Lair Larrikin
Posts: 15
Joined: Tuesday, 25th December 2018, 06:20
First Online Win - Any advice for more advanced wins?
I haven't even tried and died in any of these other optional dungeons. Ooze and abyss I got on my first try, but I have died in abyss before due to banish. I think it is partially my risk averse nature and lack of knowledge of the options dungeons of not wanting to lower my win rate. This escape was a bit sketchy since the orbs kept giving me berserkitis,teleportitis and frail. The most notable thing about this run was high dex and access to high enchantment bonus platemail artefacts along with high investment in dodge and throwing weapons(150+ silver javelins helps too!). I didn't know you could kill orbs of fire with javelins, but I did have max throwing with heroism - something I have never done before.
Despite not a lack of trying, I have also never won as a primary spellcaster(50+) despite having a melee win rate around 50%. I have tried many, but the most common was gargoyle EE. Another odd thing is I faced a bunch of holy units on my orb run. Many that I have never seen before.
This is odd since it most traditional roguelikes like adom, tome, etc. I have only won as spell casters. I think part may because casters are so frail here, and you don't get crazy versatility compared to other games like teleport any where on the map or true on demand invisibility. Another thing is melee in this game gets access to spells through wands and scrolls with extremely powerful effects, and can actually melee down huge threats like orbs of fire without facing certain suicide assuming f++ or f+++.
Any advice on on what extra runes to take based on difficulty and risks? Pandemodium seems like the most scary, and crypts the least assuming some N+ resist. How do these branches compare to zig difficulty? I have also wanted to try one as well. Also am I the only person who thinks repel/reflect missiles is absurdly powerful? I am always try to get one.
http://crawl.berotato.org/crawl/morgue/ ... 143746.txt
Dungeon Crawl Stone Soup version 0.25-b1-41-g1964123 (webtiles) character file.
Game seed: 4727046358447873923
1740337 olliff the Slayer (level 27, 264/264 HPs)
Began as a Minotaur Fighter on June 6, 2020.
Was the Champion of Okawaru.
Escaped with the Orb
... and 3 runes on June 8, 2020!
The game lasted 10:13:03 (71033 turns).
olliff the Slayer (Minotaur Fighter) Turns: 71033, Time: 10:13:04
Health: 264/264 AC: 44 Str: 33 XL: 27
Magic: 25/25 EV: 37 Int: 8 God: Okawaru [******]
Gold: 6076 SH: 35 Dex: 29 Spells: 23/28 levels left
rFire + + + SeeInvis + C - +9 war axe of the Wheel {vorpal, rF+ Int+6 Dex+3}
rCold . . . Gourm . U - +8 tower shield {rF+}
rNeg . . . Faith . K - +10 plate armour of Hospitality {rPois MR++ Regen+ Dex-2}
rPois + Spirit . G - +2 hat {MR+}
rElec + Reflect . F - +2 cloak {MR+}
rCorr . Harm . w - +2 pair of gloves {Dex+3}
MR +++++ Rnd*Rage + d - +2 pair of boots {run}
Stlth .......... W - amulet of the Air {Inacc +Fly rElec EV+5 RMsl}
HPRegen 0.94/turn A - ring of Coolieta {MR+ Int-3 Dex+6 Slay+2 SInv}
MPRegen 0.19/turn i - +6 ring of dexterity
@: studying Maces & Flails, repel missiles, quick
A: retaliatory headbutt, horns 2, repulsion field 1, thin skeletal structure 1,
berserk 1, fire resistance 1, screaming 1, electricity resistance
0: Orb of Zot
}: 3/15 runes: barnacled, silver, gossamer
a: Heroism, Finesse, Renounce Religion, Evoke Flight