YASD - CeBe of Trog


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Shoals Surfer

Posts: 320

Joined: Thursday, 16th December 2010, 20:02

Post Friday, 14th January 2011, 21:52

YASD - CeBe of Trog

Well, my win streak came to an end.

  Code:
 Dungeon Crawl Stone Soup version 0.8.0-a0-4390-gc2f102f character file.



298659 Demos the Severer (level 21, -1/280 HPs)

             Began as a Centaur Berserker on Jan 8, 2011.

             Was the Champion of Trog.

             Slain by a Green Death (3 damage)

             ... summoned by a deep elf demonologist

             ... on Level 7 of the Elven Halls on Jan 14, 2011.

             The game lasted 09:08:05 (83618 turns).



Demos the Severer (Centaur Berserker)    Turns: 83618, Time: 09:08:06



HP  -1/280       AC 44     Str 30      Exp: 21/550173 (279), need: 38526

MP   6/6         EV  1     Int 11      God: Trog [******]

Gold 3590        SH  0     Dex 15      Spells:  0 memorised, 22 levels left



Res.Fire  : + + .   See Invis. : +   q - +2 battleaxe (antimagic) {god gift}

Res.Cold  : + . .   Warding    : .   T - +1 crystal plate mail of Loss {Str+2 Dex+1

Life Prot.: + . .   Conserve   : .   (no shield)

Res.Acid. : . . .   Res.Corr.  : .   X - +2 dwarf helmet {Int+3}

Res.Poison: .       Clarity    : +   h - +1 cloak

Res.Elec. : .       Spirit.Shd : .   d - +3 pair of gloves "Gruthror" {SInv}

Sust.Abil.: . .     Stasis     : .   V - +8 centaur barding {rF+}

Res.Mut.  : .       Ctrl.Telep.: .   I - amulet of the Four Winds {Clar rN+ MR}

Res.Rott. : .       Levitation : .   Q - ring of Coward {rF+ rC+ Acc+4 Dam+4 SInv S

Saprovore : . . .   Ctrl.Flight: .   C - ring of sustenance



@: berserking (expires), very quick, extraordinarily resistant to

hostile enchantments, extremely unstealthy

A: hooves 3, deformed body 1, speed 2, fast metabolism 3, tough skin

3, Str -1, Dex +1

a: Burn Spellbooks, Berserk, Trog's Hand, Brothers in Arms, Renounce

Religion





You were on level 7 of the Elven Halls.

You worshipped Trog.

Trog was exalted by your worship.

You were not hungry.



You visited 8 branches of the dungeon, and saw 60 of its levels.

You visited the Abyss 1 time.

You visited 1 Labyrinth.

You visited 2 portal chambers: trove, ice cave.



You collected 7835 gold pieces.

You spent 4265 gold pieces at shops.



Inventory:



Hand weapons

 a - a +0 blowgun

 b - a +7,+6 longbow of velocity

 e - a +0,+4 battleaxe of chopping {god gift}

 q - a +2,+2 anti-magic battleaxe (weapon) {god gift}

 P - the +8,+0 long sword of Hisogei {unknown, slice, rPois}

   (You took it off a deep elf mage on level 7 of the Elven Halls)   

   It inflicts extra damage upon your enemies.

   It protects you from poison.

Missiles

 B - 10 curare-tipped +1 needles

 D - 316 +5 arrows

 J - 82 +3 arrows of dispersal

Armour

 d - the +3 pair of gloves "Gruthror" (worn) {SInv}

   (You bought it in a shop on level 9 of the Dungeon)   

   It enhances your eyesight.

 h - a +1 cloak (worn)

 H - the cursed +2 robe "Meturhay" {unknown, Str+4 Dex+4}

   (You took it off a deep elf priest on level 7 of the Elven Halls)   

   It affects your strength (+4).

   It affects your dexterity (+4).

   It has a curse placed upon it.

 M - the +3 ring mail of Yredelemnul's Favour {unknown, Int+1}

   (You took it off a deep elf mage on level 7 of the Elven Halls)   

   It affects your intelligence (+1).

 T - the +1 crystal plate mail of Loss (worn) {Str+2 Dex+1 SInv}

   (You acquired it on level 18 of the Dungeon)   

   It affects your strength (+2).

   It affects your dexterity (+1).

   It enhances your eyesight.

 V - a +8 centaur barding of fire resistance (worn)

 X - a +2 dwarven helmet of intelligence (worn)

Magical devices

 l - a wand of magic darts (12)

 x - a wand of teleportation (7)

 y - a wand of healing (4)

 N - a wand of confusion (7)

 O - a wand of disintegration (7)

Comestibles

 c - 4 bread rations

 E - 10 sultanas

 F - a royal jelly

 K - 4 strawberries

 R - 5 meat rations

Scrolls

 n - 2 scrolls of blinking

 o - 2 scrolls of magic mapping

 r - 4 scrolls of fear

 s - 5 scrolls of teleportation

 u - 2 scrolls of detect curse

Jewellery

 i - an uncursed ring of sustenance

 j - an uncursed amulet of resist mutation {unknown}

 k - an uncursed ring of teleportation

 v - an uncursed ring of life protection

 z - an uncursed amulet of resist corrosion

 A - an uncursed ring of poison resistance

 C - a ring of sustenance (left hand)

 G - an uncursed amulet of conservation

 I - the amulet of the Four Winds (around neck) {Clar rN+ MR}

   (You found it on level 24 of the Dungeon)   

   [amulet of clarity]

   It protects you from negative energy.

   It increases your resistance to enchantments.

 L - an uncursed amulet of stasis

 Q - the ring of Coward (right hand) {rF+ rC+ Acc+4 Dam+4 SInv Stlth++}

   (You bought it in a shop on level 22 of the Dungeon)   

   [ring of protection from cold]

   It affects your accuracy (+4).

   It affects your damage-dealing abilities (+4).

   It protects you from fire.

   It enhances your eyesight.

   It makes you much more stealthy.

Potions

 f - 5 potions of healing

 g - 5 potions of restore abilities

 m - a potion of heal wounds

 p - 2 potions of brilliance

 t - a potion of invisibility

Books

 w - a book of Cantrips   

   Spells                             Type                      Level

   Confusing Touch                    Enchantment                  1

   Animate Skeleton                   Necromancy                   1

   Summon Small Mammals               Summoning                    1

   Apportation                        Translocation                1

   Trog disapproves of the use of such an item.

Magical staves

 Y - a -3 rod of summoning (13/13)

   (You found it in a Labyrinth)





 You had 279 experience left.



   Skills:

 + Level 15 Fighting

 + Level 20 Axes

 + Level 16 Bows

 - Level 1 Throwing

 + Level 13 Armour

 - Level 3 Dodging

 - Level 1 Stealth

 - Level 2 Stabbing

 - Level 3 Shields

 + Level 3 Traps & Doors

 - Level 5 Unarmed Combat

 - Level 1 Spellcasting

 + Level 7 Evocations





You had 22 spell levels left.

You didn't know any spells.



It was an easy game. I got bored and decided to recklessly charge into the treasure vault. This was a pretty dumb death. :lol:
User avatar

Spider Stomper

Posts: 207

Joined: Sunday, 26th December 2010, 23:55

Location: Maryland, USA

Post Friday, 14th January 2011, 22:48

Re: YASD - CeBe of Trog

Q - the ring of Coward (right hand) {rF+ rC+ Acc+4 Dam+4 SInv Stlth++}

I found that rather ironic :P
You see here a dire elephant corpse.
You start butchering the dire elephant corpse with your claws.
You continue butchering the corpse.
You are engulfed in roaring flames. You stop butchering the corpse.
You die...
User avatar

Mines Malingerer

Posts: 46

Joined: Tuesday, 21st December 2010, 10:13

Location: Japan

Post Saturday, 15th January 2011, 02:45

Re: YASD - CeBe of Trog

Its so imba that only cowards would use it!

Lair Larrikin

Posts: 24

Joined: Wednesday, 12th January 2011, 19:36

Post Saturday, 15th January 2011, 21:39

Re: YASD - CeBe of Trog

I'm surprised that crystal plate mail wasn't a mimic. I would have shot that whole stack of +5 arrows at it. You can't wear mimics can you?

Ziggurat Zagger

Posts: 6393

Joined: Friday, 17th December 2010, 18:17

Post Saturday, 15th January 2011, 22:21

Re: YASD - CeBe of Trog

Yes, but then they're called "knockoffs".

For this message the author Grimm has received thanks:
marikvulpina

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