Dis Charger
Posts: 1949
Joined: Monday, 18th February 2013, 07:59
Location: France
CiP : BaCj^Veh doing some shopping
learndb wrote:channeling[1/1]: Converts food into mana. The staff succeeds (evo+11)/40, 50 hunger, 1d3 MP; Wucad Mu (evo+1)/25, 50 hunger, 1/5 div miscast, otherwise 2+d5+evo/3 MP; Sif power 100-300 hunger, d(2+inv/4) mp. For reference, merely resting will recover 14+maxMP per 600 nutrition, at standard metabolic rates.
It seems that the MP recovery (1d3...) is somehow weak... What should I do ?
- Code:
Dungeon Crawl Stone Soup version 0.23.0 (webtiles) character file.
mopl the Devastator (Barachi Conjurer) Turns: 27500, Time: 02:53:47
Health: 115/115 AC: 10 Str: 9 XL: 15 Next: 60%
Magic: 32/42 EV: 16 Int: 29 God: Vehumet [******]
Gold: 2516 SH: 11 Dex: 13 Spells: 2/40 levels left
rFire + . . SeeInvis + b - staff of conjuration {!a}
rCold + . . Gourm . I - +2 shield {AC+3}
rNeg . . . Faith + Q - +2 robe {Archmagi}
rPois . Spirit . A - +3 hat of Pondering {ponderous, MR+ MP+10 Int+5}
rElec . Reflect . B - scarf {rC+ rF+}
rCorr . Harm . (no gloves)
MR ++... (no boots)
Stlth ++........ U - amulet of faith {!P}
HPRegen 0.29/turn i - +2 ring of intelligence
MPRegen 0.28/turn E - ring of see invisible
@: very slow
A: +LOS, swims, slowness 1, strong legs 2
a: Hop, Renounce Religion
You are on level 2 of the Orcish Mines.
You worship Vehumet.
Vehumet is exalted by your worship.
You are not hungry.
You have visited 4 branches of the dungeon, and seen 21 of its levels.
You have also visited: Ossuary, Gauntlet and Volcano.
You have collected 2561 gold pieces.
You have spent 45 gold pieces at shops.
Inventory:
Hand Weapons
a - a +0 whip of electrocution
o - a +0 blowgun
F - the +6 mace "Atiseq" {protect, +Rage rC+ Str-3}
(You found it on level 9 of the Dungeon)
It protects the one who uses it against injury (+AC on strike).
It affects your strength (-3).
It protects you from cold.
It lets you go berserk.
Missiles
p - 5 throwing nets (quivered)
s - 11 curare-tipped needles
L - 3 exploding tomahawks
O - 23 javelins of penetration
P - 35 tomahawks
T - 8 tomahawks of returning
Armour
A - the +3 hat of Pondering (worn) {ponderous, MR+ MP+10 Int+5}
(You took it off Gastronok on level 10 of the Dungeon)
It affects your intelligence (+5).
It affects your resistance to hostile enchantments.
It affects your magic capacity (+10).
B - a scarf of resistance (worn)
I - a +2 shield of protection (worn)
M - a +1 troll leather armour
Q - a +2 robe of the Archmagi (worn)
Magical Staves
b - an uncursed staff of conjuration (weapon) {!a}
Jewellery
i - a +2 ring of intelligence (left hand)
E - a ring of see invisible (right hand)
U - an amulet of faith (around neck) {!P}
Wands
y - a wand of digging (1)
C - a wand of flame (48)
G - a wand of disintegration (37)
N - a wand of polymorph (10)
V - a wand of scattershot (3)
Y - a wand of acid (19)
Scrolls
e - 2 scrolls of vulnerability
f - 3 scrolls labeled MEJ ZEMULY
g - 3 scrolls of fear
k - 8 scrolls of remove curse
m - 2 scrolls of magic mapping
q - 3 scrolls labeled ITHROWK DAENTAH
t - 5 scrolls labeled QARPHU CAWKIJ BEATS
w - 5 scrolls of teleportation
J - a scroll labeled KIPSIU KUINIYTH
R - 4 scrolls labeled UPATHI AVIAFU
Z - a scroll of silence {!r}
Potions
d - 2 potions of ambrosia
h - 11 potions of curing
n - a fuming sapphire potion
r - 4 potions of haste
v - a potion of invisibility
x - 2 potions of flight
z - 2 potions of lignification {!q}
D - a potion of cancellation
H - a potion of agility
K - a smoky blue potion
S - 2 potions of brilliance
X - 2 potions of heal wounds
Miscellaneous
j - a crystal ball of energy
u - a fan of gales
Comestibles
c - 31 rations
l - 13 chunks of flesh
Skills:
- Level 10.0 Fighting
- Level 10.0 Dodging
- Level 1.7 Stealth
+ Level 5.4 Shields
* Level 13.0 Spellcasting
* Level 16.6 Conjurations
- Level 5.1 Hexes
- Level 6.0 Translocations
+ Level 2.9 Transmutations
- Level 7.0 Fire Magic
+ Level 2.6 Earth Magic
+ Level 8.9 Evocations
You have 2 spell levels left.
You know the following spells:
Your Spells Type Power Failure Level Hunger
a - Magic Dart Conj #### 0% 1 None
b - Searing Ray Conj ###### 0% 2 None
c - Iskenderun's Mystic Conj ######## 1% 4 None
d - Sticky Flame Conj/Fire ######## 1% 4 None
e - Blink Tloc N/A 1% 2 None
f - Force Lance Conj/Tloc ######## 1% 4 None
g - Dazzling Spray Conj/Hex ###### 1% 3 None
h - Fulminant Prism Conj/Hex ########.. 1% 4 None
k - Iron Shot Conj/Erth ########.. 8% 6 ####...
y - Yara's Violent Unrav Hex/Tmut ######.... 13% 5 ##.....
C - Conjure Flame Conj/Fire ######## 1% 3 None
Your spell library contains the following spells:
Spells Type Power Failure Level Hunger
Orb of Destruction Conj ########.. 2% 7 ######.
Apportation Tloc ###### 1% 1 None
Confusing Touch Hex ###### 1% 1 None
Sandblast Erth ###### 1% 1 None
Slow Hex ######.. 1% 2 None
Throw Frost Conj/Ice ###### 1% 2 None
Beastly Appendage Tmut ###### 2% 1 None
Freeze Ice #### 2% 1 None
Passwall Tmut/Erth ######.. 4% 2 None
Sticks to Snakes Tmut ######.. 4% 2 None
Animate Skeleton Necr N/A 10% 1 None
Summon Small Mammal Summ #### 10% 1 None
Call Imp Summ ####.... 14% 2 None
Poisonous Vapours Pois/Air ####.. 14% 2 None
Mephitic Cloud Conj/Pois/Air #######. 1% 3 None
Stone Arrow Conj/Erth ###### 1% 3 None
Throw Icicle Conj/Ice ######## 1% 4 None
Gell's Gravitas Tloc ######.... 2% 3 None
Confuse Hex ######.. 3% 3 None
Spider Form Tmut/Pois #####..... 16% 3 None
Lee's Rapid Deconstruct Erth ######.... 22% 5 ##.....
Ozocubu's Armour Chrm/Ice ####.... 28% 3 None
Petrify Tmut/Erth ######.. 30% 4 None
Freezing Cloud Conj/Ice/Air #######... 36% 6 ####...
Ice Form Ice/Tmut #####... 45% 4 None
Blade Hands Tmut ######.... 61% 5 ##.....
Metabolic Englaciation Hex/Ice ######.... 65% 5 ##.....
Summon Ice Beast Ice/Summ ####.... 67% 4 None
Ring of Flames Chrm/Fire ######.... 100% 7 ######.
Dungeon Overview and Level Annotations
Branches:
Dungeon (12/15) Temple (1/1) D:5 Lair (6/6) D:11
Swamp (0/4) Lair:2 Spider (0/4) Lair:3 Slime (0/5) Lair:6
Orc (2/2) D:12 Elf (0/3) Orc:2
Altars:
Ashenzari
Cheibriados
Dithmenos
Elyvilon
Fedhas
Gozag
Hepliaklqana
Kikubaaqudgha
Makhleb
Nemelex Xobeh
Okawaru
Qazlal
Ru
Sif Muna
Trog
Uskayaw
Vehumet
Wu Jian
Xom
Yredelemnul
Zin
The Shining One
Beogh
Jiyva
Shops:
D:4 = D:12 % Orc:2 %([=
Portals:
Trove: D:10 (give +7 demon trident)
Annotations:
D:3 2 transporters, trojandonkey's ghost, amateur MiFi
Lair:3 dig
Innate Abilities, Weirdness & Mutations
Shadows flee at your approach. (+LOS)
You can swim through water.
You cover ground slowly.
You can hop long distances.
Message History
a +0 short sword; a +0 leather armour; an orc skeleton
Things that are here:
a +0 war axe; a +0 plate armour; an orc corpse
You see here a +0 club.
Things that are here:
a +0 short sword; a +0 ring mail
Found Lainkil's Antique Armour Shoppe.
There is an open door here.
Your +0 whip of electrocution stops crackling.
b - an uncursed staff of conjuration (weapon) {!a}
Found a roughly hewn altar of Beogh.
Found Wucho's Antique Weapon Emporium.
There is an entrance to Wucho's Antique Weapon Emporium here.
There is an entrance to Lainkil's Antique Armour Shoppe here.
There is an entrance to Wucho's Antique Weapon Emporium here.
You can access your shopping list by pressing '$'.
Unknown command.
Okay, then.
Unknown command.
Unknown command.
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There are no monsters in sight!
Fastest Hell runes (enter Hell branch -> get the rune)
Icy : 56 / Iron : 126 / Obsidian : 215 / Bone : 125