Temple Termagant
Posts: 10
Joined: Friday, 30th December 2016, 23:48
YAVP - FeTm^Chei
Felid was my second to last species for greatplayer (other than vampire). I did a TM for blade hands, and ended up taking a d3 chei at the suggestion of one of my spectators. (this was a streak game but it was a one-streak) It was pretty bad but I had some nice wands that let me power through the early game (enslavement, para, clouds). I also quaffed a !mut on D:5 to try and get something good but got berserkitis instead.
- Code:
9044 | D:5 | watch this
9044 | D:5 | Gained mutation: Your spells are a little harder to cast,
| but a little more powerful. [potion of mutation]
9044 | D:5 | Gained mutation: You tend to lose your temper in combat.
| [potion of mutation]
9044 | D:5 | Gained mutation: You expend magic power (3 MP) to
| strengthen your wands. [potion of mutation]
9044 | D:5 | Gained mutation: You evolve. [potion of mutation]
9045 | D:5 | oops
Died once to a D:8 centaur warrior I decided to fight for some reason.
On d10 I got blade hands castable, and I think this speaks for itself -
Went into lair with merely a lig to deal with hydras (killed a 4-headed one guarding the entrance with ice form but this was risky in retrospect). I ended up finding the book of transfigurations in lair. With the power of chei i quickly got it castable and went off to orc which was a breeze. In orc I acquired a certain spell...
If you didn't know, felids get dagger-tier stabs with their claws, and this is not suppressed in statue form! The rest of the game was a cakewalk with something like 30/40 defenses ( got dmsl later too) in stat form as well as the aforementioned invisibility. I ended the game with 62 EV by casting spider form and quaffing an agi.
Conclusion - FeTm^Chei is the sleeper combo you're all missing out on