CIP: DsFi of Yred


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Swamp Slogger

Posts: 138

Joined: Saturday, 4th August 2012, 07:07

Post Sunday, 7th March 2021, 03:18

CIP: DsFi of Yred

I've been throwing random Demonspawn in for a while, then this guy happened.

  Code:
 Dungeon Crawl Stone Soup version 0.26.1-2-gb8aa6d0cf2 (webtiles) character file.

dornbeast the Basher (Demonspawn Fighter)          Turns: 23432, Time: 03:06:50

Health: 98/98      AC: 23    Str: 25    XL:     14   Next: 46%
Magic:  21/21      EV: 12    Int: 12    God:    Yredelemnul [*****.]
Gold:   837        SH: 16    Dex: 13    Spells: 20/20 levels left

rFire    . . .     SeeInvis +   a - +6 flail (protect)
rCold    . . .     Faith    .   c - +1 kite shield
rNeg     . . .     Spirit   .   B - +2 acid dragon scales
rPois    .         Reflect  +   n - +2 hat
rElec    .         Harm     .   S - +2 cloak of the Thief {*Fog Slay-2 SInv Stlth+}
rCorr    +         Rampage  .   t - +2 pair of gloves
Will     ++...     Clarity  +   Q - +1 pair of boots {Fly}
Stlth    +++.......             e - amulet of reflection
HPRegen  0.26/turn              A - +6 ring of strength
MPRegen  0.17/turn              T - ring of stealth

@: flying
A: claws 1, horns 1, thin metallic scales 2, clarity, demonic guardian 1,
strong-willed 1, powered by pain 2
a: Stop Flying, Renounce Religion, Recall Undead Slaves, Injury Mirror, Animate
Dead, Drain Life, Enslave Soul


You are on level 13 of the Dungeon.
You worship Yredelemnul.
Yredelemnul is extremely pleased with you.
You have visited 2 branches of the dungeon, and seen 19 of its levels.
You have also visited: Sewer, Gauntlet and Ice Cave.

You have collected 1441 gold pieces.
You have spent 604 gold pieces at shops.

Inventory:

Hand Weapons
 a - a +6 flail of protection (weapon)
Armour
 c - a +1 kite shield (worn)
 n - a +2 hat (worn)
 t - a +2 pair of gloves (worn)
 B - +2 acid dragon scales (worn)
 Q - a +1 pair of boots of flying (worn)
 S - the +2 cloak of the Thief (worn) {*Fog Slay-2 SInv Stlth+}
   (You bought it in a shop on level 8 of the Dungeon)   
   
   It affects your accuracy and damage with ranged weapons and melee attacks
   (-2).
   It lets you see invisible.
   It makes you more stealthy.
   
   If you remove this armour, your AC would decrease by 4 (23 -> 19).
Jewellery
 e - an amulet of reflection (around neck)
 f - an uncursed ring of resist corrosion
 A - a +6 ring of strength (left hand)
 T - a ring of stealth (right hand)
Wands
 C - a wand of disintegration (24)
 E - a wand of flame (12)
 G - a wand of digging (12)
 H - a wand of iceblast (3)
Scrolls
 g - 4 scrolls of fog
 h - 6 scrolls of amnesia
 l - a scroll of identify
 m - 6 scrolls of remove curse
 o - 15 scrolls of teleportation
 q - 2 scrolls of blinking
 r - a scroll of acquirement
 x - 5 scrolls of magic mapping
 y - a scroll of silence
 D - 3 scrolls of fear
Potions
 d - 5 potions of might
 i - 2 potions of ambrosia
 j - 6 potions of curing
 p - a potion of berserk rage
 s - a potion of haste
 u - 5 potions of flight
 w - 4 potions of heal wounds
 z - a potion of magic
 F - a potion of invisibility
Miscellaneous
 v - a box of beasts
 Z - a phantom mirror


   Skills:
 - Level 5.0 Fighting
 - Level 14.0 Maces & Flails
 - Level 5.0 Armour
 - Level 5.0 Dodging
 - Level 5.0 Shields
 + Level 3.8 Spellcasting
 * Level 9.5 Conjurations
 * Level 8.7 Fire Magic
 * Level 8.6 Earth Magic
 - Level 10.0 Invocations


You have 20 spell levels left.
You don't know any spells.
Your spell library contains the following spells:

 Spells                   Type           Power        Failure   Level
 Magic Dart               Conj           100%         1%          1   
 Foxfire                  Conj/Fire      96%          2%          1   
 Sandblast                Erth           46%          2%          1   
 Conjure Flame            Conj/Fire      24%          7%          3   
 Stone Arrow              Conj/Erth      48%          7%          3   
 Sticky Flame             Conj/Fire      24%          22%         4   
 Passwall                 Tmut/Erth      10%          26%         2   
 Inner Flame              Hex/Fire       12%          45%         3   
 Fireball                 Conj/Fire      12%          54%         5   
 Lee's Rapid Deconstruct  Erth           11%          61%         5   
 Mephitic Cloud           Conj/Pois/Air  9%           63%         3   
 Ignite Poison            Fire/Tmut/Pois 9%           65%         3   
 Animate Skeleton         Necr           4%           69%         1   
 Corona                   Hex            2%           69%         1   
 Pain                     Necr           8%           69%         1   
 Sting                    Tmut/Pois      8%           69%         1   
 Blink                    Tloc           N/A          83%         2   
 Call Imp                 Summ           2%           83%         2   
 Poisonous Vapours        Pois/Air       4%           83%         2   
 Slow                     Hex            2%           83%         2   
 Leda's Liquefaction      Hex/Erth       6%           86%         4   
 Petrify                  Tmut/Erth      12%          86%         4   
 Gell's Gravitas          Tloc           1%           96%         3   
 Lesser Beckoning         Tloc           1%           96%         3   
 Portal Projectile        Hex/Tloc       4%           96%         3   
 Teleport Other           Tloc           2%           96%         3   
 Vampiric Draining        Necr           1%           96%         3   
 Animate Dead             Necr           1%           100%        4   
 Cause Fear               Hex            1%           100%        4   
 Olgreb's Toxic Radiance  Pois           2%           100%        4   
 Passage of Golubria      Tloc           N/A          100%        4   
 Agony                    Necr           2%           100%        5   
 Freezing Cloud           Conj/Ice/Air   4%           100%        6   


Dungeon Overview and Level Annotations

Branches:
Dungeon (14/15)            Temple (0/1) D:5            Lair (6/6) D:8
  Swamp (0/4) Lair:3        Snake (0/4) Lair:2        Slime (0/5) Lair:5
    Orc (0/2) D:10          Sewer (visited)           IceCv (visited)
Gauntlet (visited)       
Vaults: D:13-14     

Altars:
Cheibriados
Gozag
Hepliaklqana
Nemelex Xobeh
Uskayaw
Vehumet
Yredelemnul
Zin
The Shining One
Jiyva

Shops:
D:4 !:}[   D:8 [

Annotations:
D:5 1 runed translucent door, Crazy Yiuf
Lair:4 exclusion: 4 oklob plants
Lair:5 1 runed translucent door, Rupert, Snorg


Innate Abilities, Weirdness & Mutations

You have a pair of small horns on your head.
You are mostly covered in thin metallic scales. (AC +3)
A weak demonic guardian rushes to your aid.
You sometimes gain power by taking damage.
You have sharp fingernails.
You possess an exceptional clarity of mind.
You are strong-willed. (Will+)


Message History

Yredelemnul says: Carry the black torch! Rouse the idle dead!
Press ? for a list of commands and other information.
Char dumped successfully.
As you read the scroll of identify, it crumbles to dust.
f - an uncursed ring of resist corrosion
As you read the scroll of identify, it crumbles to dust.
V - 2 potions of degeneration
Drop what? 37/52 slots (_ for help) (? for menu, Esc to quit)
Okay, then.
Unknown command.
Drop what? 37/52 slots (_ for help) (? for menu, Esc to quit)
You drop 2 potions of degeneration.
As you read the scroll of identify, it crumbles to dust.
r - a scroll of acquirement
As you read the scroll of identify, it crumbles to dust.
y - a scroll of silence
As you read the scroll of identify, it crumbles to dust.
p - a potion of berserk rage
As you read the scroll of identify, it crumbles to dust.
z - a potion of magic

     ##################    ######
     #................#    #.....
     #................######.....
     #..########.................
######..#......#.....#######.....
........#......#.....#     #.....
........#......#.....#     #.....
........'......#@....#     #.....
........#......#Z....#     #.....
#####...#......#Z....#######.....
    #...#......#Z.....(..........
    #...####'###.###'##..........
    #............#....#..........
    #...#######..#....#....).....
#####...#.....#..#....#....).....
.ZZ..Z..#.....#..#....#....(.....


You can see a friendly orc zombie, a friendly orc wizard zombie and the friendly
Frances the human zombie.

Vanquished Creatures
  Jorgrun (D:13)
  Frances (D:13)
  A reaper (IceCv)
  2 entropy weavers (Lair:3)
  A boulder beetle (Lair:4)
  4 hydras
  2 catoblepae
  A death knight (D:13)
  4 death yaks (Lair:6)
  Nergalle (D:9)
  4 skeletal warriors (D:13)
  An unseen horror (D:9)
  A lindwurm (Lair:5)
  A phantasmal warrior (D:13)
  2 ugly things
  A wolf spider zombie (D:13)
  A wolf spider (Lair:2)
  A cyclops (D:13)
  2 manticores
  10 elephants
  2 gargoyles
  2 black mambas
  2 cane toads
  A rime drake (Lair:6)
  2 komodo dragons (Lair:2)
  2 kobold demonologists
  A freezing wraith (D:13)
  9 ice devils (IceCv)
  A polar bear (Lair:1)
  A hornet (Lair:2)
  10 blink frogs
  A vampire (D:9)
  3 wyverns
  44 yaks
  A steam dragon (D:9)
  2 vampire mosquitoes (D:13)
  3 basilisks
  5 soldier ants
  An acid dragon (D:13)
  10 water moccasins
  2 sky beasts
  4 ice beasts
  2 orc warriors
  3 ogres
  2 phantoms
  An eye of draining (D:13)
  3 wolves (Lair:3)
  2 centaurs
  12 bullfrogs
  A wyvern zombie (D:10)
  A scorpion (D:10)
  3 killer bees (D:7)
  2 wights (D:13)
  6 howler monkeys
  A bullfrog zombie (D:7)
  4 orc priests
  A hound (D:8)
  2 jellies
  7 orc wizards
  3 centaur skeletons
  Ijyb (D:5)
  A hell rat (Lair:1)
  15 worker ants
  A killer bee zombie (D:5)
  2 hound skeletons (D:4)
  Robin (D:3)
  A worker ant zombie (D:7)
  3 gnolls (D:8)
  6 river rats
  21 adders
  7 white imps
  10 ufetubi
  2 oozes
  An adder zombie (D:8)
  An adder skeleton (D:4)
  4 worms
  8 dart slugs
  4 leopard geckos
  30 orcs
  10 ball pythons
  5 bats
  6 giant cockroaches
  13 goblins
  6 hobgoblins
  8 jackals
  6 kobolds
  6 quokkas
  6 frilled lizards
  A quokka zombie (D:9)
  21 rats
414 creatures vanquished.

Vanquished Creatures (collateral kills)
  2 hydras
  2 catoblepae (Lair:6)
  A centaur warrior (D:13)
  A queen ant (Lair:3)
  A two-headed ogre (D:8)
  4 death yaks (Lair:6)
  2 skeletal warriors (D:13)
  A lindwurm (Lair:5)
  A manticore (Lair:6)
  2 ugly things
  2 elephants
  A black mamba (Lair:6)
  A gargoyle (D:13)
  4 cane toads
  5 komodo dragons
  2 rime drakes
  2 trolls
  2 polar bears
  Prince Ribbit (D:6)
  5 blink frogs
  27 yaks
  A wraith (D:13)
  2 basilisks (Lair:2)
  A vampire mosquito (D:13)
  Edmund (D:5)
  3 nagas (Lair:2)
  5 soldier ants
  3 water moccasins
  3 orc warriors
  2 phantoms
  A black bear (D:11)
  2 ice beasts
  5 ogres
  A centaur (D:7)
  A wolf (Lair:3)
  15 bullfrogs
  A wyvern skeleton (D:13)
  3 scorpions
  3 killer bees (D:7)
  3 wights
  3 electric eels (D:11)
  6 howler monkeys
  3 centaur zombies
  2 quasits
  4 orc priests
  2 jellies
  A gnoll shaman (D:8)
  4 hounds
  2 centaur skeletons
  3 iguanas
  A hell rat (Lair:1)
  16 worker ants
  3 orc wizards
  2 hound skeletons (D:6)
  2 gnolls (D:8)
  11 adders
  5 river rats (Lair:1)
  A shadow imp (D:7)
  A white imp (IceCv)
  An ufetubus (D:5)
  An adder zombie (D:5)
  An adder skeleton (D:9)
  6 dart slugs (D:5)
  5 leopard geckos
  14 orcs
  A giant cockroach (D:7)
  3 goblins (D:3)
  A quokka (D:8)
  4 ball pythons (Sewer)
  A quokka skeleton (D:9)
  A quokka zombie (D:6)
  15 rats
  A bush (Lair:5)
252 creatures vanquished.

Vanquished Creatures (others)
  A spectral elf (D:13)
  18 flying skulls
  2 wraiths
  2 wights
  A wolf spider zombie (Lair:2)
  A dwarf zombie (D:13)
  An ugly thing zombie (D:11)
  A death yak zombie (Lair:6)
  A catoblepas zombie (Lair:6)
  A centaur zombie (D:13)
  3 elephant zombies
  A human zombie (D:13)
  3 white imps (IceCv)
  2 vampire mosquito zombies (D:13)
  A black mamba zombie (Lair:6)
  3 ufetubi (IceCv)
  A wolf zombie (Lair:3)
  A wyvern zombie (Lair:3)
  2 blink frog zombies
  2 komodo dragon zombies
  A manticore zombie (Lair:6)
  2 basilisk zombies
  A kobold zombie (D:13)
  A naga zombie (Lair:2)
  2 ogre zombies
  An acid dragon zombie (D:13)
  6 adder zombies
  4 ball python zombies (Sewer)
  7 bullfrog zombies
  A dart slug zombie (D:5)
  An electric eel zombie (D:11)
  A frilled lizard zombie (Sewer)
  A goblin zombie (D:3)
  2 howler monkey zombies (D:9)
  2 killer bee zombies (D:7)
  10 orc zombies
  A quokka zombie (D:9)
  8 rat zombies (Sewer)
  A scorpion zombie (D:9)
  A steam dragon zombie (D:9)
  3 water moccasin zombies
  7 worker ant zombies
  10 yak zombies
  79 fungi
  204 plants
405 creatures vanquished.

Grand Total: 1071 creatures vanquished

Notes
Turn   | Place    | Note
-------+----------+-------------------------------------------
     0 | D:1      | dornbeast the Demonspawn Fighter began the quest for the
                  | Orb.
     0 | D:1      | Reached XP level 1. HP: 18/18 MP: 1/1
    91 | D:1      | Reached skill level 2 in Maces & Flails
   136 | D:1      | Gained mutation: You sometimes gain a little power by
                  | taking damage. [demonic ancestry]
   136 | D:1      | Reached XP level 2. HP: 20/24 MP: 2/2
   481 | D:1      | Reached XP level 3. HP: 29/29 MP: 3/3
  1516 | D:2      | Reached XP level 4. HP: 4/35 MP: 4/4
  2328 | D:3      | Reached skill level 3 in Maces & Flails
  2547 | D:3      | Found a faded altar of an unknown god.
  2561 | D:3      | Became a worshipper of Yredelemnul the Dark
  2561 | D:3      | Reached * piety under Yredelemnul
  2811 | D:3      | Found a sparkling altar of Nemelex Xobeh.
  2906 | D:3      | Found a glowing golden altar of the Shining One.
  2906 | D:3      | Found a radiant altar of Vehumet.
  2925 | D:3      | Noticed Robin
  2933 | D:3      | Reached XP level 5. HP: 38/41 MP: 5/5
  3087 | D:3      | Killed Robin
  3141 | D:3      | Found a glowing silver altar of Zin.
  3233 | D:4      | Found Edesal's Gadget Boutique.
  3243 | D:4      | Reached ** piety under Yredelemnul
  3264 | D:4      | Found Juodum's Distillery.
  3265 | D:4      | Found Gagiewaza's Antique Armour Boutique.
  3265 | D:4      | Found Lac Gousota's Book Boutique.
  3403 | D:4      | Found a glowing drain.
  3407 | Sewer    | Entered a sewer
  3444 | Sewer    | Reached XP level 6. HP: 48/48 MP: 6/6
  3680 | Sewer    | Reached skill level 4 in Maces & Flails
  3688 | Sewer    | Reached *** piety under Yredelemnul
  4356 | D:4      | Bought a potion of attraction for 42 gold pieces
  4419 | D:4      | Received a gift from Yredelemnul (a mummy)
  5101 | D:4      | Gained mutation: You sometimes gain power by taking damage.
                  | [demonic ancestry]
  5101 | D:4      | Reached XP level 7. HP: 52/55 MP: 7/7
  5257 | D:5      | Entered Level 5 of the Dungeon
  5400 | D:5      | Noticed Ijyb
  5430 | D:5      | Killed Ijyb
  5438 | D:5      | Reached skill level 5 in Maces & Flails
  5462 | D:5      | Received a gift from Yredelemnul (4 flying skulls)
  5527 | D:5      | Found a staircase to the Ecumenical Temple.
  5531 | D:5      | Noticed Edmund
  5542 | D:5      | Killed Edmund
  5658 | D:5      | Identified the +5 mace "Mobeb" {holy, Int+4} (You found it
                  | on level 5 of the Dungeon)
  5679 | D:5      | Found an opulent altar of Gozag.
  6001 | D:5      | Found a runed translucent door.
  6002 | D:5      | Noticed Crazy Yiuf
  6253 | D:6      | Reached skill level 5 in Fighting
  6272 | D:6      | Gained mutation: A weak demonic guardian rushes to your
                  | aid. [demonic ancestry]
  6272 | D:6      | Reached XP level 8. HP: 62/62 MP: 8/8
  6480 | D:6      | Reached **** piety under Yredelemnul
  6510 | D:6      | Reached skill level 1 in Invocations
  6518 | D:6      | Reached skill level 1 in Dodging
  6552 | D:6      | Reached skill level 6 in Maces & Flails
  6615 | D:6      | Noticed Prince Ribbit
  6630 | D:6      | Killed Prince Ribbit
  6724 | D:6      | Reached skill level 5 in Armour
  6724 | D:6      | Reached skill level 5 in Shields
  7044 | D:7      | Received a gift from Yredelemnul (a wight)
  7211 | D:7      | Reached skill level 7 in Maces & Flails
  7215 | D:7      | Received a gift from Yredelemnul (5 flying skulls)
  7299 | D:7      | Reached XP level 9. HP: 68/68 MP: 12/12
  7885 | D:8      | Found a staircase to the Lair.
  7995 | D:8      | Noticed a two-headed ogre
  8003 | D:8      | Killed a two-headed ogre
  8004 | D:8      | Reached skill level 5 in Invocations
  8163 | D:8      | Reached ***** piety under Yredelemnul
  8221 | D:8      | Reached skill level 8 in Maces & Flails
  8236 | D:8      | Found a snail-covered altar of Cheibriados.
  8238 | D:8      | Found a hazy altar of Hepliaklqana.
  8238 | D:8      | Found a radiant altar of Vehumet.
  8238 | D:8      | Found a hide-covered altar of Uskayaw.
  8331 | D:8      | Noticed a green ugly thing
  8338 | D:8      | Noticed a troll
  8348 | D:8      | Killed a green ugly thing
  8350 | D:8      | Killed a troll
  8367 | D:8      | Identified the cursed +0 mace of the Pillar {vorpal, rF-
                  | Dex+3}
  8419 | D:8      | Received a gift from Yredelemnul (a wraith)
  8552 | D:8      | Found Efoizatt's Antique Armour Shoppe.
  8555 | D:8      | Bought the +2 cloak of the Thief {*Fog Slay-2 SInv Stlth+}
                  | for 562 gold pieces
  8555 | D:8      | Found the +2 cloak of the Thief {*Fog Slay-2 SInv Stlth+}
  8717 | D:9      | Reached skill level 9 in Maces & Flails
  8777 | D:9      | Received a gift from Yredelemnul (a vampire)
  8894 | D:9      | Reached skill level 5 in Dodging
  8897 | D:9      | Reached XP level 10. HP: 74/74 MP: 13/13
  8922 | D:9      | Noticed an unseen horror
  8942 | D:9      | Killed an unseen horror
  8943 | D:9      | Reached skill level 10 in Maces & Flails
  8973 | D:9      | Noticed a cyan ugly thing
  8995 | D:9      | Killed a cyan ugly thing
  9324 | D:9      | Reached skill level 11 in Maces & Flails
  9330 | D:9      | Received a gift from Yredelemnul (a wight)
  9661 | D:10     | Entered Level 10 of the Dungeon
  9661 | D:10     | Found a staircase to the Orcish Mines.
  9727 | Lair:1   | Entered Level 1 of the Lair of Beasts
  9862 | Lair:1   | Reached skill level 1 in Conjurations
  9862 | Lair:1   | Reached skill level 1 in Fire Magic
  9862 | Lair:1   | Reached skill level 1 in Earth Magic
 10130 | Lair:1   | Noticed a cane toad
 10135 | Lair:1   | Killed a cane toad
 10615 | Lair:2   | Gained mutation: You have a pair of small horns on your
                  | head. [demonic ancestry]
 10615 | Lair:2   | Reached XP level 11. HP: 73/79 MP: 14/14
 10696 | Lair:2   | Found a staircase to the Snake Pit.
 10707 | Lair:2   | Received a gift from Yredelemnul (2 flying skulls)
 10729 | Lair:2   | Noticed a wolf spider
 10751 | Lair:2   | HP: 1/79 [poisoned by a wolf spider]
 10787 | Lair:2   | Found a gate leading to a gauntlet.
 10796 | Gauntlet | Entered a Gauntlet
 10796 | Gauntlet | Found a transporter.
 10892 | Gauntlet | Found a transporter.
 10894 | Gauntlet | Found a transporter.
 10895 | Gauntlet | Found a transporter.
 10902 | Gauntlet | Noticed a tengu warrior
 10903 | Gauntlet | Found a transporter.
 10906 | Gauntlet | Found a transporter.
 10907 | Gauntlet | Found a transporter.
 10909 | Gauntlet | Noticed a tengu warrior
 10918 | Gauntlet | Found a transporter.
 10919 | Gauntlet | Found a transporter.
 10919 | Gauntlet | Found a transporter.
 10928 | Gauntlet | Found a transporter.
 10930 | Gauntlet | Found a transporter.
 10931 | Gauntlet | Found a transporter.
 10937 | Gauntlet | Noticed a death drake
 10939 | Gauntlet | Found a transporter.
 10986 | Gauntlet | Found a runed translucent door.
 11290 | Lair:2   | Killed a wolf spider
 11709 | Lair:2   | Reached skill level 12 in Maces & Flails
 12322 | Lair:3   | Found a staircase to the Swamp.
 13422 | Lair:4   | Noticed a boulder beetle
 13476 | Lair:4   | Found a frozen archway.
 13493 | Lair:4   | Received a gift from Yredelemnul (5 flying skulls)
 13498 | IceCv    | Entered an ice cave
 13590 | IceCv    | Gained mutation: You are partially covered in thin metallic
                  | scales. (AC +2) [demonic ancestry]
 13590 | IceCv    | Reached XP level 12. HP: 68/86 MP: 17/17
 14090 | IceCv    | Reached skill level 5 in Conjurations
 14251 | IceCv    | Noticed a reaper
 14269 | IceCv    | Killed a reaper
 14308 | IceCv    | Gained mutation: You possess an exceptional clarity of
                  | mind. [potion of mutation]
 14308 | IceCv    | Gained mutation: You are strong-willed. (Will+) [potion of
                  | mutation]
 14308 | IceCv    | Gained mutation: You have sharp fingernails. [potion of
                  | mutation]
 14535 | Lair:4   | Killed a boulder beetle
 14633 | Lair:4   | Noticed a seven-headed hydra
 14646 | Lair:4   | Killed a seven-headed hydra
 14754 | Lair:4   | Reached skill level 13 in Maces & Flails
 14808 | Lair:4   | Received a gift from Yredelemnul (a wraith)
 14887 | Lair:4   | Reached skill level 5 in Fire Magic
 14887 | Lair:4   | Noticed an entropy weaver
 14888 | Lair:4   | Noticed a queen ant
 14924 | Lair:3   | Killed a queen ant
 14925 | Lair:3   | Reached skill level 5 in Earth Magic
 15084 | Lair:3   | Killed an entropy weaver
 15125 | Lair:4   | Noticed an entropy weaver
 15166 | Lair:3   | Killed an entropy weaver
 15486 | Lair:4   | Noticed a four-headed hydra
 15497 | Lair:4   | Killed a four-headed hydra
 16097 | Lair:5   | Received a gift from Yredelemnul (a wraith)
 16556 | Lair:5   | Found a runed translucent door.
 16556 | Lair:5   | Found a viscous altar of Jiyva.
 16559 | Lair:5   | Noticed an acid blob
 16581 | Lair:5   | Noticed Rupert
 16618 | Lair:5   | Reached XP level 13. HP: 76/91 MP: 20/20
 17159 | Lair:5   | Noticed Snorg
 17408 | Lair:5   | Found a staircase to the Slime Pits.
 17460 | Lair:6   | Entered Level 6 of the Lair of Beasts
 17691 | Lair:6   | Received a gift from Yredelemnul (2 flying skulls)
 18301 | Lair:6   | Reached skill level 14 in Maces & Flails
 18301 | Lair:6   | Reached skill level 10 in Invocations
 19016 | Lair:6   | Reached skill level 1 in Spellcasting
 19077 | Lair:6   | Received a gift from Yredelemnul (a phantasmal warrior)
 19643 | D:10     | Noticed Nergalle
 19671 | D:9      | Killed Nergalle
 20422 | D:11     | Received a gift from Yredelemnul (a skeletal warrior)
 20766 | D:11     | Received a gift from Yredelemnul (a phantasmal warrior)
 20953 | D:11     | You are sucked into a shaft and drop 3 floors!
 21016 | D:13     | Gained mutation: You are mostly covered in thin metallic
                  | scales. (AC +3) [demonic ancestry]
 21016 | D:13     | Reached XP level 14. HP: 59/98 MP: 21/21
 22179 | D:13     | Noticed Jorgrun
 22215 | D:13     | Killed Jorgrun
 22689 | D:13     | Your ally Jorgrun died
 23113 | D:13     | Noticed Frances
 23136 | D:13     | Killed Frances
 23428 | D:13     | Identified a scroll of acquirement

Illustrated notes

Skill      XL: |  1  2  3  4  5  6  7  8  9 10 11 12 13 14 |
---------------+-------------------------------------------+-----
Maces & Flails |  2        3     4  5  7  9 11 12 13 14    | 14.0
Shields        |        3        4     5                   |  5.0
Armour         |        3        4     5                   |  5.0
Fighting       |                 4  5                      |  5.0
Invocations    |                       4  5     7  9 10    | 10.0
Dodging        |                       2  5                |  5.0
Conjurations   |                             2  4  6  8  9 |  9.5
Fire Magic     |                             2  4  5  7  8 |  8.7
Earth Magic    |                             2  4  5  7  8 |  8.6
Spellcasting   |                                      2  3 |  3.8

Action                   |  1- 3 |  4- 6 |  7- 9 | 10-12 | 13-15 || total
-------------------------+-------+-------+-------+-------+-------++-------
Melee: Flail             |   143 |   333 |   208 |   794 |   794 ||  2272
       Headbutt          |       |       |       |   154 |   219 ||   373
Invok: Animate Remains   |       |    11 |       |       |       ||    11
       Animate Dead      |       |     9 |    30 |    51 |    49 ||   139
       Recall Undead Sla |       |       |     1 |     2 |       ||     3
       Drain Life        |       |       |       |     2 |       ||     2
       Enslave Soul      |       |       |       |       |     1 ||     1
Evoke: Wand              |       |       |       |     7 |     3 ||    10
  Use: Scroll            |       |     5 |     4 |    19 |    10 ||    38
       Potion            |       |     1 |       |    12 |     3 ||    16
 Stab: Distracted        |       |       |     2 |     7 |    19 ||    28
       Sleeping          |       |       |       |     1 |     1 ||     2
Armor: Scale mail        |    81 |   167 |    90 |   311 |   159 ||   808
       Acid dragon scale |       |       |       |       |    33 ||    33
Dodge: Dodged            |    42 |    87 |    67 |   236 |   170 ||   602
Block: Kite shield       |    75 |   188 |   116 |   397 |   493 ||  1269
       Reflection        |       |       |       |       |     7 ||     7


Obvious question: What's my acquirement?

I'm thinking I should switch from spell schools to Armour and Shield for a bit, to see if I can reduce failure rates more effectively.

I'm also questioning the wisdom of my current weapon - should I go get the +1 demon blade of freezing or +3 demon trident of freezing I pulled from the Ice Cave and start building a new melee line?

And, Swamp or Spider? With no rPois, I'm not fond of either option.

Ziggurat Zagger

Posts: 6454

Joined: Tuesday, 30th October 2012, 19:06

Post Sunday, 7th March 2021, 03:52

Re: CIP: DsFi of Yred

Well, a flail is a *much* worse base weapon type than either demon weapon, OTOH 14 is a not-insignificant amount of M&F to just forget about at this point in the game.
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andrew

Shoals Surfer

Posts: 305

Joined: Friday, 13th December 2019, 01:33

Post Sunday, 7th March 2021, 03:57

Re: CIP: DsFi of Yred

Did the game not generate a morningstar yet? In answer to your question --- if you don't have rPois yet when the time comes, I'd do Swamp. It's probably more survivable without, and you could get swamp dragon armour.

For this message the author andrew has received thanks:
dornbeast

Swamp Slogger

Posts: 138

Joined: Saturday, 4th August 2012, 07:07

Post Sunday, 7th March 2021, 06:26

Re: CIP: DsFi of Yred

andrew wrote:Did the game not generate a morningstar yet? In answer to your question --- if you don't have rPois yet when the time comes, I'd do Swamp. It's probably more survivable without, and you could get swamp dragon armour.


Nothing interesting. Stock +0 morningstars.

Headed for the Swamp, then.

EDIT: Argh. Over-run on the stairs to the Swamp. Tried stair dancing, got teleported away from the stairs, used healing and teleport scrolls, but eventually lost.

Abyss Ambulator

Posts: 1131

Joined: Tuesday, 4th January 2011, 15:03

Post Sunday, 7th March 2021, 12:59

Re: CIP: DsFi of Yred

+ Level 3.8 Spellcasting
* Level 9.5 Conjurations
* Level 8.7 Fire Magic
* Level 8.6 Earth Magic


You don't know any spells.


Your skill choices seems a little bit strange to me.

Also, your acid dragon scales and the kite shield were very questionable equipment choices. A +6 flail is also not a good choice for offense in Swamp. I am also not a big fan of the new Cloak of the Thief, fog on damage is much worse than evocable fog.

Shoals Surfer

Posts: 305

Joined: Friday, 13th December 2019, 01:33

Post Sunday, 7th March 2021, 15:21

Re: CIP: DsFi of Yred

I don't know how much of the enchantment on the flail was natural versus how much was done with scrolls; but I'd take an unbranded morningstar over a flail of protection.

Swamp Slogger

Posts: 138

Joined: Saturday, 4th August 2012, 07:07

Post Sunday, 7th March 2021, 17:38

Re: CIP: DsFi of Yred

sanka wrote:
+ Level 3.8 Spellcasting
* Level 9.5 Conjurations
* Level 8.7 Fire Magic
* Level 8.6 Earth Magic


You don't know any spells.


Your skill choices seems a little bit strange to me.

Also, your acid dragon scales and the kite shield were very questionable equipment choices. A +6 flail is also not a good choice for offense in Swamp. I am also not a big fan of the new Cloak of the Thief, fog on damage is much worse than evocable fog.


Well, I was aiming for spells. I just didn't have anything that could work at that point. I suppose I could have poured my XP into defensive options, or focused on one set of spells rather than looking at a generalized group.

The kite shield was leftover from startup. Should I have switched to a buckler?

The cloak was just the best I could find.

As for the armor and flail...I found the flail at +4, and I didn't know that a +0 morningstar is better, and I really don't understand why one is better than the other. I have the same problem with armor. The scales were equivalent to my starting armor with lower encumbrance, so it seemed like a good idea.

Shoals Surfer

Posts: 305

Joined: Friday, 13th December 2019, 01:33

Post Sunday, 7th March 2021, 18:09

Re: CIP: DsFi of Yred

Ok between a +4 flail and a +0 morningstar it's closer. And yes I'm sure the acid dragon armour was better than your starting armour; but if you're going to go with it long-term then I'd train some more Dodging. And I'd certainly keep the kite shield if you're wearing an amulet of reflection.

Abyss Ambulator

Posts: 1131

Joined: Tuesday, 4th January 2011, 15:03

Post Monday, 8th March 2021, 10:35

Re: CIP: DsFi of Yred

One good offense is better than 3 week ones. I would not train maces&flails, fire magic and conjurations, and earth magic on the same character until I have one strong offensive option. (I would also focus on defenses for a long time before considering training spells.)

Your shield not only gave you spellcasting penalties, making your magic skills useless. It also prevented you to use a two handed weapon. I would have dropped it when I find a dire flail or great mace. Good one handed weapons (demon whips and evening stars for maces) are very rare, you can not count on them. My first plan is to go two handed unless I find a good one handed weapon early.

Your armor give very little AC. It is hard to imagine you did not find an enchanted plate mail or at least a chain mail.

Evaluating weapons and armor is not easy without spoilers. Base damage worths more than enchantment, as base damage get multiplied based on your skills and strength, while the enchantment does not. A +0 dire flail is better than a +4 flail.

When you are not super spoiled with min/maxing details, it is much easier to either go heavy armours and wear the armour that gives you the most AC, or train a lot of dodging in a lighter armour (either because your race is pushed towards it or you want spells early on).

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