Temple Termagant
Posts: 7
Joined: Sunday, 4th September 2011, 03:14
CiP: DECj 0.9 - Where to go from here?
I'm not sure what to do next and where to take my character. I've cleared out the Hive, Orcish Mines, and Lair and have traveled down to D14. I could probably make it through to D18 safely but after that, I'm not sure what to do. My Lair branches for this game are the Shoals and Snake Pit.
The only big notes spell wise is that I have both the Book of Annihilations and the Book of the Sky. The code segment below has all of the spell books I own. What spells should I go for?
Also, how should I manage my skills? Am I emphasizing the wrong ones or have some that are too high? Should I prioritize others?
Also what gear should I be gunning for? Right now I just have alot of basic equipment, a few resists, and a few things of Wizardy. Oh yeah and Amulet of Gourgamand. I would be completely dead with that sucker.
- Code:
Dungeon Crawl Stone Soup version 0.9.0 character file.
Willow the Unseen (Deep Elf Conjurer) Turns: 59636, Time: 05:24:28
HP 64/64 AC 11 Str 7 XL: 15 Next: 6%
MP 37/37 EV 19 Int 23 God: Sif Muna [******]
Gold 1917 SH 12 Dex 15 Spells: 9 memorised, 7 levels left
Res.Fire : x . . See Invis. : . G - staff of wizardry
Res.Cold : + . . Warding : . . F - +2 leather armour of Bligots {+Blink rElec
Life Prot.: . . . Conserve : . a - +1 buckler
Res.Acid. : . . . Res.Corr. : . E - +2 orc wizard hat
Res.Poison: . Clarity : . m - +0 cloak
Res.Elec. : + Spirit.Shd : . h - +1 pair of gloves
Sust.Abil.: . . Stasis : . o - +0 pair of boots
Res.Mut. : . Ctrl.Telep.: . H - amulet of the gourmand
Res.Rott. : . Levitation : . K - ring of protection from magic
Gourmand : + Ctrl.Flight: . M - ring of ice
@: burdened, slow, very resistant to hostile enchantments, quite stealthy
A: -10% hp
a: Channel Energy, Forget Spell, Renounce Religion, Evoke Blink
You are on level 2 of the Lair of Beasts.
You worship Sif Muna.
Sif Muna is exalted by your worship.
You are encumbered.
You are not hungry.
You have visited 6 branches of the dungeon, and seen 30 of its levels.
You have visited 2 portal chambers: sewer, spiders nest.
You have collected 2086 gold pieces.
You have spent 189 gold pieces at shops.
Inventory:
Hand weapons
s - an uncursed sabre of venom
u - an elven dagger of holy wrath (quivered)
Missiles
w - 4 curare-tipped needles
Armour
a - a +1 buckler (worn)
h - a +1 pair of gloves (worn)
m - a +0 cloak (worn)
n - a +1 orcish robe
o - a +0 pair of boots (worn)
E - a +2 orcish wizard hat (worn)
F - the +2 leather armour of Bligots (worn) {+Blink rElec Int-2 Stlth++}
(You bought it in a shop on level 4 of the Dungeon)
It affects your intelligence (-2).
It insulates you from electricity.
It lets you blink.
It makes you much more stealthy.
Magical devices
d - a wand of hasting {zapped: 1}
f - a wand of frost (11)
t - a wand of polymorph other {zapped: 1}
v - a wand of digging {zapped: 2}
D - a wand of polymorph other
L - a wand of confusion (7)
Comestibles
B - an apricot
Scrolls
p - a scroll of identify
Jewellery
c - an uncursed ring of life protection
i - an uncursed amulet of warding
j - an uncursed ring of wizardry
q - an uncursed ring of teleportation
r - an uncursed ring of wizardry
x - an uncursed ring of see invisible
H - an amulet of the gourmand (around neck)
J - an uncursed amulet of faith
K - a ring of protection from magic (right hand)
M - a ring of ice (left hand)
Potions
e - a potion of speed
g - 2 potions of heal wounds
k - a potion of resistance
l - 2 potions of levitation
z - a black potion
A - 3 potions of healing
C - an orange potion
N - a smoky blue potion
Books
b - Sif Muna's Papyrus of Battle Magic and the Snowflakes {god gift}
(Sif Muna gifted it to you on level 4 of the Orcish Mines)
Spells Type Level
*Magic Dart Conjuration 1
Sting Conjuration/Poison 1
*Throw Frost Conjuration/Ice 2
Ozocubu's Armour Charms/Ice 3
Iron Shot Conjuration/Earth 6
Ozocubu's Refrigeration Ice 6
y - a book of Dreams
Spells Type Level
Ensorcelled Hibernation Hexes/Ice 2
Alistair's Intoxication Transmutation/Poison 4
*Flight Charms/Air 4
Phase Shift Translocation 5
Shadow Creatures Summoning 5
I - a book of the Sky {god gift}
Spells Type Level
Insulation Charms/Air 4
Airstrike Air 4
*Flight Charms/Air 4
Silence Hexes/Air 5
Deflect Missiles Charms/Air 6
Conjure Ball Lightning Conjuration/Air 7
Tornado Air 9
O - a book of Annihilations
WARNING: If you fail in an attempt to memorise a spell from this book, the
book will lash out at you.
Spells Type Level
Poison Arrow Conjuration/Poison 6
Orb of Destruction Conjuration 7
Chain Lightning Conjuration/Air 8
Lehudib's Crystal Spear Conjuration/Earth 8
Ice Storm Conjuration/Ice 9
Fire Storm Conjuration/Fire 9
P - a book of the Dragon
Spells Type Level
*Flight Charms/Air 4
Cause Fear Hexes 5
Bolt of Fire Conjuration/Fire 6
Dragon Form Fire/Transmutation 8
Summon Dragon Summoning 9
Q - a book of Envenomations
Spells Type Level
Spider Form Transmutation/Poison 3
Poison Weapon Charms/Poison 3
Summon Scorpions Summoning/Poison 4
Olgreb's Toxic Radiance Poison 4
*Poisonous Cloud Conjuration/Poison/Air 5
R - a book of Power {god gift}
Spells Type Level
Teleport Other Translocation 3
Iskenderun's Mystic Blast Conjuration 4
*Venom Bolt Conjuration/Poison 5
*Poisonous Cloud Conjuration/Poison/Air 5
Iron Shot Conjuration/Earth 6
Mass Confusion Hexes 6
Orb of Destruction Conjuration 7
S - a book of Morphology
Spells Type Level
Sticks to Snakes Transmutation 2
Petrify Transmutation/Earth 4
Polymorph Other Hexes/Transmutation 4
Cigotuvi's Degeneration Transmutation/Necromancy 5
Ignite Poison Fire/Transmutation 5
T - a book of Conjurations
Spells Type Level
*Magic Dart Conjuration 1
*Throw Frost Conjuration/Ice 2
*Mephitic Cloud Conjuration/Poison/Air 3
*Lightning Bolt Conjuration/Air 5
*Bolt of Cold Conjuration/Ice 6
Freezing Cloud Conjuration/Ice/Air 6
U - Sif Muna's Tome of Confrontation and Lightness {god gift}
(Sif Muna gifted it to you on level 3 of the Lair of Beasts)
Spells Type Level
Shock Conjuration/Air 1
Flame Tongue Conjuration/Fire 1
Static Discharge Conjuration/Air 3
Throw Icicle Conjuration/Ice 4
*Venom Bolt Conjuration/Poison 5
V - a book of Transfigurations
Spells Type Level
Stoneskin Transmutation/Earth 2
Condensation Shield Ice/Transmutation 4
Ice Form Ice/Transmutation 4
Statue Form Transmutation/Earth 6
Dragon Form Fire/Transmutation 8
W - Stygged's Almanac of Gliding Arcane Weapons {god gift}
(Sif Muna gifted it to you on level 6 of the Lair of Beasts)
Spells Type Level
Sting Conjuration/Poison 1
Flame Tongue Conjuration/Fire 1
*Repel Missiles Charms/Air 2
Static Discharge Conjuration/Air 3
Throw Icicle Conjuration/Ice 4
Tornado Air 9
Magical staves
G - a staff of wizardry (weapon)
Skills:
- Level 1 Fighting
- Level 1 Short Blades
- Level 1 Staves
- Level 1 Armour
+ Level 12 Dodging
+ Level 15 Stealth
- Level 1 Stabbing
- Level 5 Shields
- Level 1 Traps & Doors
+ Level 13 Spellcasting
+ Level 12 Conjurations
- Level 1 Charms
* Level 13 Ice Magic
* Level 11 Air Magic
- Level 8 Poison Magic
+ Level 7 Invocations
- Level 8 Evocations
You have 7 spell levels left.
You know the following spells:
Your Spells Type Power Success Level Hunger
a - Magic Dart Conj ##### Excellent 1 None
b - Mephitic Cloud Pois/Air/Conj #######... Excellent 3 None
c - Throw Frost Ice/Conj ####### Excellent 2 None
d - Lightning Bolt Air/Conj #######... Excellent 5 Choko
e - Bolt of Cold Ice/Conj ########.. Excellent 6 Honeycomb
f - Venom Bolt Pois/Conj #######... Excellent 5 Choko
g - Poisonous Cloud Pois/Air/Conj #######... Excellent 5 Choko
h - Flight Air/Chrm ######.... Excellent 4 None
i - Repel Missiles Air/Chrm ######.... Excellent 2 None