Halls Hopper
Posts: 68
Joined: Saturday, 6th August 2016, 17:06
Now YAVP - GnWn - first full zig
Build I've been using is below. I've been rocking the broad axe with a shield and blasting thinks with Punk (still good through depths). Lately, been killing most things with combination of freezing cloud & vile clutch, while pelting with punk & mopping up with axe.
I can get something like 40 strength changing out the gloves. Given that my axe is at 22 now, I'm wondering if I should ditch the shield and roll with the +10 execution axe and some heavier armor. I'm sure there is a decent arbalest lying around somewhere for ranged. I also have a +2 executioner axe with holy brand sitting around.
I can cast level 7 spells with 11% fail in current armor. If I stick with that, I'd learn malign gateway (pet spell). Otherwise, I have 4 enchant armor spells and I can cast every level 6 spell with low fail even in storm dragon. Level 7 spells are 14% fail in ice dragon armor. I was thinking about switching to ice dragon because I like the rC with my freezing cloud. Put some armor/evasion shots down below.
Current Build
- Code:
biffMalibu the Executioner (Gnoll Wanderer) Turns: 69002, Time: 06:35:05
Health: 198/198 AC: 25 Str: 36 XL: 25 Next: 98%
Magic: 52/52 EV: 27 Int: 23 God: Okawaru [******]
Gold: 1374 SH: 25 Dex: 26 Spells: 7/56 levels left
rFire + . . SeeInvis . a - +9 broad axe (elec)
rCold + + . Gourm . M - +8 shield "Biytaiq" {*Slow rPois rN+ Dex+4}
rNeg + + + Faith . c - +1 scale mail of the Eternal Fruit {Int+3 Slay+2 Stlth+}
rPois + Spirit . t - +2 helmet
rElec . Reflect . g - +1 cloak "Atienum" {rC+ Str+7}
rCorr . Harm . h - +2 pair of gloves
MR +++++ Clarity + j - +2 pair of boots of Duck's Teeth {+Fly rPois MR+ MP+9}
Stlth +++++++... n - amulet of the Four Winds {rN+ MR+++ Clar}
HPRegen 0.43/turn d - ring "Xelaph" {rPois rF+ rN+ Str+9 Int+4}
MPRegen 0.33/turn X - ring "Adwamefoi" {rC+ rN+ Int-2 Dex+4}
@: studying Axes
A: distributed training, fangs 1, strong nose
}: 2/15 runes: barnacled, gossamer
a: Heroism, Finesse, Renounce Religion, Evoke Flight
You are on level 2 of the Lair of Beasts.
You worship Okawaru.
Okawaru is exalted by your worship.
You are not hungry.
You have visited 9 branches of the dungeon, and seen 44 of its levels.
You have visited the Abyss 1 time.
You have visited 1 bazaar.
You have also visited: Volcano.
You have collected 6995 gold pieces.
You have spent 5621 gold pieces at shops.
Inventory:
Hand Weapons
a - a +9 broad axe of electrocution (weapon)
b - the +3 sling "Punk" {acid, rCorr}
(Okawaru gifted it to you on level 6 of the Lair of Beasts)
It protects you from acid and corrosion.
p - the +10 executioner's axe "Beetle's Nightmare" {chop, rF+ rN+ Stlth+}
(Okawaru gifted it to you on level 2 of the Orcish Mines)
It inflicts extra damage upon your enemies.
It protects you from fire.
It protects you from negative energy.
It makes you more stealthy.
y - the +9 executioner's axe of Integrity {freeze, -Tele rC+ rN+}
(You found it on level 12 of the Dungeon)
It has been specially enchanted to freeze those struck by it, causing extra
injury to most foes and up to half again as much damage against particularly
susceptible opponents. It can also slow down cold-blooded creatures.
It protects you from cold.
It protects you from negative energy.
It prevents most forms of teleportation.
Missiles
i - 82 tomahawks (quivered)
E - 851 stones
T - 315 sling bullets
Armour
c - the +1 scale mail of the Eternal Fruit (worn) {Int+3 Slay+2 Stlth+}
(You found it on level 3 of the Shoals)
It affects your intelligence (+3).
It affects your accuracy and damage with ranged weapons and melee attacks
(+2).
It makes you more stealthy.
g - the +1 cloak "Atienum" (worn) {rC+ Str+7}
(You bought it in a shop on level 4 of the Vaults)
It affects your strength (+7).
It protects you from cold.
h - a +2 pair of gloves (worn)
j - the +2 pair of boots of Duck's Teeth (worn) {+Fly rPois MR+ MP+9}
(Okawaru gifted it to you on level 12 of the Dungeon)
It protects you from poison.
It affects your resistance to hostile enchantments.
It affects your magic capacity (+9).
It lets you fly.
t - a +2 helmet (worn)
x - the +1 pair of gloves of the Ecumenical Temple {*Contam rC- Regen+ Str+5}
(Okawaru gifted it to you on level 1 of the Depths)
It affects your strength (+5).
It makes you vulnerable to cold.
It causes magical contamination when unequipped.
It increases your rate of regeneration.
C - quicksilver dragon scales
D - +2 storm dragon scales
F - the +1 ring mail of the Tundras {rElec rCorr Str+4}
(Okawaru gifted it to you on level 3 of the Shoals)
It affects your strength (+4).
It insulates you from electricity.
It protects you from acid and corrosion.
H - the +4 pair of boots "Fin Puur" {Stlth+}
(Okawaru gifted it to you on level 13 of the Dungeon)
It makes you more stealthy.
M - the +8 shield "Biytaiq" (worn) {*Slow rPois rN+ Dex+4}
(Okawaru gifted it to you on level 11 of the Dungeon)
It affects your dexterity (+4).
It protects you from poison.
It protects you from negative energy.
It may slow you when you take damage.
V - +0 ice dragon scales
Jewellery
d - the ring "Xelaph" (left hand) {rPois rF+ rN+ Str+9 Int+4}
(You bought it in a shop in a bazaar)
[ring of protection from fire]
It affects your strength (+9).
It affects your intelligence (+4).
It protects you from fire.
It protects you from poison.
It protects you from negative energy.
k - the ring "Ajut" {MR+ Str+6 Int-5 SInv}
(You took it off a deep elf demonologist on level 4 of the Depths)
[ring of see invisible]
It affects your strength (+6).
It affects your intelligence (-5).
It affects your resistance to hostile enchantments.
It lets you see invisible.
n - the amulet of the Four Winds (around neck) {rN+ MR+++ Clar}
(You bought it in a shop in a bazaar)
[amulet of nothing]
It protects you from negative energy.
It affects your resistance to hostile enchantments.
It protects you against confusion.
q - the ring "Sessirr" {+Fly rElec}
(You took it off a frost giant on level 3 of the Depths)
[ring of flight]
It insulates you from electricity.
It lets you fly.
X - the ring "Adwamefoi" (right hand) {rC+ rN+ Int-2 Dex+4}
(You found it on level 11 of the Dungeon)
[ring of positive energy]
It affects your intelligence (-2).
It affects your dexterity (+4).
It protects you from cold.
It protects you from negative energy.
Scrolls
l - 3 scrolls of fear
o - 3 scrolls of blinking
v - 6 scrolls of fog
z - 5 scrolls of magic mapping
B - 4 scrolls of enchant armour
I - 10 scrolls of teleportation
N - 3 scrolls of summoning
P - 9 scrolls of identify
Y - a scroll of remove curse
Potions
m - 6 potions of agility
s - 9 potions of heal wounds
u - 2 potions of cancellation
A - 3 potions of haste
G - a potion of magic
K - 17 potions of curing
O - 3 potions of might
R - 4 potions of resistance
Books
e - a manual of Axes
Miscellaneous
r - 4 sacks of spiders
w - a fan of gales
L - 5 phantom mirrors
Q - a phial of floods
Z - a lightning rod (3/4)
Comestibles
f - 83 rations
Skills:
+ Level 16.3 Fighting
+ Level 16.3 Short Blades
+ Level 16.3 Long Blades
+ Level 22.0 Axes
+ Level 16.3 Maces & Flails
+ Level 16.3 Polearms
+ Level 16.3 Staves
+ Level 16.3 Slings
+ Level 16.3 Bows
+ Level 16.3 Crossbows
+ Level 16.5 Throwing
+ Level 16.8 Armour
+ Level 16.3 Dodging
+ Level 16.3 Stealth
+ Level 16.3 Shields
+ Level 16.3 Unarmed Combat
+ Level 16.3 Spellcasting
+ Level 14.1 Conjurations
+ Level 14.1 Hexes
+ Level 14.1 Charms
+ Level 14.1 Summonings
+ Level 14.1 Necromancy
+ Level 14.1 Translocations
+ Level 14.1 Transmutations
+ Level 14.1 Fire Magic
+ Level 14.1 Ice Magic
+ Level 14.1 Air Magic
+ Level 14.1 Earth Magic
+ Level 14.1 Poison Magic
+ Level 17.6 Invocations
+ Level 16.5 Evocations
You have 7 spell levels left.
You know the following spells:
Your Spells Type Power Failure Level Hunger
a - Mephitic Cloud Conj/Pois/Air ######.. 1% 3 None
b - Blink Tloc N/A 1% 2 None
c - Conjure Flame Conj/Fire ######.. 1% 3 None
d - Animate Dead Necr N/A 1% 4 None
e - Apportation Tloc ###### 0% 1 None
f - Borgnjor's Vile Clut Necr/Erth ######.... 1% 5 ##.....
g - Freezing Cloud Conj/Ice/Air ######.... 1% 6 ####...
h - Swiftness Chrm/Air ######.. 1% 2 None
i - Spectral Weapon Hex/Chrm ######.. 1% 3 None
j - Sublimation of Blood Necr ######.... 1% 2 None
k - Invisibility Hex ######.. 1% 6 ####...
l - Summon Lightning Spi Summ/Air ######.. 1% 4 None
p - Portal Projectile Hex/Tloc ###### 1% 3 None
r - Regeneration Chrm/Necr ######.... 1% 3 None
s - Slow Hex ######.. 1% 2 None
Ice Dragon with Execution Axe - note AC would be +4 after enchanting
- Code:
biffMalibu the Executioner (Gnoll Wanderer) Turns: 69038, Time: 06:37:39
Health: 198/198 AC: 29 Str: 36 XL: 25 Next: 98%
Magic: 52/52 EV: 25 Int: 20 God: Okawaru [******]
Gold: 1374 SH: 0 Dex: 22 Spells: 7/56 levels left
rFire + . . SeeInvis . p - +10 executioner's axe "Beetle's Nightmare" {chop, rF+ rN+ Stlth+}
rCold + + + Gourm . (shield currently unavailable)
rNeg + + + Faith . V - +0 ice dragon scales
rPois + Spirit . t - +2 helmet
rElec . Reflect . g - +1 cloak "Atienum" {rC+ Str+7}
rCorr . Harm . h - +2 pair of gloves
MR +++++ Clarity + j - +2 pair of boots of Duck's Teeth {+Fly rPois MR+ MP+9}
Stlth ++++++.... n - amulet of the Four Winds {rN+ MR+++ Clar}
HPRegen 0.43/turn d - ring "Xelaph" {rPois rF+ rN+ Str+9 Int+4}
MPRegen 0.33/turn X - ring "Adwamefoi" {rC+ rN+ Int-2 Dex+4}
Quicksilver Dragon with shield & broad axe
- Code:
biffMalibu the Executioner (Gnoll Wanderer) Turns: 69056, Time: 06:40:18
Health: 198/198 AC: 29 Str: 36 XL: 25 Next: 98%
Magic: 52/52 EV: 28 Int: 20 God: Okawaru [******]
Gold: 1374 SH: 25 Dex: 26 Spells: 7/56 levels left
rFire + . . SeeInvis . a - +9 broad axe (elec)
rCold + + . Gourm . M - +8 shield "Biytaiq" {*Slow rPois rN+ Dex+4}
rNeg + + + Faith . C - quicksilver dragon scales
rPois + Spirit . t - +2 helmet
rElec . Reflect . g - +1 cloak "Atienum" {rC+ Str+7}
rCorr . Harm . h - +2 pair of gloves
MR +++++ Clarity + j - +2 pair of boots of Duck's Teeth {+Fly rPois MR+ MP+9}
Stlth ++++++.... n - amulet of the Four Winds {rN+ MR+++ Clar}
HPRegen 0.43/turn d - ring "Xelaph" {rPois rF+ rN+ Str+9 Int+4}
MPRegen 0.33/turn X - ring "Adwamefoi" {rC+ rN+ Int-2 Dex+4}
Storm Dragon + Executioner Axe
- Code:
Health: 198/198 AC: 33 Str: 36 XL: 25 Next: 98%
Magic: 52/52 EV: 24 Int: 20 God: Okawaru [******]
Gold: 1374 SH: 0 Dex: 22 Spells: 7/56 levels left
rFire + + . SeeInvis . p - +10 executioner's axe "Beetle's Nightmare" {chop, rF+ rN+ Stlth+}
rCold + + . Gourm . (shield currently unavailable)
rNeg + + + Faith . D - +2 storm dragon scales
rPois + Spirit . t - +2 helmet
rElec + Reflect . g - +1 cloak "Atienum" {rC+ Str+7}
rCorr . Harm . h - +2 pair of gloves
MR +++++ Clarity + j - +2 pair of boots of Duck's Teeth {+Fly rPois MR+ MP+9}
Stlth +++++..... n - amulet of the Four Winds {rN+ MR+++ Clar}
HPRegen 0.43/turn d - ring "Xelaph" {rPois rF+ rN+ Str+9 Int+4}
MPRegen 0.33/turn X - ring "Adwamefoi" {rC+ rN+ Int-2 Dex+4}