Halls Hopper
Posts: 88
Joined: Saturday, 17th September 2011, 17:18
CiP: SENe of Kiku- about to enter midgame (YASD)
My question, then, is how should I gear my skills and spells for the next part of the game (with which I am less familiar)? Right now my skills seem to be in danger of being spread too thin.
- Code:
Dungeon Crawl Stone Soup version 0.9.0 character file.
Bomb Squad the Covert (Sludge Elf Necromancer) Turns: 40477, Time: 02:40:01
HP 101/101 AC 9 Str 8 XL: 14 Next: 22%
MP 30/30 EV 19 Int 20 God: Kikubaaqudgha [******]
Gold 1361 SH 9 Dex 17 Spells: 13 memorised, 9 levels left
Res.Fire : + . . See Invis. : + v - +4,+3 short sword (elec)
Res.Cold : . . . Warding : . . f - +0 robe of Unambiguity {rN+}
Life Prot.: + . . Conserve : . g - +1 buckler {rflct}
Res.Acid. : . . . Res.Corr. : . B - +0 helmet
Res.Poison: . Clarity : + E - +1 cloak
Res.Elec. : . Spirit.Shd : . (no gloves)
Sust.Abil.: . . Stasis : . b - +1 pair of dwarf boots (curse)
Res.Mut. : . Ctrl.Telep.: . y - amulet of clarity
Res.Rott. : . Levitation : . h - ring of Okooffen {Hunger- rF+ SInv}
Saprovore : . . . Ctrl.Flight: . z - +5,+5 ring of slaying
@: somewhat resistant to hostile enchantments, extremely stealthy
A: -10% mp, +10% hp, AC +2
a: Receive Corpses, Torment, Renounce Religion
You are on level 2 of the Lair of Beasts.
You worship Kikubaaqudgha.
Kikubaaqudgha is exalted by your worship.
You are not hungry.
You have visited 4 branches of the dungeon, and seen 26 of its levels.
You have visited 1 portal chamber: bailey.
You have collected 2749 gold pieces.
You have spent 1408 gold pieces at shops.
Inventory:
Hand weapons
v - a +4,+3 short sword of electrocution (weapon)
C - a +2,+2 elven dagger of returning (quivered)
Armour
b - a cursed +1 pair of dwarven boots (worn)
f - the +0 robe of Unambiguity (worn) {rN+}
(You found it on level 5 of the Lair of Beasts)
It protects you from negative energy.
g - a +1 buckler of reflection (worn)
r - a +0 orcish robe of resistance
B - a +0 helmet (worn)
E - a +1 cloak (worn)
Magical devices
p - a wand of draining {zapped: 6}
t - a wand of fire {zapped: 6}
F - a wand of disintegration {empty}
G - a wand of digging {zapped: 6}
Comestibles
H - a bread ration
Scrolls
a - a scroll of remove curse
d - 3 scrolls of blinking
e - 2 scrolls of amnesia
k - 2 scrolls of teleportation
q - 3 scrolls of fear
Jewellery
h - the ring of Okooffen (right hand) {Hunger- rF+ SInv}
(You bought it in a shop on level 4 of the Orcish Mines)
[ring of sustenance]
It protects you from fire.
It enhances your eyesight.
l - an uncursed ring of poison resistance
y - an amulet of clarity (around neck)
z - a +5,+5 ring of slaying (left hand)
K - an uncursed ring of life protection
Potions
s - a potion of brilliance
u - 4 potions of heal wounds
w - 3 potions of healing
D - a potion of invisibility
O - 2 potions of magic
Skills:
+ Level 9 Fighting
- Level 4 Short Blades
- Level 1 Throwing
+ Level 11 Dodging
- Level 13 Stealth
- Level 7 Stabbing
+ Level 8 Traps & Doors
* Level 13 Spellcasting
- Level 3 Conjurations
- Level 1 Hexes
- Level 2 Charms
+ Level 11 Necromancy
- Level 4 Translocations
- Level 3 Transmutations
- Level 4 Fire Magic
- Level 1 Air Magic
- Level 1 Poison Magic
- Level 1 Evocations
You have 9 spell levels left.
You know the following spells:
Your Spells Type Power Success Level Hunger
a - Pain Necr ##### Excellent 1 None
b - Lethal Infusion Chrm/Necr ######.... Excellent 2 None
c - Vampiric Draining Necr #######... Excellent 3 None
d - Regeneration Chrm/Necr ######.... Excellent 3 None
e - Conjure Flame Fire/Conj #####.... Great 3 None
f - Apportation Tloc #####..... Excellent 1 None
g - Summon Butterflies Summ ###...... Great 1 None
h - Blink Tloc N/A Excellent 2 None
i - Levitation Air/Chrm ####...... Great 2 None
j - Projected Noise Hex N/A Great 2 None
k - Spider Form Pois/Trmt ####...... Great 3 None
l - Mephitic Cloud Pois/Air/Conj ####...... Very Good 3 None
m - Dispel Undead Necr #######.. Excellent 4 None
Dungeon Overview and Level Annotations
Branches:
Dungeon (14/27) Temple (1/1) D:5 Orc (4/4) D:8
Elf (0/5) Orc:3 Lair (7/8) D:12 Shoals (0/5) Lair:4
Slime (0/6) Lair:6 Snake (0/5) Lair:3 Vault (0/8) D:14
Hive: D:11-16
Altars:
Ashenzari
Cheibriados
Elyvilon
Fedhas
Kikubaaqudgha
Makhleb
Nemelex Xobeh
Okawaru
Sif Muna
The Shining One
Trog
Vehumet
Xom
Yredelemnul
Zin
Lugonu
Shops:
D:4: [ D:6: (*? Orc:4: [[[(=
Annotations
D:4 exclusions: Grinder and snake
D:8 exclusion: Dowan
D:13 exclusion: Psyche
D:14 exclusions: Azrael, Jozef and fire elemental
Lair:1 exclusion: hydra
Lair:3 exclusion: Harold
Lair:4 exclusion: downstairs
Lair:5 exclusion: 3 hydras
Lair:6 exclusion: door
Lair:7 exclusion: death yak
Innate Abilities, Weirdness & Mutations
You are partially covered in rugged brown scales (AC +2, +3% HP).
Your magical capacity is low (-10% MP).
You are robust (+10% HP).