CiP> YaVP: DeCj^Veh (3) (Staff of Wucad Mu)


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Tomb Titivator

Posts: 833

Joined: Friday, 2nd October 2015, 04:47

Post Tuesday, 24th January 2017, 09:30

CiP> YaVP: DeCj^Veh (3) (Staff of Wucad Mu)

I've rarely gotten this far with a blaster caster. 2 runes from Swamp and Spider. Cleared down thru V:2 so far.

Picked the Staff of Wucad Mu out of the Wizlab Monastery (accidentally skipped down to V:4 and there it was). The Wiki made its handicap side effects sound scary. I have no SustAb and restore potions are gone. How does one use this staff? The Wiki also says it is somehow related to a staff of Energy, but does it have any passive MP effects? Or is it more, evoke in desperation when low on MP?

The rings and buckler are great so far, but there's very little shopping in this run as yet. The only other possibly interesting item for sale would be a Cloak +0, rC++, MR -1, Regen+, Str+2.

There is mottled or swamp dragon armor around, but kind of liking my EV.

Pondering how much to rush Fire Storm. Could also take up lower stuff from the Book of Flames again. Other books now available are Enchantments, Power, Warp, Earth, and Necromancy.

  Code:
 Dungeon Crawl Stone Soup version 0.19.1 (webtiles) character file.

loopi the Sorcerer (Deep Elf Conjurer)             Turns: 70887, Time: 07:39:45

Health: 134/134    AC: 16    Str:  5    XL:     21   Next: 35%
Magic:  50/50      EV: 25    Int: 40    God:    Vehumet [******]
Gold:   2752       SH:  6    Dex: 18    Spells: 14 memorised, 2 levels left

rFire  . . .      SeeInvis +    B - +1 rod of inaccuracy (12/12)
rCold  . . .      Gourm    .    R - +1 steam dragon scales
rNeg   . . .      Faith    .    n - +0 buckler "Joemu" {rPois Int+2 Dex+3}
rPois  +          Spirit   .    f - +2 hat {SInv}
rElec  .          Reflect  .    N - +2 cloak
rCorr  .          Harm     .    O - +2 pair of gloves
MR     ++++.                    M - +1 pair of boots {run}
Stlth  ++++......               y - amulet of magic regeneration
                                K - ring of the Mage {Wiz MR++ Int+3}
                                V - ring "Ostri" {+Fly Int+4}

@: studying Spellcasting, deflect missiles, quick
A: robust 1, wild magic 1
a: Renounce Religion, Evoke Flight
}: 2/15 runes: decaying, gossamer


You are on level 4 of the Vaults.
You worship Vehumet.
Vehumet is exalted by your worship.
You are not hungry.

You have visited 7 branches of the dungeon, and seen 36 of its levels.
You have also visited: Ice Cave, Volcano and Wizlab.

You have collected 3793 gold pieces.
You have spent 1041 gold pieces at shops.

Inventory:

Hand Weapons
 e - the +9 staff of Wucad Mu {channel}
   (You found it in a wizard's laboratory)
 h - a +2 rapier of electrocution
 t - a +3 dagger of venom
Missiles
 x - 3 throwing nets (quivered)
Armour
 f - a +2 hat of see invisible (worn)
 n - the +0 buckler "Joemu" (worn) {rPois Int+2 Dex+3}
   (You bought it in a shop on level 2 of the Orcish Mines)   
   
   It affects your intelligence (+2).
   It affects your dexterity (+3).
   It protects you from poison.
 M - a +1 pair of boots of running (worn)
 N - a +2 cloak (worn)
 O - a +2 pair of gloves (worn)
 R - +1 steam dragon scales (worn)
Magical Staves
 c - an uncursed staff of cold
Rods
 B - a +1 rod of inaccuracy (12/12) (in hand)
   (You found it on level 3 of the Swamp)
Jewellery
 k - an uncursed ring of protection from fire
 y - an amulet of magic regeneration (around neck)
 K - the ring of the Mage (right hand) {Wiz MR++ Int+3}
   (You found it on level 5 of the Lair of Beasts)   
   
   [ring of wizardry]
   
   It improves your spell success rate.
   It affects your intelligence (+3).
   It affects your resistance to hostile enchantments.
 P - an uncursed ring of protection from cold
 S - an uncursed ring of positive energy
 V - the ring "Ostri" (left hand) {+Fly Int+4}
   (You found it on level 5 of the Lair of Beasts)   
   
   [ring of flight]
   
   It affects your intelligence (+4).
   It lets you fly.
Wands
 j - a wand of lightning
 m - a wand of lightning
 v - a wand of confusion
 w - a wand of acid (15/15)
 F - a wand of digging (16/24)
 G - a wand of acid (2/15)
 H - a wand of disintegration (16/24)
 T - a wand of acid (12/15)
Scrolls
 a - 3 scrolls of vulnerability
 b - 5 scrolls of fear
 g - 6 scrolls of immolation
 o - a scroll of blinking
 E - 16 scrolls of remove curse
 J - 11 scrolls of teleportation
 Q - 8 scrolls of fog
 U - 2 scrolls of identify
 X - 2 scrolls of amnesia
Potions
 i - a potion of ambrosia
 l - 10 potions of curing
 p - 5 potions of lignification
 q - 5 potions of berserk rage
 r - 3 potions of cure mutation
 u - a potion of brilliance
 A - a potion of cancellation
 I - 2 potions of agility
 L - a potion of heal wounds
Books
 C - a manual of Spellcasting
Miscellaneous
 z - a lamp of fire (inert)
 W - a box of beasts
 Y - a phial of floods
 Z - a fan of gales
Comestibles
 d - 9 meat rations
 s - a bread ration
 D - 18 fruits


   Skills:
 - Level 10.3 Fighting
 - Level 2.1 Short Blades
 - Level 2.0 Armour
 - Level 16.0 Dodging
 - Level 9.2 Stealth
 - Level 5.0 Shields
 + Level 23.0 Spellcasting
 - Level 15.0 Conjurations
 - Level 12.0 Hexes
 - Level 5.2 Charms
 - Level 3.0 Summonings
 - Level 4.0 Necromancy
 - Level 14.1 Fire Magic
 - Level 5.0 Ice Magic
 - Level 6.4 Air Magic
 - Level 6.0 Poison Magic
 - Level 12.0 Evocations


You have 2 spell levels left.
You know the following spells:

 Your Spells              Type           Power        Failure   Level  Hunger
a - Magic Dart            Conj           ####         1%          1    None
b - Dazzling Spray        Conj/Hex       ######       1%          3    None
c - Iskenderun's Mystic   Conj           ########     1%          4    None
d - Fulminant Prism       Conj/Hex       ########..   1%          4    None
e - Iskenderun's Battles  Conj/Chrm      ########     1%          5    None
f - Poison Arrow          Conj/Pois      ########..   1%          6    None
g - Spellforged Servitor  Conj/Summ      ########..   2%          7    None
h - Mephitic Cloud        Conj/Pois/Air  ########     1%          3    None
i - Orb of Destruction    Conj           ########..   1%          7    None
j - Bolt of Fire          Conj/Fire      ########..   1%          6    None
k - Fireball              Conj/Fire      ########..   1%          5    None
l - Freezing Cloud        Conj/Ice/Air   ########..   1%          6    None
m - Animate Skeleton      Necr           N/A          1%          1    None
n - Deflect Missiles      Chrm/Air       #######...   4%          6    None


Dungeon Overview and Level Annotations

Branches:
Dungeon (15/15)            Temple (1/1) D:6            Lair (6/6) D:9
  Swamp (4/4) Lair:4       Spider (4/4) Lair:3        Slime (0/5) Lair:6
    Orc (2/2) D:10            Elf (0/3) Orc:2        Vaults (4/5) D:13
  Crypt (0/3) Vaults:3     Depths (0/5) D:15       

Altars:
Ashenzari
Dithmenos
Fedhas
Gozag
Kikubaaqudgha
Makhleb
Okawaru
Qazlal
Ru
Trog
Uskayaw
Vehumet
Xom
Zin

Shops:
D:5 =?*}   D:6 [   D:9 (   D:15 =   Orc:2 [?[[

Annotations:
D:14 exclusion: Roxanne, Roxanne


Innate Abilities, Weirdness & Mutations

You are robust. (+10% HP)
Your spells are a little harder to cast, but a little more powerful.

Vanquished Creatures
  Nikola (Swamp:4)
  Arachne (Spider:2)
  Rupert (D:13)
  Frances (Swamp:1)
  Kirke (Swamp:2)
  2 thorn hunters (Swamp:4)
  Gastronok (Lair:2)
  Agnes (Spider:4)
  Donald (Spider:3)
  A tengu reaver (Vaults:1)
  2 deep elf sorcerers (Vaults:3)
  2 emperor scorpions
  2 vault wardens
  A frost giant (IceCv)
  5 ghost moths
  Louise (Swamp:1)
  7 ironheart preservers
  2 stone giants
  2 entropy weavers (Spider:3)
  A deep elf annihilator (Vaults:2)
  An orange crystal statue (WizLab)
  4 spark wasps (Spider:4)
  A deep elf death mage (Vaults:1)
  2 yaktaur captains
  A fire dragon (Vaults:1)
  Erolcha (D:12)
  Harold (D:12)
  2 rakshasas
  An ice dragon (Vaults:2)
  7 vault guards (D:13)
  4 great orbs of eyes
  Fannar (D:10)
  26 hydras
  A ghost crab (Swamp:4)
  14 centaur warriors
  13 alligators
  2 death knights
  2 catoblepae
  4 deep troll earth magi
  4 ogre magi
  A deep troll shaman (Vaults:1)
  5 tengu warriors
  A death yak (IceCv)
  4 orc high priests (Orc:2)
  6 deep elf knights
  7 skeletal warriors
  A hell knight (Volcano)
  A salamander mystic (Volcano)
  4 wizards
  4 unseen horrors
  2 spriggan druids
  A glowing orange brain (Vaults:1)
  6 deep trolls
  12 hill giants
  4 shambling mangroves
  9 swamp dragons
  7 ironbrand convokers
  2 phantasmal warriors
  11 orc knights
  9 harpies
  A wolf spider zombie (D:14)
  4 deep elf archers
  8 orc sorcerers
  15 orb spiders
  25 ugly things
  4 necromancers
  25 wolf spiders
  A moth of wrath (Spider:3)
  13 deep elf magi
  10 cyclopes
  A frost giant zombie (Vaults:2)
  3 manticores
  15 black mambas
  4 salamanders (Volcano)
  An ice statue (IceCv)
  16 elephants
  A black mamba (shapeshifter) (Vaults:3)
  2 gargoyles
  A guardian serpent (Lair:6)
  Maurice (D:8)
  4 torpor snails
  2 molten gargoyles (Volcano)
  23 spiny frogs
  2 vault sentinels (Vaults:2)
  6 rime drakes
  23 yaktaurs
  2 efreet
  A yaktaur zombie (D:15)
  2 spriggan zombies (D:15)
  16 demonic crawlers
  3 kobold demonologists (D:13)
  4 freezing wraiths
  9 komodo dragons
  8 trolls
  2 wolf spider simulacra
  10 tyrant leeches
  17 polar bears
  3 meliai (D:10)
  26 hornets
  46 slime creatures
  21 jumping spiders
  5 two-headed ogres
  8 blink frogs
  9 bog bodies
  A hornet (shapeshifter) (Vaults:1)
  7 dream sheep (Lair:2)
  A fire dragon zombie (D:15)
  A stone giant simulacrum (Vaults:3)
  16 hippogriffs
  A shadow (Swamp:2)
  45 redbacks
  3 wraiths
  8 spriggans
  88 yaks
  19 tarantellas
  Eustachio (D:5)
  3 basilisks
  12 wyverns
  A fire bat (Volcano)
  2 hungry ghosts
  4 fire elementals (Spider:3)
  A hog (Swamp:2)
  2 steam dragons
  Grum (D:11)
  19 vampire mosquitoes
  8 wargs
  Menkaure (D:5)
  15 swamp worms
  22 insubstantial wisps
  3 mottled dragons
  26 water moccasins
  10 porcupines
  3 hell hounds (Spider:3)
  19 swamp drakes
  3 ice beasts
  42 orc warriors
  5 sky beasts
  A black bear (shapeshifter) (Vaults:2)
  5 black bears
  2 eyes of draining (D:13)
  21 wolves
  4 phantoms
  16 ogres
  22 centaurs
  11 crocodiles
  5 big kobolds
  A human zombie (Vaults:2)
  18 bullfrogs
  2 wyvern zombies
  A glowing shapeshifter simulacrum (Vaults:1)
  A water moccasin zombie (D:8)
  5 scorpions
  7 killer bees
  6 wights
  An orc simulacrum (Vaults:1)
  7 electric eels
  6 howler monkeys
  10 crimson imps
  A bullfrog zombie (D:11)
  A lava snake (Volcano)
  2 human simulacra (Vaults:1)
  9 hounds
  20 jellies
  A quasit (D:8)
  8 centaur skeletons
  18 orc priests
  3 bullfrog skeletons
  34 orc wizards
  Ijyb (D:3)
  4 iguanas
  14 worker ants
  A killer bee zombie (D:4)
  A worker ant zombie (D:6)
  3 gnolls (D:4)
  24 adders
  A river rat (Lair:6)
  5 shadow imps
  12 white imps (D:12)
  3 oozes
  A dart slug (D:3)
  6 worms
  A leopard gecko (D:3)
  92 orcs
  15 bats
  9 giant cockroaches
  18 goblins
  11 hobgoblins
  25 jackals
  39 kobolds
  5 quokkas
  5 frilled lizards
  A jackal zombie (D:6)
  A leopard gecko skeleton (D:6)
  A quokka skeleton (D:7)
  A quokka zombie (D:5)
  11 rats
  2 briar patches (Swamp:4)
  A fungus (Lair:6)
1584 creatures vanquished.

Vanquished Creatures (collateral kills)
  Saint Roka (Vaults:1)
  A deep elf sorcerer (Vaults:1)
  A vault warden (Vaults:2)
  2 ironheart preservers
  A stone giant (Vaults:2)
  A very ugly thing (Vaults:2)
  Azrael (Spider:3)
  A spark wasp (Spider:4)
  2 deep elf death magi
  A hydra (Swamp:4)
  A great orb of eyes (Vaults:2)
  An ogre mage (Vaults:1)
  2 centaur warriors (Vaults:2)
  A deep elf knight (Vaults:2)
  3 skeletal warriors (Vaults:1)
  2 deep trolls
  2 swamp dragons (Swamp:4)
  An ironbrand convoker (Vaults:2)
  A harpy (Vaults:1)
  An orc knight (Vaults:1)
  3 orb spiders
  7 wolf spiders
  An orc sorcerer (Vaults:3)
  5 ugly things (Vaults:2)
  A deep elf mage (Vaults:1)
  2 spiny frogs (Swamp:3)
  2 demonic crawlers
  5 yaktaurs
  A jumping spider (Spider:4)
  2 hornets
  7 slime creatures
  A bog body (Swamp:4)
  A human simulacrum (Vaults:2)
  10 redbacks
  7 tarantellas
  A spriggan (Swamp:4)
  2 yaks (Lair:2)
  4 vampire mosquitoes
  An insubstantial wisp (Swamp:1)
  A swamp worm (Swamp:4)
  2 wargs
  An ogre skeleton (Vaults:1)
  3 orc warriors
  A human zombie (Vaults:1)
  2 orcs
  2 briar patches (Swamp:4)
102 creatures vanquished.

Vanquished Creatures (others)
  A hydra (Swamp:4)
  An orb spider (Spider:3)
  An ugly thing (Vaults:2)
  3 polar bears (IceCv)
  2 redbacks (Spider:3)
  A yak (IceCv)
  2 humans (Swamp:2)
  A swamp drake (Swamp:4)
  An orc (D:10)
  A briar patch (Swamp:4)
  18 fulminant prisms
  35 fungi
  47 plants
114 creatures vanquished.

Grand Total: 1800 creatures vanquished

Notes
Turn   | Place    | Note
-------+----------+-------------------------------------------
     0 | D:1      | loopi the Deep Elf Conjurer began the quest for the Orb.
     0 | D:1      | Reached XP level 1. HP: 10/10 MP: 6/6
   295 | D:1      | Reached skill level 4 in Spellcasting
   295 | D:1      | Reached XP level 2. HP: 8/15 MP: 0/9
  1406 | D:1      | Reached XP level 3. HP: 19/19 MP: 9/11
  1535 | D:1      | Reached skill level 5 in Spellcasting
  1596 | D:1      | Learned a level 3 spell: Dazzling Spray
  1787 | D:2      | Found a bloodstained altar of Trog.
  1787 | D:2      | Found a faded altar of an unknown god.
  1826 | D:2      | Found a faded altar of an unknown god.
  1828 | D:2      | Found a faded altar of an unknown god.
  1830 | D:2      | Found a faded altar of an unknown god.
  2591 | D:2      | Reached XP level 4. HP: 18/24 MP: 6/13
  2676 | D:2      | Reached skill level 6 in Spellcasting
  3374 | D:3      | Learned a level 4 spell: Iskenderun's Mystic Blast
  3761 | D:3      | Reached skill level 7 in Spellcasting
  4006 | D:3      | Reached XP level 5. HP: 23/28 MP: 3/16
  4352 | D:3      | Reached skill level 5 in Conjurations
  5044 | D:3      | Reached skill level 1 in Short Blades
  5619 | D:3      | Noticed Ijyb
  5626 | D:3      | Killed Ijyb
  5883 | D:3      | Reached XP level 6. HP: 14/32 MP: 0/18
  6897 | D:4      | Reached skill level 5 in Hexes
  6937 | D:4      | Reached XP level 7. HP: 36/36 MP: 7/19
  7404 | D:4      | Reached skill level 8 in Spellcasting
  7726 | D:5      | Entered Level 5 of the Dungeon
  7749 | D:5      | Found Teotear's Gadget Shop.
  7787 | D:5      | Learned a level 4 spell: Fulminant Prism
  7793 | D:5      | Learned a level 5 spell: Iskenderun's Battlesphere
  7876 | D:5      | Found Zixzio Bury's Magic Scroll Shop.
  7885 | D:5      | Bought a scroll of fog for 22 gold pieces
  7885 | D:5      | Bought a scroll of identify for 22 gold pieces
  7885 | D:5      | Bought a scroll of fog for 22 gold pieces
  7885 | D:5      | Bought a scroll of teleportation for 33 gold pieces
  7885 | D:5      | Bought a scroll of teleportation for 33 gold pieces
  7885 | D:5      | Bought a scroll of identify for 22 gold pieces
  7885 | D:5      | Bought a scroll of magic mapping for 38 gold pieces
  7885 | D:5      | Bought a scroll of identify for 22 gold pieces
  7934 | D:5      | Found Gusk's General Store.
  7950 | D:5      | Bought a scroll of noise for 12 gold pieces
  8363 | D:5      | Reached XP level 8. HP: 41/41 MP: 5/22
  8673 | D:5      | Found Eharer's Jewellery Shoppe.
  8775 | D:5      | Found an opulent altar of Gozag.
  8987 | D:5      | Noticed Eustachio
  8996 | D:5      | Killed Eustachio
  9000 | D:5      | Noticed Menkaure
  9187 | D:5      | Found a stormy altar of Qazlal.
  9190 | D:5      | Noticed an air elemental
  9224 | D:5      | Killed Menkaure
  9561 | D:5      | Found an iron altar of Okawaru.
  9595 | D:5      | Found a shadowy altar of Dithmenos.
 10120 | D:5      | Reached skill level 5 in Charms
 10345 | D:6      | Found a staircase to the Ecumenical Temple.
 10353 | Temple   | Entered the Ecumenical Temple
 10365 | Temple   | Became a worshipper of Vehumet
 10919 | D:6      | Reached XP level 9. HP: 45/45 MP: 8/23
 11143 | D:6      | Reached skill level 10 in Conjurations
 11156 | D:6      | Reached * piety under Vehumet
 11156 | D:6      | Offered knowledge of Sting by Vehumet.
 11161 | D:6      | Reached skill level 1 in Evocations
 11514 | D:6      | Found Cywaofao's Antique Armour Emporium.
 12005 | D:7      | Learned a level 1 spell: Sting
 12362 | D:7      | Reached skill level 5 in Dodging
 12655 | D:7      | Reached skill level 9 in Spellcasting
 12768 | D:7      | Reached ** piety under Vehumet
 12869 | D:7      | Offered knowledge of Freeze by Vehumet.
 12957 | D:7      | Learned a level 1 spell: Freeze
 13041 | D:7      | Reached skill level 10 in Spellcasting
 13261 | D:7      | Reached skill level 1 in Ice Magic
 13917 | D:7      | Reached skill level 1 in Fighting
 14468 | D:6      | Bought a jewelled leather armour for 231 gold pieces
 14468 | D:6      | Identified the cursed +1 leather armour of Gehenna {Str+2 Stlth+} (You bought it in a shop on level 6 of the Dungeon)
 14564 | D:9      | Noticed a troll
 14578 | D:9      | Killed a troll
 14578 | D:9      | Reached skill level 1 in Armour
 14578 | D:9      | Reached XP level 10. HP: 53/53 MP: 15/26
 14781 | D:9      | Found a shattered altar of Ashenzari.
 14791 | D:9      | Found a staircase to the Lair.
 15299 | D:9      | Found Nugy's Weapon Boutique.
 15390 | D:9      | Noticed a hill giant
 15393 | D:9      | Killed a hill giant
 16004 | D:10     | Entered Level 10 of the Dungeon
 16062 | D:10     | Noticed Fannar
 16290 | D:8      | Noticed Maurice
 16298 | D:8      | Killed Maurice
 16429 | D:8      | Found a hide-covered altar of Uskayaw.
 16642 | D:9      | Reached skill level 11 in Spellcasting
 16862 | Lair:1   | Entered Level 1 of the Lair of Beasts
 17075 | Lair:1   | Reached skill level 12 in Spellcasting
 17251 | Lair:1   | Reached skill level 1 in Shields
 17986 | Lair:1   | You fall through a shaft!
 18046 | Lair:2   | Noticed a torpor snail
 18060 | Lair:2   | Killed a torpor snail
 18063 | Lair:2   | Reached XP level 11. HP: 57/57 MP: 24/29
 18414 | Lair:2   | Offered knowledge of Throw Flame by Vehumet.
 18765 | Lair:1   | Reached skill level 5 in Shields
 19381 | Lair:2   | Noticed Gastronok
 19389 | Lair:2   | Killed Gastronok
 19389 | Lair:2   | Reached skill level 5 in Fighting
 19797 | Lair:2   | Noticed an eight-headed hydra
 19801 | Lair:2   | Killed an eight-headed hydra
 20402 | Lair:2   | Noticed an eight-headed hydra
 20408 | Lair:2   | Killed an eight-headed hydra
 20542 | Lair:2   | Reached *** piety under Vehumet
 20897 | Lair:2   | Reached skill level 10 in Hexes
 21378 | Lair:3   | Offered knowledge of Mephitic Cloud by Vehumet.
 21383 | Lair:3   | Reached XP level 12. HP: 68/68 MP: 18/30
 21384 | Lair:3   | Noticed an eight-headed hydra
 21539 | Lair:2   | Learned a level 3 spell: Mephitic Cloud
 21797 | Lair:3   | Reached skill level 1 in Air Magic
 22363 | Lair:3   | Killed an eight-headed hydra
 22376 | Lair:3   | Reached **** piety under Vehumet
 22911 | Lair:3   | Noticed a seven-headed hydra
 22917 | Lair:3   | Killed a seven-headed hydra
 23121 | Lair:3   | Offered knowledge of Conjure Flame by Vehumet.
 23167 | Lair:3   | Learned a level 3 spell: Conjure Flame
 23243 | Lair:3   | Found a hole to the Spider Nest.
 23302 | Lair:3   | Reached skill level 1 in Fire Magic
 23713 | Lair:4   | Found a staircase to the Swamp.
 23977 | Lair:4   | Reached skill level 5 in Fire Magic
 24640 | Lair:4   | Reached XP level 13. HP: 72/72 MP: 20/31
 25179 | Lair:4   | Reached skill level 13 in Spellcasting
 26039 | Lair:5   | Got a brightly glowing platinum ring
 26041 | Lair:5   | Identified the ring "Ostri" {+Fly Int+4} (You found it on level 5 of the Lair of Beasts)
 26071 | Lair:5   | Reached skill level 14 in Spellcasting
 26446 | Lair:5   | Reached ***** piety under Vehumet
 26449 | Lair:5   | Offered knowledge of Delayed Fireball by Vehumet.
 26454 | Lair:5   | Reached skill level 15 in Spellcasting
 27127 | Lair:6   | Entered Level 6 of the Lair of Beasts
 27522 | Lair:6   | Found a staircase to the Slime Pits.
 27589 | Lair:6   | Found a dark tunnel.
 27601 | Volcano  | Entered a volcano
 27659 | Volcano  | Found a bloodstained altar of Trog.
 28602 | Lair:6   | Reached XP level 14. HP: 78/78 MP: 28/35
 28926 | Lair:6   | Reached skill level 15 in Conjurations
 29026 | Lair:6   | Offered knowledge of Bolt of Fire by Vehumet.
 29062 | Lair:6   | Learned a level 6 spell: Bolt of Fire
 29114 | Lair:6   | Reached skill level 5 in Stealth
 30688 | D:10     | Killed Fannar
 30759 | D:10     | Found a staircase to the Orcish Mines.
 31253 | D:10     | Learned a level 5 spell: Fireball
 32695 | D:11     | Reached skill level 10 in Dodging
 32766 | D:11     | Noticed Grum
 32772 | D:11     | Killed Grum
 32950 | D:11     | Offered knowledge of Freezing Cloud by Vehumet.
 33273 | D:11     | Learned a level 6 spell: Freezing Cloud
 34741 | D:12     | Found a frozen archway.
 34751 | IceCv    | Entered an ice cave
 34967 | IceCv    | Offered knowledge of Lightning Bolt by Vehumet.
 35194 | IceCv    | Reached XP level 15. HP: 82/82 MP: 23/36
 35609 | IceCv    | Reached skill level 10 in Fire Magic
 35909 | IceCv    | Noticed a frost giant
 35921 | IceCv    | Killed a frost giant
 36992 | D:12     | Noticed Erolcha
 36997 | D:12     | Killed Erolcha
 37140 | D:12     | Noticed Harold
 37143 | D:12     | Killed Harold
 37737 | Orc:1    | Entered Level 1 of the Orcish Mines
 38011 | Orc:2    | Entered Level 2 of the Orcish Mines
 38242 | Orc:2    | Offered knowledge of Ozocubu's Refrigeration by Vehumet.
 39722 | Orc:2    | Found a staircase to the Elven Halls.
 39969 | Orc:2    | Reached skill level 5 in Evocations
 40446 | Orc:2    | Found Vimooloa's Armour Shop.
 40446 | Orc:2    | Found Vubeylob's Antique Armour Shoppe.
 40450 | Orc:2    | Found Pogry's Armour Shoppe.
 40450 | Orc:2    | Found Cytwub's Magic Scroll Shop.
 40475 | Orc:2    | Bought a scroll of teleportation for 39 gold pieces
 40475 | Orc:2    | Bought a scroll of teleportation for 39 gold pieces
 40475 | Orc:2    | Bought a scroll of teleportation for 39 gold pieces
 40475 | Orc:2    | Bought a scroll of magic mapping for 45 gold pieces
 40475 | Orc:2    | Bought a scroll of identify for 26 gold pieces
 40478 | Orc:2    | Bought a spiked buckler for 342 gold pieces
 40488 | Orc:2    | Identified the +0 buckler "Joemu" {rPois Int+2 Dex+3} (You bought it in a shop on level 2 of the Orcish Mines)
 40501 | Orc:2    | Gained mutation: You are robust. (+10% HP) [potion of beneficial mutation]
 40854 | D:13     | Offered knowledge of Poison Arrow by Vehumet.
 40992 | D:13     | Reached skill level 16 in Spellcasting
 41441 | D:13     | Found a gate to the Vaults.
 41598 | D:13     | Noticed Rupert
 41605 | D:13     | Killed Rupert
 42213 | D:13     | Reached skill level 17 in Spellcasting
 42269 | D:13     | Learned a level 6 spell: Poison Arrow
 42585 | D:13     | Reached XP level 16. HP: 96/96 MP: 7/39
 43411 | D:14     | Noticed Roxanne
 43879 | D:14     | Offered knowledge of Conjure Ball Lightning by Vehumet.
 44749 | D:15     | Entered Level 15 of the Dungeon
 45117 | D:15     | Found a staircase to the Depths.
 46162 | D:15     | Learned a level 7 spell: Spellforged Servitor
 46532 | D:15     | Reached skill level 18 in Spellcasting
 46698 | D:15     | Found Urhe's Jewellery Shop.
 46707 | D:15     | Bought a cursed ring of teleportation for 54 gold pieces
 47300 | Swamp:1  | Entered Level 1 of the Swamp
 47447 | Swamp:1  | Noticed Frances
 47455 | Swamp:1  | Killed Frances
 47757 | Swamp:1  | Reached skill level 19 in Spellcasting
 47911 | Swamp:1  | Noticed Louise
 47916 | Swamp:1  | Killed Louise
 49141 | Swamp:2  | Reached skill level 20 in Spellcasting
 49292 | Swamp:2  | Noticed Kirke
 49298 | Swamp:2  | Reached XP level 17. HP: 106/106 MP: 30/43
 49365 | Swamp:2  | Killed Kirke
 50175 | Swamp:2  | Learned a level 7 spell: Orb of Destruction
 50335 | Swamp:3  | Reached ****** piety under Vehumet
 50337 | Swamp:3  | Offered knowledge of Fire Storm by Vehumet.
 50337 | Swamp:3  | Offered knowledge of Chain Lightning by Vehumet.
 50337 | Swamp:3  | Offered knowledge of Tornado by Vehumet.
 50474 | Swamp:3  | Reached skill level 21 in Spellcasting
 50765 | Swamp:3  | Reached skill level 1 in Summonings
 51065 | Swamp:3  | Identified a +1 rod of inaccuracy (12/12) (You found it on level 3 of the Swamp)
 51554 | Swamp:4  | Entered Level 4 of the Swamp
 51790 | Swamp:4  | Noticed Nikola
 51795 | Swamp:4  | Killed Nikola
 52391 | Swamp:4  | Noticed Mara
 52567 | Swamp:4  | Reached skill level 10 in Fighting
 53831 | Swamp:4  | Got a decaying rune of Zot
 54157 | Spider:1 | Entered Level 1 of the Spider Nest
 54162 | Spider:1 | Reached skill level 5 in Ice Magic
 55456 | Spider:2 | Reached XP level 18. HP: 118/118 MP: 20/45
 55730 | Spider:2 | Noticed Arachne
 55742 | Spider:2 | Killed Arachne
 57425 | Spider:3 | Noticed Azrael
 57576 | Spider:3 | Noticed Donald
 57582 | Spider:3 | Killed Donald
 57877 | Spider:3 | Killed Azrael
 58287 | Spider:3 | Learned a level 1 spell: Animate Skeleton
 58440 | Spider:3 | Reached skill level 1 in Necromancy
 58962 | Spider:4 | Entered Level 4 of the Spider Nest
 59503 | Spider:4 | Reached skill level 15 in Dodging
 60027 | Spider:4 | Noticed Agnes
 60150 | Spider:4 | Killed Agnes
 60761 | Spider:4 | Got a gossamer rune of Zot
 61775 | Vaults:1 | Entered Level 1 of the Vaults
 61791 | Vaults:1 | Noticed Saint Roka
 61803 | Vaults:1 | Killed Saint Roka
 62129 | Vaults:1 | Identified a +1 pair of boots of running (You found it on level 1 of the Vaults)
 62593 | Vaults:1 | Reached XP level 19. HP: 123/123 MP: 28/46
 63717 | Vaults:1 | Reached skill level 22 in Spellcasting
 66236 | Vaults:2 | Reached skill level 23 in Spellcasting
 67259 | Vaults:2 | Reached skill level 10 in Evocations
 68218 | Vaults:3 | Reached XP level 20. HP: 128/128 MP: 42/49
 68865 | Vaults:3 | Reached skill level 5 in Poison Magic
 69956 | Vaults:3 | Found a staircase to the Crypt.
 70285 | Vaults:4 | Found a magical portal.
 70314 | WizLab   | Entered Wucad Mu's Monastery
 70597 | WizLab   | Learned a level 6 spell: Deflect Missiles
 70614 | WizLab   | Gained mutation: Your spells are a little harder to cast, but a little more powerful. [potion of beneficial mutation]
 70872 | Vaults:4 | Reached XP level 21. HP: 134/134 MP: 50/50

Skill      XL: |  1  2  3  4  5  6  7  8  9 10 11 12 13 14 15 16 17 18 19 20 |
---------------+-------------------------------------------------------------+-----
Spellcasting   |  4     5  7        8    10 12       15    17 20 21    23    | 23.0
Conjurations   |              5     7  9 10       12 14 15                   | 15.0
Short Blades   |              2                                              |  2.1
Stealth        |              3                          9                   |  9.2
Hexes          |                 5             10 11             12          | 12.0
Charms         |                       5                                     |  5.2
Evocations     |                          3                 6        9 11 12 | 12.0
Dodging        |                          5  8          10       11 16       | 16.0
Ice Magic      |                          2        4              5          |  5.0
Poison Magic   |                          2                       4        6 |  6.0
Fighting       |                          2     5              8 10          | 10.3
Armour         |                          1  2                               |  2.0
Shields        |                             3  5                            |  5.0
Air Magic      |                                   4                       6 |  6.4
Fire Magic     |                                   6     9 12          13 14 | 14.1
Summonings     |                                                  3          |  3.0
Necromancy     |                                                     2  4    |  4.0

Action                   |  1- 3 |  4- 6 |  7- 9 | 10-12 | 13-15 | 16-18 | 19-21 || total
-------------------------+-------+-------+-------+-------+-------+-------+-------++-------
Melee: Unarmed           |     2 |       |       |       |       |       |       ||     2
       Dagger            |     4 |    39 |    15 |     7 |    11 |     3 |    10 ||    89
Throw: Stone             |     6 |       |       |       |       |       |       ||     6
       Throwing net      |       |       |       |       |       |       |     4 ||     4
 Cast: Magic Dart        |    90 |   152 |   173 |   161 |   568 |   401 |    95 ||  1640
       Dazzling Spray    |     2 |       |     5 |     8 |    48 |    46 |    20 ||   129
       Iskenderun's Myst |       |    19 |    57 |   126 |   307 |   421 |    85 ||  1015
       Iskenderun's Batt |       |       |    40 |    82 |   211 |   215 |    98 ||   646
       Fulminant Prism   |       |       |     1 |     5 |     8 |     3 |     1 ||    18
       Sting             |       |       |       |     1 |       |       |       ||     1
       Mephitic Cloud    |       |       |       |     2 |    24 |     4 |       ||    30
       Bolt of Fire      |       |       |       |       |    23 |   112 |    79 ||   214
       Fireball          |       |       |       |       |     7 |    20 |    15 ||    42
       Conjure Flame     |       |       |       |       |     4 |       |       ||     4
       Freezing Cloud    |       |       |       |       |     3 |    15 |    35 ||    53
       Spellforged Servi |       |       |       |       |       |    35 |    31 ||    66
       Poison Arrow      |       |       |       |       |       |    21 |    66 ||    87
       Animate Skeleton  |       |       |       |       |       |    11 |    70 ||    81
       Orb of Destructio |       |       |       |       |       |       |     4 ||     4
       Deflect Missiles  |       |       |       |       |       |       |     1 ||     1
 Abil: Evoke Flight      |       |       |       |       |       |     2 |     2 ||     4
       Stop Flying       |       |       |       |       |       |     1 |     2 ||     3
Evoke: Wand              |       |       |       |     4 |     8 |     2 |     6 ||    20
       Sack of spiders   |       |       |       |       |     1 |       |       ||     1
       Fan of gales      |       |       |       |       |       |     1 |       ||     1
       Rod               |       |       |       |       |       |     6 |       ||     6
       Lamp of fire      |       |       |       |       |       |     1 |     1 ||     2
       Box of beasts     |       |       |       |       |       |       |     1 ||     1
  Use: Potion            |     2 |     4 |     1 |     2 |     5 |     8 |    12 ||    34
       Scroll            |     2 |     2 |    15 |    12 |    14 |    15 |    12 ||    72
 Stab: Sleeping          |     1 |     5 |       |       |     2 |     1 |     1 ||    10
       Confused          |       |       |       |       |     2 |       |       ||     2
       Held in net/web   |       |       |       |       |       |       |     2 ||     2
  Eat: Chunk             |     4 |    13 |    13 |    13 |    21 |     8 |    11 ||    83
       Beef jerky        |     1 |     1 |     1 |     1 |       |     4 |     1 ||     9
       Fruit             |       |       |     4 |     2 |     3 |     3 |       ||    12
       Bread ration      |       |       |     3 |     4 |     8 |     5 |       ||    20
       Royal jelly       |       |       |     1 |     1 |       |       |       ||     2
       Pizza             |       |       |     1 |     2 |       |     1 |       ||     4
       Meat ration       |       |       |       |       |       |     4 |     3 ||     7
Armor: Robe              |     7 |    14 |     6 |       |       |       |       ||    27
       Leather armour    |       |       |       |    13 |    18 |       |       ||    31
       Steam dragon scal |       |       |       |       |     2 |    47 |    46 ||    95
       Skin              |       |       |       |       |       |    22 |       ||    22
Dodge: Dodged            |    41 |    24 |    27 |    55 |    51 |   178 |   149 ||   525
Block: Buckler           |       |       |       |    13 |    27 |    68 |    41 ||   149


Last edited by stoneychips on Monday, 30th January 2017, 19:38, edited 1 time in total.
Online game stats & morgues
More runes! GnWn (11, 0.21), GhMo^Makh (15, 0.17)
And a Yiuf: (1.4.6, 0.20): ImpGl^Oka (3)

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Post Tuesday, 24th January 2017, 09:42

Re: CiP: DeCj^Veh (help Staff of Wucad Mu?)

You can use wizard mode to find how many skills in fire/Conj you need for Fire Storm. My estimate is about 19-20 each, with Vehumet, Int 40 and that wizardry ring. I would stop training spellcasting for a while in any case.
Underestimated: cleaving, Deep Elf, Formicid, Vehumet, EV
Overestimated: AC, GDS
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Post Tuesday, 24th January 2017, 09:57

Re: CiP: DeCj^Veh (help Staff of Wucad Mu?)

Oh, and is there any cap on training bonuses? Just picked up the Manual of Spellcasting from the lab. So, does the total +7 actually work that way?

But yeah, may swing back to powering Conjurations more or something for a bit.
Online game stats & morgues
More runes! GnWn (11, 0.21), GhMo^Makh (15, 0.17)
And a Yiuf: (1.4.6, 0.20): ImpGl^Oka (3)

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Post Tuesday, 24th January 2017, 10:02

Re: CiP: DeCj^Veh (help Staff of Wucad Mu?)

Right, there is no cap on training bonuses. Don't forget about Fighting also.
Underestimated: cleaving, Deep Elf, Formicid, Vehumet, EV
Overestimated: AC, GDS
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Post Tuesday, 24th January 2017, 15:55

Re: CiP: DeCj^Veh (help Staff of Wucad Mu?)

Cleared thru V:4 and Depths: 2.

Fire Magic up to 15, Conjurations up to 18, same Int. Fire Storm is already down to 5% miscast on the memorization preview. Trying to get a touch lower to start that, though.

So yes... Anyone with the lowdown on the Staff? :geek:
Online game stats & morgues
More runes! GnWn (11, 0.21), GhMo^Makh (15, 0.17)
And a Yiuf: (1.4.6, 0.20): ImpGl^Oka (3)

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Post Tuesday, 24th January 2017, 16:06

Re: CiP: DeCj^Veh (help Staff of Wucad Mu?)

stoneychips wrote:Fire Storm is already down to 5% miscast on the memorization preview. Trying to get a touch lower to start that, though.

5% is fine to start casting.

stoneychips wrote:So yes... Anyone with the lowdown on the Staff? :geek:

It's the best channeling item when you need MP quick. Unlike a crystal ball of energy, it can restore MP from 0.

It's been a key item in my best zigbuster build. The main drawback is that it might confuse you, so Clarity goes great with it, but the amulet of Four Winds is rare. However, confusion in non-lichform can be cured in a single turn with a curing potion, so it's not a big deal.

Edit: fixed formatting.
Spellcasting penalties, Armour skill, and strength
15 runes: 2x HuSk, Op(Mo,Tm,Wn,Fi,Wr,EE,AM,Wz,Ne), VSTm, DsTm, Dg(Sk,Tm), MuGl, GhMo, Fe(En,EE,Ar,Wn,IE)
3 runes: FoFi, OgSk, KoHu, SpCj, 2x DgGl, MiBe, Fe(Fi,Tm,Mo,Su)

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Post Tuesday, 24th January 2017, 18:33

Re: CiP: DeCj^Veh (help Staff of Wucad Mu?)

I think most, if not all, of the miscast effects of Wucad Mu are gone, particularly the Int draining. (I.e. the wiki's out of date.). I have probably been using it mostly with clarity recently (zigg runners), so confusion might still be there, but I haven't noticed a miscast effect in a long time. (I still mostly use a crystal ball for MP, but that might be habit from when Wucad Mu was more dangerous. I also prefer to wield a real weapon by default, and switch to Wucad when the crystal ball drains my MP.)

Can anyone confirm?

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Joined: Friday, 2nd October 2015, 04:47

Post Tuesday, 24th January 2017, 20:24

Re: CiP: DeCj^Veh (help Staff of Wucad Mu?)

Finished Depths 3.

Fire Storm is online. Fire Magic still at 15, Int still at 40, 4% fail around 19 Conj and 3% at 20 Conj.

How much MP exactly does the Amulet of Magic Regeneration feed? I haven't kept track very well, but also picked up an Amulet: rF+ Regen+. Wishing for some auxiliary armor with elemental resists already...

Also a staff of Conjurations 8-) and an Iron rod.

One-shotting some giants and dragons with Orb of Destruction and Poison Arrow is fun! Spriggans are frightening but clouds wear them down quick.
Online game stats & morgues
More runes! GnWn (11, 0.21), GhMo^Makh (15, 0.17)
And a Yiuf: (1.4.6, 0.20): ImpGl^Oka (3)

bel

Dis Charger

Posts: 1905

Joined: Tuesday, 3rd February 2015, 22:05

Post Tuesday, 24th January 2017, 20:40

Re: CiP: DeCj^Veh (help Staff of Wucad Mu?)

Airwolf wrote:I think most, if not all, of the miscast effects of Wucad Mu are gone, particularly the Int draining. (I.e. the wiki's out of date.). I have probably been using it mostly with clarity recently (zigg runners), so confusion might still be there, but I haven't noticed a miscast effect in a long time. (I still mostly use a crystal ball for MP, but that might be habit from when Wucad Mu was more dangerous. I also prefer to wield a real weapon by default, and switch to Wucad when the crystal ball drains my MP.)

Can anyone confirm?

I don't have much experience with Wucad Mu, but the relevant code seems to be in art-func.cc. As far as I can see, Wucad Mu invocation has a chance of divinations miscast, which means a chance of confusion, int drain and MP drain (spl-miscast.cc). So nothing seems to have changed.

For this message the author bel has received thanks: 2
Airwolf, stoneychips
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Tomb Titivator

Posts: 833

Joined: Friday, 2nd October 2015, 04:47

Post Wednesday, 25th January 2017, 17:46

Re: CiP: DeCj^Veh (help Staff of Wucad Mu?)

Cleared Depths and Elf. Poison Arrow (with stealth) and Fire Storm (in the final chamber) just trounce Elf.

Gained one very temperature resistant amulet... And books to carry out of Elf. Now I have too many choices. 4 scrolls of amnesia. Could get:

Aura of Abjuration
Poisonous Cloud (is there a point when you have Fire Storm and Freezing Cloud?)
Blink
Wall of Flames

Not quite sure what to trade off for them.
Does Dazzling Spray work very well in Zot? It's been a while since I used it there. I think it worked some, but not sure. I didn't use it much since early Depths, but it does have very flexible targeting.
Could probably dump Mephitic Cloud... Haven't used it much lately either.
Regeneration is nice in a pinch,but not sure if it's worth the slots. Mixed on Fireball -- It's much more useful for small-scale fights than Fire Storm but still, 5 slots there too.
I've seen people do amazing things with Wall of Flames on an elf eventually, but I don't think my melee defense is up to relying on it too much yet.

There are also a couple more wands lying around elsewhere (Disintegration, Lightning, Digging, Confusion, no "super" utility wands yet) -
Have hardly gotten to wands though. Have more offensive rods now. Maybe time for a little more evocations soon.

----

  Code:
loopi the Archmage (Deep Elf Conjurer)            Turns: 100229, Time: 12:57:13

Health: 170/170    AC: 17    Str: 12    XL:     25   Next: 55%
Magic:  56/56      EV: 25    Int: 39    God:    Vehumet [******]
Gold:   5250       SH:  6    Dex: 18    Spells: 17 memorised, 1 level left

rFire  + + +      SeeInvis +    o - staff of conjuration
rCold  + + +      Gourm    .    R - +1 steam dragon scales
rNeg   . . .      Faith    .    n - +0 buckler "Joemu" {rPois Int+2 Dex+3}
rPois  +          Spirit   .    f - +2 hat {SInv}
rElec  .          Reflect  .    N - +2 cloak of Absolutism {Str+7}
rCorr  .          Harm     .    O - +2 pair of gloves
MR     ++++.                    M - +2 pair of boots {run}
Stlth  ++++......               m - amulet of Dim Light {+Rage rF+++ rC+++ Str-2 Int-3}
                                K - ring of the Mage {Wiz MR++ Int+3}
                                V - ring "Ostri" {+Fly Int+4}

@: deflect missiles, quick
A: robust 1, strong 1, wild magic 1
a: Renounce Religion, Evoke Berserk Rage, Evoke Flight
}: 2/15 runes: decaying, gossamer


You are on level 3 of the Elven Halls.
You worship Vehumet.
Vehumet is exalted by your worship.
You are very full.

You have visited 9 branches of the dungeon, and seen 44 of its levels.
You have also visited: Ice Cave, Volcano and Wizlab.

You have collected 7179 gold pieces.
You have spent 1929 gold pieces at shops.

Inventory:

Hand Weapons
 e - the +9 staff of Wucad Mu {channel}
   (You found it in a wizard's laboratory)
 j - a shimmering rapier
 C - the +3 dagger "Jidwut" {elec, rElec MR+ Int+4}
   (You took it off a wizard on level 4 of the Depths)   
   
   Occasionally, upon striking a foe, it will discharge some electrical energy
   and cause terrible harm.
   
   It affects your intelligence (+4).
   It insulates you from electricity.
   It affects your resistance to hostile enchantments.
Missiles
 x - 3 throwing nets (quivered)
Armour
 f - a +2 hat of see invisible (worn)
 n - the +0 buckler "Joemu" (worn) {rPois Int+2 Dex+3}
   (You bought it in a shop on level 2 of the Orcish Mines)   
   
   It affects your intelligence (+2).
   It affects your dexterity (+3).
   It protects you from poison.
 M - a +2 pair of boots of running (worn)
 N - the +2 cloak of Absolutism (worn) {Str+7}
   (You found it on level 3 of the Elven Halls)   
   
   It affects your strength (+7).
 O - a +2 pair of gloves (worn)
 R - +1 steam dragon scales (worn)
Magical Staves
 o - an uncursed staff of conjuration (weapon)
 U - an uncursed staff of power
Rods
 q - a +6 rod of clouds (12/12)
   (You found it on level 4 of the Depths)
 B - a +1 rod of inaccuracy (12/12)
   (You found it on level 3 of the Swamp)
 G - a +7 iron rod (12/12)
   (You took it off a spriggan berserker on level 3 of the Depths)
Jewellery
 m - the amulet of Dim Light (around neck) {+Rage rF+++ rC+++ Str-2 Int-3}
   (You took it off a deep elf death mage on level 3 of the Elven Halls)   
   
   [amulet of rage]
   
   It affects your strength (-2).
   It affects your intelligence (-3).
   It renders you almost immune to fire.
   It renders you almost immune to cold.
   It lets you go berserk.
 K - the ring of the Mage (right hand) {Wiz MR++ Int+3}
   (You found it on level 5 of the Lair of Beasts)   
   
   [ring of wizardry]
   
   It improves your spell success rate.
   It affects your intelligence (+3).
   It affects your resistance to hostile enchantments.
 S - an uncursed ring of positive energy
 V - the ring "Ostri" (left hand) {+Fly Int+4}
   (You found it on level 5 of the Lair of Beasts)   
   
   [ring of flight]
   
   It affects your intelligence (+4).
   It lets you fly.
Wands
 h - a wand of iceblast
 s - a wand of iceblast (11/15)
 v - a wand of confusion
 w - a wand of acid (14/15)
 y - a wand of lightning
 F - a wand of digging (19/24)
 P - a wand of iceblast
 T - a wand of acid (12/15)
 W - a wand of enslavement
Scrolls
 b - 9 scrolls of fear
 g - 8 scrolls of immolation
 E - 28 scrolls of remove curse
 J - 13 scrolls of teleportation
 Q - 9 scrolls of fog
 X - 4 scrolls of amnesia
Potions
 c - 3 potions of resistance
 i - a potion of ambrosia
 l - 17 potions of curing
 p - 5 potions of lignification
 r - 3 potions of cure mutation
 u - 3 potions of brilliance
 A - 3 potions of cancellation
 I - a potion of agility
 L - a potion of heal wounds
Books
 k - a book of Summonings   
   
    Spells                             Type                      Level
    a - Recall                       Summoning/Translocation       3
    b - Aura of Abjuration           Summoning                     5
    c - Summon Demon                 Summoning                     5
    d - Summon Forest                Summoning/Translocation       5
    e - Summon Mana Viper            Hexes/Summoning               5
    f - Shadow Creatures             Summoning                     6
 t - a book of Minor Magic   
   
    Spells                             Type                      Level
    a - Magic Dart                   Conjuration                   1
    b - Blink                        Translocation                 2
    c - Call Imp                     Summoning                     2
    d - Repel Missiles               Charms/Air                    2
    e - Slow                         Hexes                         2
    f - Conjure Flame                Conjuration/Fire              3
    g - Mephitic Cloud               Conjuration/Poison/Air        3
 H - a book of Clouds   
   
    Spells                             Type                      Level
    a - Mephitic Cloud               Conjuration/Poison/Air        3
    b - Conjure Flame                Conjuration/Fire              3
    c - Poisonous Cloud              Conjuration/Poison/Air        6
    d - Freezing Cloud               Conjuration/Ice/Air           6
    e - Ring of Flames               Charms/Fire                   7
Miscellaneous
 a - 3 boxes of beasts
 z - a lamp of fire
 Y - a phial of floods
 Z - a fan of gales
Comestibles
 d - 14 meat rations
 D - 16 fruits


   Skills:
 - Level 15.0 Fighting
 - Level 2.1 Short Blades
 - Level 2.0 Armour
 - Level 16.0 Dodging
 - Level 9.2 Stealth
 - Level 5.0 Shields
 O Level 27 Spellcasting
 - Level 21.1 Conjurations
 - Level 12.0 Hexes
 - Level 10.0 Charms
 - Level 3.0 Summonings
 - Level 8.1 Necromancy
 - Level 17.0 Fire Magic
 - Level 5.0 Ice Magic
 - Level 7.1 Air Magic
 + Level 10.7 Poison Magic
 - Level 12.0 Evocations


You have one spell level left.
You know the following spells:

 Your Spells              Type           Power        Failure   Level  Hunger
a - Magic Dart            Conj           ####         1%          1    None
b - Dazzling Spray        Conj/Hex       ######       1%          3    None
c - Iskenderun's Mystic   Conj           ########     1%          4    None
d - Fulminant Prism       Conj/Hex       #########.   1%          4    None
e - Iskenderun's Battles  Conj/Chrm      ########     1%          5    None
f - Poison Arrow          Conj/Pois      ########..   1%          6    None
g - Spellforged Servitor  Conj/Summ      ########..   1%          7    None
h - Mephitic Cloud        Conj/Pois/Air  ########     1%          3    None
i - Orb of Destruction    Conj           #########.   1%          7    None
j - Bolt of Fire          Conj/Fire      #########.   1%          6    None
k - Fireball              Conj/Fire      #########.   1%          5    None
l - Freezing Cloud        Conj/Ice/Air   ########..   1%          6    None
m - Animate Skeleton      Necr           N/A          1%          1    None
n - Deflect Missiles      Chrm/Air       ########..   1%          6    None
o - Fire Storm            Conj/Fire      #########.   2%          9    None
p - Regeneration          Chrm/Necr      ########..   1%          3    None
q - Summon Butterflies    Summ           #######.     1%          1    None


Dungeon Overview and Level Annotations

Branches:
Dungeon (15/15)            Temple (1/1) D:6            Lair (6/6) D:9
  Swamp (4/4) Lair:4       Spider (4/4) Lair:3        Slime (0/5) Lair:6
    Orc (2/2) D:10            Elf (3/3) Orc:2        Vaults (4/5) D:13
  Crypt (0/3) Vaults:3     Depths (5/5) D:15            Zot (0/5) Depths:5

Shops:
D:5 =?*}   D:6 [   D:9 (   D:15 =   Orc:2 [?[[   Elf:1 =   Depths:2 [

Portals:
Hell: Depths:1 Depths:2 Depths:3 Depths:4 Depths:5
Abyss: Depths:4
Pandemonium: Depths:1 Depths:3
Ziggurat: Depths:4
Trove: Elf:1 (give 16 potions of curing)

Annotations:
D:14 exclusion: Roxanne, Roxanne
Elf:2 3 runed doors
Depths:1 exclusion: orange crystal statue


Innate Abilities, Weirdness & Mutations

You are robust. (+10% HP)
Your muscles are strong. (Str +2)
Your spells are a little harder to cast, but a little more powerful.

Skill      XL: |  1  2  3  4  5  6  7  8  9 10 11 12 13 14 15 16 17 18 19 20 21 22 23 24 25 |
---------------+----------------------------------------------------------------------------+-----
Spellcasting   |  4     5  7        8    10 12       15    17 20 21    23    24 25 27       | 27.0
Conjurations   |              5     7  9 10       12 14 15                      19 21       | 21.1
Short Blades   |              2                                                             |  2.1
Stealth        |              3                          9                                  |  9.2
Hexes          |                 5             10 11             12                         | 12.0
Charms         |                       5                                                 10 | 10.0
Evocations     |                          3                 6        9 11 12                | 12.0
Dodging        |                          5  8          10       11 16                      | 16.0
Ice Magic      |                          2        4              5                         |  5.0
Poison Magic   |                          2                       4        6             10 | 10.7
Fighting       |                          2     5              8 10          12       15    | 15.0
Armour         |                          1  2                                              |  2.0
Shields        |                             3  5                                           |  5.0
Air Magic      |                                   4                       6  7             |  7.1
Fire Magic     |                                   6     9 12          13 14    15    17    | 17.0
Summonings     |                                                  3                         |  3.0
Necromancy     |                                                     2  4              5  8 |  8.1

Action                   |  1- 3 |  4- 6 |  7- 9 | 10-12 | 13-15 | 16-18 | 19-21 | 22-24 | 25-27 || total
-------------------------+-------+-------+-------+-------+-------+-------+-------+-------+-------++-------
Melee: Unarmed           |     2 |       |       |       |       |       |       |       |       ||     2
       Dagger            |     4 |    39 |    15 |     7 |    11 |     3 |    12 |     2 |       ||    93
Throw: Stone             |     6 |       |       |       |       |       |       |       |       ||     6
       Throwing net      |       |       |       |       |       |       |     4 |     1 |       ||     5
 Cast: Magic Dart        |    90 |   152 |   173 |   161 |   568 |   401 |   159 |   145 |     3 ||  1852
       Dazzling Spray    |     2 |       |     5 |     8 |    48 |    46 |    20 |    14 |     4 ||   147
       Iskenderun's Myst |       |    19 |    57 |   126 |   307 |   421 |   129 |   168 |    34 ||  1261
       Iskenderun's Batt |       |       |    40 |    82 |   211 |   215 |   154 |   202 |    32 ||   936
       Fulminant Prism   |       |       |     1 |     5 |     8 |     3 |     1 |     8 |       ||    26
       Sting             |       |       |       |     1 |       |       |       |       |       ||     1
       Mephitic Cloud    |       |       |       |     2 |    24 |     4 |     3 |     2 |       ||    35
       Bolt of Fire      |       |       |       |       |    23 |   112 |   110 |   239 |    16 ||   500
       Fireball          |       |       |       |       |     7 |    20 |    22 |    32 |       ||    81
       Conjure Flame     |       |       |       |       |     4 |       |       |       |       ||     4
       Freezing Cloud    |       |       |       |       |     3 |    15 |    50 |    54 |     7 ||   129
       Spellforged Servi |       |       |       |       |       |    35 |    38 |    48 |     4 ||   125
       Poison Arrow      |       |       |       |       |       |    21 |   113 |   152 |    47 ||   333
       Animate Skeleton  |       |       |       |       |       |    11 |   102 |   101 |    29 ||   243
       Orb of Destructio |       |       |       |       |       |       |     6 |    43 |     4 ||    53
       Deflect Missiles  |       |       |       |       |       |       |     3 |     7 |     2 ||    12
       Fire Storm        |       |       |       |       |       |       |       |    14 |    11 ||    25
 Abil: Evoke Flight      |       |       |       |       |       |     2 |     2 |     1 |       ||     5
       Stop Flying       |       |       |       |       |       |     1 |     2 |     1 |       ||     4
Evoke: Wand              |       |       |       |     4 |     8 |     2 |     6 |    13 |     6 ||    39
       Sack of spiders   |       |       |       |       |     1 |       |       |       |       ||     1
       Fan of gales      |       |       |       |       |       |     1 |       |       |       ||     1
       Rod               |       |       |       |       |       |     6 |       |       |     3 ||     9
       Lamp of fire      |       |       |       |       |       |     1 |     1 |     1 |       ||     3
       Box of beasts     |       |       |       |       |       |       |     1 |     1 |       ||     2
       Phial of floods   |       |       |       |       |       |       |       |       |     1 ||     1
  Use: Potion            |     2 |     4 |     1 |     2 |     5 |     8 |    13 |     5 |     1 ||    41
       Scroll            |     2 |     2 |    15 |    12 |    14 |    15 |    15 |    14 |     6 ||    95
 Stab: Sleeping          |     1 |     5 |       |       |     2 |     1 |     1 |       |       ||    10
       Confused          |       |       |       |       |     2 |       |       |       |       ||     2
       Held in net/web   |       |       |       |       |       |       |     2 |       |       ||     2
  Eat: Chunk             |     4 |    13 |    13 |    13 |    21 |     8 |    13 |    12 |     4 ||   101
       Beef jerky        |     1 |     1 |     1 |     1 |       |     4 |     2 |     2 |     1 ||    13
       Fruit             |       |       |     4 |     2 |     3 |     3 |     2 |     4 |       ||    18
       Bread ration      |       |       |     3 |     4 |     8 |     5 |     2 |     5 |     2 ||    29
       Royal jelly       |       |       |     1 |     1 |       |       |       |       |       ||     2
       Pizza             |       |       |     1 |     2 |       |     1 |       |       |       ||     4
       Meat ration       |       |       |       |       |       |     4 |     3 |     3 |     1 ||    11
Armor: Robe              |     7 |    14 |     6 |       |       |       |       |       |       ||    27
       Leather armour    |       |       |       |    13 |    18 |       |       |       |       ||    31
       Steam dragon scal |       |       |       |       |     2 |    47 |    49 |    17 |     2 ||   117
       Skin              |       |       |       |       |       |    22 |       |       |       ||    22
Dodge: Dodged            |    41 |    24 |    27 |    55 |    51 |   178 |   171 |   108 |     7 ||   662
       Deflected         |       |       |       |       |       |       |     9 |    40 |     7 ||    56
Block: Buckler           |       |       |       |    13 |    27 |    68 |    56 |    32 |     2 ||   198


Online game stats & morgues
More runes! GnWn (11, 0.21), GhMo^Makh (15, 0.17)
And a Yiuf: (1.4.6, 0.20): ImpGl^Oka (3)
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Post Wednesday, 25th January 2017, 18:11

Re: CiP: DeCj^Veh (help Staff of Wucad Mu?)

Oh yes, and how does the Royal Jelly stack up against Fire Storm?
Online game stats & morgues
More runes! GnWn (11, 0.21), GhMo^Makh (15, 0.17)
And a Yiuf: (1.4.6, 0.20): ImpGl^Oka (3)
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Swamp Slogger

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Post Wednesday, 25th January 2017, 18:57

Re: CiP: DeCj^Veh (help Staff of Wucad Mu?)

fire storm kills him easily

wucad mu/crystal ball;

once you got the evo skill required (20++) i would use both in combination, use crystal ball only >40% mp, and wucad mu only to get from 0-40%. crystal ball restores more mp than wucad mu, but wucad mu works from 0mp. this is often not worth it outside of zigbuster builds but well a deep elf lvls this stuff quickly enough for a normal extended game i guess.

you can mostly use a better staff or weapon then. it also helps to get more max MP from items, around 70 is great for CBOE in my experience, since fail rates are percentage based and you spend less turns channeling with more MP.

both got the same divination miscasts afaik, and i think with the removal of sustat stat restoration through gaining XP was improved, so the only way you'd run into problems there is if you get other massive stat drain additionally (like 1-2 mummy zig floors while using the items i guess)

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Post Wednesday, 25th January 2017, 19:16

Re: CiP: DeCj^Veh (help Staff of Wucad Mu?)

That sounds awesome. I could pick up a crystal ball somewhere and put on the staff of power to get just over 70 MP.
Online game stats & morgues
More runes! GnWn (11, 0.21), GhMo^Makh (15, 0.17)
And a Yiuf: (1.4.6, 0.20): ImpGl^Oka (3)
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Post Thursday, 26th January 2017, 04:58

Re: CiP: DeCj^Veh (help Staff of Wucad Mu?)

Dropped Mephitic Cloud, added Blink.

Did Slime. Fire Storm makes it pretty easy, except maybe for those packs around stairways. :D

Not much in the way of loot apart from still more gold (artifact Dex rings, free crystal ball, couple odd Fire/Ice/Summon spellbooks)... But, no malmutations yet (firestormed those eyes right quick!) and brings up the option skip V:5 for now.

That rapier is a +3 flame, rN+. Not super but an alternate source of rN for the moment.

There is a pair of +2 gloves in one of the Elf shops: Int+4, *Corrode. Not sure if I need to add Int that much. Even after getting drained in Slime (wore-ID'd one bad ring, oops), Fire Storm is still at 6% miss. Oh and there was a Staff of Wizardry too.

Evocations still low for the recharge items, somewhere around base 16 yet. Getting that up high on an Elf is a bit of a pain, with so many tempting spells to power.
Online game stats & morgues
More runes! GnWn (11, 0.21), GhMo^Makh (15, 0.17)
And a Yiuf: (1.4.6, 0.20): ImpGl^Oka (3)
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Post Thursday, 26th January 2017, 14:27

Re: CiP: DeCj^Veh (help Staff of Wucad Mu?)

Zot:3. Still going strong.

There's quicksilver armor all over the place but... Even with almost 11 Armor, I would lose 3 EV. Is 12 Str too little to wear this stuff without losing EV? Would a little more armor skill probably cut it?

I imagine there's a way to check in Wizmode, but I'd kind of like to keep my score for posterity (not that it'll likely be anything special but anyway).
Online game stats & morgues
More runes! GnWn (11, 0.21), GhMo^Makh (15, 0.17)
And a Yiuf: (1.4.6, 0.20): ImpGl^Oka (3)

bel

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Post Thursday, 26th January 2017, 14:38

Re: CiP: DeCj^Veh (help Staff of Wucad Mu?)

If you want to check in wizmode, you can dump your character (type '#'), start a new character in wizmode and load the dump (type '&#' and enter the filename).

In general, quicksilver dragon armour isn't worth wearing at that stage in the game.

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Post Thursday, 26th January 2017, 14:56

Re: CiP: DeCj^Veh (help Staff of Wucad Mu?)

Sorry, this is all new to me.

I tried in the client. it says "Which dump file?" but it does not allow you to paste or to choose a file from disk. If you start typing in a URL but minimize the client, the entry field gets mixed up. I don't know what file folder it knows to look in for character files. I'm also not sure whether copying and pasting the data from the website would result in a format that it can read in my own new text file.
Online game stats & morgues
More runes! GnWn (11, 0.21), GhMo^Makh (15, 0.17)
And a Yiuf: (1.4.6, 0.20): ImpGl^Oka (3)

bel

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Post Thursday, 26th January 2017, 15:38

Re: CiP: DeCj^Veh (help Staff of Wucad Mu?)

If you are playing offline, the file will be in your "morgue" folder.

If you are playing online, and have an offline copy to run wizmode, you need to download the character dump file from the server and then load it. It's a simple text file, so any simple text editor like Notepad (I don't know what OS you use) would work if you want to copy-paste.

If you can't get it to work, you can simply load a new character in wizmode and set the relevant parameters (Str, Dex, Int, armour/dodging skill) yourself to the values in your character dump.

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Post Thursday, 26th January 2017, 16:16

Re: CiP: DeCj^Veh (help Staff of Wucad Mu?)

stoneychips wrote:Sorry, this is all new to me.

I tried in the client. it says "Which dump file?" but it does not allow you to paste or to choose a file from disk. If you start typing in a URL but minimize the client, the entry field gets mixed up. I don't know what file folder it knows to look in for character files. I'm also not sure whether copying and pasting the data from the website would result in a format that it can read in my own new text file.

When you hit # in the original character it should say where it is dumping the file, you could write this down (or copy/paste it if you are in a console window) that makes it way easier to load with &#
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Post Thursday, 26th January 2017, 16:42

Re: CiP: DeCj^Veh (help Staff of Wucad Mu?)

I don't know if I did something wrong. I tried copying the link, but I didn't seem able to paste it in the client. I've just been running the tiles client app.

Or do you need to do it online? Console window=?
Online game stats & morgues
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Post Friday, 27th January 2017, 11:26

Re: CiP: DeCj^Veh (help Staff of Wucad Mu?)

I'm also thinking about whether to take this one further.

Have good resists except for low rN and only a hand weapon with rElec, which would bop off the staff of power again.

Most of my offense has been fire, Mystic Blast, and Orb of Destruction. (A touch of Freezing Cloud here and there for attrition.) I could get Icicle, Iron Shot, maybe Crystal Spear but those slots... Is it necessary to take up some Earth magic for the more extended stuff?

I could see doing possibly Abyss and Crypt (though somewhat scary with silences/drain/torment), just maybe Cocytus at the outside (? it's pretty tough), but not sure about the rest yet.
Online game stats & morgues
More runes! GnWn (11, 0.21), GhMo^Makh (15, 0.17)
And a Yiuf: (1.4.6, 0.20): ImpGl^Oka (3)
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Post Friday, 27th January 2017, 16:04

Re: CiP: DeCj^Veh (help Staff of Wucad Mu?)

maybe post an updated morgue file ?

abyss can be risky with noisy casters if your defs/hp/mp restoration arent good enough.
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Post Friday, 27th January 2017, 17:51

Re: CiP: DeCj^Veh (help Staff of Wucad Mu?)

Haven't done Vault 5 or Zot 5 yet.

I can add a crystal ball for the more ongoing struggle areas.

There are 4 scrolls of amnesia available now. Lots of books, most anything from Fire/Ice/Earth and Annihilations, mid-level Summoning stuff.

Actually, Iron Shot / Crystal Spear / Aura of Abjuration would all be easily castable - so tempted to add on some of those. Maybe time to dump Fireball and Dazzling Spray after all...
Those two earth attack spells are both looking around two pips short of max on the preview. Funny as I have zero Earth school training.
Simulacrum, O's Refrigeration, Bolt of Cold are also doable if slightly less strong until Ice comes up.


  Code:
Dungeon Crawl Stone Soup version 0.19.3 (webtiles) character file.

loopi the Archmage (Deep Elf Conjurer)            Turns: 116232, Time: 15:15:07

Health: 181/181    AC: 21    Str: 12    XL:     27
Magic:  71/71      EV: 25    Int: 40    God:    Vehumet [******]
Gold:   6091       SH:  6    Dex: 18    Spells: 17 memorised, 4 levels left

rFire  + + +      SeeInvis +    U - staff of power
rCold  + + +      Gourm    .    R - +1 steam dragon scales
rNeg   . . .      Faith    .    n - +0 buckler "Joemu" {rPois Int+2 Dex+3}
rPois  +          Spirit   .    f - +2 hat {SInv}
rElec  .          Reflect  .    N - +2 cloak of Absolutism {Str+7}
rCorr  .          Harm     .    O - +2 pair of gloves
MR     ++++.                    M - +2 pair of boots {run}
Stlth  +++++.....               m - amulet of Dim Light {+Rage rF+++ rC+++ Str-2 Int-3}
                                K - ring of the Mage {Wiz MR++ Int+3}
                                V - ring "Ostri" {+Fly Int+4}

@: deflect missiles, quick
A: robust 1, strong 1, wild magic 1
a: Renounce Religion, Evoke Berserk Rage, Evoke Flight
}: 3/15 runes: decaying, slimy, gossamer

You are on level 4 of the Realm of Zot.
You worship Vehumet.
Vehumet is exalted by your worship.
You are not hungry.

You have visited 11 branches of the dungeon, and seen 53 of its levels.
You have also visited: Ice Cave, Volcano and Wizlab.

You have collected 8020 gold pieces.
You have spent 1929 gold pieces at shops.

Inventory:

Hand Weapons
 e - the +9 staff of Wucad Mu {channel}
   (You found it in a wizard's laboratory)
 j - the +3 rapier "Puel" {flame, rN+}
   (You found it on level 3 of the Elven Halls)   
   
   It has been specially enchanted to burn those struck by it, causing extra
   injury to most foes and up to half again as much damage against particularly
   susceptible opponents.
   
   It protects you from negative energy.
 C - the +3 dagger "Jidwut" {elec, rElec MR+ Int+4}
   (You took it off a wizard on level 4 of the Depths)   
   
   Occasionally, upon striking a foe, it will discharge some electrical energy
   and cause terrible harm.
   
   It affects your intelligence (+4).
   It insulates you from electricity.
   It affects your resistance to hostile enchantments.
Missiles
 x - 3 throwing nets (quivered)
Armour
 f - a +2 hat of see invisible (worn)
 n - the +0 buckler "Joemu" (worn) {rPois Int+2 Dex+3}
   (You bought it in a shop on level 2 of the Orcish Mines)   
   
   It affects your intelligence (+2).
   It affects your dexterity (+3).
   It protects you from poison.
 M - a +2 pair of boots of running (worn)
 N - the +2 cloak of Absolutism (worn) {Str+7}
   (You found it on level 3 of the Elven Halls)   
   
   It affects your strength (+7).
 O - a +2 pair of gloves (worn)
 R - +1 steam dragon scales (worn)
Magical Staves
 U - an uncursed staff of power (weapon)
Rods
 d - a +1 rod of shadows (15/15)
   (You found it on level 1 of the Realm of Zot)
 q - a +6 rod of clouds (12/12)
   (You found it on level 4 of the Depths)
 B - a +1 rod of inaccuracy (12/12)
   (You found it on level 3 of the Swamp)
 G - a +7 iron rod (12/12)
   (You took it off a spriggan berserker on level 3 of the Depths)
Jewellery
 h - an uncursed ring of resist corrosion
 m - the amulet of Dim Light (around neck) {+Rage rF+++ rC+++ Str-2 Int-3}
   (You took it off a deep elf death mage on level 3 of the Elven Halls)   
   
   [amulet of rage]
   
   It affects your strength (-2).
   It affects your intelligence (-3).
   It renders you almost immune to fire.
   It renders you almost immune to cold.
   It lets you go berserk.
 K - the ring of the Mage (right hand) {Wiz MR++ Int+3}
   (You found it on level 5 of the Lair of Beasts)   
   
   [ring of wizardry]
   
   It improves your spell success rate.
   It affects your intelligence (+3).
   It affects your resistance to hostile enchantments.
 S - an uncursed ring of positive energy
 V - the ring "Ostri" (left hand) {+Fly Int+4}
   (You found it on level 5 of the Lair of Beasts)   
   
   [ring of flight]
   
   It affects your intelligence (+4).
   It lets you fly.
Wands
 o - a wand of digging
 v - a wand of paralysis (9/24)
 y - a wand of iceblast (11/15)
 F - a wand of digging (15/24)
 I - a wand of acid
 T - a wand of acid (12/15)
 W - a wand of enslavement (14/24)
 X - a wand of lightning
Scrolls
 b - 10 scrolls of fear
 g - 10 scrolls of immolation
 k - a scroll of amnesia
 w - a scroll labeled QYMIRE FAIP
 E - 32 scrolls of remove curse
 J - 13 scrolls of teleportation
 P - a scroll of blinking
 Q - 9 scrolls of fog
Potions
 c - 3 potions of resistance
 i - a potion of ambrosia
 l - 16 potions of curing
 p - 6 potions of lignification
 r - 3 potions of cure mutation
 t - a potion of magic
 u - 3 potions of brilliance
 A - 3 potions of cancellation
 L - 3 potions of heal wounds
Miscellaneous
 a - 3 boxes of beasts
 z - a lamp of fire
 H - a sack of spiders
 Y - a phial of floods
 Z - a fan of gales
Comestibles
 s - 19 meat rations
 D - 15 fruits


   Skills:
 - Level 15.0 Fighting
 - Level 6.1 Short Blades
   Level 0.6(3.5) Long Blades
 - Level 11.0 Armour
 - Level 16.0 Dodging
 - Level 10.0 Stealth
 - Level 5.0 Shields
 O Level 27 Spellcasting
 - Level 21.1 Conjurations
 - Level 12.0 Hexes
 - Level 10.0 Charms
 - Level 3.0 Summonings
 - Level 8.1 Necromancy
 - Level 2.0 Translocations
 - Level 17.0 Fire Magic
 + Level 5.4 Ice Magic
 - Level 7.1 Air Magic
 - Level 11.0 Poison Magic
 - Level 21.0 Evocations


You have 4 spell levels left.
You know the following spells:

 Your Spells              Type           Power        Failure   Level  Hunger
a - Magic Dart            Conj           ####         1%          1    None
b - Dazzling Spray        Conj/Hex       ######       1%          3    None
c - Iskenderun's Mystic   Conj           ########     1%          4    None
d - Fulminant Prism       Conj/Hex       ########..   1%          4    None
e - Iskenderun's Battles  Conj/Chrm      ########     1%          5    None
f - Poison Arrow          Conj/Pois      ########..   1%          6    None
g - Spellforged Servitor  Conj/Summ      ########..   1%          7    None
h - Blink                 Tloc           N/A          1%          2    None
i - Orb of Destruction    Conj           ########..   1%          7    None
j - Bolt of Fire          Conj/Fire      ########..   1%          6    None
k - Fireball              Conj/Fire      ########..   1%          5    None
l - Freezing Cloud        Conj/Ice/Air   ########..   1%          6    None
m - Animate Skeleton      Necr           N/A          1%          1    None
n - Deflect Missiles      Chrm/Air       ########..   1%          6    None
o - Fire Storm            Conj/Fire      ########..   2%          9    None
p - Regeneration          Chrm/Necr      ########..   1%          3    None
q - Summon Butterflies    Summ           #######.     1%          1    None


Dungeon Overview and Level Annotations

Branches:
Dungeon (15/15)            Temple (1/1) D:6            Lair (6/6) D:9
  Swamp (4/4) Lair:4       Spider (4/4) Lair:3        Slime (5/5) Lair:6
    Orc (2/2) D:10            Elf (3/3) Orc:2        Vaults (4/5) D:13
  Crypt (0/3) Vaults:3     Depths (5/5) D:15            Zot (4/5) Depths:5

Altars:
Ashenzari
Cheibriados
Dithmenos
Fedhas
Gozag
Kikubaaqudgha
Makhleb
Okawaru
Qazlal
Ru
Trog
Uskayaw
Vehumet
Xom
Zin
Beogh

Shops:
D:5 =?*}   D:6 [   D:9 (   D:15 =   Orc:2 [?[[   Elf:1 =   Depths:2 [

Portals:
Hell: Depths:1 Depths:2 Depths:3 Depths:4 Depths:5
Abyss: Depths:4
Pandemonium: Depths:1 Depths:3
Ziggurat: Depths:4
Trove: Elf:1 (give 16 potions of curing)

Annotations:
D:14 exclusion: Roxanne, Roxanne
Elf:2 3 runed doors
Depths:1 exclusion: orange crystal statue


Innate Abilities, Weirdness & Mutations

You are robust. (+10% HP)
Your muscles are strong. (Str +2)
Your spells are a little harder to cast, but a little more powerful.
Online game stats & morgues
More runes! GnWn (11, 0.21), GhMo^Makh (15, 0.17)
And a Yiuf: (1.4.6, 0.20): ImpGl^Oka (3)
User avatar

Swamp Slogger

Posts: 173

Joined: Tuesday, 8th July 2014, 10:18

Post Friday, 27th January 2017, 18:17

Re: CiP: DeCj^Veh (help Staff of Wucad Mu?)

i would delete some of the conjurations(yea dazzling, iskernderuns and fireball are candidates here), and take more utility spells which increase your survivability. you should be able to cast firestorm and other high level spells non stop with your MP restoration now

that are mostly translocations (like passage of golubria, cblink, dispersal/discjunction maybe) to escape,
necromancy (borgnors, death channel, control undead etc),
summons - especially malign gateway is great in extended because you get it from translocations and it cannot be abjured and you dont care about more noise. aura of abjuration is also worth it


dont know which books you got though and you dont have the XP for everything of course


otherwise probably cheap to get staves as melee where your high evo skill also helps (staff of fire to melee popcorn)
and more dodging!

branch wise i would probably do crypt now and put XP into dodging and fighting for V5 and abyss.
if you approach those carefully they should be doable, in abyss just teleport early enough if it looks like you get swarmed and lost HP, in vaults dont be afraid to use consumables like agility/haste all the time

there you can work on one of the higher investments i proposed like translocations, if you got the spells. with translocs (cblink mainly) i would go pan after crypt/abyss/vaults/zot

the first 10 lvls of a ziggurat should also be doable to refresh consumables a bit and gain more XP, and you also play in 0.19 but dont have any of the yellow wands?! any of those would help too and might be in a zig or V5

ozocubos armor is also decent if you stay in steam dragon armor

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Post Saturday, 28th January 2017, 03:29

Re: CiP: DeCj^Veh (help Staff of Wucad Mu?)

Yeah, Controlled Blink is around if I can get the Translocations going for it. Expensive slots but I suppose it's powerful stuff...

Do you have to wield the Crystal Ball like a rod, or do you just evoke it freely without hands? (I like the boost from Staff of Power; that's a lot of MP.)

This is my first time getting this far with a Conjurer (not to mention an elf), so I've never really worked with the channeling and high level Necromancy. Honestly I'd be pleased just to get through Vault 5 (seems possible but actually doing it without mistakes/random ugliness may be another matter) and into someplace that's more routine.

Checked wands again. Nope, no yellows so far.

There are still plenty of digging, lightning, iceblast. Some acid, confusion, paralysis, polymorph if you like it (I've really hardly touched the ones that came around - just firing spells and low on Evocations til recently. I rarely use polymorph, but sometimes have had luck with it in a pinch.)

The potion stock is also just what you see on me. Same for scrolls, except I could enchant up a blue weapon.
(This Dungeon was not too generous with shops. I have lots of gold...)

Not sure how important the Buckler is going to be in a while. Have occasionally blocked high level spells with it, so leaning toward keeping one... But if I were to give that up, there's a Lajatang of Fire too. (Although Staff of Fire is also about - not sure if they compare?) On the other hand, I want to keep Int/EV going from this level and I kind of wish a stronger artifact buckler would show up too.

Books in play are:

Ice
Misfortune
Beasts
Cantrips
Summonings
Annihilations
Flames
Enchantments
Clouds
Young Poisoner's
Battle
Warp
Fire
Frost
Necromancy
Earth
Fen Folio
Lightness and Translocation (incl Recall, Airstrike, Summon Lightning Spire)
Unstable Heat (incl Apportation, Gravitas, Summon Forest)
Firefly (pretty redundant with all the rest)

Vehumet also offers Chain Lightning (can cast, but sounds dangerous?) and Tornado (nowhere near deploying it so far)
Online game stats & morgues
More runes! GnWn (11, 0.21), GhMo^Makh (15, 0.17)
And a Yiuf: (1.4.6, 0.20): ImpGl^Oka (3)
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Post Saturday, 28th January 2017, 04:38

Re: CiP: DeCj^Veh (help Staff of Wucad Mu?)

yea seems i confused you a bit with my first post ;P i said "evocations 20+" if you go extended so in hindsight it would have been more wise to level this later, and go for better defenses/hp and utility spells earlier. then you wouldnt have been so low on consumables now. sorry ;) i was just explaining the mechanic

you dont really need more damage spells imo, forget about nado and chain lightning. chain lightning is best used at close range versus single targets without rElec, which your char doesnt want to do because youre too squishy. you also dont have rElec atm (make sure to switch it in in zot vs electric golems,storm dragons,black draconians)
if anything, take iron shot or LCS. but usually orb of destruction does the job already. not sure if youre using your servitor but it is better if you dont have so many weak spells and just load it with orb of destruction/lcs

i see you are struggling a bit consumable wise, thats why i mentioned the zig, thats probably the thing i would do after crypt. but if you dont feel comfortable with that, might as well try to go win or just do crypt and vaults or abyss. i wouldnt do vaults 5 now with so low consumables and without a little more XP, that seems quite tough.
you got some tele scrolls so abyss is more realistic, just dont fight there and use more silent spells if possible, dive to lvl 3, teleport early

staff of fire would be perfectly ok, but survivability has priority now imo. so thats just an option for later on if you wanna continue

crystal ball can be simply evoked from inventory. you can for example map it to letter V, then make a macro (ctrl-d) VV to evoke it with one keypress

at first youll wanna go for dodging + fighting 20 at least. your hp is way too low

then look for the lowest lvl spells from your books which help your survivability but dont cost XP yet
that'd be ozocubos armor (book of frost, lvl 3), apportation to get abyssal rune without starting an endless fight, aura of abjuration (book of summonings) should also be cheap with your int/wiz ring and is good versus lich and draconian summoners. in extended its good versus pan lords, including the uniques and in tomb.

unfortunately thats it with cheap spells mostly. control undead has its uses but mostly in tomb/crypt

controlled blink/disjunction is definitely doable to get online before or in pan with your int, but if you dont get more consumables that wont be easy so maybe you shouldnt go extended this time.
its super strong sure,almost like unlimited blinking scrolls, which allows you to channel mp out of LOS. and escape/get into superior position (dont use it when youre almost dead, but to position yourself safely before you start nuking)

dispersal and disjunction are good in zot and on orbrun, and to remove melee enemies from close range. if you are tight on XP, just dispersal will do (lvl6)

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Post Sunday, 29th January 2017, 09:34

Re: CiP: DeCj^Veh (help Staff of Wucad Mu?)

Thank you for all the advice!! I'm afraid I'm not so quick at this defensive aspect of casters yet.

There weren't all that many amnesia scrolls around. Used the four I had, went to upper Zig looking for more (nope! just cMut potions), finally found two more on a draconian in the Orb chambers of Z:5... :!:

Did Crypt in between there, but it was the most incredibly underwhelming Crypt I've seen in a long time. Or maybe it's partly that I can Fire Storm everything... :lol: Not much resistance, but not many items either. A Manual of Summonings; tossed that on and put a fraction of training into raising Aura of Abjuration. Which I also keep forgetting I have, as I tend to automatically AOE amd Bolt the heck out of stuff. :o

Took Iron Shot because I wanted to have something non-fire, particularly for OOFs.
Picked up Dispersal (forgot to use it on a couple occasions, bleh), took a while to remember to get the O. Armor but finally did. Mostly so easy getting by with nuking stuff from orbit (the fire spells and Poison Arrow still rock).

Felt like Controlled Blink takes a whole lot of Translocations training. I have Transloc at 7 and it's still at 83% fail. It is a level 8 spell, but how could I cast Crystal Spear (if I wanted to spend the slots/low range) at 4% fail with NO Earth magic and then, this... In my head I know it should take quite a bit more Transloc logically but... I'm a little surprised at that.

Gained Clarity in Zig (potion), but still pretty short of potions overall. Could try Abyss but still no brilliant rN items (one ring, one dagger both on slots I hate to give up). My gut feels a touch too squishy about that zone.

Sleepy weekend so am going slow. Leaning toward finishing this one off. Will see.
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More runes! GnWn (11, 0.21), GhMo^Makh (15, 0.17)
And a Yiuf: (1.4.6, 0.20): ImpGl^Oka (3)

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Post Monday, 30th January 2017, 19:37

Re: CiP: DeCj^Veh (help Staff of Wucad Mu?)

Yes, went for the early (easy) escape. Took out a pan lord with firestorm/OOD and ran before a couple others could get close.

I enjoyed this character and felt it was sort of a waste of the amulet to end so soon but... Some of the other stuff could have been more ideal (rN items, spellset familiarity, and just more class-appropriate other artifacts). All in all happy to say I at least won with a conjurer on the short run for now. Maybe more to try later. 8-)

Thank yous again for all the advice!! :D

----

  Code:
Dungeon Crawl Stone Soup version 0.19.3 (webtiles) character file.

1429429 loopi the Archmage (level 27, 189/189 HPs)
             Began as a Deep Elf Conjurer on Jan 22, 2017.
             Was the Champion of Vehumet.
             Escaped with the Orb
             ... and 3 runes on Jan 30, 2017!
             
             The game lasted 18:00:51 (134906 turns).

loopi the Archmage (Deep Elf Conjurer)            Turns: 134906, Time: 18:00:52

Health: 189/189    AC: 24    Str: 10    XL:     27
Magic:  67/71      EV: 32    Int: 40    God:    Vehumet [******]
Gold:   7121       SH:  5    Dex: 16    Spells: 16 memorised, 5 levels left

rFire  + + +      SeeInvis +    U - staff of power
rCold  + + +      Gourm    .    R - +4 steam dragon scales
rNeg   . . .      Faith    .    n - +0 buckler "Joemu" {rPois Int+2 Dex+3}
rPois  +          Spirit   .    f - +2 hat {SInv}
rElec  .          Reflect  .    N - +2 cloak of Absolutism {Str+7}
rCorr  .          Harm     .    O - +2 pair of gloves
MR     ++++.      Clarity  +    M - +2 pair of boots {run}
Stlth  ++........               m - amulet of Dim Light {+Rage rF+++ rC+++ Str-2 Int-3}
                                K - ring of the Mage {Wiz MR++ Int+3}
                                V - ring "Ostri" {+Fly Int+4}

@: deflect missiles, quick
A: clarity, clumsy 1, robust 1, wild magic 1
a: Renounce Religion, Evoke Berserk Rage, Evoke Flight
0: Orb of Zot
}: 3/15 runes: decaying, slimy, gossamer


You escaped.
You worshipped Vehumet.
Vehumet was exalted by your worship.
You were not hungry.

You visited 12 branches of the dungeon, and saw 57 of its levels.
You visited 1 ziggurat, and saw 9 of its levels.
You also visited: Ice Cave, Volcano and Wizlab.

You collected 9154 gold pieces.
You spent 2033 gold pieces at shops.

Inventory:

Hand Weapons
 e - the +9 staff of Wucad Mu {channel}
   (You found it in a wizard's laboratory)
 j - the +6 quick blade "Fauzahor" {drain, +Blink +Inv rN+ Str+3}
   (You found it on level 4 of a ziggurat)   
   
   A truly terrible weapon, it drains the life of those it strikes.
   
   It affects your strength (+3).
   It protects you from negative energy.
   It lets you turn invisible.
   It lets you blink.
 C - the +3 dagger "Jidwut" {elec, rElec MR+ Int+4}
   (You took it off a wizard on level 4 of the Depths)   
   
   Occasionally, upon striking a foe, it will discharge some electrical energy
   and cause terrible harm.
   
   It affects your intelligence (+4).
   It insulates you from electricity.
   It affects your resistance to hostile enchantments.
Missiles
 x - 11 throwing nets (quivered)
Armour
 f - a +2 hat of see invisible (worn)
 n - the +0 buckler "Joemu" (worn) {rPois Int+2 Dex+3}
   (You bought it in a shop on level 2 of the Orcish Mines)   
   
   It affects your intelligence (+2).
   It affects your dexterity (+3).
   It protects you from poison.
 M - a +2 pair of boots of running (worn)
 N - the +2 cloak of Absolutism (worn) {Str+7}
   (You found it on level 3 of the Elven Halls)   
   
   It affects your strength (+7).
 O - a +2 pair of gloves (worn)
 R - +4 steam dragon scales (worn)
Magical Staves
 S - an uncursed staff of fire
 U - an uncursed staff of power (weapon)
Rods
 d - a +1 rod of shadows (15/15)
   (You found it on level 1 of the Realm of Zot)
 q - a +6 rod of clouds (12/12)
   (You found it on level 4 of the Depths)
 B - a +1 rod of inaccuracy (12/12)
   (You found it on level 3 of the Swamp)
 G - a +7 iron rod (12/12)
   (You took it off a spriggan berserker on level 3 of the Depths)
Jewellery
 h - an uncursed ring of resist corrosion
 m - the amulet of Dim Light (around neck) {+Rage rF+++ rC+++ Str-2 Int-3}
   (You took it off a deep elf death mage on level 3 of the Elven Halls)   
   
   [amulet of rage]
   
   It affects your strength (-2).
   It affects your intelligence (-3).
   It renders you almost immune to fire.
   It renders you almost immune to cold.
   It lets you go berserk.
 K - the ring of the Mage (right hand) {Wiz MR++ Int+3}
   (You found it on level 5 of the Lair of Beasts)   
   
   [ring of wizardry]
   
   It improves your spell success rate.
   It affects your intelligence (+3).
   It affects your resistance to hostile enchantments.
 V - the ring "Ostri" (left hand) {+Fly Int+4}
   (You found it on level 5 of the Lair of Beasts)   
   
   [ring of flight]
   
   It affects your intelligence (+4).
   It lets you fly.
Wands
 k - a wand of digging (15/24)
 o - a wand of digging (14/24)
 y - a wand of paralysis (9/24)
 F - a wand of digging (1/24)
 I - a wand of acid (13/15)
 T - a wand of acid (12/15)
 W - a wand of enslavement (14/24)
Scrolls
 b - 12 scrolls of fear
 g - 12 scrolls of immolation
 w - a scroll of holy word
 E - 38 scrolls of remove curse
 J - 14 scrolls of teleportation
 P - 4 scrolls of blinking
 Q - 11 scrolls of fog
Potions
 c - 3 potions of resistance
 i - a potion of ambrosia
 l - 16 potions of curing
 p - 7 potions of lignification
 r - 6 potions of cure mutation
 t - a potion of magic
 u - 2 potions of brilliance
 A - 3 potions of cancellation
 L - 2 potions of heal wounds
Miscellaneous
 a - 4 boxes of beasts
 z - a lamp of fire
 H - 3 sacks of spiders
 X - a crystal ball of energy
 Y - a phial of floods
 Z - a fan of gales
Comestibles
 s - 16 meat rations
 D - 8 fruits


   Skills:
 + Level 17.7 Fighting
 - Level 6.1 Short Blades
   Level 0.6(3.5) Long Blades
 - Level 11.0 Armour
 - Level 25.0 Dodging
 - Level 10.0 Stealth
 - Level 5.0 Shields
 O Level 27 Spellcasting
 - Level 21.1 Conjurations
 - Level 12.0 Hexes
 - Level 10.0 Charms
 - Level 10.2 Summonings
 - Level 8.1 Necromancy
 - Level 7.0 Translocations
 - Level 17.0 Fire Magic
 - Level 5.6 Ice Magic
 - Level 7.1 Air Magic
 - Level 2.0 Earth Magic
 - Level 11.0 Poison Magic
 - Level 21.0 Evocations


You had 5 spell levels left.
You knew the following spells:

 Your Spells              Type           Power        Failure   Level  Hunger
a - Magic Dart            Conj           ####         1%          1    None
b - Iron Shot             Conj/Erth      ########..   1%          6    None
c - Dispersal             Tloc           #######...   1%          6    None
d - Fulminant Prism       Conj/Hex       ########..   1%          4    None
e - Iskenderun's Battles  Conj/Chrm      ########     1%          5    None
f - Poison Arrow          Conj/Pois      ########..   1%          6    None
g - Spellforged Servitor  Conj/Summ      ########..   1%          7    None
h - Blink                 Tloc           N/A          1%          2    None
i - Orb of Destruction    Conj           ########..   1%          7    None
j - Bolt of Fire          Conj/Fire      ########..   1%          6    None
k - Aura of Abjuration    Summ           ########..   1%          5    None
l - Ozocubu's Armour      Chrm/Ice       ########     1%          3    None
m - Animate Skeleton      Necr           N/A          1%          1    None
n - Deflect Missiles      Chrm/Air       ########..   1%          6    None
o - Fire Storm            Conj/Fire      ########..   2%          9    None
q - Summon Butterflies    Summ           ########     1%          1    None


Dungeon Overview and Level Annotations

Branches:
Dungeon (15/15)            Temple (1/1) D:6            Lair (6/6) D:9
  Swamp (4/4) Lair:4       Spider (4/4) Lair:3        Slime (5/5) Lair:6
    Orc (2/2) D:10            Elf (3/3) Orc:2        Vaults (4/5) D:13
  Crypt (3/3) Vaults:3       Tomb (0/3) Crypt:3      Depths (5/5) D:15
    Zot (5/5) Depths:5   

Altars:
Ashenzari
Cheibriados
Dithmenos
Fedhas
Gozag
Kikubaaqudgha
Makhleb
Okawaru
Qazlal
Ru
Trog
Uskayaw
Vehumet
Xom
Zin
Beogh

Shops:
D:5 =?*}   D:6 [   D:9 (   D:15 =   Orc:2 [?[[   Elf:1 =   Depths:2 [

Portals:
Hell: Depths:1 Depths:2 Depths:3 Depths:4 Depths:5
Abyss: Depths:4
Pandemonium: Depths:1 Depths:3
Trove: Elf:1 (give 16 potions of curing)

Annotations:
D:14 exclusion: Roxanne, Roxanne
Elf:2 3 runed doors
Depths:1 exclusion: orange crystal statue
Zot:4 exclusion: downstairs


Innate Abilities, Weirdness & Mutations

You possess an exceptional clarity of mind.
You are clumsy. (Dex -2)
You are robust. (+10% HP)
Your spells are a little harder to cast, but a little more powerful.


Message History

The rock shatters into small pieces. This wand has 3 charges left.
Zapping: F - a wand of digging (3/24)
Press: ? - help, Shift-Dir - straight line
The rock shatters into small pieces. This wand has 2 charges left.
Zapping: F - a wand of digging (2/24)
Press: ? - help, Shift-Dir - straight line
The rock shatters into small pieces. This wand has 1 charge left.
A shadow imp comes into view.
Casting: Iron Shot
Confirm with . or Enter, or press ? or * to list all spells.
Aiming: Iron Shot
Press: ? - help, Shift-Dir - straight line, f - shadow imp
Aim: a shadow imp
The iron shot hits the shadow imp.
You kill the shadow imp!
Vehumet accepts your kill.
You feel your power returning.
Your battlesphere fires!
There is a staircase leading out of the dungeon here.
You have escaped!

#.#.#.#.#     #.#
#.#.#.#.#     #.####
#.#.#.#.#     #.....
#.#.#.#.#     ######
#.#.#.#.#          #
#.#.#.#.#          #
#.#.#.#.##         #
#.*......#         #
###@#...##         #
  #######


You could see a friendly battlesphere.

Vanquished Creatures
  the Royal Jelly (Slime:5)
  Dissolution (Slime:5)
  3 ancient liches
  3 orbs of fire (Zot:5)
  Khufu (Crypt:3)
  2 juggernauts
  The ghost of WangHW the Impregnable, a legendary HaFi of the Shining One (Zot:5)
  A greater mummy (Crypt:2)
  A pandemonium lord (Depths:5)
  4 Killer Klowns
  A curse toe (Zot:5)
  A caustic shrike (Depths:1)
  8 golden dragons
  A bone dragon (Crypt:3)
  A Brimstone Fiend (D:10)
  Nikola (Swamp:4)
  Arachne (Spider:2)
  Rupert (D:13)
  3 electric golems
  Jorgrun (Crypt:1)
  26 tentacled monstrosities
  7 liches
  26 Orb Guardians
  2 deep elf master archers (Elf:3)
  2 sphinxes
  7 quicksilver dragons
  27 acid blobs
  2 deep elf blademasters (Elf:3)
  Frances (Swamp:1)
  The ghost of exKAZUu the Tortoise, an adept MiFi of Okawaru (Elf:2)
  Kirke (Swamp:2)
  2 ancient champions
  10 death cobs
  4 thorn hunters
  Gastronok (Lair:2)
  16 shadow dragons
  The ghost of exKAZUu the Warrior, an adept MiFi of Okawaru (Elf:3)
  Agnes (Spider:4)
  16 storm dragons
  Donald (Spider:3)
  3 tengu reavers
  3 revenants
  3 draconian monks (Zot:4)
  A nagaraja (Zig:4)
  17 azure jellies
  9 fire giants
  The ghost of blueyx the Fencer, an adept HEBe of Trog (Depths:1)
  4 draconian knights
  7 deep elf sorcerers
  4 draconian scorchers
  3 iron dragons
  2 emperor scorpions
  9 vault wardens
  6 frost giants
  7 ghost moths
  4 draconian zealots
  Louise (Swamp:1)
  A balrug (Depths:3)
  5 draconian shifters
  An orc warlord (Elf:3)
  A caustic shrike zombie (Zig:3)
  9 ghouls
  A spriggan defender (Depths:3)
  9 ironheart preservers
  5 draconian annihilators
  8 deep elf elementalists (Elf:3)
  23 stone giants
  A reaper (Zot:4)
  11 green draconians
  4 war gargoyles (Crypt:3)
  10 very ugly things
  10 vampire knights
  4 entropy weavers
  2 lorocyprocas
  7 deep elf demonologists
  10 purple draconians
  10 black draconians
  18 yellow draconians
  7 deep elf annihilators
  An orange crystal statue (WizLab)
  A spark wasp (shapeshifter) (Depths:2)
  10 white draconians
  11 mottled draconians
  19 red draconians
  2 blizzard demons
  11 spark wasps
  3 crystal guardians (Crypt:3)
  11 ettins
  A quicksilver dragon zombie (Crypt:1)
  A merfolk javelineer (Depths:5)
  2 jiangshi (Crypt:3)
  7 death oozes
  2 eidola
  7 deep elf death magi
  7 deep elf high priests
  16 yaktaur captains
  A quicksilver dragon skeleton (Crypt:3)
  14 fire dragons
  Erolcha (D:12)
  Harold (D:12)
  7 rakshasas
  17 ice dragons
  9 vault guards
  17 great orbs of eyes
  Fannar (D:10)
  5 spriggan air magi
  An ice dragon (shapeshifter) (Vaults:4)
  26 hydras
  A ghost crab (Swamp:4)
  An anaconda (Zig:4)
  19 centaur warriors
  14 alligators
  2 death knights
  2 catoblepae
  16 dancing weapons
  12 deep troll earth magi
  9 ogre magi
  14 deep troll shamans
  16 tengu warriors
  A death yak (IceCv)
  A titan zombie (Crypt:2)
  4 orc high priests (Orc:2)
  A shock serpent (Zig:1)
  13 spriggan berserkers
  4 vampire magi
  10 deep elf knights
  4 shadow wraiths
  12 soul eaters
  A naga sharpshooter (Zig:4)
  2 sun demons
  A titan skeleton (Depths:2)
  4 iron trolls
  38 skeletal warriors
  13 hell knights
  2 golden dragon zombies
  A salamander mystic (Volcano)
  8 wizards
  A sixfirhy (Depths:3)
  12 unseen horrors
  2 spriggan druids
  4 flayed ghosts
  An anaconda zombie (Crypt:2)
  A quicksilver dragon simulacrum (Depths:5)
  A storm dragon skeleton (Crypt:2)
  3 glowing orange brains
  31 deep trolls
  13 hill giants
  An infernal demonspawn (D:5)
  6 shambling mangroves
  9 swamp dragons
  12 ironbrand convokers
  20 phantasmal warriors
  18 orc knights
  9 harpies
  A wolf spider zombie (D:14)
  16 deep elf archers
  2 fire giant zombies
  11 orc sorcerers
  A stone giant zombie (Depths:2)
  15 orb spiders
  36 ugly things
  25 necromancers
  26 wolf spiders
  8 shining eyes
  An orb spider (shapeshifter) (Vaults:2)
  37 moths of wrath
  2 hell hog zombies
  58 deep elf magi
  11 cyclopes
  3 frost giant zombies
  4 manticores
  A frost giant skeleton (Depths:3)
  16 black mambas
  4 salamanders (Volcano)
  3 ice statues
  18 elephants
  3 smoke demons
  A black mamba (shapeshifter) (Vaults:3)
  3 eyes of devastation
  2 gargoyles
  9 rust devils
  A fire giant skeleton (Depths:2)
  A stone giant skeleton (Crypt:3)
  2 guardian serpents
  Maurice (D:8)
  A naga mage (Zig:4)
  4 torpor snails
  2 molten gargoyles (Volcano)
  24 spiny frogs
  4 spectral swamp worms (Depths:4)
  8 vault sentinels
  An orange demon (Depths:4)
  6 rime drakes
  65 yaktaurs
  4 efreet
  4 tormentors
  A yaktaur zombie (D:15)
  3 spriggan zombies
  6 tengu conjurers
  6 ice devils
  16 demonic crawlers
  4 kobold demonologists
  9 freezing wraiths
  9 komodo dragons
  4 red devils
  4 spriggan skeletons
  10 trolls
  A mottled draconian skeleton (Crypt:2)
  2 wolf spider simulacra
  11 tyrant leeches
  17 polar bears
  3 meliai (D:10)
  33 hornets
  135 slime creatures
  A harpy skeleton (Crypt:3)
  22 jumping spiders
  13 two-headed ogres
  8 blink frogs
  14 bog bodies
  A guardian serpent zombie (Crypt:2)
  A hornet (shapeshifter) (Vaults:1)
  An ice dragon zombie (Crypt:3)
  A hydra skeleton (Crypt:3)
  7 dream sheep (Lair:2)
  2 fire dragon zombies
  2 stone giant simulacra (Vaults:3)
  29 flying skulls
  16 hippogriffs
  2 fire dragon skeletons
  20 shadows
  50 redbacks
  12 wraiths
  An alligator skeleton (Crypt:3)
  11 spriggans
  A spriggan (shapeshifter) (Depths:4)
  4 air elementals
  88 yaks
  21 tarantellas
  A wyvern (shapeshifter) (Vaults:3)
  A yak (shapeshifter) (Depths:3)
  Eustachio (D:5)
  An ettin skeleton (Crypt:2)
  3 water elementals
  3 basilisks
  12 wyverns
  A hog (shapeshifter) (Depths:2)
  A fire bat (Volcano)
  A golden eye (shapeshifter) (Depths:1)
  3 hungry ghosts
  11 fire elementals
  4 golden eyes
  A hog (Swamp:2)
  2 steam dragons
  Grum (D:11)
  20 vampire mosquitoes
  2 chaos spawn
  10 wargs
  A naga (Zig:1)
  A wind drake skeleton (Crypt:1)
  A swamp worm (shapeshifter) (Depths:4)
  Menkaure (D:5)
  15 swamp worms
  A small abomination (Depths:5)
  22 insubstantial wisps
  4 mottled dragons
  A soldier ant (shapeshifter) (Vaults:4)
  27 water moccasins
  2 floating eyes
  11 porcupines
  6 hell hounds
  19 swamp drakes
  3 ice beasts
  50 orc warriors
  A snapping turtle zombie (Crypt:2)
  An ettin simulacrum (Depths:3)
  A floating eye (shapeshifter) (Vaults:4)
  5 sky beasts
  A black bear (shapeshifter) (Vaults:2)
  8 necrophages
  A torturous demonspawn skeleton (Crypt:2)
  An ice dragon simulacrum (Crypt:2)
  5 black bears
  A boggart (shapeshifter) (Depths:3)
  13 eyes of draining
  26 wolves
  21 boggarts
  4 phantoms
  37 ogres
  31 centaurs
  A snapping turtle skeleton (Crypt:2)
  11 crocodiles
  7 big kobolds
  A human zombie (Vaults:2)
  4 earth elementals
  20 bullfrogs
  2 wyvern zombies
  A glowing shapeshifter simulacrum (Vaults:1)
  A water moccasin zombie (D:8)
  5 scorpions
  A yak skeleton (Crypt:1)
  7 killer bees
  9 wights
  An orc simulacrum (Vaults:1)
  7 electric eels
  6 howler monkeys
  11 crimson imps
  A bullfrog zombie (D:11)
  A lava snake (Volcano)
  2 human simulacra (Vaults:1)
  9 hounds
  20 jellies
  A quasit (D:8)
  8 centaur skeletons
  21 orc priests
  5 bullfrog skeletons
  35 orc wizards
  A demonspawn skeleton (Crypt:2)
  Ijyb (D:3)
  5 iguanas
  15 worker ants
  2 killer bee zombies
  A crocodile skeleton (Crypt:2)
  2 tengu skeletons
  2 mummies
  A worker ant zombie (D:6)
  3 gnolls (D:4)
  24 adders
  A river rat (Lair:6)
  7 shadow imps
  13 white imps
  An ufetubus (Depths:1)
  3 oozes
  2 halfling skeletons
  A dart slug (D:3)
  6 worms
  A leopard gecko (D:3)
  100 orcs
  15 bats
  A bat zombie (Crypt:1)
  9 giant cockroaches
  18 goblins
  12 hobgoblins
  25 jackals
  40 kobolds
  5 quokkas
  5 frilled lizards
  A jackal zombie (D:6)
  A leopard gecko skeleton (D:6)
  A quokka skeleton (D:7)
  A quokka zombie (D:5)
  11 rats
  2 briar patches (Swamp:4)
  2 fire vortices
  5 fungi
3006 creatures vanquished.

Vanquished Creatures (collateral kills)
  2 ancient liches (Zot:5)
  An orb of fire (Zot:3)
  A juggernaut (Depths:4)
  Saint Roka (Vaults:1)
  A Killer Klown (Zot:5)
  4 golden dragons
  An electric golem (Zot:5)
  3 tentacled monstrosities
  A quicksilver dragon (Zot:3)
  3 Orb Guardians (Zot:5)
  4 acid blobs (Slime:5)
  2 ancient champions (Crypt:1)
  2 fire giants
  2 draconian knights
  2 azure jellies (Slime:2)
  A frost giant (Depths:2)
  2 deep elf sorcerers
  A draconian scorcher (Zot:4)
  A vault warden (Vaults:2)
  A draconian zealot (Zot:3)
  A spriggan defender (Depths:3)
  A ghoul (Crypt:1)
  2 juggernaut zombies
  2 green draconians
  2 ironheart preservers
  4 stone giants
  5 very ugly things
  A war gargoyle (Vaults:4)
  An entropy weaver (Vaults:4)
  4 black draconians
  A red draconian (Zot:3)
  2 purple draconians
  Azrael (Spider:3)
  A spark wasp (Spider:4)
  A yellow draconian (Zot:4)
  2 deep elf death magi
  2 ettins
  A quicksilver dragon zombie (Depths:4)
  A death ooze (Slime:5)
  A hydra (Swamp:4)
  4 great orbs of eyes
  A spriggan air mage (Depths:3)
  3 ogre magi
  3 centaur warriors
  A vampire mage (Depths:1)
  2 deep troll shamans
  2 tengu warriors (Depths:3)
  2 deep troll earth magi
  2 spriggan berserkers (Depths:3)
  3 iron trolls
  3 sun demons (Depths:3)
  A deep elf knight (Vaults:2)
  A storm dragon skeleton (Zig:7)
  A hell knight (Depths:5)
  A sixfirhy (Depths:5)
  12 skeletal warriors
  3 deep trolls
  2 swamp dragons (Swamp:4)
  2 glowing orange brains
  An ironbrand convoker (Vaults:2)
  A necromancer (Depths:5)
  A harpy (Vaults:1)
  2 orc knights
  3 orb spiders
  7 wolf spiders
  A stone giant zombie (Zig:5)
  A sphinx skeleton (Depths:4)
  2 fire giant zombies
  A moth of wrath (Zot:3)
  An orc sorcerer (Vaults:3)
  6 ugly things
  2 deep elf magi
  A frost giant zombie (Depths:3)
  A frost giant skeleton (Depths:3)
  An elf zombie (Depths:4)
  An iron dragon skeleton (Depths:3)
  An orange demon (Depths:5)
  2 spiny frogs (Swamp:3)
  2 demonic crawlers
  6 yaktaurs
  A tengu conjurer (Depths:3)
  A red devil (Depths:3)
  A jumping spider (Spider:4)
  3 hornets
  A two-headed ogre (Vaults:4)
  18 slime creatures
  A bog body (Swamp:4)
  3 flying skulls
  A human simulacrum (Vaults:2)
  11 redbacks
  7 tarantellas
  A spriggan (Swamp:4)
  2 shadows
  2 wraiths (Crypt:2)
  2 yaks (Lair:2)
  4 vampire mosquitoes
  An insubstantial wisp (Swamp:1)
  A swamp worm (Swamp:4)
  2 wargs
  A hell hound (Depths:3)
  An ogre skeleton (Vaults:1)
  4 orc warriors
  A human zombie (Vaults:1)
  2 ogres (Vaults:4)
  2 boggarts
  A centaur (Depths:1)
  3 orcs
  2 briar patches (Swamp:4)
  A fire vortex (Crypt:3)
246 creatures vanquished.

Vanquished Creatures (others)
  A quicksilver dragon (Zot:3)
  A death cob (Zot:3)
  2 draconian monks (Zot:3)
  A draconian knight (Zot:3)
  A draconian annihilator (Zot:3)
  A draconian zealot (Zot:3)
  A purple draconian (Zot:3)
  2 yellow draconians (Zot:3)
  4 red draconians (Zot:3)
  A hydra (Swamp:4)
  A quicksilver dragon simulacrum (Depths:3)
  An orb spider (Spider:3)
  An ugly thing (Vaults:2)
  A moth of wrath (Zot:3)
  3 polar bears (IceCv)
  2 redbacks (Spider:3)
  A yak (IceCv)
  2 humans (Swamp:2)
  A golden eye (shapeshifter) (Depths:3)
  A swamp drake (Swamp:4)
  3 ettin simulacra (Depths:3)
  An ogre (Depths:1)
  A white imp (Depths:3)
  An orc (D:10)
  A briar patch (Swamp:4)
  177 fire vortices
  26 fulminant prisms
  45 fungi
  64 plants
348 creatures vanquished.

Grand Total: 3600 creatures vanquished

Notes
Turn   | Place    | Note
-------+----------+-------------------------------------------
     0 | D:1      | loopi the Deep Elf Conjurer began the quest for the Orb.
     0 | D:1      | Reached XP level 1. HP: 10/10 MP: 6/6
   295 | D:1      | Reached skill level 4 in Spellcasting
   295 | D:1      | Reached XP level 2. HP: 8/15 MP: 0/9
  1406 | D:1      | Reached XP level 3. HP: 19/19 MP: 9/11
  1535 | D:1      | Reached skill level 5 in Spellcasting
  1596 | D:1      | Learned a level 3 spell: Dazzling Spray
  1787 | D:2      | Found a bloodstained altar of Trog.
  1787 | D:2      | Found a faded altar of an unknown god.
  1826 | D:2      | Found a faded altar of an unknown god.
  1828 | D:2      | Found a faded altar of an unknown god.
  1830 | D:2      | Found a faded altar of an unknown god.
  2591 | D:2      | Reached XP level 4. HP: 18/24 MP: 6/13
  2676 | D:2      | Reached skill level 6 in Spellcasting
  3374 | D:3      | Learned a level 4 spell: Iskenderun's Mystic Blast
  3761 | D:3      | Reached skill level 7 in Spellcasting
  4006 | D:3      | Reached XP level 5. HP: 23/28 MP: 3/16
  4352 | D:3      | Reached skill level 5 in Conjurations
  5044 | D:3      | Reached skill level 1 in Short Blades
  5619 | D:3      | Noticed Ijyb
  5626 | D:3      | Killed Ijyb
  5883 | D:3      | Reached XP level 6. HP: 14/32 MP: 0/18
  6897 | D:4      | Reached skill level 5 in Hexes
  6937 | D:4      | Reached XP level 7. HP: 36/36 MP: 7/19
  7404 | D:4      | Reached skill level 8 in Spellcasting
  7726 | D:5      | Entered Level 5 of the Dungeon
  7749 | D:5      | Found Teotear's Gadget Shop.
  7787 | D:5      | Learned a level 4 spell: Fulminant Prism
  7793 | D:5      | Learned a level 5 spell: Iskenderun's Battlesphere
  7876 | D:5      | Found Zixzio Bury's Magic Scroll Shop.
  7885 | D:5      | Bought a scroll of fog for 22 gold pieces
  7885 | D:5      | Bought a scroll of identify for 22 gold pieces
  7885 | D:5      | Bought a scroll of fog for 22 gold pieces
  7885 | D:5      | Bought a scroll of teleportation for 33 gold pieces
  7885 | D:5      | Bought a scroll of teleportation for 33 gold pieces
  7885 | D:5      | Bought a scroll of identify for 22 gold pieces
  7885 | D:5      | Bought a scroll of magic mapping for 38 gold pieces
  7885 | D:5      | Bought a scroll of identify for 22 gold pieces
  7934 | D:5      | Found Gusk's General Store.
  7950 | D:5      | Bought a scroll of noise for 12 gold pieces
  8363 | D:5      | Reached XP level 8. HP: 41/41 MP: 5/22
  8673 | D:5      | Found Eharer's Jewellery Shoppe.
  8775 | D:5      | Found an opulent altar of Gozag.
  8987 | D:5      | Noticed Eustachio
  8996 | D:5      | Killed Eustachio
  9000 | D:5      | Noticed Menkaure
  9187 | D:5      | Found a stormy altar of Qazlal.
  9190 | D:5      | Noticed an air elemental
  9224 | D:5      | Killed Menkaure
  9561 | D:5      | Found an iron altar of Okawaru.
  9595 | D:5      | Found a shadowy altar of Dithmenos.
 10120 | D:5      | Reached skill level 5 in Charms
 10345 | D:6      | Found a staircase to the Ecumenical Temple.
 10353 | Temple   | Entered the Ecumenical Temple
 10365 | Temple   | Became a worshipper of Vehumet
 10919 | D:6      | Reached XP level 9. HP: 45/45 MP: 8/23
 11143 | D:6      | Reached skill level 10 in Conjurations
 11156 | D:6      | Reached * piety under Vehumet
 11156 | D:6      | Offered knowledge of Sting by Vehumet.
 11161 | D:6      | Reached skill level 1 in Evocations
 11514 | D:6      | Found Cywaofao's Antique Armour Emporium.
 12005 | D:7      | Learned a level 1 spell: Sting
 12362 | D:7      | Reached skill level 5 in Dodging
 12655 | D:7      | Reached skill level 9 in Spellcasting
 12768 | D:7      | Reached ** piety under Vehumet
 12869 | D:7      | Offered knowledge of Freeze by Vehumet.
 12957 | D:7      | Learned a level 1 spell: Freeze
 13041 | D:7      | Reached skill level 10 in Spellcasting
 13261 | D:7      | Reached skill level 1 in Ice Magic
 13917 | D:7      | Reached skill level 1 in Fighting
 14468 | D:6      | Bought a jewelled leather armour for 231 gold pieces
 14468 | D:6      | Identified the cursed +1 leather armour of Gehenna {Str+2 Stlth+} (You bought it in a shop on level 6 of the Dungeon)
 14564 | D:9      | Noticed a troll
 14578 | D:9      | Killed a troll
 14578 | D:9      | Reached skill level 1 in Armour
 14578 | D:9      | Reached XP level 10. HP: 53/53 MP: 15/26
 14781 | D:9      | Found a shattered altar of Ashenzari.
 14791 | D:9      | Found a staircase to the Lair.
 15299 | D:9      | Found Nugy's Weapon Boutique.
 15390 | D:9      | Noticed a hill giant
 15393 | D:9      | Killed a hill giant
 16004 | D:10     | Entered Level 10 of the Dungeon
 16062 | D:10     | Noticed Fannar
 16290 | D:8      | Noticed Maurice
 16298 | D:8      | Killed Maurice
 16429 | D:8      | Found a hide-covered altar of Uskayaw.
 16642 | D:9      | Reached skill level 11 in Spellcasting
 16862 | Lair:1   | Entered Level 1 of the Lair of Beasts
 17075 | Lair:1   | Reached skill level 12 in Spellcasting
 17251 | Lair:1   | Reached skill level 1 in Shields
 17986 | Lair:1   | You fall through a shaft!
 18046 | Lair:2   | Noticed a torpor snail
 18060 | Lair:2   | Killed a torpor snail
 18063 | Lair:2   | Reached XP level 11. HP: 57/57 MP: 24/29
 18414 | Lair:2   | Offered knowledge of Throw Flame by Vehumet.
 18765 | Lair:1   | Reached skill level 5 in Shields
 19381 | Lair:2   | Noticed Gastronok
 19389 | Lair:2   | Killed Gastronok
 19389 | Lair:2   | Reached skill level 5 in Fighting
 19797 | Lair:2   | Noticed an eight-headed hydra
 19801 | Lair:2   | Killed an eight-headed hydra
 20402 | Lair:2   | Noticed an eight-headed hydra
 20408 | Lair:2   | Killed an eight-headed hydra
 20542 | Lair:2   | Reached *** piety under Vehumet
 20897 | Lair:2   | Reached skill level 10 in Hexes
 21378 | Lair:3   | Offered knowledge of Mephitic Cloud by Vehumet.
 21383 | Lair:3   | Reached XP level 12. HP: 68/68 MP: 18/30
 21384 | Lair:3   | Noticed an eight-headed hydra
 21539 | Lair:2   | Learned a level 3 spell: Mephitic Cloud
 21797 | Lair:3   | Reached skill level 1 in Air Magic
 22363 | Lair:3   | Killed an eight-headed hydra
 22376 | Lair:3   | Reached **** piety under Vehumet
 22911 | Lair:3   | Noticed a seven-headed hydra
 22917 | Lair:3   | Killed a seven-headed hydra
 23121 | Lair:3   | Offered knowledge of Conjure Flame by Vehumet.
 23167 | Lair:3   | Learned a level 3 spell: Conjure Flame
 23243 | Lair:3   | Found a hole to the Spider Nest.
 23302 | Lair:3   | Reached skill level 1 in Fire Magic
 23713 | Lair:4   | Found a staircase to the Swamp.
 23977 | Lair:4   | Reached skill level 5 in Fire Magic
 24640 | Lair:4   | Reached XP level 13. HP: 72/72 MP: 20/31
 25179 | Lair:4   | Reached skill level 13 in Spellcasting
 26039 | Lair:5   | Got a brightly glowing platinum ring
 26041 | Lair:5   | Identified the ring "Ostri" {+Fly Int+4} (You found it on level 5 of the Lair of Beasts)
 26071 | Lair:5   | Reached skill level 14 in Spellcasting
 26446 | Lair:5   | Reached ***** piety under Vehumet
 26449 | Lair:5   | Offered knowledge of Delayed Fireball by Vehumet.
 26454 | Lair:5   | Reached skill level 15 in Spellcasting
 27127 | Lair:6   | Entered Level 6 of the Lair of Beasts
 27522 | Lair:6   | Found a staircase to the Slime Pits.
 27589 | Lair:6   | Found a dark tunnel.
 27601 | Volcano  | Entered a volcano
 27659 | Volcano  | Found a bloodstained altar of Trog.
 28602 | Lair:6   | Reached XP level 14. HP: 78/78 MP: 28/35
 28926 | Lair:6   | Reached skill level 15 in Conjurations
 29026 | Lair:6   | Offered knowledge of Bolt of Fire by Vehumet.
 29062 | Lair:6   | Learned a level 6 spell: Bolt of Fire
 29114 | Lair:6   | Reached skill level 5 in Stealth
 30688 | D:10     | Killed Fannar
 30759 | D:10     | Found a staircase to the Orcish Mines.
 31253 | D:10     | Learned a level 5 spell: Fireball
 32695 | D:11     | Reached skill level 10 in Dodging
 32766 | D:11     | Noticed Grum
 32772 | D:11     | Killed Grum
 32950 | D:11     | Offered knowledge of Freezing Cloud by Vehumet.
 33273 | D:11     | Learned a level 6 spell: Freezing Cloud
 34741 | D:12     | Found a frozen archway.
 34751 | IceCv    | Entered an ice cave
 34967 | IceCv    | Offered knowledge of Lightning Bolt by Vehumet.
 35194 | IceCv    | Reached XP level 15. HP: 82/82 MP: 23/36
 35609 | IceCv    | Reached skill level 10 in Fire Magic
 35909 | IceCv    | Noticed a frost giant
 35921 | IceCv    | Killed a frost giant
 36992 | D:12     | Noticed Erolcha
 36997 | D:12     | Killed Erolcha
 37140 | D:12     | Noticed Harold
 37143 | D:12     | Killed Harold
 37737 | Orc:1    | Entered Level 1 of the Orcish Mines
 38011 | Orc:2    | Entered Level 2 of the Orcish Mines
 38242 | Orc:2    | Offered knowledge of Ozocubu's Refrigeration by Vehumet.
 39722 | Orc:2    | Found a staircase to the Elven Halls.
 39969 | Orc:2    | Reached skill level 5 in Evocations
 40446 | Orc:2    | Found Vimooloa's Armour Shop.
 40446 | Orc:2    | Found Vubeylob's Antique Armour Shoppe.
 40450 | Orc:2    | Found Pogry's Armour Shoppe.
 40450 | Orc:2    | Found Cytwub's Magic Scroll Shop.
 40475 | Orc:2    | Bought a scroll of teleportation for 39 gold pieces
 40475 | Orc:2    | Bought a scroll of teleportation for 39 gold pieces
 40475 | Orc:2    | Bought a scroll of teleportation for 39 gold pieces
 40475 | Orc:2    | Bought a scroll of magic mapping for 45 gold pieces
 40475 | Orc:2    | Bought a scroll of identify for 26 gold pieces
 40478 | Orc:2    | Bought a spiked buckler for 342 gold pieces
 40488 | Orc:2    | Identified the +0 buckler "Joemu" {rPois Int+2 Dex+3} (You bought it in a shop on level 2 of the Orcish Mines)
 40501 | Orc:2    | Gained mutation: You are robust. (+10% HP) [potion of beneficial mutation]
 40854 | D:13     | Offered knowledge of Poison Arrow by Vehumet.
 40992 | D:13     | Reached skill level 16 in Spellcasting
 41441 | D:13     | Found a gate to the Vaults.
 41598 | D:13     | Noticed Rupert
 41605 | D:13     | Killed Rupert
 42213 | D:13     | Reached skill level 17 in Spellcasting
 42269 | D:13     | Learned a level 6 spell: Poison Arrow
 42585 | D:13     | Reached XP level 16. HP: 96/96 MP: 7/39
 43411 | D:14     | Noticed Roxanne
 43879 | D:14     | Offered knowledge of Conjure Ball Lightning by Vehumet.
 44749 | D:15     | Entered Level 15 of the Dungeon
 45117 | D:15     | Found a staircase to the Depths.
 46162 | D:15     | Learned a level 7 spell: Spellforged Servitor
 46532 | D:15     | Reached skill level 18 in Spellcasting
 46698 | D:15     | Found Urhe's Jewellery Shop.
 46707 | D:15     | Bought a cursed ring of teleportation for 54 gold pieces
 47300 | Swamp:1  | Entered Level 1 of the Swamp
 47447 | Swamp:1  | Noticed Frances
 47455 | Swamp:1  | Killed Frances
 47757 | Swamp:1  | Reached skill level 19 in Spellcasting
 47911 | Swamp:1  | Noticed Louise
 47916 | Swamp:1  | Killed Louise
 49141 | Swamp:2  | Reached skill level 20 in Spellcasting
 49292 | Swamp:2  | Noticed Kirke
 49298 | Swamp:2  | Reached XP level 17. HP: 106/106 MP: 30/43
 49365 | Swamp:2  | Killed Kirke
 50175 | Swamp:2  | Learned a level 7 spell: Orb of Destruction
 50335 | Swamp:3  | Reached ****** piety under Vehumet
 50337 | Swamp:3  | Offered knowledge of Fire Storm by Vehumet.
 50337 | Swamp:3  | Offered knowledge of Chain Lightning by Vehumet.
 50337 | Swamp:3  | Offered knowledge of Tornado by Vehumet.
 50474 | Swamp:3  | Reached skill level 21 in Spellcasting
 50765 | Swamp:3  | Reached skill level 1 in Summonings
 51065 | Swamp:3  | Identified a +1 rod of inaccuracy (12/12) (You found it on level 3 of the Swamp)
 51554 | Swamp:4  | Entered Level 4 of the Swamp
 51790 | Swamp:4  | Noticed Nikola
 51795 | Swamp:4  | Killed Nikola
 52391 | Swamp:4  | Noticed Mara
 52567 | Swamp:4  | Reached skill level 10 in Fighting
 53831 | Swamp:4  | Got a decaying rune of Zot
 54157 | Spider:1 | Entered Level 1 of the Spider Nest
 54162 | Spider:1 | Reached skill level 5 in Ice Magic
 55456 | Spider:2 | Reached XP level 18. HP: 118/118 MP: 20/45
 55730 | Spider:2 | Noticed Arachne
 55742 | Spider:2 | Killed Arachne
 57425 | Spider:3 | Noticed Azrael
 57576 | Spider:3 | Noticed Donald
 57582 | Spider:3 | Killed Donald
 57877 | Spider:3 | Killed Azrael
 58287 | Spider:3 | Learned a level 1 spell: Animate Skeleton
 58440 | Spider:3 | Reached skill level 1 in Necromancy
 58962 | Spider:4 | Entered Level 4 of the Spider Nest
 59503 | Spider:4 | Reached skill level 15 in Dodging
 60027 | Spider:4 | Noticed Agnes
 60150 | Spider:4 | Killed Agnes
 60761 | Spider:4 | Got a gossamer rune of Zot
 61775 | Vaults:1 | Entered Level 1 of the Vaults
 61791 | Vaults:1 | Noticed Saint Roka
 61803 | Vaults:1 | Killed Saint Roka
 62129 | Vaults:1 | Identified a +1 pair of boots of running (You found it on level 1 of the Vaults)
 62593 | Vaults:1 | Reached XP level 19. HP: 123/123 MP: 28/46
 63717 | Vaults:1 | Reached skill level 22 in Spellcasting
 66236 | Vaults:2 | Reached skill level 23 in Spellcasting
 67259 | Vaults:2 | Reached skill level 10 in Evocations
 68218 | Vaults:3 | Reached XP level 20. HP: 128/128 MP: 42/49
 68865 | Vaults:3 | Reached skill level 5 in Poison Magic
 69956 | Vaults:3 | Found a staircase to the Crypt.
 70285 | Vaults:4 | Found a magical portal.
 70314 | WizLab   | Entered Wucad Mu's Monastery
 70597 | WizLab   | Learned a level 6 spell: Deflect Missiles
 70614 | WizLab   | Gained mutation: Your spells are a little harder to cast, but a little more powerful. [potion of beneficial mutation]
 70872 | Vaults:4 | Reached XP level 21. HP: 134/134 MP: 50/50
 71495 | D:5      | Bought a potion of magic for 96 gold pieces
 71534 | D:5      | Bought a scroll of acquirement for 572 gold pieces
 71544 | D:5      | Identified the +5 shield "Wiutao" {Str+3} (You acquired it on level 5 of the Dungeon)
 71551 | D:5      | Bought a scroll of amnesia for 38 gold pieces
 72490 | Vaults:3 | Reached skill level 24 in Spellcasting
 75796 | Vaults:4 | Gained mutation: Your muscles are strong. (Str +2) [potion of beneficial mutation]
 76622 | Depths:1 | Entered Level 1 of the Depths
 76693 | Depths:1 | Reached XP level 22. HP: 145/145 MP: 38/52
 76694 | Depths:1 | Noticed blueyx's ghost (adept HEBe)
 76696 | Depths:1 | Killed blueyx's ghost
 76696 | Depths:1 | Reached skill level 15 in Fire Magic
 77661 | Depths:1 | Found a one-way gate leading to the halls of Pandemonium.
 77805 | Depths:1 | Found a runed door.
 78086 | Depths:1 | Got a sparkling platinum ring
 78087 | Depths:1 | Identified the ring of Uskayaw's Condemnation {rPois rF- Str+7 SInv Stlth+} (You found it on level 1 of the Depths)
 78238 | Depths:1 | Found a gateway to Hell.
 80060 | Depths:2 | Found Jynafuig's Antique Armour Shoppe.
 80088 | Depths:2 | Bought a shimmering robe for 182 gold pieces
 80088 | Depths:2 | Identified the +0 robe of the Exiled Hells {rF+ MR+} (You bought it in a shop on level 2 of the Depths)
 81852 | Depths:3 | Found a hide-covered altar of Uskayaw.
 82885 | Depths:3 | Noticed a golden dragon
 82893 | Depths:3 | Killed a golden dragon
 83145 | Depths:3 | Noticed a golden dragon
 83149 | Depths:3 | Killed a golden dragon
 83158 | Depths:3 | Reached skill level 25 in Spellcasting
 83273 | Depths:3 | Reached XP level 23. HP: 149/149 MP: 48/54
 84114 | Depths:3 | Learned a level 9 spell: Fire Storm
 84204 | Depths:3 | Identified the amulet of Heresy {rF+ Regen+} (You took it off a spriggan berserker on level 3 of the Depths)
 84427 | Depths:3 | Reached skill level 26 in Spellcasting
 85125 | Depths:3 | Identified the +0 shield of Miracles {Str+2} (You took it off a deep elf high priest on level 3 of the Depths)
 85578 | Depths:3 | Found a snail-covered altar of Cheibriados.
 85986 | Depths:3 | Identified Pareecvobym's Compendium of Lightness and Translocation
 86166 | Depths:3 | Found a bloodstained altar of Trog.
 86850 | Depths:3 | Found a stormy altar of Qazlal.
 87719 | Depths:4 | Found a gateway to a ziggurat.
 88102 | Depths:4 | Reached skill level 27 in Spellcasting
 88539 | Depths:4 | Identified Sif Muna's Tome of Fiery Stones
 88701 | Depths:4 | Noticed a juggernaut
 88856 | Depths:4 | Killed a juggernaut
 89245 | Depths:4 | Noticed an ancient lich
 89249 | Depths:4 | Killed an ancient lich
 89249 | Depths:4 | Reached XP level 24. HP: 156/156 MP: 35/56
 89329 | Depths:4 | Identified the +3 dagger "Jidwut" {elec, rElec MR+ Int+4} (You took it off a wizard on level 4 of the Depths)
 89390 | Depths:4 | Identified a +4 rod of clouds (11/11) (You found it on level 4 of the Depths)
 90749 | Depths:4 | Found a one-way gate to the infinite horrors of the Abyss.
 90844 | Depths:5 | Entered Level 5 of the Depths
 91102 | Depths:5 | Noticed a juggernaut
 91104 | Depths:5 | Killed a juggernaut
 93205 | Depths:5 | Learned a level 3 spell: Regeneration
 93654 | Depths:5 | Found a gate to the Realm of Zot.
 93853 | Depths:3 | Learned a level 1 spell: Summon Butterflies
 94222 | Elf:1    | Entered Level 1 of the Elven Halls
 94328 | Elf:1    | Found Umicar's Jewellery Boutique.
 94831 | Elf:1    | Found a portal to a secret trove of treasure.
 95223 | Elf:1    | Reached skill level 15 in Fighting
 95930 | Elf:2    | Reached skill level 5 in Necromancy
 96190 | Elf:2    | Reached XP level 25. HP: 170/170 MP: 54/56
 96395 | Elf:2    | Found a runed gate.
 96395 | Elf:2    | Found a runed gate.
 96395 | Elf:2    | Found a runed gate.
 96401 | Elf:2    | Noticed exKAZUu's ghost (adept MiFi)
 96415 | Elf:2    | Killed exKAZUu's ghost
 97084 | Depths:1 | Noticed a juggernaut
 97096 | Depths:1 | Killed a juggernaut
 97097 | Depths:1 | Reached skill level 10 in Charms
 97736 | Elf:3    | Entered Level 3 of the Elven Halls
 98137 | Elf:3    | Found a roughly hewn altar of Beogh.
 98730 | Elf:3    | Noticed exKAZUu's ghost (adept MiFi)
 98754 | Elf:3    | Killed exKAZUu's ghost
 99573 | Elf:3    | Reached skill level 10 in Poison Magic
 99816 | Elf:3    | Identified the amulet of Dim Light {+Rage rF+++ rC+++ Str-2 Int-3} (You took it off a deep elf death mage on level 3 of the Elven Halls)
 99913 | Elf:3    | Identified the +2 pair of gloves of Cocytus {*Corrode Int+4 Stlth+} (You found it on level 3 of the Elven Halls)
 99977 | Elf:3    | Identified the +2 cloak of Absolutism {Str+7} (You found it on level 3 of the Elven Halls)
 99980 | Elf:3    | Identified the ring "Nineguan" {+Fly rC+ Int-5 Slay+3} (You found it on level 3 of the Elven Halls)
100049 | Elf:3    | Got a shimmering rapier
100388 | Lair:1   | Learned a level 2 spell: Blink
101132 | Slime:1  | Entered Level 1 of the Pits of Slime
101364 | Slime:1  | Reached skill level 1 in Translocations
102033 | Slime:5  | Entered Level 5 of the Pits of Slime
102474 | Slime:5  | Noticed the Royal Jelly
102481 | Slime:5  | Killed the Royal Jelly
102660 | Slime:5  | Reached skill level 15 in Evocations
102676 | Slime:5  | Reached XP level 26. HP: 152/176 MP: 51/56
102677 | Slime:5  | Paralysed by a floating eye for 2 turns
102678 | Slime:5  | Noticed Dissolution
102680 | Slime:5  | Killed Dissolution
103302 | Slime:5  | Got a steaming marble ring
103304 | Slime:5  | Identified the ring of Putatronn {-Tele *Drain Dex+9 SInv Stlth+} (You found it on level 5 of the Pits of Slime)
103357 | Slime:5  | Identified the Volume of Unstable Heat
103364 | Slime:5  | Got a slimy rune of Zot
103374 | Slime:5  | Identified Gogou's Grimoire of the Firefly
103393 | Slime:5  | Identified the +3 rapier "Puel" {flame, rN+} (You found it on level 3 of the Elven Halls)
103401 | Slime:5  | Identified the ring of Life {+Fly rPois Int-2 SInv} (You found it on level 5 of the Pits of Slime)
103410 | Slime:5  | Identified the ring "Venofix" {+Fly Int-4 Dex+7} (You found it on level 5 of the Pits of Slime)
103484 | Slime:5  | Got a warped long sword
105261 | Zot:1    | Entered Level 1 of the Realm of Zot
105974 | Zot:1    | Identified a +0 rod of shadows (13/13) (You found it on level 1 of the Realm of Zot)
106197 | Zot:1    | Identified the +1 leather armour of the Game of Life {Dex+3} (You found it on level 1 of the Realm of Zot)
108755 | Zot:2    | Reached skill level 5 in Armour
110343 | Zot:3    | Reached XP level 27. HP: 181/181 MP: 47/56
111225 | Zot:3    | Noticed an orb of fire
111275 | Zot:3    | Killed an orb of fire
111663 | Zot:3    | Reached skill level 10 in Armour
114997 | Zot:4    | Reached skill level 5 in Short Blades
115781 | Zot:4    | Reached skill level 10 in Stealth
116232 | Zot:4    | Upgraded the game from 0.19.1 to 0.19.3
116863 | Lair:1   | Learned a level 5 spell: Aura of Abjuration
116962 | Lair:5   | Learned a level 6 spell: Iron Shot
117266 | Vaults:3 | Reached skill level 1 in Earth Magic
117361 | Crypt:1  | Entered Level 1 of the Crypt
117363 | Crypt:1  | Noticed Jorgrun
117366 | Crypt:1  | Killed Jorgrun
117664 | Crypt:1  | Reached skill level 5 in Translocations
117762 | Crypt:1  | Learned a level 6 spell: Dispersal
121711 | Crypt:3  | Entered Level 3 of the Crypt
121711 | Crypt:3  | Noticed Khufu
121711 | Crypt:3  | Noticed a greater mummy
121717 | Crypt:2  | Killed a greater mummy
121926 | Crypt:3  | Killed Khufu
122860 | Crypt:3  | Noticed an ancient lich
122865 | Crypt:3  | Killed an ancient lich
124147 | Crypt:3  | Found a staircase to the Tomb.
124216 | Crypt:3  | Got a heavily runed glass ring
124277 | Crypt:3  | Found an ancient bone altar of Kikubaaqudgha.
124317 | Crypt:3  | Identified the ring "Vyeni" {rN+ Dex+3} (You took it off a hell knight on level 3 of the Crypt)
124319 | Crypt:3  | Got an ichor-stained leather armour
125583 | Zot:5    | Entered Level 5 of the Realm of Zot
125789 | Zot:5    | Reached skill level 5 in Summonings
125890 | Zot:5    | Noticed an ancient lich
125905 | Zot:5    | Killed an ancient lich
125926 | Zot:5    | Noticed WangHW's ghost (legendary HaFi)
126306 | Zot:5    | Noticed an ancient lich
126309 | Zot:5    | Killed an ancient lich
126566 | Zot:5    | Killed WangHW's ghost
127105 | Zig:1    | Entered Level 1 of a ziggurat
127202 | Zig:2    | Entered Level 2 of a ziggurat
127258 | Zig:3    | Entered Level 3 of a ziggurat
127322 | Zig:4    | Entered Level 4 of a ziggurat
127357 | Zig:4    | Identified the +6 quick blade "Fauzahor" {drain, +Blink +Inv rN+ Str+3} (You found it on level 4 of a ziggurat)
127362 | Zig:5    | Entered Level 5 of a ziggurat
127578 | Zig:6    | Entered Level 6 of a ziggurat
127722 | Zig:7    | Entered Level 7 of a ziggurat
128006 | Zig:8    | Entered Level 8 of a ziggurat
128111 | Zig:8    | Identified the +8 dagger of Qahoitte {vamp, Str-2 Dex+8 Stlth+} (You found it on level 8 of a ziggurat)
128124 | Zig:8    | Got a pitted sapphire amulet
128128 | Zig:9    | Entered Level 9 of a ziggurat
128218 | Zig:9    | Gained mutation: You possess an exceptional clarity of mind. [potion of beneficial mutation]
128774 | Zot:2    | Reached skill level 10 in Summonings
129637 | D:5      | Bought a scroll of recharging for 104 gold pieces
130895 | Zot:5    | Noticed an orb of fire
130897 | Zot:5    | Lost mutation: Your muscles are strong. (Str +2) [an orb of fire]
130900 | Zot:5    | Killed an orb of fire
131211 | Zot:5    | Noticed an ancient lich
131214 | Zot:5    | Killed an ancient lich
131327 | Zot:5    | Noticed an orb of fire
131330 | Zot:5    | Gained mutation: You are clumsy. (Dex -2) [an orb of fire]
131336 | Zot:5    | Killed an orb of fire
132768 | Lair:6   | Learned a level 3 spell: Ozocubu's Armour
133625 | Zot:5    | Noticed an orb of fire
133630 | Zot:5    | Killed an orb of fire
133897 | Zot:5    | Got the Orb of Zot
133965 | Zot:5    | Noticed Huf Qaufror the pandemonium lord
134188 | Depths:5 | Noticed Mocyroi the pandemonium lord
134200 | Depths:5 | Killed Mocyroi the pandemonium lord
134601 | D:9      | Noticed Ynlohoat the pandemonium lord
134672 | D:7      | Noticed Ifuurchah the pandemonium lord
134789 | D:4      | Noticed Qofuq the pandemonium lord
134906 | D:$      | Escaped with the Orb!
             

Skill      XL: |  1  2  3  4  5  6  7  8  9 10 11 12 13 14 15 16 17 18 19 20 21 22 23 24 25 26 27 |
---------------+----------------------------------------------------------------------------------+-----
Spellcasting   |  4     5  7        8    10 12       15    17 20 21    23    24 25 27             | 27.0
Conjurations   |              5     7  9 10       12 14 15                      19 21             | 21.1
Short Blades   |              2                                                                 6 |  6.1
Stealth        |              3                          9                                     10 | 10.0
Hexes          |                 5             10 11             12                               | 12.0
Charms         |                       5                                                 10       | 10.0
Evocations     |                          3                 6        9 11 12             15 19 21 | 21.0
Dodging        |                          5  8          10       11 16                         25 | 25.0
Ice Magic      |                          2        4              5                               |  5.6
Poison Magic   |                          2                       4        6             11       | 11.0
Fighting       |                          2     5              8 10          12       15       17 | 17.7
Armour         |                          1  2                                               8 11 | 11.0
Shields        |                             3  5                                                 |  5.0
Air Magic      |                                   4                       6  7                   |  7.1
Fire Magic     |                                   6     9 12          13 14    15    17          | 17.0
Summonings     |                                                  3                            10 | 10.2
Necromancy     |                                                     2  4              5  8       |  8.1
Translocations |                                                                          2     7 |  7.0
Earth Magic    |                                                                                2 |  2.0
Long Blades    |                                                                                  |  0.6

Action                   |  1- 3 |  4- 6 |  7- 9 | 10-12 | 13-15 | 16-18 | 19-21 | 22-24 | 25-27 || total
-------------------------+-------+-------+-------+-------+-------+-------+-------+-------+-------++-------
Melee: Unarmed           |     2 |       |       |       |       |       |       |       |       ||     2
       Dagger            |     4 |    39 |    15 |     7 |    11 |     3 |    12 |     2 |       ||    93
       Staff             |       |       |       |       |       |       |       |       |     2 ||     2
Throw: Stone             |     6 |       |       |       |       |       |       |       |       ||     6
       Throwing net      |       |       |       |       |       |       |     4 |     1 |       ||     5
 Cast: Magic Dart        |    90 |   152 |   173 |   161 |   568 |   401 |   159 |   145 |   170 ||  2019
       Dazzling Spray    |     2 |       |     5 |     8 |    48 |    46 |    20 |    14 |     5 ||   148
       Iskenderun's Myst |       |    19 |    57 |   126 |   307 |   421 |   129 |   168 |   110 ||  1337
       Iskenderun's Batt |       |       |    40 |    82 |   211 |   215 |   154 |   202 |   314 ||  1218
       Fulminant Prism   |       |       |     1 |     5 |     8 |     3 |     1 |     8 |       ||    26
       Sting             |       |       |       |     1 |       |       |       |       |       ||     1
       Mephitic Cloud    |       |       |       |     2 |    24 |     4 |     3 |     2 |       ||    35
       Bolt of Fire      |       |       |       |       |    23 |   112 |   110 |   239 |   574 ||  1058
       Fireball          |       |       |       |       |     7 |    20 |    22 |    32 |     9 ||    90
       Conjure Flame     |       |       |       |       |     4 |       |       |       |       ||     4
       Freezing Cloud    |       |       |       |       |     3 |    15 |    50 |    54 |    22 ||   144
       Spellforged Servi |       |       |       |       |       |    35 |    38 |    48 |    56 ||   177
       Poison Arrow      |       |       |       |       |       |    21 |   113 |   152 |   222 ||   508
       Animate Skeleton  |       |       |       |       |       |    11 |   102 |   101 |    95 ||   309
       Orb of Destructio |       |       |       |       |       |       |     6 |    43 |    56 ||   105
       Deflect Missiles  |       |       |       |       |       |       |     3 |     7 |     6 ||    16
       Fire Storm        |       |       |       |       |       |       |       |    14 |    87 ||   101
       Iron Shot         |       |       |       |       |       |       |       |       |   101 ||   101
 Abil: Evoke Flight      |       |       |       |       |       |     2 |     2 |     1 |       ||     5
       Stop Flying       |       |       |       |       |       |     1 |     2 |     1 |       ||     4
Evoke: Wand              |       |       |       |     4 |     8 |     2 |     6 |    13 |    30 ||    63
       Sack of spiders   |       |       |       |       |     1 |       |       |       |       ||     1
       Fan of gales      |       |       |       |       |       |     1 |       |       |       ||     1
       Rod               |       |       |       |       |       |     6 |       |       |     9 ||    15
       Lamp of fire      |       |       |       |       |       |     1 |     1 |     1 |       ||     3
       Box of beasts     |       |       |       |       |       |       |     1 |     1 |     1 ||     3
       Phial of floods   |       |       |       |       |       |       |       |       |     1 ||     1
       Crystal ball of e |       |       |       |       |       |       |       |       |     9 ||     9
       Staff of Wucad Mu |       |       |       |       |       |       |       |       |     4 ||     4
  Use: Potion            |     2 |     4 |     1 |     2 |     5 |     8 |    13 |     5 |    10 ||    50
       Scroll            |     2 |     2 |    15 |    12 |    14 |    15 |    15 |    14 |    31 ||   120
 Stab: Sleeping          |     1 |     5 |       |       |     2 |     1 |     1 |       |       ||    10
       Confused          |       |       |       |       |     2 |       |       |       |       ||     2
       Held in net/web   |       |       |       |       |       |       |     2 |       |       ||     2
  Eat: Chunk             |     4 |    13 |    13 |    13 |    21 |     8 |    13 |    12 |    11 ||   108
       Beef jerky        |     1 |     1 |     1 |     1 |       |     4 |     2 |     2 |     4 ||    16
       Fruit             |       |       |     4 |     2 |     3 |     3 |     2 |     4 |     8 ||    26
       Bread ration      |       |       |     3 |     4 |     8 |     5 |     2 |     5 |    11 ||    38
       Royal jelly       |       |       |     1 |     1 |       |       |       |       |     2 ||     4
       Pizza             |       |       |     1 |     2 |       |     1 |       |       |     2 ||     6
       Meat ration       |       |       |       |       |       |     4 |     3 |     3 |     7 ||    17
Armor: Robe              |     7 |    14 |     6 |       |       |       |       |       |       ||    27
       Leather armour    |       |       |       |    13 |    18 |       |       |       |       ||    31
       Steam dragon scal |       |       |       |       |     2 |    47 |    49 |    17 |    51 ||   166
       Skin              |       |       |       |       |       |    22 |       |       |       ||    22
Dodge: Dodged            |    41 |    24 |    27 |    55 |    51 |   178 |   171 |   108 |   240 ||   895
       Deflected         |       |       |       |       |       |       |     9 |    40 |    43 ||    92
Block: Buckler           |       |       |       |    13 |    27 |    68 |    56 |    32 |    43 ||   239

Online game stats & morgues
More runes! GnWn (11, 0.21), GhMo^Makh (15, 0.17)
And a Yiuf: (1.4.6, 0.20): ImpGl^Oka (3)
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Posts: 833

Joined: Friday, 2nd October 2015, 04:47

Post Monday, 30th January 2017, 19:57

Re: CiP> YaVP: DeCj^Veh (3) (Staff of Wucad Mu)

Mostly rehash, but quick impressions from this one:

EV rocks. Deep elves train it so much faster than Fighting, and I rarely felt like I needed heavy Armor at all - even without O's Armor spell. Of course, this is easier to say when nuking almost everything scary before it closes.

Fire Storm devastates the 3-rune game if you can get it. But relied on some pretty powerful Int artifacts to get it going carefree early enough.

Freezing Cloud is a pretty cool way to block OOFs' ranged fire (thank you wiki) -- although you may need to pick carefully to get enough punchy spells to also be able to shoot back through the clouds yourself. I had one good battle where the high-level summons whopped an OOF while I sat back behind a freezing cloud further down the corridor. Iron Shot also worked quite well in the end, although it took a few shots even with Battlesphere usually.

I still am wobbly about elf defenses. I really like artifact bucklers. But it takes focus to catch when to use the big defensive spells, if you are used to blasting away.

Again, Poison Arrow is really lethal against pretty much anything living in the 3-rune game. My new favorite Poison spell after the early game. I stopped using Bolt of Fire against giants completely. :o

This dungeon needed more shopping. (Shop/item drops are still so random sometimes?) This elf is going to have one really plush retirement!
Online game stats & morgues
More runes! GnWn (11, 0.21), GhMo^Makh (15, 0.17)
And a Yiuf: (1.4.6, 0.20): ImpGl^Oka (3)

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