Post Wednesday, 2nd February 2022, 11:29

YAVP: GnEE of Vehumet (6 Runes)

  Code:
Seeded DCSS version 0.28-a0-1629-gf728b707aa (tiles) character file.

Game seed: 4554686073572528360 (custom seed)

3475304 Dewdrops the Phalangite (level 27, 242/242 HPs)
             Began as a Gnoll Earth Elementalist on Jan 28, 2022.
             Was the Champion of Vehumet.
             Escaped with the Orb
             ... and 6 runes on Feb 2, 2022!
             
             The game lasted 09:40:21 (93943 turns).

Dewdrops the Phalangite (Gnoll Earth Elementalist) Turns: 93943, Time: 09:40:22

Health: 242/242    AC: 14    Str: 13    XL:     27
Magic:  52/52      EV: 32    Int: 34    God:    Vehumet [******]
Gold:   7078       SH: 13    Dex: 22    Spells: 2/66 levels left

rFire   + . .      SeeInvis +   b - +10 zealot's sword {holy, *Rage rN+ EV+3}
rCold   . . .      Faith    .   T - +3 buckler {rF+}
rNeg    + + .      Spirit   .   H - +2 robe "Oxootwy" {Will- Regen+ Archmagi}
rPois   +          Reflect  .   l - +2 hat {SInv}
rElec   +          Harm     .   s - scarf {repulsion}
rCorr   .          Rampage  .   m - +3 pair of gloves of Zamy {Int+5}
Will    +++++      Archmagi +   C - +0 pair of boots of the Ladybird {rN+ Str+4 Dex+3 Stlth-}
Stlth   +++....... Rage     20% w - amulet "Nyzet" {RegenMP rPois Will+}
HPRegen 1.30/turn               f - ring of Yendor {Fly rElec Will+++ Int-4 Dex+4}
MPRegen 0.73/turn               c - +6 ring of intelligence

@: flying, studying 3 skills, repel missiles
A: fangs 1, strong nose, distributed training, agile 1, deterioration 1, high mp
1, strong-willed 1, mutation resistance 1
0: Orb of Zot
}: 6/15 runes: decaying, slimy, silver, golden, abyssal, gossamer
a: Renounce Religion


You escaped.
You worshipped Vehumet.
Vehumet was exalted by your worship.
You visited 14 branches of the dungeon, and saw 61 of its levels.
You visited Pandemonium 1 time, and saw 1 of its levels.
You visited the Abyss 1 time.
You visited 1 ziggurat, and saw 8 of its levels.
You also visited: Wizlab.

You collected 10698 gold pieces.
You spent 3620 gold pieces at shops.

Inventory:

Hand Weapons
 b - the +10 zealot's sword (weapon) {holy, *Rage rN+ EV+3}
   (You found it on level 11 of the Dungeon)   
   
   It has been blessed by the Shining One to cause great damage to the undead
   and demons.
   
   Whenever the wielder enters a berserk rage, their allies are berserked
   alongside them.
   
   EV:        It affects your evasion (+3).
   rN:        It protects you from negative energy.
   *Rage:     It berserks you when you make melee attacks (+20% chance).
 W - the +6 Majin-Bo {vamp, MP+6 Int+6}
   (You found it on level 1 of the Crypt)   
   
   It occasionally heals its wielder for a portion of the damage dealt when
   they wound a living foe with it or with a spell.
   
   Its wielder's spells cost health as well as magical power.
   
   Int:       It affects your intelligence (+6).
   MP:        It affects your magic capacity (+6).
Armour
 l - a +2 hat of see invisible (worn)
 m - the +3 pair of gloves of Zamy (worn) {Int+5}
   (You found it in Pandemonium)   
   
   Int:       It affects your intelligence (+5).
 s - a scarf of repulsion (worn)
 t - a +2 pair of gloves of dexterity
 C - the +0 pair of boots of the Ladybird (worn) {rN+ Str+4 Dex+3 Stlth-}
   (You found it on level 5 of the Pits of Slime)   
   
   Str:       It affects your strength (+4).
   Dex:       It affects your dexterity (+3).
   rN:        It protects you from negative energy.
   Stlth:     It makes you less stealthy.
 H - the +2 robe "Oxootwy" (worn) {Will- Regen+ Archmagi}
   (You found it on level 3 of a ziggurat)   
   
   Regen:     It increases your rate of health regeneration.
   Archmagi:  It increases the power of your magical spells.
   Will:      It decreases your willpower.
 P - a +2 pair of boots of stealth
 T - a +3 buckler of fire resistance (worn)
Magical Staves
 a - a staff of conjuration
Jewellery
 c - a +6 ring of intelligence (right hand)
 f - the ring of Yendor (left hand) {Fly rElec Will+++ Int-4 Dex+4}
   (You bought it in a shop on level 2 of the Orcish Mines)   
   
   [ring of flight]
   
   Int:       It affects your intelligence (-4).
   Dex:       It affects your dexterity (+4).
   rElec:     It insulates you from electricity.
   Fly:       It grants you flight.
   Will:      It greatly increases your willpower.
 j - the ring "Qaoxeyzi" {rPois rF+ rN+ Dex+2}
   (You found it on level 3 of the Crypt)   
   
   [ring of positive energy]
   
   Dex:       It affects your dexterity (+2).
   rF:        It protects you from fire.
   rPois:     It protects you from poison.
   rN:        It protects you from negative energy.
 w - the amulet "Nyzet" (around neck) {RegenMP rPois Will+}
   (You acquired it on level 5 of the Pits of Slime)   
   
   [amulet of magic regeneration]
   
   It increases your rate of magic regeneration.
   rPois:     It protects you from poison.
   Will:      It increases your willpower.
 K - a ring of fire
 Z - the ring "Ehumni" {rN+ Str+4 Int+3}
   (You found it on level 3 of the Crypt)   
   
   [ring of positive energy]
   
   Str:       It affects your strength (+4).
   Int:       It affects your intelligence (+3).
   rN:        It protects you from negative energy.
Wands
 e - a wand of digging (7)
 r - a wand of acid (17)
 B - a wand of iceblast (48)
 X - a wand of paralysis (12)
Scrolls
 d - 33 scrolls of identify
 k - a scroll of enchant armour
 n - 4 scrolls of brand weapon
 p - 28 scrolls of teleportation
 v - 7 scrolls of fog
 y - a scroll of silence
 F - 8 scrolls of enchant weapon
 M - 2 scrolls of magic mapping
 N - 5 scrolls of fear
 O - 2 scrolls of holy word
 R - 3 scrolls of amnesia
Potions
 g - 11 potions of attraction
 h - 3 potions of lignification
 i - 2 potions of mutation
 o - 13 potions of flight
 q - 2 potions of invisibility
 x - 3 potions of haste
 z - a potion of brilliance
 E - 18 potions of curing
 G - 7 potions of cancellation
 I - 3 potions of berserk rage
 L - 3 potions of might
 S - 3 potions of ambrosia
 V - a potion of resistance
Miscellaneous
 u - a phantom mirror
 U - a condenser vane


   Skills:
 + Level 25.1 Fighting
 + Level 19.9 Short Blades
 + Level 19.9 Long Blades
 + Level 19.9 Axes
 + Level 19.9 Maces & Flails
 + Level 25.8 Polearms
 + Level 19.9 Staves
 + Level 19.9 Slings
 + Level 19.9 Bows
 + Level 19.9 Crossbows
 + Level 24.7 Throwing
 + Level 19.9 Armour
 + Level 20.3 Dodging
 + Level 20.3 Stealth
 + Level 19.9 Shields
 + Level 19.9 Unarmed Combat
 + Level 20.4 Spellcasting
 + Level 17.0 Conjurations
 + Level 21.1 Hexes
 + Level 17.0 Summonings
 + Level 19.7 Necromancy
 + Level 17.0 Translocations
 + Level 17.1 Transmutations
 + Level 17.0 Fire Magic
 + Level 17.0 Ice Magic
 + Level 17.0 Air Magic
 + Level 17.8 Earth Magic
 + Level 17.0 Poison Magic
 + Level 21.5 Invocations
 + Level 19.9 Evocations

SO THIS WAS A TRIP.

Playing as this Gnoll really gave me a good feel for a *lot* of different things I hadn't tried before, and taught me a lot about spellcaster gameplay. This playthough was surprisingly bereft of a lot of the usual goodies I would expect, and I still had hardly any resistances at the end. By the end I was using Iron Shot and Crystal Spear plus my Servitor, occasionally swapping to the Zealot sword and statue forming my way through things.

The six runes I had were the Lair Branches, Vaults, Abyss, Slime... and Tomb.
Yes. Tomb. SOMEHOW I wandered in there, used Shatter to sequence break half the place, then blinked around and managed to grab the rune before high tailing it out of there. I didn't get any of the treasure but hey, I got the rune, which was something.

Didn't feel like risking any of the Hells without decent resists and while I could have ground Pan I figured enough was enough and I'd call it good.

Full morgue file in the pastebin:
https://pastebin.com/J92SU8UH
Wins: MiFi(6,15), MiBe(11), SpEn(11), DDHu(3), GrEE(3), GnEE(6), VpEn(15)