[CiP] DDNe - bad items but still standing


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Spider Stomper

Posts: 230

Joined: Saturday, 19th May 2012, 12:12

Post Wednesday, 16th May 2018, 18:50

[CiP] DDNe - bad items but still standing

Hi everybody,

my best DD so far, never had the chance to arrive to Vault with one of those derros. I think it's all because I'm abusing the Vile Clutch. Once removed my DD will start dying at L1 or even earlier :)
Beside a very good ring and a nice leather armour I had not much luck with the RNG, but I've tried to play at my best and with a staff of death and a venom battleaxe I'm trying to survive vault with some efforts.
Here it comes the dump:

  Code:
 Dungeon Crawl Stone Soup version 0.21.1-1-g345015f (webtiles) character file.

torrenera the Severer (Deep Dwarf Necromancer)     Turns: 45180, Time: 04:59:47

Health: 148/183    AC: 23    Str: 20    XL:     19   Next: 22%
Magic:  32/32      EV: 20    Int: 24    God:    Makhleb [******]
Gold:   1231       SH:  0    Dex: 13    Spells: 16/38 levels left

rFire    . . .     SeeInvis +   a - +1 battleaxe (venom)
rCold    . . .     Gourm    .   (shield currently unavailable)
rNeg     + + .     Faith    .   S - +1 leather armour of Plog {rPois rCorr Str+4 Slay+3}
rPois    +         Spirit   .   p - +1 helmet of the Moon {+Fly}
rElec    .         Reflect  .   R - +2 cloak
rCorr    +         Harm     .   n - +2 pair of gloves of Distant Shores {Int+2}
MR       ++...                  s - +2 pair of boots
Stlth    ++........             y - amulet of magic regeneration
HPRegen  0.00/turn              T - ring of Musiv {rN+ Int+2 Slay+2 SInv}
MPRegen  0.48/turn              x - +4 ring of protection

@: non-regenerating
A: damage resistance, heal wounds, negative energy resistance 1, sense
surroundings 3, no regeneration
}: 2/15 runes: decaying, serpentine
a: Heal Wounds, Minor Destruction, Lesser Servant of Makhleb, Major Destruction,
Greater Servant of Makhleb, Renounce Religion, Evoke Flight


You are on level 1 of the Vaults.
You worship Makhleb.
Makhleb is exalted by your worship.
You are not hungry.

You have visited 8 branches of the dungeon, and seen 35 of its levels.
You have visited 1 bazaar.
You have also visited: Bailey.

You have collected 4129 gold pieces.
You have spent 2898 gold pieces at shops.

Inventory:

Hand Weapons
 a - a +1 battleaxe of venom (weapon)
 v - a +1 battleaxe of chopping
 z - a battleaxe of flaming
Missiles
 i - a tomahawk
 k - 7 steel tomahawks
 V - 10 tomahawks of returning (quivered)
Armour
 n - the +2 pair of gloves of Distant Shores (worn) {Int+2}
   (You bought it in a shop on level 2 of the Orcish Mines)   
   
   It affects your intelligence (+2).
 p - the +1 helmet of the Moon (worn) {+Fly}
   (You found it on level 2 of the Swamp)   
   
   It lets you fly.
 s - a +2 pair of boots (worn)
 u - the +1 scale mail "Cihi Mor" {rN+ SInv}
   (You bought it in a shop in a bazaar)   
   
   It protects you from negative energy.
   It lets you see invisible.
 w - +0 ice dragon scales
 E - a +2 plate armour of fire resistance
 R - a +2 cloak (worn)
 S - the +1 leather armour of Plog (worn) {rPois rCorr Str+4 Slay+3}
   (You found it on level 4 of the Snake Pit)   
   
   It affects your strength (+4).
   It affects your accuracy and damage with ranged weapons and melee attacks
   (+3).
   It protects you from poison.
   It protects you from acid and corrosion.
Magical Staves
 b - an uncursed staff of death
Jewellery
 f - an uncursed ring of fire
 o - an uncursed ring of ice
 x - a +4 ring of protection (right hand)
 y - an amulet of magic regeneration (around neck)
 T - the ring of Musiv (left hand) {rN+ Int+2 Slay+2 SInv}
   (You bought it in a shop on level 2 of the Orcish Mines)   
   
   [ring of see invisible]
   
   It affects your intelligence (+2).
   It affects your accuracy and damage with ranged weapons and melee attacks
   (+2).
   It protects you from negative energy.
   It lets you see invisible.
Wands
 j - a wand of enslavement (20)
 r - a wand of acid (15)
 H - a wand of paralysis (61)
 J - a wand of disintegration (35)
 O - a wand of flame (54)
 Y - a wand of digging (22)
Scrolls
 g - 14 scrolls of remove curse
 h - 4 scrolls of teleportation
 m - 10 scrolls of magic mapping
 C - 4 scrolls of fear
 D - 4 scrolls of immolation
 I - 3 scrolls of vulnerability
 X - 5 scrolls of fog
Potions
 d - 14 potions of curing
 e - 5 potions of invisibility
 l - 5 potions of lignification
 q - a potion of cancellation
 B - a potion of ambrosia
 G - 4 potions of might
 L - 5 potions of magic
 M - 3 potions of flight
 N - a potion of heal wounds
 P - 2 potions of agility
 Q - 2 potions of brilliance
 W - a pink potion
 Z - 2 potions of berserk rage
Miscellaneous
 A - 2 phantom mirrors
 U - a fan of gales
Comestibles
 c - 54 rations
 t - 9 chunks of flesh


   Skills:
 - Level 14.6 Fighting
 - Level 20.0 Axes
 * Level 12.8 Armour
 - Level 13.0 Dodging
 - Level 2.4 Stealth
 - Level 10.0 Spellcasting
 - Level 10.6 Necromancy
 - Level 5.2 Translocations
 - Level 6.2 Earth Magic
 * Level 10.6 Invocations
 - Level 10.0 Evocations


You have 16 spell levels left.
You know the following spells:

 Your Spells              Type           Power        Failure   Level  Hunger
a - Apportation           Tloc           #####.       1%          1    None
b - Animate Skeleton      Necr           N/A          1%          1    None
c - Vampiric Draining     Necr           ######....   1%          3    None
d - Animate Dead          Necr           N/A          1%          4    #......
e - Borgnjor's Vile Clut  Necr/Erth      ######....   4%          5    ####...
f - Swiftness             Chrm/Air       ##......     9%          2    None
g - Searing Ray           Conj           ##....       9%          2    None
h - Summon Butterflies    Summ           ##......     6%          1    None
i - Lesser Beckoning      Tloc           #####.....   1%          3    None


Dungeon Overview and Level Annotations

Branches:
Dungeon (15/15)            Temple (1/1) D:7            Lair (6/6) D:10
  Swamp (4/4) Lair:3        Snake (4/4) Lair:2        Slime (0/5) Lair:6
    Orc (2/2) D:9             Elf (2/3) Orc:2        Vaults (1/5) D:14
 Depths (0/5) D:15       

Altars:
Cheibriados
Dithmenos
Gozag
Hepliaklqana
Makhleb
Okawaru
Qazlal
Ru
Sif Muna
Trog
Uskayaw
Vehumet
Wu Jian
Xom
Zin
Beogh
Jiyva

Shops:
D:9 (   D:14 }%   Orc:2 [([=   Elf:1 ?   Elf:2 ==}

Annotations:
D:5 Tiareth's ghost, novice DESk
D:7 cultivahabas's ghost, novice TrMo
D:14 exclusion: ice statue
Lair:1 exclusion: oklob plant
Snake:4 exclusion: Roxanne, Roxanne
Elf:1 exclusion: orange crystal statue


Innate Abilities, Weirdness & Mutations

You are resistant to damage.
You can heal yourself by infusing magical energy.
You resist negative energy. (rN+)
You passively map a large area around you.
You do not regenerate.


Message History

You continue putting on your +0 ice dragon scales. x2
Your ice dragon skeleton crumbles into dust!
You continue putting on your +0 ice dragon scales. x3
You finish putting on your +0 ice dragon scales.
Wear which item? (? for menu, Esc to quit)
You start removing your armour.
You continue taking off your +0 ice dragon scales. x4
You finish taking off your +0 ice dragon scales.
You start putting on your armour.
You continue putting on the +1 scale mail "Cihi Mor" {rN+ SInv}. x5
You finish putting on the +1 scale mail "Cihi Mor" {rN+ SInv}.
Wear which item? (? for menu, Esc to quit)
You start removing your armour.
You continue taking off the +1 scale mail "Cihi Mor" {rN+ SInv}. x4
You finish taking off the +1 scale mail "Cihi Mor" {rN+ SInv}.
You start putting on your armour.
You continue putting on the +1 leather armour of Plog {rPois rCorr Str+4 Slay+3}. x5
You finish putting on the +1 leather armour of Plog {rPois rCorr Str+4 Slay+3}.
Char dumped successfully.
Saving game... please wait.

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There are no monsters in sight!

Vanquished Creatures
  Saint Roka (Orc:2)
  Jorgrun (Snake:3)
  A deep elf blademaster (Elf:2)
  2 thorn hunters (Swamp:3)
  The ghost of equalderp2856 the Severer, an adept MiFi (Snake:3)
  Kirke (Snake:4)
  5 nagarajas (Snake:4)
  A deep elf sorcerer (Elf:1)
  The ghost of vatarom the Scorcher, an adept DEFE of Vehumet (Snake:3)
  A vault warden (Vaults:1)
  Aizul (Elf:2)
  2 ironheart preservers (Vaults:1)
  A stone giant (Orc:2)
  A deep elf annihilator (Vaults:1)
  2 fire dragons (Swamp:4)
  Josephine (Lair:4)
  A deep elf death mage (Vaults:1)
  A great orb of eyes (Vaults:1)
  3 yaktaur captains (Vaults:1)
  13 naga warriors
  6 vault guards
  A rakshasa (Vaults:1)
  15 hydras
  3 ice dragons
  5 centaur warriors
  6 anacondas
  3 ogre magi
  12 dancing weapons
  19 two-headed ogres
  8 alligators
  A tengu warrior (D:14)
  3 death yaks (D:10)
  An orc high priest (Orc:2)
  14 deep elf knights
  17 naga sharpshooters
  3 shock serpents
  7 swamp dragons
  12 skeletal warriors
  5 naga ritualists
  A deep troll (shapeshifter) (Vaults:1)
  A wizard (D:14)
  3 unseen horrors
  A spriggan druid (Swamp:4)
  2 ironbrand convokers (Vaults:1)
  3 deep elf archers (Elf:1)
  3 shambling mangroves
  3 mana vipers
  A lindwurm (Lair:6)
  3 orc knights
  A harpy (shapeshifter) (Vaults:1)
  2 wolf spiders
  21 ugly things
  8 cyclopes
  2 orc sorcerers (Orc:2)
  2 necromancers (D:14)
  37 deep elf magi
  6 salamanders
  An elephant (Lair:4)
  2 manticores
  2 centaur zombies (D:14)
  A guardian serpent (Snake:3)
  27 black mambas
  15 naga magi
  A torpor snail (Lair:2)
  3 gargoyles
  7 komodo dragons
  15 spiny frogs
  4 kobold demonologists
  3 rime drakes
  A freezing wraith (D:15)
  6 yaktaurs (Vaults:1)
  A tengu conjurer (D:14)
  14 polar bears
  A wolf spider simulacrum (D:15)
  9 tyrant leeches
  2 harpy zombies (D:15)
  A meliai (D:13)
  7 trolls
  11 slime creatures
  13 hornets
  10 blink frogs
  10 hippogriffs
  7 bog bodies
  2 meliai zombies (D:12)
  2 shadows
  5 spriggans
  2 water elementals (Elf:1)
  An air elemental (Elf:1)
  4 wyverns
  4 wraiths
  A basilisk (shapeshifter) (Vaults:1)
  A fire elemental (Elf:2)
  13 vampire mosquitoes
  2 fire bats (Swamp:4)
  31 yaks
  A basilisk (Lair:6)
  19 humans (D:14)
  A hog (Elf:1)
  2 steam dragons
  11 wargs
  11 insubstantial wisps
  15 swamp worms
  26 nagas
  2 acid dragons
  11 hell hounds (Lair:6)
  24 water moccasins
  8 porcupines
  11 black bears
  41 orc warriors
  3 ice beasts
  5 sky beasts
  9 swamp drakes
  A black bear (shapeshifter) (D:14)
  An eye of draining (D:14)
  5 boggarts (Vaults:1)
  10 ogres
  14 centaurs
  22 wolves
  9 crocodiles
  5 big kobolds
  11 bullfrogs
  3 earth elementals
  2 scorpions
  A human simulacrum (Vaults:1)
  9 killer bees
  3 wights (D:11)
  A vampire bat (Elf:1)
  5 howler monkeys
  A bullfrog zombie (D:5)
  10 crimson imps
  2 hounds
  20 orc priests
  34 orc wizards
  A bullfrog skeleton (D:10)
  9 jellies
  5 centaur skeletons
  3 iguanas
  3 hell rats
  10 worker ants
  A hound zombie (D:6)
  16 gnolls
  13 adders
  3 shadow imps
  A white imp (Vaults:1)
  7 oozes
  An adder skeleton (D:6)
  2 worms
  3 dart slugs
  7 leopard geckos
  106 orcs
  2 ball pythons
  6 giant cockroaches
  13 goblins
  6 hobgoblins
  17 jackals
  6 quokkas
  7 bats
  9 frilled lizards
  A giant cockroach zombie (D:6)
  A jackal skeleton (D:4)
  26 kobolds
  A quokka zombie (D:6)
  7 rats
  A briar patch (Swamp:3)
  5 plants
1192 creatures vanquished.

Vanquished Creatures (collateral kills)
  Vashnia (Snake:4)
  2 nagarajas
  An orc warlord (Vaults:1)
  A very ugly thing (Vaults:1)
  A fire dragon (Swamp:4)
  6 hydras
  A vault guard (Vaults:1)
  3 naga warriors
  The ghost of vatarom the Envoy of Void, a journeyman DsAK of Lugonu (Lair:4)
  A ghost crab (Swamp:1)
  An ogre mage (Vaults:1)
  2 anacondas (Snake:3)
  A two-headed ogre (D:15)
  2 naga sharpshooters
  2 deep elf knights
  3 skeletal warriors
  A fire crab (Swamp:4)
  2 swamp dragons (Swamp:4)
  A lindwurm (Swamp:4)
  2 ironbrand convokers (Vaults:1)
  2 cyclopes
  2 mana vipers
  A wolf spider zombie (D:14)
  2 ugly things (Vaults:1)
  2 deep elf magi
  A salamander (shapeshifter) (Vaults:1)
  3 elephants (Lair:4)
  A vault sentinel (Vaults:1)
  A naga mage (Snake:1)
  7 black mambas
  A centaur skeleton (D:15)
  A rime drake (Lair:6)
  2 yaktaurs (Vaults:1)
  2 polar bears (Lair:4)
  A tyrant leech (Swamp:4)
  5 blink frogs
  2 hornets
  A bog body (Swamp:3)
  4 hippogriffs
  4 yaks (Lair:5)
  4 wraiths
  2 wyverns
  2 humans (D:14)
  A hog (Snake:4)
  A basilisk (Lair:3)
  A steam dragon (Swamp:4)
  A hungry ghost (D:10)
  5 vampire mosquitoes
  2 swamp worms
  8 nagas
  An insubstantial wisp (Swamp:4)
  An acid dragon (Vaults:1)
  3 water moccasins
  A porcupine (Lair:5)
  4 hell hounds (Lair:6)
  2 swamp drakes (Swamp:4)
  2 orc warriors (Orc:2)
  3 black bears (Lair:6)
  2 necrophages
  3 ogres
  3 wolves
  7 crocodiles
  A bullfrog (Lair:2)
  2 killer bees (D:13)
  2 wights (D:11)
  2 howler monkeys (D:8)
  2 crimson imps
  A bullfrog skeleton (D:12)
  An orc priest (Orc:2)
  A hound (D:10)
  A jelly (Lair:6)
  A hell rat (D:9)
  2 adders
  A gnoll (D:4)
  A river rat (D:10)
  2 shadow imps
  6 orcs
  A bat (D:3)
  2 kobolds (Bailey)
  A bush (Lair:6)
  4 plants
173 creatures vanquished.

Vanquished Creatures (others)
  A yaktaur captain (Vaults:1)
  A lindwurm (Swamp:4)
  A swamp dragon (Swamp:4)
  A deep elf mage (Elf:1)
  A naga mage (Snake:4)
  3 yaktaurs (Vaults:1)
  2 humans (Snake:4)
  2 steam dragons (Swamp:4)
  A vampire mosquito (Lair:3)
  A naga (Snake:3)
  A swamp worm (Swamp:4)
  6 swamp drakes (Swamp:4)
  An ogre (Vaults:1)
  2 fungi (Lair:6)
  11 plants (Lair:6)
35 creatures vanquished.

Grand Total: 1400 creatures vanquished

Notes
Turn   | Place    | Note
-------+----------+-------------------------------------------
     0 | D:1      | torrenera the Deep Dwarf Necromancer began the quest for the Orb.
     0 | D:1      | Reached XP level 1. HP: 15/15 MP: 3/3
   175 | D:1      | Reached XP level 2. HP: 7/22 MP: 0/4
   221 | D:1      | Learned a level 1 spell: Animate Skeleton
   565 | D:1      | Reached skill level 5 in Necromancy
   767 | D:1      | Reached XP level 3. HP: 9/28 MP: 1/6
   772 | D:1      | Learned a level 3 spell: Vampiric Draining
  1448 | D:1      | Reached XP level 4. HP: 28/36 MP: 1/8
  2395 | D:3      | Reached XP level 5. HP: 26/42 MP: 3/10
  3037 | D:3      | Found a stormy altar of Qazlal.
  3497 | D:4      | Reached XP level 6. HP: 33/49 MP: 5/12
  3694 | D:4      | Got a smoking mace
  3697 | D:4      | Identified the +3 mace of Sin {pain, rC+} (You found it on level 4 of the Dungeon)
  3807 | D:4      | Reached skill level 5 in Spellcasting
  3933 | D:4      | Found an iron altar of Okawaru.
  3986 | D:4      | You fall through a shaft for 3 floors!
  3986 | D:7      | Noticed an ice beast
  4067 | D:7      | Killed an ice beast
  4067 | D:7      | Reached XP level 7. HP: 44/55 MP: 2/15
  4193 | D:7      | Found a staircase to the Ecumenical Temple.
  4202 | Temple   | Entered the Ecumenical Temple
  4250 | Temple   | Became a worshipper of Makhleb the Destroyer
  4452 | D:7      | Learned a level 4 spell: Animate Dead
  4458 | D:7      | Learned a level 5 spell: Borgnjor's Vile Clutch
  4461 | D:7      | Learned a level 2 spell: Swiftness
  4661 | D:7      | Noticed cultivahabas's ghost (novice TrMo)
  4828 | D:6      | Reached XP level 8. HP: 46/62 MP: 8/18
  4887 | D:5      | Entered Level 5 of the Dungeon
  4963 | D:4      | Found Ufuuvoq's Book Shoppe.
  5165 | D:5      | Reached * piety under Makhleb
  5277 | D:5      | Noticed Tiareth's ghost (novice DESk)
  5931 | D:6      | Noticed a two-headed ogre
  6075 | D:6      | Killed a two-headed ogre
  6075 | D:6      | Reached skill level 10 in Necromancy
  6075 | D:6      | Gained mutation: You passively map the area around you. [Deep Dwarf growth]
  6075 | D:6      | Reached XP level 9. HP: 7/68 MP: 2/19
  6242 | D:5      | Reached skill level 1 in Fighting
  6242 | D:5      | Reached skill level 1 in Armour
  6452 | D:6      | Reached ** piety under Makhleb
  6481 | D:6      | Found a shimmering altar of Xom.
  6487 | D:6      | Reached skill level 1 in Earth Magic
  6734 | D:6      | Noticed a manticore
  6740 | D:6      | Killed a manticore
  6824 | D:7      | Reached skill level 5 in Earth Magic
  7238 | D:8      | Found a flagged portal.
  7259 | Bailey   | Entered a bailey
  7458 | Bailey   | Found an iron altar of Okawaru.
  7463 | Bailey   | Reached skill level 5 in Invocations
  7705 | D:8      | Reached *** piety under Makhleb
  7792 | D:8      | Reached XP level 10. HP: 70/78 MP: 1/20
  7919 | D:8      | Found a shadowy altar of Dithmenos.
  8228 | D:9      | Found a staircase to the Orcish Mines.
  8229 | D:9      | Found Afofoarr's Weapon Boutique.
  8473 | D:9      | Found an opulent altar of Gozag.
  8473 | D:9      | Found a bloodstained altar of Trog.
  8954 | D:9      | Got an ominously black robe
  9242 | D:10     | Entered Level 10 of the Dungeon
  9242 | D:10     | Found a staircase to the Lair.
  9242 | D:10     | Noticed a death yak
  9246 | D:10     | Noticed a death yak
  9308 | D:10     | Noticed a two-headed ogre
  9308 | D:10     | Reached skill level 1 in Evocations
  9324 | D:10     | Killed a two-headed ogre
  9497 | D:10     | Noticed a death yak
  9662 | D:10     | Reached skill level 5 in Armour
  9704 | D:11     | Reached skill level 5 in Evocations
  9907 | D:11     | Killed an unseen horror
 10012 | D:11     | Identified the +1 robe "Buosur" {Str+4 Slay+5 Stlth+} (You found it on level 9 of the Dungeon)
 10019 | D:11     | Noticed a two-headed ogre
 10027 | D:11     | Killed a two-headed ogre
 10027 | D:11     | Reached XP level 11. HP: 72/92 MP: 8/21
 10042 | D:11     | Noticed a cyan ugly thing
 10054 | D:11     | Killed a cyan ugly thing
 10179 | D:11     | Noticed a two-headed ogre
 10190 | D:11     | Killed a two-headed ogre
 10465 | D:11     | Learned a level 2 spell: Searing Ray
 10623 | D:11     | Noticed a two-headed ogre
 10634 | D:11     | Killed a two-headed ogre
 10634 | D:11     | Reached skill level 5 in Fighting
 10932 | D:10     | Reached skill level 5 in Dodging
 11225 | D:10     | Killed a death yak
 11227 | D:10     | Killed a death yak
 11227 | D:10     | Killed a death yak
 11274 | D:10     | Reached **** piety under Makhleb
 11743 | Lair:1   | Entered Level 1 of the Lair of Beasts
 12422 | Lair:1   | Noticed an oklob plant
 12902 | Lair:2   | Noticed a six-headed hydra
 12912 | Lair:1   | Killed a six-headed hydra
 12912 | Lair:1   | Reached skill level 10 in Evocations
 12912 | Lair:1   | Reached XP level 12. HP: 94/106 MP: 12/22
 13074 | Lair:2   | Noticed an eight-headed hydra
 13080 | Lair:2   | Killed an eight-headed hydra
 13270 | Lair:2   | Found a staircase to the Snake Pit.
 13806 | Lair:3   | Got a brightly glowing chain mail
 13913 | Lair:3   | Reached skill level 10 in Dodging
 13967 | Lair:3   | Noticed a six-headed hydra
 13984 | Lair:3   | Killed a six-headed hydra
 13984 | Lair:3   | Reached ***** piety under Makhleb
 14634 | Lair:3   | Found a staircase to the Swamp.
 15304 | Lair:4   | Reached XP level 13. HP: 101/118 MP: 14/23
 15370 | Lair:4   | Noticed vatarom's ghost (journeyman DsAK)
 15391 | Lair:4   | Killed vatarom's ghost
 15451 | Lair:4   | Noticed Josephine
 15469 | Lair:4   | Killed Josephine
 17193 | Lair:6   | Entered Level 6 of the Lair of Beasts
 17295 | Lair:5   | Reached skill level 10 in Fighting
 18420 | Lair:6   | Found a runed door.
 18420 | Lair:6   | Found a viscous altar of Jiyva.
 18422 | Lair:6   | Found a staircase to the Slime Pits.
 18574 | Lair:6   | Reached ****** piety under Makhleb
 18603 | Lair:6   | Gained mutation: You resist negative energy. (rN+) [Deep Dwarf growth]
 18603 | Lair:6   | Reached XP level 14. HP: 120/135 MP: 7/24
 19381 | Lair:2   | Identified the +4 chain mail of Wottump {SInv Stlth+} (You found it on level 3 of the Lair of Beasts)
 19462 | Orc:1    | Entered Level 1 of the Orcish Mines
 19908 | Orc:2    | Entered Level 2 of the Orcish Mines
 19937 | Orc:2    | Found a staircase to the Elven Halls.
 20462 | Orc:2    | Noticed Saint Roka
 21054 | D:12     | Learned a level 1 spell: Apportation
 22040 | D:13     | Learned a level 1 spell: Summon Butterflies
 22087 | D:13     | Got a brightly glowing chain mail
 22098 | D:13     | Identified the cursed +0 chain mail "Gezapn" {Dex+5} (You found it on level 13 of the Dungeon)
 22137 | D:13     | Reached skill level 1 in Axes
 22539 | D:13     | Reached skill level 2 in Axes
 22804 | D:13     | You fall through a shaft!
 23092 | D:14     | Reached skill level 3 in Axes
 23386 | D:14     | Reached skill level 4 in Axes
 23786 | D:14     | Reached skill level 5 in Axes
 23873 | D:14     | Reached skill level 10 in Armour
 23997 | D:14     | Found Ykkuucoa's Gadget Emporium.
 24013 | D:14     | Found Feamp's Food Boutique.
 24068 | D:14     | Reached XP level 15. HP: 148/148 MP: 15/25
 24483 | D:14     | Reached skill level 6 in Axes
 24541 | D:14     | Reached skill level 7 in Axes
 24743 | D:14     | Found a gate to the Vaults.
 25005 | D:15     | Entered Level 15 of the Dungeon
 25101 | D:15     | Found a shadowy altar of Dithmenos.
 25257 | D:15     | Reached skill level 8 in Axes
 25517 | D:15     | Reached skill level 9 in Axes
 26183 | D:15     | Reached skill level 10 in Axes
 26816 | D:15     | Found a staircase to the Depths.
 26907 | D:15     | Reached skill level 11 in Axes
 27662 | Orc:2    | Found a roughly hewn altar of Beogh.
 27665 | Orc:2    | Found Heazoczu's Jewellery Boutique.
 27673 | Orc:2    | Bought the ring of Musiv {rN+ Int+2 Slay+2 SInv} for 659 gold pieces
 27867 | Swamp:1  | Entered Level 1 of the Swamp
 28206 | Swamp:1  | Got an ancient chain mail
 28408 | Swamp:1  | Reached skill level 12 in Axes
 29243 | Swamp:2  | Got a smoking helmet
 29253 | Swamp:2  | Identified the +1 helmet of the Moon {+Fly} (You found it on level 2 of the Swamp)
 29296 | Swamp:2  | Reached skill level 13 in Axes
 29836 | Swamp:2  | Identified the +3 chain mail "Doahepsan" {MR+ Int+5} (You found it on level 1 of the Swamp)
 29962 | Swamp:3  | Paralysed by a hornet for 1 turns
 29963 | Swamp:3  | Reached XP level 16. HP: 139/157 MP: 7/26
 29982 | Swamp:3  | Noticed a thorn hunter
 30010 | Swamp:3  | Killed a thorn hunter
 30125 | Swamp:3  | Got a pitted great sword
 30186 | Swamp:3  | Got an obsidian-studded leather armour
 30207 | Swamp:3  | Identified the +2 leather armour of the Marlin {rF+ Str+2} (You found it on level 3 of the Swamp)
 30222 | Swamp:3  | Identified the cursed +0 great sword "Concordance" {slice, Str+4} (You found it on level 3 of the Swamp)
 30248 | Swamp:3  | Reached skill level 14 in Axes
 30770 | Swamp:3  | Noticed a thorn hunter
 30780 | Swamp:3  | Killed a thorn hunter
 30835 | Swamp:3  | HP: 5/157 [poisoned by a swamp dragon (poison gas)]
 31358 | Swamp:4  | Entered Level 4 of the Swamp
 31507 | Swamp:4  | Reached skill level 15 in Axes
 32104 | Swamp:4  | Got a decaying rune of Zot
 32130 | Swamp:4  | Reached skill level 16 in Axes
 32955 | Orc:2    | Found a roughly hewn altar of Beogh.
 33126 | Orc:2    | Found a roughly hewn altar of Beogh.
 33195 | Orc:2    | Found a roughly hewn altar of Beogh.
 33225 | Orc:2    | Found a roughly hewn altar of Beogh.
 33228 | Orc:2    | Found Keyg Voh's Armour Emporium.
 33244 | Orc:2    | Bought the +2 pair of gloves of Distant Shores {Int+2} for 436 gold pieces
 33423 | Orc:2    | Found Woem's Antique Armour Shop.
 33434 | Orc:2    | Killed Saint Roka
 33436 | Orc:2    | Found Taafino's Antique Weapon Boutique.
 33460 | Orc:2    | Found a roughly hewn altar of Beogh.
 34154 | Orc:2    | Bought the +2 hat of the Bear Spirit {Spirit, +Rage rN+ MR++} for 1290 gold pieces
 34154 | Orc:2    | Found the +2 hat of the Bear Spirit {Spirit, +Rage rN+ MR++}
 34236 | Elf:1    | Entered Level 1 of the Elven Halls
 34521 | Elf:1    | Reached skill level 17 in Axes
 34718 | Elf:1    | Reached XP level 17. HP: 159/164 MP: 11/27
 34846 | Elf:1    | Found a radiant altar of Vehumet.
 34898 | Elf:1    | Found Joihonul's Magic Scroll Shoppe.
 34901 | Elf:1    | Bought a scroll of identify for 32 gold pieces
 34901 | Elf:1    | Bought a scroll of identify for 32 gold pieces
 34961 | Elf:1    | Reached skill level 18 in Axes
 36028 | D:13     | Learned a level 3 spell: Lesser Beckoning
 36514 | Elf:2    | Found Teghul's Gadget Shop.
 36514 | Elf:2    | Found Naudgh's Jewellery Shoppe.
 36523 | Elf:2    | Found Bithrock's Jewellery Shoppe.
 36630 | Elf:2    | Found a runed gate.
 36630 | Elf:2    | Found a runed gate.
 36630 | Elf:2    | Found a runed gate.
 36697 | Elf:2    | Reached skill level 1 in Translocations
 36808 | Elf:2    | Noticed Aizul
 36818 | Elf:2    | Killed Aizul
 37159 | Elf:2    | Reached skill level 19 in Axes
 37302 | Elf:2    | Noticed a deep elf blademaster
 37321 | Elf:2    | Killed a deep elf blademaster
 37700 | Snake:1  | Entered Level 1 of the Snake Pit
 38821 | Snake:2  | Found a deep blue altar of Sif Muna.
 39946 | Snake:3  | Noticed equalderp2856's ghost (adept MiFi)
 40041 | Snake:3  | Noticed vatarom's ghost (adept DEFE)
 40282 | Snake:3  | Noticed Jorgrun
 40351 | Snake:3  | Killed Jorgrun
 40600 | Snake:3  | Killed vatarom's ghost
 40845 | Snake:3  | Gained mutation: You passively map a large area around you. [Deep Dwarf growth]
 40845 | Snake:3  | Reached XP level 18. HP: 161/175 MP: 10/28
 41112 | Snake:4  | Entered Level 4 of the Snake Pit
 41223 | Snake:4  | Noticed Kirke
 41251 | Snake:4  | Killed Kirke
 41305 | Snake:4  | Found an ornate altar of the Wu Jian Council.
 41391 | Snake:4  | Got a heavily runed leather armour
 41449 | Snake:3  | Identified the +1 leather armour of Plog {rPois rCorr Str+4 Slay+3} (You found it on level 4 of the Snake Pit)
 41488 | Snake:3  | Killed equalderp2856's ghost
 41488 | Snake:3  | Reached skill level 5 in Translocations
 41633 | Snake:4  | Noticed Roxanne
 41753 | Snake:4  | Found a radiant altar of Vehumet.
 41967 | Snake:4  | Reached skill level 10 in Invocations
 41991 | Snake:4  | Noticed Vashnia
 41993 | Snake:4  | Reached skill level 20 in Axes
 42041 | Snake:4  | HP: 8/176 [naga sharpshooter/arrow (22)]
 42048 | Snake:4  | HP: 4/176 [naga sharpshooter/arrow (18)]
 42056 | Snake:4  | HP: 4/176 [naga sharpshooter/bolt[Vashnia] (17)]
 42534 | Snake:4  | Killed Vashnia
 42785 | Snake:4  | Got a serpentine rune of Zot
 43322 | Vaults:1 | Entered Level 1 of the Vaults
 43664 | Vaults:1 | Found a flickering gateway to a bazaar.
 43670 | Bazaar   | Entered a bazaar
 43683 | Bazaar   | Found Feajaam's Antique Weapon Emporium.
 43694 | Bazaar   | Found Umirekki's Antique Weapon Shoppe.
 43710 | Bazaar   | Found Utamaoj's Antique Armour Emporium.
 43715 | Bazaar   | Bought a dazzling scale mail for 126 gold pieces
 43721 | Bazaar   | Found Posief's Antique Armour Shoppe.
 43752 | Bazaar   | Bought a runed battleaxe for 323 gold pieces
 43769 | Bazaar   | Identified the +1 scale mail "Cihi Mor" {rN+ SInv} (You bought it in a shop in a bazaar)
 44432 | Vaults:1 | Reached skill level 10 in Spellcasting
 44475 | Vaults:1 | Reached XP level 19. HP: 28/183 MP: 15/33
 44494 | Vaults:1 | Noticed an iron giant
 44494 | Vaults:1 | Noticed a juggernaut
 44494 | Vaults:1 | an iron giant changed into a juggernaut
 44508 | Vaults:1 | Noticed a caustic shrike
 44508 | Vaults:1 | an acid blob changed into a caustic shrike
 44509 | Vaults:1 | Noticed an iron giant
 44509 | Vaults:1 | a caustic shrike changed into an iron giant
 44510 | Vaults:1 | an iron giant changed into a shadow dragon
 44511 | Vaults:1 | Noticed a golden dragon
 44511 | Vaults:1 | a shadow dragon changed into a golden dragon
 44513 | Vaults:1 | Noticed a caustic shrike
 44513 | Vaults:1 | a shadow dragon changed into a caustic shrike
 44516 | Vaults:1 | Noticed an iron giant
 44516 | Vaults:1 | a caustic shrike changed into an iron giant
 44518 | Vaults:1 | a golden dragon changed into a shadow dragon
 44520 | Vaults:1 | HP: 9/183 [iron giant/rakshasa (7)]

Skill      XL: |  1  2  3  4  5  6  7  8  9 10 11 12 13 14 15 16 17 18 |
---------------+-------------------------------------------------------+-----
Spellcasting   |     2     3  4  5  6  7                            10 | 10.0
Necromancy     |     5        6     7 10                               | 10.6
Fighting       |                          1  4  6  8 11 13       14    | 14.6
Armour         |                          1  5        7 10          12 | 12.8
Earth Magic    |                          6                            |  6.2
Invocations    |                          7  8                      10 | 10.6
Evocations     |                             6 10                      | 10.0
Dodging        |                                7 12 13                | 13.0
Axes           |                                         5 13 17 19 20 | 20.0
Translocations |                                                  4  5 |  5.2
Stealth        |                                                       |  2.4

Action                   |  1- 3 |  4- 6 |  7- 9 | 10-12 | 13-15 | 16-18 | 19-21 || total
-------------------------+-------+-------+-------+-------+-------+-------+-------++-------
Melee: Unarmed           |     9 |       |       |       |       |       |       ||     9
       Short sword       |    14 |    90 |       |       |       |       |       ||   104
       Mace              |       |     9 |   193 |    94 |       |       |       ||   296
       Staff             |       |       |       |   222 |   866 |   293 |     2 ||  1383
       War axe           |       |       |       |       |    73 |   114 |       ||   187
       Battleaxe         |       |       |       |       |       |   400 |    65 ||   465
 Fire: Blowgun           |       |     9 |     4 |       |       |       |       ||    13
Throw: Stone             |       |     4 |    19 |       |       |       |       ||    23
       Tomahawk          |       |       |       |    52 |    92 |    89 |     2 ||   235
 Cast: Pain              |    50 |    27 |    69 |    63 |    27 |       |       ||   236
       Vampiric Draining |     7 |    40 |    65 |    96 |   235 |   411 |    12 ||   866
       Animate Skeleton  |       |    32 |     8 |    33 |   114 |   125 |     4 ||   316
       Borgnjor's Vile C |       |       |     6 |    45 |   137 |   112 |     6 ||   306
       Animate Dead      |       |       |     1 |     8 |     7 |     7 |     3 ||    26
       Searing Ray       |       |       |       |     5 |    24 |     2 |       ||    31
       Apportation       |       |       |       |       |       |     6 |       ||     6
       Lesser Beckoning  |       |       |       |       |       |     2 |       ||     2
Invok: Lesser Servant of |       |       |       |    11 |    17 |    30 |     4 ||    62
 Abil: Evoke Flight      |       |       |       |       |     2 |       |       ||     2
       Heal Wounds       |       |       |       |       |       |     8 |     4 ||    12
Evoke: Wand              |       |       |     2 |    19 |    13 |    29 |     2 ||    65
       Fan of gales      |       |       |       |     1 |       |       |       ||     1
  Use: Scroll            |       |       |     9 |     9 |    16 |    18 |     4 ||    56
       Potion            |       |       |       |       |     2 |    17 |       ||    19
 Stab: Sleeping          |     1 |     3 |     4 |     1 |    15 |     6 |       ||    30
       Paralysed         |       |       |     4 |       |       |       |       ||     4
       Distracted        |       |       |       |     1 |     3 |     8 |     2 ||    14
  Eat: Chunk             |     3 |    12 |    15 |    37 |    73 |    42 |     4 ||   186
       Ration            |       |       |       |     1 |     6 |     9 |       ||    16
Armor: Robe              |     7 |    26 |   117 |    97 |   317 |   187 |       ||   751
       Leather armour    |       |       |       |    98 |       |   133 |    18 ||   249
       Skin              |       |       |       |       |       |     6 |       ||     6
Dodge: Dodged            |    26 |    91 |   224 |   434 |  1719 |  1139 |    36 ||  3669


As I said I'm in Vault and I have some survival issues. I've used a lot the heal ability and a bit of luck has drained me only a couple of MP. But I cannot proceed like this, I need a strategy.
Spells are not available so I'd love to transition to wearing the nice GDS I've found. But it seems that if I wear it I lost all my spell power. Indeed it seems that EVERY ARMOR I wear besides the leather makes skyrocket all my spell percentage.
Shall I keep the leather and maybe pump dodge? Am I training the wrong skills? What would you do in my place, enchant the venom/flaming battle axe or keep the scrolls waiting for a nice (maybe Vamp) good axe? Have I made a mistake to train axe shall I had trained staff to maximize the staff of death power?
Any suggestion - as always - is very welcome :)
Thank you all!

Swamp Slogger

Posts: 146

Joined: Wednesday, 30th August 2017, 23:08

Post Wednesday, 16th May 2018, 19:29

Re: [CiP] DDNe - bad items but still standing

"Bad items" says the character with 5 slaying, fully enchanted aux gear, and a staff of their best spell school before Vaults. :P

Absolutely enchant the flaming battleaxe. Waiting for a vampiric weapon to materialize is a sucker's game - that battleaxe is an end-game weapon and you should enchant it as high as possible, now. It's your highest skill, flaming is one of the best brands it can get, and executioner's axes are rare (and might not be worth the investment for a 3-rune game.)

You haven't lost that much MP - your max MP is 32. I picked a random DDNe log here: http://lazy-life.ddo.jp:8080/morgue-0.2 ... 060332.txt. That person ended with 15 max MP - that's certainly not unreasonable for a deep dwarf.

Your strength is pretty low for casting in any armor heavier than ring mail. That said, you have an end-game battleaxe that you're about to enchant and 20 levels in axes, and you're a Makhleb worshipper, you don't really NEED to be casting level 5 spells. If you're sticking in leather, I'd focus on dodging for now (over everything except maybe invo,) since more armour won't do you that much good.

Ziggurat Zagger

Posts: 5382

Joined: Friday, 25th November 2011, 07:36

Post Wednesday, 16th May 2018, 20:13

Re: [CiP] DDNe - bad items but still standing

You said spells are not available but you already have some of the strongest spells in the game, mainly vampiric draining. That + Mak should keep you healed pretty well...Even after you're wearing GDS it'll probably still be fairly castable since it's only level 3; you might need to add a few more spell levels but you've got the healing. Moving a bit more physical with a flaming axe should help reduce how much damage you're taking as well. If clutch doesn't become too hard to cast you can always use that to split up groups/soften up enemies at range; you don't really need any higher spells than that. Clutch would probably require additional training though so consider training armor first (because it's immediately helpful with more ac/less EV penalty, and will later on make it easier to resume casting spells).

Spider Stomper

Posts: 230

Joined: Saturday, 19th May 2012, 12:12

Post Wednesday, 16th May 2018, 21:04

Re: [CiP] DDNe - bad items but still standing

thanks guys, sometime I realize that I need some sort of couching session from you guys :D :D :D
As always thanks a lot, I'll follow your advice, I feel more confident on heavy armour so I'll do whatever possibile to wear that GDS and be able to cast at least vamp touch.
(that said, its fairly usual for me to die horribly in the next 5 minutes from when I'll push the "submit" button).

Spider Stomper

Posts: 230

Joined: Saturday, 19th May 2012, 12:12

Post Wednesday, 16th May 2018, 22:18

Re: [CiP] DDNe - bad items but still standing

well not five minutes but some hours later Vault 5 has a new tombstone.
Thanks anyway for the good strat :-)

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