Halls Hopper
Posts: 58
Joined: Saturday, 15th January 2011, 07:47
YAVP - DGWr - unremarkable 3-runer
The sad news for this character was that I never found the Book of the Warp. Didn't need it though. The spells in Spatial are pretty much all your ever need. Blink is awesome. Blink + Control Teleport is a stupidly good. Portal Projectile got a real workout. In the early game, with needles, it's great for all sorts of tactical stuff. Get a rat between you and an ogre - fill the latter with needles. Turns into a powerhouse with a decent weapon skill (throwing 13 was ace) and +7 javelins. After shoals I had a stack of about 30 +7 returning ones. I didn't find any steel ones, and even though PP doesn't return them, having them returning was good for low MP firepower. Not that I ever had low MP as a demigod...
It took me a while to adapt to this game though. Fairly late in the midgame I realised I was cleaning branches out like a MDFi or something. So I changed style: Vaults 8 was a series of hair raising sequences of teleport/appport/apport/apport/blink/blink/teleport. But I managed to grab all the loot eventually. I forgot that Zot 5 was no control teleport. Didn't matter. Just teleported around until I got in apport range, lifted the orb, teleported and blinked clear. Wound up glowing like a control rod though. Job done.
- Code:
Dungeon Crawl Stone Soup version 0.7.1-1-g7ce9b19 character file.
1101935 Jac the Divine Blade (level 23, 189/190 HPs)
Began as a Demigod Warper on Jan 6, 2011.
Escaped with the Orb
... and 3 runes (of 3 types) on Jan 10, 2011!
The game lasted 10:30:31 (154765 turns).
Jac the Divine Blade (Demigod Warper) Turns: 154765, Time: 10:30:31
HP 189/190 AC 26 Str 24 Exp: 23/855730 (170), need: 61869
MP 36/36 EV 34 Int 30 God:
Gold 3809 SH 0 Dex 21 Spells: 7 memorised, 9 levels left
Res.Fire : + . . See Invis. : + a - +3 great sword of Variamiv {slice, +Blink
Res.Cold : + + + Warding : . r - +4 robe of Love and Death {+Blink rPois rF
Life Prot.: . . . Conserve : . (no shield)
Res.Poison: + Res.Corr. : . i - +3 helmet of the Snail {rC+}
Res.Elec. : + Clarity : . W - +3 cloak of Agnosticism {rC+}
Spirit.Shd: . Stasis : . C - +2 pair of gloves "Twewiul" {Stlth++}
Sust.Abil.: . . Rnd.Telep. : . m - +2 pair of boots
Res.Mut. : . Ctrl.Telep.: . v - amulet of the Air {cFly +Lev rElec EV+3 St
Res.Rott. : . Levitation : . X - ring of the Snail {rElec rPois Str+6 SInv}
Saprovore : . . . Ctrl.Flight: + j - ring "Thrayptio" {rC+ MR Int+3}
@: extremely resistant to hostile enchantments, extraordinarily stealthy
A: no striking features
a: Evoke Blink, Evoke Invisibility, Evoke Levitation
You escaped.
You were not hungry.
You visited 10 branches of the dungeon, and saw 76 of its levels.
You visited 3 Labyrinths.
You visited 2 bazaars.
You collected 10122 gold pieces.
You spent 6363 gold pieces at shops.
Inventory:
Hand weapons
a - the +3,+3 great sword of Variamiv (weapon) {slice, +Blink +Inv AC+5 Int+2}
(You found it on level 10 of the Dungeon)
It inflicts extra damage upon your enemies.
It affects your AC (+5).
It affects your intelligence (+2).
It lets you turn invisible.
It lets you blink.
b - a +0 blowgun
c - a +0,+1 great sword of holy wrath
p - a +2,+5 great sword of flaming
Missiles
f - 14 +0 darts of dispersal
z - 10 +0 javelins
B - 19 poisoned +0 needles
H - 6 +7 javelins of returning (quivered)
Armour
i - the +3 helmet of the Snail (worn) {rC+}
(You found it on level 5 of the Elven Halls)
It protects you from cold.
m - a +2 pair of boots (worn)
r - the +4 robe of Love and Death (worn) {+Blink rPois rF+}
(You found it on level 8 of the Vaults)
It protects you from fire.
It protects you from poison.
It lets you blink.
y - the -3 pair of gloves of Thrad {rElec EV+5}
(You took it off Nikola on level 14 of the Dungeon)
It affects your evasion (+5).
It insulates you from electricity.
C - the +2 pair of gloves "Twewiul" (worn) {Stlth++}
(You found it on level 1 of the Realm of Zot)
It makes you much more stealthy.
W - the +3 cloak of Agnosticism (worn) {rC+}
(You found it on level 25 of the Dungeon)
It protects you from cold.
Magical devices
q - a wand of healing (4)
x - a wand of lightning (3)
F - a wand of lightning (7)
L - a wand of teleportation (5)
P - a wand of digging (3)
Y - a wand of fire (9)
Comestibles
d - a honeycomb
g - 4 bread rations
A - 2 meat rations
Jewellery
j - the ring "Thrayptio" (left hand) {rC+ MR Int+3}
(You bought it in a shop on level 10 of the Dungeon)
[ring of intelligence]
It affects your intelligence (+3).
It protects you from cold.
It increases your resistance to enchantments.
k - a cursed ring of teleportation
v - the amulet of the Air (around neck) {cFly +Lev rElec EV+3 Stlth++}
(You bought it in a shop on level 1 of the Elven Halls)
[amulet of controlled flight]
It affects your evasion (+3).
It insulates you from electricity.
It lets you levitate.
It makes you much more stealthy.
E - an uncursed amulet of resist corrosion {unknown}
T - a +4,+3 ring of slaying
X - the ring of the Snail (right hand) {rElec rPois Str+6 SInv}
(You found it on level 7 of the Elven Halls)
[ring of strength]
It affects your strength (+6).
It insulates you from electricity.
It protects you from poison.
It enhances your eyesight.
Potions
h - a potion of heal wounds
n - 2 potions of invisibility
o - 3 potions of agility
s - a potion of berserk rage
u - 2 potions of speed
w - 2 potions of cure mutation
D - 2 potions of healing
K - a potion of might
U - 2 potions of resistance
Magical staves
e - a -1 rod of destruction [fire] (14/14)
(You found it on level 14 of the Dungeon)
O - a +5 rod of destruction [lightning,iron,fireball] (11/11)
(You found it on level 27 of the Dungeon)
S - a +2 rod of destruction [ice] (9/9)
(You bought it in a shop in a bazaar)
Orbs of Power
G - the Orb of Zot
Miscellaneous
l - a decaying rune of Zot
t - a barnacled rune of Zot
M - a silver rune of Zot
You had 170 experience left.
Skills:
+ Level 14 Fighting
- Level 7 Short Blades
+ Level 23 Long Blades
- Level 1 Maces & Flails
+ Level 13 Throwing
+ Level 7 Armour
+ Level 19 Dodging
+ Level 12 Stealth
+ Level 9 Stabbing
+ Level 4 Traps & Doors
+ Level 6 Spellcasting
+ Level 4 Enchantments
+ Level 14 Translocations
+ Level 7 Evocations
You had 9 spell levels left.
You knew the following spells:
Your Spells Type Power Success Level
a - Apportation Tloc #######... Excellent 1
b - Blink Tloc N/A Excellent 2
c - Portal Projectile Tloc ####### Excellent 2
d - Teleport Other Tloc #######.. Excellent 4
e - Control Teleport Ench/Tloc #######... Excellent 4
f - Teleport Self Tloc N/A Excellent 5
g - Controlled Blink Tloc N/A Very Good 7
Dungeon Overview and Level Annotations
Branches:
Dungeon (27/27) Temple (0/1) D:7 Orc (4/4) D:11
Elf (7/7) Orc:3 Lair (8/8) D:11 Swamp (5/5) Lair:3
Shoals (5/5) Lair:4 Slime (0/6) Lair:7 Hive (2/2) D:11
Vault (8/8) D:19 Blade (0/1) Vault:4 Crypt (5/5) Vault:2
Tomb (0/3) Crypt:3 Zot (5/5) D:27
Shops:
D:8: ? D:10: * D:13: ? D:24: ?(! Elf:1: = Elf:3: = Elf:4: !*(*
Elf:6: * Shoals:3: / Vault:2: [ Vault:6: ? Vault:8: *=
Portals:
Hell: D:21 D:22 D:23 D:24 D:25 D:26 D:27
Abyss: D:22 D:23 D:25
Pan: D:22 D:24