Crypt Cleanser
Posts: 689
Joined: Saturday, 12th December 2015, 23:54
YAVP: gnoll fighter of chei
The gnoll challenge (newgnoll of chei) has been completed. You don't get cheistats so your damage sucks and you can't run from anything. I alleviated the first problem by using an elec dagger and spamming bend time through lair and then getting a pretty early demon whip and an excellent artifact hand crossbow shortly after, but it was still a pretty bad character. I can't say it was objectively hard though; this was the second attempt after a GnSu that died in Lair:6 and I did some very stupid stuff tactically and strategically in this one. You can still lean on some overpowered things with gnolls, like hex wands, which I trained an unreasonable amount of evo for, and summons, which I used extensively toward the end of the game. Other than that all you need to do is try to have good positioning as much as possible and have enough caution to not fault. I did most of vaults with no magic resistance, did elf with no magic resistance, got abyssed twice in elf, trained a medium shield, used way too much slouch and not enough of the other chei abilities, went 27 evo for the title, and still managed to barely not die. I got some really fun vaults too, like U:5 profane halls and Zot:4 acid trip, which made the game truly a joy to complete. In the end it only took about 10.5 hours and 119,000 turns to win. Maybe I should have taken it easier?
Now that I'm done playing this piece of shit character, it's time to throw the gauntlet. Somebody needs to step up and take one for the team and win a 15 rune gnoll of chei game. No abandoning, no incurring penance. Only you, chei, and the fifteen runes of fun.
I would like to conclude by thanking the greatest fast food hamburger sandwich ever created, the Whataburger patty melt, for giving me the strength and fortitude to endure this awful game. Good night and God bless.