Abyss Ambulator
Posts: 1244
Joined: Thursday, 10th March 2011, 19:45
CIP - a bit stuck due to lack of spells.
- Code:
Dungeon Crawl Stone Soup version 0.9.0-15-g1b13fe2 character file.
Train the Unseen (Kobold Warper) Turns: 114989, Time: 16:28:37
HP 146/147 AC 19 Str 11 XL: 25 Next: 25%
MP 40/40 EV 31 Int 19 God: Kikubaaqudgha [******]
Gold 441 SH 18 Dex 21 Spells: 16 memorised, 1 level left
Res.Fire : + . . See Invis. : + G - +1,+3 orc short sword (holy)
Res.Cold : + . . Warding : + . e - +2 orc leather armour {rC+}
Life Prot.: + . . Conserve : . r - +2 elf buckler
Res.Acid. : . . . Res.Corr. : . y - +1 dwarf helmet {SInv}
Res.Poison: + Clarity : . W - +3 cloak of the Tarantula {+Blink rElec De
Res.Elec. : + Spirit.Shd : . m - +2 pair of gauntlets
Sust.Abil.: . . Stasis : . u - +2 pair of boots
Res.Mut. : . Ctrl.Telep.: . R - amulet of warding
Res.Rott. : . Levitation : . k - ring of poison resistance
Saprovore : + + . Ctrl.Flight: . M - ring of protection from fire
@: quite resistant to hostile enchantments, extraordinarily stealthy
A: disease resistance, carnivore 3, saprovore 2, Dex +1
a: Receive Corpses, Torment, Renounce Religion, Evoke Blink
}: 1/15 runes: serpentine
You are on level 3 of the Vaults.
You worship Kikubaaqudgha.
Kikubaaqudgha is exalted by your worship.
You are not hungry.
You have visited 9 branches of the dungeon, and seen 59 of its levels.
You have visited 1 Labyrinth.
You have visited 2 bazaars.
You have visited 4 portal chambers: sewer, ossuary, spiders nest, volcano.
You have collected 5339 gold pieces.
You have spent 4948 gold pieces at shops.
Inventory:
Hand weapons
a - a +4,+3 sabre of electrocution
d - a +5,+5 sabre of pain
G - a +1,+3 orcish short sword of holy wrath (weapon)
H - a dwarven war axe of distortion
P - a +0 blowgun
U - an uncursed orcish dagger of freezing (quivered)
Missiles
Y - 8 curare-tipped +0 needles
Armour
e - a +2 orcish leather armour of cold resistance (worn)
m - a +2 pair of gauntlets (worn)
r - a +2 elven buckler (worn)
u - a +2 pair of boots (worn)
y - a +1 dwarven helmet of see invisible (worn)
W - the +3 cloak of the Tarantula (worn) {+Blink rElec Dex+2}
(You found it on level 20 of the Dungeon)
It affects your dexterity (+2).
It insulates you from electricity.
It lets you blink.
Magical devices
g - a wand of hasting (0)
i - a wand of digging (8)
j - a wand of draining
l - a wand of lightning (4)
E - a wand of disintegration (3)
O - a wand of healing (6)
T - a wand of paralysis
X - a wand of cold (5)
Comestibles
t - a royal jelly
F - 5 meat rations
Scrolls
q - a scroll of fog
z - 3 scrolls of remove curse
B - 2 scrolls of blinking
J - a scroll of magic mapping
Q - a scroll of detect curse
Jewellery
b - a cursed ring of teleportation
f - an uncursed amulet of resist mutation
h - an uncursed amulet of conservation
k - a ring of poison resistance (right hand)
n - a ring of sustenance
p - the amulet "Seshrott" {cFly rPois rF+ rC+ Acc-2}
(You bought it in a shop in a bazaar)
[amulet of controlled flight]
It affects your accuracy (-2).
It protects you from fire.
It protects you from cold.
It protects you from poison.
x - an uncursed amulet of resist corrosion
A - an uncursed amulet of rage
I - an uncursed amulet of stasis
M - a ring of protection from fire (left hand)
R - an amulet of warding (around neck)
Potions
o - a potion of restore abilities
s - a potion of agility
w - 3 potions of water
C - 2 potions of brilliance
D - a potion of berserk rage
K - 4 potions of heal wounds
L - 3 potions of resistance
N - 3 potions of healing
Magical staves
c - a +4 rod of venom (14/14)
(You found it on level 8 of the Lair of Beasts)
Miscellaneous
v - a lantern of shadows
Skills:
+ Level 12 Fighting
- Level 14 Short Blades
- Level 2 Long Blades
- Level 1 Maces & Flails
- Level 5 Throwing
- Level 9 Armour
- Level 17 Dodging
- Level 17 Stealth
- Level 11 Stabbing
- Level 8 Shields
- Level 10 Traps & Doors
- Level 13 Spellcasting
- Level 8 Conjurations
- Level 8 Charms
- Level 1 Summonings
- Level 14 Necromancy
+ Level 6 Translocations
- Level 8 Transmutations
- Level 3 Fire Magic
- Level 11 Ice Magic
- Level 1 Air Magic
- Level 8 Evocations
You have one spell level left.
You know the following spells:
Your Spells Type Power Success Level Hunger
a - Blink Tloc N/A Excellent 2 None
b - Swiftness Air/Chrm #####..... Excellent 2 None
c - Apportation Tloc #####..... Excellent 1 None
d - Fulsome Distillation Trmt/Necr N/A Excellent 1 None
e - Evaporate Fire/Trmt #####..... Excellent 2 None
f - Regeneration Chrm/Necr #######... Excellent 3 None
g - Vampiric Draining Necr #######... Excellent 3 None
h - Animate Dead Necr N/A Excellent 4 Sultana
i - Agony Necr #######.. Excellent 5 Choko
j - Dispel Undead Necr #######.. Excellent 4 Sultana
k - Summon Butterflies Summ ####..... Excellent 1 None
l - Ozocubu's Armour Ice/Chrm ######.... Excellent 3 None
m - Control Teleport Chrm/Tloc ######.... Excellent 4 Sultana
n - Throw Icicle Ice/Conj ######... Excellent 4 Sultana
o - Flight Air/Chrm #####..... Very Good 4 Sultana
p - Simulacrum Ice/Necr #######... Great 6 Honeycomb
Dungeon Overview and Level Annotations
Branches:
Dungeon (25/27) Temple (1/1) D:7 Orc (4/4) D:6
Elf (4/5) Orc:3 Lair (8/8) D:12 Shoals (4/5) Lair:4
Slime (0/6) Lair:7 Snake (5/5) Lair:5 Hive (0/2) D:15
Vault (7/8) D:16 Blade (0/1) Vault:4 Crypt (1/5) Vault:3
Altars:
Ashenzari
Cheibriados
Elyvilon
Fedhas
Kikubaaqudgha
Makhleb
Nemelex Xobeh
Okawaru
Sif Muna
The Shining One
Trog
Vehumet
Xom
Yredelemnul
Zin
Shops:
D:6: ? D:13: ( D:14: = D:19: [ D:21: ([/+( Orc:1: % Orc:2: *
Orc:4: %([? Elf:2: / Shoals:1: ( Snake:3: * Snake:4: [ Vault:1: (
Vault:2: ? Vault:3: *(?=! Vault:6: ( Vault:7: =
Portals:
Hell: D:21 D:22 D:23 D:24 D:25
Abyss: D:21 D:23 D:25
Pan: D:23 D:24 D:25
Trove: D:14 (give +4 dragon armour)
Ziggurat: D:17 (3120 gp) D:22 (5720 gp)
Annotations
D:4 exclusions: Duvessa, Edmund and Eustachio
D:5 exclusion: jelly
D:6 exclusion: black bear
D:8 !Erolcha
D:11 exclusion: hydra
D:15 exclusion: 2 electric eels
D:16 exclusion: Nikola
D:18 exclusion: Saint Roka
D:21 exclusions: silver statue and statue
D:25 exclusion: door
Orc:2 psyche dagger
Elf:4 exclusion: 4 molten gargoyles
Lair:1 exclusion: oklob plant
Lair:4 exclusion: black mamba
Lair:7 exclusion: door
Shoals:2 exclusion: Roxanne
Vault:3 exclusion: ice statue
Crypt:1 exclusion: Mennas
Innate Abilities, Weirdness & Mutations
You recuperate from illness quickly.
You are small and have problems with some larger weapons.
You are carnivorous and can eat meat at any time.
You can eat rotten meat.
You are agile (Dex +1).
Message History
There is a staircase to the Crypt, spattered with blood here.
You start resting.
You start to feel a little slower.
You start resting.
You feel sluggish.
You start resting.
Your extra speed is starting to run out.
You start resting.
You feel yourself slow down.
You start resting.
Your icy armour starts to melt.
You start resting.
Your icy armour evaporates.
You start resting.
You are starting to lose your buoyancy.
You start resting.
You float gracefully downwards.
You start resting.
Magic restored.
Your magical contamination has completely faded away.
#[....####.Z.
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#..)#'####...
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#..ZZ...#####
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#..Z....#
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Basically, I'm at the stage where I haven't got much left to do aside from Zot and the post-endgame, but as a hybrid I haven't found a lot of the spells I would hope to have by this point: Abjuration, Haste, and Repel/Deflect Missiles being the main ones. I'm also missing a good mid-range offensive spell; I've got access to Throw Icicle and Ice Storm, but essentially nothing in between.
I'm reluctant to go to Shoals:5 without Repel or Deflect Missiles (but could learn Phase Shift - would that be an acceptable substitute?) and the same goes for Elf:5 and Vault:8. Crypt is pretty much off-limits, as Mara, Mennas and Khufu + greater mummies are all clustered around the stairs.
I haven't been to Hive, as I didn't need the food and I was saving it in case I needed to regain piety at any point, but it seems fairly unlikely I'll find anything to change the situation there.
Should I focus more on necromancy/summoning, and maybe hope to learn Haunt? Or just go for translocations and get Controlled Blink, which I also have in a book?