Zot 5 was stupid. Both corridors were blocked by Zot traps, one of them had a teleportation trap adjacent from outer side so I tried to lure monsters. Unfortunately there was a Zot trap in view so eventually I had to switch to another corridor.
Now I better see why new mutations systems is worse than old one, this is what I got while clearing mutations from orbs of fire:
- Code:
You possess an exceptional clarity of mind.
You are resistant to hostile enchantments. (MR+)
You are resistant to electric shocks. (rElec)
My conclusion about autottraining is that it really encourages true hybrids who still melee with weapons even when they have full MP and Vehumet. Fighting 9.0 is my record, I've never had it so low on winners, Demon Blade is not a fast weapon, as you can see I failed to reach min delay
+ Level 10.3(11.6) Long Blades
I had Borg ready for orb run but met nothing interesting except seraphim on Zot 5, of course I just hasted and ran away ignoring everything including orb of fire.
- Code:
583225 Sandman25 the Archmage (level 27, 205/205 HPs)
Began as a Pale Draconian Conjurer on June 9, 2017.
Was the Champion of Vehumet.
Escaped with the Orb
... and 3 runes on July 9, 2017!
The game lasted 09:47:56 (104489 turns).
Sandman25 the Archmage (Pale Draconian Conjurer) Turns: 104489, Time: 09:47:56
Health: 205/205 AC: 34 Str: 16 XL: 27
Magic: 62/64 EV: 24 Int: 30 God: Vehumet [******]
Gold: 4910 SH: 16 Dex: 16 Spells: 3/80 levels left
rFire + + + SeeInvis . a - staff of conjuration {!a}
rCold + . . Gourm . v - +3 warlock's mirror {reflect}
rNeg + . . Faith . (armour unavailable)
rPois . Spirit . R - +3 hat of Pondering {ponderous, MR+ MP+10 Int+5}
rElec + Reflect + B - +1 cloak of Starlight {rElec rC+ EV+4 Stlth--}
rCorr . Harm . C - +2 pair of gloves {Str+3}
MR ++++. Clarity + y - +2 pair of boots {run}
Stlth +......... E - +6 amulet of reflection
Regen 0.5/turn f - ring "Fucaneer" {rF+++ rN+ Str-3 Stlth+, =R}
MPRegen 0.4/turn u - ring of the Morning {+Inv Str+3 Int+3 Slay+6 Stlth-}
@: icy armour, studying Stealth, deflect missiles, slow
A: breathe steam, unfitting armour, clarity, magic resistance 1, electricity
resistance, cold-blooded, AC +13
0: Orb of Zot
}: 3/15 runes: decaying, serpentine, silver
a: Breathe Steam, Renounce Religion, Evoke Invisibility
You escaped.
You worshipped Vehumet.
Vehumet was exalted by your worship.
You were not hungry.
You visited 11 branches of the dungeon, and saw 53 of its levels.
You also visited: Ice Cave and Wizlab.
You collected 8813 gold pieces.
You spent 3903 gold pieces at shops.
Innate Abilities, Weirdness & Mutations
You can breathe blasts of scalding, opaque steam.
Your pale cyan-grey scales are hard. (AC +13)
You cannot fit into any form of body armour.
You are cold-blooded and may be slowed by cold attacks.
You possess an exceptional clarity of mind.
You are resistant to hostile enchantments. (MR+)
You are resistant to electric shocks. (rElec)
Skills:
+ Level 9.0 Fighting
+ Level 9.0(11.0) Short Blades
+ Level 10.3(11.6) Long Blades
Level 0.4(0.7) Maces & Flails
+ Level 0.8(0.9) Staves
+ Level 1.0 Throwing
+ Level 10.2 Dodging
+ Level 9.2 Stealth
+ Level 10.2 Shields
+ Level 0.8 Unarmed Combat
O Level 27 Spellcasting
+ Level 25.6 Conjurations
Level 0.6 Hexes
+ Level 6.1 Charms
Level 0.2 Summonings
+ Level 22.1 Necromancy
+ Level 4.7 Translocations
+ Level 1.3 Transmutations
+ Level 10.7 Fire Magic
+ Level 7.7 Ice Magic
+ Level 12.0 Air Magic
+ Level 9.5 Earth Magic
Level 1.4 Poison Magic
+ Level 3.0 Evocations
- Code:
101782 | Zot:5 | Noticed an orb of fire
101822 | Zot:5 | Killed an orb of fire
101957 | Zot:5 | Reached skill level 10 in Dodging
102041 | Zot:5 | Noticed an orb of fire
102227 | Zot:5 | Noticed an orb of fire
102262 | Zot:5 | Killed an orb of fire
102400 | Zot:5 | Reached skill level 10 in Long Blades
102482 | Zot:5 | Noticed an orb of fire
102572 | Zot:5 | Gained mutation: You tend to lose your temper in combat. [an orb of fire]
102573 | Zot:5 | Gained mutation: Your spells are a little easier to cast, but a little less powerful. [an orb of fire]
102577 | Zot:5 | Killed an orb of fire
102578 | Zot:5 | Lost mutation: Your spells are a little easier to cast, but a little less powerful. [potion of mutation]
102578 | Zot:5 | Lost mutation: You tend to lose your temper in combat. [potion of mutation]
102578 | Zot:5 | Gained mutation: Your skin changes colour to match your surroundings (Stealth+). [potion of mutation]
102578 | Zot:5 | Gained mutation: You are agile. (Dex +2) [potion of mutation]
102850 | Zot:5 | Reached skill level 10 in Shields
102884 | Zot:5 | Noticed an orb of fire
102891 | Zot:5 | Gained mutation: You do not regenerate when monsters are visible. [an orb of fire]
102892 | Zot:5 | Gained mutation: Potions are less effective at restoring your health. [an orb of fire]
102902 | Zot:5 | Killed an orb of fire
102906 | Zot:5 | Lost mutation: You do not regenerate when monsters are visible. [potion of mutation]
102906 | Zot:5 | Lost mutation: You are agile. (Dex +2) [potion of mutation]
102906 | Zot:5 | Lost mutation: Potions are less effective at restoring your health. [potion of mutation]
102906 | Zot:5 | Lost mutation: Your skin changes colour to match your surroundings (Stealth+). [potion of mutation]
102906 | Zot:5 | Gained mutation: You possess an exceptional clarity of mind. [potion of mutation]
102906 | Zot:5 | Gained mutation: You are resistant to hostile enchantments. (MR+) [potion of mutation]
102906 | Zot:5 | Gained mutation: You are clumsy. (Dex -2) [potion of mutation]
102906 | Zot:5 | Gained mutation: You are resistant to electric shocks. (rElec) [potion of mutation]
103071 | Zot:5 | Lost mutation: You are clumsy. (Dex -2) [the power of Zot]
103072 | Zot:5 | Noticed an orb of fire
103077 | Zot:5 | Killed an orb of fire
103805 | Zot:5 | Killed an orb of fire
https://underhound.eu:81/crawl/morgue/S ... 175231.txtEdit. Oh, and player ghosts are extremely bad. It is not right when you kill a ghost on zot 4 with 177 HP and plenty of AC/EV with 4 casts of dispel undead.