CIP: MiGl^Hep, no rPois (Update: YASD)


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Mines Malingerer

Posts: 35

Joined: Thursday, 17th August 2017, 18:47

Post Sunday, 24th September 2017, 14:36

CIP: MiGl^Hep, no rPois (Update: YASD)

So I've been kind of all over the place since I got my hard-earned first win (GrEE^Ru). I refuse to win again with only 3 runes, and I've gotten 3 with a DsFi^Goz and a DsAK^Lug (but died in Slime and Vestibule, respectively).

And I've still had better chars since then, but this is my current run with some unique issues. I think I can win but I probably need some advice.

I've cleared D, Lair, Orc and Swamp (Swamp thanks to a scarf of cloud immunity that saved me from swamp dragons), but the game has stubbornly refused to generate any sources of rPois. Or any one-handed polearm better than my +3 vorpal trident.

I'm 90% sure that I'll splat in short order if I try to do Spider, but I have more than one source of MR+ so I'm considering doing Elf 1-2, and VERY carefully, hall of blades in search of rPois and a better weapon.

Other advice?

  Code:
 Dungeon Crawl Stone Soup version 0.20.1 (tiles) character file.

Cyrene the Tortoise (Minotaur Gladiator)           Turns: 36005, Time: 01:51:14

Health: 134/134    AC: 24    Str: 26    XL:     17   Next: 62%
Magic:  24/24      EV: 13    Int:  6    God:    Hepliaklqana [******]
Gold:   2490       SH: 18    Dex: 12    Spells: 4/16 levels left

rFire    . . .     SeeInvis +   G - +3 trident (pierce)
rCold    . . .     Gourm    .   L - +0 shield
rNeg     + . .     Faith    +   O - +1 chain mail "Yqaixtopn" {MR+ rCorr Int+3 Slay-2}
rPois    .         Spirit   .   c - +2 hat
rElec    .         Reflect  .   Q - scarf {repulsion}
rCorr    +         Harm     .   B - +2 pair of gloves
MR       +++..     Clarity  +   E - +2 pair of boots {run}
Stlth    ..........             F - amulet of faith
Regen    0.4/turn               j - ring of see invisible
MPRegen  0.2/turn               l - ring of Metu {rN+ MR+}

@: repel missiles, quick
A: retaliatory headbutt, reduced essence, horns 2, large bone plates 1, clarity,
dopey 1
}: 1/15 runes: decaying
a: Recall Ancestor, Ancestor Identity, Transference, Idealise, Renounce Religion


You are on level 1 of the Lair of Beasts.
You worship Hepliaklqana.
Hepliaklqana is exalted by your worship.
You are hungry.

You have visited 5 branches of the dungeon, and seen 28 of its levels.

You have collected 3915 gold pieces.
You have spent 1425 gold pieces at shops.

Inventory:

Hand Weapons
 G - a +3 trident of piercing (weapon)
 N - a +0 hand crossbow
Missiles
 d - 4 throwing nets (quivered)
 y - 258 bolts
Armour
 c - a +2 hat (worn)
 t - a scarf of cloud immunity
 B - a +2 pair of gloves (worn)
 E - a +2 pair of boots of running (worn)
 L - a +0 shield (worn)
 O - the +1 chain mail "Yqaixtopn" (worn) {MR+ rCorr Int+3 Slay-2}
   (You bought it in a shop on level 13 of the Dungeon)   
   
   It affects your intelligence (+3).
   It affects your accuracy and damage with ranged weapons and melee attacks
   (-2).
   It affects your resistance to hostile enchantments.
   It protects you from acid and corrosion.
 Q - a scarf of repulsion (worn)
 W - the +6 scale mail of the Devil {rF++ MP-9 Dex+4}
   (You bought it in a shop on level 13 of the Dungeon)   
   
   It affects your dexterity (+4).
   It greatly protects you from fire.
   It affects your magic capacity (-9).
Jewellery
 j - a ring of see invisible (left hand)
 l - the ring of Metu (right hand) {rN+ MR+}
   (You found it on level 1 of the Swamp)   
   
   [ring of protection from magic]
   
   It protects you from negative energy.
   It affects your resistance to hostile enchantments.
 F - an amulet of faith (around neck)
Wands
 m - a wand of iceblast (15/15)
 r - a wand of digging (24/24)
 u - a wand of paralysis (22/24)
 v - a wand of lightning (12/15)
 U - a wand of enslavement (21/24)
 V - a wand of lightning (15/15)
Scrolls
 a - 2 scrolls of fog
 i - 7 scrolls of fear
 n - 6 scrolls of magic mapping
 o - 5 scrolls of blinking
 z - 10 scrolls of identify
 M - 11 scrolls of teleportation
 Y - a scroll of summoning
Potions
 k - 3 potions of flight
 p - 3 potions of agility
 q - a potion of mutation
 w - a potion of lignification
 x - 11 potions of curing
 A - a potion of cancellation
 C - 5 potions of magic
 H - 3 potions of haste
 J - 7 potions of heal wounds
 P - a potion of might
 R - a potion of invisibility
 X - a potion of berserk rage
Miscellaneous
 b - a lamp of fire
 s - a lightning rod (2/4)
 K - a fan of gales
 S - a box of beasts
Comestibles
 f - 12 bread rations
 g - 11 meat rations
 h - 13 royal jellies
 I - 14 fruits


   Skills:
 * Level 13.1 Fighting
 - Level 16.1 Polearms
 - Level 10.4 Crossbows
 - Level 2.0 Throwing
 + Level 16.7 Armour
 - Level 8.3 Dodging
 - Level 15.0 Shields
 - Level 0.1 Spellcasting
 - Level 10.1 Invocations
 - Level 11.3 Evocations


You have 4 spell levels left.
You know the following spells:

 Your Spells              Type           Power        Failure   Level  Hunger
a - Apportation           Tloc           #.....       87%         1    ##.....
b - Summon Butterflies    Summ           #.......     87%         1    ##.....
c - Invisibility          Hex            #.......     100%        6    #######
d - Cause Fear            Hex            #.........   100%        4    #####..


Dungeon Overview and Level Annotations

Branches:
Dungeon (15/15)            Temple (1/1) D:4            Lair (6/6) D:11
  Swamp (4/4) Lair:4       Spider (0/4) Lair:3        Slime (0/5) Lair:5
    Orc (2/2) D:9             Elf (0/3) Orc:2        Vaults (0/5) D:14
 Depths (0/5) D:15       

Altars:
Ashenzari
Cheibriados
Dithmenos
Elyvilon
Fedhas
Gozag
Hepliaklqana
Kikubaaqudgha
Makhleb
Nemelex Xobeh
Okawaru
Qazlal
Ru
Sif Muna
Trog
Uskayaw
Vehumet
Xom
Yredelemnul
Zin
The Shining One
Beogh
Jiyva

Shops:
D:9 *   D:13 [   Orc:2 :!}(

Annotations:
D:13 1 runed door
Lair:2 exclusion: oklob plant


Innate Abilities, Weirdness & Mutations

You reflexively headbutt those who attack you in melee.
You have a pair of horns on your head.
Your life essence is reduced to manifest your ancestor. (-10% HP)
You are partially covered in large bone plates. (SH +4)
You possess an exceptional clarity of mind.
You are dopey. (Int -2)


Message History

You finish putting on the +1 chain mail "Yqaixtopn" {MR+ rCorr Int+3 Slay-2}.
You start removing your armour.
You continue taking off the +1 chain mail "Yqaixtopn" {MR+ rCorr Int+3 Slay-2}. x4
You finish taking off the +1 chain mail "Yqaixtopn" {MR+ rCorr Int+3 Slay-2}.
You start putting on your armour.
You continue putting on the +6 scale mail of the Devil {rF++ MP-9 Dex+4}. x5
You finish putting on the +6 scale mail of the Devil {rF++ MP-9 Dex+4}.
You start removing your armour.
You continue taking off the +6 scale mail of the Devil {rF++ MP-9 Dex+4}. x4
You finish taking off the +6 scale mail of the Devil {rF++ MP-9 Dex+4}.
You start putting on your armour.
You continue putting on the +1 chain mail "Yqaixtopn" {MR+ rCorr Int+3 Slay-2}. x5
You finish putting on the +1 chain mail "Yqaixtopn" {MR+ rCorr Int+3 Slay-2}.
You start resting.
You are feeling hungry.
You start resting.
Magic restored.
Items here: ! ???
2 potions of ambrosia; 7 scrolls of enchant armour; 14 scrolls of remove curse
a scroll of recharging

.....##...#  #.#........
.#........#  #..........
...#####..# ##.#........
.###  ##..###..##.##P>.P
##    #...#.............
      #...#.........PPP.
      #.............PPP.
      #.###.^.......P~P.
      ### #<........PPP.
          #R@.......PPP.
          #"[...........
          #.............
          #.............
          ##########.###
                   ###


You can see the friendly Mettia the knight.

Vanquished Creatures
  Rupert (Lair:4)
  A storm dragon (D:15)
  A thorn hunter (Swamp:4)
  A sphinx (D:15)
  2 azure jellies (Swamp:4)
  A fire giant (D:15)
  The ghost of Neuvydor the Orthodox, a journeyman HOFi of Zin (D:11)
  A ghost moth (shapeshifter) (D:15)
  The ghost of Cheeseface the Warrior, a journeyman MiBe of Trog (Orc:2)
  Aizul (Swamp:2)
  Nessos (D:15)
  Snorg (Lair:3)
  An ettin (D:15)
  An ice dragon (Swamp:4)
  A rakshasa (D:15)
  6 vault guards (D:14)
  3 fire dragons (D:15)
  A hydra (shapeshifter) (D:13)
  Erica (D:8)
  12 hydras
  The ghost of Ishtah the Basher, a journeyman VSFi of Elyvilon (D:11)
  A merfolk avatar (Lair:6)
  6 centaur warriors
  A death knight (D:15)
  A ghost crab (Swamp:4)
  7 two-headed ogres
  9 alligators
  An ogre mage (Orc:2)
  A death yak (Lair:6)
  A deep troll earth mage (D:15)
  A queen ant (Lair:4)
  The ghost of Mishtalish the Nimble, a journeyman DEIE of Dithmenos (Lair:2)
  A tengu warrior (D:13)
  Nergalle (Lair:1)
  A skeletal warrior (D:13)
  2 sea snakes (Lair:6)
  A spriggan druid (Swamp:2)
  6 unseen horrors
  2 shambling mangroves (Swamp:4)
  4 swamp dragons
  A lindwurm (Lair:3)
  3 orc knights
  A harpy (Lair:6)
  A necromancer (D:15)
  A wolf spider (D:15)
  A deep elf mage (D:14)
  12 ugly things
  A wolf spider zombie (D:14)
  10 orc sorcerers
  3 cyclopes
  A salamander (shapeshifter) (D:15)
  6 manticores
  7 elephants
  Maurice (D:12)
  A molten gargoyle (Lair:2)
  18 spiny frogs
  5 gargoyles
  5 yaktaurs
  2 kobold demonologists
  5 rime drakes
  7 komodo dragons
  5 freezing wraiths
  A yaktaur (shapeshifter) (D:13)
  An efreet (D:15)
  A tengu conjurer (D:15)
  6 polar bears
  A komodo dragon (shapeshifter) (D:13)
  11 trolls
  4 bog bodies
  23 blink frogs
  Prince Ribbit (D:6)
  A jumping spider (Lair:3)
  8 hornets
  20 slime creatures
  A blink frog (shapeshifter) (D:13)
  6 hippogriffs
  2 redbacks (Lair:3)
  7 wyverns
  2 vampires (D:14)
  3 wraiths (D:15)
  26 yaks
  4 spriggans
  4 basilisks
  2 hungry ghosts
  Eustachio (D:4)
  Grum (D:8)
  2 swamp worm simulacra (Swamp:4)
  9 vampire mosquitoes
  A basilisk (shapeshifter) (D:15)
  Menkaure (D:7)
  18 soldier ants
  3 wargs
  21 insubstantial wisps
  10 swamp worms
  3 acid dragons
  8 hydra simulacra (Swamp:4)
  A soldier ant (shapeshifter) (D:13)
  6 water moccasins
  3 porcupines
  7 sky beasts
  6 ice beasts
  19 orc warriors
  3 swamp drakes
  7 black bears
  6 wolves
  18 ogres
  A necrophage (D:14)
  An ogre (shapeshifter) (D:13)
  3 phantoms
  11 centaurs
  19 crocodiles
  8 bullfrogs
  3 gnoll sergeants (D:9)
  A wyvern zombie (D:12)
  2 big kobolds
  A water moccasin zombie (D:9)
  A wyvern skeleton (D:13)
  3 scorpions
  12 killer bees
  2 electric eels
  A howler monkey (D:4)
  2 bullfrog zombies
  9 crimson imps
  A quasit (D:8)
  5 centaur zombies
  8 hounds
  14 orc priests
  3 jellies
  5 centaur skeletons
  4 iguanas
  28 orc wizards
  31 worker ants
  A bullfrog simulacrum (D:13)
  2 hound skeletons (D:4)
  15 adders
  14 gnolls
  4 shadow imps
  4 swamp drake simulacra (Swamp:4)
  4 worms
  4 leopard geckos
  55 orcs
  3 ball pythons
  5 giant cockroaches
  10 goblins
  9 hobgoblins
  17 kobolds
  5 quokkas
  16 bats
  4 frilled lizards
  A jackal skeleton (D:5)
  A leopard gecko skeleton (D:5)
  3 quokka zombies
  5 rats
  2 briar patches (Swamp:4)
837 creatures vanquished.

Vanquished Creatures (collateral kills)
  An entropy weaver (Lair:4)
  An ogre mage (D:15)
  3 hydras
  2 vault guards (D:14)
  An ice dragon (Swamp:4)
  3 two-headed ogres
  A two-headed ogre (shapeshifter) (D:15)
  5 alligators
  Urug (D:10)
  A tengu warrior (D:13)
  An unseen horror (D:15)
  A swamp dragon (Swamp:1)
  5 ugly things
  An orc sorcerer (Orc:2)
  2 cyclopes (D:15)
  2 manticores (D:15)
  A deep elf mage (D:13)
  A centaur zombie (D:15)
  4 elephants
  4 spiny frogs
  A centaur skeleton (D:15)
  A kobold demonologist (D:13)
  3 freezing wraiths
  2 komodo dragons
  3 rime drakes
  2 yaktaurs (D:15)
  2 trolls
  A tyrant leech (Swamp:2)
  A jumping spider (Lair:3)
  3 hornets
  7 blink frogs
  2 bog bodies (Swamp:3)
  8 slime creatures
  4 hippogriffs
  2 spriggans
  A vampire (D:14)
  3 shadows
  4 yaks
  3 vampire mosquitoes
  2 swamp worm simulacra (Swamp:4)
  A basilisk (Lair:6)
  3 acid dragons
  5 soldier ants (Lair:4)
  2 water moccasins (Lair:5)
  2 insubstantial wisps
  5 swamp worms
  4 hydra simulacra (Swamp:4)
  A porcupine (Lair:2)
  2 swamp drakes (Swamp:2)
  An ice beast (D:8)
  A sky beast (D:6)
  A phantom (D:14)
  2 orc warriors (Orc:1)
  A black bear (D:7)
  5 ogres
  2 wolves (Lair:1)
  3 centaurs
  7 crocodiles
  2 big kobolds
  3 bullfrogs
  A wyvern skeleton (D:10)
  A scorpion (D:6)
  A killer bee (D:9)
  An electric eel (Lair:3)
  3 crimson imps
  A hound (D:8)
  4 orc priests
  9 orc wizards
  2 iguanas (D:13)
  8 worker ants
  A worker ant zombie (D:6)
  3 gnolls
  23 orcs
  A bat (D:14)
  3 kobolds
  A frilled lizard (D:5)
  A briar patch (Swamp:4)
  2 fungi (Lair:5)
  2 plants
217 creatures vanquished.

Vanquished Creatures (others)
  A fire giant (D:15)
  Erolcha (Orc:2)
  A ghost crab (Swamp:4)
  A harpy (D:13)
  A tyrant leech (Swamp:4)
  2 vampire mosquitoes (Swamp:4)
  A swamp worm (Swamp:4)
  A swamp drake (Swamp:4)
  31 knights
  3 ancestors
  9 fungi
  13 plants
65 creatures vanquished.

Grand Total: 1119 creatures vanquished

Notes
Turn   | Place    | Note
-------+----------+-------------------------------------------
     0 | D:1      | Cyrene the Minotaur Gladiator began the quest for the Orb.
     0 | D:1      | Reached XP level 1. HP: 18/18 MP: 0/0
   267 | D:1      | Reached XP level 2. HP: 22/25 MP: 1/1
   938 | D:2      | Found a shadowy altar of Dithmenos.
   946 | D:2      | Reached XP level 3. HP: 15/30 MP: 2/2
  1170 | D:2      | Found a radiant altar of Vehumet.
  1171 | D:2      | Found a snail-covered altar of Cheibriados.
  1172 | D:2      | Found an ancient bone altar of Kikubaaqudgha.
  1172 | D:2      | Found a sparkling altar of Nemelex Xobeh.
  1174 | D:2      | Reached skill level 5 in Polearms
  1201 | D:2      | Reached skill level 1 in Armour
  1319 | D:2      | Reached XP level 4. HP: 33/37 MP: 3/3
  1621 | D:3      | Noticed a sky beast
  1656 | D:3      | Killed a sky beast
  1656 | D:3      | Reached XP level 5. HP: 12/45 MP: 4/4
  1950 | D:3      | Found a stormy altar of Qazlal.
  2458 | D:4      | Reached XP level 6. HP: 46/51 MP: 5/5
  2983 | D:4      | Found a staircase to the Ecumenical Temple.
  2996 | Temple   | Entered the Ecumenical Temple
  3112 | Temple   | Became a worshipper of Hepliaklqana the Forgotten
  3146 | D:4      | Reached XP level 7. HP: 40/51 MP: 6/6
  3241 | D:4      | Noticed Eustachio
  3421 | D:4      | Killed Eustachio
  3529 | D:4      | Noticed a two-headed ogre
  3557 | D:5      | Entered Level 5 of the Dungeon
  3658 | D:5      | Found a shattered altar of Ashenzari.
  3960 | D:5      | Reached skill level 5 in Armour
  4005 | D:5      | Reached XP level 8. HP: 51/60 MP: 7/7
  4072 | D:5      | Reached skill level 10 in Polearms
  4173 | D:5      | Reached * piety under Hepliaklqana
  4277 | D:5      | Found a glowing silver altar of Zin.
  4911 | D:6      | Reached skill level 5 in Fighting
  5041 | D:6      | Noticed Prince Ribbit
  5357 | D:6      | Killed Prince Ribbit
  5357 | D:6      | Reached XP level 9. HP: 60/66 MP: 8/8
  5372 | D:6      | Found a glowing golden altar of the Shining One.
  5544 | D:7      | Reached ** piety under Hepliaklqana
  5545 | D:7      | Remembered your ancestor Mettia as a knight
  5823 | D:7      | Noticed Menkaure
  5834 | D:7      | Killed Menkaure
  5914 | D:7      | Found a stormy altar of Qazlal.
  6501 | D:8      | Noticed Erica
  6519 | D:8      | Killed Erica
  6519 | D:8      | Reached XP level 10. HP: 60/75 MP: 9/9
  6687 | D:8      | Reached skill level 1 in Invocations
  6704 | D:8      | Found a basalt altar of Yredelemnul.
  6728 | D:8      | Reached *** piety under Hepliaklqana
  6962 | D:8      | Found a sacrificial altar of Ru.
  6971 | D:8      | Noticed Grum
  6993 | D:8      | Killed Grum
  7121 | D:9      | Found a staircase to the Orcish Mines.
  7331 | D:9      | Found Plog's General Store.
  7421 | D:9      | Found a bloodstained altar of Trog.
  7470 | D:9      | Reached skill level 5 in Invocations
  7476 | D:9      | Reached skill level 10 in Fighting
  8393 | D:9      | Reached XP level 11. HP: 85/90 MP: 13/13
  8526 | D:10     | Entered Level 10 of the Dungeon
  8669 | D:10     | Found a blossoming altar of Fedhas.
  8783 | D:10     | Reached **** piety under Hepliaklqana
  8914 | D:10     | Noticed Urug
  8921 | D:10     | Reached skill level 1 in Shields
  8933 | D:10     | Killed Urug
  9026 | D:10     | Noticed a two-headed ogre
  9039 | D:10     | Killed a two-headed ogre
  9653 | D:11     | Noticed Neuvydor's ghost (journeyman HOFi)
  9896 | D:11     | Killed Neuvydor's ghost
  9896 | D:11     | Reached skill level 5 in Shields
 10023 | D:11     | Noticed Ishtah's ghost (journeyman VSFi)
 10054 | D:11     | Killed Ishtah's ghost
 10350 | D:11     | Found a staircase to the Lair.
 10414 | D:11     | Noticed a red ugly thing
 10425 | D:11     | Killed a red ugly thing
 10838 | D:12     | Noticed a brown ugly thing
 10850 | D:12     | Killed a brown ugly thing
 10908 | D:12     | Reached XP level 12. HP: 91/99 MP: 17/17
 11150 | D:4      | Killed a two-headed ogre
 11176 | D:4      | Identified a +1 pair of boots of running (You found it on level 4 of the Dungeon)
 11724 | D:12     | Noticed Maurice
 11752 | D:12     | Killed Maurice
 11859 | D:12     | Reached ***** piety under Hepliaklqana
 12340 | D:13     | Noticed a four-headed hydra
 12363 | D:13     | Killed a four-headed hydra
 12364 | D:13     | Reached skill level 10 in Shields
 12430 | D:13     | Noticed a two-headed ogre
 12460 | D:13     | Noticed a tengu warrior
 12629 | Lair:1   | Entered Level 1 of the Lair of Beasts
 12842 | Lair:1   | Learned a level 1 spell: Apportation
 12844 | Lair:1   | Learned a level 1 spell: Summon Butterflies
 12851 | Lair:1   | Learned a level 6 spell: Invisibility
 12986 | Lair:1   | Noticed Nergalle
 12998 | Lair:1   | Killed Nergalle
 14135 | Lair:2   | Noticed Mishtalish's ghost (journeyman DEIE)
 14150 | Lair:2   | Killed Mishtalish's ghost
 14576 | Lair:3   | Noticed Snorg
 14600 | Lair:3   | Killed Snorg
 14600 | Lair:3   | Reached XP level 13. HP: 104/104 MP: 18/18
 14984 | Lair:3   | Found a hole to the Spider Nest.
 16278 | Lair:4   | Noticed an entropy weaver
 16366 | Lair:5   | Reached skill level 15 in Shields
 16506 | Lair:5   | Reached ****** piety under Hepliaklqana
 16543 | Lair:5   | Reached skill level 5 in Dodging
 16749 | Lair:5   | Found a staircase to the Slime Pits.
 16751 | Lair:5   | Found a viscous altar of Jiyva.
 16955 | Lair:4   | Found a staircase to the Swamp.
 16989 | Lair:4   | Noticed Rupert
 17168 | Lair:6   | Entered Level 6 of the Lair of Beasts
 18024 | Lair:6   | Reached skill level 1 in Evocations
 18209 | Lair:6   | Reached XP level 14. HP: 93/111 MP: 19/19
 18866 | Lair:6   | Reached skill level 5 in Evocations
 19483 | Lair:4   | Killed an entropy weaver
 19951 | Lair:4   | Learned a level 4 spell: Cause Fear
 20388 | Orc:1    | Entered Level 1 of the Orcish Mines
 20702 | Orc:2    | Entered Level 2 of the Orcish Mines
 20725 | Orc:2    | Noticed Cheeseface's ghost (journeyman MiBe)
 20748 | Orc:2    | Killed Cheeseface's ghost
 21101 | Orc:2    | Found a staircase to the Elven Halls.
 21222 | Orc:1    | Found a burning altar of Makhleb.
 22070 | Orc:2    | Found Ufugya's Antique Weapon Boutique.
 22304 | Orc:2    | Found an ancient bone altar of Kikubaaqudgha.
 22392 | Orc:2    | Found Giokhene's Distillery.
 22432 | Orc:2    | Found a radiant altar of Vehumet.
 22433 | Orc:2    | Noticed Erolcha
 22456 | Orc:2    | Killed Erolcha
 22456 | Orc:2    | Reached skill level 10 in Evocations
 22937 | Orc:2    | Found a roughly hewn altar of Beogh.
 22959 | Orc:2    | Found Pemeselo's Gadget Shop.
 22968 | Orc:2    | Found Fijanus's Book Boutique.
 22992 | Orc:2    | Bought a box of beasts for 220 gold pieces
 23015 | Orc:2    | Bought a potion of mutation for 128 gold pieces
 23015 | Orc:2    | Bought a potion of mutation for 128 gold pieces
 23015 | Orc:2    | Bought a potion of mutation for 128 gold pieces
 23638 | D:13     | Reached XP level 15. HP: 85/117 MP: 22/22
 23854 | D:13     | Reached skill level 10 in Invocations
 23964 | D:13     | Found a runed door.
 24035 | D:13     | Got a brightly glowing flail
 24039 | D:13     | Identified the cursed +1 flail of the Middle {antimagic, Int+7} (You found it on level 13 of the Dungeon)
 24162 | D:13     | Reached skill level 10 in Armour
 24415 | D:13     | Found Kiucykoi's Antique Armour Emporium.
 24426 | D:13     | Bought an aquamarine-encrusted scale mail for 279 gold pieces
 24426 | D:13     | Bought a glowing scarf for 248 gold pieces
 24426 | D:13     | Bought a brightly glowing chain mail for 294 gold pieces
 24436 | D:13     | Identified the +6 scale mail of the Devil {rF++ MP-9 Dex+4} (You bought it in a shop on level 13 of the Dungeon)
 24468 | D:13     | Identified the +1 chain mail "Yqaixtopn" {MR+ rCorr Int+3 Slay-2} (You bought it in a shop on level 13 of the Dungeon)
 24782 | D:13     | Reached skill level 1 in Crossbows
 25823 | D:14     | Found a gate to the Vaults.
 26978 | D:14     | Reached skill level 5 in Crossbows
 26999 | D:15     | Entered Level 15 of the Dungeon
 27057 | D:15     | Noticed Nessos
 27072 | D:15     | Killed Nessos
 27650 | D:15     | Found a staircase to the Depths.
 27934 | D:15     | Found a shimmering altar of Xom.
 27936 | D:15     | Found a sacrificial altar of Ru.
 27937 | D:15     | Found a radiant altar of Vehumet.
 28034 | D:15     | Noticed a sphinx
 28051 | D:15     | Killed a sphinx
 28115 | D:15     | Reached XP level 16. HP: 122/128 MP: 14/23
 29109 | D:15     | Identified the Collected Works on Dark Arts and Earth
 29136 | D:15     | Identified the Guide on Ignition and Clay
 29798 | D:15     | Noticed a storm dragon
 30077 | D:15     | Killed a storm dragon
 30145 | D:15     | Gained mutation: You are partially covered in icy blue scales. (AC +2) [potion of mutation]
 30145 | D:15     | Gained mutation: You have supernaturally acute eyesight. (SInv) [potion of mutation]
 30146 | D:15     | Lost mutation: You have supernaturally acute eyesight. (SInv) [potion of mutation]
 30146 | D:15     | Lost mutation: You are partially covered in icy blue scales. (AC +2) [potion of mutation]
 30146 | D:15     | Gained mutation: You have an increased reservoir of magic. (+10% MP) [potion of mutation]
 30146 | D:15     | Gained mutation: You are resistant to hostile enchantments. (MR+) [potion of mutation]
 30146 | D:15     | Gained mutation: You have a pair of large horns on your head. [potion of mutation]
 30147 | D:15     | Lost mutation: You have an increased reservoir of magic. (+10% MP) [potion of mutation]
 30147 | D:15     | Lost mutation: You have a pair of large horns on your head. [potion of mutation]
 30147 | D:15     | Lost mutation: You are resistant to hostile enchantments. (MR+) [potion of mutation]
 30147 | D:15     | Gained mutation: You have sharp toenails. [potion of mutation]
 30147 | D:15     | Gained mutation: You are agile. (Dex +2) [potion of mutation]
 30148 | D:15     | Lost mutation: You are agile. (Dex +2) [potion of mutation]
 30148 | D:15     | Lost mutation: You have sharp toenails. [potion of mutation]
 30148 | D:15     | Gained mutation: You are resistant to hostile enchantments. (MR+) [potion of mutation]
 30148 | D:15     | Gained mutation: You are partially covered in large bone plates. (SH +4) [potion of mutation]
 30405 | Lair:1   | Lost mutation: You are resistant to hostile enchantments. (MR+) [potion of mutation]
 30405 | Lair:1   | Gained mutation: You are dopey. (Int -2) [potion of mutation]
 30405 | Lair:1   | Gained mutation: You possess an exceptional clarity of mind. [potion of mutation]
 30498 | Lair:4   | Reached skill level 15 in Armour
 30540 | Lair:4   | Killed Rupert
 30631 | Swamp:1  | Entered Level 1 of the Swamp
 30670 | Swamp:1  | Got a smoking steel ring
 30671 | Swamp:1  | Identified the ring of Metu {rN+ MR+} (You found it on level 1 of the Swamp)
 30843 | Swamp:1  | Reached skill level 10 in Crossbows
 31553 | Swamp:2  | Noticed Aizul
 31584 | Swamp:2  | Killed Aizul
 31856 | Swamp:2  | Reached XP level 17. HP: 134/134 MP: 15/24
 33535 | Swamp:4  | Entered Level 4 of the Swamp
 34020 | Swamp:4  | Reached skill level 15 in Polearms
 35505 | Swamp:4  | Got a decaying rune of Zot

Skill      XL: |  1  2  3  4  5  6  7  8  9 10 11 12 13 14 15 16 17 |
---------------+----------------------------------------------------+-----
Polearms       |  4     5  6  7  8  9 11 14                      16 | 16.1
Armour         |        1  2     3  5  6  7           9    12 15 16 | 16.7
Fighting       |           3        4  5  6 10 11          13       | 13.1
Invocations    |                             5  8  9       10       | 10.1
Shields        |                                7 13 15             | 15.0
Dodging        |                                   4  8             |  8.3
Evocations     |                                      3 11          | 11.3
Crossbows      |                                            6 10    | 10.4
Throwing       |                                                    |  2.0
Spellcasting   |                                                    |  0.1

Action                   |  1- 3 |  4- 6 |  7- 9 | 10-12 | 13-15 | 16-18 || total
-------------------------+-------+-------+-------+-------+-------+-------++-------
Melee: Trident           |    85 |   132 |   272 |   918 |  2058 |  1111 ||  4576
       Headbutt          |    10 |    19 |    50 |   181 |   414 |   265 ||   939
 Fire: Hand crossbow     |       |       |       |       |       |    14 ||    14
Invok: Recall Ancestor   |       |       |     1 |     6 |     9 |     5 ||    21
       Ancestor Life: Kn |       |       |     1 |       |       |       ||     1
       Transference      |       |       |       |     4 |    17 |     1 ||    22
       Idealise          |       |       |       |       |     3 |       ||     3
Evoke: Wand              |       |       |       |       |     4 |     3 ||     7
       Lightning rod     |       |       |       |       |       |     2 ||     2
       Fan of gales      |       |       |       |       |       |     1 ||     1
       Box of beasts     |       |       |       |       |       |     1 ||     1
  Use: Scroll            |       |       |    18 |    12 |    16 |    20 ||    66
       Potion            |       |       |       |     5 |     5 |     8 ||    18
 Stab: Distracted        |       |       |     3 |     6 |    14 |    11 ||    34
       Sleeping          |       |       |     1 |       |       |       ||     1
       Confused          |       |       |       |       |       |     1 ||     1
  Eat: Chunk             |     9 |     8 |     6 |    24 |    38 |    10 ||    95
       Fruit             |       |       |       |     2 |     4 |    18 ||    24
       Royal jelly       |       |       |       |       |     1 |       ||     1
Armor: Leather armour    |     5 |       |       |       |       |       ||     5
       Ring mail         |    15 |    25 |    25 |       |       |       ||    65
       Chain mail        |       |       |    14 |   257 |   282 |       ||   553
       Skin              |       |       |       |       |    30 |       ||    30
       Scale mail        |       |       |       |       |    76 |   184 ||   260
Dodge: Dodged            |    44 |    43 |    67 |   127 |   342 |   261 ||   884
       Deflected         |       |       |       |       |    19 |    10 ||    29
Block: Buckler           |     2 |    10 |    17 |     7 |       |       ||    36
       Shield            |       |       |       |   213 |   697 |   493 ||  1403

Last edited by Vanguardan on Wednesday, 27th September 2017, 15:15, edited 1 time in total.
3 Runes: GrEE^Ru.
5 Runes: DsGl^Oka, MiGl^Hep.
15 Runes: HOFi^TSO->Zin.
For now.

My ideas:
Iacchus the Ascneded, god of danger and risk
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Pandemonium Purger

Posts: 1386

Joined: Sunday, 5th April 2015, 22:37

Post Sunday, 24th September 2017, 15:42

Re: CIP: MiGl^Hep, no rPois or good weapons

I general, you should consider using a 2H weapon simply because good 1H weapons are not reliably generated. Hall of blades will not have a good 1H polearm, as Hall of blades does not generate demon weapons, and the only good 1H polearm base type is a demon trident.

Condider training polearms to 20 and switching to a glaive. Alternatively, if another base type of demon weapon or double sword/evening star has generated, consider switching weapon classes.

Slay-2 is generaly bad to have, see if there is a regular MR+ chain or plate available.
http://crawl.akrasiac.org/scoring/playe ... speon.html. I started playing in 0.16.1
I achieved greatplayer in less than a year.
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Mines Malingerer

Posts: 35

Joined: Thursday, 17th August 2017, 18:47

Post Sunday, 24th September 2017, 16:02

Re: CIP: MiGl^Hep, no rPois or good weapons

Gotcha. I know at the very least I've seen halberds lying around (if I'm remembering correctly RNG has been stingy with all weapons, not just polearms).

The only other good armor I have is a +6 scale with rF++, MP-9, Dex+4, I've been wearing that up until toying with going to elf. I was also interested in the rCorr on the chain because of the elf high priests that pack corrosive bolt, and I figured I could outweigh the -2 slay by simply training extra polearms.

But 2-handed definitely seems like the way to go, thanks. Especially since I spend most of my time hacking away from behind the great ancestor meatshield.
3 Runes: GrEE^Ru.
5 Runes: DsGl^Oka, MiGl^Hep.
15 Runes: HOFi^TSO->Zin.
For now.

My ideas:
Iacchus the Ascneded, god of danger and risk

Ziggurat Zagger

Posts: 3188

Joined: Friday, 8th May 2015, 17:51

Post Sunday, 24th September 2017, 16:50

Re: CIP: MiGl^Hep, no rPois or good weapons

Having Armour higher than Fighting is almost always a bad idea (the only exception is probably DD in heavy armour early). Armour increases AC by {base armour} * {Armour skill} / 22, with that chain mail and scarf your base armour is 10 so it means you get 0.45 AC per Armour skill i.e. you got 7 AC for 16 levels in Armour.
Repulsion is not great with low EV and high SH, I would probably use a simple cloak instead. Even +0 cloak would give you 2 AC with your current Armour skill.
Underestimated: cleaving, Deep Elf, Formicid, Vehumet, EV
Overestimated: AC, GDS
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Mines Malingerer

Posts: 35

Joined: Thursday, 17th August 2017, 18:47

Post Sunday, 24th September 2017, 18:50

Re: CIP: MiGl^Hep, no rPois or good weapons

I see. Yea fighting, nay armor. Would I still nix the scarf if I go the 2H weapon route, especially against all the archers in Elf?
3 Runes: GrEE^Ru.
5 Runes: DsGl^Oka, MiGl^Hep.
15 Runes: HOFi^TSO->Zin.
For now.

My ideas:
Iacchus the Ascneded, god of danger and risk

Tartarus Sorceror

Posts: 1710

Joined: Thursday, 31st May 2012, 15:45

Post Wednesday, 27th September 2017, 14:54

Re: CIP: MiGl^Hep, no rPois or good weapons

WingedEspeon wrote:Hall of blades will not have a good 1H polearm, as Hall of blades does not generate demon weapons
I did not know this. Thank you.
Won (27): Ce, DD, Dg, Ds, Dr, Gr, Gh, Ha, HE, HO, Ko, Mf, Mi, oldOg, Sp, Tr, Vp, VS; Fi, Gl, Mo, Hu, As, Be, AK, En, Cj, FE, IE, EE, Ar; Beo, Dith, Fed, Goz, Kiku, Lug, Makh, Nem, Oka, Pak, Trog, Veh, Zin
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Mines Malingerer

Posts: 35

Joined: Thursday, 17th August 2017, 18:47

Post Wednesday, 27th September 2017, 15:11

Re: CIP: MiGl^Hep, no rPois or good weapons

Update: YASD by ice fiends in ice cave found on Elf:2. :(

I'd never seen that Ice Cave layout before (let alone found a portal in Elf), so I didn't heed the early signs and got tormented to death after I tried to engage. Ancestor perished after one hit, so I absolutely should have run. Heck, I only had one ring of ice for protection but in most cases I have a hubris-based need to take timed portals.

I did get a glaive of protection on Ef:1 though, and things were much smoother for Elf:1 and part of Elf:2. Thanks for the advice all.
3 Runes: GrEE^Ru.
5 Runes: DsGl^Oka, MiGl^Hep.
15 Runes: HOFi^TSO->Zin.
For now.

My ideas:
Iacchus the Ascneded, god of danger and risk

Tartarus Sorceror

Posts: 1710

Joined: Thursday, 31st May 2012, 15:45

Post Wednesday, 27th September 2017, 15:16

Re: CIP: MiGl^Hep, no rPois or good weapons

I think you're ready for Spider TBH, and mainly because of your Evocations:

  1. The wand of enslavement is good in Spider, because when you get an ally with a venom attack, the other baddies are rPois-.
  2. The wand of digging is good to make killholes, because Spider is usually easy to get surrounded in.
  3. When you do have crowds approaching you, you can soften them up with wand of iceblast and lightning rod for area-of-effect attacks.
  4. The wand of paralysis is powerful too. If you've found a scroll of vulnerability and dropped on the floor, go back and pick it up, it knocks a dangerous foe's MR down into paralyzable territory
  5. IIRC your ally has both SInv for ghost moths and rPois for nearly everything, you can reach over it with a polearm, and you have a faith amulet so you can spam Idealize.
IMO rPois is a lot more valuable against sources of poisonous clouds than against poisonous bites. You really can do Spider without it, especially since you have the SInv for ghost moths.

NB I'm not a great player. Half of my purpose of saying this is to see which parts of it better players will contradict.
Won (27): Ce, DD, Dg, Ds, Dr, Gr, Gh, Ha, HE, HO, Ko, Mf, Mi, oldOg, Sp, Tr, Vp, VS; Fi, Gl, Mo, Hu, As, Be, AK, En, Cj, FE, IE, EE, Ar; Beo, Dith, Fed, Goz, Kiku, Lug, Makh, Nem, Oka, Pak, Trog, Veh, Zin

Tomb Titivator

Posts: 853

Joined: Friday, 16th January 2015, 20:20

Post Wednesday, 27th September 2017, 18:09

Re: CIP: MiGl^Hep, no rPois (Update: YASD)

Yeah, that IceCave with Ice Fiend(s) is nasty.

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