CIP- Purple DrBe lucked out


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Temple Termagant

Posts: 9

Joined: Friday, 4th November 2011, 19:31

Post Sunday, 25th December 2011, 06:09

CIP- Purple DrBe lucked out

Where does the character data go when you dump it on WebTiles?

hxy

Slime Squisher

Posts: 418

Joined: Friday, 11th February 2011, 13:09

Post Sunday, 25th December 2011, 06:56

Re: CIP- Purple DrBe lucked out

Temple Termagant

Posts: 9

Joined: Friday, 4th November 2011, 19:31

Post Sunday, 25th December 2011, 09:10

Re: CIP- Purple DrBe lucked out

Ok then, so,
https://crawl.develz.org/morgues/0.9/Xais/Xais.txt



How well would I fare in The Elven Halls?

Ziggurat Zagger

Posts: 2996

Joined: Tuesday, 28th June 2011, 20:41

Location: Berlin

Post Sunday, 25th December 2011, 09:30

Re: CIP- Purple DrBe lucked out

Badly. XL 12 is a level where you're usually not even in the Orcish Mines. Go and do the Lair of Beasts first (D 8-13), then clear Orc fully if you haven't yet, the main dungeon to 20, and the Vaults 1-7 or Snake Pit 1-4. Then, it is usually safe to do the Elven Halls. Your antimagic weapon will help.
Also, turn off every skill but Axes till that hits 20. You don't want a weapon with more than 10 delay.

Crypt Cleanser

Posts: 718

Joined: Monday, 14th February 2011, 05:35

Post Monday, 26th December 2011, 05:26

Re: CIP- Purple DrBe lucked out

In addition to what cerebovssquire and minmay have said, you may find it more helpful to train dex instead of str.

Also, I notice you are carrying around a lot of valuable items that can be destroyed. You should either use them immediately, leave them on the ground, or go make a stash somewhere. Personally I would have drunk one of those cure mutation by now since you already have a (very) bad mutation.
mikee_ has won 166 times in 396 games (41.92%): 4xDSFi 4xMDFi 3xDDCK 3xDDEE 3xHOPr 2xDDHe 2xDDNe 2xDSBe 2xKeAE 2xMfCr 2xMfSt 2xMiAr 2xMiBe 2xNaTm 1xCeAr 1xCeAs 1xCeBe 1xCeEn 1xCeFE 1xCePa 1xCeTm 1xCeWz 1xDDAs 1xDDCr 1xDDHu 1xDDTm 1xDENe 1xDEWz

Ziggurat Zagger

Posts: 5382

Joined: Friday, 25th November 2011, 07:36

Post Monday, 26th December 2011, 15:59

Re: CIP- Purple DrBe lucked out

Unless I'm missing something the only mutations I see are blurry vision and int + 1. The rest are racial. I don't think blurry vision is enough to warrant using a cure mutation potion over, but I suppose you could if you really wanted to be sure you had a 100% chance to read a blink scroll.
User avatar

Abyss Ambulator

Posts: 1249

Joined: Sunday, 18th September 2011, 02:11

Post Monday, 26th December 2011, 16:48

Re: CIP- Purple DrBe lucked out

Blurry vision is terrible and crippling. When you need a blink or tele, you need it Now. Not only that, you will stumble into almost every trap in the dungeon without passive scanning. If you don't absolutely need to save cure mug for some pressing reason, drink up.

Temple Termagant

Posts: 9

Joined: Friday, 4th November 2011, 19:31

Post Tuesday, 27th December 2011, 06:28

Re: CIP- Purple DrBe lucked out

Vestibule Violator

Posts: 1500

Joined: Monday, 3rd January 2011, 17:47

Post Tuesday, 27th December 2011, 14:36

Re: CIP- Purple DrBe lucked out

Xavi wrote:And my luck ran out.
Look for yourself-http://crawl.develz.org/morgues/0.9/Xais/morgue-Xais-20111227-062325.txt

That's what happens when you push your luck over and over. When your berserk ran out and you were still facing all those enemies, your priority should have been to read that scroll of blink ASAP to get some space as slow and exhausted is not where you want to be when facing multiple enemies. Then invoke BiA to get some other meat shields between you and two uniques and yaks. Then run.

You are exhausted.
You feel yourself slow down.
You are feeling very hungry.
You barely miss the death yak.

That should not have happened at all. That's when you decide to book it.

Honestly you shouldn't have been in Shoals at all until after you cleared Swamp, at least the first 4 levels and then the first 7 levels of vaults. And most of Elf. Shoals is almost as hard as Slime, especially if you don't have flight.

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