CiP> YaSD:OgFE^Veh (1)
Posted: Thursday, 7th June 2018, 11:11
Okay, just maybe getting going with another ogre caster after many attempts... This one is mostly using spells, although with the lovely white Slay ring and recent weapons (white mace, evening star), I can also do some real melee damage.
But what would you do with this ghost? It has resists to both fire and cold, which are my main attack modes so far. It can fairly well whop me in standard melee. I can sort of avoid it, but I want to clear Orc: 2 before long and see the rest of the shops.
Could back out and try D:14-maybe 15 first (or some of Swamp), but feeling rather iffy about those yet.
Here are the things I can think of for the ghost right away:
1. Send summons at it and pelt it with the Wand of Acid (but low Evocations) or maybe some Icicles. I tried this earlier and somehow (luck?) it took a few turns to cut through 2 ice beasts. Unfortunately, the ice beasts were also mostly blocking my line of fire and I'm not sure it would sit still for long if they weren't.
2. Play cloud attrition with Freezing Cloud (or Immolation and some quick kills at range) and maybe Lamp of Fire, probably using some Potions of Magic to keep the jig up until it's gone. Maybe see if some ice beasts can keep it busy inside the freezing cloud. Kind of leaning toward this. Not sure how long it would take though.
3. Take it on an excursion somewhere along a remote edge of the floor, dig a tunnel away from everything with some wand charges, teleport out and leave it in there. I still have a lot of the floor to explore though, so it would probably find its way over again.
4. Get some orcs to happen to be in its way, enslave some of them and/or Inner Flame some for more cloud kiting. Seems like a lot of work to set up though, with this map.
5. Quaff Lignification and Haste, take a go with the holy flail. This might flop except for a quick finisher, though. Not keen on that idea.
Anything else?
But what would you do with this ghost? It has resists to both fire and cold, which are my main attack modes so far. It can fairly well whop me in standard melee. I can sort of avoid it, but I want to clear Orc: 2 before long and see the rest of the shops.
- Code:
Dungeon Crawl Stone Soup version 0.21.0 (webtiles) character file.
loopi the Ogre Mage (Ogre Fire Elementalist) Turns: 36278, Time: 03:34:02
Health: 156/156 AC: 10 Str: 20 XL: 15 Next: 45%
Magic: 41/43 EV: 10 Int: 28 God: Vehumet [*****.]
Gold: 764 SH: 0 Dex: 9 Spells: 0/45 levels left
rFire . . . SeeInvis . g - +8 mace "Zipnu" {crush, rPois Int+3}
rCold . . . Gourm . (no shield)
rNeg . . . Faith . y - +0 troll leather armour
rPois + Spirit . a - +2 hat
rElec . Reflect . j - +2 cloak {MR+}
rCorr . Harm . (gloves unavailable)
MR ++... (boots unavailable)
Stlth ++........ q - amulet of magic regeneration
HPRegen 0.76/turn I - ring of magical power
MPRegen 0.53/turn x - ring of Xom's Recklessness {rPois Str+4 Int+4 Slay+5 Stlth+}
@: no status effects
A: large, unfitting armour, tough skin 1
a: Renounce Religion
You are on level 2 of the Orcish Mines.
You worship Vehumet.
Vehumet is extremely pleased with you.
You are not hungry.
You have visited 4 branches of the dungeon, and seen 22 of its levels.
You have also visited: Ossuary and Volcano.
You have collected 2017 gold pieces.
You have spent 1253 gold pieces at shops.
Inventory:
Hand Weapons
f - a glowing whip
g - the +8 mace "Zipnu" (weapon) {crush, rPois Int+3}
(You bought it in a shop on level 1 of the Orcish Mines)
It inflicts extra damage upon your enemies.
It affects your intelligence (+3).
It protects you from poison.
m - a +2 flail of venom
s - a +4 eveningstar of flaming
v - a +2 whip of pain
C - the +6 shillelagh "Devastator" {shatter}
(You found it on level 4 of the Lair of Beasts)
P - the cursed +3 quarterstaff of Slow Death {flame, rF- MR++ Str+5}
(You found it on level 7 of the Dungeon)
It has been specially enchanted to burn those struck by it, causing extra
injury to most foes and up to half again as much damage against particularly
susceptible opponents.
It affects your strength (+5).
It makes you vulnerable to fire.
It affects your resistance to hostile enchantments.
It has a curse placed upon it.
T - a glowing hand axe
W - a +1 flail of holy wrath
Missiles
t - 23 tomahawks (quivered)
H - 7 large rocks
Q - a throwing net
V - 7 javelins
Armour
a - a +2 hat (worn)
j - a +2 cloak of magic resistance (worn)
y - a +0 troll leather armour (worn)
U - the +9 scales of the Dragon King {rPois rF+ rC+ MR+}
(You found it on level 2 of the Orcish Mines)
It protects you from fire.
It protects you from cold.
It protects you from poison.
It affects your resistance to hostile enchantments.
Jewellery
k - an uncursed ring of fire
q - an amulet of magic regeneration (around neck)
x - the ring of Xom's Recklessness (right hand) {rPois Str+4 Int+4 Slay+5 Stlth+}
(You found it on level 10 of the Dungeon)
[ring of slaying]
It affects your strength (+4).
It affects your intelligence (+4).
It affects your accuracy and damage with ranged weapons and melee attacks
(+5).
It protects you from poison.
It makes you more stealthy.
I - a ring of magical power (left hand)
M - an uncursed ring of protection from fire
Wands
h - a wand of enslavement (13)
u - a wand of polymorph (25)
E - a wand of flame (49)
L - a wand of clouds (9)
N - a wand of scattershot (5)
R - a wand of digging (12)
Y - a wand of acid (8)
Scrolls
e - 16 scrolls of teleportation
A - 6 scrolls of immolation
D - 4 scrolls of fear
F - 5 scrolls of remove curse
J - 3 scrolls of amnesia
K - a scroll of silence
S - 2 scrolls of vulnerability
Potions
b - 2 potions of cancellation
d - 10 potions of curing
i - a potion of heal wounds
l - 4 potions of lignification
n - 3 potions of agility
o - a potion of haste
p - 3 potions of magic
r - 2 potions of ambrosia
z - 6 potions of resistance
Z - a potion of might
Books
B - a book of Ice
Spells Type Level
a - Ice Form Ice/Transmutation 4
b - Metabolic Englaciation Hexes/Ice 5
c - Ozocubu's Refrigeration Ice 6
d - Bolt of Cold Conjuration/Ice 6
e - Freezing Cloud Conjuration/Ice/Air 6
f - Simulacrum Ice/Necromancy 6
Miscellaneous
w - a fan of gales
O - a lamp of fire
Comestibles
c - 23 rations
G - 2 chunks of flesh
Skills:
- Level 12.0 Fighting
- Level 12.2 Maces & Flails
Level 0.1(1.3) Slings
- Level 3.1 Throwing
- Level 2.1 Dodging
- Level 1.4 Stealth
- Level 15.5 Spellcasting
- Level 11.1 Conjurations
- Level 3.3 Charms
- Level 2.0 Summonings
- Level 4.0 Fire Magic
- Level 6.3 Ice Magic
- Level 3.2 Air Magic
+ Level 1.7 Evocations
You cannot memorise any spells.
You know the following spells:
Your Spells Type Power Failure Level Hunger
b - Conjure Flame Conj/Fire ######.. 1% 3 None
c - Inner Flame Hex/Fire ####.... 1% 3 None
d - Throw Flame Conj/Fire ###### 1% 2 None
e - Sticky Flame Conj/Fire ######.. 1% 4 None
f - Fireball Conj/Fire ######.... 1% 5 None
g - Magic Dart Conj #### 1% 1 None
h - Throw Icicle Conj/Ice ######.. 1% 4 None
i - Iskenderun's Mystic Conj ######.. 1% 4 None
j - Ozocubu's Armour Chrm/Ice #####... 1% 3 None
k - Bolt of Cold Conj/Ice ######.... 3% 6 ###....
l - Summon Ice Beast Ice/Summ #####... 4% 4 None
n - Freezing Cloud Conj/Ice/Air ######.... 7% 6 ###....
Dungeon Overview and Level Annotations
Branches:
Dungeon (13/15) Temple (1/1) D:4 Lair (6/6) D:11
Swamp (0/4) Lair:4 Spider (0/4) Lair:3 Slime (0/5) Lair:5
Orc (2/2) D:10 Elf (0/3) Orc:2
Vaults: D:13-14
Altars:
Ashenzari
Cheibriados
Dithmenos
Elyvilon
Fedhas
Gozag
Hepliaklqana
Kikubaaqudgha
Makhleb
Nemelex Xobeh
Okawaru
Qazlal
Ru
Sif Muna
Trog
Uskayaw
Vehumet
Wu Jian
Xom
Yredelemnul
Zin
The Shining One
Jiyva
Shops:
D:8 =?! Orc:1 **=?*
Portals:
Trove: D:12 (give +6 demon trident)
Annotations:
D:11 exclusion: downstairs
D:12 exclusion: downstairs
Lair:1 Fannar
Lair:4 1 runed door
Orc:2 Bigdawg's ghost, adept MiFi
Innate Abilities, Weirdness & Mutations
You are too large for most types of armour.
You have tough skin. (AC +1)
Message History
Confirm with . or Enter, or press ? or * to list all spells.
Aiming: Throw Icicle
Press: ? - help, Shift-Dir - straight line, f/p - ogre
Aim: an ogre, wielding a giant club (almost dead)
The shard of ice hits the ogre.
You kill the ogre!
Vehumet accepts your kill.
You feel your power returning.
An orc and a two-headed ogre come into view.
Things that are here:
a giant club; an ogre skeleton
You start resting.
Saving game... please wait.
Level annotation: Bigdawg's ghost, adept MiFi
Welcome back, loopi the Ogre Fire Elementalist.
Vehumet says: Let it end in hellfire!
Press ? for a list of commands and other information.
Okay, then.
Cast which spell? (? or * to list)
Okay, then.
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****#..O)...#.....# *,**#...)).)
You can see Bigdawg's ghost (wandering).
Vanquished Creatures
Gastronok (D:11)
A red draconian (Volcano)
Josephine (D:10)
6 hydras
A vault guard (D:12)
3 catoblepae (Lair:6)
7 two-headed ogres
18 death yaks
Erica (D:9)
Urug (Lair:2)
A salamander mystic (Volcano)
An unseen horror (D:11)
An ugly thing (D:12)
An orb spider (Lair:5)
4 orc sorcerers
2 cyclopes
5 salamanders (Volcano)
Joseph (D:8)
3 manticores
Maurice (D:9)
5 black mambas
A gargoyle (D:11)
12 spiny frogs
A komodo dragon (Lair:3)
5 rime drakes
3 polar bears (D:12)
3 trolls
3 jumping spiders (Lair:3)
A merfolk (D:9)
24 dream sheep
Prince Ribbit (D:9)
11 blink frogs
5 hippogriffs
Sigmund (D:3)
3 wyverns
3 wraiths (D:10)
3 redbacks (Lair:3)
Eustachio (D:5)
2 basilisks
48 yaks
3 fire bats (Lair:3)
5 vampire mosquitoes
2 wargs (Orc:2)
2 hungry ghosts
11 porcupines
18 water moccasins
A sky beast (D:9)
25 orc warriors
2 eyes of draining
2 black bears (D:11)
3 ice beasts
5 wolves
14 crocodiles
14 ogres
3 centaurs
9 bullfrogs
A gnoll sergeant (D:10)
2 water moccasin zombies (Ossuary)
3 killer bees (D:10)
2 scorpions
An electric eel (Lair:4)
4 howler monkeys
4 crimson imps
A quasit (D:8)
A wyvern simulacrum (D:12)
A centaur zombie (D:9)
4 jellies
15 orc priests
4 bullfrog skeletons
6 hounds
16 orc wizards
2 centaur skeletons
An iguana (D:4)
9 worker ants
4 big kobold zombies (Ossuary)
A hound skeleton (D:4)
2 mummies (Ossuary)
Robin (D:4)
13 gnolls
9 adders
A shadow imp (D:9)
5 adder zombies (Ossuary)
3 leopard geckos
84 orcs
10 bats
7 giant cockroaches
2 gnoll zombies (Ossuary)
20 goblins
7 hobgoblins
A jackal (D:2)
5 quokkas
2 ball pythons
9 frilled lizards
8 hobgoblin zombies (Ossuary)
A jackal skeleton (D:5)
6 kobolds
2 kobold zombies (Ossuary)
A leopard gecko skeleton (D:8)
5 orc zombies (Ossuary)
A quokka skeleton (D:8)
8 rats
A fungus (Lair:6)
A plant (Lair:2)
612 creatures vanquished.
Vanquished Creatures (collateral kills)
A salamander (Volcano)
A troll (Orc:1)
2 wolves (Lair:4)
4 creatures vanquished.
Vanquished Creatures (others)
An orc warrior (Orc:2)
67 fungi
65 plants
133 creatures vanquished.
Grand Total: 749 creatures vanquished
Notes
Turn | Place | Note
-------+----------+-------------------------------------------
0 | D:1 | loopi the Ogre Fire Elementalist began the quest for the Orb.
0 | D:1 | Reached XP level 1. HP: 16/16 MP: 3/3
295 | D:1 | Reached skill level 3 in Spellcasting
592 | D:1 | Reached XP level 2. HP: 23/24 MP: 0/6
1314 | D:1 | Reached XP level 3. HP: 31/31 MP: 2/8
1511 | D:1 | Reached skill level 4 in Spellcasting
2785 | D:2 | Learned a level 3 spell: Conjure Flame
2789 | D:2 | Learned a level 3 spell: Inner Flame
2982 | D:2 | Reached XP level 4. HP: 39/39 MP: 5/10
3510 | D:3 | Reached skill level 5 in Spellcasting
3868 | D:3 | Reached skill level 1 in Conjurations
3868 | D:3 | Reached XP level 5. HP: 36/45 MP: 1/13
4241 | D:2 | Reached skill level 6 in Spellcasting
4463 | D:2 | Found a burning altar of Makhleb.
4905 | D:3 | Noticed Sigmund
5036 | D:3 | Killed Sigmund
5036 | D:3 | Reached XP level 6. HP: 53/53 MP: 4/15
5500 | D:3 | Found a bloodstained altar of Trog.
5582 | D:4 | Noticed Robin
5681 | D:3 | Learned a level 2 spell: Throw Flame
5708 | D:4 | Found a basalt altar of Yredelemnul.
5730 | D:4 | Reached XP level 7. HP: 59/59 MP: 3/16
5972 | D:4 | Found a blossoming altar of Fedhas.
6063 | D:4 | Killed Robin
6485 | D:4 | Reached skill level 1 in Throwing
7622 | D:4 | Found a staircase to the Ecumenical Temple.
7629 | Temple | Entered the Ecumenical Temple
7662 | Temple | Became a worshipper of Vehumet
7890 | D:5 | Entered Level 5 of the Dungeon
7890 | D:5 | Found a hazy altar of Hepliaklqana.
8179 | D:5 | Learned a level 4 spell: Sticky Flame
8388 | D:5 | Reached skill level 1 in Fighting
8662 | D:5 | Reached XP level 8. HP: 47/78 MP: 13/17
8826 | D:5 | Noticed Eustachio
8830 | D:5 | Killed Eustachio
8830 | D:5 | Reached skill level 5 in Fighting
9547 | D:6 | Found a hide-covered altar of Uskayaw.
9697 | D:6 | Found a sand-covered staircase.
9708 | D:6 | Learned a level 5 spell: Fireball
9711 | Ossuary | Entered an ossuary
10037 | Ossuary | Reached * piety under Vehumet
10037 | Ossuary | Offered knowledge of Sandblast by Vehumet.
10206 | Ossuary | Reached skill level 5 in Conjurations
11467 | D:6 | Found a shattered altar of Ashenzari.
12198 | D:7 | Reached ** piety under Vehumet
12198 | D:7 | Offered knowledge of Magic Dart by Vehumet.
12198 | D:7 | Reached XP level 9. HP: 91/91 MP: 18/18
12201 | D:7 | Learned a level 1 spell: Magic Dart
12697 | D:7 | Got an ichor-stained quarterstaff
12698 | D:7 | Identified the cursed +3 quarterstaff of Slow Death {flame, rF- MR++ Str+5} (You found it on level 7 of the Dungeon)
13151 | D:8 | Found Waxer's Magic Scroll Emporium.
13161 | D:8 | Bought a scroll of identify for 26 gold pieces
13161 | D:8 | Bought a scroll of fear for 45 gold pieces
13161 | D:8 | Bought a scroll of identify for 26 gold pieces
13161 | D:8 | Bought a scroll of identify for 26 gold pieces
13161 | D:8 | Bought a scroll of immolation for 45 gold pieces
13161 | D:8 | Bought a scroll of teleportation for 39 gold pieces
13834 | D:8 | Noticed Joseph
13857 | D:8 | Killed Joseph
14045 | D:8 | Found Foobo's Jewellery Boutique.
14047 | D:8 | Found Cuiwnap's Distillery.
14055 | D:8 | Bought a potion of might for 60 gold pieces
14055 | D:8 | Bought a potion of flight for 45 gold pieces
14055 | D:8 | Bought a potion of berserk rage for 75 gold pieces
14215 | D:8 | Offered knowledge of Throw Frost by Vehumet.
14777 | D:8 | Reached XP level 10. HP: 88/100 MP: 19/19
14973 | D:9 | Reached *** piety under Vehumet
14973 | D:9 | Reached skill level 10 in Conjurations
15060 | D:9 | Noticed Erica
15067 | D:9 | Killed Erica
15492 | D:9 | Noticed Prince Ribbit
15507 | D:9 | Killed Prince Ribbit
16124 | D:9 | Noticed a two-headed ogre
16139 | D:9 | Noticed Maurice
16153 | D:9 | Killed Maurice
16153 | D:9 | Reached skill level 7 in Spellcasting
16169 | D:9 | Learned a level 4 spell: Throw Icicle
16243 | D:9 | Got a shimmering rapier
16244 | D:9 | Identified the +5 rapier "Bung" {holy, Str+3} (You found it on level 9 of the Dungeon)
16413 | D:9 | Killed a two-headed ogre
16647 | D:10 | Entered Level 10 of the Dungeon
16647 | D:10 | Found a staircase to the Orcish Mines.
16903 | D:10 | Noticed Josephine
16911 | D:10 | Offered knowledge of Iskenderun's Mystic Blast by Vehumet.
16919 | D:10 | Killed Josephine
16919 | D:10 | Reached skill level 5 in Ice Magic
16919 | D:10 | Reached XP level 11. HP: 80/106 MP: 22/22
17707 | D:10 | Got a scorched tin ring
17892 | D:11 | Noticed Gastronok
18282 | D:11 | Killed Gastronok
18282 | D:11 | Reached skill level 9 in Spellcasting
18458 | D:11 | Learned a level 4 spell: Iskenderun's Mystic Blast
18931 | D:11 | Reached skill level 10 in Spellcasting
19028 | D:11 | Noticed a cyclops
19055 | D:11 | Killed a cyclops
19219 | D:11 | Noticed an unseen horror
19222 | D:11 | Killed an unseen horror
19230 | D:11 | Found a staircase to the Lair.
19269 | D:11 | Reached skill level 11 in Spellcasting
19276 | D:11 | Reached skill level 1 in Maces & Flails
19353 | D:11 | Learned a level 3 spell: Ozocubu's Armour
19819 | D:12 | Reached skill level 1 in Charms
19819 | D:12 | Reached XP level 12. HP: 115/115 MP: 27/27
19836 | D:12 | Found a frozen archway.
19870 | D:12 | Identified the ring of Xom's Recklessness {rPois Str+4 Int+4 Slay+5 Stlth+} (You found it on level 10 of the Dungeon)
19938 | D:12 | Noticed a two-headed ogre
20010 | D:12 | Killed a two-headed ogre
20010 | D:12 | Reached **** piety under Vehumet
20387 | D:12 | Reached skill level 5 in Maces & Flails
20498 | D:12 | Offered knowledge of Lightning Bolt by Vehumet.
20568 | D:12 | Noticed a seven-headed hydra
21033 | D:12 | Noticed a vault guard
21043 | D:12 | Killed a vault guard
21089 | D:12 | Found a portal to a secret trove of treasure.
21466 | Lair:1 | Entered Level 1 of the Lair of Beasts
21536 | D:8 | Bought a potion of curing for 45 gold pieces
21536 | D:8 | Bought a potion of brilliance for 60 gold pieces
21536 | D:8 | Bought a potion of curing for 45 gold pieces
21536 | D:8 | Bought a potion of brilliance for 60 gold pieces
21536 | D:8 | Bought 2 potions of lignification for 90 gold pieces
21660 | Lair:1 | Noticed Fannar
21845 | Lair:1 | Reached skill level 12 in Spellcasting
22467 | Lair:2 | Noticed an eight-headed hydra
22482 | Lair:2 | Killed an eight-headed hydra
22704 | Lair:2 | Learned a level 6 spell: Bolt of Cold
22811 | Lair:2 | Reached skill level 13 in Spellcasting
22994 | Lair:2 | Noticed a seven-headed hydra
23019 | Lair:2 | Killed a seven-headed hydra
23019 | Lair:2 | Reached XP level 13. HP: 122/122 MP: 24/30
23135 | Lair:2 | Reached skill level 14 in Spellcasting
23278 | Lair:2 | Learned a level 4 spell: Summon Ice Beast
23570 | Lair:2 | Noticed Urug
23582 | Lair:2 | Killed Urug
24131 | Lair:3 | Found a dark tunnel.
24155 | Volcano | Entered a volcano
24190 | Volcano | Found a radiant altar of Vehumet.
24191 | Volcano | Noticed a red draconian
24207 | Volcano | Killed a red draconian
24700 | Lair:3 | Found a hole to the Spider Nest.
24956 | Lair:3 | Reached ***** piety under Vehumet
24956 | Lair:3 | Offered knowledge of Conjure Ball Lightning by Vehumet.
25560 | Lair:3 | Found a basalt altar of Yredelemnul.
26183 | Lair:3 | You fall through a shaft for 3 floors!
26183 | Lair:6 | Entered Level 6 of the Lair of Beasts
26617 | Lair:6 | Reached skill level 10 in Maces & Flails
27028 | Lair:4 | Reached XP level 14. HP: 93/140 MP: 6/32
27113 | Lair:4 | Found the +6 shillelagh "Devastator" {shatter}
27278 | Lair:4 | Reached skill level 10 in Fighting
27291 | Lair:4 | Found a staircase to the Swamp.
27408 | Lair:4 | Found a runed door.
28773 | Lair:5 | Found a staircase to the Slime Pits.
28773 | Lair:5 | Found a viscous altar of Jiyva.
29123 | Lair:5 | Noticed Nessos
29125 | Lair:5 | Noticed Nessos
29125 | Lair:5 | Nessos changed into Nessos the orb spider
29127 | Lair:5 | Killed Nessos the orb spider
29860 | Lair:6 | Offered knowledge of Fulminant Prism by Vehumet.
32114 | Lair:6 | Reached XP level 15. HP: 119/156 MP: 5/33
32387 | Lair:6 | Reached skill level 15 in Spellcasting
33429 | Orc:1 | Entered Level 1 of the Orcish Mines
33443 | Orc:1 | Found Jeyn's Assorted Antiques.
33459 | Orc:1 | Bought a scroll of teleportation for 75 gold pieces
33459 | Orc:1 | Bought an encrusted mace for 200 gold pieces
33704 | Orc:1 | Found Finuadah's Magic Scroll Boutique.
34009 | Orc:1 | Learned a level 6 spell: Freezing Cloud
34034 | Orc:1 | Bought a scroll of teleportation for 30 gold pieces
34034 | Orc:1 | Bought a scroll of identify for 20 gold pieces
34034 | Orc:1 | Bought a scroll of teleportation for 30 gold pieces
34034 | Orc:1 | Bought a scroll of identify for 20 gold pieces
34034 | Orc:1 | Bought a scroll of fear for 35 gold pieces
34182 | Orc:1 | Identified the +8 mace "Zipnu" {crush, rPois Int+3} (You bought it in a shop on level 1 of the Orcish Mines)
34196 | Orc:1 | Found Upryop's Assorted Antiques.
34202 | Orc:1 | Reached skill level 1 in Air Magic
34322 | Orc:1 | Found Xapaerie's Jewellery Shop.
34561 | Orc:1 | Found Cyfeinee's General Store.
34570 | Orc:1 | Bought a scroll of identify for 24 gold pieces
34570 | Orc:1 | Bought a potion of magic for 96 gold pieces
34570 | Orc:1 | Bought a scroll of teleportation for 36 gold pieces
34814 | Orc:2 | Entered Level 2 of the Orcish Mines
34901 | Orc:2 | Offered knowledge of Venom Bolt by Vehumet.
35212 | Orc:2 | Noticed Bigdawg's ghost (adept MiFi)
35347 | Orc:2 | Reached skill level 1 in Summonings
35425 | Orc:2 | Found a staircase to the Elven Halls.
35475 | Orc:2 | Found the +9 scales of the Dragon King {rPois rF+ rC+ MR+}
35727 | Orc:2 | Reached skill level 1 in Evocations
Skill XL: | 1 2 3 4 5 6 7 8 9 10 11 12 13 14 15 |
---------------+----------------------------------------------+-----
Spellcasting | 3 4 5 6 7 11 13 14 15 | 15.5
Conjurations | 1 3 4 6 9 11 | 11.1
Fire Magic | 3 4 | 4.0
Throwing | 3 | 3.1
Dodging | 2 | 2.1
Fighting | 3 6 9 12 | 12.0
Ice Magic | 5 6 | 6.3
Maces & Flails | 2 5 10 12 | 12.2
Charms | 1 3 | 3.3
Air Magic | 3 | 3.2
Summonings | 2 | 2.0
Evocations | 1 | 1.7
Slings | | 0.1
Stealth | | 1.4
Action | 1- 3 | 4- 6 | 7- 9 | 10-12 | 13-15 || total
-------------------------+-------+-------+-------+-------+-------++-------
Melee: Dagger | | 18 | | 5 | || 23
Rapier | | | | 35 | || 35
Halberd | | | | 5 | || 5
Scimitar | | | | 1 | || 1
Flail | | | | 65 | 18 || 83
Eveningstar | | | | | 110 || 110
Mace | | | | | 50 || 50
Fire: Hunting sling | | 30 | 99 | 85 | || 214
Throw: Stone | 1 | | | | || 1
Tomahawk | | | | | 4 || 4
Cast: Flame Tongue | 69 | 60 | 241 | 133 | 10 || 513
Conjure Flame | | 10 | 32 | 29 | 22 || 93
Inner Flame | | 3 | 13 | 10 | 2 || 28
Throw Flame | | | 9 | 52 | 60 || 121
Sticky Flame | | | 7 | 65 | 119 || 191
Fireball | | | | 31 | 56 || 87
Throw Icicle | | | | 8 | 95 || 103
Ozocubu's Armour | | | | 3 | 10 || 13
Iskenderun's Myst | | | | 16 | 18 || 34
Bolt of Cold | | | | | 98 || 98
Summon Ice Beast | | | | | 9 || 9
Magic Dart | | | | | 54 || 54
Freezing Cloud | | | | | 3 || 3
Evoke: Wand | | | 9 | 5 | 9 || 23
Use: Scroll | | 5 | 10 | 13 | 14 || 42
Potion | | 1 | 4 | 13 | 13 || 31
Stab: Sleeping | | 2 | | | 1 || 3
Eat: Chunk | 6 | 9 | 19 | 22 | 28 || 84
Ration | | | 4 | 3 | 11 || 18
Armor: Robe | 13 | 14 | 25 | 17 | || 69
Troll leather arm | | | | 55 | 126 || 181
Skin | | | | 29 | || 29
Dodge: Dodged | 14 | 28 | 49 | 111 | 128 || 330
Could back out and try D:14-maybe 15 first (or some of Swamp), but feeling rather iffy about those yet.
Here are the things I can think of for the ghost right away:
1. Send summons at it and pelt it with the Wand of Acid (but low Evocations) or maybe some Icicles. I tried this earlier and somehow (luck?) it took a few turns to cut through 2 ice beasts. Unfortunately, the ice beasts were also mostly blocking my line of fire and I'm not sure it would sit still for long if they weren't.
2. Play cloud attrition with Freezing Cloud (or Immolation and some quick kills at range) and maybe Lamp of Fire, probably using some Potions of Magic to keep the jig up until it's gone. Maybe see if some ice beasts can keep it busy inside the freezing cloud. Kind of leaning toward this. Not sure how long it would take though.
3. Take it on an excursion somewhere along a remote edge of the floor, dig a tunnel away from everything with some wand charges, teleport out and leave it in there. I still have a lot of the floor to explore though, so it would probably find its way over again.
4. Get some orcs to happen to be in its way, enslave some of them and/or Inner Flame some for more cloud kiting. Seems like a lot of work to set up though, with this map.
5. Quaff Lignification and Haste, take a go with the holy flail. This might flop except for a quick finisher, though. Not keen on that idea.
Anything else?