Ziggurat Zagger
Posts: 2996
Joined: Tuesday, 28th June 2011, 20:41
Location: Berlin
CiP: An experimental MDFi
The dump first:
- Code:
Dungeon Crawl Stone Soup version 0.10-a0-552-ge2b6d55 character file.
Elynae the Tortoise (Mountain Dwarf Fighter) Turns: 47400, Time: 02:43:55
HP 147/147 AC 28 Str 39 XL: 18 Next: 77%
MP 42/42 EV 9 Int 32 God: Cheibriados [******]
Gold 2302 SH 37 Dex 28 Spells: 7 memorised, 14 levels left
Res.Fire : . . . See Invis. : . g - +4,+0 scimitar (flame)
Res.Cold : + + + Warding : . . f - +2 ice dragon armour of Lingering {Slow}
Life Prot.: + . . Conserve : . q - +2 shield
Res.Acid. : . . . Res.Corr. : . B - +3 hat of Pondering {ponderous, MR Int+5 M
Res.Poison: + Clarity : . y - +0 cloak of Indolence {Slow}
Res.Elec. : + Spirit.Shd : . t - +1 pair of gloves of the Beetles {Slow}
Sust.Abil.: . . Stasis : . N - +2 pair of boots from the Sloths {Stlth+,
Res.Mut. : . Ctrl.Telep.: . (no amulet)
Res.Rott. : . Levitation : . i - ring of wizardry
Saprovore : . . . Ctrl.Flight: . J - ring of Benevolence {+Rage rElec rPois Dex
@: very slow, very resistant to hostile enchantments, stealthy
A: Str +1
a: Make Ponderous, Bend Time, Slouch, Step From Time, Renounce Religion, Evoke
Berserk Rage
}: 1/15 runes: serpentine
You are on level 5 of the Snake Pit.
You worship Cheibriados.
Cheibriados is exalted by your worship.
You are not hungry.
You have visited 6 branches of the dungeon, and seen 32 of its levels.
You have visited 1 Labyrinth.
You have visited 3 portal chambers: bailey, ice cave, spiders nest.
You have collected 3886 gold pieces.
You have spent 1604 gold pieces at shops.
Inventory:
Hand weapons
a - a +3,-1 sabre of electrocution
g - a +4,+0 scimitar of flaming (weapon)
o - a +0 blowgun
Missiles
D - 5 curare-tipped needles
Armour
f - the +2 ice dragon armour of Lingering (worn) {Slow}
(You found it on level 4 of the Dungeon)
It slows your movement.
q - a +2 shield (worn)
t - the +1 pair of gloves of the Beetles (worn) {Slow}
(You found it on level 3 of the Dungeon)
It slows your movement.
y - the +0 cloak of Indolence (worn) {Slow}
(You found it on level 3 of the Dungeon)
It slows your movement.
B - the +3 hat of Pondering (worn) {ponderous, MR Int+5 MP+10}
(You took it off Gastronok on level 6 of the Lair of Beasts)
It affects your intelligence (+5).
It increases your resistance to enchantments.
It affects your mana capacity (+10).
The favorite hat of the slug wizard Gastronok, stained with reddish slime
and enchanted to aid in his arcane pondering. It has been specially
enchanted to protect against the effects of salt, though you probably don't
care.
N - the +2 pair of boots from the Sloths (worn) {Stlth+, Slow}
(You found it on level 3 of the Snake Pit)
It slows your movement.
U - the +2 hat of the Alchemist {rElec rF+ rC+ MR}
(You found it in a Labyrinth)
It protects you from fire.
It protects you from cold.
It insulates you from electricity.
It increases your resistance to enchantments.
Magical devices
b - a wand of cold {zapped: 6}
e - a wand of fireball (7)
j - a wand of digging (5)
p - a wand of lightning (0)
u - a wand of disintegration (5)
F - a wand of draining {empty}
G - a wand of confusion (9)
Comestibles
d - 10 bread rations
k - a snozzcumber
V - 2 rotting chunks of black mamba flesh
Scrolls
c - 4 scrolls of magic mapping
l - 2 scrolls of teleportation
A - a scroll of identify
H - a scroll of fear
K - a scroll of detect curse
L - 8 scrolls of remove curse
P - 2 scrolls of blinking
R - a scroll of holy word
Jewellery
i - a ring of wizardry (right hand)
s - an uncursed amulet of controlled flight
x - a small emerald amulet
z - the ring of the Hippo {MR Str-2 Int+3}
(You found it in the bailey)
[ring of protection from magic]
It affects your strength (-2).
It affects your intelligence (+3).
C - an uncursed ring of regeneration
E - an uncursed ring of levitation
J - the ring of Benevolence (left hand) {+Rage rElec rPois Dex+2}
(You found it on level 6 of the Lair of Beasts)
[ring of poison resistance]
It affects your dexterity (+2).
It insulates you from electricity.
It lets you go berserk.
Cheibriados disapproves of the use of such an item.
Q - an uncursed amulet of guardian spirit
Z - an uncursed ring of life protection
Potions
h - a potion of agility
n - 2 potions of healing
r - 3 potions of invisibility
v - 3 potions of levitation
w - a potion of resistance
I - 3 potions of brilliance
M - 2 potions of restore abilities
O - 4 potions of heal wounds
S - a potion of might
Skills:
+ Level 10 Fighting
- Level 12 Short Blades
- Level 14 Long Blades
- Level 2 Axes
- Level 15 Armour
- Level 1 Dodging
- Level 1 Stealth
- Level 1 Stabbing
- Level 15 Shields
- Level 1 Traps & Doors
* Level 10 Spellcasting
+ Level 10 Conjurations
- Level 1 Charms
- Level 1 Translocations
- Level 1 Transmutations
- Level 15 Fire Magic
- Level 12 Invocations
- Level 1 Evocations
You have 14 spell levels left.
You know the following spells:
Your Spells Type Power Success Level Hunger
a - Fire Brand Fire/Chrm #######... Excellent 2 None
b - Fireball Fire/Conj #######... Excellent 5 Strawberry
c - Bolt of Fire Fire/Conj #######... Excellent 6 Honeycomb
d - Blink Tloc N/A Excellent 2 None
e - Repel Missiles Air/Chrm ####...... Excellent 2 None
f - Ignite Poison Fire/Trmt #######... Excellent 5 Strawberry
g - Summon Butterflies Summ ####..... Excellent 1 None
Dungeon Overview and Level Annotations
Branches:
Dungeon (13/27) Temple (1/1) D:7 Orc (4/4) D:10
Elf (0/5) Orc:3 Lair (8/8) D:13 Swamp (0/5) Lair:3
Slime (1/6) Lair:7 Snake (5/5) Lair:5
Hive: D:11-16
Altars:
Ashenzari
Cheibriados
Elyvilon
Kikubaaqudgha
Makhleb
Nemelex Xobeh
Okawaru
Sif Muna
The Shining One
Trog
Vehumet
Xom
Yredelemnul
Beogh
Jiyva
Shops:
D:4: = D:10: % Orc:4: **/=*
Portals:
Trove: D:10 (give +5 ice dragon armour)
Annotations
D:11 exclusion: oklob plant
Innate Abilities, Weirdness & Mutations
Your muscles are strong (Str +1).
Message History
You see here a morningstar.
You see here a great mace.
Key pressed, stopping explore.
Things that are here:
a halberd; a hand axe
Key pressed, stopping explore.
Key pressed, stopping explore.
Key pressed, stopping explore.
You see here a flail.
Things that are here:
a runed great mace; a robe
Key pressed, stopping explore.
Found a serpentine rune of Zot.
Done exploring.
Done exploring.
You see here a serpentine rune of Zot.
You pick up the serpentine rune and feel its power.
Press } to see all the runes you have collected.
Unknown command.
Unknown command.
▒▒▒▒▒▒▒▒▒▒▒▒▒▒▒▒▒▒
∙∙∙∙∙)∙∙∙∙∙∙∙∙∙∙@▒
∙∙∙∙)∙∙∙∙∙∙∙∙∙∙▒▒▒ ▒▒▒▒▒▒▒▒▒▒▒▒▒
∙∙∙∙)∙∙∙∙∙∙∙▒▒▒▒ ▒∙∙∙∙∙∙∙∙∙∙∙∙
∙)∙)∙∙∙)▒▒▒▒▒ ▒∙▒▒▒▒▒▒▒▒▒▒▒
∙∙∙▒▒▒▒▒▒ ▒∙▒
∙∙∙▒ ▒∙▒
∙∙∙▒ ▒∙▒
∙)∙▒ ▒∙▒
∙)∙▒ ▒∙▒
There are no monsters in sight!
As you can see, I decided to use Cheibriados' powers to allow me to cast spells; I found a Book of Fire early on which is awesome right now. Fireball is slowly but surely becoming hungerless, I hope that Bolt of Fire will follow suit and decline to at least Choko hunger very soon (the Intelligence! the Intelligence! ) and Ignite Poison just made a clean and extremely fun job of Snake.
I'm loving Bend Time, Boris, Roka and Xtahua fell before it. Sadly I had to use ** of piety slouching Mr. Big Bad Legendary Door-Opening Dragon to death.
The gear is great. That electrocuting sabre is from D:1, and instantly made me switch from Axes to Short Blades... I found that accidentally ponderised IDA on D:6, I think (my fourth early dragon armour in two days now... an alternative account will hopefully cast spells in Storm Dragon Armour, courtesy of D:7). Both a Hat of Pondering and the Hat of the Alchemist! I can't believe my luck in getting it off Gastronok exactly as I play a Cheibriados game.
Went from D > Lair > Orc directly to Snake because the game is drowning me in EXP. I fully cleared an Ice Cave due to rC+++, found that artifact ring which allowed me to slaughter a Spider Nest with Fireball, and encountered a vault featuring about 7 death oozes, a couple acid blobs and other annoying corroding things (their fault my sabre is -1! Not that it matters much) which I Slouched... glad I had Chei there.
Couple questions:
How does Ignite Poison perform in Swamp? It seems like many monsters leave green corpses here...
Has anyone done the Hall of Blades using Slouch? The scimitar is decent but I really would like a better weapon, so considering making my way downstairs to the Vaults and then to Blade, but I have nothing great at killing the dancing weapons except Slouch.
Are green ugly things vulnerable to Ignite Poison?
Let's see how this develops! Think I'll turn on Dodging for now since my Dexterity is great and I am only in EV -3 armour. It's definitely a unique (for me) and fun character so far.
EDIT: Just came out of the Pit and into the Dungeon.
...yep. I'm doomed.
Where's my Vorpalise Weapon?