YAVP: Vine Stalker 15runes


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Slime Squisher

Posts: 371

Joined: Friday, 17th December 2010, 15:27

Post Sunday, 19th March 2023, 12:40

YAVP: Vine Stalker 15runes

Found Vamprire's Tooth early on, and kept getting artifcts with Slaying. Now branching into Axes for the extended:

  Code:
 Dungeon Crawl Stone Soup version 0.30-a0-908-g5a111fc481 (webtiles) character file.

hackum the Slayer (Vine Stalker Fighter)           Turns: 51311, Time: 02:21:37

Health: 181/181    AC: 35    Str: 22    XL:     27
Magic:  37/37      EV: 26    Int:  5    God:    the Shining One [******]
Gold:   3211       SH: 21    Dex: 36    Spells: 26/26 levels left

rFire   + . .      SeeInvis +    p - +9 broad axe (holy)
rCold   + . .      Faith    .    l - +4 kite shield {AC+3}
rNeg    + + +      Spirit   +    U - +8 chain mail of Wrong Decisions {rC+}
rPois   +          Reflect  .    q - +0 helmet of Cehes {SInv}
rElec   .          Rampage  .    n - scarf of Tussoshra {shadows, Dex+9}
rCorr   +          Rage     53%  C - +3 pair of gauntlets of War {Slay+5}
Will    +++++                    L - +1 pair of boots of the Abyss {Slay+6 Stlth+}
Stlth   +                        B - necklace of Bloodlust {Fury *Rage Will++ Int-3 Slay+6}
HPRegen 1.30/turn                M - ring of the Coward {Drain rPois rF+ rN+ rCorr}
MPRegen 0.25/turn                X - ring of the Rotten God {Drain rN+ Dex+2 Slay+5}

@: glowing, studying Long Blades
A: fangs 3, regeneration 1, magic shield, antimagic bite, no potion heal 2,
berserk 1, robust 1, screaming 1, MP-powered wands, noise suppression
}: 3/15 runes: serpentine, barnacled, silver
a: Renounce Religion, Divine Shield, Cleansing Flame, Summon Divine Warrior


You are on level 3 of the Crypt.
You worship the Shining One.
The Shining One is exalted by your worship.
You have visited 11 branches of the dungeon, and seen 47 of its levels.
You have visited 1 bazaar.
You have visited 1 ziggurat, and seen 12 of its levels.
You have also visited: Trove, Ice Cave and Desolation.

You have collected 7571 gold pieces.
You have spent 4360 gold pieces at shops.

Inventory:

Hand Weapons
 p - a +9 broad axe of holy wrath (weapon)
 Y - the +4 broad axe of the Hand {protect, rC+ MP+9 Dex+4}
   (Okawaru gifted it to you on level 15 of the Dungeon)   
   
   Dex:       It affects your dexterity (+4).
   rC:        It protects you from cold.
   MP:        It affects your magic capacity (+9).
Armour
 a - the +7 crystal plate armour of Fysukh {rPois rF+ Int-5 Dex+3}
   (Okawaru gifted it to you on level 14 of the Dungeon)   
   
   Int:       It affects your intelligence (-5).
   Dex:       It affects your dexterity (+3).
   rF:        It protects you from fire.
   rPois:     It protects you from poison.
   
   If you switch to wearing this armour, your AC would increase by 10 (35 ->
   45).
 b - the +12 crystal plate armour of Sif Muna's Approval {rPois rC+ Str-4}
   (You found it on level 5 of the Vaults)   
   
   Str:       It affects your strength (-4).
   rC:        It protects you from cold.
   rPois:     It protects you from poison.
   
   If you switch to wearing this armour, your AC would increase by 15 (35 ->
   50).
 l - a +4 kite shield of protection (worn)
 n - the scarf of Tussoshra (worn) {shadows, Dex+9}
   (You bought it in a shop in a bazaar)   
   
   Dex:       It affects your dexterity (+9).
   
   If you remove this armour, your AC would remain unchanged.
 q - the +0 helmet of Cehes (worn) {SInv}
   (You found it in the Desolation of Salt)   
   
   SInv:      It lets you see invisible.
   
   If you remove this armour, your AC would decrease by 2 (35 -> 33).
 C - the +3 pair of gauntlets of War (worn) {Slay+5}
   (You found it on level 5 of the Vaults)   
   
   Slay:      It affects your accuracy & damage with ranged weapons and melee
   (+5).
   
   If you remove this armour, your AC would decrease by 5 (35 -> 30).
 D - +0 pearl dragon scales
 L - the +1 pair of boots of the Abyss (worn) {Slay+6 Stlth+}
   (You found it in the Desolation of Salt)   
   
   Slay:      It affects your accuracy & damage with ranged weapons and melee
   (+6).
   Stlth:     It makes you more stealthy.
   
   If you remove this armour, your AC would decrease by 3 (35 -> 32).
 R - a scarf of repulsion
 U - the +8 chain mail of Wrong Decisions (worn) {rC+}
   (You found it on level 13 of the Dungeon)   
   
   rC:        It protects you from cold.
   
   If you remove this armour, your AC would decrease by 23 (35 -> 12).
Jewellery
 f - the ring "Umaesun" {rN+ Str+4 Slay+2}
   (You found it on level 3 of the Crypt)   
   
   [ring of positive energy]
   
   Str:       It affects your strength (+4).
   Slay:      It affects your accuracy & damage with ranged weapons and melee
   (+2).
   rN:        It protects you from negative energy.
 u - an amulet of regeneration
 B - the necklace of Bloodlust (around neck) {Fury *Rage Will++ Int-3 Slay+6}
   (You took it off a deep elf sorcerer on level 3 of the Elven Halls)   
   
   [amulet of nothing]
   
   Fury:      It extends the wearer's berserk rage when killing foes.
   
   Int:       It affects your intelligence (-3).
   Slay:      It affects your accuracy & damage with ranged weapons and melee
   (+6).
   *Rage:     It berserks you when you make melee attacks (+50% chance).
   Will:      It greatly increases your willpower.
 G - the ring "Pere" {rF+ rC+ rN+}
   (You found it in a treasure trove)   
   
   [ring of protection from cold]
   
   rF:        It protects you from fire.
   rC:        It protects you from cold.
   rN:        It protects you from negative energy.
 J - a +5 ring of evasion
 K - the ring "Wysast" {rN+ Will+ Stlth+}
   (You found it in a treasure trove)   
   
   [ring of positive energy]
   
   rN:        It protects you from negative energy.
   Will:      It increases your willpower.
   Stlth:     It makes you more stealthy.
 M - the ring of the Coward (left hand) {Drain rPois rF+ rN+ rCorr}
   (You bought it in a shop on level 2 of the Orcish Mines)   
   
   [ring of resist corrosion]
   
   rF:        It protects you from fire.
   rPois:     It protects you from poison.
   rN:        It protects you from negative energy.
   rCorr:     It protects you from acid and corrosion.
   Drain:     It drains your maximum health when unequipped.
 N - the ring "Wapiemoo" {rPois Int+2 Dex+6 SInv}
   (You found it in the Desolation of Salt)   
   
   [ring of dexterity]
   
   Int:       It affects your intelligence (+2).
   Dex:       It affects your dexterity (+6).
   rPois:     It protects you from poison.
   SInv:      It lets you see invisible.
 O - a +6 ring of dexterity
 V - the ring "Ampaucir" {Fly rElec}
   (You took it off an ogre mage on level 5 of the Vaults)   
   
   [ring of flight]
   
   rElec:     It insulates you from electricity.
   Fly:       It grants you flight.
 W - the ring of Finality {rPois rC++ rN+ Int-4 SInv}
   (You found it on level 3 of the Crypt)   
   
   [ring of positive energy]
   
   Int:       It affects your intelligence (-4).
   rC:        It greatly protects you from cold.
   rPois:     It protects you from poison.
   rN:        It protects you from negative energy.
   SInv:      It lets you see invisible.
 X - the ring of the Rotten God (right hand) {Drain rN+ Dex+2 Slay+5}
   (You found it on level 3 of the Crypt)   
   
   [ring of positive energy]
   
   Dex:       It affects your dexterity (+2).
   Slay:      It affects your accuracy & damage with ranged weapons and melee
   (+5).
   rN:        It protects you from negative energy.
   Drain:     It drains your maximum health when unequipped.
Wands
 x - a wand of digging (14)
 P - a wand of mindburst (31)
Scrolls
 d - 4 scrolls of enchant weapon
 h - 11 scrolls of fog
 k - 8 scrolls of amnesia
 m - 2 scrolls of summoning
 o - 4 scrolls of fear
 w - 4 scrolls of silence
 y - 16 scrolls of blinking
 E - 25 scrolls of teleportation
 Q - 4 scrolls of magic mapping
 S - 4 scrolls of brand weapon
 T - a scroll of poison
 Z - 17 scrolls of identify
Potions
 c - 11 potions of might
 e - 6 potions of cancellation
 g - 5 potions of berserk rage
 i - 31 potions of curing
 j - 5 potions of attraction
 r - 12 potions of flight
 t - 14 potions of haste
 v - 12 potions of heal wounds
 z - 8 potions of lignification
 A - 9 potions of magic
 F - 3 potions of ambrosia
 H - a potion of resistance
 I - 9 potions of mutation


   Skills:
 + Level 23.6 Fighting
 - Level 11.6 Short Blades
 * Level 12.4 Axes
 - Level 18.1 Armour
 - Level 17.7 Dodging
 + Level 11.9 Shields
 - Level 8.2 Unarmed Combat
 + Level 18.1 Invocations


You have 26 spell levels left.
You don't know any spells.
Your spell library contains the following spells:

 Spells                   Type           Power      Damage    Failure   Level
 Apportation              Tloc           0%         N/A       99%         1
 Beastly Appendage        Tmut           0%         N/A       99%         1
 Foxfire                  Conj/Fire      0%         2x1d4     99%         1
 Magic Dart               Conj           0%         1d3       99%         1
 Necrotise                Necr           0%         1d4       99%         1
 Shock                    Conj/Air       0%         1d3       99%         1
 Sting                    Tmut/Pois      0%         1d3       99%         1
 Cigotuvi's Dreadful Rot  Necr/Pois/Air  0%         N/A       100%        2
 Momentum Strike          Conj/Tloc      0%         3d8       100%        2
 Poisonous Vapours        Pois/Air       0%         N/A       100%        2
 Scorch                   Fire           0%         2d5       100%        2
 Static Discharge         Conj/Air       0%         2-2/arc   100%        2
 Sublimation of Blood     Necr           0%         N/A       100%        2
 Call Canine Familiar     Summ           0%         N/A       100%        3
 Hailstorm                Conj/Ice       0%         3d3       100%        3
 Ignite Poison            Fire/Tmut/Pois 0%         N/A       100%        3
 Inner Flame              Hex/Fire       0%         N/A       100%        3
 Kindle Blastsparks       Fire/Tloc/Air  0%         2d10      100%        3
 Mephitic Cloud           Conj/Pois/Air  0%         N/A       100%        3
 Ozocubu's Armour         Ice            0%         N/A       100%        3
 Portal Projectile        Hex/Tloc       0%         N/A       100%        3
 Stone Arrow              Conj/Erth      0%         3d7       100%        3
 Summon Guardian Golem    Hex/Summ       0%         N/A       100%        3
 Swiftness                Air            0%         N/A       100%        3
 Teleport Other           Tloc           0%         N/A       100%        3
 Vampiric Draining        Necr           0%         2d6       100%        3
 Vhi's Electric Charge    Tloc/Air       0%         N/A       100%        3
 Airstrike                Air            0%         2d(0-16)  100%        4
 Anguish                  Hex/Necr       0%         N/A       100%        4
 Animate Armour           Summ/Erth      0%         N/A       100%        4
 Cause Fear               Hex            0%         N/A       100%        4
 Flame Wave               Conj/Fire      0%         2d4       100%        4
 Ice Form                 Ice/Tmut       0%         N/A       100%        4
 Leda's Liquefaction      Hex/Erth       0%         N/A       100%        4
 Manifold Assault         Tloc           0%         N/A       100%        4
 Petrify                  Tmut/Erth      0%         N/A       100%        4
 Sticky Flame             Conj/Fire      0%         2d3       100%        4
 Summon Lightning Spire   Summ/Air       0%         N/A       100%        4
 Agony                    Necr           0%         N/A       100%        5
 Alistair's Intoxication  Tmut/Pois      0%         N/A       100%        5
 Arcjolt                  Conj/Air       0%         1d10      100%        5
 Borgnjor's Vile Clutch   Necr/Erth      0%         N/A       100%        5
 Freezing Cloud           Conj/Ice/Air   0%         6-21      100%        5
 Irradiate                Conj/Tmut      0%         3d11      100%        5
 Metabolic Englaciation   Hex/Ice        0%         N/A       100%        5
 Plasma Beam              Fire/Air       0%         2x1d11    100%        5
 Summon Mana Viper        Hex/Summ       0%         N/A       100%        5
 Yara's Violent Unravell  Hex/Tmut       0%         3d3       100%        5
 Conjure Ball Lightning   Conj/Air       0%         3x3d6     100%        6
 Dispersal                Tloc           0%         N/A       100%        6
 Eringya's Noxious Bog    Tmut/Pois      0%         N/A       100%        6
 Iron Shot                Conj/Erth      0%         9d1       100%        6
 Simulacrum               Ice/Necr       0%         N/A       100%        6
 Summon Cactus Giant      Summ           0%         N/A       100%        6
 Enfeeble                 Hex            0%         N/A       100%        7
 Orb of Destruction       Conj           0%         9d5       100%        7
 Ozocubu's Refrigeration  Ice            0%         4d7       100%        7
 Spellforged Servitor     Conj/Summ      0%         N/A       100%        7
 Storm Form               Tmut/Air       0%         N/A       100%        7
 Summon Hydra             Summ           0%         N/A       100%        7
 Discord                  Hex            0%         N/A       100%        8
 Disjunction              Tloc           0%         N/A       100%        8
 Ignition                 Fire           0%         3d3       100%        8
 Lehudib's Crystal Spear  Conj/Erth      0%         10d2      100%        8
 Maxwell's Capacitive Co  Air            0%         âˆž         100%        8
 Summon Horrible Things   Summ           0%         N/A       100%        8
 Fire Storm               Conj/Fire      0%         5d1       100%        9
 Polar Vortex             Ice            0%         N/A       100%        9


Dungeon Overview and Level Annotations

Branches:
Dungeon (15/15)            Temple (1/1) D:6            Lair (5/5) D:10       
 Shoals (4/4) Lair:3        Snake (4/4) Lair:2        Slime (1/5) Lair:4     
    Orc (2/2) D:9             Elf (3/3) Orc:2        Vaults (5/5) D:14       
  Crypt (3/3) Vaults:2       Tomb (0/3) Crypt:3      Depths (4/4) D:15       
    Zot (0/5) Depths:4      IceCv (visited)         Desolation (visited)     

Altars:
Dithmenos
Elyvilon
Fedhas
Nemelex Xobeh
Okawaru
Ru
Sif Muna
Vehumet
Wu Jian
Xom
Yredelemnul
Zin
The Shining One
Lugonu

Shops:
D:5 *   D:8 ?   D:11 *   Orc:2 =?:=   Elf:1 *   Elf:3 *   Shoals:3 (!([
Snake:4 [   Vaults:1 (   Vaults:5 !!?

Portals:
Hell: Depths:1 Depths:2 Depths:3 Depths:4
Abyss: Depths:1 Depths:3
Pandemonium: Depths:2 Depths:3 Depths:4

Annotations:
D:5 3 runed translucent doors, Dirtsage's ghost, novice DsFi
D:11 exclusion: statue
D:12 1 runed translucent door
Shoals:2 3 runed translucent doors
Snake:4 exclusion: 2 ice statues
Orc:2 1 runed translucent door, emiel's ghost, journeyman SpEE
Elf:1 dig
Elf:2 3 runed translucent doors
Vaults:4 2 transporters, 3 runed translucent doors, Qarummed's ghost, adept GnBr
Crypt:1 3 runed translucent doors


Innate Abilities, Weirdness & Mutations

You have razor-sharp teeth.
Your natural rate of healing is unusually fast.
When hurt, damage is shared between your health and your magic reserves.
Your bite disrupts and absorbs the magic of your enemies.
Potions cannot restore your health.
You sometimes lose your temper in combat.
You are robust. (+10% HP)
You occasionally shout uncontrollably at your foes.
You expend magic power (3 MP) to strengthen your wands.
You passively dampen the noise of your surroundings.

Message History
Last edited by starless on Monday, 20th March 2023, 08:50, edited 1 time in total.
Mangled by Mennas
User avatar

Slime Squisher

Posts: 371

Joined: Friday, 17th December 2010, 15:27

Post Monday, 20th March 2023, 08:40

Re: CIP: Vine Stalker Slay+22

The RNG drops were silly in this game. I tabbed my way in Hells and Zot, more ot less.

  Code:
Dungeon Crawl Stone Soup version 0.30-a0-918-g0ff054e9dc (webtiles) character file.

Game seed: 4150711239640313265

21764146 hackum the Conqueror (level 27, 174/174 HPs)
             Began as a Vine Stalker Fighter on Mar 18, 2023.
             Was the Champion of the Shining One.
             Escaped with the Orb
             ... and 15 runes on Mar 20, 2023!
             
             The game lasted 04:03:49 (69656 turns).

hackum the Conqueror (Vine Stalker Fighter)        Turns: 69656, Time: 04:03:50

Health: 174/174    AC: 53    Str: 28    XL:     27
Magic:  41/41      EV: 30    Int:  5    God:    the Shining One [******]
Gold:   7691       SH: 46    Dex: 38    Spells: 26/26 levels left

rFire   x . .      SeeInvis +    a - +9 broad axe (holy)
rCold   + + .      Faith    .    S - +13 tower shield of Orthodoxy {rF- Will+ Str+3}
rNeg    + + +      Spirit   +    Y - +12 crystal plate armour of Sif Muna's Approval {rPois rC+ Str-4}
rPois   +          Reflect  .    q - +2 helmet of Defiance {Str+3 SInv Stlth+}
rElec   .          Rampage  .    n - scarf of Tussoshra {shadows, Dex+9}
rCorr   .          Rage     50%  C - +3 pair of gauntlets of War {Slay+5}
Will    +++++                    L - +1 pair of boots of the Abyss {Slay+6 Stlth+}
Stlth                            B - necklace of Bloodlust {Fury *Rage Will++ Int-3 Slay+6}
HPRegen 1.29/turn                Z - ring "Yblitymyx" {rPois rF+ rC+ Will+ Dex+4}
MPRegen 0.27/turn                f - ring "Umaesun" {rN+ Str+4 Slay+2}

@: glowing, studying 4 skills
A: fangs 3, regeneration 1, magic shield, antimagic bite, no potion heal 2,
large bone plates 1, heat vulnerability 1
0: Orb of Zot
}: 15/15 runes: serpentine, barnacled, slimy, silver, golden, iron, obsidian,
icy, bone, abyssal, demonic, glowing, magical, fiery, dark
a: Renounce Religion, Divine Shield, Cleansing Flame, Summon Divine Warrior


You escaped.
You worshipped the Shining One.
The Shining One was exalted by your worship.
You visited 18 branches of the dungeon, and saw 88 of its levels.
You visited Pandemonium 1 time, and saw 15 of its levels.
You visited the Abyss 1 time.
You visited 1 bazaar.
You visited 1 ziggurat, and saw 12 of its levels.
You also visited: Trove, Ice Cave and Desolation.

You collected 13993 gold pieces.
You spent 4360 gold pieces at shops.
You donated 1942 gold pieces to Zin.

Inventory:

Hand Weapons
 a - a +9 broad axe of holy wrath (weapon)
 b - the +4 broad axe of the Hand {protect, rC+ MP+9 Dex+4}
   (Okawaru gifted it to you on level 15 of the Dungeon)   
   
   Dex:       It affects your dexterity (+4).
   rC:        It protects you from cold.
   MP:        It affects your magic capacity (+9).
Armour
 n - the scarf of Tussoshra (worn) {shadows, Dex+9}
   (You bought it in a shop in a bazaar)   
   
   Dex:       It affects your dexterity (+9).
 p - the +7 crystal plate armour of Fysukh {rPois rF+ Int-5 Dex+3}
   (Okawaru gifted it to you on level 14 of the Dungeon)   
   
   Int:       It affects your intelligence (-5).
   Dex:       It affects your dexterity (+3).
   rF:        It protects you from fire.
   rPois:     It protects you from poison.
 q - the +2 helmet of Defiance (worn) {Str+3 SInv Stlth+}
   (You acquired it in Pandemonium)   
   
   Str:       It affects your strength (+3).
   SInv:      It lets you see invisible.
   Stlth:     It makes you more stealthy.
 C - the +3 pair of gauntlets of War (worn) {Slay+5}
   (You found it on level 5 of the Vaults)   
   
   Slay:      It affects your accuracy & damage with ranged weapons and melee
   (+5).
 L - the +1 pair of boots of the Abyss (worn) {Slay+6 Stlth+}
   (You found it in the Desolation of Salt)   
   
   Slay:      It affects your accuracy & damage with ranged weapons and melee
   (+6).
   Stlth:     It makes you more stealthy.
 P - the +3 warlock's mirror {omnireflect}
   (You acquired it on level 5 of the Pits of Slime)   
   
   Omnireflect: It can block and reflect piercing ranged attacks and magical
   attacks against the wielder's willpower.
 R - a scarf of repulsion
 S - the +13 tower shield of Orthodoxy (worn) {rF- Will+ Str+3}
   (You took it off a daeva in Pandemonium)   
   
   Str:       It affects your strength (+3).
   rF:        It makes you vulnerable to fire.
   Will:      It increases your willpower.
 T - the +3 tower shield of Hopscotch {rElec rPois Int-4}
   (You took it off a daeva in Pandemonium)   
   
   Int:       It affects your intelligence (-4).
   rElec:     It insulates you from electricity.
   rPois:     It protects you from poison.
 U - the +8 chain mail of Wrong Decisions {rC+}
   (You found it on level 13 of the Dungeon)   
   
   rC:        It protects you from cold.
 Y - the +12 crystal plate armour of Sif Muna's Approval (worn) {rPois rC+ Str-4}
   (You found it on level 5 of the Vaults)   
   
   Str:       It affects your strength (-4).
   rC:        It protects you from cold.
   rPois:     It protects you from poison.
Jewellery
 f - the ring "Umaesun" (right hand) {rN+ Str+4 Slay+2}
   (You found it on level 3 of the Crypt)   
   
   [ring of positive energy]
   
   Str:       It affects your strength (+4).
   Slay:      It affects your accuracy & damage with ranged weapons and melee
   (+2).
   rN:        It protects you from negative energy.
 l - the ring "Yriakir" {rElec rF+ AC+4 Int+3}
   (You took it off a seraph in Pandemonium)   
   
   [ring of protection]
   
   AC:        It affects your AC (+4).
   Int:       It affects your intelligence (+3).
   rF:        It protects you from fire.
   rElec:     It insulates you from electricity.
 s - the ring "Avig" {Wiz rElec rF+}
   (You found it on level 5 of the Pits of Slime)   
   
   [ring of wizardry]
   
   It improves your spell success rate.
   rF:        It protects you from fire.
   rElec:     It insulates you from electricity.
 u - an amulet of regeneration
 B - the necklace of Bloodlust (around neck) {Fury *Rage Will++ Int-3 Slay+6}
   (You took it off a deep elf sorcerer on level 3 of the Elven Halls)   
   
   [amulet of nothing]
   
   Fury:      It extends the wearer's berserk rage when killing foes.
   
   Int:       It affects your intelligence (-3).
   Slay:      It affects your accuracy & damage with ranged weapons and melee
   (+6).
   *Rage:     It berserks you when you make melee attacks (+50% chance).
   Will:      It greatly increases your willpower.
 G - the ring "Pere" {rF+ rC+ rN+}
   (You found it in a treasure trove)   
   
   [ring of protection from cold]
   
   rF:        It protects you from fire.
   rC:        It protects you from cold.
   rN:        It protects you from negative energy.
 J - a +5 ring of evasion
 K - the ring "Wysast" {rN+ Will+ Stlth+}
   (You found it in a treasure trove)   
   
   [ring of positive energy]
   
   rN:        It protects you from negative energy.
   Will:      It increases your willpower.
   Stlth:     It makes you more stealthy.
 M - the ring of the Coward {Drain rPois rF+ rN+ rCorr}
   (You bought it in a shop on level 2 of the Orcish Mines)   
   
   [ring of resist corrosion]
   
   rF:        It protects you from fire.
   rPois:     It protects you from poison.
   rN:        It protects you from negative energy.
   rCorr:     It protects you from acid and corrosion.
   Drain:     It drains your maximum health when unequipped.
 N - the ring "Wapiemoo" {rPois Int+2 Dex+6 SInv}
   (You found it in the Desolation of Salt)   
   
   [ring of dexterity]
   
   Int:       It affects your intelligence (+2).
   Dex:       It affects your dexterity (+6).
   rPois:     It protects you from poison.
   SInv:      It lets you see invisible.
 O - a +6 ring of dexterity
 V - the ring "Ampaucir" {Fly rElec}
   (You took it off an ogre mage on level 5 of the Vaults)   
   
   [ring of flight]
   
   rElec:     It insulates you from electricity.
   Fly:       It grants you flight.
 W - the ring of Finality {rPois rC++ rN+ Int-4 SInv}
   (You found it on level 3 of the Crypt)   
   
   [ring of positive energy]
   
   Int:       It affects your intelligence (-4).
   rC:        It greatly protects you from cold.
   rPois:     It protects you from poison.
   rN:        It protects you from negative energy.
   SInv:      It lets you see invisible.
 X - the ring of the Rotten God {Drain rN+ Dex+2 Slay+5}
   (You found it on level 3 of the Crypt)   
   
   [ring of positive energy]
   
   Dex:       It affects your dexterity (+2).
   Slay:      It affects your accuracy & damage with ranged weapons and melee
   (+5).
   rN:        It protects you from negative energy.
   Drain:     It drains your maximum health when unequipped.
 Z - the ring "Yblitymyx" (left hand) {rPois rF+ rC+ Will+ Dex+4}
   (You found it in Pandemonium)   
   
   [ring of poison resistance]
   
   Dex:       It affects your dexterity (+4).
   rF:        It protects you from fire.
   rC:        It protects you from cold.
   rPois:     It protects you from poison.
   Will:      It increases your willpower.
Wands
 x - a wand of digging (13)
Scrolls
 d - 11 scrolls of enchant weapon
 h - 9 scrolls of fog
 k - 10 scrolls of amnesia
 m - 2 scrolls of summoning
 o - 7 scrolls of fear
 w - 4 scrolls of silence
 y - 15 scrolls of blinking
 E - 23 scrolls of teleportation
 Q - a scroll of enchant armour
Potions
 c - 8 potions of might
 e - 8 potions of cancellation
 g - 7 potions of berserk rage
 i - 39 potions of curing
 j - 4 potions of attraction
 r - 10 potions of flight
 t - 5 potions of haste
 v - 14 potions of heal wounds
 z - 10 potions of lignification
 A - 8 potions of magic
 F - 4 potions of ambrosia
 H - 5 potions of resistance
Miscellaneous
 D - a figurine of a ziggurat


   Skills:
 O Level 27 Fighting
 - Level 11.6 Short Blades
 - Level 18.0 Axes
 + Level 24.5 Armour
 + Level 23.3 Dodging
 + Level 22.4 Shields
 - Level 8.2 Unarmed Combat
 O Level 27 Invocations


You had 26 spell levels left.
You didn't know any spells.
Your spell library contained the following spells:

 Spells                   Type           Power      Damage    Failure   Level
 Apportation              Tloc           0%         N/A       100%        1
 Beastly Appendage        Tmut           0%         N/A       100%        1
 Foxfire                  Conj/Fire      0%         2x1d4     100%        1
 Freeze                   Ice            0%         1d3       100%        1
 Magic Dart               Conj           0%         1d3       100%        1
 Necrotise                Necr           0%         1d4       100%        1
 Sandblast                Erth           0%         2d4       100%        1
 Shock                    Conj/Air       0%         1d3       100%        1
 Sting                    Tmut/Pois      0%         1d3       100%        1
 Call Imp                 Summ           0%         N/A       100%        2
 Cigotuvi's Dreadful Rot  Necr/Pois/Air  0%         N/A       100%        2
 Lesser Beckoning         Tloc           0%         N/A       100%        2
 Momentum Strike          Conj/Tloc      0%         3d8       100%        2
 Passwall                 Tmut/Erth      0%         N/A       100%        2
 Poisonous Vapours        Pois/Air       0%         N/A       100%        2
 Scorch                   Fire           0%         2d5       100%        2
 Static Discharge         Conj/Air       0%         2-2/arc   100%        2
 Sublimation of Blood     Necr           0%         N/A       100%        2
 Call Canine Familiar     Summ           0%         N/A       100%        3
 Gell's Gravitas          Tloc           0%         N/A       100%        3
 Hailstorm                Conj/Ice       0%         3d3       100%        3
 Ignite Poison            Fire/Tmut/Pois 0%         N/A       100%        3
 Inner Flame              Hex/Fire       0%         N/A       100%        3
 Kindle Blastsparks       Fire/Tloc/Air  0%         2d10      100%        3
 Mephitic Cloud           Conj/Pois/Air  0%         N/A       100%        3
 Ozocubu's Armour         Ice            0%         N/A       100%        3
 Portal Projectile        Hex/Tloc       0%         N/A       100%        3
 Stone Arrow              Conj/Erth      0%         3d7       100%        3
 Summon Guardian Golem    Hex/Summ       0%         N/A       100%        3
 Swiftness                Air            0%         N/A       100%        3
 Teleport Other           Tloc           0%         N/A       100%        3
 Tukima's Dance           Hex            0%         N/A       100%        3
 Vampiric Draining        Necr           0%         2d6       100%        3
 Vhi's Electric Charge    Tloc/Air       0%         N/A       100%        3
 Airstrike                Air            0%         2d(0-16)  100%        4
 Anguish                  Hex/Necr       0%         N/A       100%        4
 Animate Armour           Summ/Erth      0%         N/A       100%        4
 Cause Fear               Hex            0%         N/A       100%        4
 Flame Wave               Conj/Fire      0%         2d4       100%        4
 Ice Form                 Ice/Tmut       0%         N/A       100%        4
 Leda's Liquefaction      Hex/Erth       0%         N/A       100%        4
 Manifold Assault         Tloc           0%         N/A       100%        4
 Passage of Golubria      Tloc           0%         N/A       100%        4
 Petrify                  Tmut/Erth      0%         N/A       100%        4
 Sticky Flame             Conj/Fire      0%         2d3       100%        4
 Summon Ice Beast         Ice/Summ       0%         N/A       100%        4
 Summon Lightning Spire   Summ/Air       0%         N/A       100%        4
 Agony                    Necr           0%         N/A       100%        5
 Alistair's Intoxication  Tmut/Pois      0%         N/A       100%        5
 Arcjolt                  Conj/Air       0%         1d10      100%        5
 Blade Hands              Tmut           0%         N/A       100%        5
 Borgnjor's Vile Clutch   Necr/Erth      0%         N/A       100%        5
 Freezing Cloud           Conj/Ice/Air   0%         6-21      100%        5
 Irradiate                Conj/Tmut      0%         3d11      100%        5
 Metabolic Englaciation   Hex/Ice        0%         N/A       100%        5
 Plasma Beam              Fire/Air       0%         2x1d11    100%        5
 Summon Forest            Summ/Tloc      0%         N/A       100%        5
 Summon Mana Viper        Hex/Summ       0%         N/A       100%        5
 Yara's Violent Unravell  Hex/Tmut       0%         3d3       100%        5
 Conjure Ball Lightning   Conj/Air       0%         3x3d6     100%        6
 Dispersal                Tloc           0%         N/A       100%        6
 Eringya's Noxious Bog    Tmut/Pois      0%         N/A       100%        6
 Iron Shot                Conj/Erth      0%         9d1       100%        6
 Simulacrum               Ice/Necr       0%         N/A       100%        6
 Summon Cactus Giant      Summ           0%         N/A       100%        6
 Dragon Form              Tmut           0%         N/A       100%        7
 Enfeeble                 Hex            0%         N/A       100%        7
 Malign Gateway           Summ/Tloc      0%         N/A       100%        7
 Monstrous Menagerie      Summ           0%         N/A       100%        7
 Orb of Destruction       Conj           0%         9d5       100%        7
 Ozocubu's Refrigeration  Ice            0%         4d7       100%        7
 Spellforged Servitor     Conj/Summ      0%         N/A       100%        7
 Storm Form               Tmut/Air       0%         N/A       100%        7
 Summon Hydra             Summ           0%         N/A       100%        7
 Discord                  Hex            0%         N/A       100%        8
 Disjunction              Tloc           0%         N/A       100%        8
 Ignition                 Fire           0%         3d3       100%        8
 Lehudib's Crystal Spear  Conj/Erth      0%         10d2      100%        8
 Maxwell's Capacitive Co  Air            0%         âˆž         100%        8
 Summon Horrible Things   Summ           0%         N/A       100%        8
 Fire Storm               Conj/Fire      0%         5d1       100%        9
 Polar Vortex             Ice            0%         N/A       100%        9


Dungeon Overview and Level Annotations

Branches:
Dungeon (15/15)            Temple (1/1) D:6            Lair (5/5) D:10       
 Shoals (4/4) Lair:3        Snake (4/4) Lair:2        Slime (5/5) Lair:4     
    Orc (2/2) D:9             Elf (3/3) Orc:2        Vaults (5/5) D:14       
  Crypt (3/3) Vaults:2       Tomb (3/3) Crypt:3      Depths (4/4) D:15       
   Hell (visited)             Dis (7/7) Hell            Geh (7/7) Hell       
    Coc (7/7) Hell            Tar (7/7) Hell            Zot (5/5) Depths:4   
  IceCv (visited)         Desolation (visited)     

Altars:
Dithmenos
Elyvilon
Fedhas
Nemelex Xobeh
Okawaru
Ru
Sif Muna
Vehumet
Wu Jian
Xom
Yredelemnul
Zin
The Shining One
Lugonu

Shops:
D:5 *   D:8 ?   D:11 *   Orc:2 =?:=   Elf:1 *   Elf:3 *   Shoals:3 (!([
Snake:4 [   Vaults:1 (   Vaults:5 !!?

Portals:
Hell: Depths:1 Depths:2 Depths:3 Depths:4
Abyss: Depths:1 Depths:3
Pandemonium: Depths:2 Depths:3 Depths:4

Annotations:
D:5 3 runed translucent doors, Dirtsage's ghost, novice DsFi
D:11 exclusion: statue
D:12 1 runed translucent door
Shoals:2 3 runed translucent doors
Snake:4 exclusion: 2 ice statues
Orc:2 1 runed translucent door, emiel's ghost, journeyman SpEE
Elf:1 dig
Elf:2 3 runed translucent doors
Vaults:4 2 transporters, 3 runed translucent doors, Qarummed's ghost, adept GnBr
Crypt:1 3 runed translucent doors


Innate Abilities, Weirdness & Mutations

You have razor-sharp teeth.
Your natural rate of healing is unusually fast.
When hurt, damage is shared between your health and your magic reserves.
Your bite disrupts and absorbs the magic of your enemies.
Potions cannot restore your health.
You are partially covered in large bone plates. (SH +4)
You are vulnerable to heat. (rF-)

Message History

You feel yourself speed up.
Things that are here:
a +0 robe; a +0 dagger
Items here: )) [[.
Things that are here:
a +0 scale mail; a +0 hand axe
You recover from your berserk rage.
Things that are here:
3 poisoned darts; a +0 whip
Things that are here:
a +0 dagger; a +0 dagger
There is a stone staircase leading up here.
You climb upwards.
There is a stone staircase leading down here.
There is a stone staircase leading up here.
You climb upwards.
There is a stone staircase leading down here.
There is a stone staircase leading up here.
You climb upwards.
Level annotation: 3 runed translucent doors, Dirtsage's ghost, novice DsFi
There is a stone staircase leading down here.
There is a stone staircase leading up here.
You climb upwards.
There is a stone staircase leading down here.
There is an open door here.
There is an open door here.
There is a stone staircase leading up here.
You climb upwards.
There is a stone staircase leading down here.
There is a stone staircase leading up here.
You climb upwards.
There is a stone staircase leading down here.
There is a stone staircase leading up here.
You climb upwards.
There is a stone staircase leading down here.
You enter the shallow water.
Moving in this stuff is going to be slow.
You see here 4 stones.
There is a staircase leading out of the dungeon here.
You have escaped!
Mangled by Mennas
User avatar

Ziggurat Zagger

Posts: 4478

Joined: Wednesday, 23rd October 2013, 07:56

Post Tuesday, 21st March 2023, 07:42

Re: YAVP: Vine Stalker 15runes

Nice character, that AC+EV+SH is just silly, as is that Slay+. The rF- does point out, though :)
DCSS: 97:...MfCj}SpNeBaEEGrFE{HaAKTrCK}DsFESpHu{FoArNaBe}
FeEE{HOIEMiAE}GrGlHuWrGnWrNaAKBaFi{MiDeMfDe}{DrAKTrAMGhEnGnWz}
{PaBeDjFi}OgAKPaCAGnCjOgCKMfAEAtCKSpCjDEEE{HOSu
Bloat: 17: RaRoPrPh{GuStGnCa}{ArEtZoNb}KiPaAnDrBXDBQOApDaMeAGBiOCNKAsFnFlUs{RoBoNeWi

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