YADD: Died to a bat as a Deep Dwarf


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Crypt Cleanser

Posts: 689

Joined: Saturday, 12th December 2015, 23:54

Post Monday, 12th March 2018, 03:08

YADD: Died to a bat as a Deep Dwarf

Aka the other bat challenge. Bats do 1 damage and deep dwarf damage shaving always shaves at least 1 damage. Harm and might don't work, because their damage increases get floored back to 1 damage, and inner flame is cheating. Luckily, being asleep makes melee attacks do 2.5x damage, which boosts bat damage enough to bypass damage shaving. Dream sheep are the most convenient source of sleep. Just find a pack of them, lure them and a bat to some deep water, fly out far enough that the dream sheep can't hit you, and enjoy your bat death. Makhleb invocations really speed up the process.

As far as I know this is the first proper death to a bat as DD.
  Code:
Dungeon Crawl Stone Soup version 0.22-a0-271-gc000056 (webtiles) character file.

24969 WhataburgerPattyMelt the Severer (level 12, 0/118 HPs)
             Began as a Deep Dwarf Fighter on Mar 12, 2018.
             Was a High Priest of Makhleb.
             Slain by a bat (1 damage)
             ... on level 3 of the Lair of Beasts.
             The game lasted 00:31:04 (11740 turns).

WhataburgerPattyMelt the Severer (DDFi)            Turns: 11740, Time: 00:31:05

Health: 0/118      AC:  0    Str: 32    XL:     12   Next: 85%
Magic:  12/12      EV: 11    Int:  9    God:    Makhleb [*****.]
Gold:   676        SH:  0    Dex: 12    Spells: 11/11 levels left

rFire    . . .     SeeInvis .   (no weapon)
rCold    . . .     Gourm    .   (no shield)
rNeg     . . .     Faith    .   (no armour)
rPois    .         Spirit   .   (no helmet)
rElec    .         Reflect  .   (no cloak)
rCorr    .         Harm     .   (no gloves)
MR       +....                  (no boots)
Stlth    +.........             y - amulet of magic regeneration
HPRegen  0.00/turn              z - +5 ring of strength
MPRegen  0.38/turn              F - +2 ring of strength

@: sleeping, flying, non-regenerating, extremely drained
A: damage resistance, heal wounds, sense surroundings 2, no regeneration
a: Heal Wounds, Minor Destruction, Lesser Servant of Makhleb, Major Destruction,
Greater Servant of Makhleb, Renounce Religion


You were on level 3 of the Lair of Beasts.
You worshipped Makhleb.
Makhleb was extremely pleased with you.
You were not hungry.

You visited 3 branches of the dungeon, and saw 16 of its levels.
You also visited: Ice Cave.

You collected 998 gold pieces.
You spent 322 gold pieces at shops.

Inventory:

Hand Weapons
 a - a +9 battleaxe of freezing
 b - the +6 glaive "Vuporr" {chop, +Blink Dex+5}
   (You bought it in a shop on level 7 of the Dungeon)   
   
   It inflicts extra damage upon your enemies.
   
   It affects your dexterity (+5).
   It lets you blink.
Armour
 q - a +2 pair of boots
 v - a +2 helmet
 w - a +0 plate armour
 B - a +2 pair of gloves
Jewellery
 y - an amulet of magic regeneration (around neck)
 z - a +5 ring of strength (left hand)
 F - a +2 ring of strength (right hand)
Wands
 p - a wand of paralysis (23)
 C - a wand of flame (114)
Scrolls
 c - 2 scrolls of blinking
 e - a scroll of brand weapon
 i - 4 scrolls of amnesia
 j - 12 scrolls of teleportation
 m - 6 scrolls of remove curse
 n - a scroll of fog
 t - 2 scrolls of enchant armour
 G - 4 scrolls of identify
 H - a scroll of magic mapping
 I - a scroll of enchant weapon
Potions
 d - 3 potions of cancellation
 g - 3 potions of lignification
 h - 2 potions of haste
 k - 10 potions of curing
 l - a potion of flight
 o - 2 potions of invisibility
 r - a potion of berserk rage
 s - 2 potions of brilliance
 u - 2 potions of agility
 x - 4 potions of ambrosia
 D - a potion of magic
 E - a potion of might
Comestibles
 f - 21 rations


   Skills:
 + Level 10.6(0.0) Fighting
 * Level 16.3(0.0) Axes
 + Level 11.3(0.0) Armour
   Level 3.2(0.0) Shields
 - Level 4.0(0.0) Invocations


You had 11 spell levels left.
You didn't know any spells.

Dungeon Overview and Level Annotations

Branches:
Dungeon (11/15)            Temple (1/1) D:5            Lair (4/6) D:11
 Swamp: Lair:2-4    Shoals: Lair:2-4     Snake: Lair:2-4    Spider: Lair:2-4
   Orc: D:9-12     

Altars:
Ashenzari
Cheibriados
Dithmenos
Elyvilon
Fedhas
Gozag
Hepliaklqana
Kikubaaqudgha
Makhleb
Okawaru
Qazlal
Sif Muna
Uskayaw
Vehumet
Wu Jian
Xom
The Shining One

Shops:
D:4 %   D:7 (   D:8 *


Innate Abilities, Weirdness & Mutations

You are resistant to damage.
You can heal yourself by infusing magical energy.
You passively map the area around you.
You do not regenerate.


Message History

The dream sheep shake their wool and sparkle. You feel drowsy...
You fall asleep.
You feel drained. The bat closely misses you.
You feel drained. The bat closely misses you.
You feel drained. The bat hits you.
You feel drained. The bat closely misses you.
You feel drained. The bat closely misses you.
You feel drained. The bat hits you. You wake up.
You feel drained. The bat hits you. The bat barely misses you.
You feel drained. The bat hits you.
You feel drained. The bat barely misses you.
You feel drained. The bat closely misses you.
The dream sheep are wreathed in dream dust. You feel drowsy...
You fall asleep.
You feel drained. The bat misses you.
You feel drained. The bat closely misses you.
You feel drained. The bat barely misses you.
You feel drained. The bat hits you. x2
You feel drained. The bat hits you.
You die...

..###.....#......#.....##.....##.
...##..................P####..##.
.........##..#+##......######.###
#.P#......#.#...#.......PP###+.#P
#.###............................
#.............≈≈≈................
............≈≈≈≈Y≈≈..............
...†.......≈≈≈≈≈≈b≈..............
..........≈≈≈≈≈≈@≈≈≈.............
..........≈≈≈≈≈≈≈≈≈≈.######.####P
..........≈≈≈≈≈YY≈...# ######  #.
.#.#P......≈≈≈.<.≈...###P.######.
#####....#..≈........##P......###
....#.....#......#...###......+..
.........P#.(........# #.......#.
....#............#<..# #.......##
##.##....#......#....# ##.#.##..8


You could see 3 dream sheep and a bat.

Vanquished Creatures
  Harold (Lair:1)
  2 two-headed ogres
  Nergalle (Lair:2)
  4 elephants (Lair:3)
  2 black mambas
  5 spiny frogs
  A centaur skeleton (D:10)
  3 komodo dragons
  3 rime drakes
  A merfolk (D:9)
  2 polar bears (Lair:3)
  A troll (D:10)
  A hornet (D:9)
  2 hippogriffs
  The ghost of RueMorgue the Chopper, an amateur HaFi (D:4)
  21 yaks
  2 hungry ghosts
  19 water moccasins
  5 porcupines
  Duvessa (D:7)
  3 orc warriors
  4 black bears
  12 ice beasts
  2 phantoms
  A necrophage (D:7)
  20 wolves (Lair:1)
  An eye of draining (D:10)
  4 ogres
  12 crocodiles
  3 centaurs
  A big kobold (D:10)
  14 bullfrogs
  A gnoll sergeant (D:8)
  Dowan (D:7)
  6 scorpions
  6 killer bees (D:10)
  3 howler monkeys
  5 wights (D:8)
  An electric eel (Lair:2)
  8 crimson imps
  2 jellies
  7 orc priests
  2 hounds
  12 orc wizards
  Terence (D:2)
  2 bullfrog skeletons
  4 iguanas
  6 worker ants
  A killer bee zombie (D:7)
  A hound zombie (D:5)
  A hound skeleton (D:4)
  2 worker ant zombies
  Robin (D:4)
  8 gnolls
  22 adders
  2 shadow imps (D:10)
  5 white imps (IceCv)
  5 ufetubi (IceCv)
  An ooze (D:1)
  2 adder skeletons
  3 worms
  2 dart slugs (D:2)
  5 leopard geckos
  28 orcs
  2 bats (D:1)
  5 giant cockroaches
  12 goblins
  7 hobgoblins
  4 jackals
  10 kobolds
  6 quokkas
  5 frilled lizards
  2 jackal zombies (D:8)
  A quokka zombie (D:7)
  9 rats
  A fungus (Lair:2)
375 creatures vanquished.

Vanquished Creatures (collateral kills)
  2 hydras
  A basilisk (Lair:3)
  A water moccasin (Lair:3)
  An ogre (D:11)
  2 bullfrogs
  A worker ant (D:11)
8 creatures vanquished.

Vanquished Creatures (others)
  4 white imps (IceCv)
  An ufetubus (IceCv)
  A fungus (Lair:3)
6 creatures vanquished.

Grand Total: 389 creatures vanquished

Notes
Turn   | Place    | Note
-------+----------+-------------------------------------------
     0 | D:1      | WhataburgerPattyMelt the Deep Dwarf Fighter began the quest for the Orb.
     0 | D:1      | Reached XP level 1. HP: 20/20 MP: 1/1
    21 | D:1      | Reached XP level 2. HP: 27/27 MP: 2/2
    72 | D:1      | Reached skill level 3 in Axes
   742 | D:2      | Noticed Terence
   758 | D:2      | Killed Terence
   758 | D:2      | Reached XP level 3. HP: 32/34 MP: 3/3
   796 | D:2      | Reached skill level 4 in Axes
  1460 | D:2      | Reached XP level 4. HP: 37/42 MP: 4/4
  2378 | D:4      | Noticed RueMorgue's ghost (amateur HaFi)
  2392 | D:4      | Reached XP level 5. HP: 43/50 MP: 5/5
  2397 | D:4      | Killed RueMorgue's ghost
  2397 | D:4      | Reached skill level 6 in Axes
  2397 | D:4      | Reached XP level 6. HP: 36/57 MP: 6/6
  2545 | D:4      | Noticed Robin
  2571 | D:4      | Killed Robin
  2642 | D:4      | Found Todgh's Food Boutique.
  2656 | D:4      | Reached skill level 7 in Axes
  2656 | D:4      | Reached XP level 7. HP: 51/66 MP: 7/7
  2856 | D:5      | Entered Level 5 of the Dungeon
  2964 | D:5      | Reached skill level 5 in Fighting
  3115 | D:5      | Found a staircase to the Ecumenical Temple.
  3184 | Temple   | Entered the Ecumenical Temple
  3279 | Temple   | Became a worshipper of Makhleb the Destroyer
  3396 | D:5      | Found a glowing golden altar of the Shining One.
  3766 | D:6      | Reached skill level 8 in Axes
  4148 | D:6      | Reached XP level 8. HP: 74/75 MP: 8/8
  4687 | D:7      | Reached skill level 9 in Axes
  4755 | D:7      | Found Oreolar's Antique Weapon Shoppe.
  4927 | D:7      | Noticed Duvessa
  4927 | D:7      | Noticed Dowan
  4936 | D:7      | Killed Dowan
  4941 | D:7      | Killed Duvessa
  5172 | D:8      | Reached skill level 5 in Armour
  5212 | D:8      | Reached skill level 10 in Axes
  5259 | D:8      | Gained mutation: You passively map the area around you. [Deep Dwarf growth]
  5259 | D:8      | Reached XP level 9. HP: 60/85 MP: 8/8
  5381 | D:8      | Reached * piety under Makhleb
  5500 | D:8      | Noticed a two-headed ogre
  5507 | D:8      | Killed a two-headed ogre
  5507 | D:8      | Reached skill level 11 in Axes
  5796 | D:8      | Reached skill level 1 in Invocations
  5818 | D:8      | Found Ceqaig's Assorted Antiques.
  6292 | D:9      | Reached ** piety under Makhleb
  6292 | D:9      | Reached XP level 10. HP: 94/94 MP: 8/8
  6366 | D:9      | Noticed a two-headed ogre
  6378 | D:9      | Killed a two-headed ogre
  6378 | D:9      | Reached skill level 12 in Axes
  6974 | D:9      | Found a hazy altar of Hepliaklqana.
  6989 | D:10     | Entered Level 10 of the Dungeon
  7243 | D:10     | Reached *** piety under Makhleb
  7263 | D:10     | Reached skill level 13 in Axes
  7632 | D:11     | Reached XP level 11. HP: 103/104 MP: 11/11
  7641 | D:11     | Noticed a four-headed hydra
  7648 | D:11     | Killed a four-headed hydra
  7866 | D:11     | Found a staircase to the Lair.
  8029 | Lair:1   | Entered Level 1 of the Lair of Beasts
  8039 | Lair:1   | Noticed Harold
  8051 | Lair:1   | Killed Harold
  8098 | Lair:1   | Reached skill level 14 in Axes
  8137 | Lair:1   | Reached **** piety under Makhleb
  8524 | Lair:1   | Reached ***** piety under Makhleb
  8529 | Lair:1   | Reached skill level 10 in Armour
  8892 | Lair:2   | Found a frozen archway.
  8896 | Lair:2   | Reached XP level 12. HP: 116/116 MP: 12/12
  8905 | Lair:2   | Reached skill level 15 in Axes
  8920 | IceCv    | Entered an ice cave
  9054 | Lair:2   | Noticed Nergalle
  9063 | Lair:2   | Killed Nergalle
  9063 | Lair:2   | Reached skill level 10 in Fighting
  9587 | Lair:3   | Noticed a six-headed hydra
  9594 | Lair:3   | Killed a six-headed hydra
  9748 | Lair:3   | Reached skill level 16 in Axes
 10528 | Lair:4   | Noticed a seven-headed hydra
 10765 | D:7      | Bought a transparent glaive for 322 gold pieces
 10765 | D:7      | Identified the +6 glaive "Vuporr" {chop, +Blink Dex+5} (You bought it in a shop on level 7 of the Dungeon)
 11706 | Lair:3   | HP: 2/118 [bat (1)]
 11716 | Lair:3   | HP: 1/118 [bat (1)]
 11740 | Lair:3   | Slain by a bat

Vault maps used:
D:1:      evilmike_arrival_crescent, hangedman_abyss_or_decor_lesser_grid
D:2:      first_ration, uniq_terence
D:4:      serial_shops, nicolae_shop_crystal, uniq_robin
D:5:      minmay_temple_entry_junction_2, tso_altar
D:7:      serial_shops, shop_fountains, minivault_5, uniq_duvessa
D:8:      serial_shops, shop
D:9:      kennysheep_mini_moat, hangedman_fish_farm
D:11:     due_lair_maze_entry_diamond, serial_bayou_pond_d, st_stairs_5
Temple:   minmay_crystal_snake_temple
Lair:1:   lemuel_reptile_caves, grunt_megastairs_4, uniq_harold
Lair:2:   portal_ice_cave_entry_ice_beasts, serial_bayou_ford_a,
          grunt_megastairs_5, uniq_nergalle
Lair:3:   grunt_megastairs_1, infiniplex_staircase_pool, serial_bayou_shore_b
Lair:4:   minmay_swamp_entry_reptiles, spider_nest_entry_a,
          kb_xom_exploding_sheep, minmay_lair_oklob_chamber
IceCv:    ice_cave_small_demon

Skill      XL: |  1  2  3  4  5  6  7  8  9 10 11 12 |
---------------+-------------------------------------+-----
Axes           |     3  4     6  7  8 10 11 13 14 16 | 16.3
Fighting       |     3        4     5  6  7  8  9 10 | 10.6
Armour         |                       5  7  8 10 11 | 11.3
Invocations    |                          1  4       |  4.0
Shields        |                                     |  3.2

Action                   |  1- 3 |  4- 6 |  7- 9 | 10-12 || total
-------------------------+-------+-------+-------+-------++-------
Melee: War axe           |   111 |   110 |   248 |       ||   469
       Battleaxe         |       |       |    80 |   435 ||   515
Invok: Lesser Servant of |       |       |       |     6 ||     6
       Minor Destruction |       |       |       |    49 ||    49
 Abil: Heal Wounds       |     1 |     3 |     5 |     3 ||    12
Evoke: Wand              |       |       |       |     3 ||     3
  Use: Scroll            |     6 |     3 |     3 |    19 ||    31
       Potion            |       |     1 |       |     1 ||     2
 Stab: Distracted        |       |       |       |     1 ||     1
  Eat: Chunk             |     2 |     4 |    12 |     7 ||    25
       Ration            |       |       |     2 |     5 ||     7
Armor: Scale mail        |    74 |   152 |    43 |       ||   269
       Plate armour      |       |       |   161 |   679 ||   840
       Skin              |       |       |       |    11 ||    11
Dodge: Dodged            |    33 |    71 |    77 |   473 ||   654
Block: Shield            |    75 |   106 |   109 |       ||   290

Table legend:
 A = Spawn XP
 B = Non-spawn XP
 C = Spawn XP percentage of total XP
 D = Spawn monster count
 E = Non-spawn monster count
 F = Spawn count percentage of total count
 G = Total turns spent on level

                 A         B        C        D         E        F        G   
            +---------+---------+-------+---------+---------+-------+---------
      Total |       0 |   35670 |   0.0 |       0 |     382 |   0.0 |   11740
            +---------+---------+-------+---------+---------+-------+---------
        D:1 |       0 |      32 |   0.0 |       0 |      16 |   0.0 |     722
        D:2 |       0 |      78 |   0.0 |       0 |      13 |   0.0 |     876
        D:3 |       0 |      40 |   0.0 |       0 |      12 |   0.0 |     835
        D:4 |       0 |     614 |   0.0 |       0 |      34 |   0.0 |     540
        D:5 |       0 |     359 |   0.0 |       0 |      13 |   0.0 |     816
        D:6 |       0 |     459 |   0.0 |       0 |       9 |   0.0 |    1012
        D:7 |       0 |     766 |   0.0 |       0 |      17 |   0.0 |     606
        D:8 |       0 |    2882 |   0.0 |       0 |      39 |   0.0 |    1042
        D:9 |       0 |    2428 |   0.0 |       0 |      25 |   0.0 |     895
       D:10 |       0 |    2960 |   0.0 |       0 |      47 |   0.0 |     735
       D:11 |       0 |    2202 |   0.0 |       0 |      18 |   0.0 |     513
     Lair:1 |       0 |    9006 |   0.0 |       0 |      70 |   0.0 |     871
     Lair:2 |       0 |    4749 |   0.0 |       0 |      22 |   0.0 |     778
     Lair:3 |       0 |    8065 |   0.0 |       0 |      33 |   0.0 |    1262
     Lair:4 |       0 |     940 |   0.0 |       0 |       4 |   0.0 |      41
      IceCv |       0 |      90 |   0.0 |       0 |      10 |   0.0 |      39
            +---------+---------+-------+---------+---------+-------+---------

For this message the author Hellmonk has received thanks: 8
bel, chequers, duvessa, Fingolfin, Majang, nago, Patashu, Sprucery
User avatar

Pandemonium Purger

Posts: 1298

Joined: Wednesday, 11th April 2012, 02:42

Location: Sydney, Australia

Post Monday, 12th March 2018, 04:44

Re: YADD: Died to a bat as a Deep Dwarf

This is a historic death. The bat challenge has been on the learndb as long as I can remember, and no one has completed it online until today (confirm with query !lg * dd killer=bat x=dam ckaux!~~inner).
User avatar

Crypt Cleanser

Posts: 732

Joined: Monday, 24th April 2017, 11:46

Post Monday, 12th March 2018, 08:37

Re: YADD: Died to a bat as a Deep Dwarf

Do you stay awake at night to come up with something like this? My hat's off to you.
Maɟaŋ

Ziggurat Zagger

Posts: 4432

Joined: Friday, 8th May 2015, 17:51

Post Monday, 12th March 2018, 08:53

Re: YADD: Died to a bat as a Deep Dwarf

I don't get it. What is it so hard about bringing a bat to the level with dream sheep?
Underestimated: cleaving, Deep Elf, Formicid, Vehumet, EV
Overestimated: AC, GDS
Twin account of Sandman25
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Pandemonium Purger

Posts: 1298

Joined: Wednesday, 11th April 2012, 02:42

Location: Sydney, Australia

Post Monday, 12th March 2018, 09:39

Re: YADD: Died to a bat as a Deep Dwarf

VeryAngryFelid wrote:I don't get it. What is it so hard about bringing a bat to the level with dream sheep?

If you mean 'why didn't anyone do this before now', this challenge was a lot harder when it was first proposed.
Dream sheep didn't exist yet, so you'd have to find something else to put you to sleep. Not many enemies can do that! At first it was only Aizul and pandemonium lords, Satyrs got it when they were added to 0.14. Finally 0.19 introduced Dream sheep.
As for the tactic of floating over deep water/lava so the dream sheep can put you to sleep but only the bat can attack you, this would have been much more tedious in the past since landing in the deep water would have killed you instantly. Only in 0.19 was this mechanic replaced by continual draining.

So while doing the bat challenge is technically possible in any version (unless Aizul didn't have sleep or sleepstabbing didn't work in old enough versions), it was a nightmare before 0.19, and effectively impossible before 0.14.

The bat challenge was around for a veeeery long time, so not much thought was given to it after it became easy to do, until today.

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VeryAngryFelid

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Post Monday, 12th March 2018, 09:45

Re: YADD: Died to a bat as a Deep Dwarf

By the way it's really weird that damage is not increased when PC is paralyzed, that might allow to replace sheep with simple potion of berserking and alike.
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Post Monday, 12th March 2018, 12:06

Re: YADD: Died to a bat as a Deep Dwarf

And now please translate YADD! Yet another deep dwarf? Yet another doable death?
Maɟaŋ

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Post Monday, 12th March 2018, 12:17

Re: YADD: Died to a bat as a Deep Dwarf

Desired? :)
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Post Monday, 12th March 2018, 19:37

Re: YADD: Died to a bat as a Deep Dwarf

Yet Another Delicious Death. Hellmonk is into vore.

this is a joke I don't actually know anything about hellmonk other than he makes hell crawl

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Post Tuesday, 13th March 2018, 00:13

Re: YADD: Died to a bat as a Deep Dwarf

The word you all are looking for is "dank".

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Post Tuesday, 13th March 2018, 04:07

Re: YADD: Died to a bat as a Deep Dwarf

It wasn't effectively impossible before 0.14. You could use Chei wrath or enchanter ghosts. However, it would have taken many games to succeed because with Chei wrath you'd only get like one sleep every 1000 turns (and therefore starve to death first most of the time), and with the ghost you were much more likely to just die to the ghost instead of the bat.

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Post Wednesday, 14th March 2018, 06:46

Re: YADD: Died to a bat as a Deep Dwarf

Wow, that is some perverse dedication, some dedicated perversion.
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Post Friday, 16th March 2018, 20:34

Re: YADD: Died to a bat as a Deep Dwarf

Some pervicated dedition!
I Feel the Need--the Need for Beer
Spoiler: show
3DSBeTr 15DSFiRu 3DSMoNe 3FoHuGo 3TrArOk 3HOFEVe 3MfGlOk 4GrEEVe 3BaIEChei 3HuMoOka 3MiWnQaz 3VSFiAsh 3DrTmMakh 3DSCKXom 3OgMoOka 3NaFiOka 3FoFiOka 3MuFEVeh 3CeHuOka 3TrMoTSO 3DEFESif 3DSMoOka 3DSFiOka

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Post Friday, 16th March 2018, 21:42

Re: YADD: Died to a bat as a Deep Dwarf

For some reason my eyes read,

“Dream sheep are the most convenient source of sheep.”

I was probably distracted by my plate of lunch, which I don’t mind saying, is the most convenient source of lunch.

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Post Saturday, 17th March 2018, 01:53

Re: YADD: Died to a bat as a Deep Dwarf

Bowl of lunch is more convenient!

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