Slime Squisher
Posts: 404
Joined: Sunday, 13th February 2011, 13:57
CIP and a couple of questions
After my ice-based 15-runer, I wanted to try a fire-based caster and I finally got a fire-based wizard going after a lot of false starts.
Wizards are so much easier than fire elementalists to start, and octopodes are tough! So I went back to demonspawn...
2 main questions:
(1) Is it worth learning ring of flames?
(2) I just cleared Orc:4 and I'm in the shops at the bottom. Now, what should I buy?
- Code:
a - a +3 chain mail of poison resistance 1069 gold
b - a +2 robe of the Archmagi 394 gold
c - a +2 robe of resistance 318 gold
d - a +3 scale mail of poison resistance 891 gold
e - a +0 leather armour 37 gold
f - the +3 pair of gauntlets of War {Acc+3 Dam+3} 646 gold
g - a +0 pair of orcish gloves of strength 79 gold
h - a +0 robe 18 gold
i - a +0 animal skin 12 gold
You have 525 gold pieces.
Welcome to Veurph's Armour Boutique! What would you like to do?
I am sure I want the gauntlets of War, but for robes, should I get Archmagi, resistance, or stick with magic resistance?
There are some other bucklers about that might have some resistances, so I'm fairly sure that Archmagi is the way to go, although being certain of rF+++ rC+++ already would hold some appeal.
With that and a staff of wizardry, I think I'll have fire storm castable before Elf:5.
My other equipment is:
- Code:
s - the +0 helmet of Midwinter (worn) {rF+ rC+ Str+2 Dex-1}
t - a +1 dwarven buckler (worn)
u - a +1 pair of elven gloves (worn)
v - a +1 pair of elven boots (worn)
N - a +2 robe of magic resistance (worn)
P - a +0 cloak of poison resistance (worn)
m - the ring "Jeol" (right hand) {cTele Str+4 Int+3}
o - an amulet of the gourmand (around neck)
L - a ring of magical power (left hand)
a - the +1,+2 trident "Grum" (weapon) {elec, rF+ rC+ Dex+3}
Not bad for XL14, IMO! Most of the good stuff was purchased in shops or a bazaar. (Which is why I am low on $$$. I also have a bad orc layout, so I'll need to return with mapping or dig to clear Orc: 2 and 3.)
The trident is awesome in 0.10! I get resistances + reaching + electrocution! Hehehe!
I was really pleased with a bazaar on Orc:4. I had to dodge some orcs to get in, before clearing the level, then had to choose between some really good options: Should I buy the unidentified helmet (on a DS, still awaiting some mutations) or go for the known ratskin cloak (that would have been a very convenient rPois)? I really lucked out with the helmet and an unidentified glowing cloak.
The ring Jeol was in the same bazaar, and the choice was that or the amulet of Air, which was very appealing for a character who will soon have to visit the shoals. So that was another tough choice.
From a gameplay perspective, I love getting early timed bazaar portals: There is such a dilemma over what to choose. Nice!