Spider Stomper
Posts: 207
Joined: Sunday, 26th December 2010, 23:55
Location: Maryland, USA
CIP - SpFE Necrosader of Kiku
- Code:
Dungeon Crawl Stone Soup version 0.10-b1-18-g4e766d1 character file.
Tetrishead IV the Thaumaturge (SpFE) Turns: 22833, Time: 01:34:31
HP 56/56 AC 4 Str 7 XL: 12 Next: 32%
MP 33/33 EV 19 Int 22 God: Kikubaaqudgha [*****.]
Gold 206 SH 14 Dex 16 Spells: 10 memorised, 6 levels left
Res.Fire : + . . See Invis. : + c - +2,+3 dagger (pain)
Res.Cold : . . . Warding : . . G - +0 robe {MR}
Life Prot.: . . . Conserve : . C - +3 dwarf buckler {rF+}
Res.Acid. : . . . Res.Corr. : . e - +1 wizard hat {Int+3}
Res.Poison: . Clarity : . h - +0 cloak
Res.Elec. : . Spirit.Shd : . (gloves unavailable)
Sust.Abil.: + . Stasis : . (boots unavailable)
Res.Mut. : + Ctrl.Telep.: . F - amulet of resist mutation
Res.Rott. : . Levitation : . l - ring of wizardry
Saprovore : . . . Ctrl.Flight: . u - ring of sustain abilities
@: very quick, very resistant to hostile enchantments, quite stealthy
A: unfitting armour, see invisible, herbivore 3, speed 3, slow metabolism 3
a: Receive Corpses, Torment, Renounce Religion
You are on level 4 of the Lair of Beasts.
You worship Kikubaaqudgha.
Kikubaaqudgha is exalted by your worship.
You are completely stuffed.
You have visited 3 branches of the dungeon, and seen 14 of its levels.
You have visited 1 Labyrinth.
You have visited 1 portal chamber: sewer.
You have collected 619 gold pieces.
You have spent 433 gold pieces at shops.
Inventory:
Hand weapons
c - a +2,+3 dagger of pain (weapon)
Armour
e - a +1 wizard hat of intelligence (worn)
h - a +0 cloak (worn)
C - a +3 dwarven buckler of fire resistance (worn)
G - a +0 robe of magic resistance (worn)
Magical devices
j - a wand of cold {recharged}
B - a wand of polymorph other {zapped: 4}
L - a sharpened silver wand
Comestibles
o - 3 lemons
q - 2 bread rations
Scrolls
f - 2 scrolls of blinking
k - a scroll of detect curse
m - a scroll of amnesia
z - 3 scrolls of remove curse
A - 4 scrolls of teleportation
H - a scroll of enchant weapon I
I - 2 scrolls of fog
Jewellery
l - a ring of wizardry (right hand)
n - an uncursed ring of levitation
t - an uncursed twitching tin ring {tried, +Inv Str-2 Int+4}
u - a ring of sustain abilities (left hand)
v - an uncursed brass ring {tried}
E - a cursed ring of teleportation
F - an amulet of resist mutation (around neck)
J - an uncursed crystal amulet {tried, AC+1 EV+1}
Potions
a - 2 potions of curing
d - 2 potions of agility
g - 3 potions of levitation
x - 3 potions of restore abilities
D - a potion of heal wounds
Books
b - a book of Flames
Spells Type Level
*Flame Tongue Conjuration/Fire 1
*Throw Flame Conjuration/Fire 2
*Conjure Flame Conjuration/Fire 3
Inner Flame Hexes/Fire 3
*Sticky Flame Conjuration/Fire 4
*Fireball Conjuration/Fire 5
i - a book of Necromancy {god gift}
Spells Type Level
*Pain Necromancy 1
Animate Skeleton Necromancy 1
Lethal Infusion Charms/Necromancy 2
*Vampiric Draining Necromancy 3
*Regeneration Charms/Necromancy 3
Animate Dead Necromancy 4
Control Undead Necromancy 4
r - a book of Unlife {god gift}
Spells Type Level
Recall Summoning/Translocation 3
Animate Dead Necromancy 4
Control Undead Necromancy 4
Twisted Resurrection Necromancy 5
Simulacrum Ice/Necromancy 6
Death Channel Necromancy 7
s - a Necronomicon
WARNING: If you fail in an attempt to memorise a spell from this book, the
book will lash out at you.
Spells Type Level
Borgnjor's Revivification Necromancy 7
Haunt Necromancy/Summoning 7
Death's Door Charms/Necromancy 8
Necromutation Transmutation/Necromancy 8
y - a book of Death {god gift}
Spells Type Level
Corpse Rot Necromancy 2
*Sublimation of Blood Necromancy 2
Agony Necromancy 5
*Dispel Undead Necromancy 5
Excruciating Wounds Charms/Necromancy 5
Bolt of Draining Conjuration/Necromancy 6
K - a book of Summonings
Spells Type Level
Abjuration Summoning 3
Recall Summoning/Translocation 3
Summon Elemental Summoning 4
Shadow Creatures Summoning 5
Summon Demon Summoning 5
Summon Ugly Thing Summoning 6
Magical staves
M - a staff of power
Skills:
- Level 4.0 Fighting
+ Level 8.9 Short Blades
- Level 5.4 Dodging
- Level 5.2 Stealth
+ Level 12.1 Spellcasting
- Level 7.0 Conjurations
* Level 11.0 Necromancy
- Level 3.6 Fire Magic
You have 6 spell levels left.
You know the following spells:
Your Spells Type Power Failure Level Hunger
a - Flame Tongue Fire/Conj ###### 1% 1 None
b - Throw Flame Fire/Conj ######. 1% 2 None
c - Conjure Flame Fire/Conj ######... 1% 3 None
d - Sticky Flame Fire/Conj ######... 3% 4 None
e - Fireball Fire/Conj ######.... 8% 5 Choko
f - Pain Necr ##### 1% 1 None
g - Regeneration Chrm/Necr ######.... 1% 3 None
h - Sublimation of Blood Necr #######... 1% 2 None
i - Vampiric Draining Necr #######... 1% 3 None
j - Dispel Undead Necr #######.. 1% 5 Choko
Dungeon Overview and Level Annotations
Branches:
Dungeon (9/27) Temple (1/1) D:7 Orc (0/4) D:6
Lair (4/8) D:9
Swamp: Lair:2-5 Shoals: Lair:3-6 Snake: Lair:3-6
Altars:
Ashenzari
Elyvilon
Fedhas
Kikubaaqudgha
Trog
Vehumet
Xom
Zin
Shops:
D:5: / D:7: ( D:8: [ D:9: /!!*
Innate Abilities, Weirdness & Mutations
You are tiny and cannot use many weapons and most armour.
You have supernaturally acute eyesight.
You are a herbivore.
You cover ground extremely quickly.
You need consume almost no food.
Message History
Welcome back, Tetrishead IV the Spriggan Fire Elementalist.
Kikubaaqudgha says: Spread unending torment and darkness!
Press ? for a list of commands and other information.
You can't wield that with a shield. You are now empty-handed.
You start removing your armour.
You continue taking off your +3 dwarven buckler of fire resistance.
You finish taking off your +3 dwarven buckler of fire resistance.
"Was it this warm in here before?"
You feel your mana capacity increase.
M - a staff of power (weapon)
You'd need three hands to do that!
Unknown command.
You'd need three hands to do that!
You feel your mana capacity decrease. You are now empty-handed.
You start putting on your armour.
You continue putting on your +3 dwarven buckler of fire resistance.
You finish putting on your +3 dwarven buckler of fire resistance.
You feel resistant to fire.
A searing pain shoots up your arm!
c - a +2,+3 dagger of pain (weapon)
####................
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...>.# #......
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..#.P# ##### ##...#
###### #f@P###....#
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........P.[.........
#.##.#...Pfff.......
#.#######...........
There are no monsters in sight!
Vanquished Creatures
Gastronok (D:9)
A minotaur (Lab)
An unseen horror (D:9)
Joseph (D:7)
A minotaur zombie (Lab)
2 spiny frogs
2 black mambas
A troll (D:9)
2 komodo dragons
2 basilisks
17 blink frogs
Grum (D:8)
A hippogriff (Lair:2)
A fire drake (Lair:3)
Edmund (D:9)
8 war dogs
2 sky beasts
2 ice beasts
8 giant goldfish
6 ogres
A deep elf priest (D:8)
3 orc warriors
A yellow wasp (Lair:1)
7 big kobolds (D:6)
A wolf (Lair:2)
Sigmund (D:2)
4 water moccasins
4 centaurs
4 crocodiles
A giant slug (Lair:1)
13 giant frogs
2 agate snails (Lair:3)
A water moccasin skeleton (D:8)
A basilisk skeleton (D:9)
2 jellyfish (D:9)
8 wights (D:7)
9 electric eels
A goliath beetle (D:6)
3 crimson imps
7 big fish (Lair:3)
7 iguanas
5 hounds
2 hound zombies
2 scorpions
6 orc priests
6 orc wizards
4 porcupines
8 worker ants
8 sheep (Lair:1)
5 jellies
3 gnolls (D:7)
20 green rats
8 adders
3 giant centipedes
5 giant mites
6 worms
A bat skeleton (D:4)
A giant eyeball (D:9)
An ooze (D:3)
28 orcs
25 bats
12 giant cockroaches
3 grey rats (D:3)
20 hobgoblins
12 jackals
12 quokkas
5 ball pythons
9 giant geckos
A giant gecko zombie (D:7)
11 giant newts
10 goblins
A hobgoblin skeleton (D:6)
A hobgoblin zombie (D:6)
22 kobolds
2 orc skeletons
A quokka skeleton (D:8)
41 rats
A fungus (Lair:1)
10 toadstools
463 creatures vanquished.
Vanquished Creatures (others)
A wizard (D:8)
A rat (D:1)
53 toadstools
55 creatures vanquished.
Grand Total: 518 creatures vanquished
Notes
Turn | Place | Note
--------------------------------------------------------------
0 | D:1 | Tetrishead IV, the Spriggan Fire Elementalist, began the quest for the Orb.
0 | D:1 | Reached XP level 1. HP: 9/9 MP: 4/4
255 | D:1 | Reached skill level 1 in Conjurations
364 | D:1 | Reached XP level 2. HP: 11/13 MP: 4/6
395 | D:1 | Learned a level 2 spell: Throw Flame
1395 | D:2 | Reached XP level 3. HP: 16/16 MP: 1/10
1395 | D:2 | Reached XP level 4. HP: 21/21 MP: 1/13
1503 | D:2 | Learned a level 3 spell: Conjure Flame
1508 | D:2 | Learned a level 4 spell: Sticky Flame
1767 | D:2 | Reached skill level 4 in Spellcasting
1987 | D:2 | Noticed Sigmund
1994 | D:2 | Sigmund
1994 | D:2 | Reached XP level 5. HP: 24/24 MP: 2/17
2219 | D:2 | Found an ancient bone altar of Kikubaaqudgha.
2229 | D:2 | Became a worshipper of Kikubaaqudgha
2325 | D:3 | Found a radiant altar of Vehumet.
2685 | D:3 | Acquired Kikubaaqudgha's first power
2685 | D:3 | Received a gift from Kikubaaqudgha
2707 | D:3 | Learned a level 1 spell: Pain
2953 | D:3 | Reached skill level 1 in Necromancy
2953 | D:3 | Reached XP level 6. HP: 28/28 MP: 8/19
3032 | D:3 | Learned a level 3 spell: Regeneration
3667 | D:3 | Found a glowing drain.
3672 | sewer | Entered the sewers
4051 | sewer | Acquired Kikubaaqudgha's second power
4220 | sewer | Reached skill level 5 in Spellcasting
4220 | sewer | Reached XP level 7. HP: 22/32 MP: 15/21
4331 | sewer | Got a twisted buckler
4859 | D:4 | Found a white marble altar of Elyvilon.
5587 | D:5 | Entered Level 5 of the Dungeon
5587 | D:5 | Found Efoekor's Magical Wand Shop.
5813 | D:5 | Received a gift from Kikubaaqudgha
6255 | D:5 | Reached skill level 1 in Fighting
7227 | D:6 | Reached XP level 8. HP: 37/37 MP: 10/23
7441 | D:6 | Reached skill level 6 in Spellcasting
7523 | D:6 | Learned a level 2 spell: Sublimation of Blood
7527 | D:6 | Learned a level 3 spell: Vampiric Draining
7832 | D:6 | Found a staircase to the Orcish Mines.
8662 | D:6 | Identified the +0 buckler of Disguise (You found it in the sewers)
8992 | D:6 | Noticed a big kobold
8992 | D:6 | Noticed a big kobold
8992 | D:6 | Noticed a big kobold
8992 | D:6 | Noticed a big kobold
8992 | D:6 | Noticed a big kobold
8992 | D:6 | Noticed a big kobold
8993 | D:6 | Noticed a big kobold
9007 | D:6 | a big kobold
9007 | D:6 | Reached skill level 5 in Dodging
9007 | D:6 | Reached skill level 5 in Necromancy
9019 | D:6 | a big kobold
9025 | D:6 | a big kobold
9025 | D:6 | Reached skill level 5 in Stealth
9050 | D:6 | a big kobold
9050 | D:6 | Reached XP level 9. HP: 31/40 MP: 4/26
9218 | D:6 | a big kobold
9260 | D:6 | a big kobold
9280 | D:6 | a big kobold
9408 | D:6 | Upgraded the game from 0.10-a0-3112-ge764b46 to 0.10-b1-18-g4e766d1
9409 | D:7 | Found a shimmering altar of Xom.
9453 | D:7 | Acquired Kikubaaqudgha's third power
9453 | D:7 | Received a gift from Kikubaaqudgha
9717 | D:7 | Reached skill level 7 in Spellcasting
10145 | D:7 | Found a glowing silver altar of Zin.
10251 | D:7 | Found Jierom's Antique Weapon Shoppe.
10485 | D:7 | Found a glowing silver altar of Zin.
10634 | D:7 | Found a shattered altar of Ashenzari.
10776 | D:7 | Noticed Joseph
10807 | D:7 | Killed Joseph
10902 | D:7 | Found a staircase to the Ecumenical Temple.
10908 | Temple | Entered the Ecumenical Temple
11471 | D:7 | Reached XP level 10. HP: 47/47 MP: 7/28
11742 | D:8 | Reached skill level 1 in Short Blades
11988 | D:8 | Acquired Kikubaaqudgha's fourth power
11992 | D:8 | Reached skill level 8 in Spellcasting
12073 | D:8 | Found a blossoming altar of Fedhas.
12181 | D:8 | Found Xosop's Antique Armour Shoppe.
12187 | D:8 | Bought a glowing dwarven buckler for 63 gold pieces
12187 | D:8 | Bought a runed robe for 14 gold pieces
12233 | D:8 | Found a bloodstained altar of Trog.
12233 | D:8 | Noticed a deep elf priest
12237 | D:8 | Killed a deep elf priest
12335 | D:8 | Noticed Grum
12350 | D:8 | Killed Grum
12894 | D:8 | Found a bloodstained altar of Trog.
12894 | D:8 | Noticed a terrified wizard
12904 | D:8 | Killed a terrified wizard
13412 | D:9 | Found Quituegi's Assorted Antiques.
13518 | D:9 | Bought a scroll labeled HYPTUL HESAPSA for 25 gold pieces
13518 | D:9 | Bought a scroll of identify for 50 gold pieces
13518 | D:9 | Bought a scroll of fog for 50 gold pieces
13518 | D:9 | Bought a scroll of enchant weapon II for 137 gold pieces
13518 | D:9 | Bought a gluggy orange potion for 22 gold pieces
13518 | D:9 | Bought an emulsified brown potion for 22 gold pieces
13608 | D:9 | Learned a level 5 spell: Dispel Undead
14011 | D:9 | Noticed Gastronok
14013 | D:9 | Found a staircase to the Lair.
14100 | D:9 | Killed Gastronok
14100 | D:9 | Reached skill level 9 in Spellcasting
14418 | D:9 | Reached skill level 5 in Short Blades
14593 | D:9 | Found Ihaum's Magical Wand Shop.
14601 | D:9 | Noticed Edmund
14632 | D:9 | Killed Edmund
14632 | D:9 | Reached XP level 11. HP: 40/51 MP: 2/30
14655 | D:9 | Reached skill level 5 in Conjurations
14658 | D:9 | Found Duikku Zut's Distillery.
14662 | D:9 | Found Reuffix's Distillery.
14671 | D:9 | Bought a potion of slowing for 16 gold pieces
14968 | D:9 | Bought 2 potions of poison for 34 gold pieces
15423 | Lair:1 | Entered Level 1 of the Lair of Beasts
15442 | Lair:1 | Reached skill level 10 in Spellcasting
16190 | Lair:1 | Noticed a yellow wasp
16193 | Lair:1 | Killed a yellow wasp
16367 | Lair:1 | Identified 2 scrolls of acquirement
16370 | Lair:1 | Got a brightly glowing buckler
16382 | Lair:1 | Identified the +0 buckler "Fecuel" (You acquired it on level 1 of the Lair of Beasts)
17474 | Lair:2 | Reached skill level 10 in Necromancy
17537 | Lair:2 | Learned a level 5 spell: Fireball
17823 | Lair:2 | Reached skill level 11 in Spellcasting
19577 | Lair:3 | Reached XP level 12. HP: 56/56 MP: 20/33
20506 | Lair:4 | Found a labyrinth entrance.
20514 | Lab | Entered a Labyrinth
22267 | Lab | Reached skill level 12 in Spellcasting
22279 | Lab | Got a twitching tin ring
22279 | Lab | Got a crystal amulet
So recently I have returned to Dungeon Crawl after taking a long break. I started this character quite a while and now I'm wondering what path I should be taking with this character. A few lucky finds set the path for this character, the first being a dagger of pain and the second being an early Kiku altar. From there I figured, well, since I have a pain weapon and a Kiku altar, I may as well go necrosader. And so I did so, and it's gone really well. I have a lot more options now than I did before, but now I feel as if the problem is that I have too many options, especially after receiving a pile of loot from the Labyrinth. What shall I tackle next? I have my basic bread and butter fire conjurations up and the basic necromancy survival spells, but I'm not too sure what way I want this character to go. I could for instance continue to focus on using the necrosading and hope for a quick blade to brand, and raise my Stealth, Dodging, Shield, and maybe Stabbing skill levels, which I have been neglecting to focus on magic and Short Blades skill. Or I could go and try to build my character around summonings, because I do have access to Haunt, Necromutation, and a whole bunch of other summonings. Or maybe conjurator? I could hope for Fire Storm and abuse it with Necromutation...
I don't really know, guys. Suggestions on spells to learn and skills to raise would be greatly appreciated.
You start butchering the dire elephant corpse with your claws.
You continue butchering the corpse.
You are engulfed in roaring flames. You stop butchering the corpse.
You die...