CIP: SpEn of Ely


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Temple Termagant

Posts: 10

Joined: Thursday, 6th September 2018, 11:57

Post Wednesday, 27th February 2019, 13:02

CIP: SpEn of Ely

Never been so far in the dungeon. I usually branch into Lair when I discover it and splat horribly against hydras, blinkfrog, spiny frogs or some other horrors I discover in the S-branches.
This time, I choose purposedly to dive as far as I could ignoring Lair and Orcish Mines.

I've never been so deep and there are many "first" for me : first skeletal warriors, first centaur warriors, ....first time meeting Frances.

Quick questions:
Hat of the Ponderous on a Spriggan : I still move at 0.7 aut. Does Ponderous hinder me in any other way I'm not aware of?

Spell diversification: As a Spriggan Stabber, I abused and overabused EH during my descent (even using a Ring of Ice for the sole purpose to gain some more MR checks on tough monsters).Worshipping Evy, I have to nop all necromancy spells. I begin to use Conjurations spells, particulary Fulminant Prism and Iskenderun's Mysti Blast, spells I'm not familiar with. Should I, in your opinion, drive some more exp into Conjurations to improve those spell's power?
Are there any other spells in my library who could help me when my Confuse/Confusing Touch/EH fail ?

Acid Dragon Armour in my backpack: Is it worth training Armour to wear it or am I better of on my MR+ Robe (I have MR on my Hat anyway).

I am slowly nearing D:15. Should I, in your opinion, continue to Depths? Or have a little try to Vaults before? Remember I have never seen any of those..

Thanks in advance

Yandel


  Code:
 Dungeon Crawl Stone Soup version 0.23.0 (tiles) character file.

Game seed: 782932589096066535

Daeryl the Nimble (Spriggan Enchanter)             Turns: 13868, Time: 04:50:26

Health: 35/65      AC: 12    Str:  5    XL:     13   Next: 20%
Magic:  9/37       EV: 29    Int: 26    God:    Elyvilon [*****.]
Gold:   265        SH:  6    Dex: 19    Spells: 1/30 levels left

rFire    . . .     SeeInvis +   a - +4 dagger
rCold    . . .     Gourm    .   (shield restricted)
rNeg     . . .     Faith    .   k - +2 robe {MR+}
rPois    +         Spirit   .   K - +3 hat of Pondering {ponderous, MR+ MP+10 Int+5}
rElec    .         Reflect  +   h - +1 cloak
rCorr    .         Harm     .   (gloves unavailable)
MR       ++++.                  (boots unavailable)
Stlth    +++++.....             t - +6 amulet of reflection
HPRegen  0.20/turn              N - ring "Zynur" {+Fly rPois AC+3}
MPRegen  0.25/turn              I - +3 ring of intelligence

@: very quick
A: very small, unfitting armour, see invisible, herbivore, speed 3, slow
metabolism 2
a: Lesser Healing, Heal Other, Purification, Greater Healing, Divine Vigour,
Divine Protection, Renounce Religion, Evoke Flight


You are on level 13 of the Dungeon.
You worship Elyvilon.
Elyvilon is extremely pleased with you.
You are very hungry.

You have visited 1 branch of the dungeon, and seen 13 of its levels.
You have also visited: Ossuary and Ice Cave.

You have collected 813 gold pieces.
You have spent 548 gold pieces at shops.

Inventory:

Hand Weapons
 a - a +4 dagger (weapon)
 b - a +0 shortbow
 w - a runed short sword
 y - a rapier
Missiles
 n - 366 arrows
Armour
 h - a +1 cloak (worn)
 k - a +2 robe of magic resistance (worn)
 m - +0 acid dragon scales
 F - a +0 buckler
 K - the +3 hat of Pondering (worn) {ponderous, MR+ MP+10 Int+5}
   (You found it in an ice cave)   
   
   It affects your intelligence (+5).
   It affects your resistance to hostile enchantments.
   It affects your magic capacity (+10).
Magical Staves
 L - an uncursed staff of energy
Jewellery
 c - an uncursed ring of wizardry
 l - an uncursed ring of protection from magic
 s - an uncursed ring of protection from fire
 t - a +6 amulet of reflection (around neck)
 v - an uncursed ring of protection from fire
 A - an uncursed ring of ice
 E - an uncursed ring of stealth
 I - a +3 ring of intelligence (right hand)
 J - an uncursed ring of protection from cold
 N - the ring "Zynur" (left hand) {+Fly rPois AC+3}
   (You took it off an ogre mage on level 13 of the Dungeon)   
   
   [ring of protection]
   
   It affects your AC (+3).
   It protects you from poison.
   It lets you fly.
Wands
 p - a wand of flame (25)
Scrolls
 e - 2 scrolls of amnesia
 f - a scroll of immolation
 g - 7 scrolls of teleportation
 i - 6 scrolls of remove curse
 z - a scroll of silence
 B - a scroll of fog
Potions
 j - a potion of cancellation
 o - 3 potions of curing
 q - 2 potions of mutation
 r - 4 potions of flight
 u - 5 potions of heal wounds
 x - a potion of brilliance
 C - a white potion
 D - 2 potions of agility
 G - a potion of resistance
 H - a potion of haste
 M - a potion of lignification
Comestibles
 d - 11 rations


   Skills:
 + Level 6,5 Fighting
 - Level 6,5 Short Blades
 - Level 7,8 Bows
 + Level 11,5 Dodging
 - Level 9,6 Stealth
 - Level 9,1 Spellcasting
 - Level 4,8 Conjurations
 - Level 9,5 Hexes
 - Level 6,3 Translocations
 - Level 7,4 Ice Magic
 - Level 3,5 Invocations
 + Level 6,7 Evocations


You have one spell level left.
You know the following spells:

 Your Spells              Type           Power        Failure   Level  Hunger
a - Confusing Touch       Hex            ######       1%          1    None
b - Corona                Hex            ######.      1%          1    None
c - Confuse               Hex            ######..     1%          3    None
d - Ensorcelled Hibernat  Hex/Ice        ######       1%          2    None
e - Dazzling Spray        Conj/Hex       #####.       1%          3    None
f - Gell's Gravitas       Tloc           #####.....   1%          3    None
g - Magic Dart            Conj           ####         1%          1    None
h - Fulminant Prism       Conj/Hex       #####.....   2%          4    #......
i - Force Lance           Conj/Tloc      #####...     4%          4    #......
j - Iskenderun's Mystic   Conj           #####...     7%          4    #......
k - Call Canine Familiar  Summ           ##......     16%         3    None

Your spell library contains the following spells:

 Spells                   Type           Power        Failure   Level  Hunger
 Animate Skeleton         Necr           N/A          4%          1    None
 Pain                     Necr           ##..         4%          1    None
 Summon Small Mammal      Summ           ##..         4%          1    None
 Searing Ray              Conj           #####.       1%          2    None
 Tukima's Dance           Hex            ######..     1%          3    None
 Summon Guardian Golem    Hex/Summ       #####...     2%          3    None
 Metabolic Englaciation   Hex/Ice        ######....   4%          5    ####...
 Call Imp                 Summ           ##......     8%          2    None
 Summon Ice Beast         Ice/Summ       ####....     11%         4    #......
 Regeneration             Chrm/Necr      ##........   16%         3    None
 Vampiric Draining        Necr           ##........   16%         3    None
 Yara's Violent Unravell  Hex/Tmut       #####.....   21%         5    ####...
 Animate Dead             Necr           N/A          45%         4    #......
 Petrify                  Tmut/Erth      ##......     45%         4    #......
 Summon Lightning Spire   Summ/Air       ##......     45%         4    #......


Dungeon Overview and Level Annotations

Branches:
Dungeon (13/15)            Temple (0/1) D:4            Lair (0/6) D:10
    Orc (0/2) D:9         
Vaults: D:13-14     

Altars:
Ashenzari
Cheibriados
Elyvilon
Nemelex Xobeh
Okawaru
Qazlal
Trog

Shops:
D:4 *   D:5 %   D:8 }   D:10 !   D:12 (

Portals:
Trove: D:13 (give +3 storm dragon scales)


Innate Abilities, Weirdness & Mutations

You are very small and have problems with some larger weapons.
You are too small for most types of armour.
You have supernaturally acute eyesight. (SInv)
You are a herbivore.
You cover ground extremely quickly.
You need to consume almost no food.


Message History

You block the crimson imp's attack.
You hit the crimson imp.
You kill the crimson imp!
You now have 265 gold pieces (gained 18).
You see here a +0 hunting sling.
Items here: )))) [[[ †
You see here a +0 hunting sling.
You see here a +0 dagger.
A cyclops comes into view.
N - the ring "Zynur" {+Fly rPois AC+3}
Things that are here:
a +0 club; a +0 robe
You see here a +0 dagger.
Put on which piece of jewellery? (? for menu, Esc to quit)
You're wearing all the rings you can. Remove which one?
(? for menu, Esc to cancel)
< or J - a ring of protection from cold; > or I - a +3 ring of intelligence
You remove your ring of protection from cold.
N - the ring "Zynur" (left hand) {+Fly rPois AC+3}
Saving game... please wait.

#,*****#.#)######
#.#    #.#.#....#
#.#  ###.....##.#
#.#  #.†.#.####.#
#.#  #.#.#......#
>.#  #.#.#.###..#
..#  #.#.#......#
..####.#.#.####.#
.....#.....))...#
.###.###.#.######
.........#..@#
.#.......###.#
.#.#.###.###)#
...#......)..#
)..#..##.#####
...#..##.#
).u......#
.).##Ye###
.#..#.O#
.#..#o.#


There are no monsters in sight!

Vanquished Creatures
  Frances (D:13)
  An ogre mage (D:13)
  Erolcha (D:10)
  2 centaur warriors
  2 hydras
  6 two-headed ogres
  A queen ant (D:9)
  Nergalle (D:10)
  An ugly thing (D:13)
  A deep elf mage (D:13)
  A manticore (D:13)
  A cyclops (D:11)
  A kobold demonologist (D:11)
  11 ice devils (IceCv)
  A troll (D:11)
  2 hornets
  4 hippogriffs
  2 dream sheep (D:8)
  A vampire (D:12)
  3 shadows (D:13)
  12 yaks
  3 wyverns
  4 hungry ghosts
  Edmund (D:6)
  An acid dragon (D:13)
  6 soldier ants (D:9)
  3 water moccasins
  10 ice beasts
  6 sky beasts
  A hornet zombie (D:13)
  8 orc warriors
  A black bear (shapeshifter) (D:13)
  An eye of draining (D:13)
  A necrophage (D:8)
  4 phantoms
  4 ogres
  9 centaurs
  2 crocodiles (D:12)
  4 big kobolds
  6 bullfrogs
  2 wyvern zombies (D:10)
  13 scorpions
  13 killer bees
  A wight (D:8)
  4 crimson imps
  3 centaur zombies
  10 howler monkeys
  6 human zombies (Ossuary)
  A quasit (D:10)
  A bullfrog zombie (D:9)
  6 hounds
  5 orc priests
  2 bullfrog skeletons
  16 orc wizards
  5 iguanas
  26 worker ants
  3 big kobold zombies (Ossuary)
  2 hound zombies
  4 mummies
  2 worker ant zombies
  3 gnolls (D:9)
  4 scorpion zombies (Ossuary)
  14 adders
  8 shadow imps
  4 white imps (IceCv)
  7 ufetubi (IceCv)
  An adder skeleton (D:7)
  3 dart slugs
  2 worms (D:5)
  4 leopard geckos
  43 orcs
  A ball python (D:3)
  9 bats
  5 giant cockroaches
  6 goblins
  7 hobgoblins
  8 jackals
  6 quokkas
  4 frilled lizards
  2 gnoll zombies (Ossuary)
  A goblin zombie (Ossuary)
  2 hobgoblin zombies (Ossuary)
  10 kobolds
  3 kobold zombies (Ossuary)
  2 leopard gecko skeletons
  2 quokka zombies
  8 rats
425 creatures vanquished.

Vanquished Creatures (others)
  A reaper (IceCv)
  A centaur (D:13)
  2 white imps (IceCv)
  6 ufetubi (IceCv)
  An orc (D:13)
  26 fulminant prisms
37 creatures vanquished.

Grand Total: 462 creatures vanquished

Notes
Turn   | Place    | Note
-------+----------+-------------------------------------------
     0 | D:1      | Daeryl the Spriggan Enchanter began the quest for the Orb.
     0 | D:1      | Reached XP level 1. HP: 9/9 MP: 5/5
   154 | D:1      | Reached XP level 2. HP: 14/14 MP: 6/6
  1048 | D:1      | Reached skill level 1 in Fighting
  1336 | D:2      | Reached XP level 3. HP: 17/18 MP: 6/8
  1341 | D:2      | Learned a level 3 spell: Confuse
  1345 | D:2      | Learned a level 3 spell: Dazzling Spray
  1351 | D:2      | Noticed a centaur
  1372 | D:2      | Killed a centaur
  1372 | D:2      | Reached skill level 5 in Stealth
  1372 | D:2      | Reached XP level 4. HP: 15/23 MP: 5/9
  2035 | D:2      | Reached skill level 5 in Hexes
  2264 | D:2      | Reached XP level 5. HP: 21/26 MP: 0/10
  2268 | D:2      | Learned a level 2 spell: Ensorcelled Hibernation
  2382 | D:3      | Found a white marble altar of Elyvilon.
  2420 | D:3      | Found a sparkling altar of Nemelex Xobeh.
  2420 | D:3      | Found a shattered altar of Ashenzari.
  2423 | D:3      | Found a stormy altar of Qazlal.
  2425 | D:3      | Became a worshipper of Elyvilon the Healer
  3015 | D:4      | Found Gimp's General Store.
  3023 | D:4      | Bought a scroll of identify for 28 gold pieces
  3023 | D:4      | Bought a scroll of identify for 28 gold pieces
  3088 | D:4      | Found a staircase to the Ecumenical Temple.
  3102 | D:4      | Reached * piety under Elyvilon
  3668 | D:4      | Bought a potion of invisibility for 112 gold pieces
  3668 | D:4      | Bought a scroll of remove curse for 42 gold pieces
  3684 | D:5      | Entered Level 5 of the Dungeon
  3689 | D:5      | You fall through a shaft for 3 floors!
  3696 | D:8      | Noticed a necrophage
  3717 | D:8      | Found Suwneeb's Gadget Shoppe.
  3719 | D:8      | Noticed a centaur
  3726 | D:8      | Noticed a wyvern
  3745 | D:7      | Found a sand-covered staircase.
  3827 | Ossuary  | Entered an ossuary
  4202 | Ossuary  | Reached skill level 1 in Bows
  4202 | Ossuary  | Reached XP level 6. HP: 30/30 MP: 3/11
  4252 | Ossuary  | Learned a level 1 spell: Confusing Touch
  4389 | Ossuary  | Reached XP level 7. HP: 23/35 MP: 8/14
  4395 | Ossuary  | HP: 1/35 [mummy (19)]
  4442 | Ossuary  | Learned a level 3 spell: Gell's Gravitas
  4746 | Ossuary  | Reached skill level 5 in Spellcasting
  4893 | Ossuary  | Reached skill level 5 in Short Blades
  5028 | D:7      | Reached XP level 8. HP: 29/39 MP: 17/17
  5140 | D:5      | Found a snail-covered altar of Cheibriados.
  5404 | D:5      | Found Cesazuso's Food Boutique.
  5434 | D:5      | Reached skill level 5 in Bows
  5462 | D:5      | Reached skill level 1 in Conjurations
  5469 | D:5      | Learned a level 5 spell: Metabolic Englaciation
  5539 | D:5      | Reached ** piety under Elyvilon
  5798 | D:6      | Reached skill level 1 in Invocations
  5849 | D:6      | Noticed Edmund
  5852 | D:6      | Killed Edmund
  6215 | D:7      | Reached skill level 1 in Ice Magic
  6222 | D:7      | Noticed a hornet
  6264 | D:7      | Reached skill level 4 in Dodging
  6544 | D:7      | Reached XP level 9. HP: 32/42 MP: 2/19
  6614 | D:7      | Found a bloodstained altar of Trog.
  6679 | D:7      | Reached skill level 5 in Dodging
  6788 | D:8      | Found an iron altar of Okawaru.
  6887 | D:8      | Reached skill level 6 in Dodging
  7052 | D:8      | Reached skill level 7 in Dodging
  7139 | D:8      | Reached skill level 8 in Dodging
  7173 | D:8      | Noticed a three-headed hydra
  7175 | D:8      | Reached XP level 10. HP: 46/46 MP: 2/20
  7387 | D:8      | Killed a three-headed hydra
  7541 | D:8      | Reached skill level 9 in Dodging
  7586 | D:8      | Reached skill level 5 in Ice Magic
  7725 | D:8      | Bought a wand of iceblast (9) for 195 gold pieces
  7752 | D:9      | Reached *** piety under Elyvilon
  7771 | D:9      | Found a staircase to the Orcish Mines.
  7785 | D:9      | Noticed a two-headed ogre
  7791 | D:9      | Killed a two-headed ogre
  8936 | D:9      | Learned a level 4 spell: Force Lance
  8941 | D:9      | Learned a level 4 spell: Fulminant Prism
  9084 | D:9      | Reached XP level 11. HP: 33/54 MP: 1/21
  9199 | D:9      | Noticed a queen ant
  9578 | D:9      | Killed a queen ant
  9709 | D:10     | Entered Level 10 of the Dungeon
  9777 | D:10     | Noticed a two-headed ogre
  9784 | D:10     | Killed a two-headed ogre
  9816 | D:10     | Noticed Nergalle
  9842 | D:10     | Killed Nergalle
 10066 | D:10     | Found Riuputaf's Distillery.
 10096 | D:10     | Bought a potion of agility for 44 gold pieces
 10096 | D:10     | Bought a potion of might for 44 gold pieces
 10302 | D:10     | Found a staircase to the Lair.
 10478 | D:10     | Noticed Erolcha
 10486 | D:10     | Killed Erolcha
 10606 | D:10     | Bought a potion of heal wounds for 55 gold pieces
 10694 | D:11     | Reached skill level 1 in Translocations
 10843 | D:11     | Found a frozen archway.
 10855 | IceCv    | Entered an ice cave
 11145 | IceCv    | Killed a reaper
 11245 | IceCv    | Found the +3 hat of Pondering {ponderous, MR+ MP+10 Int+5}
 11466 | IceCv    | Reached **** piety under Elyvilon
 11486 | IceCv    | Reached skill level 10 in Dodging
 11486 | IceCv    | Reached XP level 12. HP: 32/59 MP: 5/24
 11501 | IceCv    | Learned a level 4 spell: Iskenderun's Mystic Blast
 11575 | IceCv    | Learned a level 1 spell: Magic Dart
 11589 | IceCv    | Learned a level 3 spell: Call Canine Familiar
 11886 | D:11     | Noticed a centaur warrior
 11895 | D:11     | Noticed a two-headed ogre
 11965 | D:11     | Killed a two-headed ogre
 12010 | D:11     | Reached skill level 5 in Translocations
 12050 | D:11     | Learned a level 4 spell: Iskenderun's Mystic Blast
 12211 | D:11     | Killed a centaur warrior
 12471 | D:11     | Learned a level 1 spell: Magic Dart
 12500 | D:12     | Noticed a two-headed ogre
 12512 | D:12     | Killed a two-headed ogre
 12512 | D:12     | Reached skill level 5 in Fighting
 12512 | D:12     | Reached skill level 1 in Evocations
 12515 | D:12     | Noticed a two-headed ogre
 12530 | D:12     | Killed a two-headed ogre
 12666 | D:12     | Found Oskoogiu's Antique Weapon Boutique.
 12672 | D:12     | Noticed a two-headed ogre
 12691 | D:12     | Killed a two-headed ogre
 13247 | D:13     | Reached ***** piety under Elyvilon
 13247 | D:13     | Noticed a centaur warrior
 13249 | D:13     | Killed a centaur warrior
 13256 | D:13     | Noticed Frances
 13270 | D:13     | Killed Frances
 13270 | D:13     | Reached skill level 5 in Evocations
 13324 | D:13     | Found a portal to a secret trove of treasure.
 13498 | D:13     | Reached XP level 13. HP: 60/65 MP: 14/27
 13562 | D:13     | Reached skill level 11 in Dodging
 13704 | D:13     | Identified the ring "Zynur" {+Fly rPois AC+3}

Skill      XL: |  1  2  3  4  5  6  7  8  9 10 11 12 13 |
---------------+----------------------------------------+-----
Hexes          |     4     5              7  8  9       |  9,5
Fighting       |     1     2                 4     6    |  6,5
Stealth        |        5     6        8        9       |  9,6
Short Blades   |              2  3  5           6       |  6,5
Bows           |              1  2  4  5        6  7    |  7,8
Spellcasting   |              3  4  5  6        7  9    |  9,1
Conjurations   |                       2     4          |  4,8
Invocations    |                       1           3    |  3,5
Ice Magic      |                       2  4  6  7       |  7,4
Dodging        |                       4  8  9 10    11 | 11,5
Translocations |                                2  6    |  6,3
Evocations     |                                   5  6 |  6,7

Action                   |  1- 3 |  4- 6 |  7- 9 | 10-12 | 13-15 || total
-------------------------+-------+-------+-------+-------+-------++-------
Melee: Dagger            |   103 |   261 |   289 |   781 |   119 ||  1553
 Fire: Hunting sling     |     3 |       |       |       |       ||     3
       Shortbow          |       |    45 |    67 |   116 |       ||   228
 Cast: Corona            |    31 |     7 |       |       |       ||    38
       Confuse           |     1 |    18 |       |    20 |       ||    39
       Dazzling Spray    |       |     1 |     7 |    22 |       ||    30
       Ensorcelled Hiber |       |    28 |    72 |   172 |    23 ||   295
       Confusing Touch   |       |     2 |    30 |    44 |     4 ||    80
       Gell's Gravitas   |       |       |     2 |     2 |     1 ||     5
       Fulminant Prism   |       |       |       |    21 |     5 ||    26
       Metabolic Englaci |       |       |       |     1 |       ||     1
       Iskenderun's Myst |       |       |       |    16 |       ||    16
       Force Lance       |       |       |       |     7 |       ||     7
Invok: Lesser Healing    |       |     9 |    11 |     9 |       ||    29
       Purification      |       |       |       |     2 |       ||     2
       Greater Healing   |       |       |       |       |     1 ||     1
Evoke: Wand              |       |       |       |     9 |     2 ||    11
  Use: Potion            |     3 |     4 |     1 |    11 |     1 ||    20
       Scroll            |     1 |     9 |    15 |    10 |     2 ||    37
 Stab: Sleeping          |     3 |    27 |    58 |   129 |    12 ||   229
       Confused          |     1 |     6 |    25 |    54 |     6 ||    92
       Invisible         |       |     6 |     2 |     9 |       ||    17
       Distracted        |       |       |     1 |     6 |       ||     7
  Eat: Ration            |       |     3 |     3 |    10 |       ||    16
Armor: Robe              |    17 |    10 |    14 |    55 |     7 ||   103
       Skin              |       |       |       |    17 |       ||    17
Dodge: Dodged            |   112 |   158 |   114 |   499 |    76 ||   959
Block: Other             |       |    44 |    42 |   179 |    19 ||   284
       Reflection        |       |     3 |     1 |     1 |       ||     5


Lair Larrikin

Posts: 27

Joined: Saturday, 15th September 2018, 16:54

Post Wednesday, 27th February 2019, 13:31

Re: CIP: SpEn of Ely

Did you read any of the beginner guides, especially the UV4 guide? The exploration sequence is pretty much set up, and if you deviate from it as a beginner, you're going to die again. First do D:1 to about D:11, then Lair, then Orc, then D down to D:15, then the S-branches, then Vaults 1-4 then Depths. The monster difficulty roughly corresponds to this order...

Abyss Ambulator

Posts: 1131

Joined: Tuesday, 4th January 2011, 15:03

Post Wednesday, 27th February 2019, 13:47

Re: CIP: SpEn of Ely

Goratrix wrote: First do D:1 to about D:11, then Lair, then Orc, then D down to D:15, then the S-branches, then Vaults 1-4 then Depths.


I'd like to add that Slime, while I guess counts as an S-branch, is much harder than the other four (Snake Pit, Spider Nest, Shoals, Swamp). You can leave it after Vaults and Depths.

Ziggurat Zagger

Posts: 6454

Joined: Tuesday, 30th October 2012, 19:06

Post Wednesday, 27th February 2019, 17:35

Re: CIP: SpEn of Ely

Also, you don't need to train the armour skill to use the acid dragon scales, just wear them and get more AC. MR is useful (it prevents incoming hexes) however there's very very few things in the game that can beat MR+++ four plusses on MR is better than three, but not at the expense of more AC. Heavier armour may reduce your spell success (mitigated by strength, and very slightly by the armour skill), but dragon armour is generally light for the amount of protection it provides, and acid dragon is the second-lightest of the dragon armours, plus you've got high spellcasting skills anyway, you're unlikely to notice any sort of difference in practice.

No the pondering hat doesn't have any drawback beyond reducing your movement rate.

Monsters as you get lower will have better MR, so you'll need higher hex power on your skills to confuse/sleep them, however dazzling spray's blind effect isn't dependent on monster MR, so that's one way to get some stabs in against things that you have low confuse power against. Confusing touch also uses a different stat to determine your chances to confuse, so be aware of the that. You can use x while confusing touch is active to move your cursor over a critter to see your chances of confusing them on hit (similar to how you can see your chances to hex something when targeting it)

You've chosen some spells which aren't very good (gell's gravitas and force lance both do very poor damage, gell's at least can help with running away sometimes, force lance is only rarely helpful) generally speaking the translocation-based spells are great for escape, and not good for combat. Searing ray is actually better for doing single-target damage (once you understand the wonky "hit . to channnel" interface) than force lance or gell's, dispite it's lower spell level, as is IMB (which is less mana effecient, but better in damage per time than searing ray) It's definitely not worth increasing your translocations skill just to get better damage out of force lance or gell's.

Fulminent prism hits a wide area, but placement is tricky, it's very good with spriggan move speed, and you've got some extra power from your hex skill too, I'd use fulminent prism as your damage doer against more than one baddie. There are a lot of conjurations in the game, so it's likely you'll find more before very long if you start to rely on them when your hexes fail.

Be aware that explosions are loud, so prism will wake up any sleeping things in the general vacinity, I'd personally use spriggan speed to retreat and avoid things that are awake and that you can't hex to go around stabbing the already sleeping stuff in the general area before I started making loud explosions that would wake up some otherwise-easy sleep stabs. Also having things follow you back to already-cleared areas to blow them up with prisms is a good idea too.

Of the spells in your library:
Metabolic englaciation attempts to slows everything on screen that's not cold-resistant, so it's pretty good, expensive, but good.
Yara's can be used against anything that has any status magic (positive and negative) it will hit the targeted thing and the stuff around it, doing decent damage, removing status effects, and applying a debuff that (among other things) reduces their resistance to hexes, so it's situationally helpful.
Tukima's dance is super nice against stuff that wields nasty weapons, it yanks the weapon from their hand and and has it beat them up a bit, super good early against ogres, you probably don't need it now.
Lightning spire is probably the best bang for your buck, it does good repeatable damage, and is, itself a placeable blocker/damage doer that is very helpful for lots of situations, it's doesn't have anything in common with your current training though, so it's a 'maybe later' spell.
Guardain Golems aren't super good, they don't attack, but they suck in damage done to your other summons, they also explode in fire sometimes when they die. Don't stand next to one and it's an Ok blocker, and the explosion when it happens does decent damage to monsters, It's a moderately ok spell to support other summons, if you have them, but by itself is not very worth it. You *can* use it as a spriggan as like a really slow, and only sometimes effective fulminant prism that doesn't break the instant it's hit, but even in that role fulmenant prism is better and more reliable, and you already have it, so I'd likely skip it even though you don't need to train anything to cast it.

I would also stop training evocations for now, you only have one wand, and it's one of the weakest wands, and you have nothing else that evocations helps with (evocations makes wands and other "evocable" magic items better, so it's pretty good to train if you have some of those to use)

For future information, bows aren't very good for spriggans, you can't upgrade from a shortbow (spriggans can't use longbows because of their size), and it's two-handed, you can get just about as much damage from a hunting sling, which is one-handed (so you can use a buckler) plus slings are easier for spriggans to train, and ammo is plentiful, it's not that bows are *bad* but as a ranged weapon option, there's better choices for spriggans.
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Abyss Ambulator

Posts: 1193

Joined: Friday, 16th January 2015, 20:20

Post Wednesday, 27th February 2019, 19:20

Re: CIP: SpEn of Ely

Identify that short sword by wielding it. A good brand will increase your damage a bunch, especially on non-stabs.

Temple Termagant

Posts: 10

Joined: Thursday, 6th September 2018, 11:57

Post Thursday, 28th February 2019, 12:00

Re: CIP: SpEn of Ely

Many many thanks, especially to Siegurt. I'm still processing your spell's review.
As far as I can tell, Spriggan have (now?) +1 in bow skills like the slings.
I will definitivel try the runed short sword, totally forgot I had it. It is the only branded short blade I found in 13 levels of dungeon, while I get usually showered in branded daggers in all my other games.

I will let you know on Daeryl's future death as soon as I have some time to play it !

Vestibule Violator

Posts: 1508

Joined: Monday, 21st November 2011, 07:40

Post Thursday, 28th February 2019, 14:34

Re: CIP: SpEn of Ely

However, Spriggans are unable to use long bows, but can use fustibaluses with a shield.
Usual account: pblur on kelbi

Temple Termagant

Posts: 10

Joined: Thursday, 6th September 2018, 11:57

Post Friday, 1st March 2019, 12:04

Re: CIP: SpEn of Ely

Quick update:

My runed short sword was in fact a cursed one...yeah
Cleared two more Dungeon levels.

D:14 provided me Short bow of Freezing, two artefacts amulets, and three artefacts rings!! After a bit of juggling, I settled for the setup you can see in morgue, improving both STR and DEX, allowing me to wear Acid Dragon Scales confortably. Took the Spirit Shield Amulet, lots of resistance covered but a glaring rF- bothers me a little (I am trying to convince myself I'll alaways have time to swap Ring of Protection from Fire)...



Now standing at Depths:1. Any Ideas/thoughts welcome!!

Yandel
  Code:
 Dungeon Crawl Stone Soup version 0.23.0 (tiles) character file.

Game seed: 782932589096066535

Daeryl the Nimble (Spriggan Enchanter)             Turns: 17202, Time: 06:33:17

Health: 59/72      AC: 11    Str: 17    XL:     14   Next: 52%
Magic:  30/38      EV: 29    Int: 21    God:    Elyvilon [***...]
Gold:   13         SH:  0    Dex: 22    Spells: 2/31 levels left

rFire    x . .     SeeInvis +   a - +1 rapier
rCold    + . .     Gourm    .   (shield restricted)
rNeg     + . .     Faith    .   m - +0 acid dragon scales
rPois    +         Spirit   +   K - +3 hat of Pondering {ponderous, MR+ MP+10 Int+5}
rElec    .         Reflect  .   h - +1 cloak
rCorr    +         Harm     .   (gloves unavailable)
MR       ++...                  (boots unavailable)
Stlth    ++++......             T - amulet "Forget-Me-Not" {Spirit rPois rF- rN+ Str+3}
HPRegen  0.22/turn              V - ring "Tuyguam" {MR- Str+4 Int-2 Dex+3}
MPRegen  0.26/turn              S - ring "Idiam" {rC+ Str+5}

@: very quick
A: very small, unfitting armour, see invisible, herbivore, speed 3, slow
metabolism 2
a: Lesser Healing, Heal Other, Purification, Divine Protection, Renounce
Religion


You are on level 1 of the Depths.
You worship Elyvilon.
Elyvilon is most pleased with you.
You are very hungry.

You have visited 2 branches of the dungeon, and seen 16 of its levels.
You have visited 1 bazaar.
You have also visited: Ossuary and Ice Cave.

You have collected 1125 gold pieces.
You have spent 1112 gold pieces at shops.

Inventory:

Hand Weapons
 a - a +1 rapier (weapon)
 b - a +0 shortbow of freezing
 y - a +4 dagger
 Q - a +2 dagger of holy wrath
Missiles
 n - 444 arrows
Armour
 h - a +1 cloak (worn)
 k - a +2 robe of magic resistance
 m - +0 acid dragon scales (worn)
 K - the +3 hat of Pondering (worn) {ponderous, MR+ MP+10 Int+5}
   (You found it in an ice cave)   
   
   It affects your intelligence (+5).
   It affects your resistance to hostile enchantments.
   It affects your magic capacity (+10).
 R - a +0 buckler of protection
 X - a +0 troll leather armour
Magical Staves
 L - an uncursed staff of energy
Jewellery
 c - an uncursed ring of wizardry
 l - an uncursed ring of protection from magic
 s - an uncursed ring of protection from fire
 t - a +6 amulet of reflection
 v - an uncursed ring of protection from fire
 A - an uncursed ring of ice
 E - an uncursed ring of stealth
 I - a +3 ring of intelligence
 J - an uncursed ring of protection from cold
 N - the ring "Zynur" {+Fly rPois AC+3}
   (You took it off an ogre mage on level 13 of the Dungeon)   
   
   [ring of protection]
   
   It affects your AC (+3).
   It protects you from poison.
   It lets you fly.
 S - the ring "Idiam" (right hand) {rC+ Str+5}
   (You took it off an ogre mage on level 14 of the Dungeon)   
   
   [ring of protection from cold]
   
   It affects your strength (+5).
   It protects you from cold.
 T - the amulet "Forget-Me-Not" (around neck) {Spirit rPois rF- rN+ Str+3}
   (You took it off a yaktaur on level 14 of the Dungeon)   
   
   [amulet of guardian spirit]
   
   It causes incoming damage to be split between your health and magic.
   It affects your strength (+3).
   It makes you vulnerable to fire.
   It protects you from poison.
   It protects you from negative energy.
 V - the ring "Tuyguam" (left hand) {MR- Str+4 Int-2 Dex+3}
   (You found it on level 14 of the Dungeon)   
   
   [ring of intelligence]
   
   It affects your strength (+4).
   It affects your intelligence (-2).
   It affects your dexterity (+3).
   It affects your resistance to hostile enchantments.
 W - the amulet of Nipseucs {Faith Int+6 Dex+3}
   (You took it off a tengu warrior on level 14 of the Dungeon)   
   
   [amulet of faith]
   
   It allows you to gain divine favour quickly.
   It affects your intelligence (+6).
   It affects your dexterity (+3).
Wands
 p - a wand of flame (42)
 B - a wand of iceblast (4)
 P - a wand of digging (6)
Scrolls
 e - 2 scrolls of amnesia
 f - a scroll of immolation
 g - 8 scrolls of teleportation
 i - 5 scrolls of remove curse
 w - a scroll of vulnerability
 z - a scroll of silence
 F - a scroll of blinking
 U - a scroll of fog
 Y - 2 scrolls of fear
Potions
 o - 4 potions of curing
 q - 2 potions of mutation
 r - 5 potions of flight
 u - 2 potions of heal wounds
 x - 2 potions of brilliance
 C - 2 potions of ambrosia
 D - 2 potions of agility
 G - a potion of resistance
 H - a potion of haste
 M - 3 potions of lignification
 O - 2 potions of might
Comestibles
 d - 9 rations


   Skills:
 - Level 7,0 Fighting
 + Level 9,1 Short Blades
 - Level 7,8 Bows
 - Level 12,1 Dodging
 - Level 9,6 Stealth
 - Level 9,1 Spellcasting
 + Level 6,5 Conjurations
 + Level 10,6 Hexes
 - Level 3,1 Summonings
 - Level 6,3 Translocations
 - Level 8,2 Ice Magic
 - Level 6,7 Invocations
 - Level 7,7 Evocations


You have 2 spell levels left.
You know the following spells:

 Your Spells              Type           Power        Failure   Level  Hunger
a - Confusing Touch       Hex            ######       1%          1    None
b - Corona                Hex            ######.      1%          1    None
c - Magic Dart            Conj           ####         1%          1    None
d - Ensorcelled Hibernat  Hex/Ice        #####.       1%          2    None
e - Dazzling Spray        Conj/Hex       #####.       1%          3    None
f - Gell's Gravitas       Tloc           #####.....   2%          3    None
g - Confuse               Hex            ######..     1%          3    None
h - Call Canine Familiar  Summ           ###.....     9%          3    None
i - Fulminant Prism       Conj/Hex       #####.....   2%          4    ##.....
j - Force Lance           Conj/Tloc      #####...     7%          4    ##.....
k - Iskenderun's Mystic   Conj           #####...     7%          4    ##.....

Your spell library contains the following spells:

 Spells                   Type           Power        Failure   Level  Hunger
 Searing Ray              Conj           #####.       1%          2    None
 Summon Small Mammal      Summ           ###.         2%          1    None
 Call Imp                 Summ           ###.....     4%          2    None
 Animate Skeleton         Necr           N/A          10%         1    None
 Pain                     Necr           #...         10%         1    None
 Summon Guardian Golem    Hex/Summ       #####...     1%          3    None
 Tukima's Dance           Hex            ######..     1%          3    None
 Metabolic Englaciation   Hex/Ice        #####.....   5%          5    #####..
 Summon Ice Beast         Ice/Summ       ####....     10%         4    ##.....
 Regeneration             Chrm/Necr      #.........   28%         3    None
 Vampiric Draining        Necr           #.........   28%         3    None
 Yara's Violent Unravell  Hex/Tmut       ####......   30%         5    #####..
 Summon Lightning Spire   Summ/Air       ###.....     45%         4    ##.....
 Animate Dead             Necr           N/A          67%         4    ##.....
 Petrify                  Tmut/Erth      #.......     67%         4    ##.....


Dungeon Overview and Level Annotations

Branches:
Dungeon (15/15)            Temple (0/1) D:4            Lair (0/6) D:10
    Orc (0/2) D:9          Vaults (0/5) D:13         Depths (1/5) D:15

Altars:
Ashenzari
Cheibriados
Elyvilon
Gozag
Nemelex Xobeh
Okawaru
Qazlal
Trog

Shops:
D:4 *   D:5 %   D:8 }   D:10 !   D:12 (   D:15 }!!

Portals:
Trove: D:13 (give +3 storm dragon scales)


Innate Abilities, Weirdness & Mutations

You are very small and have problems with some larger weapons.
You are too small for most types of armour.
You have supernaturally acute eyesight. (SInv)
You are a herbivore.
You cover ground extremely quickly.
You need to consume almost no food.


Message History

You continue taking off your +0 acid dragon scales. x4
You finish taking off your +0 acid dragon scales.
You start putting on your armour.
You continue putting on your +0 troll leather armour. x5
You finish putting on your +0 troll leather armour.
Wear which item? (? for menu, Esc to quit)
You start removing your armour.
You continue taking off your +0 troll leather armour. x2
Keep disrobing?
You continue taking off your +0 troll leather armour. x2
You finish taking off your +0 troll leather armour.
Wear which item? (? for menu, Esc to quit)
You start putting on your armour.
You continue putting on your +0 acid dragon scales. x4
You finish putting on your +0 acid dragon scales.
You climb downwards. Welcome to the Depths!
A salamander and a salamander mystic come into view.
Found a potion of might.
There is a staircase back to the Dungeon here.
Saving game... please wait.

     .........
     .........
     .........
     #.....!..
######...... .
 ......... ...
   #....#....#
   #..@.......
   #..........
   #.........≈
   #.....###≈≈
   ......#   ≈
  #......#
  #......N
  #......≈N


You can see a salamander mystic (sleeping) and a salamander.

Vanquished Creatures
  Frances (D:13)
  2 ogre magi
  Erolcha (D:10)
  5 centaur warriors
  3 hydras
  9 two-headed ogres
  A queen ant (D:9)
  2 death knights
  6 tengu warriors
  Nergalle (D:10)
  6 skeletal warriors
  2 unseen horrors
  2 deep trolls
  A phantasmal warrior (D:13)
  6 ugly things
  2 deep elf magi
  2 manticores
  A black mamba (shapeshifter) (D:13)
  5 cyclopes
  3 centaur skeletons
  A gargoyle (D:13)
  A komodo dragon (shapeshifter) (D:13)
  2 freezing wraiths (D:14)
  A kobold demonologist (D:11)
  11 ice devils (IceCv)
  A yaktaur (D:14)
  5 trolls
  2 tengu conjurers
  3 hornets
  8 hippogriffs
  4 slime creatures (D:15)
  A wolf spider simulacrum (D:15)
  2 dream sheep (D:8)
  A centaur simulacrum (D:14)
  2 vampires
  4 shadows
  15 yaks
  A basilisk (D:15)
  2 wraiths
  4 wyverns
  5 hungry ghosts
  A wyvern (shapeshifter) (D:13)
  4 vampire mosquitoes (D:14)
  Edmund (D:6)
  An acid dragon (D:13)
  7 soldier ants
  4 water moccasins
  10 ice beasts
  6 sky beasts
  A hornet zombie (D:13)
  11 orc warriors
  2 black bears (shapeshifter)
  An eye of draining (D:13)
  A necrophage (D:8)
  5 phantoms
  4 ogres
  12 centaurs
  2 crocodiles (D:12)
  4 big kobolds
  8 bullfrogs
  3 wyvern zombies
  13 scorpions
  13 killer bees
  A wight (D:8)
  5 crimson imps
  4 centaur zombies
  10 howler monkeys
  6 human zombies (Ossuary)
  A quasit (D:10)
  A bullfrog zombie (D:9)
  6 hounds
  A jelly (D:14)
  7 orc priests
  2 bullfrog skeletons
  19 orc wizards
  5 iguanas
  28 worker ants
  3 big kobold zombies (Ossuary)
  2 hound zombies
  4 mummies
  2 worker ant zombies
  3 gnolls (D:9)
  4 scorpion zombies (Ossuary)
  14 adders
  10 shadow imps
  4 white imps (IceCv)
  7 ufetubi (IceCv)
  An adder skeleton (D:7)
  3 dart slugs
  2 worms (D:5)
  4 leopard geckos
  51 orcs
  A ball python (D:3)
  9 bats
  5 giant cockroaches
  6 goblins
  7 hobgoblins
  8 jackals
  6 quokkas
  4 frilled lizards
  2 gnoll zombies (Ossuary)
  A goblin zombie (Ossuary)
  2 hobgoblin zombies (Ossuary)
  10 kobolds
  3 kobold zombies (Ossuary)
  2 leopard gecko skeletons
  2 quokka zombies
  8 rats
537 creatures vanquished.

Vanquished Creatures (others)
  A reaper (IceCv)
  A centaur (D:13)
  2 white imps (IceCv)
  6 ufetubi (IceCv)
  An orc (D:13)
  29 fulminant prisms
40 creatures vanquished.

Grand Total: 577 creatures vanquished

Notes
Turn   | Place    | Note
-------+----------+-------------------------------------------
     0 | D:1      | Daeryl the Spriggan Enchanter began the quest for the Orb.
     0 | D:1      | Reached XP level 1. HP: 9/9 MP: 5/5
   154 | D:1      | Reached XP level 2. HP: 14/14 MP: 6/6
  1048 | D:1      | Reached skill level 1 in Fighting
  1336 | D:2      | Reached XP level 3. HP: 17/18 MP: 6/8
  1341 | D:2      | Learned a level 3 spell: Confuse
  1345 | D:2      | Learned a level 3 spell: Dazzling Spray
  1351 | D:2      | Noticed a centaur
  1372 | D:2      | Killed a centaur
  1372 | D:2      | Reached skill level 5 in Stealth
  1372 | D:2      | Reached XP level 4. HP: 15/23 MP: 5/9
  2035 | D:2      | Reached skill level 5 in Hexes
  2264 | D:2      | Reached XP level 5. HP: 21/26 MP: 0/10
  2268 | D:2      | Learned a level 2 spell: Ensorcelled Hibernation
  2382 | D:3      | Found a white marble altar of Elyvilon.
  2420 | D:3      | Found a sparkling altar of Nemelex Xobeh.
  2420 | D:3      | Found a shattered altar of Ashenzari.
  2423 | D:3      | Found a stormy altar of Qazlal.
  2425 | D:3      | Became a worshipper of Elyvilon the Healer
  3015 | D:4      | Found Gimp's General Store.
  3023 | D:4      | Bought a scroll of identify for 28 gold pieces
  3023 | D:4      | Bought a scroll of identify for 28 gold pieces
  3088 | D:4      | Found a staircase to the Ecumenical Temple.
  3102 | D:4      | Reached * piety under Elyvilon
  3668 | D:4      | Bought a potion of invisibility for 112 gold pieces
  3668 | D:4      | Bought a scroll of remove curse for 42 gold pieces
  3684 | D:5      | Entered Level 5 of the Dungeon
  3689 | D:5      | You fall through a shaft for 3 floors!
  3696 | D:8      | Noticed a necrophage
  3717 | D:8      | Found Suwneeb's Gadget Shoppe.
  3719 | D:8      | Noticed a centaur
  3726 | D:8      | Noticed a wyvern
  3745 | D:7      | Found a sand-covered staircase.
  3827 | Ossuary  | Entered an ossuary
  4202 | Ossuary  | Reached skill level 1 in Bows
  4202 | Ossuary  | Reached XP level 6. HP: 30/30 MP: 3/11
  4252 | Ossuary  | Learned a level 1 spell: Confusing Touch
  4389 | Ossuary  | Reached XP level 7. HP: 23/35 MP: 8/14
  4395 | Ossuary  | HP: 1/35 [mummy (19)]
  4442 | Ossuary  | Learned a level 3 spell: Gell's Gravitas
  4746 | Ossuary  | Reached skill level 5 in Spellcasting
  4893 | Ossuary  | Reached skill level 5 in Short Blades
  5028 | D:7      | Reached XP level 8. HP: 29/39 MP: 17/17
  5140 | D:5      | Found a snail-covered altar of Cheibriados.
  5404 | D:5      | Found Cesazuso's Food Boutique.
  5434 | D:5      | Reached skill level 5 in Bows
  5462 | D:5      | Reached skill level 1 in Conjurations
  5469 | D:5      | Learned a level 5 spell: Metabolic Englaciation
  5539 | D:5      | Reached ** piety under Elyvilon
  5798 | D:6      | Reached skill level 1 in Invocations
  5849 | D:6      | Noticed Edmund
  5852 | D:6      | Killed Edmund
  6215 | D:7      | Reached skill level 1 in Ice Magic
  6222 | D:7      | Noticed a hornet
  6264 | D:7      | Reached skill level 4 in Dodging
  6544 | D:7      | Reached XP level 9. HP: 32/42 MP: 2/19
  6614 | D:7      | Found a bloodstained altar of Trog.
  6679 | D:7      | Reached skill level 5 in Dodging
  6788 | D:8      | Found an iron altar of Okawaru.
  6887 | D:8      | Reached skill level 6 in Dodging
  7052 | D:8      | Reached skill level 7 in Dodging
  7139 | D:8      | Reached skill level 8 in Dodging
  7173 | D:8      | Noticed a three-headed hydra
  7175 | D:8      | Reached XP level 10. HP: 46/46 MP: 2/20
  7387 | D:8      | Killed a three-headed hydra
  7541 | D:8      | Reached skill level 9 in Dodging
  7586 | D:8      | Reached skill level 5 in Ice Magic
  7725 | D:8      | Bought a wand of iceblast (9) for 195 gold pieces
  7752 | D:9      | Reached *** piety under Elyvilon
  7771 | D:9      | Found a staircase to the Orcish Mines.
  7785 | D:9      | Noticed a two-headed ogre
  7791 | D:9      | Killed a two-headed ogre
  8936 | D:9      | Learned a level 4 spell: Force Lance
  8941 | D:9      | Learned a level 4 spell: Fulminant Prism
  9084 | D:9      | Reached XP level 11. HP: 33/54 MP: 1/21
  9199 | D:9      | Noticed a queen ant
  9578 | D:9      | Killed a queen ant
  9709 | D:10     | Entered Level 10 of the Dungeon
  9777 | D:10     | Noticed a two-headed ogre
  9784 | D:10     | Killed a two-headed ogre
  9816 | D:10     | Noticed Nergalle
  9842 | D:10     | Killed Nergalle
 10066 | D:10     | Found Riuputaf's Distillery.
 10096 | D:10     | Bought a potion of agility for 44 gold pieces
 10096 | D:10     | Bought a potion of might for 44 gold pieces
 10302 | D:10     | Found a staircase to the Lair.
 10478 | D:10     | Noticed Erolcha
 10486 | D:10     | Killed Erolcha
 10606 | D:10     | Bought a potion of heal wounds for 55 gold pieces
 10694 | D:11     | Reached skill level 1 in Translocations
 10843 | D:11     | Found a frozen archway.
 10855 | IceCv    | Entered an ice cave
 11145 | IceCv    | Killed a reaper
 11245 | IceCv    | Found the +3 hat of Pondering {ponderous, MR+ MP+10 Int+5}
 11466 | IceCv    | Reached **** piety under Elyvilon
 11486 | IceCv    | Reached skill level 10 in Dodging
 11486 | IceCv    | Reached XP level 12. HP: 32/59 MP: 5/24
 11501 | IceCv    | Learned a level 4 spell: Iskenderun's Mystic Blast
 11575 | IceCv    | Learned a level 1 spell: Magic Dart
 11589 | IceCv    | Learned a level 3 spell: Call Canine Familiar
 11886 | D:11     | Noticed a centaur warrior
 11895 | D:11     | Noticed a two-headed ogre
 11965 | D:11     | Killed a two-headed ogre
 12010 | D:11     | Reached skill level 5 in Translocations
 12050 | D:11     | Learned a level 4 spell: Iskenderun's Mystic Blast
 12211 | D:11     | Killed a centaur warrior
 12471 | D:11     | Learned a level 1 spell: Magic Dart
 12500 | D:12     | Noticed a two-headed ogre
 12512 | D:12     | Killed a two-headed ogre
 12512 | D:12     | Reached skill level 5 in Fighting
 12512 | D:12     | Reached skill level 1 in Evocations
 12515 | D:12     | Noticed a two-headed ogre
 12530 | D:12     | Killed a two-headed ogre
 12666 | D:12     | Found Oskoogiu's Antique Weapon Boutique.
 12672 | D:12     | Noticed a two-headed ogre
 12691 | D:12     | Killed a two-headed ogre
 13247 | D:13     | Reached ***** piety under Elyvilon
 13247 | D:13     | Noticed a centaur warrior
 13249 | D:13     | Killed a centaur warrior
 13256 | D:13     | Noticed Frances
 13270 | D:13     | Killed Frances
 13270 | D:13     | Reached skill level 5 in Evocations
 13324 | D:13     | Found a portal to a secret trove of treasure.
 13498 | D:13     | Reached XP level 13. HP: 60/65 MP: 14/27
 13562 | D:13     | Reached skill level 11 in Dodging
 13704 | D:13     | Identified the ring "Zynur" {+Fly rPois AC+3}
 13945 | D:13     | Found a gate to the Vaults.
 14170 | D:13     | Reached skill level 12 in Dodging
 14468 | D:14     | Reached skill level 5 in Conjurations
 14739 | D:14     | Reached skill level 5 in Invocations
 15484 | D:14     | Reached XP level 14. HP: 41/72 MP: 28/28
 15567 | D:14     | Identified the ring "Idiam" {rC+ Str+5}
 15671 | D:14     | Identified the amulet "Forget-Me-Not" {Spirit rPois rF- rN+
                  | Str+3}
 15763 | D:14     | Got a warped glass ring
 15766 | D:14     | Identified the cursed ring "Tuyguam" {MR- Str+4 Int-2
                  | Dex+3} (You found it on level 14 of the Dungeon)
 15825 | D:14     | Identified the amulet of Nipseucs {Faith Int+6 Dex+3}
 15887 | D:15     | Entered Level 15 of the Dungeon
 15930 | D:15     | Found Car Xush's Distillery.
 15938 | D:15     | Bought a potion of ambrosia for 128 gold pieces
 16006 | D:15     | Found an opulent altar of Gozag.
 16107 | D:15     | Reached skill level 1 in Summonings
 16337 | D:15     | Found a flickering gateway to a bazaar.
 16367 | Bazaar   | Entered a bazaar
 16369 | Bazaar   | Found Qobb's Book Shop.
 16409 | Bazaar   | Found Kaapyn's Assorted Antiques.
 16413 | Bazaar   | Found Xuzipn's Gadget Emporium.
 16425 | Bazaar   | Found Utul's Distillery.
 16460 | Bazaar   | Found Plog's Magic Scroll Boutique.
 16501 | Bazaar   | Bought a scroll of identify for 26 gold pieces
 16502 | Bazaar   | Bought a scroll of blinking for 97 gold pieces
 16502 | Bazaar   | Bought a scroll of fear for 45 gold pieces
 16504 | Bazaar   | Bought a scroll of enchant weapon for 97 gold pieces
 16562 | D:15     | Reached skill level 10 in Hexes
 16816 | D:15     | Found Niss's Gadget Emporium.
 16960 | D:15     | Found a staircase to the Depths.
 17067 | D:15     | Found Faprer's Distillery.
 17122 | D:15     | Bought a wand of flame (17) for 171 gold pieces
 17201 | Depths:1 | Entered Level 1 of the Depths

Skill      XL: |  1  2  3  4  5  6  7  8  9 10 11 12 13 14 |
---------------+-------------------------------------------+-----
Hexes          |     4     5              7  8  9       10 | 10,6
Fighting       |     1     2                 4     6  7    |  7,0
Stealth        |        5     6        8        9          |  9,6
Short Blades   |              2  3  5           6     8  9 |  9,1
Bows           |              1  2  4  5        6  7       |  7,8
Spellcasting   |              3  4  5  6        7  9       |  9,1
Conjurations   |                       2     4        6    |  6,5
Invocations    |                       1           3  6    |  6,7
Ice Magic      |                       2  4  6  7        8 |  8,2
Dodging        |                       4  8  9 10    12    | 12,1
Translocations |                                2  6       |  6,3
Evocations     |                                   5  7    |  7,7
Summonings     |                                         3 |  3,1

Action                   |  1- 3 |  4- 6 |  7- 9 | 10-12 | 13-15 || total
-------------------------+-------+-------+-------+-------+-------++-------
Melee: Dagger            |   103 |   261 |   289 |   781 |   420 ||  1854
       Rapier            |       |       |       |       |   171 ||   171
 Fire: Hunting sling     |     3 |       |       |       |       ||     3
       Shortbow          |       |    45 |    67 |   116 |    29 ||   257
 Cast: Corona            |    31 |     7 |       |       |       ||    38
       Confuse           |     1 |    18 |       |    20 |     6 ||    45
       Dazzling Spray    |       |     1 |     7 |    22 |    13 ||    43
       Ensorcelled Hiber |       |    28 |    72 |   172 |   131 ||   403
       Confusing Touch   |       |     2 |    30 |    44 |    48 ||   124
       Gell's Gravitas   |       |       |     2 |     2 |     1 ||     5
       Fulminant Prism   |       |       |       |    21 |     8 ||    29
       Metabolic Englaci |       |       |       |     1 |       ||     1
       Iskenderun's Myst |       |       |       |    16 |    38 ||    54
       Force Lance       |       |       |       |     7 |     5 ||    12
       Magic Dart        |       |       |       |       |     4 ||     4
Invok: Lesser Healing    |       |     9 |    11 |     9 |     4 ||    33
       Purification      |       |       |       |     2 |       ||     2
       Greater Healing   |       |       |       |       |    11 ||    11
       Divine Vigour     |       |       |       |       |     1 ||     1
Evoke: Wand              |       |       |       |     9 |     2 ||    11
  Use: Potion            |     3 |     4 |     1 |    11 |     7 ||    26
       Scroll            |     1 |     9 |    15 |    10 |     8 ||    43
 Stab: Sleeping          |     3 |    27 |    58 |   129 |    67 ||   284
       Confused          |     1 |     6 |    25 |    54 |    53 ||   139
       Invisible         |       |     6 |     2 |     9 |     2 ||    19
       Distracted        |       |       |     1 |     6 |     1 ||     8
  Eat: Ration            |       |     3 |     3 |    10 |     5 ||    21
Armor: Robe              |    17 |    10 |    14 |    55 |    36 ||   132
       Skin              |       |       |       |    17 |     8 ||    25
       Acid dragon scale |       |       |       |       |    26 ||    26
Dodge: Dodged            |   112 |   158 |   114 |   499 |   482 ||  1365
Block: Other             |       |    44 |    42 |   179 |    83 ||   348
       Reflection        |       |     3 |     1 |     1 |     1 ||     6
       Buckler           |       |       |       |       |    21 ||    21

Abyss Ambulator

Posts: 1193

Joined: Friday, 16th January 2015, 20:20

Post Friday, 1st March 2019, 17:58

Re: CIP: SpEn of Ely

Bad luck on the short sword, but worth checking.

I'd replace the MR- randart ring with the ring of protection from fire. rF- is bad.

Is the bow doing anything that Magic Dart etc don't? I'd drop it and wear the buckler.

Zot Zealot

Posts: 1004

Joined: Thursday, 16th August 2018, 21:19

Post Friday, 1st March 2019, 18:21

Re: CIP: SpEn of Ely

It might even be worth switching to {+6 reflection} + the ring "Zynur" {+Fly rPois AC+3} + the ring "Idiam" {rC+ Str+5}

it depends on your play style and the threats around.

Ziggurat Zagger

Posts: 6454

Joined: Tuesday, 30th October 2012, 19:06

Post Friday, 1st March 2019, 20:36

Re: CIP: SpEn of Ely

petercordia wrote:It might even be worth switching to {+6 reflection} + the ring "Zynur" {+Fly rPois AC+3} + the ring "Idiam" {rC+ Str+5}

it depends on your play style and the threats around.

Airwolf wrote:Is the bow doing anything that Magic Dart etc don't? I'd drop it and wear the buckler.

I would do both of these things, personally.
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Temple Termagant

Posts: 10

Joined: Thursday, 6th September 2018, 11:57

Post Tuesday, 5th March 2019, 12:18

Re: CIP: SpEn of Ely

Shot to death by a Salamander wielding a Bow....Underestimated the damage and retreated to late....

Anyway, thanks for your replies!! This is my new personnal record, Depths 1 and Character Level 14 !!

Yandel

  Code:
 Dungeon Crawl Stone Soup version 0.23.0 (tiles) character file.

Game seed: 782932589096066535

60032 Daeryl the Nimble (level 14, 0/72 HPs)
             Began as a Spriggan Enchanter on Feb 21, 2019.
             Was a Priest of Elyvilon.
             Shot with an arrow by a salamander (13 damage)
             ... on level 1 of the Depths on Mar 1, 2019.
             The game lasted 06:36:39 (17234 turns).

Daeryl the Nimble (Spriggan Enchanter)             Turns: 17234, Time: 06:36:40

Health: 0/72       AC: 11    Str: 13    XL:     14   Next: 55%
Magic:  0/38       EV: 28    Int: 23    God:    Elyvilon [***...]
Gold:   13         SH:  0    Dex: 19    Spells: 2/31 levels left

rFire    . . .     SeeInvis +   a - +1 rapier
rCold    + . .     Gourm    .   (shield restricted)
rNeg     + . .     Faith    .   m - +0 acid dragon scales
rPois    +         Spirit   +   K - +3 hat of Pondering {ponderous, MR+ MP+10 Int+5}
rElec    .         Reflect  .   h - +1 cloak
rCorr    +         Harm     .   (gloves unavailable)
MR       +++..                  (boots unavailable)
Stlth    ++++......             T - amulet "Forget-Me-Not" {Spirit rPois rF- rN+ Str+3}
HPRegen  0.22/turn              s - ring of protection from fire
MPRegen  0.26/turn              S - ring "Idiam" {rC+ Str+5}

@: very quick
A: very small, unfitting armour, see invisible, herbivore, speed 3, slow
metabolism 2
a: Lesser Healing, Heal Other, Purification, Divine Protection, Renounce
Religion


You were on level 1 of the Depths.
You worshipped Elyvilon.
Elyvilon was most pleased with you.
You were near starving.

You visited 2 branches of the dungeon, and saw 16 of its levels.
You visited 1 bazaar.
You also visited: Ossuary and Ice Cave.

You collected 1125 gold pieces.
You spent 1112 gold pieces at shops.

Inventory:

Hand Weapons
 a - a +1 rapier (weapon)
 b - a +0 shortbow of freezing
 y - a +4 dagger
 Q - a +2 dagger of holy wrath
Missiles
 n - 444 arrows
Armour
 h - a +1 cloak (worn)
 k - a +2 robe of magic resistance
 m - +0 acid dragon scales (worn)
 K - the +3 hat of Pondering (worn) {ponderous, MR+ MP+10 Int+5}
   (You found it in an ice cave)   
   
   It affects your intelligence (+5).
   It affects your resistance to hostile enchantments.
   It affects your magic capacity (+10).
 R - a +0 buckler of protection
 X - a +0 troll leather armour
Magical Staves
 L - an uncursed staff of energy
Jewellery
 c - an uncursed ring of wizardry
 l - an uncursed ring of protection from magic
 s - a ring of protection from fire (left hand)
 t - a +6 amulet of reflection
 v - an uncursed ring of protection from fire
 A - an uncursed ring of ice
 E - an uncursed ring of stealth
 I - a +3 ring of intelligence
 J - an uncursed ring of protection from cold
 N - the ring "Zynur" {+Fly rPois AC+3}
   (You took it off an ogre mage on level 13 of the Dungeon)   
   
   [ring of protection]
   
   It affects your AC (+3).
   It protects you from poison.
   It lets you fly.
 S - the ring "Idiam" (right hand) {rC+ Str+5}
   (You took it off an ogre mage on level 14 of the Dungeon)   
   
   [ring of protection from cold]
   
   It affects your strength (+5).
   It protects you from cold.
 T - the amulet "Forget-Me-Not" (around neck) {Spirit rPois rF- rN+ Str+3}
   (You took it off a yaktaur on level 14 of the Dungeon)   
   
   [amulet of guardian spirit]
   
   It causes incoming damage to be split between your health and magic.
   It affects your strength (+3).
   It makes you vulnerable to fire.
   It protects you from poison.
   It protects you from negative energy.
 V - the ring "Tuyguam" {MR- Str+4 Int-2 Dex+3}
   (You found it on level 14 of the Dungeon)   
   
   [ring of intelligence]
   
   It affects your strength (+4).
   It affects your intelligence (-2).
   It affects your dexterity (+3).
   It affects your resistance to hostile enchantments.
 W - the amulet of Nipseucs {Faith Int+6 Dex+3}
   (You took it off a tengu warrior on level 14 of the Dungeon)   
   
   [amulet of faith]
   
   It allows you to gain divine favour quickly.
   It affects your intelligence (+6).
   It affects your dexterity (+3).
Wands
 p - a wand of flame (42)
 B - a wand of iceblast (4)
 P - a wand of digging (6)
Scrolls
 e - 2 scrolls of amnesia
 f - a scroll of immolation
 g - 8 scrolls of teleportation
 i - 5 scrolls of remove curse
 w - a scroll of vulnerability
 z - a scroll of silence
 F - a scroll of blinking
 U - a scroll of fog
 Y - 2 scrolls of fear
Potions
 o - 4 potions of curing
 q - 2 potions of mutation
 r - 5 potions of flight
 u - 2 potions of heal wounds
 x - 2 potions of brilliance
 C - 2 potions of ambrosia
 D - 2 potions of agility
 G - a potion of resistance
 H - a potion of haste
 M - 3 potions of lignification
 O - 2 potions of might
Comestibles
 d - 9 rations


   Skills:
 - Level 7,0 Fighting
 + Level 9,2 Short Blades
 - Level 7,8 Bows
 - Level 12,1 Dodging
 - Level 9,6 Stealth
 - Level 9,1 Spellcasting
 + Level 6,5 Conjurations
 + Level 10,6 Hexes
 - Level 3,1 Summonings
 - Level 6,3 Translocations
 - Level 8,2 Ice Magic
 - Level 6,7 Invocations
 - Level 7,7 Evocations


You had 2 spell levels left.
You knew the following spells:

 Your Spells              Type           Power        Failure   Level  Hunger
a - Confusing Touch       Hex            ######       1%          1    None
b - Corona                Hex            ######.      1%          1    None
c - Magic Dart            Conj           ####         1%          1    None
d - Ensorcelled Hibernat  Hex/Ice        ######       1%          2    None
e - Dazzling Spray        Conj/Hex       ######       1%          3    None
f - Gell's Gravitas       Tloc           #####.....   1%          3    None
g - Confuse               Hex            ######..     1%          3    None
h - Call Canine Familiar  Summ           ###.....     8%          3    None
i - Fulminant Prism       Conj/Hex       ######....   2%          4    ##.....
j - Force Lance           Conj/Tloc      #####...     6%          4    ##.....
k - Iskenderun's Mystic   Conj           #####...     6%          4    ##.....

Your spell library contained the following spells:

 Spells                   Type           Power        Failure   Level  Hunger
 Searing Ray              Conj           #####.       1%          2    None
 Summon Small Mammal      Summ           ###.         2%          1    None
 Call Imp                 Summ           ###.....     3%          2    None
 Animate Skeleton         Necr           N/A          9%          1    None
 Pain                     Necr           ##..         9%          1    None
 Summon Guardian Golem    Hex/Summ       #####...     1%          3    None
 Tukima's Dance           Hex            ######..     1%          3    None
 Metabolic Englaciation   Hex/Ice        ######....   4%          5    ####...
 Summon Ice Beast         Ice/Summ       #####...     9%          4    ##.....
 Regeneration             Chrm/Necr      ##........   26%         3    None
 Vampiric Draining        Necr           ##........   26%         3    None
 Yara's Violent Unravell  Hex/Tmut       #####.....   28%         5    ####...
 Summon Lightning Spire   Summ/Air       ###.....     43%         4    ##.....
 Animate Dead             Necr           N/A          65%         4    ##.....
 Petrify                  Tmut/Erth      ##......     65%         4    ##.....


Dungeon Overview and Level Annotations

Branches:
Dungeon (15/15)            Temple (0/1) D:4            Lair (0/6) D:10
    Orc (0/2) D:9          Vaults (0/5) D:13         Depths (1/5) D:15

Altars:
Ashenzari
Cheibriados
Elyvilon
Gozag
Nemelex Xobeh
Okawaru
Qazlal
Trog

Shops:
D:4 *   D:5 %   D:8 }   D:10 !   D:12 (   D:15 }!!

Portals:
Trove: D:13 (give +3 storm dragon scales)


Innate Abilities, Weirdness & Mutations

You are very small and have problems with some larger weapons.
You are too small for most types of armour.
You have supernaturally acute eyesight. (SInv)
You are a herbivore.
You cover ground extremely quickly.
You need to consume almost no food.


Message History

You hit the salamander.
The salamander is almost dead.
The salamander misses you.
You hit the salamander but do no damage.
The salamander is almost dead.
The salamander completely misses you.
Casting: Confusing Touch (safe; 1% risk of failure)
Confirm with . or Enter, or press ? or * to list all spells.
Aiming: Ensorcelled Hibernation (safe; 1% risk of failure)
Press: ? - help, Shift-Dir - straight line, f/p - salamander
Aim: a salamander, wielding a +0 trident (almost dead, chance to defeat MR:
55%)
The salamander looks drowsy... The salamander completely misses you.
The helpless salamander fails to defend itself.
You skewer the salamander like a kebab!!!
You kill the salamander!
The salamander hits you. You are engulfed in flames!
* * * LOW HITPOINT WARNING * * *
The salamander wields a +0 shortbow of flaming.
It bursts into flame! The salamander shoots an arrow. The arrow hits you!
You die...

        ....
    ..........
     ...T.....
     .........
     #.....!..
######........
#(@)).........
#.##N...#....#
#.##(.<.......
#.##..........
#.##.........≈
#.##.....###≈≈
#.#.....N#   §
#.#......#
#.#.....§≈
  #......≈≈


You could see a salamander.

Vanquished Creatures
  Frances (D:13)
  2 ogre magi
  Erolcha (D:10)
  5 centaur warriors
  3 hydras
  9 two-headed ogres
  A queen ant (D:9)
  2 death knights
  6 tengu warriors
  Nergalle (D:10)
  6 skeletal warriors
  2 unseen horrors
  2 deep trolls
  A phantasmal warrior (D:13)
  6 ugly things
  2 deep elf magi
  2 salamanders (Depths:1)
  2 manticores
  A black mamba (shapeshifter) (D:13)
  5 cyclopes
  3 centaur skeletons
  A gargoyle (D:13)
  A komodo dragon (shapeshifter) (D:13)
  2 freezing wraiths (D:14)
  A kobold demonologist (D:11)
  11 ice devils (IceCv)
  A yaktaur (D:14)
  5 trolls
  2 tengu conjurers
  3 hornets
  8 hippogriffs
  4 slime creatures (D:15)
  A wolf spider simulacrum (D:15)
  2 dream sheep (D:8)
  A centaur simulacrum (D:14)
  2 vampires
  4 shadows
  15 yaks
  A basilisk (D:15)
  2 wraiths
  4 wyverns
  5 hungry ghosts
  A wyvern (shapeshifter) (D:13)
  4 vampire mosquitoes (D:14)
  Edmund (D:6)
  An acid dragon (D:13)
  7 soldier ants
  4 water moccasins
  10 ice beasts
  6 sky beasts
  A hornet zombie (D:13)
  11 orc warriors
  2 black bears (shapeshifter)
  An eye of draining (D:13)
  A necrophage (D:8)
  5 phantoms
  4 ogres
  12 centaurs
  2 crocodiles (D:12)
  4 big kobolds
  8 bullfrogs
  3 wyvern zombies
  13 scorpions
  13 killer bees
  A wight (D:8)
  5 crimson imps
  4 centaur zombies
  10 howler monkeys
  6 human zombies (Ossuary)
  A quasit (D:10)
  A bullfrog zombie (D:9)
  6 hounds
  A jelly (D:14)
  7 orc priests
  2 bullfrog skeletons
  19 orc wizards
  5 iguanas
  28 worker ants
  3 big kobold zombies (Ossuary)
  2 hound zombies
  4 mummies
  2 worker ant zombies
  3 gnolls (D:9)
  4 scorpion zombies (Ossuary)
  14 adders
  10 shadow imps
  4 white imps (IceCv)
  7 ufetubi (IceCv)
  An adder skeleton (D:7)
  3 dart slugs
  2 worms (D:5)
  4 leopard geckos
  51 orcs
  A ball python (D:3)
  9 bats
  5 giant cockroaches
  6 goblins
  7 hobgoblins
  8 jackals
  6 quokkas
  4 frilled lizards
  2 gnoll zombies (Ossuary)
  A goblin zombie (Ossuary)
  2 hobgoblin zombies (Ossuary)
  10 kobolds
  3 kobold zombies (Ossuary)
  2 leopard gecko skeletons
  2 quokka zombies
  8 rats
539 creatures vanquished.

Vanquished Creatures (others)
  A reaper (IceCv)
  A centaur (D:13)
  2 white imps (IceCv)
  6 ufetubi (IceCv)
  An orc (D:13)
  30 fulminant prisms
41 creatures vanquished.

Grand Total: 580 creatures vanquished

Notes
Turn   | Place    | Note
-------+----------+-------------------------------------------
     0 | D:1      | Daeryl the Spriggan Enchanter began the quest for the Orb.
     0 | D:1      | Reached XP level 1. HP: 9/9 MP: 5/5
   154 | D:1      | Reached XP level 2. HP: 14/14 MP: 6/6
  1048 | D:1      | Reached skill level 1 in Fighting
  1336 | D:2      | Reached XP level 3. HP: 17/18 MP: 6/8
  1341 | D:2      | Learned a level 3 spell: Confuse
  1345 | D:2      | Learned a level 3 spell: Dazzling Spray
  1351 | D:2      | Noticed a centaur
  1372 | D:2      | Killed a centaur
  1372 | D:2      | Reached skill level 5 in Stealth
  1372 | D:2      | Reached XP level 4. HP: 15/23 MP: 5/9
  2035 | D:2      | Reached skill level 5 in Hexes
  2264 | D:2      | Reached XP level 5. HP: 21/26 MP: 0/10
  2268 | D:2      | Learned a level 2 spell: Ensorcelled Hibernation
  2382 | D:3      | Found a white marble altar of Elyvilon.
  2420 | D:3      | Found a sparkling altar of Nemelex Xobeh.
  2420 | D:3      | Found a shattered altar of Ashenzari.
  2423 | D:3      | Found a stormy altar of Qazlal.
  2425 | D:3      | Became a worshipper of Elyvilon the Healer
  3015 | D:4      | Found Gimp's General Store.
  3023 | D:4      | Bought a scroll of identify for 28 gold pieces
  3023 | D:4      | Bought a scroll of identify for 28 gold pieces
  3088 | D:4      | Found a staircase to the Ecumenical Temple.
  3102 | D:4      | Reached * piety under Elyvilon
  3668 | D:4      | Bought a potion of invisibility for 112 gold pieces
  3668 | D:4      | Bought a scroll of remove curse for 42 gold pieces
  3684 | D:5      | Entered Level 5 of the Dungeon
  3689 | D:5      | You fall through a shaft for 3 floors!
  3696 | D:8      | Noticed a necrophage
  3717 | D:8      | Found Suwneeb's Gadget Shoppe.
  3719 | D:8      | Noticed a centaur
  3726 | D:8      | Noticed a wyvern
  3745 | D:7      | Found a sand-covered staircase.
  3827 | Ossuary  | Entered an ossuary
  4202 | Ossuary  | Reached skill level 1 in Bows
  4202 | Ossuary  | Reached XP level 6. HP: 30/30 MP: 3/11
  4252 | Ossuary  | Learned a level 1 spell: Confusing Touch
  4389 | Ossuary  | Reached XP level 7. HP: 23/35 MP: 8/14
  4395 | Ossuary  | HP: 1/35 [mummy (19)]
  4442 | Ossuary  | Learned a level 3 spell: Gell's Gravitas
  4746 | Ossuary  | Reached skill level 5 in Spellcasting
  4893 | Ossuary  | Reached skill level 5 in Short Blades
  5028 | D:7      | Reached XP level 8. HP: 29/39 MP: 17/17
  5140 | D:5      | Found a snail-covered altar of Cheibriados.
  5404 | D:5      | Found Cesazuso's Food Boutique.
  5434 | D:5      | Reached skill level 5 in Bows
  5462 | D:5      | Reached skill level 1 in Conjurations
  5469 | D:5      | Learned a level 5 spell: Metabolic Englaciation
  5539 | D:5      | Reached ** piety under Elyvilon
  5798 | D:6      | Reached skill level 1 in Invocations
  5849 | D:6      | Noticed Edmund
  5852 | D:6      | Killed Edmund
  6215 | D:7      | Reached skill level 1 in Ice Magic
  6222 | D:7      | Noticed a hornet
  6264 | D:7      | Reached skill level 4 in Dodging
  6544 | D:7      | Reached XP level 9. HP: 32/42 MP: 2/19
  6614 | D:7      | Found a bloodstained altar of Trog.
  6679 | D:7      | Reached skill level 5 in Dodging
  6788 | D:8      | Found an iron altar of Okawaru.
  6887 | D:8      | Reached skill level 6 in Dodging
  7052 | D:8      | Reached skill level 7 in Dodging
  7139 | D:8      | Reached skill level 8 in Dodging
  7173 | D:8      | Noticed a three-headed hydra
  7175 | D:8      | Reached XP level 10. HP: 46/46 MP: 2/20
  7387 | D:8      | Killed a three-headed hydra
  7541 | D:8      | Reached skill level 9 in Dodging
  7586 | D:8      | Reached skill level 5 in Ice Magic
  7725 | D:8      | Bought a wand of iceblast (9) for 195 gold pieces
  7752 | D:9      | Reached *** piety under Elyvilon
  7771 | D:9      | Found a staircase to the Orcish Mines.
  7785 | D:9      | Noticed a two-headed ogre
  7791 | D:9      | Killed a two-headed ogre
  8936 | D:9      | Learned a level 4 spell: Force Lance
  8941 | D:9      | Learned a level 4 spell: Fulminant Prism
  9084 | D:9      | Reached XP level 11. HP: 33/54 MP: 1/21
  9199 | D:9      | Noticed a queen ant
  9578 | D:9      | Killed a queen ant
  9709 | D:10     | Entered Level 10 of the Dungeon
  9777 | D:10     | Noticed a two-headed ogre
  9784 | D:10     | Killed a two-headed ogre
  9816 | D:10     | Noticed Nergalle
  9842 | D:10     | Killed Nergalle
 10066 | D:10     | Found Riuputaf's Distillery.
 10096 | D:10     | Bought a potion of agility for 44 gold pieces
 10096 | D:10     | Bought a potion of might for 44 gold pieces
 10302 | D:10     | Found a staircase to the Lair.
 10478 | D:10     | Noticed Erolcha
 10486 | D:10     | Killed Erolcha
 10606 | D:10     | Bought a potion of heal wounds for 55 gold pieces
 10694 | D:11     | Reached skill level 1 in Translocations
 10843 | D:11     | Found a frozen archway.
 10855 | IceCv    | Entered an ice cave
 11145 | IceCv    | Killed a reaper
 11245 | IceCv    | Found the +3 hat of Pondering {ponderous, MR+ MP+10 Int+5}
 11466 | IceCv    | Reached **** piety under Elyvilon
 11486 | IceCv    | Reached skill level 10 in Dodging
 11486 | IceCv    | Reached XP level 12. HP: 32/59 MP: 5/24
 11501 | IceCv    | Learned a level 4 spell: Iskenderun's Mystic Blast
 11575 | IceCv    | Learned a level 1 spell: Magic Dart
 11589 | IceCv    | Learned a level 3 spell: Call Canine Familiar
 11886 | D:11     | Noticed a centaur warrior
 11895 | D:11     | Noticed a two-headed ogre
 11965 | D:11     | Killed a two-headed ogre
 12010 | D:11     | Reached skill level 5 in Translocations
 12050 | D:11     | Learned a level 4 spell: Iskenderun's Mystic Blast
 12211 | D:11     | Killed a centaur warrior
 12471 | D:11     | Learned a level 1 spell: Magic Dart
 12500 | D:12     | Noticed a two-headed ogre
 12512 | D:12     | Killed a two-headed ogre
 12512 | D:12     | Reached skill level 5 in Fighting
 12512 | D:12     | Reached skill level 1 in Evocations
 12515 | D:12     | Noticed a two-headed ogre
 12530 | D:12     | Killed a two-headed ogre
 12666 | D:12     | Found Oskoogiu's Antique Weapon Boutique.
 12672 | D:12     | Noticed a two-headed ogre
 12691 | D:12     | Killed a two-headed ogre
 13247 | D:13     | Reached ***** piety under Elyvilon
 13247 | D:13     | Noticed a centaur warrior
 13249 | D:13     | Killed a centaur warrior
 13256 | D:13     | Noticed Frances
 13270 | D:13     | Killed Frances
 13270 | D:13     | Reached skill level 5 in Evocations
 13324 | D:13     | Found a portal to a secret trove of treasure.
 13498 | D:13     | Reached XP level 13. HP: 60/65 MP: 14/27
 13562 | D:13     | Reached skill level 11 in Dodging
 13704 | D:13     | Identified the ring "Zynur" {+Fly rPois AC+3}
 13945 | D:13     | Found a gate to the Vaults.
 14170 | D:13     | Reached skill level 12 in Dodging
 14468 | D:14     | Reached skill level 5 in Conjurations
 14739 | D:14     | Reached skill level 5 in Invocations
 15484 | D:14     | Reached XP level 14. HP: 41/72 MP: 28/28
 15567 | D:14     | Identified the ring "Idiam" {rC+ Str+5}
 15671 | D:14     | Identified the amulet "Forget-Me-Not" {Spirit rPois rF- rN+
                  | Str+3}
 15763 | D:14     | Got a warped glass ring
 15766 | D:14     | Identified the cursed ring "Tuyguam" {MR- Str+4 Int-2
                  | Dex+3} (You found it on level 14 of the Dungeon)
 15825 | D:14     | Identified the amulet of Nipseucs {Faith Int+6 Dex+3}
 15887 | D:15     | Entered Level 15 of the Dungeon
 15930 | D:15     | Found Car Xush's Distillery.
 15938 | D:15     | Bought a potion of ambrosia for 128 gold pieces
 16006 | D:15     | Found an opulent altar of Gozag.
 16107 | D:15     | Reached skill level 1 in Summonings
 16337 | D:15     | Found a flickering gateway to a bazaar.
 16367 | Bazaar   | Entered a bazaar
 16369 | Bazaar   | Found Qobb's Book Shop.
 16409 | Bazaar   | Found Kaapyn's Assorted Antiques.
 16413 | Bazaar   | Found Xuzipn's Gadget Emporium.
 16425 | Bazaar   | Found Utul's Distillery.
 16460 | Bazaar   | Found Plog's Magic Scroll Boutique.
 16501 | Bazaar   | Bought a scroll of identify for 26 gold pieces
 16502 | Bazaar   | Bought a scroll of blinking for 97 gold pieces
 16502 | Bazaar   | Bought a scroll of fear for 45 gold pieces
 16504 | Bazaar   | Bought a scroll of enchant weapon for 97 gold pieces
 16562 | D:15     | Reached skill level 10 in Hexes
 16816 | D:15     | Found Niss's Gadget Emporium.
 16960 | D:15     | Found a staircase to the Depths.
 17067 | D:15     | Found Faprer's Distillery.
 17122 | D:15     | Bought a wand of flame (17) for 171 gold pieces
 17201 | Depths:1 | Entered Level 1 of the Depths
 17234 | Depths:1 | Shot with an arrow by a salamander

Skill      XL: |  1  2  3  4  5  6  7  8  9 10 11 12 13 14 |
---------------+-------------------------------------------+-----
Hexes          |     4     5              7  8  9       10 | 10,6
Fighting       |     1     2                 4     6  7    |  7,0
Stealth        |        5     6        8        9          |  9,6
Short Blades   |              2  3  5           6     8  9 |  9,2
Bows           |              1  2  4  5        6  7       |  7,8
Spellcasting   |              3  4  5  6        7  9       |  9,1
Conjurations   |                       2     4        6    |  6,5
Invocations    |                       1           3  6    |  6,7
Ice Magic      |                       2  4  6  7        8 |  8,2
Dodging        |                       4  8  9 10    12    | 12,1
Translocations |                                2  6       |  6,3
Evocations     |                                   5  7    |  7,7
Summonings     |                                         3 |  3,1

Action                   |  1- 3 |  4- 6 |  7- 9 | 10-12 | 13-15 || total
-------------------------+-------+-------+-------+-------+-------++-------
Melee: Dagger            |   103 |   261 |   289 |   781 |   420 ||  1854
       Rapier            |       |       |       |       |   179 ||   179
 Fire: Hunting sling     |     3 |       |       |       |       ||     3
       Shortbow          |       |    45 |    67 |   116 |    29 ||   257
 Cast: Corona            |    31 |     7 |       |       |       ||    38
       Confuse           |     1 |    18 |       |    20 |     7 ||    46
       Dazzling Spray    |       |     1 |     7 |    22 |    14 ||    44
       Ensorcelled Hiber |       |    28 |    72 |   172 |   132 ||   404
       Confusing Touch   |       |     2 |    30 |    44 |    49 ||   125
       Gell's Gravitas   |       |       |     2 |     2 |     1 ||     5
       Fulminant Prism   |       |       |       |    21 |     9 ||    30
       Metabolic Englaci |       |       |       |     1 |       ||     1
       Iskenderun's Myst |       |       |       |    16 |    39 ||    55
       Force Lance       |       |       |       |     7 |     9 ||    16
       Magic Dart        |       |       |       |       |     7 ||     7
Invok: Lesser Healing    |       |     9 |    11 |     9 |     4 ||    33
       Purification      |       |       |       |     2 |       ||     2
       Greater Healing   |       |       |       |       |    11 ||    11
       Divine Vigour     |       |       |       |       |     1 ||     1
Evoke: Wand              |       |       |       |     9 |     2 ||    11
  Use: Potion            |     3 |     4 |     1 |    11 |     7 ||    26
       Scroll            |     1 |     9 |    15 |    10 |     8 ||    43
 Stab: Sleeping          |     3 |    27 |    58 |   129 |    68 ||   285
       Confused          |     1 |     6 |    25 |    54 |    54 ||   140
       Invisible         |       |     6 |     2 |     9 |     2 ||    19
       Distracted        |       |       |     1 |     6 |     1 ||     8
  Eat: Ration            |       |     3 |     3 |    10 |     5 ||    21
Armor: Robe              |    17 |    10 |    14 |    55 |    36 ||   132
       Skin              |       |       |       |    17 |     8 ||    25
       Acid dragon scale |       |       |       |       |    26 ||    26
Dodge: Dodged            |   112 |   158 |   114 |   499 |   500 ||  1383
Block: Other             |       |    44 |    42 |   179 |    83 ||   348
       Reflection        |       |     3 |     1 |     1 |     1 ||     6
       Buckler           |       |       |       |       |    21 ||    21

Last edited by Yandel on Wednesday, 6th March 2019, 11:47, edited 1 time in total.
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Ziggurat Zagger

Posts: 4478

Joined: Wednesday, 23rd October 2013, 07:56

Post Tuesday, 5th March 2019, 13:20

Re: CIP: SpEn of Ely

  Code:
Branches:
Dungeon (15/15)            Temple (0/1) D:4            Lair (0/6) D:10
    Orc (0/2) D:9          Vaults (0/5) D:13         Depths (1/5) D:15


Next time, do D to 11 or so, then Lair, then Orc, then D to 15, then Swamp/Snake/Spider/Shoals (whatever you get, not Slime), then Vaults: 1 - 4 (not 5!), (then optionally Elf) and only after that Depths.

Edit: I see this advice was already given above...
DCSS: 97:...MfCj}SpNeBaEEGrFE{HaAKTrCK}DsFESpHu{FoArNaBe}
FeEE{HOIEMiAE}GrGlHuWrGnWrNaAKBaFi{MiDeMfDe}{DrAKTrAMGhEnGnWz}
{PaBeDjFi}OgAKPaCAGnCjOgCKMfAEAtCKSpCjDEEE{HOSu
Bloat: 17: RaRoPrPh{GuStGnCa}{ArEtZoNb}KiPaAnDrBXDBQOApDaMeAGBiOCNKAsFnFlUs{RoBoNeWi

For this message the author Sprucery has received thanks:
VeryAngryFelid

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