00:10:33 (383577 turns).

Ming the Talismancer (High Elf Wizard)                                 Turns: 383577, Time: 3, 00:10:33

HP 220/220       AC 25     Str 23      XL: 27
MP  56/60        EV 33     Int 50      God: Nemelex Xobeh [******]
Gold 5910        SH 35     Dex 20      Spells: 14 memorised,  0 levels left

Res.Fire  : + + +   See Invis. : +    b - staff of channeling
Res.Cold  : + + +   Warding    : . .  X - +3 salamander hide armour {+Rage rF++}
Life Prot.: + + +   Conserve   : .    d - +5 shield of Resistance {rF+ rC+ MR}
Res.Acid. : . . .   Res.Corr.  : .    z - +2 helmet {Int+3}
Res.Poison: +       Clarity    : +    q - +0 cloak of Perpetual Drought {god gift, +
Res.Elec. : +       Spirit.Shd : .    C - +2 pair of gloves {Str+3}
Sust.Abil.: . .     Stasis     : .    Z - +2 pair of boots {run}
Res.Mut.  : +       Ctrl.Telep.: x    J - amulet "Sopeffik" {rMut Dex+3 Int+3}
Res.Rott. : +       Levitation : +    L - ring of Itiaczo {Str+1 Int+5 MP+9}
Saprovore : . . .   Ctrl.Flight: +    n - ring of Fedhas' Anger {Wiz Str+3 Int+5}

@: lich-form, flying, very slightly glowing, hasted, very quick, uncannily resistant to hostile
enchantments, quite stealthy
A: see invisible, clarity, +20% mp, magic resistance 3, electricity resistance, teleport control, AC +1,
Str +1, Int +2
a: End Transformation, Draw One, Peek at Two, Triple Draw, Mark Four, Stack Five, Renounce Religion,
Evoke Berserk Rage, Evoke Invisibility
}: 15/15 runes: serpentine, barnacled, slimy, silver, golden, iron, obsidian, icy, bone, abyssal,
demonic, glowing, magical, fiery, dark


You escaped.
You worshipped Nemelex Xobeh.
Nemelex Xobeh was exalted by your worship.
You were not hungry.

You were in lich-form.

You visited 19 branches of the dungeon, and saw 114 of its levels.
You visited Pandemonium 5 times, and saw 41 of its levels.
You visited the Abyss 1 time.
You visited 1 Labyrinth.
You visited 32 bazaars.
You completed 1 Ziggurat, and saw 27 of its levels.
You visited 4 portal chambers: spiders nest, wizlab, trove, bailey.

You collected 25715 gold pieces.
You spent 14957 gold pieces at shops.
You used 4810 gold pieces for miscellaneous purposes.

Inventory:

Armour
 d - the +5 shield of Resistance (worn) {rF+ rC+ MR}
   (You found it on level 20 of a ziggurat)   
   
   
   It protects you from fire.
   It protects you from cold.
   It increases your resistance to enchantments.
 q - the +0 cloak of Perpetual Drought (worn) {god gift, +Inv rPois rC+ Str+3}
   (Okawaru gifted it to you on level 5 of the Shoals)   
   
   
   It affects your strength (+3).
   It protects you from cold.
   It protects you from poison.
   It lets you turn invisible.
 z - a +2 helmet of intelligence (worn)
 C - a +2 pair of gloves of strength (worn)
 X - the +3 salamander hide armour (worn) {+Rage rF++}
   (You found it on level 3 of the Tomb of the Ancients)   
   
   
   It greatly protects you from fire.
   It lets you go berserk.
 Z - a +2 pair of boots of running (worn)
Magical devices
 j - a wand of teleportation (8)
 t - a wand of hasting (8)
 w - a wand of healing (9)
 I - a wand of healing (8)
 O - a wand of healing (8)
Scrolls
 B - 5 scrolls of identify
 P - 4 scrolls of remove curse
 Y - 6 scrolls of teleportation
Jewellery
 n - the ring of Fedhas' Anger (left hand) {Wiz Str+3 Int+5}
   (You found it on level 7 of the Iron City of Dis)   
   
   [ring of wizardry]
   
   It affects your strength (+3).
   It affects your intelligence (+5).
 J - the amulet "Sopeffik" (around neck) {rMut Dex+3 Int+3}
   (You found it on level 26 of a ziggurat)   
   
   [amulet of resist mutation]
   
   It affects your intelligence (+3).
   It affects your dexterity (+3).
 L - the ring of Itiaczo (right hand) {Str+1 Int+5 MP+9}
   (You found it in Pandemonium)   
   
   [ring of magical power]
   
   It affects your strength (+1).
   It affects your intelligence (+5).
Potions
 f - 11 potions of healing
 M - 12 potions of heal wounds
Magical staves
 a - a staff of earth
 b - a staff of channeling (weapon)
Orbs of Power
 h - the Orb of Zot
Miscellaneous
 c - an ornate deck of escape {Warpwright, left: 5} {god gift}
 g - an ornate deck of destruction {drawn: 1} {god gift}
 i - an ornate deck of escape {the Warp, left: 3} {god gift}
 k - an ornate deck of escape {the Tomb, left: 5} {god gift}
 l - a legendary deck of destruction {drawn: 1} {god gift}
 m - a legendary deck of escape {Damnation, left: 3} {god gift}
 o - an ornate deck of destruction {drawn: 1} {god gift}
 p - a legendary deck of destruction {drawn: 1} {god gift}
 s - an ornate deck of escape {Damnation, left: 2} {god gift}
 A - a plain deck of defence {the Elixir, left: 5}
 D - a legendary deck of changes {Battlelust, left: 2}
 G - a legendary deck of escape {the Tomb, left: 4} {god gift}
 K - a legendary deck of destruction {drawn: 1} {god gift}
 S - a plain deck of war {the Elixir, left: 5}
 T - an ornate deck of war {the Elixir, left: 5}
 W - a legendary deck of summonings {Foxfire} {god gift}


   Skills:
 O Level 27 Fighting
 - Level 1 Short Blades
 - Level 1 Long Blades
 - Level 10 Staves
 + Level 9 Armour
 + Level 26 Dodging
 - Level 5 Stealth
 - Level 1 Stabbing
 - Level 15 Shields
 - Level 12 Traps & Doors
 - Level 1 Unarmed Combat
 O Level 27 Spellcasting
 O Level 27 Conjurations
 - Level 12 Charms
 - Level 14 Summonings
 - Level 16 Necromancy
 - Level 11 Translocations
 - Level 14 Transmutations
 O Level 27 Fire Magic
 O Level 27 Ice Magic
 - Level 1 Air Magic
 O Level 27 Earth Magic
 - Level 1 Poison Magic
 - Level 12 Invocations
 O Level 27 Evocations


You couldn't memorise any spells.
You knew the following spells:

 Your Spells              Type           Power        Success   Level  Hunger
a - Lehudib's Crystal Sp  Erth/Conj      #########.   Excellent   8    N/A
c - Fire Storm            Fire/Conj      #########.   Excellent   9    N/A
d - Shatter               Erth           #########.   Excellent   9    N/A
e - Ice Storm             Ice/Conj       #########.   Excellent   9    N/A
g - Controlled Blink      Tloc           N/A          Excellent   7    N/A
h - Necromutation         Trmt/Necr      #########.   Excellent   8    N/A
j - Flight                Air/Chrm       ########..   Excellent   4    N/A
k - Swiftness             Air/Chrm       ########..   Perfect     2    N/A
l - Haste                 Chrm           #########    Excellent   6    N/A
o - Dig                   Erth/Trmt      #########    Perfect     4    N/A
p - Apportation           Tloc           #########.   Perfect     1    N/A
q - Abjuration            Summ           #########.   Perfect     3    N/A
y - Haunt                 Summ/Necr      #########.   Excellent   7    N/A
z - Recall                Tloc/Summ      N/A          Perfect     3    N/A


Dungeon Overview and Level Annotations

Branches:
Dungeon (27/27)            Temple (1/1) D:6             Orc (4/4) D:9
    Elf (5/5) Orc:4          Lair (8/8) D:9          Shoals (5/5) Lair:4
  Slime (6/6) Lair:6        Snake (5/5) Lair:3         Hive (2/2) D:16
  Vault (8/8) D:16          Blade (1/1) Vault:6       Crypt (5/5) Vault:2
   Tomb (3/3) Crypt:2         Dis (7/7) Hell            Geh (7/7) Hell
    Coc (7/7) Hell            Tar (7/7) Hell            Zot (5/5) D:27

Altars:
Ashenzari
Cheibriados
Elyvilon
Fedhas
Kikubaaqudgha
Makhleb
Nemelex Xobeh
Okawaru
Sif Muna
The Shining One
Trog
Vehumet
Xom
Yredelemnul
Zin
Beogh
Jiyva
Lugonu

Shops:
D:8: (  D:10: +  D:17: !  D:26: [  Orc:1: *  Orc:4: [(/(  Elf:1: ([  Elf:2: *(/  Vault:1: *
Vault:2: ?[?/  Vault:3: +[(

Portals:
Hell: D:21 D:22 D:23 D:24 D:25 D:26 D:27 Dis:1** Dis:2*** Dis:3*** Dis:4*** Dis:5*** Dis:6** Dis:7** Geh:1*** Geh:2** Geh:3*** Geh:4** Geh:5*** Geh:6*** Geh:7** Coc:1** Coc:2** Coc:3** Coc:4** Coc:5** Coc:6*** Coc:7** Tar:1*** Tar:2*** Tar:3* Tar:4*** Tar:5*** Tar:6*** Tar:7**
Abyss: D:23 D:25 D:27
Pan: D:24 D:25 D:26


                    Innate Abilities, Weirdness & Mutations

You are partially covered in colourless scales (AC +1).
You have supernaturally acute eyesight.
You possess an exceptional clarity of mind.
Your mind is acute (Int +2).
You have a considerably increased reservoir of magic (+20% MP).
You are extremely resistant to the effects of hostile enchantments.
You are resistant to electric shocks.
Your muscles are strong (Str +1).
You can control translocations.


Message History

HP restored.
You feel a bit more experienced.
Casting: Fire Storm
Confirm with . or Enter, or press ? or * to list all spells.
You feel quick.
You channel some magical energy.
You channel some magical energy.
You channel some magical energy.
You channel some magical energy.
You channel some magical energy.
You channel some magical energy.
Casting: Swiftness
Confirm with . or Enter, or press ? or * to list all spells.
Aiming: Haste
Press: ? - help, Shift-Dir - straight line, f - you
You feel yourself speed up.
You are very lightly contaminated with residual magic.
There is a staircase leading out of the dungeon here.
Are you sure you want to win?
You have escaped!

##########################
.............L............
...#######################
...#
...#
...#
...#
##.#######################
 #.##.....................
##.##.####################
......#


There were no monsters in sight!

Vanquished Creatures
  The ghost of Ming the Annihilator, a legendary HEWz of Nemelex Xobeh (Port)
  Antaeus (Coc:7)
  Asmodeus (Geh:7)
  Cerebov (Pan)
  Gloorx Vloq (Pan)
   ..........

For this message the author Ming has received thanks: 4
eeviac, MyOtheHedgeFox, pratamawirya, XuaXua

Snake Sneak

Posts: 129

Joined: Saturday, 27th August 2011, 22:00

Post Sunday, 5th February 2012, 16:11

Re: YAVP! a HeWz finaly won the game with a note about mutat

lol cute

unfortunately jiyva really doesn't like to give you good mutations.. and doesn't let you accumulate many since he frequently takes mutations away :(

I think you can get a bigger, badder set of mutations with 27evo by using decks of wonder -- helix

still, nice game.. props on all the tomfoolery with the gods

surprised all of that 'only' took 10 hours!

Halls Hopper

Posts: 74

Joined: Tuesday, 31st January 2012, 13:53

Post Monday, 6th February 2012, 15:32

Re: YAVP! a HeWz finaly won the game with a note about mutat

Night2o1 wrote:surprised all of that 'only' took 10 hours!


Heh it actually says 3 days, 10 minutes. So just over 72 hours lol wow.

Slime Squisher

Posts: 400

Joined: Saturday, 24th September 2011, 03:45

Post Monday, 6th February 2012, 20:24

Re: YAVP! a HeWz finaly won the game with a note about mutat

haha that's a cool trick I've never thought of - lichform to dodge jiyva wrath. I'm going to use that some day.
User avatar

Eringya's Employee

Posts: 1782

Joined: Friday, 7th October 2011, 19:24

Location: Athens, Greece

Post Monday, 6th February 2012, 21:14

Re: YAVP! a HeWz finaly won the game with a note about mutat

Abandoning Zin and going Jiyva is fun, he removes all the good mutations you get by Jiyva every once in a while. :P "Zin draws some chaos from your body". I don't know if it's biased toward removing beneficial ones or if it doesn't remove bad mutations at all, but the latter is not the case, it could be abused by joining then abandoning Zin so you get free cure mutation every once in a while, I guess. He does have a chance to paralyse you through his wrath, though so it could end up to be a bad plan.
MuCK;
  Code:
612 | D:1      | Xom revived you
614 | D:1      | Xom revived you
614 | D:1      | Slain by a gnoll

Lair Larrikin

Posts: 27

Joined: Tuesday, 20th September 2011, 06:55

Post Wednesday, 8th February 2012, 03:11

Re: YAVP! a HeWz finaly won the game with a note about mutat

Night2o1 wrote:I think you can get a bigger, badder set of mutations with 27evo by using decks of wonder -- helix

Actually, I went through quite a few of legendary Helix cards with 27 evocation + Nemelex Xobeh max piety. Sadly, all I got was only some "...transcendent.." messages with no more mutation. :?:


Oddysee wrote:
Night2o1 wrote:surprised all of that 'only' took 10 hours!


Heh it actually says 3 days, 10 minutes. So just over 72 hours lol wow.

It took me a long time to play the game though, more than two months really. But I guess the game time is about 3 days (doesn't it 3 days 10 hours? I'm not sure how to interpret it too.). Anyway, I'm very happy that I finally beat it. :D :D :D
User avatar

Eringya's Employee

Posts: 1782

Joined: Friday, 7th October 2011, 19:24

Location: Athens, Greece

Post Wednesday, 8th February 2012, 04:51

Re: YAVP! a HeWz finaly won the game with a note about mutat

The game lasted 3days 00:10:33 (383577 turns).

This means the game lasted three days, zero hours, ten minutes and thirty-three seconds. ;)
MuCK;
  Code:
612 | D:1      | Xom revived you
614 | D:1      | Xom revived you
614 | D:1      | Slain by a gnoll

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