Temple Termagant
Posts: 5
Joined: Sunday, 5th February 2017, 20:15
YAVP: FoFi of Chei 15 Rune!
- Code:
Dungeon Crawl Stone Soup version 0.18.1 (tiles) character file.
13597749 Fucking Loser the Petrodigitator (level 27, 249/249 HPs)
Began as a Formicid Fighter on Feb 4, 2017.
Was the Champion of Cheibriados.
Escaped with the Orb
... and 15 runes on Feb 5, 2017!
The game lasted 09:32:31 (119576 turns).
Fucking Loser the Petrodigitator (FoFi) Turns: 119576, Time: 09:32:32
Health: 249/249 AC: 40 Str: 38 XL: 27
Magic: 54/54 EV: 38 Int: 42 God: Cheibriados [******]
Gold: 15523 SH: 33 Dex: 37 Spells: 13 memorised, 1 level left
rFire + + . SeeInvis + N - +9 executioner's axe (freeze)
rCold + . . Gourm . S - +5 plate armour "Fiydutoe" {rF+}
rNeg + . . Faith . T - +4 large shield {rF+}
rPois + Spirit . (helmet unavailable)
rElec . Dismiss . a - +2 cloak {rPois}
rCorr . Reflect . z - +3 pair of gauntlets of War {Slay+5}
SustAt . Harm . F - +2 pair of boots {rC+}
MR +++.. Y - amulet "Zuptum" {*Drain MR- Regen+ Str+2 Dex+8}
Stlth ++........ X - ring of the Mage {Wiz MR++ Int+3}
V - ring "Ojyibru" {rPois rN+ Str-3 Int+10 Slay+2}
@: deflect missiles, very slow, extremely resistant to hostile enchantments,
unstealthy
A: permanent stasis, dig shafts and tunnels, four strong arms, antennae 3
a: Dig, Shaft Self, Bend Time, Temporal Distortion, Slouch, Step From Time,
Renounce Religion
0: Orb of Zot
}: 15/15 runes: decaying, slimy, silver, golden, iron, obsidian, icy, bone,
abyssal, demonic, glowing, magical, fiery, dark, gossamer
You escaped.
You worshipped Cheibriados.
Cheibriados was exalted by your worship.
You were completely stuffed.
You visited 18 branches of the dungeon, and saw 93 of its levels.
You visited Pandemonium 2 times, and saw 52 of its levels.
You visited the Abyss 6 times.
You also visited: Trove, Sewer and Ice Cave.
You collected 17052 gold pieces.
You spent 1529 gold pieces at shops.
Inventory:
Hand Weapons
A - the +6 Sword of Cerebov {flame}
(You found it in Pandemonium)
It has been specially enchanted to burn those struck by it, causing extra
injury to most foes and up to half again as much damage against particularly
susceptible opponents. Big, fiery blades are also staple armaments of
hydra-hunters.
G - the +0 lajatang of Qaxkuso {freeze, *Drain rElec rC+++ Dex-2}
(You took it off a guardian mummy on level 3 of the Crypt)
It has been specially enchanted to freeze those struck by it, causing extra
injury to most foes and up to half again as much damage against particularly
susceptible opponents. It can also slow down cold-blooded creatures.
It affects your dexterity (-2).
It renders you almost immune to cold.
It insulates you from electricity.
It causes draining when unequipped.
N - a +9 executioner's axe of freezing (weapon)
U - the +4 Staff of Dispater
(You took it off Dispater on level 7 of the Iron City of Dis)
Armour
a - a +2 cloak of poison resistance (worn)
z - the +3 pair of gauntlets of War (worn) {Slay+5}
(You found it on level 5 of the Depths)
It affects your accuracy and damage with ranged weapons and melee attacks
(+5).
F - a +2 pair of boots of cold resistance (worn)
S - the +5 plate armour "Fiydutoe" (worn) {rF+}
(You found it on level 13 of the Dungeon)
It protects you from fire.
T - a +4 large shield of fire resistance (worn)
Magical Staves
c - an uncursed staff of earth
Rods
o - a +2 rod of ignition (14/14)
(You took it off a torturous demonspawn in Pandemonium)
O - a +8 iron rod (13/13)
(You found it in a treasure trove)
P - a -3 rod of shadows (11/11)
(You found it in Pandemonium)
Q - a +6 rod of inaccuracy (10/10)
(You took it off a balrug in Pandemonium)
Jewellery
i - the amulet of Vehumet's Reproof {RegenMP rElec rF+}
(You found it in Pandemonium)
[amulet of magic regeneration]
It increases your magic regeneration.
It protects you from fire.
It insulates you from electricity.
r - an uncursed ring of resist corrosion
B - a +5 amulet of reflection
C - the ring "Joolobuc" {rElec rN+ Str-3 Slay+3}
(You found it on level 7 of the Iron City of Dis)
[ring of positive energy]
It affects your strength (-3).
It affects your accuracy and damage with ranged weapons and melee attacks
(+3).
It insulates you from electricity.
It protects you from negative energy.
L - the ring "Vorofud" {rElec rC++ AC+4 Str+7 Dex-3}
(You found it in Pandemonium)
[ring of protection]
It affects your AC (+4).
It affects your strength (+7).
It affects your dexterity (-3).
It greatly protects you from cold.
It insulates you from electricity.
V - the ring "Ojyibru" (left hand) {rPois rN+ Str-3 Int+10 Slay+2}
(You took it off an ironbrand convoker on level 5 of the Vaults)
[ring of poison resistance]
It affects your strength (-3).
It affects your intelligence (+10).
It affects your accuracy and damage with ranged weapons and melee attacks
(+2).
It protects you from poison.
It protects you from negative energy.
W - an uncursed ring of protection from fire
X - the ring of the Mage (right hand) {Wiz MR++ Int+3}
(You found it on level 7 of Tartarus)
[ring of wizardry]
It improves your spell success rate.
It affects your intelligence (+3).
It affects your resistance to hostile enchantments.
Y - an amulet "Zuptum" (around neck) {*Drain MR- Regen+ Str+2 Dex+8}
(You found it on level 6 of the Pits of Slime)
[amulet of regeneration]
It affects your strength (+2).
It affects your dexterity (+8).
It affects your resistance to hostile enchantments.
It increases your rate of regeneration.
It causes draining when unequipped.
Wands
e - a wand of digging (10/24)
q - a wand of heal wounds (5/9)
D - a wand of heal wounds (5/9)
Scrolls
p - 45 scrolls of remove curse
s - 14 scrolls of recharging
w - 10 scrolls of fear
y - 13 scrolls of amnesia
E - 2 scrolls of enchant armour
H - 3 scrolls of holy word
J - 8 scrolls of identify
K - 8 scrolls of magic mapping
Potions
d - 4 potions of magic
h - 14 potions of brilliance
j - 16 potions of ambrosia
k - 2 potions of resistance
l - 9 potions of heal wounds
n - 11 potions of agility
t - a potion of cancellation
u - 4 potions of cure mutation
v - 10 potions of flight
x - 22 potions of curing
M - 5 potions of invisibility
Z - 6 potions of might
Books
I - Sif Muna's Incunabulum of the Ghastly Frostbite
(You found it in Pandemonium)
Spells Type Level
a - Animate Skeleton Necromancy 1
b - Ozocubu's Armour Charms/Ice 3
c - Cigotuvi's Embrace Necromancy 5
d - Dispel Undead Necromancy 5
e - Simulacrum Ice/Necromancy 6
R - a book of Power
Spells Type Level
a - Fulminant Prism Conjuration/Hexes 4
b - Iskenderun's Mystic Blast Conjuration 4
c - Venom Bolt Conjuration/Poison 5
d - Bolt of Magma Conjuration/Fire/Earth 5
e - Iron Shot Conjuration/Earth 6
f - Orb of Destruction Conjuration 7
g - Spellforged Servitor Conjuration/Summoning 7
Miscellaneous
b - a legendary deck of changes {the Helix, drawn: 2}
Comestibles
f - 54 bread rations
g - 26 meat rations
Skills:
O Level 27 Fighting
- Level 26.0 Axes
- Level 26.0 Armour
- Level 26.0 Dodging
- Level 25.5 Stealth
- Level 22.0 Shields
O Level 27 Spellcasting
* Level 17.5 Conjurations
- Level 15.6 Charms
- Level 10.2 Summonings
- Level 21.4 Necromancy
- Level 0.8 Translocations
- Level 18.2 Transmutations
- Level 2.0 Ice Magic
O Level 27 Earth Magic
- Level 18.0 Invocations
- Level 16.4 Evocations
You had one spell level left.
You knew the following spells:
Your Spells Type Power Failure Level Hunger
a - Iron Shot Conj/Erth ########.. 1% 6 None
b - Statue Form Trmt/Erth ########. 1% 6 None
c - Shatter Erth ########.. 1% 9 None
d - Deflect Missiles Chrm/Air #######... 1% 6 None
e - Regeneration Chrm/Necr ########.. 0% 3 None
f - Irradiate Conj/Trmt ########.. 0% 5 None
g - Spellforged Servitor Conj/Summ ########.. 1% 7 None
h - Shroud of Golubria Chrm/Tloc #######... 1% 2 None
i - Necromutation Trmt/Necr ########.. 1% 8 None
j - Death's Door Chrm/Necr ########.. 1% 8 None
k - Borgnjor's Revivific Necr ########.. 1% 8 None
l - Dispel Undead Necr ######## 0% 5 None
m - Simulacrum Ice/Necr ########.. 1% 6 None
Dungeon Overview and Level Annotations
Branches:
Dungeon (15/15) Temple (1/1) D:5 Lair (8/8) D:10
Swamp (4/4) Lair:3 Spider (4/4) Lair:5 Slime (6/6) Lair:6
Orc (2/2) D:12 Elf (3/3) Orc:2 Vaults (5/5) D:13
Crypt (3/3) Vaults:3 Tomb (3/3) Crypt:3 Depths (5/5) D:15
Hell (1/1) Dis (7/7) Hell Geh (7/7) Hell
Coc (7/7) Hell Tar (7/7) Hell Zot (5/5) Depths:5
Altars:
Ashenzari
Cheibriados
Dithmenos
Elyvilon
Fedhas
Gozag
Kikubaaqudgha
Makhleb
Nemelex Xobeh
Okawaru
Pakellas
Qazlal
Ru
Trog
Vehumet
Xom
Yredelemnul
Zin
The Shining One
Beogh
Shops:
D:7 = Orc:2 ?:?[ Vaults:3 :
Portals:
Hell: Depths:1 Depths:2 Depths:3 Depths:4 Depths:5
Abyss: Depths:4 Depths:5
Pandemonium: Depths:2 Depths:3 Depths:4
Ziggurat: Depths:2
Annotations:
Lair:7 exclusion: oklob plant
Spider:1 Nikola
Innate Abilities, Weirdness & Mutations
You are under a permanent stasis effect.
You can dig through walls and to a lower floor.
Your four strong arms can wield two-handed weapons with a shield.
You have a pair of large antennae on your head (SInv).
The first 15 rune run I've won in 4 years. Feels nice I must say. Now I'll probably take a break for a year as this was quite an ordeal.