[YASD] was [CiP] DrEE level 16, something unusual


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Spider Stomper

Posts: 230

Joined: Saturday, 19th May 2012, 12:12

Post Thursday, 5th October 2017, 08:46

[YASD] was [CiP] DrEE level 16, something unusual

UPDATE: I splatted in snake pit. I tought I was a tough lizard but truth hit me in the face like a truck. Second or third naga proved me that I've not understood how magic user works. RiP poor drakeling, you'll have forever a place in my rogue-like heart.

for me at least, seeing that I splat all my poor lizards at Lair/post lair.
I've been unlucky with spell book but Vehumet has been so kind to gift me with Iron Shot.
At the moment I'm kinda hybrid: I've branched in axes, fighting, dodging, the usual stuff and have my spells all under 10%.
But no more talks and here is the morgue:

  Code:
 Dungeon Crawl Stone Soup version 0.20.1-1-g8b1a95d (webtiles) character file.

torrenera the Severer (DrEE)                       Turns: 43896, Time: 02:28:02

Health: 141/141    AC: 22    Str: 11    XL:     16   Next: 35%
Magic:  28/28      EV: 20    Int: 26    God:    Vehumet [*****.]
Gold:   1847       SH:  6    Dex: 13    Spells: 6/31 levels left

rFire    . . .     SeeInvis +   G - +1 war axe (drain)
rCold    . . .     Gourm    .   A - +1 buckler {AC+3}
rNeg     . . .     Faith    .   (armour unavailable)
rPois    +         Spirit   .   q - +1 hat {SInv}
rElec    .         Reflect  .   r - +1 cloak
rCorr    .         Harm     .   z - +2 pair of gloves
MR       +....                  (no boots)
Stlth    ++........             (no amulet)
Regen    0.4/turn               g - +3 ring of intelligence
MPRegen  0.3/turn               a - ring of Boixuren {AC+4 Int+2}

@: no status effects
A: breathe noxious fumes, unfitting armour, stinger 1, poison resistance,
cold-blooded, AC +9
a: Breathe Noxious Fumes, Renounce Religion


You are on level 14 of the Dungeon.
You worship Vehumet.
Vehumet is extremely pleased with you.
You are not hungry.

You have visited 4 branches of the dungeon, and seen 24 of its levels.

You have collected 2854 gold pieces.
You have spent 1007 gold pieces at shops.

Inventory:

Hand Weapons
 f - a broad axe
 G - a +1 war axe of draining (weapon)
Missiles
 b - 150 stones (quivered)
Armour
 q - a +1 hat of see invisible (worn)
 r - a +1 cloak (worn)
 z - a +2 pair of gloves (worn)
 A - a +1 buckler of protection (worn)
Jewellery
 a - the ring of Boixuren (right hand) {AC+4 Int+2}
   (You took it off a red devil on level 6 of the Lair of Beasts)   
   
   [ring of protection]
   
   It affects your AC (+4).
   It affects your intelligence (+2).
 g - a +3 ring of intelligence (left hand)
 s - an uncursed ring of positive energy
 v - an uncursed ring of resist corrosion
 H - an uncursed ring of protection from fire
 N - an uncursed ring of flight
 R - a ring of ice
Wands
 w - a wand of disintegration (?/24) {zapped: 3}
 B - a wand of iceblast (?/15) {recharged}
 C - a wand of iceblast (?/15)
 J - a wand of acid (?/15) {zapped: 3}
 K - a wand of flame (?/48)
Scrolls
 k - 10 scrolls of remove curse
 n - 2 scrolls of enchant weapon
 p - a scroll of enchant armour
 x - 9 scrolls of identify
 y - 5 scrolls of magic mapping
 D - 3 scrolls of teleportation
 F - 4 scrolls of immolation
 L - a scroll of blinking
 U - a scroll of fog
Potions
 e - 2 potions of ambrosia
 h - 3 potions of flight
 i - 10 potions of curing
 j - a potion of agility
 l - a potion of heal wounds
 o - 3 potions of cancellation
 t - 4 potions of lignification
 u - 2 potions of resistance
 E - 8 potions of might
 O - 2 potions of brilliance
 P - a potion of berserk rage
 S - 2 potions of haste
Miscellaneous
 M - a phial of floods
Comestibles
 c - 3 bread rations
 d - a meat ration
 m - a chunk of flesh


   Skills:
 + Level 12.8 Fighting
 * Level 17.2 Axes
 + Level 13.4 Dodging
 - Level 1.7 Stealth
 - Level 4.4 Shields
 - Level 8.3 Spellcasting
 - Level 7.0 Conjurations
 - Level 3.7 Transmutations
 - Level 8.7 Earth Magic


You have 6 spell levels left.
You know the following spells:

 Your Spells              Type           Power        Failure   Level  Hunger
a - Sandblast             Erth           ######       1%          1    None
b - Stone Arrow           Conj/Erth      ######       1%          3    None
c - Passwall              Tmut/Erth      #####.....   1%          2    None
d - Petrify               Tmut/Erth      #####...     4%          4    ##.....
e - Lee's Rapid Deconstr  Erth           ######....   1%          5    ####...
f - Airstrike             Air            ##........   14%         4    ##.....
g - Iron Shot             Conj/Erth      ######....   9%          6    ######.


Dungeon Overview and Level Annotations

Branches:
Dungeon (15/15)            Temple (1/1) D:4            Lair (6/6) D:8
  Swamp (0/4) Lair:3        Snake (0/4) Lair:2        Slime (0/5) Lair:6
    Orc (2/2) D:10            Elf (0/3) Orc:2        Vaults (0/5) D:13
Depths: D:15       

Altars:
Ashenzari
Dithmenos
Elyvilon
Gozag
Hepliaklqana
Kikubaaqudgha
Makhleb
Okawaru
Ru
Sif Muna
Trog
Vehumet
Xom
Zin
The Shining One

Shops:
D:5 }   D:10 ([   D:14 ?   Orc:1 *   Orc:2 }*(}*

Annotations:
D:4 hilaritas's ghost, amateur DEIE
D:6 Ymberti's ghost, novice HOFi
D:10 Snorg


Innate Abilities, Weirdness & Mutations

You can breathe blasts of noxious fumes.
Your lurid green scales are hard. (AC +9)
You cannot fit into any form of body armour.
Your tail ends in a poisonous barb.
Your system is resistant to poisons. (rPois)
You are cold-blooded and may be slowed by cold attacks.


Message History

You hit the orc sorcerer. You drain the orc sorcerer!
The orc sorcerer is heavily wounded.
You closely miss the orc sorcerer.
The orc sorcerer is heavily wounded.
The orc sorcerer barely misses you.
You closely miss the orc sorcerer. You tail-slap the orc sorcerer.
The orc sorcerer is severely wounded.
The orc sorcerer barely misses you.
You slash the orc sorcerer! You tail-slap the orc sorcerer.
The orc sorcerer is almost dead.
You barely miss the orc sorcerer.
The orc sorcerer is almost dead.
The orc sorcerer hits you but does no damage.
You hit the orc sorcerer. You drain the orc sorcerer!
You kill the orc sorcerer!
Vehumet accepts your kill.
Things that are here:
a dagger; a robe
Char dumped successfully.
Saving game... please wait.

.#   #.........[.................
.#   #....................∩......
.#   #.)......#######..####(.(...
.#   #........#     #..#  #......
.#   #........#     #..#  #......
.#   #........#     #..#  #(.....
.#   #........#     #..#  #......
.#   #........#######..####......
.#   #.........)@................
.#   #.[........>................
.#   #..##..####..#####..########
.#####..###.#  #..#   #..#
.....)..###.####..### #..#
....(<([............###..########
.#####...####..####..............
.#   #...#........#..............
.#   #...#..####..#.###..########


There are no monsters in sight!

Vanquished Creatures
  Rupert (D:14)
  Gastronok (D:9)
  Frances (D:12)
  A tengu reaver (D:11)
  A stone giant (Orc:1)
  Nessos (D:14)
  5 vault guards (D:13)
  Fannar (D:10)
  9 hydras
  The ghost of raikaria the Poker, a novice OgWz of Okawaru (Lair:1)
  5 centaur warriors
  Erica (Lair:2)
  3 two-headed ogres
  A death yak (Lair:6)
  2 ogre magi
  4 orc high priests (Orc:2)
  Urug (D:14)
  The ghost of Ymberti the Cleaver, a novice HOFi of Beogh (D:7)
  Nergalle (Lair:4)
  An unseen horror (D:10)
  3 lindwurms
  A wizard (Lair:6)
  3 orc knights
  4 cyclopes
  A deep elf mage (D:14)
  32 ugly things
  4 orc sorcerers
  A manticore (D:12)
  16 elephants
  Maurice (D:11)
  2 gargoyles
  2 torpor snails
  7 black mambas
  13 spiny frogs
  The ghost of torrenera the Chiller, a novice DrIE (D:5)
  2 rime drakes (Lair:6)
  19 komodo dragons
  An ice devil (Lair:6)
  8 polar bears
  A red devil (Lair:6)
  2 tengu conjurers (D:14)
  3 meliai
  28 blink frogs
  7 trolls
  4 slime creatures (D:14)
  Grinder (D:6)
  7 dream sheep
  14 hippogriffs
  2 shadows (D:12)
  A centaur simulacrum (D:14)
  2 spriggans
  4 wyverns
  72 yaks
  8 humans
  3 basilisks
  3 hungry ghosts
  14 vampire mosquitoes
  A steam dragon (D:13)
  6 wargs
  2 soldier ants
  2 acid dragons (D:14)
  Duvessa (D:6)
  3 hell hounds (Lair:6)
  10 porcupines
  28 water moccasins
  29 orc warriors
  2 sky beasts
  4 ice beasts
  8 black bears
  An eye of draining (D:9)
  3 phantoms
  10 centaurs
  50 wolves
  6 ogres
  20 crocodiles
  Blork the orc (D:4)
  3 big kobolds
  25 bullfrogs
  A wyvern zombie (D:13)
  Dowan (D:6)
  A water moccasin zombie (D:8)
  A scorpion (D:8)
  2 wyvern skeletons
  10 killer bees
  5 wights (D:9)
  2 howler monkeys
  An electric eel (Lair:2)
  10 crimson imps
  4 centaur zombies
  A quasit (D:7)
  2 bullfrog zombies
  6 jellies
  2 bullfrog skeletons
  2 centaur skeletons
  7 hounds
  30 orc priests
  39 orc wizards
  5 iguanas
  Ijyb (D:3)
  Jessica (D:3)
  Terence (D:3)
  9 worker ants
  2 hound zombies
  Robin (D:3)
  A howler monkey zombie (D:8)
  6 gnolls
  A howler monkey skeleton (D:7)
  13 adders
  2 shadow imps (D:7)
  5 oozes
  2 adder zombies (D:7)
  5 worms
  A dart slug (D:1)
  12 leopard geckos
  77 orcs
  5 giant cockroaches
  12 goblins
  14 hobgoblins
  16 jackals
  3 quokkas
  2 ball pythons (D:1)
  6 bats
  6 frilled lizards
  25 kobolds
  15 rats
  7 fungi
  3 plants
940 creatures vanquished.

Vanquished Creatures (others)
  A water moccasin (Lair:6)
  2 wolves (Lair:1)
  An orc priest (Orc:2)
  A bush (Lair:2)
  23 fungi
  16 plants
44 creatures vanquished.

Grand Total: 984 creatures vanquished

Notes
Turn   | Place    | Note
-------+----------+-------------------------------------------
     0 | D:1      | torrenera the Draconian Earth Elementalist began the quest for the Orb.
     0 | D:1      | Reached XP level 1. HP: 14/14 MP: 3/3
   362 | D:1      | Reached XP level 2. HP: 17/20 MP: 3/5
  1181 | D:1      | Reached XP level 3. HP: 26/26 MP: 6/6
  1287 | D:1      | Learned a level 3 spell: Stone Arrow
  1573 | D:2      | Reached XP level 4. HP: 14/33 MP: 5/8
  2395 | D:3      | Noticed Robin
  2867 | D:3      | Killed Robin
  2867 | D:3      | Reached XP level 5. HP: 31/38 MP: 6/10
  2981 | D:3      | Noticed Jessica
  2988 | D:3      | Killed Jessica
  3128 | D:3      | Reached skill level 5 in Earth Magic
  3364 | D:3      | Noticed Terence
  3376 | D:3      | Killed Terence
  3813 | D:3      | Learned a level 2 spell: Passwall
  3818 | D:3      | Learned a level 4 spell: Petrify
  3996 | D:3      | Noticed Ijyb
  4006 | D:3      | Killed Ijyb
  4076 | D:3      | Reached XP level 6. HP: 44/45 MP: 12/12
  4508 | D:4      | Found a staircase to the Ecumenical Temple.
  4517 | D:4      | Noticed hilaritas's ghost (amateur DEIE)
  4524 | Temple   | Entered the Ecumenical Temple
  4563 | Temple   | Became a worshipper of Vehumet
  4889 | D:4      | Noticed Blork the orc
  4894 | D:4      | Killed Blork the orc
  4992 | D:4      | HP: 2/45 [ogre/giant spiked club (22)]
  5450 | D:5      | Entered Level 5 of the Dungeon
  5610 | D:5      | Found a shimmering altar of Xom.
  5610 | D:5      | Found a shimmering altar of Xom.
  5611 | D:5      | Found a shimmering altar of Xom.
  5612 | D:5      | Found a shimmering altar of Xom.
  5689 | D:5      | Noticed torrenera's ghost (novice DrIE)
  5740 | D:5      | Killed torrenera's ghost
  5740 | D:5      | Reached skill level 5 in Spellcasting
  5740 | D:5      | Your scales start taking on a lurid green colour.
  5740 | D:5      | Reached XP level 7. HP: 42/50 MP: 8/15
  5740 | D:5      | Gained mutation: Your system is resistant to poisons. (rPois) [Green Draconian growth]
  5806 | D:5      | Found Siubuo's Gadget Shop.
  6313 | D:6      | Noticed Ymberti's ghost (novice HOFi)
  6750 | D:6      | Learned a level 5 spell: Lee's Rapid Deconstruction
  6883 | D:6      | Reached XP level 8. HP: 57/57 MP: 9/17
  7035 | D:6      | Reached * piety under Vehumet
  7035 | D:6      | Offered knowledge of Magic Dart by Vehumet.
  7499 | D:6      | Noticed Grinder
  7510 | D:6      | Killed Grinder
  7663 | D:6      | Noticed Duvessa
  7664 | D:6      | Noticed Dowan
  7676 | D:6      | Killed Duvessa
  7683 | D:6      | Killed Dowan
  8256 | D:6      | Reached skill level 1 in Fighting
  8257 | D:6      | Reached XP level 9. HP: 67/67 MP: 17/19
  8511 | D:7      | Reached skill level 5 in Fighting
  8870 | D:7      | Noticed Ymberti's ghost (novice HOFi)
  8887 | D:7      | Killed Ymberti's ghost
  9248 | D:7      | Reached ** piety under Vehumet
  9610 | D:8      | Offered knowledge of Throw Frost by Vehumet.
  9666 | D:7      | Reached XP level 10. HP: 72/91 MP: 20/20
 10201 | D:7      | Reached skill level 10 in Fighting
 10339 | D:8      | Found a glowing golden altar of the Shining One.
 10479 | D:8      | Noticed a two-headed ogre
 10675 | D:8      | Found a staircase to the Lair.
 11460 | D:9      | Offered knowledge of Searing Ray by Vehumet.
 11470 | D:9      | Reached *** piety under Vehumet
 11803 | D:9      | Noticed Gastronok
 11817 | D:9      | Killed Gastronok
 12122 | D:9      | Offered knowledge of Fulminant Prism by Vehumet.
 12122 | D:9      | Reached XP level 11. HP: 96/101 MP: 15/21
 12483 | D:9      | Reached **** piety under Vehumet
 12788 | D:9      | Offered knowledge of Venom Bolt by Vehumet.
 12929 | Lair:1   | Entered Level 1 of the Lair of Beasts
 12969 | Lair:1   | Noticed a lindwurm
 13156 | D:8      | Killed a two-headed ogre
 13325 | D:8      | Killed a lindwurm
 13421 | Lair:1   | Reached skill level 10 in Dodging
 13672 | Lair:1   | Noticed raikaria's ghost (novice OgWz)
 13793 | Lair:1   | Killed raikaria's ghost
 14369 | Lair:1   | Reached XP level 12. HP: 105/108 MP: 14/22
 14502 | Lair:1   | Noticed a five-headed hydra
 14593 | Lair:1   | Killed a five-headed hydra
 15714 | Lair:2   | Reached skill level 1 in Axes
 15842 | Lair:2   | Found a staircase to the Snake Pit.
 15890 | Lair:2   | Noticed Erica
 15893 | Lair:2   | Reached skill level 2 in Axes
 15894 | Lair:2   | Reached skill level 3 in Axes
 15896 | Lair:2   | Killed Erica
 15896 | Lair:2   | Reached skill level 4 in Axes
 16013 | Lair:2   | Reached skill level 5 in Axes
 16387 | Lair:2   | Reached ***** piety under Vehumet
 16394 | Lair:2   | Offered knowledge of Spellforged Servitor by Vehumet.
 16404 | Lair:2   | Reached skill level 6 in Axes
 16799 | Lair:2   | Reached skill level 7 in Axes
 17073 | Lair:2   | Reached skill level 8 in Axes
 17769 | Lair:2   | Reached skill level 9 in Axes
 18119 | Lair:2   | Reached XP level 13. HP: 108/114 MP: 23/23
 18866 | Lair:3   | Reached skill level 10 in Axes
 19898 | Lair:3   | Found a staircase to the Swamp.
 20040 | Lair:3   | Reached skill level 11 in Axes
 20311 | Lair:4   | Noticed Nergalle
 21242 | Lair:4   | Reached skill level 12 in Axes
 22277 | D:10     | Entered Level 10 of the Dungeon
 22277 | D:10     | Found Beebrah's Weapon Emporium.
 22277 | D:10     | Found a staircase to the Orcish Mines.
 22277 | D:10     | Found Qupsekess's Armour Emporium.
 22281 | D:10     | Noticed Snorg
 22584 | D:10     | Offered knowledge of Airstrike by Vehumet.
 22594 | D:10     | Learned a level 4 spell: Airstrike
 22885 | D:10     | Bought a +1 buckler of protection for 165 gold pieces
 23717 | D:11     | Reached skill level 13 in Axes
 23767 | D:11     | Noticed Maurice
 23775 | D:11     | Killed Maurice
 24467 | D:11     | Noticed a storm dragon
 24467 | D:11     | Noticed a tengu reaver
 24471 | D:11     | Killed a tengu reaver
 25083 | Lair:1   | Paralysed by fainting for 12 turns
 25114 | Lair:2   | Paralysed by fainting for 11 turns
 25384 | Lair:4   | Reached skill level 1 in Shields
 25386 | Lair:4   | Gained mutation: Your tail ends in a poisonous barb. [Green Draconian growth]
 25386 | Lair:4   | Reached XP level 14. HP: 56/122 MP: 24/24
 25388 | Lair:4   | Found a burning altar of Makhleb.
 25656 | Lair:4   | Killed Nergalle
 26662 | Lair:4   | Reached skill level 14 in Axes
 28426 | Lair:6   | Entered Level 6 of the Lair of Beasts
 28840 | Lair:6   | Offered knowledge of Bolt of Draining by Vehumet.
 29035 | Lair:6   | Reached skill level 15 in Axes
 30392 | Lair:6   | Found a staircase to the Slime Pits.
 31098 | Lair:5   | Reached skill level 16 in Axes
 32541 | Lair:6   | Offered knowledge of Iron Shot by Vehumet.
 32549 | Lair:6   | Learned a level 6 spell: Iron Shot
 32574 | Lair:6   | Reached skill level 1 in Conjurations
 32602 | Lair:6   | Paralysed by a wizard for 5 turns
 32610 | Lair:6   | Reached XP level 15. HP: 103/129 MP: 18/25
 32625 | Lair:6   | Got a warped wooden ring
 32717 | Lair:6   | Identified the ring of Boixuren {AC+4 Int+2} (You took it off a red devil on level 6 of the Lair of Beasts)
 32739 | Lair:6   | Found a burning altar of Makhleb.
 33165 | Orc:1    | Entered Level 1 of the Orcish Mines
 33166 | Orc:1    | Noticed Fannar
 33197 | D:10     | Killed Fannar
 33589 | Orc:2    | Entered Level 2 of the Orcish Mines
 34143 | Orc:2    | Paralysed by an orc sorcerer for 5 turns
 34558 | Orc:2    | Reached skill level 5 in Conjurations
 35238 | Orc:2    | Found Muojaeg's General Store.
 35306 | Orc:2    | Found a staircase to the Elven Halls.
 35321 | Orc:2    | Bought a scroll of teleportation for 51 gold pieces
 35691 | Orc:2    | Found Qeniaf's Antique Weapon Shoppe.
 35691 | Orc:2    | Found Wonauceam's Gadget Emporium.
 35691 | Orc:2    | Found Ejut Eru Peh's General Store.
 35695 | Orc:2    | Found Nesic's Gadget Shoppe.
 35699 | Orc:2    | Bought a +1 shield of reflection for 189 gold pieces
 35699 | Orc:2    | Bought a scroll of identify for 28 gold pieces
 35699 | Orc:2    | Bought a scroll of teleportation for 42 gold pieces
 35699 | Orc:2    | Bought a scroll of identify for 28 gold pieces
 36010 | Orc:1    | Found a bloodstained altar of Trog.
 36020 | Orc:1    | Offered knowledge of Bolt of Cold by Vehumet.
 36227 | Orc:1    | Found Guomepna's Goods Gallery.
 37016 | D:12     | Noticed Frances
 38093 | D:12     | Killed Frances
 39236 | D:13     | Found a gate to the Vaults.
 39613 | D:13     | Offered knowledge of Ozocubu's Refrigeration by Vehumet.
 40701 | D:14     | Noticed Nessos
 40965 | D:14     | Killed Nessos
 41135 | D:14     | Paralysed by an ogre mage for 2 turns
 41477 | D:14     | Reached XP level 16. HP: 124/139 MP: 28/28
 42038 | D:14     | Noticed Urug
 42879 | D:14     | Reached skill level 17 in Axes
 42926 | D:14     | Found Teusuet's Magic Scroll Boutique.
 42930 | D:14     | Noticed Rupert
 43553 | D:14     | Killed Rupert
 43766 | D:14     | Killed Urug
 43817 | D:14     | Bought a scroll of identify for 32 gold pieces
 43817 | D:14     | Bought a scroll of enchant weapon for 120 gold pieces
 43817 | D:14     | Bought a scroll of enchant weapon for 120 gold pieces
 43817 | D:14     | Bought a scroll of enchant armour for 120 gold pieces
 43817 | D:14     | Bought a scroll of identify for 32 gold pieces
 43817 | D:14     | Bought a scroll of identify for 32 gold pieces
 43817 | D:14     | Bought a scroll of remove curse for 48 gold pieces
 43883 | D:15     | Entered Level 15 of the Dungeon

Skill      XL: |  1  2  3  4  5  6  7  8  9 10 11 12 13 14 15 16 |
---------------+-------------------------------------------------+-----
Earth Magic    |        4     5  6  7  8                         |  8.7
Spellcasting   |        3     4  5  6  7                    8    |  8.3
Transmutations |                       3                         |  3.7
Fighting       |                       1  9 10          11 12    | 12.8
Dodging        |                             7 11 12       13    | 13.4
Axes           |                                   9 13 16    17 | 17.2
Shields        |                                      1  4       |  4.4
Conjurations   |                                         1  7    |  7.0
Stealth        |                                                 |  1.7

Action                   |  1- 3 |  4- 6 |  7- 9 | 10-12 | 13-15 | 16-18 || total
-------------------------+-------+-------+-------+-------+-------+-------++-------
Melee: Unarmed           |    17 |       |       |       |       |       ||    17
       Dagger            |    19 |       |       |       |       |       ||    19
       Tailslap          |     7 |    15 |    21 |    68 |   265 |    33 ||   409
       Spear             |    53 |       |       |       |       |       ||    53
       Hand axe          |    32 |   138 |   178 |   457 |   419 |       ||  1224
       War axe           |       |       |       |       |  1484 |   257 ||  1741
Throw: Stone             |       |       |       |     1 |       |       ||     1
 Cast: Sandblast         |    21 |    45 |    80 |   180 |   237 |     3 ||   566
       Stone Arrow       |       |       |    16 |   158 |   276 |     6 ||   456
       Lee's Rapid Decon |       |       |       |    12 |     8 |       ||    20
       Passwall          |       |       |       |     1 |       |       ||     1
       Petrify           |       |       |       |     4 |    21 |       ||    25
       Iron Shot         |       |       |       |       |    29 |    17 ||    46
 Abil: Breathe Noxious F |       |       |    15 |    26 |    55 |       ||    96
Evoke: Wand              |       |       |       |       |     1 |     1 ||     2
  Use: Scroll            |     3 |     5 |       |     8 |    19 |     3 ||    38
       Potion            |       |       |       |     1 |     7 |     3 ||    11
 Stab: Sleeping          |     1 |     1 |     3 |       |     2 |       ||     7
       Confused          |       |       |     4 |    16 |    38 |       ||    58
       Petrified         |       |       |       |       |    17 |       ||    17
  Eat: Chunk             |     2 |    11 |    14 |    33 |    91 |     4 ||   155
       Fruit             |       |     3 |     1 |     2 |     1 |       ||     7
       Bread ration      |       |       |       |       |     2 |     2 ||     4
       Royal jelly       |       |       |       |       |       |     1 ||     1
Armor: Skin              |    64 |    71 |    84 |   230 |   480 |    73 ||  1002
Dodge: Dodged            |   114 |   120 |   121 |   668 |  1374 |   171 ||  2568
Block: Buckler           |       |       |       |       |   319 |    64 ||   383


I think that I should:
1) bring Axe to 18 in order to use broad axe at min delay and look for a good broad axe
2) raise Fighting/Dodging at higher level (maybe 15?)
3) and finally pump my Iron Shot, both in power and lowering the hunger (more Spellcasting).

Am I right? Do you suggest something different? Is there something I am not looking at?
Thanks for any help - as always :)
Last edited by torrenera on Friday, 6th October 2017, 13:38, edited 1 time in total.

Ziggurat Zagger

Posts: 4432

Joined: Friday, 8th May 2015, 17:51

Post Thursday, 5th October 2017, 08:52

Re: [CiP] DrEE level 16, something unusual

I would enchant the hat and train Conj/Earth for Iron Shot. I don't like axes in your inventory, +1 war axe of draining is nothing special at XL 16. Axes crosstrain with Polearms and M&F, are there no better weapons, maybe 2-handed ones? Brandless buckler does not do much unless your shield slot is empty anyway or you have an amulet of reflection.

Edit. Oops, it's not brandless buckler. Still a 2h weapon can be a good option provided you have access to it.
Underestimated: cleaving, Deep Elf, Formicid, Vehumet, EV
Overestimated: AC, GDS
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Majang, torrenera

Spider Stomper

Posts: 230

Joined: Saturday, 19th May 2012, 12:12

Post Thursday, 5th October 2017, 09:01

Re: [CiP] DrEE level 16, something unusual

thanks as always for the reply Felid :)
Unfortunately it has been a very unlucky game so far with drops: no good weapon at all, nothing worth generated. Maybe I've missed something valid in orc, I'll do a search, but if nothing shows up I guess I'll go for the heavier 2h axe I have, hoping for a vorpal scroll.
I kept the protection buckler as I thought the +3 AC would be a good trade, but I guess you are right, better an higher damage output.
How much do you think shall I go with Conj/earth? I've read different times here on the forum that cast failure <10% is the aim when you are not fully committed to spellcasting and having only Iron Shot as a high level spell I tought that was my case.

Ziggurat Zagger

Posts: 4432

Joined: Friday, 8th May 2015, 17:51

Post Thursday, 5th October 2017, 10:04

Re: [CiP] DrEE level 16, something unusual

+3 ac from buckler is quite good for casters/hybrids but I took a look at your actions table and found that you melee much more often than cast spells. Of course for primarily melee characters a +3 AC buckler is a bad idea unless there is a nice 1h weapon which you don't have unfortunately.
Underestimated: cleaving, Deep Elf, Formicid, Vehumet, EV
Overestimated: AC, GDS
Twin account of Sandman25

Ziggurat Zagger

Posts: 4432

Joined: Friday, 8th May 2015, 17:51

Post Thursday, 5th October 2017, 10:12

Re: [CiP] DrEE level 16, something unusual

There are several great maces on D:13 and O:2, also boots on D:7 and L:3.
Underestimated: cleaving, Deep Elf, Formicid, Vehumet, EV
Overestimated: AC, GDS
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torrenera

Spider Stomper

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Post Thursday, 5th October 2017, 10:13

Re: [CiP] DrEE level 16, something unusual

dammit I have to bought this new glasses... :) Thanks a lot!

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VeryAngryFelid

Swamp Slogger

Posts: 152

Joined: Tuesday, 19th May 2015, 09:51

Post Thursday, 5th October 2017, 11:15

Re: [CiP] DrEE level 16, something unusual

why are you so desperate to train a weapon on a caster^vehumet? is there anything right now that your current spells can't handle? i would train some evocations and then probably more magic with this character.

Spider Stomper

Posts: 230

Joined: Saturday, 19th May 2012, 12:12

Post Thursday, 5th October 2017, 13:36

Re: [CiP] DrEE level 16, something unusual

I was looking for a weapon cause so far I've had only iron shot as a high level spell and rule n.1 I've learned with DCSS is that you should train skills that are good with the things you have now and not skill good for what you can have in an hypotetical future. But I guess you're not wrong, I'm underestimating Iron Shot and the fact that I can win a 3 rune game with it. Thanks for your help :)

Spider Stomper

Posts: 245

Joined: Sunday, 1st March 2015, 19:26

Post Monday, 9th October 2017, 05:48

Re: [YASD] was [CiP] DrEE level 16, something unusual

Second or third naga proved me that I've not understood how magic user works.


Personally, I've found that DEFE^Veh or Sif is easier in terms of learning how to play a blaster mage. I kept splatting Dr long after I'd got the hang of playing elves, because:

1. The uncertain color at level 7 means it's chancy to pick an elementalist start. DrFE and your scales turn white, bad luck. Cj is IMHO a much harder start than something like FE for a blaster, pure conjurations on their own don't do enough damage for Lair+ without something else to seal the deal, either an element or melee. It used to be ok when we still had battlesphere but now it's way harder.
2. DE just have a ton of MP to keep using your spells as your primary damager. Also they have crazy magic aptitudes that keep you above the difficulty curve. E.g, DEFE can be fireballing by Lair quite reliably regardless of god.
3. DE are frail. This is terrible for win rate but a good thing for learning. If anything can splat you, then you're paranoid all the time. That's a good way to play a caster. You're always ensuring distance, checking your retreat routes, knowing the speed of your enemies, and thinking about the noise of each spell.

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torrenera

Spider Stomper

Posts: 230

Joined: Saturday, 19th May 2012, 12:12

Post Wednesday, 11th October 2017, 15:36

Re: [YASD] was [CiP] DrEE level 16, something unusual

thanks for the hints.
I love Draconians but I guess I'm not yet ready to play them (maybe I'll never will, if I remember correcly I play DCSS since 0.6...).
I've lost a game while trying to 15 runes with DEFE, and he was a powerhouse, I was spamming firestorm so much that I got annoyed and lost to boredom :)
Now I'm in love with new Gnoll <3

Spider Stomper

Posts: 245

Joined: Sunday, 1st March 2015, 19:26

Post Thursday, 12th October 2017, 00:18

Re: [YASD] was [CiP] DrEE level 16, something unusual

torrenera wrote:15 runes with DEFE


Sounds like you understand just fine how a magic user works! :)

Spider Stomper

Posts: 230

Joined: Saturday, 19th May 2012, 12:12

Post Thursday, 12th October 2017, 14:31

Re: [YASD] was [CiP] DrEE level 16, something unusual

it's just DEFE (and a lucky game): I was able to cast fire storm pretty soon and everything melt down (besides OOF: I remembered I switched from Vehumet to Zin in order to cleanse all the malmutation I got from them :-)).
As you can see from all my posts here, I suck so bad with any other combination :-)

Spider Stomper

Posts: 248

Joined: Monday, 4th September 2017, 10:53

Post Thursday, 12th October 2017, 14:45

Re: [YASD] was [CiP] DrEE level 16, something unusual

Firestorm includes irresistable damage, so you can nuke OOFs with it too. I like to soften them up and then hit them with iron shot or OOD for the easy kill.

Spider Stomper

Posts: 230

Joined: Saturday, 19th May 2012, 12:12

Post Thursday, 12th October 2017, 15:17

Re: [YASD] was [CiP] DrEE level 16, something unusual

yes I read this at the time. I guess it was the fire wheel you see wandering in the fire when you cast firestorm.
Fact is that it took me a lot of time to kill the OOF and they malmutated me so bad :(

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